Rummage by SoundBits
Rummage is a collaborative sound library from SoundBits and Glitchedtones with a focus on unsystematic searches through everyday items. Created especially for projects calling for careful, hasty or frantic rummaging, these 733 files offer up plenty of variation to cover a wide range of scenarios. Featuring searches through paper, pockets, trash, wallets, retro media, wood, tools, bags, wardrobes, metal and lots more… your movie scene, game environment or even music production in need of some Rummage, is covered, or more appropriately, uncovered!”. Number of files: 733 Files Quality: 96 kHz / 24 Bit / Stereo + Mono Total Size: 3,86 GBon
Price $40.00
Price $40.00
Open & Close 2 by SoundBits
Here comes part 2 of the “Open & Close“ sound effects library. It brings you even more versatile sounds of various things that can be opened and/or closed. Obviously there are again several doors, hatches and drawers but also lots of other opening and closing sound effects that will come in handy in your everydays sound design work, most with several variations. You can use the sounds as they are or use them for intense sound design. All sounds were cleaned, edited and filled with BWF-Metadata for instant use in your projects. Number of les: 850 Files Quality: 96kHz / 24bit / Stereo Total Size: 1,99 GB
Price $45.00
Price $45.00
Collected Ambiences - Volume Eleven by SoundBits
Each library of the “Collected Ambiances“ series features 33 various Stereo Ambiances. However: This is the special 10th Edition, so you get 50 various Stereo Ambiances. All recorded with Sound Devices 744T, Sonosax SX-R4+ (from Volume 09), Sennheiser MKH8040 ORTF, Sennheiser MKH8050 + MK30 MS, Beyerdynamic MC930 ORTF, RODE NT1-A, RODE NT4 or Sony PCM-D100. All files were cleaned, edited and most of the files loop seamlessly. You’ll get Public Spaces, Roomtones, Fun Fair, Train, Drone, Industry, Forest, City, Train, Bus ride, Rain, Wind and many more. Each file has detailed BWF Metadata. Please check the previews and content lists of each library to see what ambiances are in each library. View Content List
Price $29.00
Price $29.00
Collected Ambiances Volume Ten by SoundBits
Each library of the “Collected Ambiances“ series features 33 various Stereo Ambiances. However: This is the special 10th Edition, so you get 50 various Stereo Ambiances. All recorded with Sound Devices 744T, Sonosax SX-R4+ (from Volume 09), Sennheiser MKH8040 ORTF, Sennheiser MKH8050 + MK30 MS, Beyerdynamic MC930 ORTF, RODE NT1-A, RODE NT4 or Sony PCM-D100. All files were cleaned, edited and most of the files loop seamlessly. You’ll get Public Spaces, Roomtones, Fun Fair, Train, Drone, Industry, Forest, City, Train, Bus ride, Rain, Wind and many more. Each file has detailed BWF Metadata. Please check the previews and content lists of each library to see what ambiances are in each library. View Content List
Price $29.00
Price $29.00
Horror Ambient Pack by Horror Sound Store
Horror Ambient Pack (1.5GB):
Price $30.00
The game will be very scary! Not for the faint of heart! More then 30 ambient horror tracks for your games!
High quality recording in .wav (16/24bit) and .mp3 (320kbps).
Please, after the purchase, let me know in which game this will be used - for me it is important.
Contact us to create a unique sound for your game!
Price $30.00
Consistent Line Endings by Nightfox
Consistent Line Endings automatically normalizes and converts line endings for you, so that you don't have to deal with Inconsistent Line Ending warnings ever again. Saves you some headaches and speeds up your cross-platform development.
♒ FEATURES ♒
• Normalizes line endings automatically
• Supports CR, LF, and CRLF line endings
• Convert line endings to your desired style
• In-depth log details
• Safe file handling, any undesirable changes will be avoided
• Quick toggle via hotkeys
• Supports various file formats: .cs, .js, .boo, .txt, .shader, .compute, .xml, .json, .yaml, .csv, .html, .htm, .rtf, etc
• Cross-platform compatibility with Windows, Linux, and Mac OSX
Perfect for cross-platform development teams.
Never worry about a single Inconsistent Line Ending warning ever again. ♒
You deserve better.
Start normalizing your line endings and save yourself and your teammates hours of headaches. ♒
♒ LINKS ♒
♒ Website: https://nightfoxdev.wordpress.com/
♒ Facebook: https://www.facebook.com/nightfoxdev/
♒ Support: midnightfoxdev@gmail.com
Price $0.00
♒ FEATURES ♒
• Normalizes line endings automatically
• Supports CR, LF, and CRLF line endings
• Convert line endings to your desired style
• In-depth log details
• Safe file handling, any undesirable changes will be avoided
• Quick toggle via hotkeys
• Supports various file formats: .cs, .js, .boo, .txt, .shader, .compute, .xml, .json, .yaml, .csv, .html, .htm, .rtf, etc
• Cross-platform compatibility with Windows, Linux, and Mac OSX
Perfect for cross-platform development teams.
Never worry about a single Inconsistent Line Ending warning ever again. ♒
You deserve better.
Start normalizing your line endings and save yourself and your teammates hours of headaches. ♒
♒ LINKS ♒
♒ Website: https://nightfoxdev.wordpress.com/
♒ Facebook: https://www.facebook.com/nightfoxdev/
♒ Support: midnightfoxdev@gmail.com
Price $0.00
UniCar - Unity Vehicle Physics by fatbox Software
UniCar is a system set up with simplicity in mind. This is not a scientifically accurate physics simulation of real world car handling or tire frictions. This was designed with arcade style driving games in mind, parking games, arena combat games and the like. If you're going for the next Gran Turismo this isn't the package for you. Mobile Input control is supported out of the box and is enabled with a UI Canvas prefab dropped into the scene and a checkbox on the vehicle.
If you want something similar to how vehicles behave in Grand Theft Auto, this is for you. This system uses all out-of-the-box Unity components such as Box Colliders, Rigidbodies and Wheel Colliders. You don't need any fancy plugins or special physics settings. The system is setup to be drag and drop into a default Unity project and simply work.
Follow this link for detailed information on what this package provides and how to use it.
UniCar Official Website and Documentation
This vehicle physics setup uses built-in Unity components and custom C# scripts to allow control of a variety of different vehicle types. This Unity package contains (2) demo environments, (4) Vehicle prefabs, (4) sets of visual FX particles and more than (10) unique audio loops. UniCar is designed at it's core to be optimized for mobile platforms, so it performs exceptionally well on mobile phones and tablets.
Price $25.00
If you want something similar to how vehicles behave in Grand Theft Auto, this is for you. This system uses all out-of-the-box Unity components such as Box Colliders, Rigidbodies and Wheel Colliders. You don't need any fancy plugins or special physics settings. The system is setup to be drag and drop into a default Unity project and simply work.
Follow this link for detailed information on what this package provides and how to use it.
UniCar Official Website and Documentation
This vehicle physics setup uses built-in Unity components and custom C# scripts to allow control of a variety of different vehicle types. This Unity package contains (2) demo environments, (4) Vehicle prefabs, (4) sets of visual FX particles and more than (10) unique audio loops. UniCar is designed at it's core to be optimized for mobile platforms, so it performs exceptionally well on mobile phones and tablets.
Price $25.00
Police Officer by Astronaut
Police Officer with animations.
Model textured in PBR, so it fits to all types of lighting.
Contains 29 animations:
- Idle
- Walking
- Walking Right
- Walking Left
- Walking Backward
- Running
- Running Right
- Running Left
- Running Backward
- Jump
- Aggro
- Punch 1
- Punch 2
- Damage 1
- Damage 2
- Pistol Grab/ Hide
- Pistol Walk
- Pistol Walk Left
- Pistol Walk Right
- Pistol Walk Backward
- Shot
- Pistol Reload
- Pistol Kneeling Idle
- Kneeling Shot
- Kneeling Pistol Reload
- Pistol Damage 1
- Pistol Damage 2
- Death
4 PBR Textures (4096x4096):
- Albedo
- Metallic
- Normal
- AO
12k Polygons
Price $15.00
Model textured in PBR, so it fits to all types of lighting.
Contains 29 animations:
- Idle
- Walking
- Walking Right
- Walking Left
- Walking Backward
- Running
- Running Right
- Running Left
- Running Backward
- Jump
- Aggro
- Punch 1
- Punch 2
- Damage 1
- Damage 2
- Pistol Grab/ Hide
- Pistol Walk
- Pistol Walk Left
- Pistol Walk Right
- Pistol Walk Backward
- Shot
- Pistol Reload
- Pistol Kneeling Idle
- Kneeling Shot
- Kneeling Pistol Reload
- Pistol Damage 1
- Pistol Damage 2
- Death
4 PBR Textures (4096x4096):
- Albedo
- Metallic
- Normal
- AO
12k Polygons
Price $15.00
FREE Skybox - Cubemap Extended by BOXOPHOBIC
Website | Facebook | Doc | Support
Skybox Cubemap Extended, built with Amplify Shader Editor, allows you to add height based fog and rotation animation to your cubemap skies. The shader also works better in orthographic than Unity’s built-in skybox cubemap shader.
Skybox captured using Polyverse Skies.
Note: If Deferred camera is used, make sure Exclude Skybox checkbox is enabled in the Post Processing Profile.
FEATURES
• Amplify Shader Editor (v1.4.2.003) support !
• Unity’s built-in Fog support
• Rotation animation
• Feature toggles for easier usage and performance
• Perspective and Orthographic camera support
For more information, check out the online documentation !
Price $0.00
Skybox Cubemap Extended, built with Amplify Shader Editor, allows you to add height based fog and rotation animation to your cubemap skies. The shader also works better in orthographic than Unity’s built-in skybox cubemap shader.
Skybox captured using Polyverse Skies.
Note: If Deferred camera is used, make sure Exclude Skybox checkbox is enabled in the Post Processing Profile.
FEATURES
• Amplify Shader Editor (v1.4.2.003) support !
• Unity’s built-in Fog support
• Rotation animation
• Feature toggles for easier usage and performance
• Perspective and Orthographic camera support
For more information, check out the online documentation !
Price $0.00
Space Combat Kit by VSXGames
The Space Combat Kit for Unity is designed to help you create anything from a simple arcade space shooter to a sophisticated space sim.
WebGL Demo
Forum Thread
With the flexible Vehicles/Subsystems/Modules framework, it's easy to create all kinds of ships, weapons, and ship modules, and give your players options in the loadout menu before they fight it out with exciting AI opponents.
Only use what you need - with this kit's modular framework, the stuff you don't need won't get in the way.
Engines:
- Arcade-style flight controls
- Flexible framework for easily creating more sophisticated ship controls
- Boost mode
Weapons:
- Projectile weapons
- Beam weapons
- Guided missiles
- Weapon groups (your players can create and switch weapon groups during gameplay)
- Weapons computer (missile locking, lead target calculation)
- Aim assist
Radar:
- Multiple target selection modes
- HUD - visual target tracking
- HUD - 3D holographic radar
- HUD - dashboard target hologram
- Efficient tracking and display of many targets
Armor/Shields:
- Flexible health management system
- Multiple shield capability
- Load shield generators and armor modules in the loadout menu
Power:
- Create shared or independent power for each subsystem
- Players can distribute power to subsystems during gameplay
Modules:
- Highly flexible and extendable Module/Module Mount system
- Create any kind of loadout item you can think of to add functionality to your game
- Loadout menu included
AI:
- Fully physics-driven AI with PID controller
- Flexible maneuvring code, suitable for fighters to capital ships
- Obstacle avoidance
- Patrolling
- Formation flying
- Combat
- Group manager to manage formations, target distribution
Camera:
- Multiple views (chase view, cockpit view)
- Smooth, adjustable follow
- Trigger camera shake effects
Other:
- Ability to enter and exit ships cleanly
- Flexible event manager
- Object pooling
Integrations:
- Behaviour Designer
- Rewired
For any comments, queries or issues, please send an email to contact@vsxgames.com and I will get back to you quickly.
Have fun creating your space game with the Space Combat Kit!
Price $35.00
WebGL Demo
Forum Thread
With the flexible Vehicles/Subsystems/Modules framework, it's easy to create all kinds of ships, weapons, and ship modules, and give your players options in the loadout menu before they fight it out with exciting AI opponents.
Only use what you need - with this kit's modular framework, the stuff you don't need won't get in the way.
Engines:
- Arcade-style flight controls
- Flexible framework for easily creating more sophisticated ship controls
- Boost mode
Weapons:
- Projectile weapons
- Beam weapons
- Guided missiles
- Weapon groups (your players can create and switch weapon groups during gameplay)
- Weapons computer (missile locking, lead target calculation)
- Aim assist
Radar:
- Multiple target selection modes
- HUD - visual target tracking
- HUD - 3D holographic radar
- HUD - dashboard target hologram
- Efficient tracking and display of many targets
Armor/Shields:
- Flexible health management system
- Multiple shield capability
- Load shield generators and armor modules in the loadout menu
Power:
- Create shared or independent power for each subsystem
- Players can distribute power to subsystems during gameplay
Modules:
- Highly flexible and extendable Module/Module Mount system
- Create any kind of loadout item you can think of to add functionality to your game
- Loadout menu included
AI:
- Fully physics-driven AI with PID controller
- Flexible maneuvring code, suitable for fighters to capital ships
- Obstacle avoidance
- Patrolling
- Formation flying
- Combat
- Group manager to manage formations, target distribution
Camera:
- Multiple views (chase view, cockpit view)
- Smooth, adjustable follow
- Trigger camera shake effects
Other:
- Ability to enter and exit ships cleanly
- Flexible event manager
- Object pooling
Integrations:
- Behaviour Designer
- Rewired
For any comments, queries or issues, please send an email to contact@vsxgames.com and I will get back to you quickly.
Have fun creating your space game with the Space Combat Kit!
Price $35.00
Low Poly Dirt Bike With Rider by Macrobian
This package includes:
- 5 original Low Poly Dirt Bikes.
- 5 player skins to go with each separate bike.
- Player model is split with 3 animations like - ride, left turn, right turn, raise hand.
- 1024x1024 size textures including diffuse and normal maps.
- Simple collision mesh for each model, set up inside a Prefab.
- Bike, Player & Wheels are separated.
- Ready for mobile devices
- Good quality, save and enjoy the low poly dirt bikes with player. - Screen shots builds are not included in example scene, just only prefabs.
Other Models Download
Price $10.00
- 5 original Low Poly Dirt Bikes.
- 5 player skins to go with each separate bike.
- Player model is split with 3 animations like - ride, left turn, right turn, raise hand.
- 1024x1024 size textures including diffuse and normal maps.
- Simple collision mesh for each model, set up inside a Prefab.
- Bike, Player & Wheels are separated.
- Ready for mobile devices
- Good quality, save and enjoy the low poly dirt bikes with player. - Screen shots builds are not included in example scene, just only prefabs.
Other Models Download
Price $10.00