MMORPG Character pack - Paladin by JJ Studio
- Include 8 different Costumes.
- Each costume is divided into 7 parts.
- 2 high quality character illustrations.
- 10 different animations.
- Mobile friendly model
Model information :
paladin_body_01 / Tris: 946 Verts: 678 Texture: 256*256 color variation 1,2
paladin_body_02 / Tris: 1038 Verts: 728 Texture: 256*256 color variation 1,2
paladin_body_03 / Tris: 966 Verts: 690 Texture: 256*256 color variation 1,2
paladin_body_04 / Tris: 1078 Verts: 792 Texture: 256*256 color variation 1,2
paladin_body_05 / Tris: 1202 Verts: 860 Texture: 256*256 color variation 1
paladin_body_06 / Tris: 1114 Verts: 792 Texture: 256*256 color variation 1
paladin_body_07 / Tris: 1236 Verts: 874 Texture: 256*256 color variation 1
paladin_body_08 / Tris: 1212 Verts: 890 Texture: 256*256 color variation 1
paladin_glove_01 / Tris: 564 Verts: 470 Texture: 256*256 color variation 1,2
paladin_glove_02 / Tris: 588 Verts: 506 Texture: 256*256 color variation 1,2
paladin_glove_03 / Tris: 772 Verts: 646 Texture: 256*256 color variation 1,2
paladin_glove_04 / Tris: 848 Verts: 738 Texture: 256*256 color variation 1,2
paladin_glove_05 / Tris: 672 Verts: 586 Texture: 256*256 color variation 1
paladin_glove_06 / Tris: 696 Verts: 580 Texture: 256*256 color variation 1
paladin_glove_07 / Tris: 748 Verts: 650 Texture: 256*256 color variation 1
paladin_glove_08 / Tris: 936 Verts: 776 Texture: 256*256 color variation 1
paladin_head_01 / Tris: 1421 Verts: 934 Texture: 256*256 color variation 1,2
paladin_head_02 / Tris: 1459 Verts: 972 Texture: 256*256 color variation 1,2
paladin_head_03 / Tris: 1461 Verts: 976 Texture: 256*256 color variation 1,2
paladin_head_04 / Tris: 1465 Verts: 978 Texture: 256*256 color variation 1,2
paladin_head_05 / Tris: 1477 Verts: 984 Texture: 256*256 color variation 1
paladin_head_06 / Tris: 1467 Verts: 984 Texture: 256*256 color variation 1
paladin_head_07 / Tris: 1631 Verts: 1098 Texture: 256*256 color variation 1
paladin_head_08 / Tris: 1577 Verts: 1090 Texture: 256*256 color variation 1
paladin_leg_01 / Tris: 514 Verts: 384 Texture: 256*256 color variation 1,2
paladin_leg_02 / Tris: 762 Verts: 576 Texture: 256*256 color variation 1,2
paladin_leg_03 / Tris: 686 Verts: 530 Texture: 256*256 color variation 1,2
paladin_leg_04 / Tris: 674 Verts: 542 Texture: 256*256 color variation 1,2
paladin_leg_05 / Tris: 702 Verts: 554 Texture: 256*256 color variation 1
paladin_leg_06 / Tris: 746 Verts: 552 Texture: 256*256 color variation 1
paladin_leg_07 / Tris: 570 Verts: 404 Texture: 256*256 color variation 1
paladin_leg_08 / Tris: 742 Verts: 572 Texture: 256*256 color variation 1
paladin_shield_01 / Tris: 104 Verts: 82 Texture: 256*256 color variation 1,2
paladin_shield_02 / Tris: 84 Verts: 110 Texture: 256*256 color variation 1,2
paladin_shield_03 / Tris: 52 Verts: 50 Texture: 256*256 color variation 1,2
paladin_shield_04 / Tris: 56 Verts: 58 Texture: 256*256 color variation 1,2
paladin_shield_05 / Tris: 228 Verts: 192 Texture: 256*256 color variation 1
paladin_shield_06 / Tris: 104 Verts: 102 Texture: 256*256 color variation 1
paladin_shield_07 / Tris: 100 Verts: 90 Texture: 256*256 color variation 1
paladin_shield_08 / Tris: 80 Verts: 78 Texture: 256*256 color variation 1
paladin_shoulder_01 / Tris: 80 Verts: 84 Texture: 128*128 color variation 1,2
paladin_shoulder_02 / Tris: 224 Verts: 220 Texture: 128*128 color variation 1,2
paladin_shoulder_03 / Tris: 188 Verts: 160 Texture: 128*128 color variation 1,2
paladin_shoulder_04 / Tris: 96 Verts: 100 Texture: 128*128 color variation 1,2
paladin_shoulder_05 / Tris: 108 Verts: 108 Texture: 128*128 color variation 1
paladin_shoulder_06 / Tris: 144 Verts: 132 Texture: 128*128 color variation 1
paladin_shoulder_07 / Tris: 196 Verts: 172 Texture: 128*128 color variation 1
paladin_shoulder_08 / Tris: 196 Verts: 148 Texture: 128*128 color variation 1
paladin_weapon_01 / Tris: 144 Verts: 168 Texture: 256*256 color variation 1,2
paladin_weapon_02 / Tris: 156 Verts: 130 Texture: 256*256 color variation 1,2
paladin_weapon_03 / Tris: 220 Verts: 258 Texture: 256*256 color variation 1,2
paladin_weapon_04 / Tris: 284 Verts: 304 Texture: 256*256 color variation 1,2
paladin_weapon_05 / Tris: 202 Verts: 266 Texture: 256*256 color variation 1
paladin_weapon_06 / Tris: 336 Verts: 296 Texture: 256*256 color variation 1
paladin_weapon_07 / Tris: 308 Verts: 344 Texture: 256*256 color variation 1
paladin_weapon_08 / Tris: 248 Verts: 292 Texture: 256*256 color variation 1
Animation list :
consecration
dead
equip
idle_02
idle_03
move
move_noweapon
shieldbash
stun
unequip
Illustrations Size :
Character Illustration - 3299*3380
Poster - 3493*6224
Click here to see more products in our Unity Asset Store.
If you have any questions mail me at 2018studiojj@gmail.com
Price $149.99
MMORPG Character pack - Monk by JJ Studio
- Include 8 different Costumes.
- Each costume is divided into 6 parts.
- 2 high quality character illustrations.
- 12 different animations.
- Mobile friendly model
Model information :
monk_body_01 / Tris: 1109 Verts: 785 Texture: 256*256 color variation 1,2
monk_body_02 / Tris: 1079 Verts: 801 Texture: 256*256 color variation 1,2
monk_body_03 / Tris: 1291 Verts: 928 Texture: 256*256 color variation 1,2
monk_body_04 / Tris: 1523 Verts: 1124 Texture: 256*256 color variation 1,2
monk_body_05 / Tris: 1834 Verts: 1284 Texture: 256*256 color variation 1
monk_body_06 / Tris: 1106 Verts: 856 Texture: 256*256 color variation 1
monk_body_07 / Tris: 1848 Verts: 1506 Texture: 256*256 color variation 1
monk_body_08 / Tris: 1624 Verts: 1276 Texture: 256*256 color variation 1
monk_glove_01 / Tris: 690 Verts: 572 Texture: 256*256 color variation 1,2
monk_glove_02 / Tris: 758 Verts: 628 Texture: 256*256 color variation 1,2
monk_glove_03 / Tris: 934 Verts: 878 Texture: 256*256 color variation 1,2
monk_glove_04 / Tris: 1078 Verts: 954 Texture: 256*256 color variation 1,2
monk_glove_05 / Tris: 758 Verts: 628 Texture: 256*256 color variation 1
monk_glove_06 / Tris: 666 Verts: 590 Texture: 256*256 color variation 1
monk_glove_07 / Tris: 806 Verts: 636 Texture: 256*256 color variation 1
monk_glove_08 / Tris: 922 Verts: 780 Texture: 256*256 color variation 1
monk_head_01 / Tris: 712 Verts: 468 Texture: 256*256 color variation 1,2
monk_head_02 / Tris: 830 Verts: 576 Texture: 256*256 color variation 1,2
monk_head_03 / Tris: 838 Verts: 592 Texture: 256*256 color variation 1,2
monk_head_04 / Tris: 932 Verts: 724 Texture: 256*256 color variation 1,2
monk_head_05 / Tris: 961 Verts: 651 Texture: 256*256 color variation 1
monk_head_06 / Tris: 1040 Verts: 784 Texture: 256*256 color variation 1
monk_head_07 / Tris: 916 Verts: 662 Texture: 256*256 color variation 1
monk_head_08 / Tris: 918 Verts: 676 Texture: 256*256 color variation 1
monk_leg_01 / Tris: 220 Verts: 172 Texture: 256*256 color variation 1,2
monk_leg_02 / Tris: 412 Verts: 312 Texture: 256*256 color variation 1,2
monk_leg_03 / Tris: 448 Verts: 432 Texture: 256*256 color variation 1,2
monk_leg_04 / Tris: 324 Verts: 226 Texture: 256*256 color variation 1,2
monk_leg_05 / Tris: 345 Verts: 227 Texture: 256*256 color variation 1
monk_leg_06 / Tris: 272 Verts: 200 Texture: 256*256 color variation 1
monk_leg_07 / Tris: 364 Verts: 260 Texture: 256*256 color variation 1
monk_leg_08 / Tris: 476 Verts: 460 Texture: 256*256 color variation 1
monk_shoulder_01 / Tris: 72 Verts: 58 Texture: 128*128 color variation 1,2
monk_shoulder_02 / Tris: 110 Verts: 96 Texture: 128*128 color variation 1,2
monk_shoulder_03 / Tris: 124 Verts: 118 Texture: 128*128 color variation 1,2
monk_shoulder_04 / Tris: 134 Verts: 112 Texture: 128*128 color variation 1,2
monk_shoulder_05 / Tris: 128 Verts: 102 Texture: 128*128 color variation 1
monk_shoulder_06 / Tris: 164 Verts: 156 Texture: 128*128 color variation 1
monk_shoulder_07 / Tris: 364 Verts: 260 Texture: 128*128 color variation 1
monk_shoulder_08 / Tris: 476 Verts: 460 Texture: 128*128 color variation 1
monk_weapon_01 / Tris: 87 Verts: 112 Texture: 256*256 color variation 1,2
monk_weapon_02 / Tris: 152 Verts: 148 Texture: 256*256 color variation 1,2
monk_weapon_03 / Tris: 90 Verts: 106 Texture: 256*256 color variation 1,2
monk_weapon_04 / Tris: 218 Verts: 206 Texture: 256*256 color variation 1,2
monk_weapon_05 / Tris: 214 Verts: 182 Texture: 256*256 color variation 1
monk_weapon_06 / Tris: 178 Verts: 174 Texture: 256*256 color variation 1
monk_weapon_07 / Tris: 352 Verts: 302 Texture: 256*256 color variation 1
monk_weapon_08 / Tris: 218 Verts: 208 Texture: 256*256 color variation 1
Animation list :
attack_01
attack_02
breathofheaven
dead
equip
idle
move_01
move_02
run
stun
unequip
wayofthehundredfists
Illustrations Size :
Character Illustration - 2642*4410
Poster - 3493*6224
Click here to see more products in our Unity Asset Store.
If you have any questions mail me at 2018studiojj@gmail.com
Price $149.99
MMORPG Character pack - Knight by JJ Studio
- Include 8 different Costumes.
- The costume is divided into 6 parts.
- 2 high quality character illustrations.
- 15 different animations.
- Mobile friendly model
Model information :
berserker_body_01.FBX / Tris: 1030 Verts: 838 Texture: 256*256 color variation 1,2
berserker_body_02.FBX / Tris: 902 Verts: 696 Texture: 256*256 color variation 1,2
berserker_body_03.FBX / Tris: 918 Verts: 656 Texture: 256*256 color variation 1,2
berserker_body_04.FBX / Tris: 1188 Verts: 904 Texture: 256*256 color variation 1,2
berserker_body_05.FBX / Tris: 904 Verts: 672 Texture: 256*256 color variation 1
berserker_body_06.FBX / Tris: 1106 Verts: 864 Texture: 256*256 color variation 1
berserker_body_07.FBX / Tris: 1088 Verts: 894 Texture: 256*256 color variation 1
berserker_body_08.FBX / Tris: 1352 Verts: 1016 Texture: 256*256 color variation 1
berserker_glove_01.FBX / Tris: 564 Verts: 502 Texture: 256*256 color variation 1,2
berserker_glove_02.FBX / Tris: 850 Verts: 698 Texture: 256*256 color variation 1,2
berserker_glove_03.FBX / Tris: 666 Verts: 578 Texture: 256*256 color variation 1,2
berserker_glove_04.FBX / Tris: 742 Verts: 594 Texture: 256*256 color variation 1,2
berserker_glove_05.FBX / Tris: 718 Verts: 632 Texture: 256*256 color variation 1
berserker_glove_06.FBX / Tris: 774 Verts: 672 Texture: 256*256 color variation 1
berserker_glove_07.FBX / Tris: 620 Verts: 562 Texture: 256*256 color variation 1
berserker_glove_08.FBX / Tris: 738 Verts: 758 Texture: 256*256 color variation 1
berserker_head_01.FBX / Tris: 792 Verts: 575 Texture: 256*256 color variation 1
berserker_head_01_02.FBX / Tris: 702 Verts: 532 Texture: 256*256 color variation 1
berserker_head_02.FBX / Tris: 702 Verts: 532 Texture: 256*256 color variation 1,2
berserker_head_03.FBX / Tris: 828 Verts: 618 Texture: 256*256 color variation 1,2
berserker_head_04.FBX / Tris: 894 Verts: 706 Texture: 256*256 color variation 1,2
berserker_head_05.FBX / Tris: 830 Verts: 624 Texture: 256*256 color variation 1
berserker_head_06.FBX / Tris: 820 Verts: 638 Texture: 256*256 color variation 1
berserker_head_07.FBX / Tris: 872 Verts: 630 Texture: 256*256 color variation 1
berserker_head_08.FBX / Tris: 752 Verts: 582 Texture: 256*256 color variation 1
berserker_leg_01.FBX / Tris: 612 Verts: 472 Texture: 256*256 color variation 1,2
berserker_leg_02.FBX / Tris: 574 Verts: 444 Texture: 256*256 color variation 1,2
berserker_leg_03.FBX / Tris: 680 Verts: 538 Texture: 256*256 color variation 1,2
berserker_leg_04.FBX / Tris: 604 Verts: 524 Texture: 256*256 color variation 1,2
berserker_leg_05.FBX / Tris: 650 Verts: 498 Texture: 256*256 color variation 1
berserker_leg_06.FBX / Tris: 654 Verts: 508 Texture: 256*256 color variation 1
berserker_leg_07.FBX / Tris: 560 Verts: 436 Texture: 256*256 color variation 1
berserker_leg_08.FBX / Tris: 1020 Verts: 794 Texture: 256*256 color variation 1
berserker_shoulder_01.FBX / Tris: 254 Verts: 184 Texture: 128*128 color variation 1,2
berserker_shoulder_02.FBX / Tris: 184 Verts: 232 Texture: 128*128 color variation 1,2
berserker_shoulder_03.FBX / Tris: 240 Verts: 188 Texture: 128*128 color variation 1,2
berserker_shoulder_04.FBX / Tris: 160 Verts: 228 Texture: 128*128 color variation 1,2
berserker_shoulder_05.FBX / Tris: 200 Verts: 188 Texture: 128*128 color variation 1
berserker_shoulder_06.FBX / Tris: 248 Verts: 204 Texture: 128*128 color variation 1
berserker_shoulder_07.FBX / Tris: 492 Verts: 348 Texture: 128*128 color variation 1
berserker_shoulder_08.FBX / Tris: 372 Verts: 344 Texture: 128*128 color variation 1
berserker_weapon_01.FBX / Tris: 170 Verts: 120 Texture: 256*256 color variation 1,2
berserker_weapon_02.FBX / Tris: 324 Verts: 270 Texture: 256*256 color variation 1,2
berserker_weapon_03.FBX / Tris: 276 Verts: 226 Texture: 256*256 color variation 1,2
berserker_weapon_04.FBX / Tris: 370 Verts: 340 Texture: 256*256 color variation 1,2
berserker_weapon_05.FBX / Tris: 360 Verts: 392 Texture: 256*256 color variation 1
berserker_weapon_06.FBX / Tris: 320 Verts: 324 Texture: 256*256 color variation 1
berserker_weapon_07.FBX / Tris: 308 Verts: 356 Texture: 256*256 color variation 1
berserker_weapon_08.FBX / Tris: 236 Verts: 208 Texture: 256*256 color variation 1
Animation list :
attack_01
attack_02
dead
equip
furiouscharge
groundstomp
idle_lobby
noweapon
leaf
move
move_noweapon
seismicslam
stun
threateningshout
unequip
Illustrations Size :
Character Illustration - 4848*6821
Poster - 3493*6224
Click here to see more products in our Unity Asset Store.
If you have any questions mail me at 2018studiojj@gmail.com
Price $149.99
Superhero Finder by PaulArt
This template is a simple puzzle game. The main goal is to find all listed heroes until you run out of time. Be quick and accurate to find them all or you won't unlock the next level.
Benefits:
- 100 levels
- 100 achievements
- Fast and easy gameplay
- Includes sfx and music
- Includes completed graphics
- Game has persistent saves
- Easy to edit and reskin
- Detailed documentation and code commentaries
This template includes ready to publish game specially adopted for all iOS devices. But it can be easily launched on Android and PC.
Please visit PaulArt.cc for more info.
Price $9.99
Extenject - Dependency Injection Framework by Mathijs Bakker
Extenject - Dependency Injection for Unity
A highly performant dependency injection framework built for Unity. That's Extenject! An utility to turn the code base of your game into a collection of loosely-coupled parts. Enabling game code to be maintainable, flexible and testable.
Wait a minute! I hear you say, This sounds familiar! And yes you are right!..
Extenject is the continuation of the Zenject Project!
Why is dependency injection useful?
The vast majority of effort that is invested in software happens after the initial release. Because loosely coupled code makes your software much easier to change, a small up-front time investment will pay huge dividends as time goes on.
How much does it cost?
Extenject is and will always be free for both personal and commercial projects. It's also open source (licensed under MIT license), so you can fork the code.
The package contains:
- Zenject
- Optional Extras:
- Zenject Test Framework
- Extensions for creating test doubles.
- Memory Pool Monitor
- Reflection Baking
- Signals event system
- Two example games (beginner and advanced)
For more details as well a detailed tutorial, see the Github page here
Extenject is tested on the following platforms:
PC, Mac, Linux, iOS, Android, UWP / WSA / WP8 and WebGL.
Note: All IL2CPP based platforms should be supported.
Key Features:
Injects into:
- MonoBehaviours and C# classes;
- Constructors;
- Fields;
- Properties;
- Methods (for methods marked with the [Inject] attribute).
- Conditional binding (eg. by type, by name, by parent type, etc.).
- Optional Dependencies.
- Dynamically creating objects after initialization using factories.
- Built-in support for Memory Pools.
- Global, project-wide dependencies to apply to all scenes.
- Nested DI Containers aka Sub-Containers
- Inject across different Unity scenes.
- Scene parenting, to allow one scene to inherit the dependencies from another.
- Convention based binding, based on class name, namespace, or any other criteria.
- Validate Object Graphs in the editor for quicker iteration.
- Automatic binding on components in the scene using the ZenjectBinding component.
- Just-in-time resolving using the Lazy<> construct.
- Support for decorator pattern.
- Built in support for unit test, integration tests, and scene tests.
- Create test doubles with Extenject's Moq and NSubstitute support (libraries included).
- Support for automatically mapping open generic types.
- Just-in-time injection using the LazyInject<> construct.
- Multiple threads support.
- Reflection Baking to eliminate costly reflection operations completely by directly modifying the generated assemblies.
- Automatic injection of game objects using ZenAutoInjecter component.
Price $0.00
Low poly detective's office by Mctla
Pack of 60+ customable assets (including preview scene) which you can use to create simple game based on detective's theme
Assets included in pack :
- house (with inside textures,outside textures and normal maps)
- board (with texture)
- violin case
- ashtray
- typing mashine
- 3 trees models
- trash can
- tommy-gun
- map tag (with texture)
- staff
- sofa
- sign (with texture)
- sign holder
- shelf
- rubbish
- 2 window blinds models
- plate
- pipe
- phone
- pensil
- pen stand
- pen
- 2 models of paper
- painting (with texture)
- map
- magnifier
- lamp
- hat
- hanger
- globe(with texture)
- 2 files models
- fence
- fan
- 3 models of door
- 2 models of donut
- desk
- cup
- cigarette
- cigarette pack
- 4 chair models
- cabinet
- revolver
- bullet
- bookshelf
- 6 book models
- bell
All prefab's materials can be changed to your liking
Demo scane that you can see in prieview images count 30.000 polygons (it contains about 400 models)
Average polygon count is :
- < 60 for less detailed objects like pens, books and some simple furnitures
- < 500 for more detailed objects like tommy-gun,lamp and complex furnitures
Price $4.99
Ultimate Parental Gate by FoxCom
How to use it?
After import of this asset to your project/game, drag and drop the prefab named "ParentalGateLandscape" or "ParentalGatePortrait" to your Canvas. Put script GameController to your e.g. Game Controller object. This script have in the Inspector serializeField - drag and drop "ParentalGateLandscape"(or "ParentalGatePortrait") from Hierarchy here.
If you have some problems or some questions, feel free to ask us on "unity-asset-support@foxcom.eu".
Ing. Tomas Liska, Ph.D. & Bc. Rostislav Neidhardt
FoxCom s.r.o
Price $6.19
34 HDRI Skyboxes (HDRI 8K, HDRI 4K and LDRI 8K) by Seventh Heaven
Because of the size and high quality, this package is very heavy to import. That's why you should first import only LDRI skyboxes and find the ones you want to import later in HDRI format for your current project. Otherwise be prepared to wait for more than one hour for the package to be imported. This long import time is mostly due to 8K and 4K HDRI cubemaps.
Package is also compatible with older Unity versions. It has been tested with Unity 5.2.3f1 and Unity 2017.4.34f1.
Includes 34 high quality HDRI skyboxes with 8K (8192x4096) and 4K (4096x2048) resolutions.
All the 34 HDRI skyboxes with 8K (8192x4096) resolution are also converted to 8K/8bit LDRI/png-format by using highlight compression.
All the skybox textures (HDRI 8K, HDRI 4K and LDRI 8K) are predefined as cubemaps and all the cubemaps are assigned to their own skybox/cubemap materials.
This means that all the skyboxes can be used by dragging and dropping the skybox prefab into the scene.
You can easily modify all skyboxes by adjusting "Exposure" and "Tint Colour" in the Inspector when the skybox prefab is selected and dragged into the scene.
All these skyboxes have very nice basic settings which makes it fast and easy to compare them in your own Unity project.
Package includes one demo scene and all times of day skyboxes from morning to evening and also one night time skybox.
Original HDR images (NOT only sky type HDRIs) of these professionally modified "only sky" versions can be found from https://hdrihaven.com and are CC0 (public domain).
Modifying and changing these HDR images to be usable Unity game engine skyboxes and selling these modified versions in Unity Asset Store has been agreed with the author of the HDRI Haven site as long as the link to their web site is provided in this Unity Asset Store product page (link above).
You decide if my work is worth the price.
Price $12.00
Go Nuts 4 Aftermarket Trim & Color | stylish cool automotive customisation, locks and spikes lug nuts by Alan Mattano
Made by transportation car designer for designers. Includes nuts and bolt 5K~20K meshes, Unity standard PBR materials and 4K (convertible) HDRP hand made textures (with photorealism in mind). Demo and Prefab included. It is possible to convert them to Universal or HDRP
Nut type: this version is specific for aftermarket automotive, car style customization only for esthetic reasons with different trim and colors look. HEX 17
You can scale them to a bigger HEX or longitudinally and change material color.
Since it is a hard surface game object, the model was created using the NURBS surface. The same technique of traditional industrial design workflow to allow the reflections to run smoothly and get the same feeling of the real object. Meshes made up from surface includes hi detail vertex normals but do not include LOD. Tree different types of bolts are provided.
WARNINGS LOD level of detail for virtual 3D representation and performance optimizations are not included. These nuts are designed for virtual 3D representation and are not accurate for real-life use and NURBS surfaces are not included. AM 11 was included in the project as AM 20..
NOTE:
These FBX 3D nuts models are standardized units meshes in meters. The 3D model is ready for production and can be scaled up to HEX 18 and HEX 21. Very detail meshes used for desktop game development, cinema or the car automotive industry. PBR Metalness: include a set of color albedo, metallic, normal texture map custom made simulating different material finishing styles. There are different types of steel and alloy material as examples. Simple to add color on top using the inspector. In some cases, it also includes ambient occlusion, bumps normal map and metallic roughness texture as shown in the screenshots. Rendering is made inside Adobe Substance Painter.
INCLUDESGo Nuts For Your Wheels includes 16 different nuts 3D model shapes. Special high-quality meshes from around 2 to 20 K geometry triangles with accurate vertex normals.
FBX 3D SPECIFICATIONS Lug Nuts Trim&Color Models Meshes: Total triangular polygons after forced triangulation 2000 ~ 20000. TRIS In Unity (more than). AM 1: 14k tris (more than) AM 2: 20k ‘’ AM 3: 2k ‘’ AM 4: 3k AM 5: 8k AM 6: 8k AM 7: 12k AM 8: 7k AM 9: 9k AM 10: 19k AM 11: 15k (AM 20) AM 12: 3k AM 13: 20k AM 14: 8k AM 15: 8k AM 16: 3k UV distributionWhere it was possible, the UV layout is made up so it's easy to apply fix textures. For the UV mapping, the spherical and cylindrical projection was used. As an exception are the bolts. Bolts have overlapping UV layout. For example, logos in most cases must be placed horizontally; Substance Painter was used for making the correct material texture (using trilinear). Ambien occlusion was not added to the colour albedo texture. In this way, can fit better into the wheel hole and have their own material with metallic and bump. For performance reasons, you can mix AO into the Albado using Photoshop. It is possible to use the same albedo texture, changing (shifting) the albedo color in photoshop without losing detail. Try first to change the color in the inspector.
SCENE“Go Nuts For Trim and Color” scene is intended for the inspection of the 3D model and eventual prefabs using the scene window and not in the “Play” mode. Play mode will let you inspect the models individually. I put my effort into making different nuts examples of possible default draft game-objects for beginners. Since the game objects are too small, in this case, colliders (type: capsule) are not included.
Price $15.00
Amplify Sea Shader / World Creator Shader by Ereroa
Amplify Sea Shader is a water shader created using Amplify Shader Editor to provide easily editable shader for other projects.
It is mobile-ready shader that simulates waves using vertex offset. (no tessellation)
It uses a plane with 625 verts (Tile or change scale depending on usage)
Using quad plane is not recommended
Require
Normal Map (Sample included)
Foam/Smoothness Map (Sample included)
Caustic Map (Optional if toggled off)
Optional
Cubemap
Features
Controllable Wave Size and Speed.
Controllable Foams and Tides
Controllable Depth and Transparency
Controllable Caustics
Cubemap Option
Also Include World Creator Shader
Splatmap based mesh terrain shader used to match terrain made in World Creator 2.
Use World Normal baked from high poly data from World Creator mixed with Normal created from World Creator 2.
Splatmap (Generated from World Creator 2) can use upto 4 Albedo/Smoothness textures similar to Unity Terrain and Normal textures.
Textures has similar properties like World Creator 2
Also Include River Shader
River shader is variant from Sea Shader which flows when applied with vertex color
Shader Model: SM3.0
Tested with Galaxy S7
Price $18.49
Palette Modifier by Nicrom
Price $14.99
Sheet Codes by First Final
Add, Remove, Edit and even Rearrange your data with intuitive Drag & Drop controls allowing both beginners and experts to use this tool with ease. Managing your data couldn’t be more simple.
Even arrays are fully supported with a custom tool set, allowing you a lot more flexibility in how you manage your data with options such as inserting, removing and reordering elements.
Backed up by a fully automatic generated codebase that is optimized to work with IntelliSense. Finding your data couldn’t be more simple and with all data stored as the type specified in the editor, casting will be a thing of the past!
Price $50.00
Low Poly Angel Wings by Leonardo Olivieri Carvalho
The root bone can be parented to any other object or bone leaving a wide range of versatility.
Included is a sample animator controller, with a demo scene to test the animations easily.
This set of Angel Wings is the first of the wings collection assets we are releasing.
Diffuse - 1024 x 1024
Normal Map - 1024 x 1024
Vert count - 98
Tri count - 188
Price $4.99
East Samurai Warrior Knight by Jim
INSIDE:
- 1 FBX Model. 3100 triangles.
- 13 FBX Animations. Idle1, Idel2, Born, Hit, Run, Attack1, Attack2, Attack3, KnockDown, Skill1, Skill2, Skill3, Die.
- Diffuse Texture(1024x1024 resolution), Metal Texture, Normal Map(512x512 resolution).
- 1 Demo Scene.
Take a look at the screenshot images and video for more details.
Price $6.80
SD Zombie - Volume01 by WasabiSnow
[23 Animation List (Animation Type : Generic)
- Attack 01~06
- Damage 01~02
- Die 01~02
- Idle 01~04
- Jump
- Run 01~04
- Walk 01~04
[Textures]
Zombie_Body_001~013 (1024x1024 PNG Texture)
Zombie_Face_001~002 (512x512 PNG Texture)
Acc001 (256x256 PNG Texture)
[Character]
15 Sample Characters (Various customizable)
- Body001 (412 vertices)
- BodyAcc001 (159 vertices)
- BodyAcc001 (27 vertices)
- Eye_L01 (49 vertices)
- Eye_R01 (49 vertices)
- Face_Option001 (236 vertices)
- Face_Option002 (257 vertices)
- Face_Option003 (254 vertices)
- Face_Option004 (254 vertices)
- Face001 (164 vertices)
- Face002 (185 vertices)
- Face003 (182 vertices)
- Face004 (182 vertices)
- FaceAcc001 (80 vertices)
- FaceAcc002 (108 vertices)
- FaceAcc003 (25 vertices)
- FaceAcc004 (36 vertices)
- FaceAcc005 (96 vertices)
- FaceAcc006 (83 vertices)
- Hair001 (137 vertices)
- Hair002 (96 vertices)
- Hair003 (108 vertices)
- HeadAcc001 (184 vertices)
- HeadAcc002 (76 vertices)
- HeadAcc003 (282 vertices)
- HeadAcc004 (364 vertices)
Price $39.00
Electronic Music For Video Games Vol.3 by JM Soft
This is your perfect music collection for your game.
Tracks included:
1. VideoGames 01
2. VideoGames 02
3. VideoGames 03
4. VideoGames 04
5. VideoGames 05
6. VideoGames 06
7. VideoGames 07
8. VideoGames 08
All Tracks are ogg wave files at High Quality Stereo.
More music for games HERE.
And more music HERE.
And more music HERE.
Price $24.99
Premium Sci-fi Textures by Cunning Force Games
Key Features
- 7 texture sets which can be used for walls, beams, floors, ceilings, crates, doors, and more
- 4K resolution (set manually after import)
- Includes albedo, metallic, normal, ambient occlusion, and emission maps
The demo scene is meant to serve as an example of how these textures can be used. Although you can use the included models in your own scenes, please note that they are not optimized.
Price $4.99