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The newest packages in the Unity Asset Store.
Updated: 45 min 57 sec ago

#027 Game Car by Phasequad

2019, July 11 - 15:45
New car for your games. Perfectly suited for racing games and simulators.

2 types of models: High poly exterior with low poly interior.
High poly interior with correct shadows.

Game ready (for mobile and PC):
For exterior: ≈17000 tris.
Texture size: 1024*1024 Diffuse Map, Normal Map, Ambient Occlusion Map
For interior: ≈20000 tris.
Texture size: 1024*1024 Diffuse Map, Normal Map, Ambient Occlusion Map
Separated steering wheels and workable guages.
Glowed buttons and interior details.
Interiors have a separated materials, you can change all colors in interiors.
For exterior UVW maps and Ambient Occlusion created in Substance.
Glass is separated.

All needed materials, prefabs and textures included.

Mesh format - FBX, 3DMax.
Created for special order by blueprints.

Thank you. Soon the new car models.

Price $15.00

uSignal - Event Manager by Bilgin Sahin

2019, July 11 - 15:35
uSignal is a Event Manger on steroids which features functions to register, listen to and trigger events.
It is designed for easy understanding and handling.
Create Games and more without passing references for everything and start writing maintainable code!
Decouple your Components and let them work without dependencies!


Never lose the overview of your events anymore:
Set up your uSignals arranged in categorys with a WYSIWYG Style using the uSignal Database and select your uSignal from the Listener Component in your scene.
Also view all of your uListener in a scene so as not to lose track.


Easy to test and debug :
Raise any uSignal with and without parameters anytime in playmode and see if your logic is working.

For example:
You want to test your Player Health UI is working?
Never run with your player to an enemy to test only the player health ui.
Raise the signal in playmode comfortable and simulate the enemy hit!


Features:
• Easy to manage
• Setup uSignals with Database Editor
• Comments of uSignals and uListener
• List all Listeners in Scene Editor
• Delay your Events
• Pass Parameters like bool, string, int and more
• Debug any uSignal in Playmode
• Light and Dark Theme
• Full Documentation
• All source code in C#
• and more..


Homepage

Tutorials

Documentation
Price $9.99

Polo the Polar Bear - Quirky Series by Polydactyl

2019, July 11 - 15:27

> Preview the model in 3D/AR/VR <

Features
- 8x1 texture.
- 9 animations.


Available Animations
1. Idle
2. Walk
3. Run
4. Bounce
5. Swim
6. Roll
7. Spin
8. Munch
9. Clicked


> Preview the model in 3D/AR/VR <


Enquiries?
Leave us an email at omabuarts@gmail.com


Follow us
Discord Server
Polydactyl on Facebook
Sketchfab


Price $4.99

Dungeon Tileset bencinStudios by bencinStudios

2019, July 11 - 15:22
- Dungeon Tiles are 256X256 px
- Tile Atlas is 10 tiles by 8 tiles, 2,560px X 2,048px - 23 platform and wall Tiles
- 4 Door Tiles
- 4 background wall Tiles
- 4 skeleton tiles
- 1 barred window tile
- 2 Spike tiles
- 26 prop tiles including blood, chains, shackles etc. - Ready to go in Unity's Tilemap Editor
- Demo Scene ready to go

Hand painted in Adobe Photoshop, this dark Dungeon tileset will take your players into the deepest, darkest pits where unspeakable things happen. Iron maidens, shackles, bats, and the bones of those far more unfortunate that your player litter the your scene. Will your players make it out alive?
Price $9.99

Auto Installer by Karasik Studio

2019, July 11 - 14:54
This small plugin allows you to automatically install applications on the device via WIFI right after the build.
Now there is no need to connect the device via USB every time!

All you need to do is:
1. Connect the device to the computer.
2. Click "Register connected device".
2.5. Disconnect the device from the computer (optional).
3. Click the Build button.

After a successful build, the application will automatically be installed on your device! Just like that.

Additional features:
- Multiple device support
- Remote application launch
- Installation of the last successful build

Documentation

If you have any suggestions or comments, please write here or contact me by email (zimennik@gmail.com)
Price $4.99

SuperScenePack2 by strongmanbig

2019, July 11 - 13:59
This is my second scene package.Inside is a variety of plain scenes. There are a total of 12 scenes inside, each with rich vegetation and lights.All objects have a corresponding prefab under the prefab directory.

Package includes :
- 12 different prefabs of wall
- 30 different common small objects of environment,mainly stones, shrubs, etc.
- 10 different prefabs of trees
- 10 different prefabs of Stones
- 6 different prefabs of grass
- 24 different prefabs of other objects
- several particles
- 12 demo scene
Vertex counts of models:
Stones:100-300
grass:30-100
tree:300-900
wall:800-1200
terrain:3700-4900
shrubs:700-800
others:400-3000
Texture Resolutions:
Most of the textures are 512*512, some of the textures are 256*256 and 128*128
Price $4.99

JazzCreate Font Bundle by Jazz Create Games

2019, July 11 - 13:48
All JazzCreate Fonts in one package

Description

JazzCreate Font Bundle is a collection of six individual font assets in one asset, at a much lower cost than buying each font separately. It comes with a unique demo scene to showcase all the fonts .ttf and FBX files, menu is like a book of pages, which has buttons to change page, skip to end or start, and also buttons to access FBX scenes.


Contents

21 True Type Fonts -
JazzCreateBlocky - 193 char
JazzCreateBlockyLite - 105 char
JazzCreateBubble - 174 char
JazzCreateBubble3Dstyle - 100 char
JazzCreateCoolFont - 105 char
JazzCreateCoolFontExt - 193 char
JazzCreateFineArt - 148 char
JazzCreateFineArt3Dstyle - 110 char
JazzCreateFineArtExt - 193 char
JazzCreateFineArtLite - 105 char
JazzCreateFineArtOutlined - 110 char
JazzCreateOriental - 148 char
JazzCreateOriental3Dstyle - 110 char
JazzCreateOrientalExt - 193 char
JazzCreateOrientallite - 105 char
JazzCreateOrientalOutlined - 110 char
JazzCreatePixelArtExt - 193 char
JazzCreatePixelArtlite - 105 char
JazzCreatePixelFont - 148 char
JazzCreatePixelFont3Dstyle - 110 char
JazzCreatePixelFontOutlined - 110 char

6 FBX sets one for each font family -
Capital Letters
Small Case letters
Numbers
10 Symbols.

Documentation -
Version History
Alt Key Documents(with FBX tips)

DemoScenes -
Menu scene(display .ttf's in a book style)
Six scenes(display FBX for each font)
2 SFX -
page turn sfx(sound of paper turning over)
pop sfx(used for menu button press sound)
UI/Images -
4 spite swap button images
3 page images(for book page turn effect)
1 spite sheet(frame & background image)
Scripts -
2 scripts one to control demo menu(buttons,page change effect, load scene. other script to return to menu).

Important
Demo requires complete import of package & make sure 7 scenes are in the build settings, in correct order as named with prefix at end(_0 to _6)attached.
It it best to use an empty project, when import entire package, and only import .ttf and/or fbx, of the font you will be use in a project.

Created By
JazzCreateGames©2018-2019

Contact Support

Forum

Price $14.99

Free Cannon Pack by Storm Bringer Studios

2019, July 11 - 13:27

++ All assets are AAA category and ready to be used for VR,PC and Consoles ++

This is a Free Cannon pack that includes:

+ 2 x tipes of missle with 320 triangles and 180 vertexes and 940 triangles and 532 vertexes.
+ 1 x Cannon with 6.9k triangles and 4k vertexes.
+ 1 x Linstock with 56k triangles and 34k vertexes.

All models are PBR Based with 2K each textures(Albedo,Normal,Metallic and Ambient Occlusion).

Follow us for updates and news
FACEBOOK

Price $0.00

Firewood (pile of wood) by Losfulanitos Villalobos

2019, July 11 - 13:07
This package contains a stack of pieces of wood, a single object texture and mesh, includes textures in high definition, and also includes its own normalmap on high resolution too.
This object has been optimized to 41,200 polygons
111K Verts and Tris 166k. (ready for VR + AR).

More great assets: click here
for support: contact us


Price $5.99

Hot Tub Jacuzzi Bubbles by Rivermill Studios

2019, July 11 - 13:00
A realistic hot tub jacuzzi water bubbles effect.

The effect is comprised of multiple elements including water surface, water bubbles, water small splashes and water mist.

The combined effects are available in multiple shapes (square, oval, circle) to be scaled and placed directly into your hot tub. In addition, the effect prefabs can be added on an individual basis.

Please note that the demonstration hot tub model is not included.
Price $10.00

Low Poly City - Colority by UniquePlayer

2019, July 11 - 12:56

Build your own low poly city. Create endless runners, top-down parking games and free roam adventures with modular pieces. Pack includes more than 90 objects such as cars, roads, grounds, buildings, props and trees.

All models are vertex colored for maximum performance

Tris count varies from 5 to 2000. Ideal for mobile and VR games.

Two demo scenes are included in the package for quick start in prototyping your game.

Separate wheels for cars.

If you have any question feel free to ask.
Price $19.90

Horror & Halloween Music Pack - Volume 1 by Ethan Lewis Maltby

2019, July 11 - 11:50
A pack of 9 themes, loops and stems of Horror & Halloween-themed audio delights!

Perfect for anything with a Horror/Halloween feel, a mixture of dark and serious themes and lighter more Burton-esque Halloween playfulness. With harpsichord and pipe organ prevalent through many tracks, this pack is perfect for anything with a Gothic Horror vibe but in places, fun enough for a lighter Halloween feel. Each theme comes with loopable stems for in-game adaptive experimentation...

The HorrorWeen Music Pack - Volume 1 by Ethan Lewis Maltby is an epic pack of exciting, orchestral tracks written for any project involving Horror/Halloween and pumpkins. Includes full themes perfect for menus and loopable stems for in-game action.

HORRORWEEN MUSIC PACK - Overview

- NINE main full tracks of spooky, horrific, playful, gothic, pipe organ, harpsichord, choir themes: LISTEN HERE
- 10 sets of stems based off each theme which can be used for creating an adaptive score either in Unity or by teaming up Unity with software such as FMod. Hear an example of how these stems are broken down HERE
and amn official Unity/Fmod tutorial by the Fmod chaps HERE
- All themes are FULLY LOOPABLE for total flexibility
- 20 Minutes of Fully Mastered themes ready for import
- THREE stems per loop to build each track plus an ENDING sting
- Professional Quality wav files, 16bit/44.1khz
- Composed and Produced by a musician with two decades of professional experience in Film, TV, Sporting Events and Theatre.

~

For any enquries, please contact elm@ethanlewismaltby.com and for more information about the composer please visit the official website
Price $22.50

Light House Helsingborg by Pukamakara

2019, July 11 - 10:59
Realistic 3d model of Doobskiy Light House

Low poly
Real world scale
Units used: meters

- The model has trialngular and quadrangular polygons only (26% tris and 74% quads)
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- The model has 2 objects(Draw Calls)
- The model has dimensions 14 x 20 x 27 m (46 x 66 x 89 ft)
- The model contains
4 831 polys
8 378 tris
4 951 verts

- All parts placed in one layer
- All parts are fully UV unwraped. No multi-materials or color fills.
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not influence on Ambient occlusion map (no black spots)

- PBR textures are available for Specular and Metalness workflows

Textures (*.TGA):
=========================
Main 4096x4096:

Originally created with 3ds Max 2015. No 3rd party plugins required.

Software used:
- 3ds Max 2015 for modeling
- UV Layout for unwrapping
- Photoshop and Substance Painter for texturing
NOT included with the file:
=========================
- Light rig/HDRI
- Photoshop and Substance Painter source files

Tags:
lowpoly pbr game ready beacon lighthouse light house lighthouse navigation sweden denmark oresund helsingborg marine ship ocean sea
Price $25.00

Digger PRO by Amandine Entertainment

2019, July 11 - 10:53
Digger PRO is a simple yet powerful tool to create natural caves and overhangs in your Unity terrains directly from the Unity editor or from your game.
Digger PRO has all Digger features + real-time / in-game editing support.

Doc | Discord

Digger PRO will make you feel like you have a voxel terrain in your hands, without the downsides. It actually keeps the new, fast and reliable Unity's terrain system and creates seamless cave/overhangs meshes just where you need. Internally, Digger uses voxels and Marching Cubes to create meshes, but instead of replacing the entire terrain with a voxel terrain, it creates a mix of them and gives you the best of both worlds.

With this tool, you will be able to:
- NEW: dig in real-time, at runtime.
- Dig in your Unity terrain just like if it was a smooth voxel terrain.
- Create overhangs (the opposite of digging).
- Apply different textures on the overhangs, in the caves, etc.

However, you won't be able to:
- Generate caves procedurally.
If you need this feature, you should get a full voxel-based terrain solution, like Ultimate Terrains.

About Unity 2019.3
Unity 2019.3 will come with a new feature allowing to cleanly cut holes in the terrain surface. However, it will not create cave meshes for you. This is why Digger will be a perfect companion of this new feature.

Thanks to this new way to cut holes in the terrain surface, Digger will have better performance, will be more robust, should work out of the box with NavMesh and will work with Physics.Raycast (no need to use DiggerPhysics anymore). This will probably be the recommended version for real-time editing.

(note that Digger for Unity 2019.3 is still under development)


This package includes:
- All Digger features.
- Realtime editing support.
- One-click setup for both edit-time and runtime editing.


Full feature list:
- Easy to setup
- Dig/add mater on terrain
- Dig in real-time, at runtime.
- Paint texture on cave meshes
- Reset back to terrain (locally)
- Set higher resolution for Digger generated meshes
- 'Sync & Refresh' button to recompute everything (useful if terrain textures or terrain heights changed)
- 'Clear' button to remove all modifications made with the tool
- Undo/redo
- Automatic collision solver
- Create LOD groups (for caves/overhangs meshes) automatically
- Remove grass and details automatically
- Persists modifications on the fly
- Multi-terrains support
- Standard and LWRP support
- Add triplanar mapping to built-in terrain shader
- Includes a triplanar mapping shader for meshes that is equivalent to the terrain shader
- Supports CTS, but without the possibility to change textures of meshes. Texture can only be the same as terrain texture above. This should become possible in a future version of CTS.
- Compatible with Gaia

Limitation:
- Doesn't work properly with terrain lightmapping
- Prior to Unity 2019.3, Digger has to create bigger meshes to handle collision. Most of the time, you should not care about this, but if you cover your entire terrain with caves and overhangs, there will be an impact on performance. If this is what you want to do, you should get a full voxel-based terrain solution, like Ultimate Terrains.

Roadmap:
- Unity 2019.3 support + full NavMesh support
- HDRP support


Digger requires Unity 2018.3 (or a more recent version) as it's built on the new terrain system. It also requires Burst, Collections and Mathematics packages.

Price $64.00

Aircrafts by Beavy Store

2019, July 11 - 10:33

This package contains 3d models of Aircraft models in .fbx file format with textures and normal maps. There are 4 different aircraft design with their special weapons. Suitable for any shooter game including fly and fire dynamics.


Fly & Fire effects are included

Aircraft #1 - Fire Wing
556 Polygons
1112 Tris
578 Points

Aircraft #2 - Bullet Arc
794 Polygons
1588 Tris
825 Points

Aircraft #3 - Rocket Whale
1066 Polygons
2132 Tris
1088 Points

Aircraft #4 - Red Fire
1101 Polygons
2202 Tris
1149 Points

Hi I'm Beavy :)

Beavy is the beaver who is our cute character to tell our story to the world. New adventures are on the way and Beavy has started to help us by selling our game assets for talented game developers. Please follow us on our instagram account to catch up for our new adventures.


View Read Me ----> Read Me File

FOLLOW US @beavystore
YouTube ----> SUBSCRIBE

We hope your project will be the next big thing.
Best wishes.
Price $19.99

Morgue MegaPack by Game-Ready Studios

2019, July 11 - 10:20
Biggest Morgue Collections now available on Asset Store

HI-RES Screens

Contains:
•Doors
•Electric System
•Large Surgical Tools Collection
•Ceiling System
•Mortuary Tables
•Carts
•Rack System
•Sink System
•Morgue Equipment
•Original Bodybags Collection

Texture Resolutions:
•4096x4096
•2048x2048
•1024x1024

Number of Textures: 387
Number of Meshes: 345
Number of Prefabs: 399

As a bonus we added in this collection:
Anatomical Human Skeleton
Human Internal Organs
Human Teeth



>>>New Big Update Coming Soon!<<<
Price $129.99

StageNeon by sdqq1234

2019, July 11 - 09:58
shader can work on mobile platform
-----------------------------------------------------------
This effect is made by amplify shader editor1.6.8
if you have amplify shader editor1.6.8,you can edit this shader by it

If the effect not work,please mail
zhangsdqq1234@foxmail.com
Price $7.00

Arctic Station by Jarst

2019, July 11 - 09:56

The structure of the Arctic station kativ includes

Modules

Bridge module, main hall module, residential module stand-alone base, module with side exit, closing module, transition module, tent, module with a landing pad, cruciform module, radio receiving module, module with a glass roof, a module with a retractable roof.

Cars

Snowmobile, helicopter, cargo helicopter, single lightweight all-terrain vehicle, double lightweight all-terrain vehicle, cargo lightweight all-terrain vehicle, heavy all-terrain vehicle with residential module, heavy all-terrain vehicle with cargo module, light trailer, heavy trailer with residential capsule, empty heavy trailer, six-wheel empty all-terrain vehicle, six-wheel all-terrain vehicle with a living capsule, six-wheel empty all-terrain vehicle, eight-wheeled all-terrain vehicle. (all but the trailer is available in three colors)

Scenery

Oil barrel, three different boxes, solar panel, shipping container, antenna, wind station, searchlight, antenna transmitter, gas canister, first-aid kit, garage, balloon with fresh air, generator, cylinder box, water box

total polygons in the project 317376. Also, the textures used are monochrome (not complex)


Price $4.99

Snow Essential Editor Tools by Snowscape Limited

2019, July 11 - 09:56
There’s some in house tools we can’t live without, and we’ve decided to release these for a nominal price on the Unity Asset Store. You could probably write your own in a day or two, but why bother? What’s more you’ll get updates and bug fixes as we make improvements!
Snow Essentials contains 3 Editor Windows:

Breadcrumbs

Breadcrumbs keeps track of assets you open, so you can easily go back to recently opened files without having to remember their location. Keep this window open to spend less time remembering asset locations, and more time on your project!

Component View

The Unity hierarchy will show your game objects, but the Component View will sort your scene by components! Click on the name of an object to open it up in the Inspector!

Snow Transform Editor

Unity will show you the local transform of your game object, but the Snow Transform Editor allows you toggle between local, global and matrix views. (note that some fields, namely global scale and matrices are not editable as changes cannot always be converted back to Unity values).

Price $4.99

City Voxel Pack by PoèMe

2019, July 11 - 09:55
A free package with a lot of different voxel buildings and roads for your cities.
You can use it for making games or for prototyping.

Right now the pack contain 14 different buildings with two variations each (you can create others by yourself) and 29 roads, 2 and 4 ways !
There are also 9 types of pavements and 15 different doors and windows.

If you want to see how a city made with this pack looks like I made a demo scene for you. It shows all the models in context. Of course if you want to see all the models separetly there is also a grid.

I will do updates for adding more stuff like other doors and windows, other buildings, some props... later on. If you have any suggestion you can tell me in the reviews.



Buildings :
-15 models
-verts between 300 and 1300
-tris between 200 and 900
-1 version without any props by models
-2 version with props by models
-1 color pallette 256x1 2kb
-4 different materials

Props :
-6 doors
-9 windows
-verts between 40 and 400
-tris between 20 and 300
-3 style of doors and windows
-1 color pallette 256x1 2kb
-1 material for doors
-1 material for windows

Pavements :
-9 models
-verts between 20 and 60
-tris between 10 and 40
-4 pavements of different sizes
-5 corner of different sizes and shapes
-1 color pallette 256x1 2kb
-1 material

Roads :
-12 medium roads
-17 tall roads
-verts between 60 and 3200
-tris between 30 and 2900
-each road file contains a straight line, one or more turns, several intersections and small bits of road to fill holes.
-2 color pallettes 256x1 2kb
-2 materials

Price $6.50

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