Cartoon UI [mobile interface] by PHANTOM assets
UI in different styles and colors
Main Menu
Settings
Difficulty Menu
3 Level Menu
3 Stars
Achievements
Shop
inGame UI + Pause Menu
24 buttons (x2 styles)
36 icons (monochrome)
10 icons (color)
14 panels
18 backgrounds
14 toggles
21 ui element prefabs
11 canvas prefabs (portrait + landscape)
Target resolution: QHD (2560 x 1440)
round button
square button
action button
slice button
energy/life slider bar
dropdown mini menu
clamped scroll menu
scroll group menu
Price $6.99
Jungle Stone Wall PBR by Creative with Jaakko
BaseColor, Roughness, Normal, Height and Ambient Occlusion files are included.
This material is realistic and ready to be used in any projects. Demonstration scene is included and a plane prefab with the material applied for demonstration.
Price $4.99
Fantasy Warrior Weapons Spear Set Pack by Coffee duck
Set of 29hand drawn icons
This set includes: .
-29 unique icons in total;
-3 Styles (1.Normal 2.No line 3.Black Background)
- Each icon is 512x512 pixels size (PNG);
- Each icon is 256x256 pixels size (PNG);
- Each icon is 128x128 pixels size (PNG);
- All Icons have transparent background.
- original PSD included
- Add Black Background
Fantasy Wizard Weapons Set Pack
Fantasy Warrior Weapons Sword Set Pack
Fantasy Wizard Weapons Orb Set Pack
Fantasy Thief Weapons Set Pack
Fantasy Archer Weapons Bow Set Pack
Fantasy Warrior Weapons Shield Set Pack
Fantasy Helmet Equipment Set Pack
See the screenshot.
**********
Click Coffee duck!
have any questions or concerns, leave a comment below or contact me e-mail.
Please rate and comment on the work. Please let me know if you have any suggestions or modifications. Please let me know if you have any recommendations on other future packs or feedback. Please send me an email or leave your comments below
Thank you.
Price $21.00
Snapshot Shader Collection by Daniel Ilett
Features
- Easy to use: drop a single script on your camera and switch between filters with the click of a button
- 12 filter effects, including Neon, Blur, SNES, Painting, Silhouette and more!
Shaders Included
- Base
- Bloom
- CRTScreen
- EdgeBlur
- GaussianBlur
- Greyscale
- Neon
- Painting
- PixelGB
- PixelNES
- PixelSNES
- Sepia
- Silhouette
Price $0.00
The Grand Caverns - Dripstone by MALACHISTO
The Grand Caverns - Dripstone
Dungeon / Cave Environment Pack
Made for Unity 2018.4 +
HDRP Textures
What's in it, detailed:
> 93 Dripstone Assets!
(93 prefabs, Between 3-7 Lod Stages + Colliders, most meshes here use Unity's Sphere and Capsule Colliders, but some needed mesh Colliders = 425 individual Models!)
-> 52 Rooms and Corridors!
Vertex painted, meaning: All Rooms & Corridors share the same 4 layered texture file! (49 prefabs, Bewteen 3-4 Lod Stages + Mesh Colliders = 275 individual Models!)
-> 28 Parts like bridges, ramps, pillars and such!
Vertex painted, meaning: All these share the same 4 layered texture file as the Rooms & Corridors! (28 prefabs, Bewteen 4-7 Lod Stages + Mesh Colliders = 197 individual Models!)
-> 5 Cave Lamp Props you can use to ress up your scene!
(5 prefabs, Between 3-4 Lod Stages, Colliders are using Unity's Sphere/Capsule and Box Colliders = 28 individual Models!)
-> 11 Tiling HDRP Textures + 2 layered texture mixes for the Cave Rooms (2048px)
-> 38 HDRP Textures for the 93 Dripstone Assets (2048px)
-> 15 Sounds & Ambiences
I included a number of atmospheric sounds like dripping effects, water trickles, streams and waterfall recordings. Mood setting Soundscapes (As can be heard in the flythrough video in the big cave chambers) and one Musik Track.
There are 10 looping sound effects, 4 ambient Soundscapes and one Music Track!
-> 7 Textures for water particles
(7 textures (Albedo + Normal), & a few basic animated particles, dripping, dripping on water & a small waterfall)
-> Bonus: 3 weird glowing Mushroom-Things!
(3 prefabs, Between 3 Lod Stages = 12 individual Models!)
-> A really big and cool looking Demo Scene for you to explore
(Drop the FPS Collider Camera from the Standard Assets into the scene to walk arround and explore)
Thats all in all:
181 shiny and new 3D Assets!
937 individual Meshes! (Whew!)
Dripstone Assets use the build in HDRP Lit Shader with Subsurface Scattering
Rooms & Corridors + Parts all use a shared layered HDRP Material for vertex painted Cave Rooms & Parts.
Meshes can be fairly hipoly (~1000-4000 polys for Dripstones),(2000-10.000 for Rooms), which means: Not optimized or intended for mobile games.
IMPORTANT HINTS:
You may need to assign the "SSSSettings Dripstone Cavern" Template I included to your HDRP render asset:
-> Assets, Settings -> HDRenderPipelineAsset, here replace the "Diffusion Profile Settings"-File with mine.
If you decide to update from 2018.4 to a newer Unity Version, the materials will appear pink/black. All you need to do to fix this is assign the "Dripstone" SSSSettings template to all Dripstone Materials. Then wiggle the subsurface mask slider up and down, then set it to 1. You need to do this so the Shader registers that change from 0 to 1 again.
Price $89.99
Micro Troll Malak by BitGem
- 666 Tris
- 2048 Texture (easy to downsize as required)
Animations
idle
block
hit front
hit left
hit right
attack
panic
roar
walk
die
talk
laugh
searching
multi attack
spawn
Price $4.99
Little Sister by MeshSmith
Little Sister has 38 animations,low poly and very good performance on mobiles.
Triangles:
Little Sister 152 Tris
Motions
Idle_00_loop
Idle_01
Idle_02
Born
Skillattack_01_03
Uniqueskillattack_01
Skillattack_03_01
Skillattack_02_01
Skillattack_01_01
Skillattack_00_01
Uniqueskillattack_03
Skillattack_01_02_loop
Uniqueskillattack_02_loop
Hurtland_right
Hurtland_normal
Hurtfly_normal
Hurtfly_left
Hurtland_left
Hurtfly_right
Faint_loop
Dead
Showpose
Uniquepose
Win
Flyup
Areamove_2
Areamove_1
Dodgefront
Dodgespecial
Flyaway
Normalattack_01
Normalattack_04
Normalattack_05
Normalattack_02
Normalattack_03
Escape_loop
Run_loop
Runstop
Textures
Hero_Xisha_Body.png 1024x1024
Hero_Xisha_Face.png 512x512
Hero_Xisha_Food.png 256x256
Hero_Xisha_Hair.png 128x128
Thanks and do not forget to rate.
Please remember to rate our packages, we will bring more quality models soon.
We hope you will like our models.
Enjoy.
Video was made with Beautify plugin for bloom effect
Price $10.00
Handsome Boy by MeshSmith
Handsome Boy has 33 animations,low poly and very good performance on mobiles.
Triangles:
Handsome Boy 6597 Tris
Motions
Idle_02
Idle_01
Idle_00_loop
Skillattack_03_01_loop
Skillattack_03_02
Skillattack_01_01
Skillattack_00_01
Skillattack_02_01
Skillattack_03_01
Uniqueskillattack_01
Hurtland_right
Hurtland_normal
Hurtfly_normal
Hurtfly_left
Hurtland_left
Hurtfly_right
Faint_loop
Dead
Transto
Win
Uniquepose
Flyaway
Flyup
Normalattack_01
Areamove_1
Areamove_2
Dodgefront
Normalattack_04
Normalattack_05
Normalattack_02
Normalattack_03
Run_loop
Runstop
Textures
Hero_Ximen_Body.png 512x512
Hero_Ximen_Face_Show.png 512x512
Hero_Ximen_Hair.png 128x128
Thanks and do not forget to rate.
Please remember to rate our packages, we will bring more quality models soon.
We hope you will like our models.
Enjoy.
Video was made with Beautify plugin for bloom effect
Price $10.00
Student Girl by MeshSmith
Student Girl has 31 animations,low poly and very good performance on mobiles.
Triangles:
Student Girl 10510 Tris
Motions
Idle_00_loop
Idle_01
Idle_02
Skillattack_02_01
Skillattack_03_01
Skillattack_00_01
Skillattack_01_01
Hurtland_left
Hurtland_normal
Hurtland_right
Hurtfly_left
Hurtfly_normal
Hurtfly_right
Faint_loop
Dead
Win
Normalattack_05
Uniquepose
Uniqueskill_02
Uniqueskill_attack
Areamove_2
Areamove_1
Flyup
Dodgefront
Flyaway
Normalattack_01
Normalattack_04
Normalattack_03
Normalattack_02
Run_loop
Runstop
Textures
TRF_body.png 1024x1024
TRF_face.png 512x512
TRF_hair.png 512x512
Thanks and do not forget to rate.
Please remember to rate our packages, we will bring more quality models soon.
We hope you will like our models.
Enjoy.
Video was made with Beautify plugin for bloom effect
Price $10.00
First Person Grappling Hook / Hookshot by Groovy Games
-First Person Controller Script
-First Person Grapple Script
-Hook Model & Prefab
-Sample Scene
The variables can be easily edited in the inspector, and the hook model can be switched out with one of your own for simple customization. Hope you enjoy!
Price $15.00
Simple Kalman Filter by Yerchick
This is a very useful tool to filter different various numbers.
Can be very helpful to use for:
- VR. As far as not all devices provide precise data - this filter can avoid most of the problems.
- Smooth inaccuracy sensor values. Gyroscope, Accelerometer... They often can "show" pikes or unexpected values. This filter can help to hide those issues.
- More smooth joysticks movement
- Head movement
- Floating objects/menus. Can be used for objects, which follow something. Like menu, which slowly follows your head in VR.
Does not depend on Unity version.
Price $7.00
Scout Robot Shaped Cube by Fortgs
It can walk with legs, fly with engine, open/fold head and open/close rear accesary case.
Also, it has a USB device in its body.
------------contents------------
3D models
legs(2050 polygon per one leg)
body(2065 polygon)
head(964 polygon)
engine(2874 polygon)
lid(330 polygon)
Texture
1024*1024 textures * 5
128*128 texture*1
Animations
walk
open/fold legs
open/close engine
open/close lid
open/close head
Material
Demo scene
Price $4.99
GEMM: Generator Extensions for MapMagic by Zero Vector Studios
Documentation | Website | Forum thread (after the package is live) | MapMagic on the Asset Store
GEMM is a plugin for MapMagic, an extremely powerful library for node-based procedural terrain generation. GEMM adds various generators to MapMagic in order to expand its power, and to dramatically simplify various usage scenarios.
At present, GEMM contains the following generators: (read the docs though)
- Mux, Demux, Breaker: Allowing you to "multiplex" multiple data streams you wish to process through the same nodes;
- Slice: Partition masks with arbitrary precision;
- Stratify: Separating objects into different groups according to multiple masks;
- Once, Scatter Once, Several: When you need absolute control over the exact number of objects you want to spawn and/or where they have to be;
- Randomise Input/Output: Permitting the creation of "branching" graphs controlled by a random seed;
- Varying Objects/Trees: What's better than populating a forest or scattering objects using just one prefab? Doing it with a lot of prefabs.
- Scaling Voronoi: Like regular voronoi, except you decide how large the "patches" are;
- Label: To write notes on, for those cases where your graph is too large to keep solely in your head. It's useful, honest!
Naturally, even more generators will be added later in time. And since making generators is fun, if you have any interesting requests, you can contact me and we can talk about it. :)
Price $11.99
Rooftop Objects by Fortgs
This asset is a set of objects which are always placed on the buildings such as outdoor units and antennas.
*contents*
Antenna *2
Exhaust stack
Fense *2
Heliport
Hose *2
Laddar *4
Outdoor unit
Solar panel
Water strage tank *2
Textures
256*256 textues * 2
512*512 textures * 15
1024*1024 textures * 2
Price $4.99
Cigarette Smoke by Joshua Jennings
Realistic cigarette smoke particle system. Once parented to a transform, such as the end of the cigarette asset provided, for example, the smoke will behave in a realistic manner, trailing and dissipating upwards the same as real cigarette smoke, no matter the angle of the parent (during runtime).
Although concepted as cigarette smoke, a developer could use it for any number of other similar situations that require thin trails of smoke, such as incense burning, cigars or pipes, or other such lightly smouldering materials.
Compatible with all three render pipelines, the developer need only assign the appropriate materials from the materials folder in accordance with each pipeline profile. Poly count stats for cigarette model: 142 verts, 300 edges, 160 faces, and 280 tris. All textures are 512 x 512 resolution.
Price $9.50
L.V.E 2019 - Lava & Volcano Environment 2019 by NatureManufacture
Pack Support
- Unity 2018.3+
- Unity 2019+
- Unity 2019.1+ LW RP 5.7+;
- Unity 2019.1+ HD RP 5.7.+;
- HD RP also tested at 6.5 HD RP 2019.2
- New unity terrain support Unity 2018.3+;
- New RAM 2019
- For lower engine versions please use our old
L.V.E - Lava & Volcano Environment
L.V.E 2019– Lava and Volcano Environment 2019 is new rebuild and extended version of L.V.E. It is big pack of environment, systems, tools, textures, particles, post processing stacks and models which give you the ability to create volcanos, caves, interiors, rivers in high quality result and very cheap in render setup. Our spline and vertex paint tools which are included in this pack will support many very advanced systems/arts. Simulation tool give you ability to create lava river which is accurate to terrain shape via 3 mause clicks. You simply set first point and click simulate. Physics scripts give you ability to flow objects on lava surface and heat at realtime. You also could heat static objects which touch lava out of the box via our shader and script. Rocks and textures in this packs could also be used as asteroids, or normal environment. All assets, post processing, demos from video are included in the pack. Tutorial scene will help you to get full info about features. Pack co-work with our river water systems - R.A.M 2019. One spline and system to rule them all! Just play with it!
PACK FEATURES:
# 1 Spline tool:
- create very advanced connected lava river networks (lakes,rivers,);
- automatic flowmap with noises;
- customize your lava river / lake via vertex paint;
- customize / overwrite automatic river /lake flow map by painter and change it’s direction and speed;
- physics simulation for objects that flow on lava sruface;
- automatic heating for objects that flow or touch lava surface;
-simulate lava river tool, setup 1 point and L.V.E will analise space to create lava river;
- scale, move, rotate any lava river point;
- snap / unsap into the terrain or models in all or separated points;
- change spline shape per point or in all points to create best looking road or river;
- change triangle amount and distribut them in spline space to get cheaper and best looking spline;
- create fabulous lava river with: waterfalls, slow, fast, lake,;
- rotate, invert uv to make compatibility with every texture direction;
- profile system - save your lava setup and switch to other in 2 seconds;
- automatic river network refreshing system to avoid river connections problems;
- place your lava river or cliff border with few seconds and blend it with terrain via vertex color;
- debug your flow map / normal / vertex colors with advanced debug shader to get best and clear result;
- shape, paint and foliage remove system for unity terrain;
- automatic stone heating function;
- R.A.M 2019 compatibility;
- API;
- CSV points import panel;
- Vegetation Studio support;
- Vegetation Studio PRO support;
- Streaming friendly - cut your river into submeshes or splines;
- New unity terrain support Unity 2018.3+;
- HD and LW RP support;
- Multiple Terrains support;
# 2 Shader and material features :
- cheap in render;
- 16 shaders and variants to fit scene performance and visual aspect;
- special mobile shaders;
- vertex paint tool;
- tessellation support;
- flow map support;
- vertex color support;
- rim light support;
- special shader for frozen lava;
- up to 3 different lava layers support;
- standard lava material in specular, metallic versions and vertex paint support for models;
- uv free materials for cliffs/interior walls with terrain blending;
- smoke and spark particle shaders;
- heated / distorted air particle shader;
- lava river shaders could rotate UV from U/-U into V/-V directions;
- shaders works on linear and gamma rendering (you only need to color and emission intensivity for gamma);
- cutout shaders versons for models;
- Unity 2018.3 LW SRP 4.2+;
- Unity 2018.3 HD SRP 4.2.+;
# 3 Artistic content:
- 99 (14 sets) Top and HQ ground and lava river textures (Albedo, Normal, AO, Height,Emission);
- 39 (14sets) rock and cliffs atlased textures (Albedo, Normal, AO, Height,Emission);
- 40 rock prefabs (20 models);
- 18 cliff prefabs (9 models);
- 11 particle prefabs, even volcano explosion with emissed rocks.;
- 2 cts profile file to get terrain height blend result by 1 click;
- 3 demo scenes from video;
- tutorial/ know how demo scene;
- post proces stack for each scene;
# 4 Additional tools content:
- vertex and flowmap painter on meshes;
FORUM LINK
Check also our R.A.M - River Auto Material which is based at same spline technology. Links are below.
Feel free to contact and visit us at: Discord Channel
You could also look at our other packs:
Unity Tools:
River Auto Material 2019
River Auto Material
Lava & Volcano Environment
World Streamer
Terrain Stitcher Tools
Multiple Terrain Brush
CTS terrain shader
Environment:
Meadow Environment - Dynamic Nature
Mountain Trees - Dynamic Nature
Dynamic Nature - Starter
Ice World
Advanced Rock Pack
Advanced Foliage Pack
PBR Graveyard Pack
Winter Mountains and Stamps
Photo Scanned Park Assets
Mountain Tree Pack
Realistic Tree Pack
Realistic Grass Pack
Ground Textures:
Winter Ground Pack
Landscape Ground Pack
Landscape Ground Pack 2
VR & FP Models:
VR Hands FP Arms
Asset created in co-op with
IndagoVR we also would like to thanks our partners: Amplify Creations. IMPORTANT:
Pack contain Triangle.NET library under MIT Licence check licenseTriangleNet.json file in package for details.
Price $35.00
A fashionable sofa by benliuhai
One material is purple and the other is pink.
next-gen quality, Those models with PBR materials
Features:
Number of Meshes 1
Number of Materials 6
Number of Prefebs 2
Number of Textures 18
Texture size 4096x4096
Polygon Count:1114
LODS:NO LOD included
Box Colider:Yes
Supported Development Platforms: All Platforms
Version added for Unity 2018.1.0f2
(Albedo, Metallic-smoothness, Normal, Ambient Occlusion)
Additional Notes: Recommended for architectural visualization, games and VR.
Email:benliuhai@gmail.com
Price $5.00
A Neoclassic Sofa by benliuhai
One material is Blackish green and the other is pink.
next-gen quality, Those models with PBR materials
Features:
Number of Meshes 7
Number of Materials 13
Number of Prefebs 6
Number of Textures 44
Texture size 4096x4096
Polygon Count:Total 5159
LODS:NO LOD included
Box Colider:Yes
Supported Development Platforms: All Platforms
Version added for Unity 2018.1.0f2
(Albedo, Metallic-smoothness, Normal, Ambient Occlusion)
Additional Notes: Recommended for architectural visualization, games and VR.
Email:benliuhai@gmail.com
Price $8.00
HUMAN VILLAGE 4 IN 1 by VSQUAD
Check out our video presentation
HUMAN VILLAGE 4 IN 1 has 4 different scenes.
Package Contains:
- Castle with flag`s animation and
openable gates
- Portal with vfx
- 10 different land cubes
- 9 EXTRA buildings and props
- 2 trees and 2 flowers
- scripts for a tower defence game
+ GOBLIN as a gift
Our FORUM for your propositions!
Technical support - vsquad.info@gmail.com
Price $14.99