Gap Ball 3D by DEMENCI
Ready for publish on Android and iOS
Gap Ball 3D is one finger control game.Player need to protect ball from different objects and reach the finish line.
If you will have any questions, don’t hesitate to contact us. We will happy to help you and answer on all of your questions about this project
Features
- Addictive one-touch gameplay.
- Easy to Reskin
- Ready to publish.
- 60 levels.
- Optimized for mobile.
- Unity Ads and Admob
- Rewarded video ads
- Great support.
If you have any question please contact us Email: g.demencicom@gmail.com
Price $24.99
Rain Ripple by Jim
**Video Preview**
**WebGL Demo**
**Mac Demo**
**Windows Demo**
INSIDE:
- RainRipple Shader
- RainDrop Particle System
- One Demo Scene - Any thing you see in the demo is included in asset
Please do not hesitate to email me if you have any questions about this asset.
Price $7.80
CLine Action Editor by SuperCLine
CLine Action Eidtor is a powerful visual animation skill editor that generates JSON format data by editing characters, weapons, skills, AI, and BUFF attributes. At the same time, ActionEngine extracts various skill release processes such as animation, particle effects, sound effects, camera shake, attack definition, BUFF, hit effect, and interruption into highly extended and common skill fixed pipelines. And various types of games are developed using the data generated by the editor and custom algorithms.
Programmer: Customizable events and algorithms, just add the EditorProperty keyword to the custom data. The editor will automatically get new functions through the reflection mechanism, which is convenient for editing and generating driver data for the game. Fixed pipelines and reflection mechanisms make it easy to implement various types of game interfaces for designers, such as ACT,FPS,TPS etc.
Designer: You can complete the action skill effect without writing code. More importantly, you can visually edit and watch the skill release effect at any time. More powerful, you can edit animation, particle effects and other skills effects with frame-by-frame.
Editor highlights:
● Free function customization, customize anything according to your favorite and functional needs.
● A powerful reflection mechanism that instantly maps your customizations to the editor.
● Real-time visualization, watch skills at any time.
● Engine provides efficient performance optimization.
● Includes full editor and engine C# source code.
● User friendly, no installation required.
more details on website: https://www.supercline.com/
Price $99.00
Localized Display Name by ContinueButton
There is also a free version.
Test it with the free version first!
https://assetstore.unity.com/packages/slug/154246
* Tested on Unity 2019 and Xcode 10.
* To use it in Unity 2018 or lower, set the "Api Compatibility Level" to ,NET 4.x in Project Settings.
* If you are building Android on max os you will need to install the "jar" command-line tool.
https://www.java.com/en/download/mac_download.jsp
Price $19.99
Free - Localized Display Name by ContinueButton
This plugin is free, so only the default language(English) and Ukrainian are supported.
See the link below for the full version.
https://assetstore.unity.com/packages/slug/141833
* Tested on Unity 2019 and Xcode 10.
* To use it in Unity 2018 or lower, set the "Api Compatibility Level" to ,NET 4.x in Project Settings.
* If you are building Android on max os you will need to install the "jar" command-line tool.
https://www.java.com/en/download/mac_download.jsp
Price $0.00
Dissonance For TNet3 by Placeholder Software
Dissonance makes it easy to add real-time voice communication to a multiplayer game using any network system. This package integrates Dissonance with TNet3, for other network systems see here.
With this package installed no scripting is required to setup voice chat in your TNet3 based game - simply drop a few components into your scene for instant high quality voice chat. To get started check out the TNet3 Quick Start Tutorial.
Using this package requires that you have already purchased and installed Dissonance Voice Chat and TNet3.
Price $0.00
Cartoon Items Pack Vol.1 by Baria CG
84 Models included in this package!
- Flower
- Capsule
- Aid Box
- Pizza
- Ham
- Cheese
- Chicken Leg
- Bone
- Candy
- Milk
- Steak
- Watermelon
- Wrench
- Map
- Potion
- Shield
- Treasure Chest
- Gift Box
- Magnet
- Sword
- Sack
- Bomb
- Dynamite
- Traffic Cone
- Laser Gun
- Dice
- 3 Diamonds
- Trophy
- Lock
- Key
- Gold Bar
- Gold Coin
- Crown
- Arrow Symbol
- Thunder Symbol
- Plus Symbol
- True Symbol
- False Symbol
- Heart
- Star
- House
- Magnifying Glass
- Pencil
- Paper Box
- Angel Wing
- Cartoon Alphabet A-Z, 0-9
Price $29.00
Abstract backgrounds by swG2
Size: 2048x2048.
More??? Visit: Composer UI
If you like this pack - feel free to rate it. :)
SWG2 - Visual Solutions
Price $0.00
#NVJOB FPS Counter and Graph - simple and fast by #NVJOB
The graph is drawn after a given time (graphUpdate variable), and not once per frame.
Coroutine responsible for drawing the graph is run once in void Awake ().
Graph lines are stored in a static pool and are subsequently taken from there and returned there.
You can use FPS counter as a class by calling it from anywhere else.
Price $0.00
HiTech SciFi Energy Cell by AntiDed GameDev
TVerts 55/916 Pols
Quality Superior!
HiTech SciFi Mega Pack
15 Colors
Standart Specular
Albedo 512*512
Specular 512*512
Occlusion 512*512
Emission 512*512
Normal 512*512
Price $0.00
Medieval armor icons by Anastasiia
Price $10.00
DT MeshWorks (Mesh combine/Auto LODs) by DarkTreeDevelopment
Tired of expensive and complicated optimizers? Me too. I'm glad to present you DT MeshWorks - simple, fast and effective mesh optimizer.
What it can do?
- Combine meshes with single/multiply materials in a few clicks
- It's user friendly. I hate complicated interfaces with bunch of unnecessary steps and windows. One window and two buttons it's all you need to optimize your meshes!
- Light-mapping supported by default.
- Create LODs automatically. Set LOD levels quality manualy.
- Generated data caching to prevent mesh losses.
- Absolutely safe for your source assets.
- Reduce batches and drawcalls by combining meshes and creating LODs.
I made this tool with more than 2 year experience in game development. I wanted to have tool like this all this time and finally created it by myself.
Price $12.00
