RMS Lite by Parnassian Studios
In this package are two distinct managers that can be easily separated and used on their own, and as such it may be best to look at them as two separate entities in one bundle.
The Rotational Screen Manager manages and manipulates world-space canvasses so that you can use 3D transitions from one menu to another (translations, rotations, flips, spins, etc), but still design your menus as if they're in screen-space/camera overlay. The Rotational Menu Manager, on the other hand, organizes a 2D array of menus and provides you with several methods of navigation from one to the next- a complete menu system to show off the capabilities of the transition system.
* Please note that the only UI elements included are the ones absolutely necessary for making the demo scene. This package will NOT help you to build a graphical UI in any way at all, but rather it will help you to organize and transition between your menus in a fun way not normally possible with screen space resolution-adaptive menus.
With the Rotational Screen Manager:
- Adapts world-space canvasses to fit your screen resolution and aspect ratio automatically
- Perfectly reproduces 'canvas scalar' settings, so that the scale of your UI and text elements are consistent with your overlay designs
- Allows for interesting 3D transitions between what are essentially screen-space menus
- New transition types are easy to make and implement in the script- there are currently several distinct transition types to choose from
With the Rotational Menu Manager:
- Provides an easy method of organization and navigating through your menus
- Able to queue navigational inputs to be performed one after another
- Can wrap around menu and sub-menu index ranges for faster navigation, if desired
- Choose from horizontal and vertical menu orientations
- Different default transition types can be set for different menu types in the navigation system
- Can auto-navigate from one menu in the system to another, passing through all menus in between
- Several events can be subscribed to, like OnMenuChanged, making it easier to implement a clean context-based menu design
Additional Information:
Several videos are shown in the list below. One is a quick 2-minute audio-less demonstration (you can also try it out yourself using the online web-demo). The second is an in-depth no-code walkthrough of the system, what it does and how it works and what the inspector variables all do. Both were created for version 1.1, so there are some minor differences, but for the most part they are still quite accurate.
Documentation has been included that has script overviews and basic system usage, explanations of inspector-exposed members, and lists of all public methods and how they work. A copy of this documentation (for the most recent version) can be found here: (PDF Download).
Questions? You can ask us in the RMS forum thread or you can email us at Support@ParnassianStudios.com.
Price $0.00
10 High Quality Budget Textures by fun2gaming
Textures & Normal maps are 2048x2048 size. Preset Flat & Bumped materials included to use right away.
Textures Included:
- Desert
- Dirt-path
- Frosted-grass
- Hardwood
- Light-rock
- Mars
- Stone-texture
- Unchartered-soil
- Volcano-terrain
- Wasteland
Price $2.00
Facebook Leaderboard Pro (FB Kit, playfab support) by Only Games iO
>> Demo Purple Skin
>> Documentation See out assets > All assets > Racing UI Kit
Price $15.99
Santas Sleigh Magic Trail by Rivermill Studios
The effect is comprised of multiple effects, with particles streaking, floating and falling. Plus the the emitter has a separate glowing orb effect with a realtime flickering light (controlled via a script).
Simply attach the prefab to your sleigh object, duplicating it to achieve the double trails as shown in the example video.
Price $5.00
2D Fantasy & Japanese Pixel Buildings by Oscar López
14+ sprites HUD buttons
6 Animated Buildings
Others complements (trees, metal, wood...)
PNG Included
Sprite Set Included
Set of 50+ buildings, ready to use in your 2D games!. All are in .png or .bmp for your retro game or mobile game, maybe?
Some of the buildings included are: Cattle corral, Cattle corral 2, Circular saw, Medieval houses, Japanese constructions, Wood elevators, Farms, Medieval metallurgy, Windmill, Animated sawmill, Animated smoke, Tents, Tree idle, Tree stump, Animated tree wind, Wood water tank, bridge, buttons, materials, villager, Mountains background & Tileable ground.
BONUS: Pixel Sprite font.
Price $5.00
2D Hand Drawn Animation Pack by Neiman Igor 2D Animator
Price $8.89
Old Fantasy Books by ESFGames
All objects have prefabs with their own materials. Objects are all low poly, optimized and have 2 LOD's
All assets have been set up to work with the PBR metallic/roughness method.
This pack contains:
10 Prefabs
1 Material.
1 Demo scene.
All books combined use one material with a 2048x2048 texture. this texture can be downscaled to your liking.
Price $4.99
RTSCamera by Martin Petričko
RTS camera for mobile phones and computer with nice and smooth movement.This asset is best suited (but not limited) to tower defense, strategy or adventure type of games.
Features:
- Pixel perfect touch camera drag
- Zoom in / out
- Two finger drag (↓↑ / ↑↓) to rotate the camera
- Two finger drag (↑↑ / ↓↓) to raise / lower camera x rotation
- Supports perspective and orthographic cameras
- Demo scene
- Custom inspectors to help you tune the asset more efficiently
- Mouse emulation for convenient computer development
- source code full C #
Easy setup:
- Drag and drop camera prefab in to scene
- In the inspector set on camera your terrain layer
- Adjust the inspector's settings to your liking
Price $10.00
Medieval Flags And Banners by ESFGames
All objects have prefabs with their own materials. Objects are all low poly, optimized and have 2 LOD's
The flags also have wind physics.
All assets have been set up to work with the PBR metallic/roughness method.
This pack contains:
10 Prefabs
9 Materials.
1 Demo scene.
All materials use a 2048x2048 texture map that can be downscaled to your liking.
Price $9.99
Military Armored Laptop by DigitUp
model designed to work in severe conditions.
The package contains:
- Low poly Laptop model - one mesh, one material (484 tris)
- Low poly Laptop model with separate screen material
- Low poly closable Laptop - separate pivoted screen
- Albedo map (2048x2048)
- Normal map (2048x2048)
- Ambient occlusion map (2048x2048)
- Specular map (2048x2048)
- Emission map (2048x2048)
- Height map (2048x2048)
- Specular map with dirt for screen material (2048x2048)
- Login screen texture
Good for PC, VR and mobile.
Price $2.00
Box Car by CG Duck
The mesh topology is clean, efficient and has only tri and quad polygons.
Poly Count : 7975 triangles (9180 verts)
Textures export as Substance .sbsar file
Unitypackage includes the model with materials and textures applied (requires Unity 5.6.2 or higher)
Price $5.00
Realistic Lowpoly Flashlight by DigitUp
The package contains:
- Low poly Flashlight model:
LOD 0 (836 tris),
LOD 1 (160 tris),
LOD 2 (80 tris)
- Albedo map (2048x2048)
- Normal map (2048x2048)
- Ambient occlusion map (2048x2048)
- Specular map (2048x2048)
- Emission map (2048x2048)
- Height map (2048x2048)
- 3x Spotlight cookie texture (1024x1024)
Good for PC, VR and mobile.
Price $1.50
Baby Dragon by Glen Riley
Low-poly Fantasy Baby Dragon
This high quality asset is fully rigged and animated with 12 animations in total as well as 6 colour variants.
Triangle count: 2,229
Texture Size: 1024x1024
6 Colour Variants:
Purple, Red, Blue, Green, Yellow, Black.
12 Animations:
-Idle_1_Standing
-Move_1_Walk
-Move_2_Flying
-Attack_1_StandingBite
-Attack_2_StandingBreath
-Attack_3_FlyingScratch
-Attack_4_FlyingBreath
-Flinch_1_Standing
-Flinch_2_Flying
-Death_1_Standing
-Death_2_Flying
-Lift_Off
See images and Sketchfab for animations and model preview.
Price $9.90
Magic Missiles and Lasers by SineVFX
Fully customisable VFX, you can tweak any property and create unique Effects. Explosions, particles, embers, and lasers. All of this can be used separately.
BONUS: Mesh Enchant System (Fire, Blazing, Energy, Plasma, Electro)
- 11 Complete VFX Prefabs
- 5 Big Explosion Prefabs
- 5 Laser Shot Prefabs
- 28 Sound FX
- 100+ Textures and Noises
- Mesh Enchant System
- Different Shader Variants
- Linear and Gamma ready
- Staff, Platform, and Rock models
- Distortion Shaders
- Edge Detection Shaders
- Dissolve Shaders
Currently, no full mobile support for missile prefabs (Lasers work fine with mobile). We will bring mobile support for missiles in future updates, stay tuned!
Price $20.00