Low Poly Free Vegetation Pack by Catalin Pavel
-Demo Scene Included
61 unique assets
Assets included in this pack:
-88 Prefabs
Branches, Mushrooms, Flowers, Stumps, Log, Grass Patches, Plants, Trees, Small Rocks, Rocks, Big Rocks, Terrains, Small Terrains, Big Terrains, Water, Mountain.
Texture Resolution:
Color Pallet - 600X
Grass - 512X
Pine Tree Branch -1024X
Plant Leaf - 512X
Tris Count:
Between 58 - 10K
Support email: animationcraft84@gmail.com
Price $0.00
Goblin Soldier Animated by Willpowaproject
• Detailed model
• Interchangeable armor pieces and weapons
• Unity humanoid Rig
Vertex counts of characters:
• Body- 42,897 (LOD0) / 19,731 (LOD1)
• Belt - 7,503 / 991
• Bracer - 1,609 / 911
• Boots- 2,964 / 1,345
• Chestplate – 4,665 / 1,918
• Cloth – 1,091 / 639
• Hair1- 3,044 / 1,526
• Hair2- 5,600 / 1,608
• Helmet1 – 2,116 / 885
• Helmet2 – 1,380 / 631
• Chainmail – 2,634 / 701
• Pauldron1- 814 / 300
• Pauldron2 – 558 / 212
• Shield1 – 1,232 / 514
• Shield2 – 1,360 / 646
• Sword1 – 826 / 338
• Sword2 - 620 / 340
Texture Resolutions:
• 1024 ~~ 4096
Animations:
• Attack1-5
• Battle Pose
• Block
• Commands
• Dead1-2
• Idle 1-3
• Dead 1-2
• Knockback 1-2
• Rally
• Run
• Shield Bash
• Walk
• Walk Shield
Price $29.00
Embers with Smoke by BG Studio
Contains:
- 1 demo scene.
- 3 textures.
- 3 particle prefabs.
- How to change the direction and angle of embers and smoke?
Please add WindZone to the scene. Use the WindZone's direction and strength to control the direction and angle of embers and smoke.
Price $5.99
SegmentationTool by furaga
You can draw polygons of objects in images, and dump them to a XML file.
Also, we provide a python script to visualize your annotations. The visualizers will help you to understand how to load and parse annotation files in python.
We believe this script is useful if you would like to learn your annotations with Tensorflow or PyTorch.
# Features
- A tool for semantic segmentation purely written in C#.
- A lot of functions to improve your annotation speed.
- A python script to visualize annotations
# How to Use
1. Import SegmentationTool.unitypackage
2. Open and run Assets/SegmentationTool/Scenes/SegmentationTool.unity.
3. Click ".." button and select an image directory
4. Click on Canvas to start drawing polygons.
5. Click "◁" and "▷" buttons to switch images.
6. Click "Save" button to save your annotations. The annotations will be saved in "[the-image-directory]/segmentation.xml".
7. Optionally, you can visualize the saved annotations with Assets/SegmentationTool/Resources/python/visualize.py.
Price $9.99
Fantasy Mushrooms Collection by Game-Ready Studios
HI-RES Screens
Total Meshes Quantity: 124
Small Mushrooms: 10 types (40 variations)
Middle Mushrooms: 10 types(40 variations)
Giant Mushrooms: 11 types (44 variations)
Total Textures: 455
Textures: 2048x2048 PBR
Small Mushrooms: 1 UV = 4 Mushrooms
Middle Mushrooms: 1 UV = 2 Mushrooms
Giant Mushrooms: 2 UV's = 1 Mushroom
Triangles: 600 to 15000 per object
Vertices: 600 to 15000 per object
Price $39.99
Scifi Mobile Shipyard Class II by MSGDI
- Scifi mobile shipyard
- 15 Modular subsystems
- Production facilities for fighter, frigate and destroyer class ships
- 5 different texture sets
- PSD with intact layers is included
- PBR textures for the unity standard shader (metallic)
- Ready to use prefabs of all models are included
- Texture sizes are 2 x 4096 (shipyard, construction area) and 2048 (subsystems)
- Tris count ca. 12500
- Final tris count depends on how many subsystems are used for the shipyard
Price $30.00
Touch Controls Library by Assets By Votrubec
Yes, this is YATL (Yet Another Touch Library). So, why did I design and build another? Well, to my knowledge, this is the first 3rd party library built exclusively for Unity’s new Input System. But that in and of itself wasn’t really enough to justify another library.
What I needed from the new system was simplicity, without too much overengineering. I needed something that was easy to implement while being robust. I wanted to be able to effortlessly add new features if needed, while keeping the performance as high as possible. And with those requirements in mind, I set about building the modular Touch Controls Library.
Using best-practices programming, I've worked towards producing a zero-garbage, performance-centric, library*.
The Touch Controls Library contains all the controllers needed to collate and consume user input. The primary controllers are Joypad Controller, UI Input Module Controller, Pan, Zoom & Rotate Controller, and finally the Gesture Recogniser Controller. The controllers can be used for single touches, multi-touch control, taps, flicks, glyph/symbol recognition, and even one, two or four joypads on the screen at once!
I invite you to see the demonstration videos of the library in action.
I hope you find it as easy to use as I have. Touch input shouldn’t be difficult in this day and age, and this is my contribution to that goal.
Happy coding,
Milan Egon Votrubec.
Note: this product is currently offered at an introductory price. It hasn't been as "battle tested" as I'd like. Until that time, the price will remain discounted.
* With the exception of the Gesture Recogniser (which hasn't reached that goal just yet), the package itself comes close to achieving a zero-garbage producing state.
Price $9.99
GateKeeper by Twelve Oaks Software
GateKeeper helps developers by streamlining the tracking of in game events and the aftermath of what happens after an event is triggered. This is done by an easy to read GUI that allows a developer flexibility in what they want to control and monitor.
Features
-Easy to understand GUI
-Flexible in how you use it
-Step by step guide for installing and examples of usage, utilizing the Unity 2D Roguelike tutorial to demonstrate what GateKeeper can do
GateKeeper Guide
Step by step guide and examples found here
Price $39.99
VIVE Registry Tool by ViveSoftware
After VIVE registry has been added, you can install packages from VIVE in Unity package manager, including:
- VIVE Input Utility
- VIVE Wave XR Plugin
Learn more about VIVE registry.
Requirements
- Unity 2019.1 or newer
Contact
- GitHub
- Reporting Issues
- email: ViveSoftware@htc.com
Price $0.00
Snake Naga Cute Series by Meshtint Studio
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If you like this pack, do check out other Cute Series assets in the store list link HERE!
Cute Series 3D models are cute and easy to use. Most of them comes with 3 different evolution. 'Evolution 1' is the least evolved ( weaker) and 'Evolution 3' is the most evolved ( Most powerful). You can use it to show progression in your game! It's a good addition for games like Pokemon, Mario, casual / educational, tower defense, RPG games and more.
Cute Series Snake Naga
This pack contains 1 x 'Evolution 3' creature: Snake Naga. Texture size is 2048 x 2048 ( set to 512 in Unity) and file format is in PSD. It is using 1 diffuse texture map and 1 emission map. Material is using Unity's Standard shader. Low poly. Polycount: 2938 triangles. Rigged and animated. Generic mecanim rig set up. Total 20 animations.
Animations:
- Idle
- Slither forward in place
- Slither forward with root motion
- Dash forward in place
- Dash forward with root motion
- Bite attack low
- Bite attack front
- Turn left
- Turn right
- Projectile attack low
- Projectile attack front
- Cast spell
- Summon attack
- Right slash attack
- Left slash attack
- Breath attack front
- Breath attack left right
- Breath attack right left
- Take damage
- Die
Please see preview images and videos to know more about the content before purchasing.
The demo scenes in the package may require the following free plugins.
1) Post Processing Stack v2
You may import them into your project using Unity's package manager but note that the asset itself can work properly without the plugin.
3D files are in FBX in the package. Additional fee may be required for other file formats.
More than 300 game models for your game development. CLICK HERE to see more!
Series list:
SUPER SERIES
ACE SERIES
FANTASY PRO SERIES
POLYGONAL SERIES
CHIBI SERIES
CUBE SERIES
SIMP SERIES
MEGA TOON SERIES
GALAXY SERIES
SPARKLE SERIES
CUTE SERIES
and more!
Price $14.90
Western Weapons Pack by ARZAON GAMES 3D
The intended usage for the models and its textures are first person shooters.
High resolution textures exported out of Substance Painter. Materials, meshes and texture names follow an easy to understand naming convention.
Physically-Based Rendering: Yes
Number of Unique Meshes: 14
Rigged: Yes
Vertex Count: 160~10000
LODs: Yes
Number of Materials: 13
Texture Resolutions: 4096 - 1024
Please rate and comment our work. Let us know if something is wrong or needs to be improved.
Price $24.99
Trajectory Aiming Kit in 2D by Mogate Assets
Price $9.99
Underwater Bubbles and Movement by SilverPlatter Audio
To get the perfect underwater audio recording - and here is a pro tip for other recordists - subtle post-process layering can deliver incredible results. The astoundingly clear underwater bubble and movement recordings heard in this sound library are the result of pro equipment and some post equalization to make the sound come alive.
Fit for games, televisions and film, these 96/24 underwater recordings are the best value for money you will find, without compromising on quality.
Full metadata tagging, included metadata description spreadsheet for easy tracking outside of Soundminer, Basehead, etc.
FILES: 45 Audio Files
SIZE(unzipped): 168mb
Price $30.99
Future Temple by Brandon Gillespie
This temple is located in the distant future and has long been lost to time. It's secrets and riches looted long ago leaving only destruction as a reminder.
Main features:
83 assets | Modular | low-poly | Environment included
Temple base asset include 50 objects ranging from support structures and floors to rubble and dirt piles. Additional assets include 33 low-poly, stylized modular rock, mountain and ground objects.
Package also contains prefab layouts and showcase scene to speed up level and building creation.
Additional features:
• Optimized - shared materials, low-poly, minimum draw calls.
• Includes prebuilt layouts and showcase scenes.
• Post Processing settings
• Colliders included
Polygon count
Temple base:
Total 20,740 | Average 414
Environment:
Total 8,428 | Average 255
Render pipelines:
Standard (2018.4)
Included 4k texture maps:
• Diffuse
• Metal/Smoothness (RGBA)
• Normal
• Emission
• Occlusion
• Detail color/normal
Reviews/feedback are always appreciated and helps me to improve and create higher quality assets. Thanks!
Price $20.00
Coins SFX Library by SilverPlatter Audio
More than 150 sounds, 215 Mb strong, for an unbeatable price.
Designed with video games and Foley for film, we’ve recorded a vast array of performances from picking up a bag of coins, to tossing large medieval tokens on an old wooden table, and so on and on, always in search of satisfying that golden sound.
Full metadata tagging, included metadata description spreadsheet for easy tracking outside of Soundminer, Basehead, etc.
See image preview area for full list of audio files as well as audio preview.
FILES: 154 Audio Files
SIZE(unzipped): 216mb
Price $20.99
Sling Shot Animations by FbxDownloads
models added:
-------------------
Sling
Hands
Stones
trees
target board
birds
Animations added
-------------------------
Sling Animations
StartToAim
Shoot_Aim_Idle
Shoot
Idle
Aim_Idle
Birds Animations
----------------------
Fly
Fly_Idle
Sit Idle
Fall Down
Note: stones can be child of "sling2 " joint in sling hierarchy
Price $15.00
Medieval Buildings Modular by Lukas Bobor
Package of modular medieval buildings
PBR materials.
Textures resolution are 4096x4096.
This package contains:
• 13 models
• 9 building prefabs, buildings with interior
• Gallows model
• Wagon model
• 72 textures
• 25 materials
Price $4.99
