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The newest packages in the Unity Asset Store.
Updated: 18 min 11 sec ago

Medieval Weapons Pack(III) by Sroadeeer

2017, November 27 - 22:50


This pack consist of 20 weapons Including 8 weapons from my other packages

Package designed to be suitable for third person games


Every model has textures:albedo,normal,specular and AO

Weapons in pack:
Swords-16

Knifes-3

Katar-1


All polygons-Quads

Faces per model:1200~3800

Textures resolition-2048
Screenshots were make in Substance Painter)

Support Available: lalalbeer@gmail.com

Price $5.00

Simple Shaker by Second Morning Works

2017, November 27 - 22:46
This easy to setup package allows you to shake any gameObject attached with the included script. Easily call or configure the shaking function programmatically or test it in the inspector. Allows for 2D plane shaking as well as 3D. Able to set motion relative to a reference object such as the main camera.
Price $2.00

Mobile Buildings Set by Azusa

2017, November 27 - 22:42
The package includes 7 low poly buildings each of which uses its own material with standard "mobile/diffuse" shader.
The gates of garage are separate parts.
Also there are 2 car models: one is not deformed (with separate parts) and other heavily damaged (solid model).
Price $0.99

PBR Humanoid Cthulu Monster - Mecanim Ready by Armaboros Design

2017, November 27 - 22:39
Cosmic horror creature, perfect for fantasy, or sci fi. Mecanim ready 15.5K tris 4 separate 2K textures please don't hesitate to use the customer service e-mail on my creator profile to contact me about this or any other piece I've made. I'll typically reply within a day
Price $19.99

High Quality Modern Weapon #3: Enfield by KrisDevelopment

2017, November 27 - 22:34
This is a 3D weapon model, inspired by actual World War 1 weaponry. This package is perfect for use in historical setting or in a modern one. The different attachments/parts of the weapon can be toggled on or off to achieve a look that fits the game setting.
The package is game-ready, perfect for TPS/FPS games.

-Specular PBR texturing.
-Optimized & game-ready model.
-Bonus parts like Bi-pod, different magazines and attachment rail.
-Additional Detail mask texture that allows you to apply custom paint-jobs on top of the wood surface.

Support e-mail: hropenmail01@abv.bg
Price $6.99

HTC Vive VR Controller Pack PBR by Clickbait Company

2017, November 27 - 22:32
Improve your VR game visuals with Vive controller pack. 13 high quality PBR controller models will make your game look unique. Package content : > PBR Textures (albedo, normal, metallic, smoothness, emission etc...) > Prefabs, Demos 13 Controller Skins : Camouflage Carbon Concrete Concrete Painted Cotton Grass Lava Leather Metal Neon Plastic Rusted metal Wood Check out also our assets Only Games iO Oculus Touch Skins
Price $19.99

Wingsuiting Animation by Vagho

2017, November 27 - 22:24
With this pack you can create like as Wingsuit flying game on Desktop, Mobile or VR
For example, you can use WRLD Unity SDK in your VR game
For more information about wingsuit flying in real life, you can see in this link

Wingsuit proximity flying

Package included
- Wingsuit rigged 3D model
- Flying animation, with a turn to the back and left, right
- Flying simple control
- Wingsuit dress color eddinting
Price $200.00

Big Wood Coil by DNK_DEV

2017, November 27 - 22:18
Suitable for placement on your levels: construction sites, factories, cities, etc.
Tex: 2048

- PBR
- LODs: No
- Collision: Yes

Price $2.00

Rock Spawner - Low Poly Procedural Mesh Generator by Mark Brand

2017, November 27 - 22:04

Low poly procedural mesh generating solution that produces rocks, boulders, stones, asteroids, etc.

Meshes can be constructed using a wider scale of parameters than competitors in the Asset Store. You'll get a lot tools to finetune your mesh just the way you need it.

Take advantage of the GenerationStudio scene. An intuitive editor helps you to create the mesh step by step, featuring:
- 4 different scalable origin shapes to start from.
- Configurable resolution, you decide the vertex count.
- Surface denting, sculpt cracks and dents to create a more lively mesh.
- Export your mesh to OBJ or an Unity GameObject.


Price $15.00

Café Interior by 3D Everything

2017, November 27 - 21:48
Interior of a modern café. There are lots of different objects in the scene. There are low poly models of tables,chairs, lamps, pictures, posters and several small objects that can be found in a café, like glasses, bottles, cups, napkin holders, pastries...etc.Simple exterior scene also included. The scene includes open-close animations in the doors.
This low poly scene is ideal for games or applications.

Included:

- 1 Demo - Camera
- 70 Models and prefabs / low poly
- Textures and materials
- Real scale of the models


Price $25.00

Quick Scenes by Sawce Games

2017, November 27 - 21:26
Quick Scenes is a navigation asset for the Unity Engine. It stores a set of working scenes so that you don't need to search the project every time. Quick scenes adds the scenes you are working with automatically. It saves a working set of scenes for each project you have. In comparison with existing navigation assets, Quick scenes integrates best with the Unity UI, providing a seamless experience. You can ask me for the source code :).
Price $1.43

Save System for UFPS by Pixel Crushers

2017, November 27 - 21:17
Requires UFPS.

>> Web | Demo | Manual

This easy-to-use add-on for Opsive's UFPS saves the information listed below in single-player saved games and when changing scenes:

• Player's stats, inventory, position, and current scene
• State of pickups, destructibles, and moveables
• Objects spawned into the scene

It also includes:

• Scene change portals
• Scene save/load
• Checkpoint save triggers
• Save to encrypted disk files, PlayerPrefs, or custom storage

Unlike generic save assets that only save data, the Save System for UFPS saves and restores UFPS systems, executing the routines necessary to put all UFPS components in their proper states. Includes a general purpose save system as well. No scripting required, but includes complete, thoroughly-documented C# source code.

If your project uses the Dialogue System for Unity, you don't need this asset. The Dialogue System for Unity already includes UFPS support.
Price $15.00

Futuristic Pack 1 by Yseron

2017, November 27 - 21:04
Futuristic military vehicles and weapons optimized for mobiles
- 6 models (tank, rover, jeep, plane, mounted machine gun, mounted missiles launcher)
- Average poly count < 700
- 4 colors (green, blue, red, gray)
- 4 textures (1024x512 tga), one for each color

Price $4.99

Volume Viewer by LISCINTEC

2017, November 27 - 21:00
Volume Viewer visualizes volumetric data (e.g. Texture3D assets) in real time using volume ray casting (aka volumetric ray tracing or volume ray marching). It can render any kind of scalar or RGBA data that can be expressed as a three dimensional array, including MRI and CT scans. It can be set up in less than a minute and is easy to use.

YouTube demo video

Click here to check out Volume Viewer Pro - more features, better quality, higher efficiency!

Prominent features:
- supports rendering multiple volumes.
- supports rendering on multiple cameras.
- opaque objects obscure volumes.
- 1D or 2D transfer function for volumes.
- compatible with SteamVR and OpenVR.*
- no clipping errors when the camera
      enters a volume.
- various real time render settings:
   - number of samples along the ray.
   - contrast / brightness / opacity.
   - rescaling values.
   - cut primitive shapes out of volumes (by excluding voxels that intersect with objects that have a special material on them).

Loads data from these file types: **
- Texture3D asset files.
- NIfTI files.***

Example MRI included.

Not suited for mobile!
Not suited for large data sets!

While Volume Viewer enables customers to load and render 3D medical scans, we want to emphasize that this package is not approved for any medical purpose.

* Volume ray casting is resource intensive, especially in VR. We do not guarantee a minimum frame rate.
** No file support other than Texture3D assets in WSA (NETFX_CORE).
*** Voxel data is loaded as is, independent of header information. This can result in mirror-inverted images. A negative transform scale can correct for this but needs to be applied manually.

INCOMPATIBLE WITH Volume Viewer 1.x
Price $65.00

3D Mahjong Pack by Gamester

2017, November 27 - 19:34
Here is a comlets set of mahjong tiles ready to add to your game environment.If you want to create a mahjong game,then it's probably a good match for you.
This complete set of 126 tiles can be used to create any of the numerous Mahjong game variants.
Features
This 3D Mahjong Pack includes Mahjong table、Mahjong chair.
Optimized for Mobile game.
This Mahjong have 3 for the colors you choose,green,red,and yellow.
There are only 220 tris in each tile.
There are only 108 tris in each dice.

Price $6.00

Military Armored Tank by Mauricio Figueroa 3D Assets

2017, November 27 - 19:28

Military Armored Tank

Tris:

- LOD0: 27,528 tris

- LOD1: 14,114 tris

High Resolution Textures, 4096*4096. (4k Textures)

Includes 8 Animations, and it is Fully Rigged.

- Idle

- Walk Forward

- Side Walk

- Cannon Shot

- Missile Shot

- Laser Shot

- Multi Shot

- Camera/Laser Rotation

Please rate this asset!!!

Price $20.00

Realistic Vehicle 01 by PantherMedia

2017, November 27 - 19:01
Realistic car from reallife, very high detailed Ready to use in your game or visualization (PC Only) Model has 3 LOD's: (Blender information) -LOD1: 103.000 Tris -LOD2: 20.000 Tris -LOD3: 7.000 Tris - Car Collider - Materials - Separated steering wheel - Separated gauges - Separated doors enclosed in the package: - Postprocessing profile - 1 DemoScene - Textures (2048x2048) If You like this product, please rate and comment.
Price $30.00

Ultimate Match-Three by Yurov Viktor

2017, November 27 - 18:51
MANUAL
DEMO .APK
CONTACT

Ultimate Match-Three engine is most powerful Match-Three engine for Unity, that you ever seen. It contains not only classic Match-Three gameplay, but Match-Chain and Match-Click mechanics too. These is three most popular gameplay in this ganre.
The project has many possibilities for customization. There is powerful Level Editor, which supports an extentions - simple abstract classes, that allows to add new functionality in the editor. It will be useful, if you decide to create new content for this game, such as new type of bombs, new level target or even new match-three gameplay. Now it is pretty easy, because the source code became very clear and flexibility.
It also has a very beatiful cartoon graphics, that were made by a professional. And simple and structured UI system, which allows to research it and replace if necessary. The level map looks alive because of parallax effect. You can create a similar map using the same components. If you will have questions, you may ask me right via a project editor. Or by contact form, if you still doesn't have it.
_________________________
GAMEPLAY MECHANICS
● Match-Three - player needs to swap two adjacent chips to make a row of three or more chips. This can be a horizontal, vertical row or both (cross combination). When a player makes a combination with four or more chips, he creates a special bomb.
● Match-Chain - here player must to draw a line of chips of the same colors. When the line it too long, it clears the level field from all chips with the same color.
● Match-Tap - player simply clicks on the areas of chips with the same color to crush them. If the area is is lange, it make a special bomb.
_________________________
CHIPS
All descriptive chips can be used in all gameplay mechanics that written above, except of "Gray" bombs.
● Simple Chip - the regular kind of chips. It has colors and doesn't make any special effects after destroy.
● Simple Bomb - the colored bomb, that can be exploded and crush all neighbor chips.
● Cross Bomb - the colored bomb, which destroys all chips and obstacles with the same row or column.
● Horizontal Bomb - it works as the Cross Bomb, but it clears only horizontal line of chips.
● Vertical Bomb - it removes vertical line of chips similary.
● Lightning Bomb - it looks like the Simple Bomb, but it is sparking. This bomb crushes of chips with the same color.
● Cake - this is uncolored bomb. It can be destroyed by exploding another bomb, or by mixing it with with another chip. The Cake remove all chips with one of existing colors.
● Jam - the smart colored bomb. It tries to find a most juicy place in the level field and to hit it.
● Pearl - the chip with universal color. It can be matched with any color.
● Stone - the obstacle kind of chip. It doesn't have a color and it can't be exploded. This is an obstacle. It can be crushed only by crushing of one of adjacent chips.
● Lava - the same thing as the Stone, but it is flaming! The Lava makes new instances of itself each move, if player don't crush the Lava.
● Ingredient - special kind of chips. It is necessary for the Ingredient goal mode.
● Lifebuoy - special kind of the Simple Chip. It is an exclusive for the Flood goal. When player crush it, it increase a flood level.
● Gray Bomb - the analogue of the Simple Bomb, but it doesn't have color property. This is a special kind of bomb for the Match-Tap gameplay.
● Horizontal Gray Bomb - it is uncolored kind of the Horizontal Bomb. The exclusive for the Match-Tap gameplay.
● Vertical Gray Bomb - the uncolored kind of the Vertical Bomb.
_________________________
CHIP MIXES
All kind of matchable chips can be mixed. There is a special type of content that called Mix. You can create a pair of chips and set certain Mix for them, it will allow tot mix these chips during the gameplay. It is avaliable only for the Match-Three and for the Match-Tap gameplays.
Here is some example of mixing effects:
● Cake + Jam - Cake don't crush all chip on of the possible colors. Instead of this Cake transform all these chips to Jam and activate them.
● Horizontal Bomb + Simple Bomb - The line with Horizontal Bomb will destory will have 300% thicknees.
● Lightning Bomb + Lightning Bomb - this effect clears the whole field.
● Jam + Cross Bomb - The Jam bomb explodes as the Cross Bomb when it is falling to the target place.
● And Much More...
_________________________
BLOCKERS
● Sandwich - simple multilayer blocker. It can have four layers maximum.
● Lock - colored blocker, that can matched as a chip to destroy. It has matching counter, so we may to say that it is layered too. And it has max 99 layers.
● Ice - beautiful single layer blocker. It emits instances for each move, if player is not crushing it.
● Undead Blocker - only for level layout. Allows to make undestroyable slot in the field.
_________________________
SLOT MODIFIERS
Slot modifiers is a special kind of content. This is everything that can't be called as a chip or a blocker.
● Teleport - this slot will teleport all included chips to the target slot, as soon as the target slot will be empty.
● Water - very interesting modificator. It kills all included chips for each moves. "Kills" mean that it just hide it, witout effects of destroying and without score bonuses. Just "plop!" and "goodbye!".
● Chip Generator - this modifier make slot never be empty. When player crush a chip in the generator, or this chip falls into another slot, generator creates a new chip with random color. You can setup it - to set what kind of chips to generate and with what probability.
● Glass - makes slot covered into the glass. It is layered and can have max 3 layers. This is an exclusive for the Glass Goal.
● Ingredient Holder - the slot that destroys the Ingredient chips. An exclusive for the Ingredient Goal.
_________________________
LEVEL GOALS
There is possible make a level with few goals. So you can just imagine all variety of these.
● Star Goal - player needs to reach full bar of score. And to get all three stars.
● Collection Goal - there is a few colored target. It will be reached as soon as player will crush certain count of chips of certain color.
● Ingredient Goal - lower the ingredient chips down to the bottom of the field.
● Glass Goal - to crush down all Glass slots.
● Stone Goal - to destroy certain count of Stone chips.
● Sandwich Goal - to destroy all layered Sandwiches.
● Flood Goal - to fill whole the field with water.
_________________________
LEVEL EXTENSIONS
These is all content without certain format. Everything that extend the level features. This is a special type of content too.
● Antigravitation - this extension allows to change chip falling direction for each slot. Must-have feature for most levels.
● Walls - allows to make walls between slots, that makes impossible to move any chips between them.
● Dialogue - the large feature for the level, which allows to show small-talk dialogues between in-game characters in the begin of the level. Irreplacable feature for create gameplay-tutorials.
_________________________
BOOSTERS
Boosters, that can be choosen before level start:
● Extra Moves Booster - allows to start the level with five additional moves.
● Pearl - it generates new Pearls on the field each few moves.
● Paint - it paints many chips in one color at level start.
● Surprice - the box with random booster.
And boosters which can be taken during level is playing:
● Firework - removes all chips with selected color.
● Glove - it removes one selected chip.
● Tornado - it changes the place of all possible chips. Very helpful when the field doesn't have any useful movements.

Price $500.00

Voice Controlled Game Kit by Electronic Brain

2017, November 27 - 17:31
VOICE CONTROLLED GAME KIT

This asset is a great starting point to develop your own Voice Controlled games.An easy way to create the best, innovative and new Voice Controlled Games!

FEATURES:-
-Voice to move Player
- Player Power-ups, Special Ability
- Shop System
- Skin Buy and Set
- Power-ups buy and Set
- Main Menu
- Unity Ad Integrated
- Well Documented
- Ready for Android,IOS and PC
- Clean and Tidy, Well commented
- Easy to Customize and make your dream Voice Controlled Games *
- Life Time Support for Legal Buyers

Things Included:-
- 3 Demo Scene
- All Scripts
- Some Materials
- 3 Skins
- 1 Artwork
- All Sprites and Skins PSD
- Document

This is not a visual scripting framework! You need to know how to program in C# in order to use and further customize!

This asset needs a Microphone to run.Otherwise, it will crash!

For Support Go Here
The illegal download will not receive any support
. Any project created with an illegal copy of this asset will be reported.

Price $7.00

22 Melee weapons by Stonemason

2017, November 27 - 16:33
A set of 22 melee LOW POLY weapons,
suitable for use in FPS, zombies, survival,
horror and other modern games.

The following weapons are included:
- 2 axes
- Billiard cue
- baseball bat
- golf club
- extinguisher
- 2 hammers
- hock stick
- 3 knifes
- machete
- pick
- rasp
- scrap
- screwdriver
- shovel
- tomahawk
- 2 wrenches

Textures:
Albedo / Normal / Metallic / AO
Sizes: 1024x1024

Price $19.50

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