CHN AntiCheat (All Platforms Supported) by CHN Games
Document Script Reference
------------FEATURES------------
1- Secured PlayerPrefs.
2- Secured Variables. (int,float,double and string)
3- Speed Hack Detection.
4- Supported with ALL platforms.
5- Easy to use.
6- PlayerPrefs system is similar to Unity's.
7- You can set or change secured variables with Unity's Editor.
8- Optional keys for encrypt and decrypt.
9- Key generator method.
UNLIMITED SUPPORT
If you find a bug, have an idea, feel free to contact me.
This package is for crypting datas. Skilled and professional hackers may access your uncrypted datas!
Price $10.00
Realistic corals - underwater props by Mixaill
If you like marine life, and in particular corals and starfish, then this set is for you.
The set consists of 10 kinds of corals.
This pack can help you create underword locations.
- 3 underwater grass
- yellow corals tube
- polyp
- 2 stars
- Menella
- Ctenocella
- Ricordea yuma
We really hope that we can help you, also if you have any questions and wishes please write: Mixaill(dog)gmail.com
Price $19.99
Japanese Onsen by GabrielMGuimaraes
The pack contains over 100 models available as prefabs with collision and ready to use, that will able you to build your own Onsen with interior and exterior.
All materials use PBR maps and some custom shaders like translucent shoji screens.
This Pack Contains:
Demo scene
Columns and beans - 14 pieces
Fences - 5 pieces
Floor, stairs and bathtub - 23 pieces
Props - 5 pieces
Rocks - 8 pieces
Roofs - 72 pieces
Walls - 20 pieces
3 custom shaders
2048x2048 textures
Price $10.00
Greyhound by Junnichi Suko
WebGL Demo
-Bone count:61
-mesh size
GreyhoundModel:4042tris
-z axis is the forward direction of root node of these models.
-Textures folder contains textures.
texture size
albedo:4096x4096
-The animation names are listed on the screen shots.
-Walk and run animations are compatible with root motion.
In Place animations are also included.
-Animations folder contains FBX file of animations.
-Upgradeable to Land Mammals Pack.
Price $5.00
Flip The Gun - Arcade by Deck Of Dev
• Forum
• Documentation
• Youtube Tutorials
• Demo Version: WebGL
• Demo Version: Google Play
• Gameplay:
Flip The Gun uses Unity 3D physics engine which creates dynamic gun movement. So, each time you play this game, guns will be able to move with different forces. Each gun has it's own specifications. Pistols are light, but they move slowly. Automatic guns moves fast, but they are more heavy than pistols so they tend to fall down faster. Rockets and rifles has other physics. So, there's a big variety of guns which makes this game very interesting to play.
• Unity Ads:
Project has integrated unity ads, which shows reward movies. When player watch ad, he will get more coins or it will shorten gift timer. To enable Unity Ads You can follow instructions on FTP settings window and it will take couple minutes to set-up them.
• Ad Mob:
Project has Ad Mob banner and when device is connected to the Internet banner will show up at the top of device screen and show ads all the time when game is on. It can be very easy activated using FTP settings window. In addition, banner can be removed if player buy ‘Remove Ads’ product with real money.
• In-App Purchase:
Project has advanced In-App Purchase system where players can buy 4 products with real money. They can remove ads, buy coins or buy different gun packs. Product prices can be easily changed using FTP settings window. Furthermore, detailed documentation explains clearly how to correctly implement IAP to Google Play store.
• Settings Window:
Custom window will help You to reach the most important game settings in one place. That means that You don’t need to take Your extra time to find different game objects at the specific places and change their values.
• Achievements:
Game has 30 different achievements. Each of them can be accomplished and rewarded. Achievements, which are not accomplished, will show how many points left to get reward. To collect them all player will take a lot of time.
• Challenges:
Each gun has its own challenges. At first challenges are locked, but they can be unlocked when player buy new gun. When challenges are unlocked, player can play them and collect all stars. Each gun has 6 different challenges.
• Leaderboards:
Project has leaderboards which shows how many points player has and in which place he is between another players. Leaderboards are cross-platform so all result are same on different platforms and devices. Leaderboards can be easily enabled using FTP settings window and clear documentation will help You to set-up it correctly.
• Animations and Particles:
Game has many animations. Menu animations perfectly blends in game environment. All buttons are moving when making actions. Fade in and fade out animations creates flawless transition from one scene to another. Each gun has its own animation. When gun shoots bullets are moving fast leaving a trail and bullet shell falls down. Many particles (coin blasts, speed up, bullets, blockers) which can be activated when player gun touches these collectables.
Price $59.99
Sci-fi Robot Character by Dr.Game
Realistic Style
High resolution images!
Beautifully hand drawn!
More about Dr.Game
Price $3.99
Grey Cat by Junnichi Suko
WebGL Demo
-Bone count:71
-mesh size
CatModelLowPoly:2516tris
CatModelMiddlePoly:10640tris
-z axis is the forward direction of root node of these models.
-Textures folder contains textures.
There are two types of albedo textures.
The texture used in the video is BakedCatMottled.png.
The texture used for the icon and WebGL demo is BakedCatSimple.png.
texture size
albedo:2048x2048
normal:4096x4096
-The animation names are listed on the screen shot.
-Walk, Trot, Gallop animations are compatible with root motion.
In Place animations are also included.
-Animations folder contains FBX file of animations.
-Upgradeable to Land Mammals Pack.
Price $5.99
Spinosaurus aegyptiacus by Junnichi Suko
WebGL Demo
-Bone count:104
-mesh size
SpinosaurusModelLowPoly:9084tris
SpinosaurusModelMiddlePoly:40160tris
-z axis is the forward direction of root node of these models.
-Textures folder contains textures.
texture size
albedo:4096x4096
normal:4096x4096
-The animation names are listed on the screen shot.
-Walk, Run animations are compatible with root motion.
In Place animations are also included.
-Animations folder contains FBX file of animations.
-Upgradeable to Extinct Organisms Pack.
Price $8.00
Fixed Camera Angle by Kreli Studio
What is a Fixed Camera Angle?
The camera will either stay in a fixed location while the character roams about, or it will follow the player's movement only from a fixed angle and distance. Examples of games using fixed camera angle are Resident Evil, Dino Crisis, Until Down. Our camera system have all of this features and much more. Easy to use by a simple inspector which is categories tabs and ordered properties. The system has an extensive, fully customizable debugging panel that helps build complicated fixed cameras.
Our system has all the features that must have a fixed camera angle and few more:
• Stationary camera,
• Looking at target,
• Moving the camera along a linear or curved trajectory,
• Smooth camera movement between nodes,
• Smooth camera transition between different camera sockets,
• Creating a path on which the camera moves,
• Align the camera’s node to the current scene view with one button,
• Managing multiple colliders in one Game Object allows you to keep order and clean scene
• Extensive debugging system displaying a lot of helpful information,
- Icons,
- Camera view from each node
- Colliders even if not selected
- Camera path
- Target tracking path
- Handles for move, rotate and scale all elements
- Information about the current camera position on path
Price $12.00
Fast Mesh Combine by ToolWare Assets
This tool allows you to combine all meshes from a selected GameObject, including it's children.
When there is used more then one material, seperate GameObjects will automatically be created, and they will be children under a new GameObject. The old GameObject will be set inactive, so you can always go back immediately when something goes wrong, or you aren't happy with the results.
What this tool also does, is create a prefab from the GameObject you combined, which will be saved in your Assets Folder.
A combined mesh will 99% of the time decrease draw calls, sometimes by a huge amount, so it's a great tool for optimization.
Note: The example video's show how this tool CAN be used, not how it SHOULD be used. You should use it to combine small objects together, not complete cities :)
Price $2.50
Ultimate Gif Tool by Tangled Reality Studios LLC
Perfect for creating marketing materials and recording gameplay for instant replays and sharing. The only gif tool that handles taking gifs in games!
Use on Standalone, Mobile, or WebGL! Includes ability to save to iOS Camera Roll or the Android Gallery. You can even download gifs from WebGL apps.
Check out the WebGL Demo and Documentation
Works perfectly on all Unity UI (new and old)! Even overlay canvases which other tools don't support!.
Features
- Take gifs quickly and easily in your game!
- Play your gifs back on textures in your game!
- Ping pong and reverse gif modes to make your gifs stand out from the crowd
- View gifs easily with the option to view the last gif or the gif folder with the touch of a button!
- Add your custom logos, hide UI, or show a build number by selecting GameObjects to automatically enable/disable during gifs! Totally customizable!
- Includes custom code to show the Canvases in render mode "Screen Space - Overlay." A special case that many other plugins don't handle!
- Allows ScreenCapture capturing, capturing single or multiple camera render textures option( now available for free in Unity5), and even is working with the experimental AsyncGPUReadback (though only for single camera scenes at the moment)!
- Customize gif background to be transparent, a solid color, or keep current game settings!
- Perfect for keeping social media updated with your newest and greatest builds. Demo scene and script included!
- Tested repeatedly for many use cases (GUILayout, all Canvas render modes, render textures within the scene, and changes made just before/after gifs)
- Events to allow programmers to create custom code to handle their own special cases (changing shaders, UI, or prompts)
- Hotkeys for instant capture during gameplay
- Cutouts for taking gifs of a selected portion of the screen
- Gridlines to help you line up shots, but that disappear while you take them
- Automatically generated debug text to optionally show your build information during gifs
- Outline canvas to highlight portions of the screen to point out changes or bugs to other members of the team
- Autogenerated filenames that tell you everything you need to know (project, camera, date, resolution, and index)
- Organized file structure to separate your resolutions into folders and name them properly
- Ignored gifs folder by default to prevent new gifs from adding to your build time
- Additional scripts used to create this project such as a script to enable/disable a game object based on a hotkey, GameView resolution controls, and various extensions!
Tested in 2017.1.4f1 and 2018.2.0 on Mac and Windows. May work in Unity 5+
Stacked images icon designed by Freepik from Flaticon
Crown image icon by icons8
This asset uses Dispatcher from UnityToolbag, Moments, Unigif, and Native Gallery under MIT License, Screenshot Sound Effects under Creatives Commons 0 Public Domain, and TextureScale.cs under CC BY-SA 3.0; see Third-Party Notices.txt file in package for details.
Please email me at jacob@tangledrealitystudios.com or tweet @tangled_reality with any questions, comments, or feature requests
Price $35.00
Ultimate Gif & Screeenshot Tool by Tangled Reality Studios LLC
Perfect for taking all your mobile store screenshots, recording replays for sharing, creating marketing materials, or anything else you could want. The only tool that handles taking gifs in games!
Use on Standalone, Mobile, or WebGL! Includes ability to save to iOS Camera Roll or the Android Gallery. You can even download images or gifs from WebGL apps.
Check out the Screenshot WebGL Demo, Gif WebGL Demo,Screenshot Documentation, and Gif Documentation
Works perfectly on all Unity UI (new and old)! Even overlay canvases which other tools don't support!.
Features
- Take screenshots in game and in editor!
- Take gifs quickly and easily in your game!
- Play your gifs back on textures in your game!
- Take screenshots at multiple resolutions (perfect for preparing promotional materials and app store submissions)!
- Ping pong and reverse gif modes to make your gifs stand out from the crowd
- Take screenshots of the SceneView for quickly taking alternate angles without breaking your cameras!
- View gifs or screenshots easily with the option to view the last gif/screenshot or the gif/screenshot folder with the touch of a button!
- Add your custom logos, hide UI, or show a build number by selecting GameObjects to automatically enable/disable during gifs or screenshots! Totally customizable!
- Includes custom code to show the Canvases in render mode "Screen Space - Overlay." A special case that many other plugins don't handle!
- Screenshots has two capture modes: ScreenCapture for quickly taking the whole screen or the RenderTexture option for layering as needed - now available for free in Unity5!
- Customize gif or screenshot background to be transparent, a solid color, or keep current game settings!
- Automatically capture a series of screenshots at different stages within your project, app, or game! Demo scene and script included!
- Perfect for keeping the stores and your social media updated with your newest and greatest builds.
- Capture multiple different GameObjects at different resolutions with a single button press! Perfect for promotional materials (such as these asset store images)!
- Tested repeatedly for many use cases (GUILayout, all Canvas render modes, render textures within the scene, and changes made just before/after screenshots)
- Events to allow programmers to create custom code to handle their own special cases (changing shaders, UI, or prompts)
- Save screenshots in JPG or PNG with selectable JPG quality setting
- Hotkeys for instant capture during gameplay
- Cutouts for taking gifs/screenshots of a selected portion of the screen
- Gridlines to help you line up shots, but that disappear while you take them
- Automatically generated debug text to optionally show your build information during screenshots
- Outline canvas to highlight portions of the screen to point out changes or bugs to other members of the team
- Autogenerated filenames that tell you everything you need to know (project, camera, date, resolution, and index)
- Organized file structure to separate your resolutions into folders and name them properly
- Ignored gif/screenshot folder by default to prevent new screenshots from adding to your build time
- Additional scripts used to create this project such as a script to enable/disable a game object based on a hotkey, GameView resolution controls, and various extensions!
Tested in 2017.1.4f1 and 2018.2.0 on Mac and Windows. May work in Unity 5+
Stacked images icon designed by Freepik from Flaticon
Camera and crown icons by icons8
This asset uses Dispatcher from UnityToolbag, Moments, Unigif, and Native Gallery under MIT License, Screenshot Sound Effects under Creatives Commons 0 Public Domain, and TextureScale.cs under CC BY-SA 3.0; see Third-Party Notices.txt file in package for details.
Please email me at jacob@tangledrealitystudios.com or tweet @tangled_reality with any questions, comments, or feature requests
Price $50.00
Cute Animal - Golem by Picturefry Games
This animal is rigged and animated.
Mobile Friendly!
This model has low polygon counts and optimized textures, the total polycount(tris) is 2,512.
Each texture size is 512*512(bmp type).
Golem:
- One texture (512*512)
Rigged and Animated - 2 animations(legacy type):
- stand
- run
Environment:
- Ground
If you have any problem or question, feel free to contact us at picturefry@gmail.com
Price $2.50
Cute Animal - Dinosaur by Picturefry Games
This animal is rigged and animated.
Mobile Friendly!
This model has low polygon counts and optimized textures, the total polycount(tris) is 2,408.
Each texture size is 512*512(bmp type).
Dinosaur:
- One texture (512*512)
Rigged and Animated - 2 animations(legacy type):
- stand
- run
Environment:
- Ground
If you have any problem or question, feel free to contact us at picturefry@gmail.com
Price $2.50
Cute Animal - Bee by Picturefry Games
This animal is rigged and animated.
Mobile Friendly!
This model has low polygon counts and optimized textures, the total polycount(tris) is 2,852.
Each texture size is 512*512(bmp type).
Bee:
- One texture (512*512)
Rigged and Animated - 2 animations(legacy type):
- stand
- run
Environment:
- Ground
If you have any problem or question, feel free to contact us at picturefry@gmail.com
Price $2.50