Tow truck ( mobile friendly ) by Kobra Game Studios
The model is a low poly mesh that has details and normal map baked from a high poly mesh so it looks smooth around the edges.
A collision mesh is included as well.
All textures are 2048 x 2048.
There is albedo / normal / specular / gloss textures ( all PBR ready and configured with Unity 5 standard specular shader ).
1,997 triangles
2,877 vertices
Price $9.00
Socket4Unity by zhanghl
"Socket4Unity" Let you no longer worry about the pain of socket connection!
Features
- Pure C# code
- Solve the problem of multithreading.
- The problem of accessing the unity object with a non-main thread is resolved.
- Small and light
- .NET 2.0 Subset Compatibility
Supported Platforms
- Windows Unity platforms
- Mac OS X Unity platforms
Runtime Platforms
- Windows
- Mac
- Linux
- Android
- iOS
- etc
Price $12.90
PBR sci-fi exterior props: barrel. by CaptainCatSparrow
The barrel has a standard and a mobile version.
There are 2 texture sets for a barrel: old and new one. Each set contains 5 texture maps (4096x4096): albedo, normal, ao, metallic, emission.
Tris count:
1) Barrel 1:
- Standard: 3324 tris.
- Mobile: 493 tris.
Price $0.00
Medieval VIllage Instrumental Music by Sound Phenomenon
style using acoustic and realistic sounds. This music is generally
calm and pastoral in character.
Ancient Dream 2:50
Ancient Eastern Folk 2:12
Ancient String Chorale 1:46
Delicate String Solo 1:32
Irish Traditional Down by the Sally Garden 2:02
Medieval Fiddle and Flute Song 2:24
Medieval Folk fiddle and Flute Tune 2:19
Medieval Journey 2:34
Medieval Land 2:48
Pleasant Medieval Melody 0:39
Rustic Medieval Ballad 1:04
Sad Medieval Waltz 2:14
Scottish Traditional O Lusty May 1:10
Scottish Traditional Wo Worth Thy Tyme 1:01
over 25 minutes of music
Price $29.99
Skaters World by sugarpixels
avatar_01 has 5782 Tries
avatar_02 has 4818 Tries
avatar_04 has 5112 Tries
avatar_06 has 4126 Tries
avatar_07 has 4174 Tries
all are in place animations each texture page is in 1k size
all are in-place animations
everything works with Mech anim (Humanoid& Generic)
Given Skate Board animation separated character separate animations to make flexible with humanoid animations
please watch the video to check the animations
please check the screenshots to know the animation lists
Price $89.00
Surr's Simple Inventory LITE by surr sloidah
Have you wanted a unique inventory system for your game? Well look no further! Surr's Simple Inventory is here for you! This inventory system allows you to add unique, complex inventories to your games. Features: Easy to implement.
This is the LITE version of SSI. If you wish to access the full list of features please purchase the full version at https://assetstore.unity.com/packages/tools/gui/surr-s-simple-inventory-112015Price $0.00
Dark & Thrill Ambiences Music Collection by Hidden Verses
Here's a collection of 10 high-quality dark ambiences. Perfect for cutscenes, trailers, and gameplay. Composed by me – Maciej Kulesza (HIDDEN VERSES).
Preview all 10 tracks on Soundcloud.
All tracks are available in mp3 320 kb/s format.
I'm happy to hear from you if you're interested in a custom suit for your project or an original score for your game. Here's my email. Check out my full portfolio at hiddenverses.com
PS: Feel free to let me know about the projects where you used my music. I'd love to check them out!
Price $40.00
Dead Knight by Mister Necturus
Low polygonal game ready animated model of Dead Knight.
Character is perfect for a first person or 3rd person adventure game.
Parts
All parts are independent objects and can be removed or hided.
Body parts 2: Body and Hair
Armor parts 8: Helmet, Chest Armor, Brasers, Skirt, Cloak, Belt, Legs Armor, Shoulder Armor (Cloak and Skirt are clothes simulated objects).
Weapons: Long Sword
Models
Character and all parts (exept cloak and skirt) have LOD versions.
Model with all parts 27,964 (11,284 LOD) polygons, 54,971 (21,783 LOD) triangles and 28,856 (11,950 LOD) vertexes.
Animations
102 Animation for long sword style combat and general moves. 69 "on place" animations. And 33 animations with root motion data used by Unity Mecanim.
Animations with root motion have "RM" at the end.
Rig has 74 bones.
Textures
There are very high detailed textures. diffuse, specular, opacity and normals maps. TIF file format 4096x4096, 2048X2048, 1024X1024.
Feathers
Original 3D MAX file with rigged character in T-pose included.
3 differnt color textures for armor and sword.
Unity 5 PBS shaders.
Sample Unity Scene included.
Humanoid Mecanim ready setup.
Cloak and Long Skirt parts are clothes simulated.
Character Controller NOT included for Unity asset!
Animations
General
1. Anger: 0 - 315 fr.,
2. Crouch: 316 - 951 fr.,
3. Eating: 952 - 1552 fr.,
4. Idle_A: 1553 - 2153 fr.,
5. Laugh: 2154 - 2804 fr.,
6. LookingAround: 2805 - 3655 fr.,
7. Speaking_B: 3656 - 4156 fr.,
8. Jump_Run: 4161 - 4201 fr.,
9. Jump_Run_RM: 4202 - 4242 fr.,
10. Run_Casual: 4247 - 4277 fr.,
11. Run_Casual_RM: 4278 - 4308 fr.,
12. WalkBack_B: 4313 - 4363 fr.,
13. WalkBack_B_RM: 4364 - 4414 fr.,
14. WalkCasual_B: 4419 - 4467 fr.,
15. WalkCasual_B_RM: 4468 - 4516 fr.,
16. Turns_L_45: 4521 - 4566 fr.,
17. Turns_L_45_RM: 4567 - 4612 fr.,
18. Turns_L_90: 4617 - 4687 fr.,
19. Turns_L_90_RM: 4688 - 4758 fr.,
20. Turns_R_45: 4763 - 4808 fr.,
21. Turns_R_45_RM: 4809 - 4854 fr.,
22. Turns_R_90: 4859 - 4929 fr.,
23. Turns_R_90_RM: 4930 - 5000 fr.,
Sword Combat
1. 2H_PutWeapon_Back: 0 - 40 fr.,
2. 2H_TookWeaponOut: 41 - 91 fr.,
3. 2H_Combat_Stance_A: 92 - 167 fr.,
4. 2H_Combat_Stance_B: 172 - 247 fr.,
5. 2H_Combat_Stance_C: 252 - 327 fr.,
6. 2H_Combat_Stance_D: 332 - 407 fr.,
7. 2H_Block: 412 - 487 fr.,
8. 2H_Combo_A: 492 - 592 fr.,
9. 2H_Combo_B: 593 - 693 fr.,
10. 2H_Combo_C: 694 - 794 fr.,
11. 2H_Combo_Moving_A: 795 - 895 fr.,
12. 2H_Combo_Moving_A_RM: 896 - 996 fr.,
13. 2H_Combo_Moving_B: 1001 - 1101 fr.,
14. 2H_Combo_Moving_B_RM: 1102 - 1202 fr.,
15. 2H_Combo_Moving_C: 1207 - 1307 fr.,
16. 2H_Combo_Moving_C_RM: 1308 - 1408 fr.,
17. 2H_Combo_Moving_D: 1413 - 1493 fr.,
18. 2H_Combo_Moving_D_RM: 1494 - 1574 fr.,
19. 2H_Evasion_B: 1579 - 1609 fr.,
20. 2H_Evasion_B_RM: 1610 - 1640 fr.,
21. 2H_Evasion_L: 1645 - 1685 fr.,
22. 2H_Evasion_L_RM: 1686 - 1726 fr.,
23. 2H_Evasion_R: 1731 - 1766 fr.,
24. 2H_Evasion_R_RM: 1767 - 1802 fr.,
25. 2H_Hit_B: 1807 - 1857 fr.,
26. 2H_Hit_B_RM: 1858 - 1908 fr.,
27. 2H_Hit_F: 1913 - 1973 fr.,
28. 2H_Hit_F_RM: 1974 - 2034 fr.,
29. 2H_Hit_L: 2039 - 2119 fr.,
30. 2H_Hit_L_RM: 2120 - 2200 fr.,
31. 2H_Hit_R: 2205 - 2250 fr.,
32. 2H_Hit_R_RM: 2251 - 2296 fr.,
33. 2H_Injured_A: 2301 - 2501 fr.,
34. 2H_Injured_B: 2502 - 2732 fr.,
35. 2H_Jump_Bow_A: 2733 - 2803 fr.,
36. 2H_Jump_Bow_A_RM: 2804 - 2874 fr.,
37. 2H_Jump_Bow_B: 2879 - 2944 fr.,
38. 2H_Jump_Bow_B_RM: 2945 - 3010 fr.,
39. 2H_Kik: 3015 - 3060 fr.,
40. 2H_Kik_Moving: 3061 - 3131 fr.,
41. 2H_Kik_Moving_RM: 3132 - 3202 fr.,
42. 2H_Kill_You: 3207 - 3297 fr.,
43. 2H_LefttHigh_Blow: 3298 - 3343 fr.,
44. 2H_LefttLow_Blow: 3344 - 3389 fr.,
45. 2H_Move_Back: 3394 - 3415 fr.,
46. 2H_Move_Back_RM: 3416 - 3437 fr.,
47. 2H_Move_Forward: 3442 - 3463 fr.,
48. 2H_Move_Forward_RM: 3464 - 3485 fr.,
49. 2H_Move_Left: 3490 - 3516 fr.,
50. 2H_Move_Left_RM: 3517 - 3543 fr.,
51. 2H_Move_Right: 3548 - 3574 fr.,
52. 2H_Move_Right_RM: 3575 - 3601 fr.,
53. 2H_Parry_A: 3606 - 3656 fr.,
54. 2H_Parry_B: 3657 - 3707 fr.,
55. 2H_Parry_Moving_A: 3708 - 3748 fr.,
56. 2H_Parry_Moving_A_RM: 3749 - 3789 fr.,
57. 2H_Parry_Moving_B: 3794 - 3844 fr.,
58. 2H_Parry_Moving_B_RM: 3845 - 3895 fr.,
59. 2H_RighLow_Blow: 3900 - 3950 fr.,
60. 2H_RightHigh_Blow: 3951 - 4001 fr.,
61. 2H_Stunned: 4002 - 4252 fr.,
62. 2H_Trust: 4253 - 4298 fr.,
63. 2H_Trust_Moving: 4299 - 4359 fr.,
64. 2H_Trust_Moving_RM: 4360 - 4420 fr.,
65. 2H_TrustDounUp: 4425 - 4460 fr.,
66. 2H_Turn_45_L: 4461 - 4496 fr.,
67. 2H_Turn_45_L_RM: 4501 - 4536 fr.,
68. 2H_Turn_45_R: 4541 - 4576 fr.,
69. 2H_Turn_45_R_RM: 4581 - 4616 fr.,
70. 2H_Turn_90_L: 4621 - 4666 fr.,
71. 2H_Turn_90_L_RM: 4671 - 4716 fr.,
72. 2H_Turn_90_R: 4721 - 4766 fr.,
73. 2H_Turn_90_R_RM: 4771 - 4816 fr.,
74. 2H_UpDown_Blow: 4821 - 4871 fr.,
75. 2H_Victory: 4872 - 5032 fr.,
76. 2H_Die_backward: 5037 - 5102 fr.,
77. 2H_Die_Forward: 5107 - 5172 fr.,
78. 2H_Die_from_Left: 5177 - 5232 fr.,
79. 2H_Die_from_Right: 5237 - 5292 fr.,
Price $30.00
Picture Frames and Wall Decoration 1-2 by Cole
- Picture Frames and Wall Decoration 1.
- Picture Frames and Wall Decoration 2.
contains more than 170 decoration assets in lots of theme and variation.
(Modern , vintage , old , nature , family , love , portrait , landscape , city , girl , child , baby , etc.. )
93 Picture ( 43 with frames)
65 Shelf
5 candle shelf + separate candle prop
9 Clock
4 horns
5 candle shelf + separate candle prop
-Every model is game ready.
-Every model have high resolution texture.
The "image" part of each frame is uv mapped so you can easily exchange the texture with your own images.
Triangle count between:
(12 - 1000 Tri)
Few little bigger
the horns and the candles shelfs between (250 - 3678 Tri )
Price $54.00
2D Forest World Tileset by RAFMANIX
This asset-pack contains 110 sprite Textures with different color variations.
Create and dye your own Forest Game Levels.
The package contains:
- 24 Plants
- 6 Stones
- 61 Sprites for Tile Palette
- 6 Trees & Trunks
- 5 Ponds
- 1 Animated Rain
All images are in PNG.
128 x 128 px
384 x 384 px
512 x 512 px
If you have an older Version of Unity: Down to 2017.1.0
Set your sprite settings new and create a new Animator Controller
so these matches your version of unity.
Please rate and comment our work. Let us know if something is wrong or needs to be improved.
rafmanix.studios@gmail.com
Price $14.90
Wasp Spacefighter by Theunis Duvenhage
Textures: 2048x2048 or 1024x1024, PNG
use also for PBR materials.
Mesh: 302 polygons , 552 tris
Parts: OBJ files
- wasp_body Spacecraft Model
- wasp_collision Collision Model
- wasp_lights for aircraft's lights
Textures (2048/1024, PNG):
- Diffuse / Albedo Map
- Normal Map
- Ambient Occlusion Map
- Metallic Smoothness Map (Glossiness)
- Emission Map
- Alpha Map for lights
If you have any questions about the asset please email me: theunisdee@yahoo.com
Price $7.00
Space Arcade - Asteroids by Swift Games
Please rate my assets
Feel free to ask if you need something special.
More Assets
Price $20.00
Audio Controller by metadesc
Price $5.00
Smooth Style by TurboKiwi
Price $3.50
Park Racing Track by VIS Games
Seperated collision meshes for ground, road and walls are included.
The scene is NOT using a Unity Terrain!
The whole scene consists of preassembled meshes.
Total polycount about 200.000
2 animated textures-sequences are included. One for the main sea-water and the second for the underwater-ground.
A script for the texture-animation is also included.
Price $10.00
PCSHttp4Unity by zhanghl
!!!You can use it on any version of Unity!!!
"PCSHttp4Unity" Let you no longer worry about the pain of http connection!
Features
- Pure C# code
- Solve the problem of multithreading.
- The problem of accessing the unity object with a non-main thread is resolved.
- Small and light
- .NET 2.0 Subset Compatibility
- Can resolve common HttpCode.
Supported Platforms
- Windows Unity platforms
- Mac OS X Unity platforms
Runtime Platforms
- Windows
- Mac
- Linux
- Android
- iOS
- WebGL
- etc
Price $9.90