EC-665 HAD Spanish Army Complex Animation by Pukamakara
Units used: meters
______________________________________
Poly count:
- 238.098 polys
- 444.406 tris
- 252.484verts
______________________________________
Statistics:
- 62 meshes
- 10 materials
- 53 textures
______________________________________
PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
______________________________________
Textures resolution:
- 4096 x 4096 px for large objects (fuselage, cockpit, weapon)
- 512 x 512 px for small objects (cage)
______________________________________
Textures list (*.TGA):
- Base Color
- Metallic
- Diffuse
- Specular
- Glossiness
- Normal
- Ambient Occlusion
- Opacity
- Emission
______________________________________
Animations count: 50
- Animation name : Frames
- Full_Animation : 0-200
- Main_Rotor_Rotate : 210-310
- Main_Rotor_Blurred_Rotate : 310-410
- Tail_Rotor_Rotate : 410-510
- Tail_Rotor_Blurred_Rotate : 510-610
- Blades_Bend_Down : 610-660
- Blades_Bend_Up : 670-720
- Blades_Blurred_Bend_Up : 730-780
- Door_1 : 800-880
- Door_2 : 900-980
- Gear_Left : 1000-1070
- Wheel_Left_Rotate : 1080-1180
- Gear_Right : 1180-1250
- Wheel_Right_Rotate : 1260-1360
- Gear_Back : 1360-1410
- Steer_Left : 1420-1470
- Steer_Right : 1480-1530
- Wheel_Back_Rotate : 1540-1640
- Camera_Rotate_Left : 1640-1690
- Camera_Rotate_Right : 1700-1750
- Gun_Rotate_Left : 1760-1860
- Gun_Rotate_Right : 1870-1970
- Gun_Rotate_Down : 1980-2030
- Search_Light_Rotate : 2040-2090
- Navi_Lights_On : 2100-2110
- Search_Light_On : 2110-2120
- Pilot_Pedal_Left : 2120-2170
- Pilot_Pedal_Right : 2180-2230
- Pilot_Collective : 2240-2290
- Pilot_Cyclic_Forward : 2300-2350
- Pilot_Cyclic_Backward : 2360-2410
- Pilot_Cyclic_Right : 2420-2470
- Pilot_Cyclic_Left : 2480-2530
- Pilot_Head_Down : 2540-2580
- Pilot_Head_Up : 2590-2640
- Pilot_Head_Right : 2650-2700
- Pilot_Head_Left : 2720-2770
- Gunner_Pedal_Left : 2780-2830
- Gunner_Pedal_Right : 2840-2890
- Gunner_Collective : 2900-2950
- Gunner_Cyclic_Forward : 2960-3010
- Gunner_Cycic_Backward : 3020-3070
- Gunner_Cyclic_Right : 3080-3130
- Gunner_Cyclic_Left : 3140-3190
- Gunner_Head_Down : 3200-3250
- Gunner_Head_Up : 3260-3310
- Gunner_Head_Right : 3320-3370
- Gunner_Head_Left : 3380-3430
- Gunner_Visor : 3440-3490
- Displays_On : 3500-3510
COMPLEX ANIMATION
Static and Basic Animation versions are not included and available as separate assets
Included armament and/or equipment:
- AGM-114 Hellfire Missile Launcher X2
- AGM-114 Hellfire Missile Launcher X4
- AIM-92 Stinger Launcher
- FN Herstal HMP400LC Machine Gun Pod
- FN Herstal RMP Machine Gun Pod
- Helicopter Fuel Tank 368L
- Launcher HOT 3 With Missile
- Launcher PARS 3LR With Missile X2
- Launcher PARS 3LR With Missile X4
- Launcher Spike ER With Missile
- MBDA MISTRAL Launcher With Missile
- Rocket Launcher FZ219 With Missiles
- Rocket Launcher FZ225 With Missiles
- Telson 12 Launcher With Missiles
- Telson 22 Launcher With Missiles
______________________________________
More Information:
- Low poly
- Real world scale
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- All parts are fully UV unwraped. No multi-materials or color fills
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not affect on Ambient occlusion map (no black spots)
______________________________________
Originally created with 3ds Max 2021. No 3rd party plugins required.
Software used:
- 3ds Max 2021 for modeling
- RizomUV for unwrapping
- Photoshop and Substance Painter for texturing
- Marmoset Toolbag for rendering
Similar models:
- Helicopter EC-665 ARH Australia
- Helicopter EC-665 HAC Germany
- Helicopter EC-665 HAD Block 2 France
- Helicopter EC-665 HAD France 2 Livery
- Helicopter EC-665 HAD France Livery
- Helicopter EC-665 UHT Germany
______________________________________
Tags:
had hap uht ec 665 ec665 ec-665 france french helicopter pilots aircraft defense force cockpit pilot attack air army military self-defense chopper copter war strike fighter rotary animation animated rig rigged
had,hap,uht,ec,665,ec665,ec-665,,france,french,helicopter,pilots,aircraft,defense,force,cockpit,pilot,attack,air,army,military,self-defense,chopper,copter,war,strike,fighter,rotary,animation,animated,rig,rigged
Price $199.00
EC-665 HAD Spanish Army Static by Pukamakara
Units used: meters
______________________________________
Poly count:
- 217.411 polys
- 404.816 tris
- 231.777verts
______________________________________
Statistics:
- 6 meshes
- 7 materials
- 53 textures
______________________________________
PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
______________________________________
Textures resolution:
- 4096 x 4096 px for large objects (fuselage, cockpit, weapon)
- 512 x 512 px for small objects (cage)
______________________________________
Textures list (*.TGA):
- Base Color
- Metallic
- Diffuse
- Specular
- Glossiness
- Normal
- Ambient Occlusion
- Opacity
- Emission
______________________________________
Animations count: No animations
STATIC VERSION
Basic Animation and Complex Animation versions are not included and available as separate assets
Included armament and/or equipment:
- AGM-114 Hellfire Missile Launcher X2
- AGM-114 Hellfire Missile Launcher X4
- AIM-92 Stinger Launcher
- FN Herstal HMP400LC Machine Gun Pod
- FN Herstal RMP Machine Gun Pod
- Helicopter Fuel Tank 368L
- Launcher HOT 3 With Missile
- Launcher PARS 3LR With Missile X2
- Launcher PARS 3LR With Missile X4
- Launcher Spike ER With Missile
- MBDA MISTRAL Launcher With Missile
- Rocket Launcher FZ219 With Missiles
- Rocket Launcher FZ225 With Missiles
- Telson 12 Launcher With Missiles
- Telson 22 Launcher With Missiles
______________________________________
More Information:
- Low poly
- Real world scale
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- All parts are fully UV unwraped. No multi-materials or color fills
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not affect on Ambient occlusion map (no black spots)
______________________________________
Originally created with 3ds Max 2021. No 3rd party plugins required.
Software used:
- 3ds Max 2021 for modeling
- RizomUV for unwrapping
- Photoshop and Substance Painter for texturing
- Marmoset Toolbag for rendering
Similar models:
- Helicopter EC-665 ARH Australia
- Helicopter EC-665 HAC Germany
- Helicopter EC-665 HAD Block 2 France
- Helicopter EC-665 HAD France 2 Livery
- Helicopter EC-665 HAD France Livery
- Helicopter EC-665 UHT Germany
______________________________________
Tags:
had hap uht ec 665 ec665 ec-665 france french helicopter pilots aircraft defense force cockpit pilot attack air army military self-defense chopper copter war strike fighter rotary
had,hap,uht,ec,665,ec665,ec-665,,france,french,helicopter,pilots,aircraft,defense,force,cockpit,pilot,attack,air,army,military,self-defense,chopper,copter,war,strike,fighter,rotary
Price $99.00
EC-665 HAD Blank Basic Animation by Pukamakara
Units used: meters
______________________________________
Poly count:
- 235.511 polys
- 439.471 tris
- 249.578verts
______________________________________
Statistics:
- 16 meshes
- 10 materials
- 53 textures
______________________________________
PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
______________________________________
Textures resolution:
- 4096 x 4096 px for large objects (fuselage, cockpit, weapon)
- 512 x 512 px for small objects (cage)
______________________________________
Textures list (*.TGA):
- Base Color
- Metallic
- Diffuse
- Specular
- Glossiness
- Normal
- Ambient Occlusion
- Opacity
- Emission
______________________________________
Animations count: 8
- Animation name : Frames
- Full_Animation : 0-200
- Main_Rotor_Rotate : 210-310
- Main_Rotor_Blurred_Rotate : 310-410
- Tail_Rotor_Rotate : 410-510
- Tail_Rotor_Blurred_Rotate : 510-610
- Beacon_On : 610-635
- Navi_Lights_On : 635-645
- Displays_On : 645-655
BASIC ANIMATION
Static and Complex Animation versions are not included and available as separate assets
Included armament and/or equipment:
- AGM-114 Hellfire Missile Launcher X2
- AGM-114 Hellfire Missile Launcher X4
- FN Herstal HMP400LC Machine Gun Pod
- FN Herstal RMP Machine Gun Pod
- Helicopter Fuel Tank 368L
- Launcher HOT 3 With Missile
- Launcher PARS 3LR With Missile X2
- Launcher PARS 3LR With Missile X4
- Launcher Spike ER With Missile
- MBDA MISTRAL Launcher With Missile
- Rocket Launcher FZ219 With Missiles
- Rocket Launcher FZ220 With Missiles
- Rocket Launcher FZ225 With Missiles
- Telson 12 Launcher With Missiles
- Telson 22 Launcher With Missiles
______________________________________
More Information:
- Low poly
- Real world scale
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- All parts are fully UV unwraped. No multi-materials or color fills
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not affect on Ambient occlusion map (no black spots)
______________________________________
Originally created with 3ds Max 2021. No 3rd party plugins required.
Software used:
- 3ds Max 2021 for modeling
- RizomUV for unwrapping
- Photoshop and Substance Painter for texturing
- Marmoset Toolbag for rendering
Similar models:
- Helicopter EC-665 ARH Australia
- Helicopter EC-665 HAC Germany
- Helicopter EC-665 HAD Block 2 France
- Helicopter EC-665 HAD France 2 Livery
- Helicopter EC-665 HAD France Livery
- Helicopter EC-665 UHT Germany
______________________________________
Tags:
had hap uht ec 665 ec665 ec-665 france french helicopter pilots aircraft defense force cockpit pilot attack air army military self-defense chopper copter war strike fighter rotary animation animated
had,hap,uhtec,665,ec665,ec-665,france,french,helicopter,pilots,aircraft,defense,force,cockpit,pilot,attack,air,army,military,self-defense,chopper,copter,war,strike,fighter,rotary,animation,animated
Price $149.00
Stylized interactive water by Game Slave
Interactive stylized water shader created using Shader Graph.
This material supports interaction with only one object at a time, and is currently limited to generating rounded masks on the water surface.
A fully procedural shader offering a high degree of customization.
Optimized for projects of any scale, it includes features such as:
- Water refraction
- Vertex displacement
- Interactive masks
- Foam customization
Designed specifically for Unity URP — requires URP and Shader Graph for proper functionality.
The higher the vertex count of your mesh, the more noticeable the vertex displacement will be.
This package includes 4 materials:
- One for waterfall objects (PBR and Unlit)
- One for river objects (PBR and Unlit)
Stylized water created with Shader Graph in Unity URP. Includes a manual explaining how to customize the shader to suit your specific project and silhouette needs.
This package includes both a PBR and an Unlit version. The PBR shader allows you to plug in all standard PBR textures and adjust their values — including metallic, smoothness, normal map, ambient occlusion, emission, and more. This version fully interacts with scene lighting and shadows.
The Unlit version behaves similarly but offers a toon-style aesthetic. Both materials include an interactive property you can enable if needed.
The shader is entirely procedural, allowing full customization. It is compatible with both 3D and 2D objects.
Price $19.99
Toon Low poly obby lobby mobile environment - Game ready by Furqan
Unique assets: 37 Models
Materials: 9
Triangles of all models : 11616
Number of textures: 10
All models use 7 textures (color, Atlas)
sky textures: 2 (2048x2048)
6 Texture Resolution: 512x512
1 Texture Resolution: 2048x2048
Animation count: 0
UV mapping: Yes
Files: All files are FBX
A stylized low-poly toon environment for mobile games, featuring four unique stage types and the ability to scale endlessly across infinite levels.
Here is the all details about this Package:
Unique assets: 37 Models
Materials: 9
Triangles of all models : 11616
Number of textures: 10
All models use 7 textures (color, Atlas)
sky textures: 2 (2048x2048)
6 Texture Resolution: 512x512
1 Texture Resolution: 2048x2048
Animation count: 0
UV mapping: Yes
Files: All files are FBX
Price $15.99
Orc Shaman Mage by Dima1991
------------------------------- short technical description --------------------------------
- Vertex counts of characters: 42447
- Texture Resolutions: ( head x4096 body x4096 weapons x2048)
- Number of Animations: 48
-------------------------------------- SUPPORT --------------------------------------------
Email: dima.3dartist@gmail.com
-------------------------------------Orc Shaman Mage--------------------------------------
-------------------------------------- FEATURES ------------------------------------------
- modular model
- in project 3 recruitment of unique texturesrecruitment
- animation;
magic
7x attack
4x hit
1x death
4x idle
1x run
5x Walk
1x Jump
weapons
7x attack
1x agreement
1x disturbance
1x look to the side
1x rage
1x anger
2x hit
1x death
3x idle
2x run
4x Walk
1x Jump
Price $29.99
Color picker by Scared Crow Games
- Runtime color selection using palette textures
- Built-in Palette Texture Generator
- Import/export .json presets and .png textures
- Ready-to-use UI prefab and demo scene
- Subscribe to selection events or poll selected color
- Lightweight and easy to integrate
- Full source code included
- Compatible with Unity UI (UGUI)
The Color Picker is a runtime UI component that allows players or users to select colors from a predefined palette. This tool is ideal for in-game character customization, drawing tools, visual themes, or any situation where dynamic color selection is required.
It includes an intuitive Palette Texture Generator with built-in options for color arrangement, image import, and exporting as .png textures. Developers can quickly generate palettes and use ready-made UI prefabs to save setup time.
The system is event-driven, offering a simple API that allows you to subscribe to color selection events or directly retrieve the currently selected color. A sample scene and prefabs are included to demonstrate practical usage and accelerate integration into your project.
You can leave your suggestions and questions here: Discord
Price $0.00
Arcade Basketball 2D - Game Template by Black Rose Developers
1.Art
Art folder is subdivided into two folders.
A. Materials
Contains 12 various materials used in the game, which can be customized with different colours or textures including three physic materials.
B. Sprites:
Contains 38 unique sprites game UI including game icon (PNG)
2. Prefabs
The Prefabs folder has 44 prefabs that can be used throughout the gameplay.
3. Scenes
- MainMenu: this is the starting scene of the game which will guide you to the main game play scene or exiting the game and has level buttons in it.
- Scene-1: this is the main game play scene
4. Scriptable Objects
- Data Storage: Main storage of game data (number of levels and unlocked ones)
- Contents: this scriptable object contains the 10 ready levels
- Gameplay Data: Contains level number, win state and the game result
- UIData: Contains 4 different UI elements
- Level 1 - 20: contains scriptable objects of the game levels which have data of each level
5. Scripts
26 Scripts with clear names and functions to ensure easy understanding.
🎮 Arcade Basketball 2D 🚀🧩
Drag, aim, and score! Toss the ball into the hoop — but it’s not as simple as it looks. Breakable walls, magnets, moving platforms, and deadly lasers will challenge your skills. Solve creative puzzles and overcome obstacles to make the perfect shot.
Includes 20 ready-to-play levels, and you can easily add unlimited levels with the built-in level system!
🔹 Features
🎨 Art Assets
- 38 vibrant PNG sprites + game icon
- 12 customizable materials
🧩 Prefabs
- 44 clean, ready-to-use prefabs for quick level creation
🌍 Scenes
- Main Menu
- 1 fully functional and extendable gameplay scene
📄 Scriptable Objects
- Manage levels, game data, and UI flow cleanly and efficiently
🖥️ Scripts
- 26 modular, well-structured scripts to ensure smooth and scalable gameplay
🔧 Easy Customization
- Swap art, adjust physics or build new levels with ease
📦 Dependencies
- Unity UI
- TextMeshPro
(Both available via Unity Package Manager)
📧 Support
Questions or need assistance?
Reach out anytime at blackrosedevelopers.com – we're happy to help!
Price $20.00
Day Night System Pro by Hipernt
Just Drag and Drop the Day Night prefab in the scene and assign your Sun and Skybox material and everything is set.
For visual side the Project does not contain any 3D models just some Grid textures.
here is the grid textures
Name Resolution Format
Grid_00_BaseMap 1024x1024 .PNG
Grid_01_Normal 1024x1024 .PNG
Grid_02_BaseMap 1024x1024 .PNG
0 6144x1024 .EXR
30 6144x1024 .EXR
60 6144x1024 .EXR
90 6144x1024 .EXR
120 6144x1024 .EXR
150 6144x1024 .EXR
180 6144x1024 .EXR
190 6144x1024 .EXR
230 6144x1024 .EXR
270 6144x1024 .EXR
300 6144x1024 .EXR
350 6144x1024 .EXR
Dynamic Sun light and Fog.
Drag and Drop the Day Night prefab in the scene and assign your Sun and Skybox material, set you sun rotaion speed and axis. Select Environment Light Intensity multiplier and Reflection Intensity multiplier, Everything is Dynamic. Set differnt settings for Day and Night time.
Price $14.99
uTrello by Light Shaft
🧩 Utrello Plugin – Trello Integration for Unity
Manage your Trello boards without leaving the Unity Editor!
Utrello is a lightweight and powerful plugin that connects your Unity project directly to your Trello workspace. Whether you're working solo or managing a team, Utrello helps you stay organized by bringing task tracking into your development workflow.
✅ Key Features
- 👉 You have full control over your Trello data — the plugin does not collect, store, or access any of your information.🔐 Secure & Independent Authentication – You connect your own Trello account using your personal API key and token.
- 📋 Board & Card Viewer – Access your Trello boards, lists, and cards right inside Unity
- 🔄 Live Updates – See real-time changes reflected in Trello
- 🛠️ Source Code Included – easy to customize and expand
🧠 Perfect for:
- Anyone looking to stay focused in Unity while managing tasks
📘 Documentation & Roadmap
How to use: https://github.com/kelvinRosa/utrello-doc
Roadmap: https://trello.com/b/Cz183IAN/utrello-plugin
Price $15.00
Text Auto Size for UI Toolkit - Best Fit Text by KAMGAM
Links: Manual
It uses manipulators to add the functionality in a non-destructive way so you can add/remove it easily on any TextElement.
Features
✔️ Tested in Unity 2022 and Unity 6
✔️ Adds an auto-size option for text elements in the UI Builder (can also be added via USS classes)
✔️ Support margins and padding
Usage
Either you use the UI Builder interface to enable the auto size or you add the "text-auto-size" USS class to your text elements to enable auto sizing.
HINT: You can set the min/max size with text-auto-size-min-{SIZE}.
Support
Since this is a free asset there is NO FREE SUPPORT. The full source is included so you can make changes if you want to. Though please notice it's NOT open source. Please do not upload it to GitHub.
Why publish it for free?
Why no support?
I have been (and am) making a lot of UI Toolkit tools (see). This one is just a side project I needed and I figured it is not big enough to charge money for (may change). I hope you understand that I can not promise any support for a free asset (gotta pay my bills). I also think Unity should (and will) add this in the future since it is sorely needed. This just exists to bridge the gap between now and whenever Unity adds it.
Feel free to report any bugs. If I can find the time in between other projects I will do my best to address them (no promises though).
Let's hope Unity will add this soon.
If you can please rate it so Unity notices that this is indeed a very helpful feature.
Thank you for understanding and enjoy this free tool :-)
If you want to support me then please check out my other assets on the store ❤️.
Price $0.00
Fantasy Potion Shop (URP) by DEXSOFT
Features:
- URP Version
- Complete Scene
- 94 Unique Meshes
- Terrain with Paint Layers and Foliage
Technical Details:
- Number of Meshes: 94
- LOD stages: 1-4 per model
- Number of Prefabs: 104
- Number of Materials: 56
- Number of Shaders: 2
- Number of Paint Layers: 6
- Number of Textures: 134 (+sky texture)
- Texture Sizes: up to 4K
- Texture formats: PNG and TGA
Poly-count Examples (LOD0):
- Ancient Book: 172
- Big Plate: 638
- Book: 204
- Bottle: 468
- Bottle Candle: 324
- Globe: 4288
- House: 23092
- House Interior: 2826
- Jar: 544
- Pot: 704
- Scroll: 138
- Sphere Magic: 596
- Stick: 436
- Stool: 6690
- Table 1081
URP Version Only!
Fantasy Potion Shop asset pack features a pre-built scene and 94 unique meshes. From glowing potions, aged books to terrain with rich foliage, it helps you build fantasy settings fast.
Meshes:
The pack includes 94 handcrafted assets, including:
- Vibrant potion bottles and crocks in a variety of shapes
- Detailed books, scrolls and papyrus
- Rustic wooden furniture, shelves, crates and barrels
- Decorative props like jars, tools and storage items
- Magical particles: rising steam effects for added atmosphere
Scene:
A complete example scene is included.
The house comes as one static mesh + additional props.
Terrain:
Terrain, custom paint layers and hand-placed foliage for natural blending are included.
A thematic HDRI sky completes the look, delivering a cohesive visual experience straight out of the box.
Contact:
Email: info@dexsoft-games.com
Join our DISCORD server
Why Choose This Pack?
- Ideal for Fantasy games
- Fast level design
- Handcrafted unique meshes
Price $29.99
Teen Girl - Kid Boy - Female - Stylized Warrior Pack 4 - #66 by ExistenceStudios
Attached Video (Wear ear protection!) (Unity Demonstration / Switch RP on URP, HDRP, Rigs)
Number of textures - 60
Texture dimensions - 4096x4096
Polygon count -
- Ryan - 29 677 Tris
- Ellie - 38 357 Tris
- Valkyrie - 43 280 Tris
- Total - 111 314 Tris
Number of meshes/prefabs - 48/49
Rigging - Yes (rig is issued personally at your request)
Animation count - 59
Animation type list - In-Place
UV mapping: Yes
Types of materials and texture maps - PBR
Be part of our community on Discord
And Social Links Artstation | LinkedIn
Demonstration Video (Wear ear protection!)
Features:
- The pack includes products at a fixed price - SAVE 30% OFF!
- Custom Gameready Controller (Unity)
- Apple ARkit (Blendshapes 54x)
- Animations (x59)
- Control Rig (UE, Cinema 4D, Blender, Maya)
- Setup Projects (3dsMax)
- PBR Materials, 4K Textures
- Support SRP, URP, HDRP (Unity)
- System Modules
Technical Info:
- Version UnrealEngine - 5.1 and higher support
- Version Unity - 2019, 2021, 6000 and higher
- Video&Photo preview render make in another software, background content is not included in the asset
- DISCLAIMER: Video & Photo preview render make in another software - background and other content except for the model is not included in the asset
- Important/Additional Notes: EpicSkeleton contains additional bones:
- Ellie - eye_l,r | jaw| tongue_01-03 | eyelid_l,r | hand_weap_socket | b_bag_01-03_base | b_belt_hanger_01-03_base | spine_weapon_socket | b_scabbard | sword_weap_socket
- Ryan - tongue_01-03, jaw, cloth | b_sword_socket_01-02, eye_l,r, b_flask_01-03_dyn, b_bag_01-04_dyn
- Valkyrie - tongue_01-03 | jaw | cloth | eye_l,r,
Polycount:
- Ryan - 29 677 Tris | 15 142 Points
- Ellie - 38 357 Tris | 19 505 Points
- Valkyrie - 43 280 Tris | 22 077 Points
- Total - 111 314 Tris | 56 724 Points
Control Settings (Unity 2019, Unity 2021, Unity 6000 and higher):
- W, A, S, D - Move
- Shift - Speed
- LBC - Attack
- Q - Dead
- Space - Jump
AnimationsPack consists of custom 59 animations:
- attack
- weapon_equip
- death
- idle (with and without weapon)
- jump
- walk
- run
Overview
Welcome to a stylized fantasy world full of epic battles, magic, and adventure! Meet three heroes: Valkyrie, the powerful shieldmaiden from Asgard, brave Ellie, a young warrior girl, and her little brother Ryan, a kind and clever boy with a wooden sword.
Ellie is a strong teenager and skilled fighter, always ready to protect her younger brother Ryan. She believes that even a child can be a true hero. Ryan may be small, but he dreams big. He follows his sister in every quest, proving himself in every battle. Together, they face danger side by side like real heroes.
Valkyrie is a fierce woman, trained by gods like Freya and the Aesir. With her axe and Nordic magic, she leads the team and watches over them like a guardian.
These three brave characters explore a medieval, fantasy land with castles, dungeons, and mystical creatures. They’re perfect for RPG, DND, RTS, or MMO games. All are gameready, rigged to the Epic Skeleton, and come with custom animations.
Their world is full of epic places: enchanted forests, dragon-filled skies, and secret ruins. They face knights, rogues, and wild creatures, using their strength, love, and magic to win.
This is Part 4 of a growing character series. Soon, all parts will be combined into a large bundle, offering even more stylized heroes for your adventures.
From the mythic lands of Ragnarok to magical forests and medieval villages — this team shows that anyone, young or old, female or male, can be a true fighter, dreamer, and hero.
Successful development to you!
Price $79.99
30 LOWPOLY CHARACTERS by DHILRUBA
Number of textures : 1
Texture dimensions : 1024X1024
Minimum polygon count : 1
Maximum polygon count: 71,732
Number of meshes/prefabs : 30
Rigging: Yes
Animation count : 2 ANIMATION/ CHARACTER
Animation type list : WALK
RUN
UV mapping: No
Types of materials and texture maps (e.g., PBR) : NON PBR, IMAGE TEXTURE
Hyper-Casual Low Poly Character Pack – 30 Stylized Characters with Animations
Bring your hyper-casual and stylized games to life with this optimized and versatile low-poly character pack! This package includes 30 unique low-poly characters, each designed with a clean, colorful, and minimalist art style perfect for casual games.
🎮 Key Features:
- 30 Unique Characters: A diverse set of stylized male and female characters suitable for a wide range of game genres – runners, casuals, city simulators, and more.
- Animations Included: All characters come with walking and running animations, ready to plug and play in your project.
- Render Pipeline Support: Fully compatible with Built-in Render Pipeline, URP (Universal Render Pipeline), and HDRP (High Definition Render Pipeline).
- Game-Ready Prefabs: Each character is prefabbed and organized for quick drag-and-drop integration into your scene.
- Average face count ranges between 1,500–2,500 for most characters.Maximum face count: Only 2,879 faces on the most complex character.
- Clean Topology: All models are cleanly modeled
🧰 Use Cases:
Perfect for:
- Hyper-casual games
- Endless runners
- Crowd simulators
- Stylized mobile or indie games
Whether you're prototyping or building a polished commercial release, this character pack saves development time and adds stylized charm to your project.
Price $22.99
Panel Pilot by Ultrabolt.dev
Panel Pilot is an all-in-one UI panel manager that makes switching between panel groups in your game easy, flexible, and smooth.
Whether you're handling a main menu, inventory & equips, inventory & chest, or settings, Panel Pilot keeps it all clean and connected — no tangled code or UI headaches.
💡 Features:
- Group-Based UI Switching
Seamlessly open grouped panels (like Inventory + Equips or Inventory + Chest) with a single call. - Editor Controls
Navigate between panels through intuitive GUI buttons in the Inspector. - Fade Animations
Add smooth transitions with a simple slider — or set to 0 for instant panel snaps. - Built-in SFX
Add highlight and click sounds for polished user interaction. - Flexible Settings Management
Create custom settings using toggles, sliders, dropdowns, or even key bindings — unlimited configurations. - Auto Save & Load
All settings changes are saved and automatically loaded the next time the game runs. - Clean Example Scene
A ready-to-run demo scene showing all the features in action. - Step-by-Step Documentation
Includes a clear and organized guide for setup, usage, and customization. - Ultra Lightweight & Easy to Manage
Less than 10MB and a clean folder structure — drop it in and you're good to go.
Price $4.99
DeviceKit for iOS by Sych
- Clean and simple API.
- Every API method is documented.
- Tested in real conditions.
- Documentation included.
- iOS 13.0+
- iPadOS 13.0+
DeviceKit for iOS is a high-performance native plugin for Unity that exposes a wide range of iOS-specific system and hardware details to C#. It’s designed for developers who want deeper insight into the user’s device, environment, and system behavior — all without writing Swift or Objective-C.
Core Capabilities
- 📱 Device Identification
- Get model name, localized name, device identifier (iPhone14,5), CPU type, and more.
- 🔋 Battery Monitoring
- Access real-time battery level, state (charging, full, etc.), and receive events when changes occur.
- 💡 Brightness & Screen Info
- Get and set screen brightness (0–100%), monitor changes, and detect zoomed display.
- 🔊 Audio Monitoring
- Check if audio is playing, read current volume, detect mute state, and monitor audio route changes (e.g. AirPods, speaker).
- 🖼️ Screen Capture & Screenshot Detection
- Detect when the screen is being recorded (UIScreen.main.isCaptured) or when the user takes a screenshot (via system shortcut).
- 🧊 Thermal State Awareness
- React to device thermal state (nominal, serious, critical) for energy optimization or UI downgrade.
- 🛜 Connectivity Features
- Detect 5G support, USB-C compatibility, camera types (wide, telephoto, ultra wide), sensor housing, and wireless charging support.
- 🧩 System Metadata
- Read app version/build, bundle ID, install date, app name, and locale info such as system language or country code.
- 🔐 Biometrics & Accessibility
- Detect Touch ID, Face ID, VoiceOver, AssistiveTouch, and Switch Control usage.
- ✍️ Apple Pencil Support
- Check which generations of Apple Pencil are supported (firstGeneration, secondGeneration, pro).
- 🧼 Guided Access Detection
- Detect whether the device is in Guided Access mode for enhanced control in kiosk or child-lock scenarios.
- 🔔 Badge Control
- Set icon badge number, request badge permission, and get current count.
🧩 Supported Events
- BatteryStateChanged
- Triggered when battery level or charging state changes.
- BrightnessChanged
- Triggered when screen brightness changes.
- LowPowerModeChanged
- Triggered when Low Power Mode is toggled.
- ProximityStateChanged
- Triggered when the proximity sensor state changes (e.g. face near device).
- ScreenCapturedChanged
- Triggered when screen recording or mirroring starts or stops.
- ScreenshotTaken
- Triggered when the user takes a screenshot using system shortcuts.
- AudioRouteChanged
- Triggered when the audio output route changes (e.g. AirPods plugged/unplugged).
- ThermalStateChanged
- Triggered when device thermal state changes (nominal → serious → critical).
Platform Support
✅ iOS 13.0+
✅ iPadOS 13.0+
Price $22.99
Audio Adjuster by Robby K
Audio Adjuster makes it effortless to clean up and optimize your game's audio directly inside the Unity Editor. Instantly trim silence, adjust volume levels, and preview changes in one place. With a fast, intuitive workflow, you can polish sound effects and voiceovers without leaving your project — no external tools or manual editing required.
⚠️ This asset requires FFmpeg (free) for audio editing features such as trimming and volume adjustment. FFmpeg is not included in the package. Easy setup instructions and download links are provided inside the tool and in the included README.
Price $4.99
URP/HDRP AutoConvert by Kitsu Studio
Technical details
- Bi-directional Conversion: Instantly convert materials between URP and HDRP with a single click
- Intelligent Property Mapping: Preserves colors, textures, and material settings during conversion
- Custom Shader Mappings: Add and edit shader mappings through the intuitive editor interface
- Selective Conversion: Convert all project materials or only selected objects
- Batch Processing: Efficiently handles multiple materials with progress tracking
- Configurable Options: Customize the conversion process with options for packages, disabled renderers, and more
- Undo Support: Built-in undo functionality for risk-free experimentation
This powerful tool automates the conversion of materials between Universal Render Pipeline (URP) and High Definition Render Pipeline (HDRP) in Unity, eliminating hours of manual work. The intelligent property mapping system preserves your original material settings while adapting them to the target pipeline, ensuring visual consistency across your project regardless of which render pipeline you choose.
Price $9.99
Easy FBX Anim Modifier by DoubleL
You can set animation settings for multiple FBX files with one click of a button.
You can duplicate animation Clip files from multiple FBX files with one click of a button.
Also tested on Unity 6.
Select multiple FBX files and edit Animation settings at once.
And extract animation Clip files at once.
Select FBX files and set and extract with one button.
Don't waste your time!!
This asset comes built into the RPG_Animations_Pack asset by default.
Note
This is possible if there is one animation clip in the FBX file.
This is not possible if there are multiple clips.
Price $5.00
Maze Builder Pro – Procedural Maze Generator with NavMesh & Spawning by Despair
- 🧱 Procedural Maze Generation – Generates unique mazes with customizable size and cell dimensions.
- 🧭 Start & End Point Logic – Supports manual or randomized start/end cell placement.
- 🏗️ Wall & Floor Prefab System – Uses custom or auto-generated prefabs for walls and floors.
- 🎲 Seed-based Randomness – Deterministic generation with optional random seed support.
- 👤 Player Spawning – Automatically spawns the player at the defined start cell.
- 🎁 Random Object Spawning – Dynamically places random prefabs across the maze, avoiding the start cell.
- 🌐 NavMesh Integration – Fully baked NavMesh support for AI navigation out of the box.
- 🧱 Individual Wall Logic – Each cell tracks wall presence (top, bottom, left, right) independently.
- 🔁 Runtime Generation – Mazes can be generated automatically on game start or manually at runtime.
- 📦 Self-contained Maze Object – Entire maze hierarchy is grouped under a parent GameObject.
- 🔄 Automatic Cleanup – Old maze instances are destroyed before generating a new one.
- ❌ Collider Handling – Custom collider setup ensures NavMesh compatibility (no unwanted collisions).
- 📏 Cell Scaling – Cell size directly affects spacing, wall/floor scaling, and positioning.
Create endless, intelligently designed mazes with Maze Builder Pro! Featuring full NavMesh integration, a smart player start option, and a flexible spawn system for AI, loot, and more ideal for any game genre.
Supported Render Pipelines:
✅ Standard/Built-In
✅Universal
✅High-Definition
For a list of features, see Technical Details
Price $15.00
