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The newest packages in the Unity Asset Store.
Updated: 52 min 18 sec ago

Cangkuang Temple by Nusantara_ArtWorld

2025, March 14 - 14:05
"Candi Cangkuang Ancient Temple Asset" brings the historical Candi Cangkuang, an 8th-century Hindu temple from West Java, Indonesia, to your Unity projects.

Number of textures 6

Texture dimensions 1024x1024

Polygon count of

Cangkuang_Roof 772

Cangkuang_Body 383

Bangkuang_Feet 132

Minimum polygon count

Maximum polygon count

Number of meshes/prefabs 3

UV mapping: Yes

Types of materials and texture maps PBR

Immerse your audience in the ancient history of Indonesia with the "Candi Cangkuang Ancient Temple Asset." This asset features a high-quality 3D model of Candi Cangkuang, a significant Hindu temple located on a small island in Cangkuang Lake, Garut, West Java. Built in the 8th century during the Galuh Kingdom, this temple stands as a testament to the region's rich cultural heritage.

This asset is perfect for creating historically accurate environments, cultural simulations, and educational experiences in Unity. The model captures the simplicity and elegance of ancient Javanese temple architecture, featuring andesite stone construction and a single-chamber design.

Key Features:

  • Authentic Historical Representation: Accurate depiction of Candi Cangkuang based on historical references.
  • High-Quality 3D Model: Detailed sculpting and texturing for a visually compelling asset.
  • Optimized for Unity: Efficiently designed for smooth performance in Unity projects.
  • PBR Materials: High-quality PBR materials for realistic rendering.

Technical Details:

  • File Format: FBX
  • Texture Resolution: 1024x1024
  • Polygon Count: [1287]
  • Materials: PBR Materials
  • Compatibility:Unity Editor: 2020.3 or newer
    Render Pipelines: Universal Render Pipeline (URP) and Built-in Render Pipeline

Price $16.00

Tipis - Realistic Buffalo Hide Lodges by Arquebuse

2025, March 14 - 14:05
Three bison hide Tipis, with separate opened or rolled-up door covers, and emissive-based fake translucence for day and night time contexts.

UV mapping: Yes

Number of textures: 35

Number of materials: 10

Types of materials and texture maps : PBR, Autodesk Interactive

Texture dimensions: 2048x2048

Number of prefabs: 19

Number of LODs: 4

Triangle count (min/max):

Frames: 1334/10680

Lining: 240/1792

Tents: 674/5392

Closed door 1: 492/3948

Closed door 2: 562/4500

Closed door 3: 476/3812

Open door 1: 269/2159

Open door 2: 362/2908

Open door 3: 343/2751

Rigging: No


Included in this package are three bison hide tipis, inspired by the lodges of the Indigenous People of the Great Plains.


While quite similar, each tipi has suble variations in texture, framing and door covers. These three elements are also kept in separate prefabs, so you can mix and match them together if you wish.


There are day and night variations of the material - both use an emissive texture that can easily be turned off by unchecking the "emissive" attribute in the material. For daytime, the emissive only affects the interior, simulating the light of the sun shining through the Tipi. For night time, the effect is inverted, and the warm glow of the fire inside can be seen from outside.


I also added a folder of detail albedos you can apply to the different tipi materials. You will find three (3) dirt variations and five (5) different painted patterns. These should be pretty straightforward to use, but I included instructions in the "README" file just in case.


Enjoy!


Price $24.99

Capit Gunting - Traditional Sundanese Architecture by Nusantara_ArtWorld

2025, March 14 - 14:05
This meticulously crafted 3D model, with its distinctive "capit gunting" roof design, is perfect for adding cultural authenticity and detail to your games and animations.

Number of textures 36

Texture dimensions 2048x2048

Polygon count of [Capit Gunting 3.650]


Number of meshes/prefabs 1

Rigging: no

UV mapping: Yes

Types of materials and texture maps (PBR Material)

Immerse your audience in the rich cultural heritage of Indonesia with the "Capit Gunting Traditional House Asset." This asset features a high-quality 3D model of a traditional house with a "capit gunting" roof, a unique architectural style characterized by its scissor-like roof design. This style is often found in various regions of Indonesia and represents the ingenuity and craftsmanship of traditional builders.

This asset is perfect for creating authentic Indonesian village scenes, cultural simulations, or historical environments in your Unity projects. The model is designed with attention to detail, capturing the essence of traditional Indonesian architecture.

Key Features:

  • Authentic Design: Accurate representation of a traditional Indonesian house with a "capit gunting" roof.
  • High-Quality 3D Model: Detailed sculpting and texturing for a visually stunning asset.
  • Optimized for Unity: Efficiently designed for smooth performance in Unity projects.
  • PBR Materials: High-quality PBR materials for realistic rendering.

Price $16.00

Athlete boy (tall and slender figure) by ICT3dexternal

2025, March 14 - 14:02
Introducing a 3D model of a fit and athletic male character with rigging, skinning, and textures. Ready for Unity, this model saves time and effort in creating 3D/2D assets.
  • Geometry
    • Triangles 13.5k
    • Quads 7.1k
  • Vertices
    • 6.8k
  • PBR
    • metalness
  • Textures
    • 10
  • Materials
    • 3
  • UV Layers
    • Yes
  • Vertex colors
    • No
  • Animations
    • 0
  • Rigged geometries
    • Yes
  • Morph geometries
    • 0
  • Scale transformations
    • Yes

Introducing a 3D model of a fit and athletic male character with rigging, skinning, and textures. Ready for Unity, this model saves time and effort in creating 3D/2D assets.This character is not created with a high-resolution model, but can be edited and have textures replaced to become other characters as needed.

Low-poly / Game-ready / PBR / Rigged


Price $15.00

Stylized River Rocks by Nusantara_ArtWorld

2025, March 14 - 14:01
The River Rock Asset Pack is a collection of stylized, low-poly rocks designed for natural environments, particularly riverbanks, streams, and landscapes.
  • Number of Textures: 41
  • Texture Dimension: 1024x1024
  • Polygon Count of Rock A 01: 20
  • Polygon Count of Rock A 02: 35
  • Polygon Count of Rock A 03: 75
  • Polygon Count of Rock A 04: 27
  • Polygon Count of Rock A 05: 56
  • Polygon Count of Rock A 06: 32
  • Polygon Count of Rock B 01: 28
  • Polygon Count of Rock B 02: 26
  • Polygon Count of Rock B 03: 24
  • Polygon Count of Rock B 04: 20
  • Polygon Count of Rock B 05: 34
  • Polygon Count of Rock B 06: 34
  • Polygon Count of Rock C 01: 28
  • Polygon Count of Rock C 02: 26
  • Polygon Count of Rock C 03: 36
  • Polygon Count of Rock C 04: 26
  • Polygon Count of Rock C 05: 30
  • Polygon Count of Rock C 06: 26
  • Minimum Polygon Count: 20

Enhance your natural environments with the River Rock Asset Pack, a set of stylized, low-poly rocks designed to bring realism and depth to your game world. With three different sizes (big, medium, and small), you can create organic, detailed riverbanks, lakesides, and rugged terrain effortlessly.


This asset pack is fully optimized for Unity, featuring efficient UV mappingand support for URP, HDRP, and the Built-in Render Pipeline. Whether you're building a realistic river scene or a stylized fantasy world, these rocks offer modular flexibility and scalable detail. Perfect for mobile, PC, and console games, this pack ensures high performance without compromising visual quality.


Price $18.00

TextureRule by Sumy

2025, March 14 - 14:00
Texture Rule - Automatically Set Texture Size, Compression, and Format with Config Rules

Configuration can be performed separately for iOS and Android platforms.

When importing resources, the system automatically processes based on the texture configuration file in the current folder. If there is no configuration in the current folder, it will use the configuration from the parent folder.


Textures can be configured across multiple dimensions:

- textureType

- spriteImportMode

- sRGBTexture

- alphaSource

- alphaIsTransparency

- npotScale

- isReadable

- mipmapEnabled

- maxTextureSize

- format

- alphaFormat

- textureCompression

- compressionQuality


For texture resources in the same folder, different configuration files can be used for Android and iOS:

- android.texturesettings

- ios.texturesettings


This approach allows for platform-specific texture settings while maintaining a hierarchical fallback mechanism for configurations.


Price $25.99

Circular Sci-Fi space station by Amint3D

2025, March 14 - 14:00
The space station model is designed and prepared for use in RTS game projects. Modular space station building blocks that can be combined to create a unique and specialized space station.

Number of textures: 54

Texture dimensions: 1024x1024, 2048x2048 and 4096x4096 px

Polygon count of:

- Spacecraft polygon count starts from 2k to 16k

- Spacestation parts polygon count starts from 50 to 4k

Rigging: No

UV mapping: Yes

Types of materials and texture maps:

PBR - Color, Normal, Rafnes, Metalic, Emisive textures

The space station model is designed and prepared for use in RTS game projects.

  • The 3D station's design follows a circular concept, expanding around a central hub—the landing platform for spacecraft.
  • The station's modular parts can be reused as ready-made construction blocks. Each station module includes its own destroyed version, eliminating the need to create additional debris or separate damaged models.
  • Every part is a separate object, allowing interaction through Unity physics if needed. Additionally, the layout and rotation can be manually adjusted.
  • In addition to the space station model, there are also four spacecraft and one drone-like vehicle available.
  • Additional logic has been implemented, allowing you to instantly preview the destroyed space station parts in the Unity Editor’s "demo_scene" by clicking on the predefined space station objects.
  • The project includes a "README" file that explains the additional logic in more detail.

Related 3D asset models to this project:


Price $24.99

Sci-Fi RTS Spaceships pack by Amint3D

2025, March 14 - 13:59
Spaceship models designed for an RTS-style game are part of a larger project.

Number of textures: 54

Texture dimensions: 1024x1024, 2048x2048

Polygon count of:

- Spacecraft polygon count starts from 2k to 16k

Rigging: No

UV mapping: Yes

Types of materials and texture maps:

PBR - Color, Normal, Rafnes, Metalic, Emisive textures

Spaceship models are designed and prepared for use in the RTS-style game project.


The ships use Unity URP materials with Color, Normal, Metallic, Ambient Occlusion, and Emissive textures. The texture folder also includes a Roughness texture map.


Additionally, each spaceship features engine exhaust effects, and some ships consist of multiple parts that can be removed or adjusted to visualize damage without affecting the overall model appearance.


The large central ship is composed of several modular parts. Cargo containers can be attached or removed, and the cargo container holders' length is adjustable depending on the number of containers attached.


Related 3D models:


Price $15.00

UMesh - 3D AI Plugin by Lylek Games

2025, March 14 - 13:50
✔Enables the use of Meshy AI in the Unity Editor.
✔Compatible with all render piplines, v2020.3.0+

Important Notice: Effective March 20, 2025 Meshy will no longer allow API access to Free accounts. See the Meshy website for details and to stay informed on changes.

Bring your 3D visions to life!
This powerful tool integrates Meshy's AI-driven 3D model generation directly into Unity, letting you create, preview, refine, and download high-resolution .FBX models—all from the editor. Perfect for game developers, hobbyists, and enthusiasts.

Whether you’re prototyping characters or building immersive worlds, UMesh supplies an easy to use interface for AI-powered 3D creation. No extra plugins required. Works natively with Unity’s FBX importer (Binary .FBX files).

What's Included:
Text-to-3D: Send text prompts to Meshy AI to generate 3D models on-the-fly. Generation does not happen in Unity, so your hands are free!
Model Management: Generate, refine, and instantiate models with ease.
Texture Support: Downloads and assigns textures to your .FBX models automatically.
Editor-Friendly: No runtime dependencies—just drag, drop, or spawn with a click.

Get Started:
Component: Import the asset, then go to Tools > UMesh > Generation Portal to spawn a GameObject with the UMeshPlugin component.
API Key: You will need to set your API Key by going to Tools > UMesh > API Key. Enter your key and press 'Save'. ( You can grab your api key from the Meshy website: sign up, click "API" at the top, then "Create API Key").
Data Storage: Lastly, press "Create New Data Container" (you can specify a data path if you choose). This container holds informational terms regarding our tasks like that are processed by our plugin.
Create: Start generating! Run multiple tasks with Meshy Pro (one at a time otherwise). Generation takes a minute or two, so multitask and check back when ready. Remember, your hands are free; so you can even close the editor if you had to.
Categories: Categories let you orginize tasks if you're handling a lot.

Key Details:
Credits: Each "Generate New Model", and "Refine" requests cost Meshy credits. As of writing this the costs are 2 and 5, respectively. 200 credits are awarded for free each month, resetting on the first of each month. Additional credits may be purchased.
Task Recovery: If you accidentally remove a task or for some reason they don't show up in the Inspector, the task_IDs are stored in the TaskIDs folder; so you can copy it and manually add a new 'task', supplying the id, or 'load missing tasks'. The Inspector will update with this information.
Model Retention: Meshy will only hold information regarding tasks for a finite amount of time (typically 3 days); during this time be sure to download and backup your models. After the time expires you will no longer be able to download the model associated with that task; resulting in an error when requested.
Optimization: Generated models may be higher resolution than desired for game development. It may be ideal to utilize generated models for prototyping, or to use a mesh decimater or imposter tool.

Requires a Meshy account (Free)
https://www.meshy.ai/discover

*This is an 'Unofficial' plugin. I am not associated with Meshy AI or its affiliated companies. This plugin relies on Meshy’s API, which may experience downtime or changes beyond my control.*

*Links on this page may provide revenue to the developer through affiliate programs.*

*AI was used in the assistance of creating this asset, the key images for display, and this description.*
Price $20.00

BRAIN World Builder by BrainIT

2025, March 14 - 13:06
From Terrain to Thriving Worlds – Brain World Builder Does It All! Build your world today.

Quick Setup Guide for Brain World Builder


Step 1: Installing the Asset

1️⃣ Go to the Unity Asset Store, log in, and add the asset to "My Assets".


2️⃣ Open Unity → Window → Package Manager → My Assets → Download & Import asset.


3️⃣ Confirm the import, and the asset will appear in your "Assets/" folder.



Step 2: Opening Brain World Builder

Access the tool in Unity by navigating to:



🛠 Tools → Brain World Builder from the Unity Editor



Using Brain World Builder

1️⃣ Open Tools → Brain World Builder.


2️⃣ In the Terrain Tab, adjust settings, choose a Heightmap, and click Generate Terrain.


3️⃣ Configure Textures and click Refresh Textures to apply them.


4️⃣ Edit and set up your Biome Database (drag & drop prefabs and adjust settings).


5️⃣ Use the Objects Tab to Spawn Prefabs (Random, Biome-Based, Hand Paint, or Erase).


6️⃣ Save or Load your World Settings as needed.


7️⃣ Add a Player (use the included player or bring your own).


8️⃣ Utilize the Tools Tab to Backup your Biomes and access additional features.



Extra Features

Texture Layers – Assign up to 4 textures and set blending heights.


Water Level – Toggle and adjust the water plane height (optional).


Player System – The system includes a player to explore your world.



Step 3: Explore Additional Features

🔹 Traps & Water Death – Try out the included hazards for gameplay integration.


Key Features of Brain World Builder


🚀 Biome-Based Object Placement

🔹 Automatically populate environments with vegetation, rocks, and structures.


🔹 Choose from Random Scatter, Biome-Based Placement, or Manual Painting.



🌍 Procedural Terrain Generation

🔹 Supports heightmaps, adaptive smoothing, and multi-terrain blending.


🔹 Create forests, mountains, and open worlds in minutes.



🖌 Manual Object Painting

🔹 Fine-tune placement with an intuitive brush system.


🌊 Dynamic Water Management

🔹 Auto-aligned water planes that dynamically adjust to terrain height.


⚡ Performance Optimized

🔹 Runs in Editor-only mode, ensuring fast and efficient processing.


🔗 Easy Integration

🔹 Designed for seamless Unity workflow, with fully customizable settings.


Why Choose Brain World Builder?

Fast & Intuitive – No complex node graphs, just simple UI-based controls.


Biome-Aware – Objects dynamically adapt to terrain and environmental conditions.


Optimized PerformanceRuns in the Editor with no runtime overhead.


Fully Customizable – Fine-tune every detail effortlessly.



Additional Notes

  • All terrains are Unity Terrains, allowing for sculpting and adjustments as usual.
  • Everything is easily adjustable, and all source code is included.
  • You can add your own heightmaps, prefabs, textures, and more.
  • Prefabs from any Unity Asset Store package or your own are supported but not included.
  • Backup your Biomes Databases & Restore them easily as needed. (Tools Tab)

📖 For more details, refer to the Documentation folder.

With Brain World Builder, you can craft stunning landscapes in minutes – whether you're building dense forests, towering mountains, or expansive open worlds.


Start creating your world today!

Welcome to Brain World Builder, the ultimate procedural world generation tool for Unity. Whether you're creating open-world RPGs, survival games, or sandbox experiences, Brain World Builder helps you generate detailed terrains, manage biomes, and populate your worlds effortlessly.


Price $19.99

Offroad Racing 3 by ALIyerEdon

2025, March 14 - 13:01
This is a next-gen off-road racing game for mobile or other platforms.Using this package you can easily create your own realistic off-road game in the shortest possible time with the next-gen graphics

Optimized by default for mobile platforms with the maximum graphics:

=> Baked ambient

=> Realtime sun light with soft shadows

=> Post processing effects

Works on the Unity 2021, 2022 and Unity 6

___________________________________


Download=> Mobile Demo (APK)


This is a next-gen offroad racing game for mobile or other platforms.


Using this package you can easily create your own realistic offroad game in the shortest possible time with the next-gen graphics


The game is ready for reskin or publish


The default project is designed for mobile platforms to have a high level of the graphics and performance for low to high-end devices


The car physics has been used unity's standard wheel collider to easily modify to reach your desired result


Racer AI=>

An smart racer AI system with automatic reverse mode and re spawn feature ready to continue the race in the all states


Car Controller=>

Very easy car controller to modify in the shortest possible time to get your desired car controller and physics


Race Manager=>

Drag and drop race manager prefab into your scene and enter total laps and start the race... Everything is automatic and easy to modify


Navigation=>

You don't need to bake navigation... Racers automatically follow the waypoints and avoid from the obstacles using sensors... Also can reverse and respawn if needs


Realistic or Arcade=>

Support both realistic and arcade car controlling with a few clicks


Optimization=>

Maximum performance even on low-end android devices


Graphics=>

Next-gen mobile graphics from low-end to high-end mobile devices with a lot of graphic features (realtime screen space reflection support, sun shaft, hdr bloom)


__________________

Racing Games=>

__________________

=> Racing Game Fall

=> Racing Game Creator 2

=> F.1 Racing Game

=> Off-Road Racing Game


Price $59.00

Infected_N3_Cordyceps by a4m

2025, March 14 - 12:32
Infected by cordyceps – Rigged & Animated. I manually decrease price for some assets. All prices $20 and under are 50% off. Check my store.

Rigged: Yes

Animated: Yes

Number of Animations: 20

Animation Types (/In-place): 20

Number of Characters: 1+1

Vertex counts of characters: 12057

Number of Materials: 5

Number of Textures: 19

Texture Resolutions: 4096x4096

Low poly game ready model. Suitable for your projects of genre: Shooters, survival, action, horror, etc.

Rigged with Humanoid Rig.

Features:

  • Animated
  • High Quality Model & PBR Materials
  • LowPoly - Game Ready
  • Reasonable poly count
  • Optimized the density of the textures

Price $29.00

Infected_N2_Cordyceps by a4m

2025, March 14 - 12:32
Infected by cordyceps – Rigged & Animated. I manually decrease price for some assets. All prices $20 and under are 50% off. Check my store.

Rigged: Yes

Animated: Yes

Number of Animations: 20

Animation Types (/In-place): 20

Number of Characters: 1+1

Vertex counts of characters: 10768

Number of Materials: 3

Number of Textures: 12

Texture Resolutions: 4096x4096

Low poly game ready model. Suitable for your projects of genre: Shooters, survival, action, horror, etc.

Rigged with Humanoid Rig.

Features:

  • Animated
  • High Quality Model & PBR Materials
  • LowPoly - Game Ready
  • Reasonable poly count
  • Optimized the density of the textures

Price $29.00

Infected_N1_Cordyceps by a4m

2025, March 14 - 12:32
Infected by cordyceps – Rigged & Animated. I manually decrease price for some assets. All prices $20 and under are 50% off. Check my store.

Rigged: Yes

Animated: Yes

Number of Animations: 15

Animation Types (/In-place): 15

Number of Characters: 1

Vertex counts of characters: 17881

Number of Materials: 3

Number of Textures: 14

Texture Resolutions: 4096x4096

Low poly game ready model. Suitable for your projects of genre: Shooters, survival, action, horror, etc.

Rigged with Humanoid Rig.


Features:

  • Animated
  • High Quality Model & PBR Materials
  • LowPoly - Game Ready
  • Reasonable poly count
  • Optimized the density of the textures

Price $29.00

Stylized Crystal Spider by ThunderForgeStudio

2025, March 14 - 12:32
Stylized Crystal Spider

Number of textures: 6 (3 - base color and 3 - emissive)

Texture dimensions: 2048 x 2048

Vertex Count: 3410

Triangle Count: 6702

UV mapping: Yes

Number of meshes/prefabs: 1

Rigging: Yes

Animation count: 13

Animation type list:

  • Sleeping
  • Spawn
  • Idle
  • Walk
  • Fast Walk
  • Growl
  • Attack_1
  • Attack_2
  • Splash Attack
  • Jump Attack
  • Take damage_1
  • Take damage_2
  • Death

This package includes 1 stylized crystal spider in 3 color variations.

Textures size: 2048 x 2048.

Low-poly. Polygon count: 6702 triangles.

Rigged and animated. A total of 13 animation


Animations:

  • Sleeping
  • Spawn
  • Idle
  • Walk
  • Fast Walk
  • Growl
  • Attack_1
  • Attack_2
  • Splash Attack
  • Jump Attack
  • Take damage_1
  • Take damage_2
  • Death

Please review the video and images before purchasing.

The 3D files are in FBX format in the package. Additional fees may apply for other file formats.


Price $12.50

Police Station Backgrounds by Pixel Hunter

2025, March 14 - 12:26
115+ POLICE STATION background environments

Features:

  • 116 unique items
  • Police Station backgrounds
  • High quality
  • Different seasons
  • Different colors
  • Different weather
  • Different locations
  • Different lighting
  • Different ages
  • Different angles
  • Different views
  • Different elements
  • Different stylizations
  • .png

Resolution: 1920x1080 px

Set of 115+ cartoon style POLICE STATION background environments.

High quality images.


Best for Visual Novels, Character Backgrounds, Themed Backgrounds, Storytelling, Store Listing, Location Highlighting, Board Games, RPG Games, Adventure Games, Main Theme, Loading Page, Dialogue Page, TCG, UI, etc.


FEEL FREE TO USE IT ANY WAY YOU LIKE.


Price $6.99

Wild West Backgrounds by Pixel Hunter

2025, March 14 - 12:26
120+ WILD WEST background environments

Features:

  • 122 unique items
  • Wild West backgrounds
  • High quality
  • Different seasons
  • Different colors
  • Different weather
  • Different locations
  • Different lighting
  • Different ages
  • Different angles
  • Different views
  • Different elements
  • Different stylizations
  • .png

Resolution: 1920x1080 px

Set of 120+ cartoon style WILD WEST background environments.

High quality images.


Best for Visual Novels, Character Backgrounds, Themed Backgrounds, Storytelling, Store Listing, Location Highlighting, Board Games, RPG Games, Adventure Games, Main Theme, Loading Page, Dialogue Page, TCG, UI, etc.


FEEL FREE TO USE IT ANY WAY YOU LIKE.


Price $7.99

Gothic Backgrounds by Pixel Hunter

2025, March 14 - 12:26
120+ GOTHIC background environments

Features:

  • 122 unique items
  • Gothic backgrounds
  • High quality
  • Different seasons
  • Different colors
  • Different weather
  • Different locations
  • Different lighting
  • Different ages
  • Different angles
  • Different views
  • Different elements
  • Different stylizations
  • .png

Resolution: 1920x1080 px

Set of 120+ cartoon style GOTHIC background environments.

High quality images.


Best for Visual Novels, Character Backgrounds, Themed Backgrounds, Storytelling, Store Listing, Location Highlighting, Board Games, RPG Games, Adventure Games, Main Theme, Loading Page, Dialogue Page, TCG, UI, etc.


FEEL FREE TO USE IT ANY WAY YOU LIKE.


Price $7.99

Noir Backgrounds by Pixel Hunter

2025, March 14 - 12:20
120+ NOIR background environments

Features:

  • 121 unique items
  • Noir backgrounds
  • High quality
  • Different seasons
  • Different colors
  • Different weather
  • Different locations
  • Different lighting
  • Different ages
  • Different angles
  • Different views
  • Different elements
  • Different stylizations
  • .png

Resolution: 1920x1080 px

Set of 120+ cartoon style NOIR background environments.

High quality images.


Best for Visual Novels, Character Backgrounds, Themed Backgrounds, Storytelling, Store Listing, Location Highlighting, Board Games, RPG Games, Adventure Games, Main Theme, Loading Page, Dialogue Page, TCG, UI, etc.


FEEL FREE TO USE IT ANY WAY YOU LIKE.


Price $7.99

Animated Revolver Animation by ApexRig Studio

2025, March 14 - 12:06

Number of Animation - 6

Number of Texture - 2 (Base Map , Normal Map)

Textures size - 2048x2048

Number of Material - 1 

Number of Mesh - 1

This pack includes a set of six expertly crafted animations designed to bring your revolver to life in your project. Each animation is tailored to provide smooth and dynamic transitions, adding realism and flair to your character’s weapon handling. 

  • Idle: The revolver rests in a natural, stationary position. This animation represents the weapon in a relaxed state, ideal for moments when the character is not engaged in any specific action.
  • Look: The revolver is aimed in a direction as the character takes a moment to survey the environment or target. This animation smoothly transitions the weapon to a focused, precise aiming position.
  • Fire: The revolver’s hammer is pulled back, and the gun fires. This animation captures the intensity of a shot being fired, adding energy and impact to any action sequence.
  • Reload: The revolver undergoes a quick reload sequence. This animation includes all the necessary movements, from ejecting the spent shell to inserting a fresh round into the chamber.
  • Wield: This animation shows the character drawing and holding the revolver, ready for action. The animation gives a sense of preparation and urgency, making it perfect for when the weapon is first introduced in an intense scenario.
  • Unwield: The revolver is holstered or put away after use. This animation smoothly transitions the weapon out of a ready-to-use state, signaling the end of the action or a shift in the character’s focus.

Price $15.00

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