Advanced Physically-Based Shading Framework by Ravel Tammeleht
Now you can do so!
This shader suits all major rendering cases and fully supports Unity's built in features such as Lights, Lightmaping, Realtime GI, Reflection Probes etc.
Features:
- All features from Standard Shader
- Multiple UV Set's for Primary Maps
- Multiple UV Set's for Occlusion Map,
- Multiple UV Set's for Detail Maps,
- Specular and Metallic Combined with a slider
- 10+ internal Shader Models
- Unique Car Paint with Metallic flakes and more!
- Paint Damage*
- Glass
- Deformable Tires*
- Wheel & Tire Blur*
- Anisotropic Highlights
- Multilayer Ground (RGB Splatmap)
- Unique Foliage with translucency
- Unique Foliage billboard with translucency
- Pre-Integrated Skin
- Planar reflections
* These features are MoDyEn Exclusive, but can be implemented to other frameworks aswell.
Price $75.00
2 toon kids by JBGarraza
They are part of the larger pack Toon Kids.
Humanoid avatar.
16 png textures from 1024*1024 to 512*256.
Boy 2666 vertices 5075 faces
Girl 2744 vertices 7073 faces
Animations: idle, walk, run, jump, runjump, fall, freefall, land, turn right 45, turn right 90, turn left 45, turn left 90.
Price $19.00
Toxic Townsmen - Complete Game by Daniel Buckley
This is a complete wave based, shooter game. You are a soldier, defeating knights, archers and wizards through multiple waves with your gun. At the end there is also a boss battle, to put your skills learned, to the test.
Game Features
• Wave based shooter.
• 3 enemy types.
• Boss battle.
• Polished game feel.
Project Features
• Documented code.
• Easy to navigate folders.
• Ready to ship game.
Try the game out on itch.io!
Price $10.00
15 PBR Metal Texture by RDR
Price $5.00
Custom Folder Icons by super_amateur(どどど素人)
You should name easy to understand for teammait, you know.
This program give you easy to judge it is rect name!
How to use:
1, You make one folder in project.
2, The folder's icon change to a icon that name matches in "Assets/Editor Default Resources/CustomFolderIcons".
* It don't change if even one character of it is difference.
3, You have decided the correct name the folder! (If you couldn't give correct name, the icon image hasn't changed.)
You can change icon image and add folder name for be changed icon.
How to change and add icon:
1, You look for folder "Assets/Editor Default Resources/CustomFolderIcons".
2, You change icon's name or add icon image.
* icon image's Import Setting:
Texture Type: "Cursor"
Filter Mode: "Point (no filter)"
3, You have set up the new rule of folder name with new icon image!
Price $3.00
Sici fi Sword by Ebabil
-Free license
- All 300 Polygons
- Model completely unwrapped.
- Texture 2048-2048
- Model is fully textured with all materials applied.
- Pivot points are correctly placed to suit animation process.
Price $2.00
Unlock muscle car #02 SI by Unlock Game Assets
- Model is correctly divided into main part, low poly interior and wheels.
- Completely unwrapped and textured.
- Professional, clear geometry.
- All materials, textures and other parts of pack properly named.
- Main color customizable in real time.
- Multiple skins.
Be sure to check the same model with hight detailed interior and Scripts for Interior car needles, lights, info screens with gps system and driver steering.
Unlock Muscle car #02
Thanks and do not forget to rate.
Please remember to rate our packages, we will bring more quality models soon.
We hope you will like this new car.
Good luck.
Price $2.50
Reindeer by Radik_Bilalov
Model has 4640 tris (3530 tris middle poly, 2230 tris low poly).
Textures - 4096x4096 albedo, normal and specular maps.
21 animations:
attack 1-2, die, eat 1-2, idle 1-2, hate, hit 1-4, sleep start, sleep idle, sleep end, walk, walk slow, walk back, run, run attack, run jump.
Animations show in sketchfab.
If you have questions, then write to the mail:
Billl90.90@mail.ru
Price $15.00
Tecno Roads / Rex by CGPitbull
Add a professional touch to your SciFi VideoGame project with this original low poly model. Set of one Car (FBX model). No Script, FX, Collider or LODs included.
Weapon and Wheels are separated and properly linked, (see previews)
Polys/5180- Verts/5821
_Textures included (Tiff):
_2 differents color schemes (See previews), PBR Materials.
_4 Diffuse maps 2048x2048 / 1024x1024
_3 Normal maps 2048x2048 / 1024x1024
_1 Glow (Emission) map 2048x2048 / 1024x1024
_4 Specular maps 2048x2048 / 1024x1024
_4 Gloss maps 2048x2048 / 1024x1024
Price $19.00
Dynamic Space Background by DinV Studio
Clean C# scripts with detailed documentation to make a different scrolling types - easy to change settings right in the inspector.
+ Bonus Skybox. Spaceship also included
This Pack Includes:
- 3 unique hand - paited HQ Nebulas 4096x4096 px PNG.
- 3 types of stars.
- 2 C# scripts for player movement and background scrolling.
- User Manual for code and tilesets.
- Bonus Skybox.
More nebulas will be added in upcoming updates.
Enjoy, and please review. If you have any questions, use our Support E-Mail dinv.info@gmail.com, or visit Facebook Page.
Price $11.99
MicroSplat - Wind and Glitter by Jason Booth
The Wind and Glitter module for MicroSplat adds several new features to the MicroSplat framework.
Features Added:- Wind Particulate, which allows you to create dust blowing across your terrain, or snow mist blowing across your snow
- Wind Particulate Shadows, which can be used to create a drop shadow effect under the particulate clouds or create a more complex, toxic gas like effect.
- Glitter Specular, which allows you to create a wide and glittering specular effect, like the ones found in games like the playstation game Journey
Per Texture strength controls are available for both features, allowing you to control the amount of the effect on each terrain type
When the Snow Module is installed, a second copy of these effects are available for use just with the snowy areas of the game.
Requires the MicroSplat framework to be installed.
Price $10.00
MicroSplat - Texture Clusters by Jason Booth
The Texture Clustering module for MicroSplat adds Texture Clustering, a procedural technique allowing for up to 48 textures on a Unity Terrain, to the MicroSplat framework.
While Unity Terrain is limited to 16 control textures, Texture Clustering turns each control texture into 3 textures which are height blended together and varied by noise. This creates a complex and procedural surface which doesn't show tiling artifacts, and can have more variation than a standard texture. You can also use 3 smaller textures instead of one larger one, increasing quality and saving memory at the same time.
Easily control the noise function with a small texture, and control the blending between the clustered textures separately from the main blending. Per Texture controls are available for each control texture, allowing you to fully parameterize each cluster to get the maximum quality.
Don't be limited to repeating textures, use texture clusters to make complex surfaces which never repeat, or create greater variety across your terrain by blowing past the 16 texture limit in Unity
Requires the MicroSplat framework to be installed.
Price $12.00
Deer Family by Radik_Bilalov
Pack has:
Deer Stag - 4550 tris (3200 tris - middlepoly, 2050 tris - lowpoly). Textures 4096x4096 - albedo, normal and specular map.
Deer Doe - 3360 tris (2300 tris - middlepoly, 1140 tris - lowpoly). Textures 4096x4096 - albedo, normal and specular map.
Deer Calf - 3360 tris (2300 tris - middlepoly, 1300 tris - lowpoly). Textures 2048x2048 - albedo, normal and specular map.
All models has 21 animations:
attack 1-2, die, eat 1-2, idle 1-2, hate, hit 1-4, sleep start, sleep idle, sleep end, walk, walk slow, walk back, run, run attack, run jump.
Animations show in sketchfab.
If you have questions, then write to the mail:
Billl90.90@mail.ru
Price $20.00
Fresh Bread by Megan Alcock
Features:
-All models are hand painted
-Texture resolutions are 512x512
-Most models are under 400 tris
(with the exception of the baskets which are between 800 - 1300 tris)
Note: No animations or colliders included
Price $4.99
Enkar Republic Frigate Cerrthal by MSGDI
- Scifi frigate
- Modular design
- 9 turrets and missile silo
- 1 torpedo + 1 missile included
- 6 different texture sets
- PSD with intact layers is included
- All models have 0 rotation
- PBR textures for the unity 5 standard shader (metallic)
- Ready to use prefabs of all models are included
- Texture sizes are 2048 and 1024
- Tris count ca. 5600
- Final tris count depends on how many weapons are used for the ship
Price $17.50
4K Space Skyboxes by Raestream Graphics
This package contains 40 space-themed skyboxes, each featuring six 4k (4096x4096) png textures - perfect for projects requiring high definition visuals.
240 textures in total, each of which are seamless (as per the materials they are assigned to) and unique - no repetitions!
These skyboxes are themed as follows:
- blue nebulae - firey nebulae - mixed nebulae - monochrome (for B&W projects, and also to allow the use of a uniform colour tint) - nebulae only (in case your project requires a third-party starfield) - starfields without nebulaeAll the nebulae have been pre-rendered with a volumetric effect, to give an impression of realistic, internal illumination.
Plus - no lens flares!
Price $8.00
ModularIt! Premium Hotel Hall by Antonio K
- PBR Hi-res to 4k targa & png texture
- Fully modular
- Design in any color you want
- Good for VR
Without lighting, the scene can fit into less 50k triangles. Mobile friendly, just use mobile shaders with contained textures.
Price $20.00