Asset Store newest packages

Subscribe to Asset Store newest packages feed Asset Store newest packages
The newest packages in the Unity Asset Store.
Updated: 56 min 30 sec ago

Symmetry FX by Archanor VFX

2019, April 2 - 15:16
Symmetry FX is a pack of 9 unique and mesmerizing background effects. The asset is crafted into scenes that may function as menu backgrounds. Features desktop and mobile versions.

This asset uses post-processing with effects such as Bloom, Vignette, Grain and Lens Distortion.

WebGL Demo

Features:

- 9 background scenes
- 9 mobile background scenes
- 16 high-res symmetrical textures
- 4-8 prefabs per scene
- Unique post-processing profile for each scene
Price $10.00

Optimistic Piano Fun by Willians Rodrigues

2019, April 2 - 15:15
Game music perfect for menu, level or character selection or even the game play. Assets: Full music, just intro, loo and, ending. Version 2 for all this same assets. Version 2 is the same music without the main melody, better if you have another sound like locution.
Price $4.99

Race Tracks - Environments & Props by Mindravel Interactive

2019, April 2 - 15:07
The first race tracks pack contains 5 different tracks and over 8 scenes ready made with lighting setup.



Use the included tracks and integrate them into your game with ease

Each track comes with a variety of props and contains normal maps for tracks for realism.

The pack is highly optimized for mobile devices.

* Pre-made scenes are included with different lighting and optimization levels
* Colliders are included and ready for tracks and props
* Ideal for a racing game or a simulation game. Remove the track and use the environment for any other project as well
* Photo-real & modern environments
* Normal Maps for roads, props, trees etc. to improve look and feel.
* Highly optimized Low Poly and Realistic Assets
* Atlassed Textures and Shared Materials
* Mobile Ready
* Ready for Oculus, GearVR, Vive and Daydream.
* Great Attention to Detail
* Sky HDRI Included
* PBR Ready

Price $34.95

Skill Indicator by taecg

2019, April 2 - 14:49
Feature:

Pure Shader Implementation.

arrow can be stretched without deformation and supports streamer warning animation.

circle supports various fan angles and streamer warning animation.

Supporting Mobile Platform.

Brief Description:
The skill range indicator implemented by Shader includes arrows and circles, in which circles can be adjusted to various fan angles, and patterns can be quickly replaced by changing the channels in the picture. At the same time, they all support the streamer warning effect, and can control the various parameters of the material through scripts in the game.

>>>Support
Price $5.99

Spine 2D Arcade RPG Character Devil by Jurgen Alexon

2019, April 2 - 14:48

2D Spine Platformer Character and animations

with 3 Skins (color: brown, green, lila)


default animations:


-ArmKick

-ArmKick2

-DieBack

-DieFront

-Eat

-FallDown

-FlyUp

-FlyBack

-FlyFront

-HitBack

-HitFront

-Idle

-Idle2

-Idle3

-Idle4

-Jump

-Kick

-Run

-Walk>/p>

-Landing

-Sneak

-Sneak2


++ animations with Stick


All animations exported to Spine JSON format and PNGs images.


For to use 2D Spine animations you need Spine runtime for Unity and Spine Essential or Professional license.


Otherwise you can use exported animations in PNG format.(I did all to Prefab)


Price $8.00

The Smart Button by OmarSakr

2019, April 2 - 14:48

Any normal button if pressed, it will simply start a function but smart button is much more than this. The aim of this project is to make it very simple to create a complex UI for mobile which works with pc as well.

The Main Futures of the Project:
1. Trigger button actions (unpressed, just pressed, pressed, long pressed, just unpressed)
2. Lock the button, make it unpressable or add recovery time after each press.
3. Set how long the button need to be pressed to be triggered as long pressed.
4. Display the recovery time in deffrent ways.
Giving the option to force the button to be unpressed if long pressed.
5. Creating a counter which is counting down according to one of these four types: (Count down If pressed down, pressed up, long pressed, Discard counting if long pressed).
6. Detect swipe direction (Up, Down, Right, Left)
7. Create button which is switching sprites and index acourding to one of three options: (Normal tap, Up/Down swipes, Right/Left swipes)
8. Make a holdable button which is detecting if (just holed, holded, just unholded, unholded)
9. Automatic chargeable button which mean it is always trying to reach the maximum value.
10. Option of make the chargeable button charging if pressed and discharging if pressed again
11. Trigger if the chargeable button (Charging, Discharging, Full, Empty, not enough charge)
Control button sprites (default, pressed, locked, holded, empty and full chargeable)
12. Add animation and sound at any one of the previous triggers and more.
13. Bonus Systems (Health and Energy bars, Bullet system, Weapon Manger and more) for contact: omarsakr.business@gmail.com


Price $14.99

Townhouse by Rob luo

2019, April 2 - 14:47
a townhouse.
poly: 34139
Verts: 43337
-the texture is from:400*400to 1600*1600
Price $0.00

Red Orc Gortak - Smashy Craft Series by BitGem

2019, April 2 - 01:38
This is Gortak the red orc. To him, everything is a nail. He is skinned to a mecanim compatible skeleton and ready to be animated.
Price $9.00

Cube World Metal Block 1 - Smashy Craft Series by BitGem

2019, April 2 - 00:31
The cube world set is a set of 1 cubic meter environment building blocks. This is metal block 1 and can be used for floors or walls or ceilings. It comes with 4 different cube variations in 3 LOD levels each.
Price $4.99

Isometric Pixel-Art Pack [Classic Bricks] by Jellehtea

2019, April 1 - 16:23
126 Isometric Pixel-Art Tiles hand-drawn and designed to have every side covered! 66 Block tiles and 60 Wall tiles in a Classic Brick Pattern. Tile Map set out. Only more to come!
Price $8.25

ElfansoerMaze (Simple) by Elfansoer

2019, April 1 - 15:44
A Maze Generator that is technically a script rather than a prefab.

Basic Features:
- Procedurally-generated perfect maze (a maze that only have 1 solution).
- Variable maze width and height.
- Random seed, to generate the same maze twice.
- Allow creation in both Editor and Runtime.
- Includes 3 Demo scenes: Basic maze, Dynamic maze, and Runtime maze.

Point Features:
- Quick and Editable
The maze generation process uses primitive data structures to ensure speed.
The generated maze is a collection of tiles; you can edit and change it however you want.

- Separate maze generation and instantiation
Maze generation process is independent to the tileset used.
Technically, this package only consisted of scripts. The prefabs for tiles are only for demos (and plain-looking, created by this programmer).

- Tile-based
The maze is composed of tiles with connectivity to top, bottom, left, or right.
It uses 6 basic tiles to generate the maze.

- Flexible tile
Create your own tileset to customize your maze, and any gameObject can be a tile.
You can use a mesh, a parent gameobject with children, a trigger, or anything that has a Transform, to be a tile.
The tiles can be any size, specified on your custom tileset.

Full version Features (coming soon):
- Pattern tiles
Zig-zags looks boring? Long corridors looks plain?
Define your own pattern tiles to replace zigzags into a roundabout and long corridors into a bridge!
The Pattern Tile is a MxN-sized tile, with a probability to make a certain pattern in the maze to use the pattern tiles instead of basic tileset.
The actual maze itself didn't change; only the tileset representation that are replaced.

- Special tiles
Want to have a boss room inside the maze? Have a specific big room to hold all treasure?
Wanna PUT A MAZE INSIDE A MAZE!?
Define your own special tiles to create special rooms for unique gameplay!
The Special Tile is a MxN-sized tile, with a probability to appear in the room.
The actual maze will respect the room walls, and you can specify to guarantee that each room's entrances leads to a different spot of the maze (nice for fetch quests).

Price $4.99

Sci-fi Scenery Pack by MoonLoop

2019, April 1 - 11:42
Scenery Sci-fi Assets Pack

Contains 13 Meshes and Prefabs with textures
1x 4096px Diffuse Map / Normal Map and Displace Map.

Contains 7 'Extras' Textures to customize your walls and assets.
(DIffuse, Normal and Displace.
The Unwraps are very easy to customize, bringing you freedom to make your changes.

Contact us:
contact@moonloopgameassets.com
if you have any question.
Price $32.90

LOW POLY WORLD - ALIEN WORLD by Mixaill

2019, April 1 - 11:24
Mixaill studio presents a good solution for your prototype games, VR projects and simulators.
LOW POLY WORLD - ALIEN WORLD is a pack includes big and small low poly landscapes, characters spaceman, alien trees and spaceship.All models low poly style. All objects you can see on screen.

Pack includes:
- 16 alien trees
- big landscape
- 3 small ground
- cpaceship
- 2 spaceman characters
- 6 static pose for screenshots.

Character setup to work with Mecanim (no animations included in this pack)
We really hope that we can help you, also if you have any questions and wishes please write: Mixaill(dog)gmail.com
Price $24.99

Spear Girl by MeshSmith

2019, April 1 - 11:23
Fantasy Monster 1 Series
Spear Girl has 18 animations and 5 colors,low poly and very good performance on mobiles.

Triangles:
Spear Girl 4228 Tris

Motions
Idle
Show
Atk01
Atk02
Atk03
Atk04
Atk05
Atk06
Atk07
Atk08
Hurt
Prepare
Special_21
Special
Stun
Sleep
Victory
Walk

Textures
100710_albb_npc_d_512 512x512
100720_albb_npc_d_512 512x512
100730_albb_npc_d_512 512x512
100740_albb_npc_d_512 512x512
100750_albb_npc_d_512 512x512

Thanks and do not forget to rate.
Please remember to rate our packages, we will bring more quality models soon.
We hope you will like our models.
Enjoy.

Video was made with bloom effect and Demo scene was made from Medieval Cartoon Village.


Price $10.00

Super Scroll List for NGUI Pro by LZ GAME

2019, April 1 - 11:17
This plugin is an extension tool for NGUI scroll view, it can help you to spawn a list of elements in a scroll view and manager them, it has a stable high-performance nomatter how much elements in the list.

Features:
-Depends on NGUI (NGUI 3.7.0 or newer)
-Full source code
-All devices fully support
-Auto spawn and manage elements in list
-Use grid to sort list
-Multi vertical/horizontal list support
-Easily resize list (insert/remove element)
-Stable performance, irrelevant to size of list

What different in Pro:
-UITable style list support, each element may have different size
Price $10.00

Ferris Wheel by Soja Exiles

2019, April 1 - 11:16
Follow me on twitter and be the first to know when new packages are available

Visit the website and download playable demos of other asset

Visit my youtube channel and check out the quick trailers and fun clips

Soja Exiles is proud to present to you, a brand new Ferris Wheel.

Add this huge classic style Ferris Wheel to your city or theme park.

This Asset comes with a simple spinning script, colliders and FPS controls. This will allow you to run up, open the door and hop on the car. Best close the the door to avoid falling out!

Future update will add new Ferris Wheel designs and improved functions.

I hope you enjoy this package!
Price $0.00

Doujikiri Samurai sword (PBR) by hanjuku

2019, April 1 - 11:15
This sword is a sword that imitates Japan's real national treasure, and is said to have killed a demon named Syuten Doji (酒呑童子) .

About Polygons:
Doujikiri_Sword.fbx:
676(tris)
Doujikiri_Sheath.fbx:
394(tris)
Doujikiri_Taikogane.fbx:
560(tris)
total:
1630(tris)
About Textures:
Doujikiri_Albedo.png:
4096*4096
Doujikiri_MetallicSmoothness.png:
4096*4096
Doujikiri_Normal.png:
4096*4096
Doujikiri_Occlusion.png:
4096*4096

Price $5.00

Orbital Camera by Red Shot Studio

2019, April 1 - 11:08
Producing a quality camera for your First Person Shooter / Third Person Shooter game is a time-consuming task, so we at Red Shot Studio have brought an AAA asset to leverage the development of your game!

▲ Windows Demo ▲ Documentation

Orbital Camera Modules:
- Positioning
- Sensitivity
- Clamping
- Collision
- Noise
- Shake

Features :
• Quickly create awesome camera for your character
• Smooth and consistent movements
• Source code included
• Easy to use for beginners and professionals

Questions?
Feel free to ask me anything on email: gustappsantos@gmail.com
Price $20.00

Jiffycrew Cel Shading by Jiffycrew

2019, April 1 - 11:01
Find full description on our Online Documentation: https://jiffycrew.gitbook.io/jiffycrew-cel-shading-unity/

#1 Cel Shading Asset in Unreal Engine (Cartoon Rendering Pack)

Intuitive High-Quality Cel Shader
Jiffycrew Cel Shading is a Unity Version of Unreal Engine Marketplace's Cartoon Rendering Pack, which has beloved for more than two years. The quality and usability have been proven by Unreal engine version's users. We adapted our original version to Unity with several important modifications.

Keep your original material. Just replace the shader of it.
Jiffycrew Cel Shading is designed so that the application of the cel shading materials is as easy as possible. To do so, we maximized the compatibility of the cel shader to the Unity's original standard materials. Rather than creating new materials and replacing original materials by them, to apply cel shading, users just need to replace shaders of original standard materials. All the maps and settings used by the original material are transferred to our cel shader.

High-quality Post Process Outliner
Jiffycrew Cel Shading provides a high-quality post process outliner. It detects silhouettes and creases. The width and color of those lines are changed separately. The outliner also supports anti-aliased subpixel lines.

Changing shapes of highlights
In tuning cel shading, one big headache is handling highlights. Often they are circles or ellipses, while the underlying surface is rectangular. Jiffycrew Cel Shading implements a famous computer graphics research paper "Stylized Highlights for Cartoon Rendering and Animation" to let users to transform highlights. Users can move, rotate, scale, and even split and rectify highlights.

Key Features:
- Cel shading with intuitive control (cel boundary location, cel boundary smoothness, cel brightness, etc.)
- Easy application to existing scenes (no need to replace materials)
- High-quality controllable outline supporting anti-aliased sub-pixel lines (post process)
- Highlight shape control (move, rotate, scale, split, rectify)
Price $14.99

Animated Rattlesnakes PBR Volume 1 by Dibia Digital

2019, April 1 - 10:58
Animated detailed eastern and western diamondback rattlesnakes created to match the reptiles' real world scales, shapes, skin scales and colours as accurately as possible.

Features:
3 model versions (High Poly/Low Poly/Poly Art)
6 characters
29 animations
Blend shapes
4K texture maps
PBR workflow

Texture Resolutions:

4k, 2k (Poly Art)

Texture Maps Included:

Albedo
Normal Map
Metalness

Vertex count of characters:

High Poly: 20970 tris, 12100 verts
Low Poly: 4900 tris, 2774 verts
Poly Art: 4900 tris, 11005 verts

Animation List:

Crawl - [x4]
Crawl_Forward [x2]
Death - [x3]
Idle - [x7]
Strike - [x5]
Get_hit - [x3]
Turn_Left - [x2]
Turn_Right - [x2]

Please note that this pack was created specifically for use in Unity 3D Engine. Support will only be provided for usage issues inside Unity.

If you have any technical difficulty or need a specific animation added, please do not hesitate to get in touch.

I hope you find this pack useful in your game/ VR/AR projects.
Price $74.99

Pages