Gyroflow by Khemistry
Gyroflow is a camera script that allows you to explore rich 360 and 3D environments without VR headsets by rotating a handheld device, or simply at the swipe of the finger.
Switch modes on-the-go
Gyroflow offers a seamless transition between touch swipe and gyro modes – the camera maintains its position as users toggle between modes, on-the-fly.
This unique function gives you the freedom to:
1. Create one-app solutions that make full use of gyroscopic gameplay capabilities in higher end devices, without excluding users without gyroscope access.
2. Increase gameplay flexibility – Add touch gyro as another option in your mobile VR game. Play in VR at home and touch swipe mode on the bus.
3. Scale-up functionality – offering different but seamlessly connected experiences across modes.
Gyroflow gives you endless possibilities to explore virtual worlds – giving your application flexibility across a wide range of platforms and gameplay scenarios.
3 axis responsive camera
The camera allows users to look up and down through the full 360 degrees of rotation on 3 axis in gyro mode and 2 axis on touch. Your 3D world can be explored by rotating the device, or by swiping the screen on a stationary device. The camera responds instantly across all modes by blending between the different modes easily and seamlessly.
Math that actually adds up
Developed for use in our own apps, this code has been tested, trialled and perfected over multiple in-house deployments.
Script features
*Seamlessly swap between a gyroscopically controlled camera and touch swipe controlled camera
*Maintains Y rotation when transitioning to Gyro mode and X and Y rotation when transitioning to Touch Mode so users don’t lose track of space
*Includes example scene with UI setup as well as easy to use and well commented code for easy implementation into custom systems
*Built using Unity’s native Input.Gyro. This maximizes cross platform compatibility, seamlessly taking advantage of Gyroscope, Accelerometer and Compass when available, and gracefully degrading on older devices.
Price $10.00
Military Police Car by 3DRedBox
The model has separated : body, door, wheels, steering wheel and glass.
The wheels have the correct orientation of the z axis.
Unity 5 PBR high quality textures 2048x2048.
Albedo, Normal, Metallic, AO, PSD(option).
- FBX.
Ready for game, all materials is assigned.
Painted in Substance Painter.
Rendered in Marmoset 3.
Price $15.00
VN Engine for Blox by PL Young
The Visual Novel Engine for Blox Game Systems adds new UI elements, FlowGraph nodes and other systems commonly needed while developing a visual novel type game. Some of these systems might also be useful to other types of games so please have a look at what is provided and if it can be useful to you when working with Blox Game Systems.
Requirements
- Blox Game Systems
- TextMesh Pro
- DOTween
Features
- The VNEngine component manages complete flow of the game and manages showing and hiding your menus and in-game UI as needed.
- Adds new FLowGraph toolbar options which makes is easy to test a scene from the start of an active graph or any of its selected nodes.
- New FlowGraph nodes:
+ Start and end game.
+ Change backgrounds.
+ Character actions to enter scene, exit scene, and change pose.
+ Create background scale adapted image overlays.
In development
- Hotspot Overlays helps you create areas of a background which the player can click on to trigger an event (short term)
- Integration with BGS' Player Session system for loading/saving, when that is done (short term)
- Integration with BGS' Localization system, when that is done (short term)
Supported Build Targets
Windows, OSX, and Linux are the only platforms officially supported. Other may work but please inquire on the forum first and note that I can not necessarily provide help if something does not work well on that platform.
Price $0.00
Base Human Character by RDR
Price $10.00
Modern Loot Chests by PolysquidVR
Solid loot chest pack, with various skins. Perfect for any type of game, for any type of loot.
Pack consists of one chest mesh, that has 3 different skins, with PBR textures. Right scale, correct pivots and can be animated in unity.
Be sure to check out our other loot chest packs. Also, the master Loot pack!
Price $6.99
UI Icon Set For Games and Professional apps by Nagaraj Joshi
Price $2.00
Sky Flight Full Game Template by Puppeteer
FORUM
Sky Flight Game is a full Unity template that gives you a quick and easy way to create an endless runner type of game where you must pass through the rings while avoiding obstacles. Move with the mouse or keyboard (gamepad and touch/tilt controls also supported on mobile) and pass through the rings while avoiding obstacles!
Coded in C#
Features:
- Game ready for release straight out of the box, just build and play!
- Works on all platforms, PC, Mac, iOS, Android, etc
- Supports multiple resolutions and aspect ratios, automatically.
- Supports Mouse, Keyboard, Gamepad, and Touch controls.
- Easily customizable with lots of options to control game difficulty.
- Includes UnityAds support with integration guide.
The font used is Mattilda by Barri Lubis
The sounds are courtesy of the free sound project.
Music is Outro by boringXtreme ( Public Domain )
Please rate my file, I’d appreciate it
Price $14.90
Spaceship Collection by Vattalus Assets
Mobile Friendly
Included:
- Substance Materials to customize paint color, emission color and weathering level.
- PBR textures (Albedo, Metallic, Metallic+Smoothness(A), Roughness. Illumination and AO)
- 4 Example texture sets: Pristine and Weathered, in blue and red colors.
- 6 engine assets of different styles and sizes
- 6 turret assets of different styles and sizes
I recommend Unity 5.3 or higher, as it introduced the new Standard Shader that is much closer to other 3rd party rendering software (Like Substance Painter and Marmoset Toolbag). This package will work with older versions of Unity as well, though the metallic/smoothness textures might need some modifications.
For more, follow me on Facebook
If you have any questions or suggestions please email me
Price $79.00
Bed 02 VR AR Game Ready by Edit Point
Features
Textures are 2048*2048 in Size
Parts are correctly named, grouped with a Textures Name,So It Can be easy to find with Mesh Name
Low Poly Modeling,With Proper UV Unwrapped No Overlapping
Preview Are Realtime Rendering From Unity
Default Textures(Diffuse Map) can Use For Light Map Bakeing As per Your Enviornmnet
Every model has been checked with the appropriate software
Price $13.00
Blackjack by Polygon Planet
Is Blackjack For Me?
Do you want to build a Blackjack with customization, AI, betting, and great UI all without having to open a single script? If so Blackjack is the package for you.
Features:
★Easy to Customize ✔
★Computer Player ✔
★Ability to bet ✔
★Saving and Loading ✔
★Mobile Ready ✔
Demos:
Android Demo
Windows Demo
Still not sure? Have any questions? Get in touch with us.
Other:
Website
Feel free to give us feedback or request features as we will use it to shape the development of future updates.
Price $10.00
Motorcross Helmet by studio lab
*Model: Motorcross Helmet
*Media Type: 3D Model
*Geometry: Quads/Tris
*Polygon Count: 5416
*Vertice Count: 5227
*Textures: Yes
*Materials: Yes
*UV Mapped: Yes *
Unwrapped UV''s: Yes Non Overlapping
*all pbr textures included in tga format, spec, gloss, diffuse and normal
Price $19.00
Clear-Coat Car Paint kit by Almgp
Extra quality clear-coat shader! Ready to VR! Extra quality - extra fast. Two-layered normals, hue-distance shift, exponential specular dots, presets and instruction
------------------------
--------FEATURES----------
TRUE CLEAR COAT SHADER
FOR VR + PC & CONSOLE
Scene include
post-process include
AAA- quality
> ---------------------
Enjoy!
Price $40.00
VR User Interfaces by Mass Games
Quickly create VR pointer menus similar to the SteamVR dashboard or touch menus similar to interacting with a touch screen.
Supports buttons, toggles and sliders, sliders can be 1, 2 and 3 dimensional, a basic keyboard and all receiver elements can use Animation states when activating.
Uses Unity Events and or SendMessage methods to invoke scripts when buttons have been pressed.
Supports HTC Vive and Oculus Rift controllers through SteamVR. This asset requires SteamVR or Oculus OVR asset to be imported.
Price $10.00
Magnetic Particles by 2Ginge
Magnetic Particles allows you to attract, repel and modify the Shuriken system particles, creating thousands of previously unseen particle system behaviors.
Website | Documentation | Support | Web Demo
Potential Use Cases
• Asteroid gravity simulation
• Musical visualiser
• Debris stopped by bubble shield
• Rain moving around obstacles
• Comet trail/ spark effects
Attract and Repel Particles
Attach the magnetic particles script to a particle system and add up to 64 magnets per particle system to modify the behavior of generated particles.
Apply modifiers to particle systems
• Positional and directional operations
• Bounded positional and directional operations
• Positional and directional noise
Fine tune each magnets influence
• Scale the magnetic pull/ push intensity
• Scale the magnets effective range between absolute push/ pull, or push/ pull with magnetic fall off
Price $15.00
Silverpaw by NightSoundGames
Package contains a fully rigged character with 6 animations and a simple third person controller ready to use in your Unity projects!
Texture size:
1024x1024 pixel
Vertex count: 706
Animations:
• Idle
• Walk
• Run
• Jump start
• Jump loop
• Jump end
Includes a simple third person controller and a demo scene.
If you have any questions or requests please write us at:
nightsoundgames@gmail.com
Twitter
Price $7.00