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The newest packages in the Unity Asset Store.
Updated: 36 min 9 sec ago

Easy Survival Scripts by AljebroS

2019, January 15 - 15:08
Everything needed to create a Survival Game at one Place.

This is the Master Package which contains 9 Highly Productive Assets :
Full Body FPS Controller
Easy Object Examine
Easy Lever Interaction
Easy Fuse Circuit Interaction
Easy Input Interaction
Easy Hazmat Suit
Easy Minimap
Easy Inventory
Easy Dialogues Interaction

Combined Value of these 9 Assets is 60.9$, however, by buying this Asset you will be saving 16$.

All these Assets are tailored while keeping in mind One Thing, which is, To Make Game Development Process Easy.!

Since the Animations used in the Asset are open source, so you have to download them separately from
HERE


Useful Links :
Tutorials Playlist
Documentation

Please feel free to Contact us in case of any queries, we always try to respond quickly regardless of any timezone.
aljebrostudio@gmail.com
Price $44.99

GPP Cert Prep: User Interface Implementation Finish by Unity EDU

2019, January 15 - 14:28
These are the official assets for the Gameplay Programmer Certification 3-day workshop. To learn more about this workshop and other training offerings, please visit the Unity Training Workshops page!
Price $0.00

GPP Cert Prep: Services Implementation Finish by Unity EDU

2019, January 15 - 14:28
These are the official assets for the Gameplay Programmer Certification 3-day workshop. To learn more about this workshop and other training offerings, please visit the Unity Training Workshops page!
Price $0.00

Mobile Music Picker - Complete Template by SFONIC

2019, January 15 - 14:20
MobileMusicPicker is complete template for using music of iOS, Android phone.
This plugin is useful for developers who are to develop mobile applications or games in Unity.
This package is simple solution about treating music access of mobile device.
It can be used to change BGM to user’s choice!
It can be used as following features.

Features:
- Load music from iOS and Android Music (based on song List).
- Select and load music from iOS and Android Music.
- Play music via iOS AVAudioPlayer, Android MediaPlayer.
- Show Title, Artist, Album and Art Work of selected music file.
- Control music “Pause, Seek, Next, Previous, Volume”.
- Match volume control with external up/down key.

Music play mode
* Sequential play(Default)
* Repeat One
* Repeat Loop
* Shuffle
Repeat One is one more play (current song).
Repeat Loop is continuous play (current song).
Shuffle and Repeat Loop are mutually exclusive.

Supported Platform:
* Android 7.0(API 24) or later
* iOS 10 or later

LINKS:
- Demo APK

[Version 1.0]
- Initial Release

If there are any questions or suggestions, please send me email(sfrom40@gmail.com)

Price $39.00

PBR Tables & Chairs Vol.1 by Wireframe Warehouse

2019, January 15 - 14:15
The price will be raised after an upcoming update.

This is a pack of 35 chair and table prefabs. The all-purpose style is designed to fill out any kind of scene.


Features:
- Textures are 2048x2048 and 4096x4096
- 35 prefabs from 14 unique models
- Average tri count: 800 to 2,000
- All objects include low poly LOD
- All objects include custom mesh collider
- Materials use default Standard PBR
- Variants differ in material (like fabric or latex), color, and surface wear
- Desks come in static and non-static (drawers can be opened)


(Screenshots taken in Unity 2018.2)
Price $6.99

SV98m by Chack

2019, January 15 - 14:10

SV98m PBR

9847 triangles model of SV98m.

It's fully PBR and ready for any shooter game.
4 2048x2048 textures for gun and 4 1024x1024 textures for scope
Compatible with all version of Unity above 5.

The magazine is separated as well as trigger, frys, scope and bolt.
Price $15.00

executioner by Andryuha1981

2019, January 15 - 14:10
PBR textures(Metallic Sheder)

The model contains 14 animations
atack (x6)
walking
running
strafe (x2)
rage
idle (x2)
death

PBR textures.

-Albedo
-AO
-Metallic
-Normal
(body 4096x4096 size all other parts 2048x2048 )

faces 34152
verts 38336
tris 68339

Price $70.00

M16 by Chack

2019, January 15 - 14:09

M16 (M16A2) PBR

11977 triangles model of M16 with ACOG scope.

It's fully PBR and ready for any shooter game.
4 2048x2048 textures for gun and 4 1024x1024 textures for scope
Compatible with all version of Unity above 5.

The magazine is separated as well as trigger, fuse and scope.
Price $15.00

SVD by Chack

2019, January 15 - 14:09

SVD PBR

18384 triangles model of SVD.
(Snayperskaya Vintovka Dragunova)

It's fully PBR and ready for any shooter game.
4 2048x2048 textures for gun and 4 1024x1024 textures for scope
Compatible with all version of Unity above 5.

The magazine is separated as well as trigger, fuse, scope and bolt.
Price $15.00

Orc assasin 2 by Andryuha1981

2019, January 15 - 14:07
PBR textures(Metallic Sheder)

The model contains 43 animations
atack (x22)
walking (x3)
running (x3)
quiet step (x2)
Straight (x2)
rage
idle (x4)
death (x4)
dodge
getting hit
jump

PBR textures.

-Albedo
-AO
-Metallic
-Normal
(body 4096x4096 size all other parts 2048x2048 )

faces 13592
verts 13336
tris 23920

Price $30.00

Idle Balls Clicker Shooter by FMGames

2019, January 15 - 13:54

DEMO APK

Idle Balls Clicker Shooter is one of the Best casual games in 2018
Chill your mind with the most addictive Idle game!


Swipe your finger to control your balls and destroy all the incoming blocks.

Collect millions of coins to buy your upgrades, improve your stats and reach higher levels.

You have the perfect time killer at your hands,
You can play this game any time anywhere, due to the simple game controls.

The gameplay is fun and challenging,
Dominate your friends through the global leaderboards, achieve infinite fame!

The game is mixing the IDLE mechanism of Cookie Clicker and the brick shooter scheme of Ballz -> Hurry, be the first who publishes it this way!

✔ Ready to PUBLISH
Optimized for Mobile (both ios and android)
✔ Full Complete Project + Detailed comments and documentation
✔ You do NOT need programming skills! 

✔ High quality, eye-catchy ICON!

✔ This mix of Balls and Cookie Clicker still does NOT exist in the stores, be the first who publishes the game

IAP and Monetization are fully READY

Idle Balls Shooter is one of the Best casual games in 2018 
Chill your mind with the most addictive Idle Action game! 

Swipe your finger to control your balls and destroy all the incoming blocks. 

Collect millions of coins to buy your upgrades, improve your stats and reach higher levels. 

With Idle Balls Shooter, you have the perfect time killer at your hands,
You can play this game any time anywhere, due to the simple game controls

The gameplay is fun and challenging,
Dominate your friends through the global leaderboards, achieve infinite fame! 

 

FEATURES:

° Smooth, Addictive gameplay

° In-App purchases (remove ads, 4 types of boosters)

° Advertisements (rewarded ads for boosters, interstitial ads)

° Upgrade system (Ball damage, Offline Income percent, Tap damage, Fire Rate, Ball speed, etc...)

° Destroy blocks to Level UP -> Endless level system

° Boss Waves

° Game Over (if too many blocks reaches the bottom)

° Awesome particle effects (blocks destroying, lasers, level up, game over explosion)

° Laser blocks

° Offline progression (get money while you are away)

- Share system
-Optimized for both iphone and android

 

 

If you have any questions, please don't hesitate to write us an e-mail, we are glad to help you.

 

 


Price $69.00

Seafarer : The Captain by Hushkal Pants Studios

2019, January 15 - 13:42
Meet The Captain, the first in a series of nautical themed characters.

He is a low to mid poly character created for easy use in your unity project. The model is created with a pbr pipeline and includes textures and set up standard materials.
He uses a standardised human rig to allow animation mapping from many sources such as mocap data from mixamo to work with mecanim.
The skeleton does contain some extra joints for bespoke animation/dynamic joints a simple face rig and some fun blendshapes.
The package contains.
-2 fbx files of the skinned character, one without blendshapes and one with.
-Separate objs of the blendshapes
-4 sets of high res textures (2 to 4k) created for unity

I really hope you enjoy him, I love to see what work you produce so please do tweet me at Kris_Hammes and perhap follow me for more characters similar to this!
Price $24.99

Item Interaction Widgets by SystemEra GmbH

2019, January 15 - 13:32
Item Interaction Widgets is a great way to add Interaction UI to your game. Focused on making the process quick and easy to add these widgets to any type of game, and be able to customize them to your projects needs. Included are some examples of how to setup the widgets for many different interaction use cases.

If you want to edit the UI elements, an Adobe XD file is includet! (Adobe XD is completly free!)

Features:
· Minimalistic UI Design.
· Dynamic Resizing.
· Displaying Key Binds.
· Fast Integration.
· Customizable Quality Colors.
· Easily Add more colors.
·Detail UI (Display any Item details with a
professional look).
· Key Bind Only UI.
· Quickly Change Action Text.

Some Icons are placeholders!
They are provided under the CC-BY license (or even Public Domain for some of them), which means that you can use them freely in your projects as long as you credit back the authors.

Font Includet: Segoe UI

Supported Development Platforms: PC, Mac

Supported Target Build Platforms: PC, Mac, PS4, Xbox One

Price $10.00

Skinned Mesh Combiner MT by MT Assets

2019, January 15 - 13:24
** Please read this description to understand the limits and functionality of the Skinned Mesh Combiner. **

The Skinned Mesh Combiner is an asset that combines your "Skinned Mesh" meshes to try to reduce draw calls and increase your game performance! This type of optimization is super useful for mobile games or when you want to extract more performance with your game.
To combine the meshes, you simply add the "Skinned Mesh Combiner" component to the root GameObject that has your Skinned meshes. So just combine! After combining the meshes, the separated meshes are simply deactivated and the meshes combined are generated in their place, keeping all the animations intact. It's easy to merge, you can see examples in the sample scene, or read the documentation to understand more deeply how everything works!

For example, if you have a customization system in your game, your character certainly generates more than 1 draw call because of the various clothes. With the Skinned Mesh Combiner, you can combine all clothing meshes and reduce draw calls!

You also have the option to combine meshes in the Editor and save your files in your project, so that when the scene starts in the device, all meshes are already combined.

The Skinned Mesh Combiner currently has 2 mesh merge methods. Each has its advantages and limitations, see below! Remember that you can also use the Skinned Mesh Combiner's easy API to make or break the merge of your meshes at runtime.

- One Mesh Per Material (Merge Method)

Combine meshes that use the same material in a single mesh. This method does not modify the textures or UV maps of your meshes. It has the fastest processing, and is probably the best merge method to use while your game runs. After combining the meshes, the properties of the materials will remain intact, so if you combine your meshes you will not even notice the visual difference. The downside to this merge method is that it can not reduce the amount of draw calls as the "All In One" method.

- All In One (Merge Method)

This is the blending mode that drastically reduces the amount of draw calls because it combines all meshes in one, all textures in one atlas, and all materials in one. On the other hand, this method has a longer processing time depending on the complexity of the textures and meshes to be merged. This method modifies the UV maps of the meshes to work with an atlas, all the meshes (meshes that use different materials also) are combined in a mesh, and this mesh uses a material that can be customized or predefined. This material receives the generated atlas. This merge method also requires a deeper understanding of materials, meshes, and textures, as you may need to modify your meshes, materials, or textures so that they can be mixed smoothly and quickly. You can always read the Skinned Mesh Combiner documentation to understand how it all works! This merge method is only compatible with meshes that use only one main texture, bones and animations (Meshes with Normal Maps and similar things may not have a desired effect when merged). Keep in mind that this merge method may not work with all meshes.

- You can count on our powerful and easy documentation to understand how the Skinned Mesh Combiner works and get the most out of it. In addition, all scripts in this asset are commented.

* Any of the merge methods can combine meshes at both the editor and runtime. In addition, the merge can be made while animations are executed and the bones and animations will remain intact after the merge.

* You can also always undo the merge in the Editor or during runtime.

* If the Skinned Mesh Combiner fails to merge some mesh, it will just ignore it and continue to the next.

* To date, all blending modes have the following limitations:
- Do not mix meshes that use BlendShapes. This happens to avoid problems with your facial expressions and problems with management and animations. Meshes that have BlendShapes will be ignored.
- Do not meshes meshes if the final mesh is to have more than 65,000 vertices. This happens due to a limitation of Unity, but it is extremely easy to go through this limitation with the Skinned Mesh Combiner. You can read the documentation to understand how to do this.

I will always be working to bring improvements and new features!

If you would like to contact me or need support, send a email to (mtassets@windsoft.xyz).


Price $12.90

Word Link: Crossy Word by Superpow

2019, January 15 - 12:29
Want to improve your vocabulary? Enjoy the excitement of classic word game? Wish to play by simply swiping on the screen? All in our Word Link!

This asset helps you reduce time to build a similar game. We are working hard to make more levels and update them in the next versions.

Features:
- 721 levels with a beautiful map.
- The source code is clean and professional.
- Easy to build on multiple platforms.
- Admob is integrated (banner, interstitial, rewarded video)
- Level Editor to generate level content.
- Share the game to many social networks.


Documentation

APK Demo

This asset uses:
- GoogleMobileAds under Apache 2.0
- PlayServicesResolver under Apache 2.0
see Third-Party Notices.txt file in package for details.
Price $99.00

Pig Boss Monster by Jim

2019, January 15 - 12:19
This package contains one Pig Boss Monster Asset.

INSIDE:

- Pig Boss Monster FBX Model, 1136 triangles.
- Albedo texture. 512x512 pixel size.
- 6 Animations.Idle, Walk, Attack, Skill, Damage, Die.
- One Demo Scene showcase all assets in this package.

Take a look at the video and screenshots for more detail.
Price $4.99

Weaponizer 2D by Jiffycrew

2019, January 15 - 12:19
Weaponizer 2D is the best system to weaponize objects in 2D game projects. Weapons are very important because they define the characteristics of the game. Weaponizer 2D allows you to create simple or complex weapons as you wish, and it will help your game to be implemented as you imagine. Weaponizer 2D includes gameplay samples from a variety of genres including shooting, side scrolling, tower defense, battle royal, and survival games. These samples demonstrate the core gameplay of each game that were realized by well-made weapons created using Weaponizer 2D.

Video: https://youtu.be/nHEwOEkD0hk
Documentation: PDF documentation is included in the pack.

The power of Weaponizer 2D starts with handling complicated weapon systems with a well-organized and simple structure. We define a weapon system as multiple weapons and multiple barrels (pipes through which projectiles pass) with each weapon. If there is one barrel in one weapon, it is the simplest type of weapon system, and it is the weapon such as gun and bow. Multiple barrel guns from this simple weapon system can be multi-barrel shotguns, and multiple weapons can be a battleship with multiple cannons. The sample slides show in detail how the weapon system defined by Weaponizer 2D expands in complexity.

Each barrel and weapon can adjust its position and angle, and can adjust the speed, spacing and scatter of the bullet. You can also animate each value. Also, the arrangement of several barrels or weapons can be arranged in a linear, circular, or completely free form. If you manipulate so many weapons and guns, the weapon system will become very complicated. The firing pattern of this complex weapon system is instantly visualized with the arrows assigned to each barrel, and you can always see the firing pattern of the overall weapon system in the design process without pressing the play button. This simple, well-organized weapon system and visualization system enables you to implement almost any type of imaginable weapon very quickly and simply.

This asset also includes many of the features that are required for 2D game projects involving weapons, and we are actually demonstrating those features as related sample games. The screenshots and demos that are shown in the video and the resources needed to run these demos are fully included in this Weaponizer 2D Asset Pack.

Below is a list of key features included in Weaponizer 2D.

- Simple and powerful weapon structure and arrangement system (multi-weapon x multi-barrel)
- Good visualization of weapon system
- Strong customization of firing patterns of each barrel: randomization, ping-pong animation, repeat animation, etc.
- Powerful projectile customization: speed, trigger method, scattering by recoil, etc.
- Trail support
- Physics-based projectile support
- Reload function support
- Sound source application function
- 5 gameplay demos (Shooting, Platformer, Defense, Battle Royale, Survival)
Price $19.99

Tag Action Text by Myouji

2019, January 15 - 11:55
It make your Tags with the Actions to use in a text.
I think that it is a general work to this function adding a link to the web site to a part of a text, similar to html. Nor is this all, you can connect your tag to anything your functions freely. It is also possible to register not tag but the character string itself and give actions automatically on all corresponding character strings in a text.
It can be used the normal work of UGUI-Text or TextMeshPro(UI), and all source code is revealed for you, so you can use either easily or improve.

>> introduction video

[Example of Use]
- Make the link to the website in a part of long text
- Card effect description in a card game, when another related card name is in the sentence, emphasize that name and to display small window with the image and commentary when click there.
- A controversial game, clicking on various words in the testimony of the defendant, a hero considers it and advancing to the next event if choose contradictory word.
- A conversational heterosexual characters game, playing the voice when click on a conversational sentence.
etc.

This kind of implementation and modification can be done easily. This asset is particularly useful if you want to create such behavior on UGUI-Text it has difficulties with only the unity standard function.

* TextMeshPro is supported on unity2018.3 or higher, it was inported as standard on unity as an official version.


Price $9.99

Casual Game Voice Announcer by Cafofo

2019, January 15 - 11:46
Cafofo's Casual Game Voice Announcer comes with 400 high-quality male voice words and phrases for casual and mobile games, like Puzzle Games, Match 3, Boards Games, Educational Games etc .
Each word/phrase come with at least three variations for better usage.

Includes:
→ Generic expressions, such as Welcome, Hello and Bye
→ Call to action, such as Click here, Play and Go
→ Positive and Negative feedback, such as Congratulations, You Win, Game Over and Try Again
→ Numbers ranging from 0 to 10!
...and much, much more!

♫ Listen to the preview
Check the file list

Price may also increase in further updates

Looking for sounds effects? Consider our Interface and Item Sounds Pack with coins, menu and game sounds for your projects.

All files are 44.1 KHz, 16 Bit.


Price $10.00

Cards and Casino Voice Announcer by Cafofo

2019, January 15 - 11:46
Cafofo's Cards and Casino Voice Announcer comes with 520 high-quality male voice words and phrases for casino, card games, board games, sports etc.
Each word/phrase come with at least three variations for better usage.

Includes:
→ All the cards suits, numbers and ranks.
→ Generic expressions, events, and call to actions, such as: Press a bet; Push; Shuffle; Show cards; Chose your bet
→ Expressions of classic games like Poker, Baccarat, Roulette, and Blackjack, such as: Royal Flush; Full House; Straight Up; Chip Change; Card Counting; Hole Card
...and much, much more!

♫ Listen to the preview
Check the file list

Price may also increase in further updates

Looking for sounds effects? Consider our Interface and Item Sounds Pack with coins, menu and game sounds for your projects.

All files are 44.1 KHz, 16 Bit.


Price $12.00

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