Chinese sword PBR by NikiYani
Textures (2048x2048):
1) Albedo
2) MetallicSmoothness
3) Normal
Link to Sketchfab: click me
My website: https://nikiyani.github.io
LODs:
lod0 - 1654 tris,
lod1 - 1239 tris,
lod2 - 826 tris,
lod3 - 413 tris.
Formats:
1) .fbx
2) .png
3) .obj
4) .dae
Software used:
1) Blender
2) Substance Painter
3) Marmoset Toolbag
4) CrazyBump
Price $5.00
1) Albedo
2) MetallicSmoothness
3) Normal
Link to Sketchfab: click me
My website: https://nikiyani.github.io
LODs:
lod0 - 1654 tris,
lod1 - 1239 tris,
lod2 - 826 tris,
lod3 - 413 tris.
Formats:
1) .fbx
2) .png
3) .obj
4) .dae
Software used:
1) Blender
2) Substance Painter
3) Marmoset Toolbag
4) CrazyBump
Price $5.00
Vol.01 Deep in the Forest - 10 Fantasy RPG Tracks by Studio Kannazuki
Deep in the Forest is an album of 10 Fantasy RPG tracks, companion for game, app, Youtube etc.
These looping tracks evoke many shades of the mystery of the forest, to enhance every situation in a fantasy RPG.
You can listen to samples here.
▼Track list
----------------------------------------------------------------
01. Opening
02. Deep in the forest
03. In the shade
04. Nostalgia
05. Lost in the woods
06. Battle
07. Moonlight
08. Witch's cottage
09. Battle continues
10. Ending
----------------------------------------------------------------
All tracks in this collection are provided in WAV and OGG formats for looping.
http://studiokannazuki.com/en_music.html#loop
Studio Kannazuki
http://studiokannazuki.com/en_index.html
Email: info@studiokannazuki.com
Twitter: @studiokannazuki
Price $9.99
These looping tracks evoke many shades of the mystery of the forest, to enhance every situation in a fantasy RPG.
You can listen to samples here.
▼Track list
----------------------------------------------------------------
01. Opening
02. Deep in the forest
03. In the shade
04. Nostalgia
05. Lost in the woods
06. Battle
07. Moonlight
08. Witch's cottage
09. Battle continues
10. Ending
----------------------------------------------------------------
All tracks in this collection are provided in WAV and OGG formats for looping.
http://studiokannazuki.com/en_music.html#loop
Studio Kannazuki
http://studiokannazuki.com/en_index.html
Email: info@studiokannazuki.com
Twitter: @studiokannazuki
Price $9.99
Weapon Sound Pack - Automatic Rifle: Galil by Catastic
The Galil ARM is an Israel Military automatic rifle!
And you can catch it for your game with this weapon sound pack!
This pack contains everything you need to make it sound good and cool.
This a small pack for a light but strong automatic rifle!
The package contains:
-57 sounds
-Single Shot sounds
-Auto Shot sounds
-Shoot integration note
-Bullet casing sounds
-Cocking sounds
-Handling sounds
-Reloading part sounds
-Aiming sounds
-Royalty free sounds.
All sounds have been recorded in Stereo 44KHz.
And don’t forget to check in the future, more small weapon pack to come!
Price $4.99
And you can catch it for your game with this weapon sound pack!
This pack contains everything you need to make it sound good and cool.
This a small pack for a light but strong automatic rifle!
The package contains:
-57 sounds
-Single Shot sounds
-Auto Shot sounds
-Shoot integration note
-Bullet casing sounds
-Cocking sounds
-Handling sounds
-Reloading part sounds
-Aiming sounds
-Royalty free sounds.
All sounds have been recorded in Stereo 44KHz.
And don’t forget to check in the future, more small weapon pack to come!
Price $4.99
500 Skill Icons vol.2 by PONETI
Package contains 500 unique hand-painted skill icons.They can be used in combination with each other. And playing with color variations, you get new spell icons.
Types: water elemental, blood mage, shaman, paladin, spirit, druid, knight, warrior, hunter, rogue, necromancer, gladiator, engineer and other.
- High quality 256x256 pix
- PNG
- Transparent background version included
Best choice for RPG, MOBA, and Card games!
Previous package: 500 Skill Icons
Price $11.99
Types: water elemental, blood mage, shaman, paladin, spirit, druid, knight, warrior, hunter, rogue, necromancer, gladiator, engineer and other.
- High quality 256x256 pix
- PNG
- Transparent background version included
Best choice for RPG, MOBA, and Card games!
Previous package: 500 Skill Icons
Price $11.99
DaTable by Niwashi Games
DaTable displays data lists such as items and monsters.
You can create your own data class by inheriting DaTableElement.
- Save the data list in a DaTable asset.
- DaTable assets are managed and edited in the DaTable Window.
- Create a data class by inheriting DaTable Element in your own script.
- Data is selected in the DaTable Window and edited in the Inspector.
- Get the data class from the script and use it.
Price $20.00
You can create your own data class by inheriting DaTableElement.
- Save the data list in a DaTable asset.
- DaTable assets are managed and edited in the DaTable Window.
- Create a data class by inheriting DaTable Element in your own script.
- Data is selected in the DaTable Window and edited in the Inspector.
- Get the data class from the script and use it.
Price $20.00
RuntimeRebindableKeys by HemakressGamer
This asset is a custom input system using keycodes you can use it in any script very easily without assigning the Input Manager script
using static functions makes every thing easy
you also change the keycodes for every action you have at Runtime directly from UI with an example scene to showcase it to you
you have a bool to lock a specific action at specific time
you can check the test build that I've made
https://drive.google.com/open?id=1nhI_cuN0_0rJ7gaIoSMCftXWQfliEx9e
Price $5.00
using static functions makes every thing easy
you also change the keycodes for every action you have at Runtime directly from UI with an example scene to showcase it to you
you have a bool to lock a specific action at specific time
you can check the test build that I've made
https://drive.google.com/open?id=1nhI_cuN0_0rJ7gaIoSMCftXWQfliEx9e
Price $5.00
Gem Upgrade Icon Set Pack by Coffee duck
Set of 35hand drawn skill icons
This set includes:
-35 unique icons in total;
-3 Styles (1.Normal 2.No line 3.Black Background)
- Each icon is 256x256 pixels size (PNG);
- Each icon is128x128 pixels size (PNG);
- All Icons have transparent background.
-Add Black Background.
-PSD file
See the screenshot.
*******************
Click Coffee duck!
Thank you.
Price $10.00
SEA RAM WEAPON SYSTEM by Tiger Shark Studios
Sea Ram Missile system that can be mounted on a land based or water based vehicles. This asset comes with 5 animations:-
• Exhaust Door Close
• Exhaust Door Open
• Aim up
• Aim down
• Rotate right
• Rotate left
• Missile fire
Missile Polygon count : - 323
Missile Triangle Count: - 630
Missile Vertices : - 317
Sea Ram Polygon count : - 5516
Sea Ram Triangle Count: - 10522
Sea Ram Missile Vertices : - 5867
Texture maps: - Diffuse, Ambient Occlusion, Glossiness, Height, Normal, Normal DirectX, Specular, Emissive, Mixed Ambient Occlusion Texture map sizes:- 512, 1024, 2048 and 4096
Price $75.00
• Exhaust Door Close
• Exhaust Door Open
• Aim up
• Aim down
• Rotate right
• Rotate left
• Missile fire
Missile Polygon count : - 323
Missile Triangle Count: - 630
Missile Vertices : - 317
Sea Ram Polygon count : - 5516
Sea Ram Triangle Count: - 10522
Sea Ram Missile Vertices : - 5867
Texture maps: - Diffuse, Ambient Occlusion, Glossiness, Height, Normal, Normal DirectX, Specular, Emissive, Mixed Ambient Occlusion Texture map sizes:- 512, 1024, 2048 and 4096
Price $75.00
Grass Mountains Valley Environment by Svchost74
DEMO BUILD
...........................................................
Grass Mountains Valley Environment
- Scene with 3.5km*3.5km gameready terrain (normal/ao/color/diffuse/height).
- Background Mountains (world machine optimized mesh)
- 22 Prefabs of Stumps (Photogrammetry)
- 19 Prefabs of forest Stones (Photogrammetry)
- Terrain texture maps (normal/color/height/splat). and HI-RES ground textures
- Particles of clouds and birds
- Grass
and others
...........................................................
DEMO BUILD
The demo does not contain all functions.
...........................................................
Use Linear ColorSpace
Price $30.00
...........................................................
Grass Mountains Valley Environment
- Scene with 3.5km*3.5km gameready terrain (normal/ao/color/diffuse/height).
- Background Mountains (world machine optimized mesh)
- 22 Prefabs of Stumps (Photogrammetry)
- 19 Prefabs of forest Stones (Photogrammetry)
- Terrain texture maps (normal/color/height/splat). and HI-RES ground textures
- Particles of clouds and birds
- Grass
and others
...........................................................
DEMO BUILD
The demo does not contain all functions.
...........................................................
Use Linear ColorSpace
Price $30.00
Emergency Lights & Sirens by FlipSwitch Games
FlipSwitch Games presents
As featured in "EmergeNYC"
Emergency Lights & Sirens is your solution to adding beautiful emergency lights and siren sounds to your game!
This system allows you to fully customize lighting patterns and input custom siren audio files with over half a dozen different siren settings!
Features
Fully functional example scene!
Redirectional Light support!
Rotating Lights!
Customize-able Siren System!
Lighting Pattern Presets & Prefabs!
Only Emergency Lights or Siren asset out!
Custom emergency lights shaders & materials!
Multi-stage Lighting!
Documentation!
Price $15.00
As featured in "EmergeNYC"
Emergency Lights & Sirens is your solution to adding beautiful emergency lights and siren sounds to your game!
This system allows you to fully customize lighting patterns and input custom siren audio files with over half a dozen different siren settings!
Features
Fully functional example scene!
Redirectional Light support!
Rotating Lights!
Customize-able Siren System!
Lighting Pattern Presets & Prefabs!
Only Emergency Lights or Siren asset out!
Custom emergency lights shaders & materials!
Multi-stage Lighting!
Documentation!
Price $15.00
#069 Game Car by Phasequad
New car for your games. Perfectly suited for racing games and simulators.
2 types of models: High poly exterior with low poly interior.
High poly interior with correct shadows.
Game ready (for mobile and PC):
For exterior: 12000-18000 tris.
Texture size: 1024*1024 Diffuse Map, Normal Map, Ambient Occlusion Map
For interior: 15000-22000 tris.
Texture size: 1024*1024 Diffuse Map, Normal Map, Ambient Occlusion Map
Separated steering wheels and workable guages.
Glowed buttons and interior details.
Interiors have a separated materials, you can change all colors in interiors.
For exterior UVW maps and Ambient Occlusion created in Substance.
Glass is separated.
All needed materials, prefabs and textures included.
Created for special order by blueprints.
Thank you. Soon the new car models.
Price $15.00
2 types of models: High poly exterior with low poly interior.
High poly interior with correct shadows.
Game ready (for mobile and PC):
For exterior: 12000-18000 tris.
Texture size: 1024*1024 Diffuse Map, Normal Map, Ambient Occlusion Map
For interior: 15000-22000 tris.
Texture size: 1024*1024 Diffuse Map, Normal Map, Ambient Occlusion Map
Separated steering wheels and workable guages.
Glowed buttons and interior details.
Interiors have a separated materials, you can change all colors in interiors.
For exterior UVW maps and Ambient Occlusion created in Substance.
Glass is separated.
All needed materials, prefabs and textures included.
Created for special order by blueprints.
Thank you. Soon the new car models.
Price $15.00
#068 SUV Car by Phasequad
New car for your games. Perfectly suited for racing games and simulators.
2 types of models: High poly exterior with low poly interior.
High poly interior with correct shadows.
Game ready (for mobile and PC):
For exterior: 12000-18000 tris.
Texture size: 1024*1024 Diffuse Map, Normal Map, Ambient Occlusion Map
For interior: 15000-22000 tris.
Texture size: 1024*1024 Diffuse Map, Normal Map, Ambient Occlusion Map
Separated steering wheels and workable guages.
Glowed buttons and interior details.
Interiors have a separated materials, you can change all colors in interiors.
For exterior UVW maps and Ambient Occlusion created in Substance.
Glass is separated.
All needed materials, prefabs and textures included.
Created for special order by blueprints.
Thank you. Soon the new car models.
Price $15.00
2 types of models: High poly exterior with low poly interior.
High poly interior with correct shadows.
Game ready (for mobile and PC):
For exterior: 12000-18000 tris.
Texture size: 1024*1024 Diffuse Map, Normal Map, Ambient Occlusion Map
For interior: 15000-22000 tris.
Texture size: 1024*1024 Diffuse Map, Normal Map, Ambient Occlusion Map
Separated steering wheels and workable guages.
Glowed buttons and interior details.
Interiors have a separated materials, you can change all colors in interiors.
For exterior UVW maps and Ambient Occlusion created in Substance.
Glass is separated.
All needed materials, prefabs and textures included.
Created for special order by blueprints.
Thank you. Soon the new car models.
Price $15.00
#067 Sportcar by Phasequad
New Sportcar for your games. Perfectly suited for racing games and simulators.
2 types of models: High poly exterior with low poly interior.
High poly interior with correct shadows.
Game ready (for mobile and PC):
For exterior: 12000-18000 tris.
Texture size: 1024*1024 Diffuse Map, Normal Map, Ambient Occlusion Map
For interior: 15000-22000 tris.
Texture size: 1024*1024 Diffuse Map, Normal Map, Ambient Occlusion Map
Separated steering wheels and workable guages.
Glowed buttons and interior details.
Interiors have a separated materials, you can change all colors in interiors.
For exterior UVW maps and Ambient Occlusion created in Substance.
Glass is separated.
All needed materials, prefabs and textures included.
Created for special order by blueprints.
Thank you. Soon the new car models.
Price $15.00
2 types of models: High poly exterior with low poly interior.
High poly interior with correct shadows.
Game ready (for mobile and PC):
For exterior: 12000-18000 tris.
Texture size: 1024*1024 Diffuse Map, Normal Map, Ambient Occlusion Map
For interior: 15000-22000 tris.
Texture size: 1024*1024 Diffuse Map, Normal Map, Ambient Occlusion Map
Separated steering wheels and workable guages.
Glowed buttons and interior details.
Interiors have a separated materials, you can change all colors in interiors.
For exterior UVW maps and Ambient Occlusion created in Substance.
Glass is separated.
All needed materials, prefabs and textures included.
Created for special order by blueprints.
Thank you. Soon the new car models.
Price $15.00
#066 Game Car by Phasequad
New car for your games. Perfectly suited for racing games and simulators.
2 types of models: High poly exterior with low poly interior.
High poly interior with correct shadows.
Game ready (for mobile and PC):
For exterior: 12000-18000 tris.
Texture size: 1024*1024 Diffuse Map, Normal Map, Ambient Occlusion Map
For interior: 15000-22000 tris.
Texture size: 1024*1024 Diffuse Map, Normal Map, Ambient Occlusion Map
Separated steering wheels and workable guages.
Glowed buttons and interior details.
Interiors have a separated materials, you can change all colors in interiors.
For exterior UVW maps and Ambient Occlusion created in Substance.
Glass is separated.
All needed materials, prefabs and textures included.
Created for special order by blueprints.
Thank you. Soon the new car models.
Price $15.00
2 types of models: High poly exterior with low poly interior.
High poly interior with correct shadows.
Game ready (for mobile and PC):
For exterior: 12000-18000 tris.
Texture size: 1024*1024 Diffuse Map, Normal Map, Ambient Occlusion Map
For interior: 15000-22000 tris.
Texture size: 1024*1024 Diffuse Map, Normal Map, Ambient Occlusion Map
Separated steering wheels and workable guages.
Glowed buttons and interior details.
Interiors have a separated materials, you can change all colors in interiors.
For exterior UVW maps and Ambient Occlusion created in Substance.
Glass is separated.
All needed materials, prefabs and textures included.
Created for special order by blueprints.
Thank you. Soon the new car models.
Price $15.00
#065 Game Car by Phasequad
New car for your games. Perfectly suited for racing games and simulators.
2 types of models: High poly exterior with low poly interior.
High poly interior with correct shadows.
Game ready (for mobile and PC):
For exterior: 12000-18000 tris.
Texture size: 1024*1024 Diffuse Map, Normal Map, Ambient Occlusion Map
For interior: 15000-22000 tris.
Texture size: 1024*1024 Diffuse Map, Normal Map, Ambient Occlusion Map
Separated steering wheels and workable guages.
Glowed buttons and interior details.
Interiors have a separated materials, you can change all colors in interiors.
For exterior UVW maps and Ambient Occlusion created in Substance.
Glass is separated.
All needed materials, prefabs and textures included.
Created for special order by blueprints.
Thank you. Soon the new car models.
Price $15.00
2 types of models: High poly exterior with low poly interior.
High poly interior with correct shadows.
Game ready (for mobile and PC):
For exterior: 12000-18000 tris.
Texture size: 1024*1024 Diffuse Map, Normal Map, Ambient Occlusion Map
For interior: 15000-22000 tris.
Texture size: 1024*1024 Diffuse Map, Normal Map, Ambient Occlusion Map
Separated steering wheels and workable guages.
Glowed buttons and interior details.
Interiors have a separated materials, you can change all colors in interiors.
For exterior UVW maps and Ambient Occlusion created in Substance.
Glass is separated.
All needed materials, prefabs and textures included.
Created for special order by blueprints.
Thank you. Soon the new car models.
Price $15.00
#063 Game Car by Phasequad
New car for your games. Perfectly suited for racing games and simulators.
2 types of models: High poly exterior with low poly interior.
High poly interior with correct shadows.
Game ready (for mobile and PC):
For exterior: 12000-18000 tris.
Texture size: 1024*1024 Diffuse Map, Normal Map, Ambient Occlusion Map
For interior: 15000-22000 tris.
Texture size: 1024*1024 Diffuse Map, Normal Map, Ambient Occlusion Map
Separated steering wheels and workable guages.
Glowed buttons and interior details.
Interiors have a separated materials, you can change all colors in interiors.
For exterior UVW maps and Ambient Occlusion created in Substance.
Glass is separated.
All needed materials, prefabs and textures included.
Created for special order by blueprints.
Thank you. Soon the new car models.
Price $15.00
2 types of models: High poly exterior with low poly interior.
High poly interior with correct shadows.
Game ready (for mobile and PC):
For exterior: 12000-18000 tris.
Texture size: 1024*1024 Diffuse Map, Normal Map, Ambient Occlusion Map
For interior: 15000-22000 tris.
Texture size: 1024*1024 Diffuse Map, Normal Map, Ambient Occlusion Map
Separated steering wheels and workable guages.
Glowed buttons and interior details.
Interiors have a separated materials, you can change all colors in interiors.
For exterior UVW maps and Ambient Occlusion created in Substance.
Glass is separated.
All needed materials, prefabs and textures included.
Created for special order by blueprints.
Thank you. Soon the new car models.
Price $15.00
Pack Of 6 low poly game ready nuclear battle submarines Low-poly 3D model by adnanrashi70
This pack contains 6 low poly VR/AR game ready submarines
all models are optimized for mobile game use . all model are done using c4d . all subs are packed in one file
. Poly count:
sub1: 1795 poly
sub2: 3482 poly
sub3: 2795 poly
sub4: 4384 poly
sub5: 2161 poly
sub6: 8671 poly
Texture:
All Model have on texture each so Optimized texture calls for mobile game use
All textures are in TRG format maintaining high quality
All texture are in 1024*1024
Texture maps are Base map and Normal map
Accesories :
All submarines have missles and torpedos
Price $45.00
all models are optimized for mobile game use . all model are done using c4d . all subs are packed in one file
. Poly count:
sub1: 1795 poly
sub2: 3482 poly
sub3: 2795 poly
sub4: 4384 poly
sub5: 2161 poly
sub6: 8671 poly
Texture:
All Model have on texture each so Optimized texture calls for mobile game use
All textures are in TRG format maintaining high quality
All texture are in 1024*1024
Texture maps are Base map and Normal map
Accesories :
All submarines have missles and torpedos
Price $45.00
Cartoon Vehicle Pack Volume 1 by Ricochet
Click here to see more products in our Unity Asset Store.
[ABOUT]
The pack includes 5 casual cartoon car models. The pack will fit perfectly in racing, arcades and other projects related to cars and casual style.
When choosing the pack for your project note that there are no textures or UV-mapping for the models provided so the color is shown only with the vertex color, i. e. all the models are set for one definite shader included in the pack.
You may use the pack models with other shaders which work the same way. Yet if it doesn’t fit your needs or you want to change model vertices color you’ll have to do this on your own using a 3D editor.
[TECHNICAL ANNOTATION]
Prefabs: 5
LODs: none
Collider: none
Textures: none
Polycount:
- Camper Van: 11061 tris
- TV Camper: 12551 tris
- Dragster: 13620 tris
- Fastback: 10710 tris
- Military Jeep MK1: 16200 tris
The cars consist of several separate meshes: the body itself and independent wheel models. The car wheel pivots are set accurately for spinning and the body is modelled for the drive wheels not to touch the arch when turning. The body is a combined mesh itself and its doors, trunk, hood don’t open. There is no interior in any car.
N. B.! As a result of shader’s specification the models have an increased polygone number to make the shading beautiful and high-quality.
[TEXTURES AND MATERIALS]
There is a special shader in the pack which will help you to work with vertex color info. It will allow you to create some really fascinating visual effects. You can find more details about the shader here and here.
N. B.! The shader works with one directional light only. The color and intensity don't matter, only its ray tilt angle does. So you won't be able to create scenes with complex lighting (with two or more light sources or night scenes).
Suggestions, comments, feedback are highly appreciated! Contact info:
maxgorelikov@gmail.com
Price $25.00
[ABOUT]
The pack includes 5 casual cartoon car models. The pack will fit perfectly in racing, arcades and other projects related to cars and casual style.
When choosing the pack for your project note that there are no textures or UV-mapping for the models provided so the color is shown only with the vertex color, i. e. all the models are set for one definite shader included in the pack.
You may use the pack models with other shaders which work the same way. Yet if it doesn’t fit your needs or you want to change model vertices color you’ll have to do this on your own using a 3D editor.
[TECHNICAL ANNOTATION]
Prefabs: 5
LODs: none
Collider: none
Textures: none
Polycount:
- Camper Van: 11061 tris
- TV Camper: 12551 tris
- Dragster: 13620 tris
- Fastback: 10710 tris
- Military Jeep MK1: 16200 tris
The cars consist of several separate meshes: the body itself and independent wheel models. The car wheel pivots are set accurately for spinning and the body is modelled for the drive wheels not to touch the arch when turning. The body is a combined mesh itself and its doors, trunk, hood don’t open. There is no interior in any car.
N. B.! As a result of shader’s specification the models have an increased polygone number to make the shading beautiful and high-quality.
[TEXTURES AND MATERIALS]
There is a special shader in the pack which will help you to work with vertex color info. It will allow you to create some really fascinating visual effects. You can find more details about the shader here and here.
N. B.! The shader works with one directional light only. The color and intensity don't matter, only its ray tilt angle does. So you won't be able to create scenes with complex lighting (with two or more light sources or night scenes).
Suggestions, comments, feedback are highly appreciated! Contact info:
maxgorelikov@gmail.com
Price $25.00
3D Cartoon Western Pack Vol 2 by Creepy Cat
★ WEBGL DEMO ★
Toon Western Level Kit is a toon western pack. You'll find more than 100 meshes and 110 prefabs to help you to create cartoon western city levels!
All the objects are made with low poly, able to run on any VR or mobiles devices.
Polygon weight is around 100 / 6500 poly (depending of the objects). All textures are atlased with a resolution type around 1024 to 2048 pixel, including normal maps.
The pack content :
- Various houses types and indian camp.
- Various furniture type (Convenient, table, chair…).
- Various vegetation and flowers.
- A train with wagon.
- Various objects (stone, mountain).
The video scene is included of course.
Stylish compatible with my package :
3D Medieval House Village Cartoon Kit
Price $18.00
Toon Western Level Kit is a toon western pack. You'll find more than 100 meshes and 110 prefabs to help you to create cartoon western city levels!
All the objects are made with low poly, able to run on any VR or mobiles devices.
Polygon weight is around 100 / 6500 poly (depending of the objects). All textures are atlased with a resolution type around 1024 to 2048 pixel, including normal maps.
The pack content :
- Various houses types and indian camp.
- Various furniture type (Convenient, table, chair…).
- Various vegetation and flowers.
- A train with wagon.
- Various objects (stone, mountain).
The video scene is included of course.
Stylish compatible with my package :
3D Medieval House Village Cartoon Kit
Price $18.00