Powerslide Kart Physics by JustInvoke
This is the most straightforward solution for achieving smooth, responsive kart physics. Familiar mechanics including jumping, drifting, and turbo boosting are all here, along with limited item/powerup support and basic waypoint AI.
Three common boost modes are featured, including Drift Auto, Drift Manual, and Manual.
Drift Auto is the most common kind, rewarding karts with boost following successful drifts. Boost amount given is indicated by sparks coming from the rear wheels.
Drift Manual is a little more technical, requiring the press of a secondary button once the boost meter has filled to a certain amount, but not all the way. The drift meter fills while drifting, and several boosts can be performed during a single drift.
Manual is the most simple type, acting like standard boost in racing games with a typical boost meter. Drifting fills up the meter, but boost can be used any time by holding down the boost button.
This asset supports two item types out of the box: projectile items and turbo items. Four example items are included, these being the trap, bouncer, homing item, and turbo boost.
Rudimentary waypoint-following AI is included, but this is mainly for demonstration purposes.
The PDF documentation contains a walkthrough for setting up a kart from scratch as well as a script reference for users interested in expanding upon the asset.
Try out either the WebGL or Windows demo to see how the karts feel for yourself. There is also an AI-controlled demo for Android meant to demonstrate performance.
For inquiries and assistance, reach out for support by email to justin@justinvoke.com. Customers are asked to submit an invoice number from purchase when contacting for technical support.
Price $50.00
PBR Metal Bronze 2 by JoltBug
- Tileable
- 2048X2048px
This item includes the following main maps
- Diffuse/Albedo, Height, Ambient Occlusion, Normal, Metal and Roughness
- All maps except the metal map are available in two different formats: png and tga
- The metal map which includes the roughness in alpha channel is in tga format only
The package also contains a layered psd file including all the maps for further modification as per the user's requirements
Although these textures had been originally applied on a standard Unity shader, however, they can be used in other custom shaders too
All the screenshots had been rendered in Unity engine with hdr skyboxes and reflection maps
DISCLAIMER
We did not add the bloom effect and the custom hdr skyboxes used in the asset store display scenes.
This package was not tested on any mobile device.
If you have any other queries, please contact us via email. Please do not forget to like our facebook page
Price $5.00
American Football Stadiums Pack by Game Asset Studio
American Football Stadiums Pack comes with 8 types of stadiums each of which has Day/Night models. In addition, 12 types of spectators, a goal post, and a ball included in this pack.
American Football Stadiums Pack is a must-have addition if you want to make a full-fledged American football game, as you will not have to worry about the variations of American football stadiums in your own game.
================================
Contents
================================
This asset package includes the following data:
< Model List (Average Polygon Counts) >
- Stadium model (10,000-23,000 tris) 8 types x Day/ Night
- Goal post model ( 360 tris ) 1 type
- Ball model ( 180 tris ) 1 type
< Texture List (Size) >
- Schoolyard (1024×1024)2 types, (512×512)7 types, (256×256)8 types, (128×128)2 types
- Soccer field (city) (1024×1024)3 types, (512×512)4 types, (256×256)7 types, (128×128)1 types
- Soccer field (mountain) (1024×1024)5 types, (512×512)2 types, (256×256)3 types, (128×128)10 types
- Stadium (1024×1024)3 types, (256×256)1 type, (128×128)3 types, (64×32)1 type, (32×32)1 type
- Line (512×512)1 type,(256×256)1 type, (32×32)1 type
- Spectator (512×512)12 types
- Banner (256×256)17 types
- Sky (512×512)17 types
- Goal post (256×256)1 type
- Ball (128×128)1 type
================================
How to Use/ Set up Data
================================
1. How to Use Stadium and Goal
The stadium model comes with Day and Night (or Evening) versions.
The goal post model
"american_football_goal.prefab" is in AssetBundleResources > Models > goal > Prefabs.
Just like the stadium model, you can use them by drag & drop them onto the Hierarchy.
2. About Material of Stadium
Some materials of the stadiums are set so that shadows can be displayed in real time when other objects are placed.
Inspector > Shader in material of each model is "Legacy Shaders / Diffuse".
Textures of LightMap are included in the stadium models.
When using LightMap shader, please change Inspector > Shader of each material from "Legacy Shaders / Diffuse" to "Unlit / Lightmap".
Please turn off Cast Shadows in Inspector > Mesh Renderer of each model in the Prefab "stadium_***_all.prefab" hierarchy of the stadium.
3. How to Set up Skies
Open the setting of Lighting from Window > Lighting > Settings and from the Skybox Material under the Environment, set the relevant sky material, "st_***_bg_skybox". Some stadiums share the materials with others. In AssetBundleResources > Scenes, we have added scenes with Skybox Materials preset for Daytime/ Night.
Price $50.00
HDR Metropolis Skies (Forest Town) by 70:30
Go to: Complete Package - Day Package - Sunset Package - Night Package
Get this HDR package including 3 beautiful cubemap skybox-images for Unity in city and town environments.
IMPORTANT: The .hdr files are of very high quality and of big filesize when importing. Therefore, the import process can take up to several minutes. Please don't end Unity when the progress bar stays at 83%. This is normal and just needs some more time, so please be patient! You will be able to compress the texture to the preferred file size and quality for your project, once it has been imported.
Only the use of these HDR images allows you to take full advantage of the Physically Based Shaders, Real-Time Global Illumination and HDR Reflection Probes. Normal .jpg, .png, and .tif Skyboxes will not give you the same results. You need to use a HDR image like these.
The images are very high quality equirectangular .hdr files specifically calibrated for Unity and attached to cubemap skybox materials - ready to use in your Unity project!
The Package includes following HDR skyboxes:
Forest Town (day, sunset and night)
For questions and suggestions, please contact 70:30
Price $8.90
Class Icons by PONETI
Includes:
- 15 Standart Icons 256x256 pix (PNG);
- 15 Classic Icons 256x256 pix (PNG);
- 15 Flat Icons 256x256 pix (PNG);
- 16 PSD files 2048x2048 pix;
- 3 Frames and 1 flag (PNG);
- 3 backgrounds 256x256 pix (PNG).
PSD files are layered, you can easily change color of different icon parts and add new elements.
Price $4.99
Stones Flat Icons by REXARD
- Each icon is 512x512 pixels size (PNG);
- 111 unique icons in total;
- All Icons have transparent and black background.
Price $9.99
Meshtint Free Boximon Cyclopes Mega Toon Series by Meshtint Studio
Hi! We are Meshtint Studio.
We are providing this 3D model for free! You can use it for prototype, testing, to learn about Meshtint Studio's assets, to learn Unity or just create something fun! Get it now!
Like us on Facebook to get updates on new and free assets!
Follow us on Twitter to get first hand news on promotions and sales!
In Mega Toon series,the characters are simple, low poly, cartoony, blocky, boxy, cute and very easy to use!
Free Mega Toon Boximon Cyclopes
This pack contains 1 character: Boximon Cyclopes. Low poly. Poly count: 420 tris. Texture size 512 by 512. Rigged and animated. Humanoid mecanim rig set up. Use it with other Toon and Mega Toon series assets here. More Boximons coming soon!
Animations included:
- Idle
- Walk forward in place
- Walk forward with root motion
- Run forward in place
- Run forward with root motion
- Jump with root motion
- Attack 01
- Attack 02
- Take damage
- Die
Please see preview images and videos to know more about the content.
The demo scenes in the package require the following free assets. Please download and import them into your project.
1) Post Processing Stack v2
3D files are in FBX and texture files are in PSD in the package. Additional fee may be required for other files.
If you like this asset, check out other assets here:
Ace Series assets
______________________
Forest Creatures Pack
Dark Creatures Pack
Cold Creatures Pack
Fire Creatures Pack
Fantasy Heroes 01 Pack
Fantasy Heroes 02 Pack
Top Down Fantasy Forest Pack
Fantasy Loot Pack
Other Fantasy / Pro series assets here
______________________
Polygonal Fantasy Pack
Polygonal Wings Pack
Polygonal Creatures Pack
Polygonal Aliens Pack
Polygonal Skeletons Pack
Other Polygonal series assets here
______________________
Chibi Series Modular Male and Female Pack
______________________
CUBE - Sci Fi Underworld City Pack
CUBE - Buildings Pack 01
CUBE - Sci Fi Interiors Pack
CUBE - Heroes and Dungeons Pack
CUBE - Spaceships Pack 01
CUBE - Vehicles Pack 01
Other CUBE series assets here
______________________
Environment Pack SimP Series
Character Creator SimP Series
Other SIMP series assets here
______________________
Little Heroes Mega Pack
Customizable Fantasy Buildings
Medieval Interiors Mega Pack
Other Toon and Mega Toon series assets here
______________________
Galaxy Start Up Pack
Galaxy Robots Pack 01
Other Galaxy series assets here
______________________
Sparkle series assets here
______________________
Click here to see more products in our Unity Asset Store.
Price $0.00
3D WebView for Windows and macOS by Vuplex
🌐 Load a webpage from a URL or HTML string
📺 Watch HTML5 videos and YouTube
⚡️ Get started quickly using WebViewPrefab, which automatically renders to a Texture2D and handles user interaction
⌨️ Type with the included on-screen keyboard
• C# source code for a unified API that is the same on Android, iOS, Windows, and macOS
• Powered by Chromium (currently v76.0)
• Dispatch keyboard and mouse events, resize, zoom, scroll, and go back / forward programmatically
• Execute JavaScript in the context of the current page
• Send messages from C# to JavaScript and vice versa
• Listen for browser events like TitleChanged, UrlChanged, and PageLoadFailed
• Supports PDFs
• Comes with a 3D demo scene for getting started
System requirements
• Windows 8+ (x64, x86) with D3D11 graphics, Visual C++ redistributable required
• macOS 10.10+ (x64) with Metal graphics
• Unity 5.6+ (except versions 2017.3 - 2018.1 are unsupported on Windows due to a Unity bug)
Important notes
• You can also purchase 3D WebView for Android and iOS separately, or as a bundle.
• 3D WebView's native Windows and macOS plugins are provided as precompiled libraries, and the native source code for them is not provided.
• Contact me if you have questions!
Price $140.00
RPG Battle Themes Music by Audio Alchemist
RPG Battle Music
Add epicness, intensity and fantasy to your role-play games with these 8 battle themes (divided in 52 tracks so you can create interactive music) and 5 orchestral fanfares that will take the music of your game to new heights at a low price.
- The songs on the pack are useful for battles, action scenes, tense moments, combats, war.
- This music tracks are perfect to set up the RPG/Fantasy atmosphere.
- Made with mainly orchestral instruments, there's also some modern instruments (drums, electric guitar, electric bass)
- The pack contains stems so you can create interactive music.
Listen to all the music clicking here
______[What's inside the pack]______
[Theme 1 - Time To Fight]
Music_1_TimeToFight_Intro_FullTrack.wav
Music_1_TimeToFight_Loop_FullTrack.wav
Music_1_TimeToFight_Intro_FullTrack_WithoutDrumIntro.wav
Stems
Music_1_TimeToFight_Intro_Stem1_Drums.wav
Music_1_TimeToFight_Intro_Stem1_Drums_WithoutDrumIntro.wav
Music_1_TimeToFight_Intro_Stem2_Strings.wav
Music_1_TimeToFight_Intro_Stem3_Brass.wav
Music_1_TimeToFight_Intro_Stem4_Choir.wav
Music_1_TimeToFight_Intro_Stem5_Woodwinds.wav
Music_1_TimeToFight_Intro_Stem6_Electric.wav
Music_1_TimeToFight_Intro_Stem7_Piano.wav
Music_1_TimeToFight_Loop_Stem1_Drums.wav
Music_1_TimeToFight_Loop_Stem2_Strings.wav
Music_1_TimeToFight_Loop_Stem3_Brass.wav
Music_1_TimeToFight_Loop_Stem4_Choir.wav
Music_1_TimeToFight_Loop_Stem5_Woodwinds.wav
Music_1_TimeToFight_Loop_Stem6_Electric.wav
Music_1_TimeToFight_Loop_Stem7_Piano.wav
[Theme 2 - Hard Clash]
Music_2_RoughConflict_Intro_FullTrack.wav
Music_2_RoughConflict_Loop_FullTrack.wav
Stems
Music_2_RoughConflict_Intro_Stem1_Percussion.wav
Music_2_RoughConflict_Intro_Stem2_Strings.wav
Music_2_RoughConflict_Intro_Stem3_Brass.wav
Music_2_RoughConflict_Intro_Stem4_Choir.wav
Music_2_RoughConflict_Intro_Stem5_Woodwinds.wav
Music_2_RoughConflict_Loop_Stem1_Percussion.wav
Music_2_RoughConflict_Loop_Stem2_Strings.wav
Music_2_RoughConflict_Loop_Stem3_Brass.wav
Music_2_RoughConflict_Loop_Stem4_Choir.wav
Music_2_RoughConflict_Loop_Stem5_Woodwinds.wav
[Theme 3 - Rough Conflict]
Music_3_HardClash_Loop_FullTrack.wav
Stems
Music_3_HardClash_Loop_Stem1_Percussion.wav
Music_3_HardClash_Loop_Stem2_Strings.wav
Music_3_HardClash_Loop_Stem3_Brass.wav
Music_3_HardClash_Loop_Stem4_Choir.wav
Music_3_HardClash_Loop_Stem5_Woodwinds.wav
[Theme 4 - Heroic Fight]
Music_4_HeroicFight_Intro_FullTrack.wav
Music_4_HeroicFight_Loop_FullTrack.wav
Stems
Music_4_HeroicFight_Intro_Stem1_Percussion.wav
Music_4_HeroicFight_Intro_Stem2_Strings.wav
Music_4_HeroicFight_Intro_Stem4_Brass.wav
Music_4_HeroicFight_Intro_Stem4_Choir.wav
Music_4_HeroicFight_Intro_Stem5_Woodwinds.wav
Music_4_HeroicFight_Loop_Stem1_Percussion.wav
Music_4_HeroicFight_Loop_Stem2_Strings.wav
Music_4_HeroicFight_Loop_Stem4_Brass.wav
Music_4_HeroicFight_Loop_Stem4_Choir.wav
Music_4_HeroicFight_Loop_Stem5_Woodwinds.wav
[Theme 5 - Long Battle]
Music_5_LongBattle_Loop.wav
[Theme 6 - Evil Battle]
Music_6_EvilBattle_Loop.wav
[Theme 7 - Slow Battle]
Music_7_SlowBattle_Loop.wav
[Theme 8 - Fast Battle]
Music_8_FastBattle_Loop.wav
[Fanfares]
Fanfares_BigWin.wav
Fanfares_GameOver_01.wav
Fanfares_GameOver_02.wav
Fanfares_Win_01.wav
Fanfares_Win_02.wav
----------------------
[Format]
All files are in:
WAV - Stereo 44.1 Khz, 16bit
OGG - Stereo 44.1 Khz, 16bit
[Use them again & again]
Use the music over and over, in any of your projects or productions, forever without any additional fees or royalties. Use the music in your game, in your trailer, in a Kickstarter campaign, wherever you need to, as much as you want to.
[Professional audio services]
For custom music, sound design, sound engineering or any other game audio services visit my website for more information.
Price $19.99
Basic Motions Pack by Kevin Iglesias
Animations List:
- Idle01
- Idle02
- Idle01 to Idle02 transition
- Idle02 to Idle01 transition
- Jump (start - midair - land)
- Walk
- Run
- Run Backwards
- Sprint
Contact Support:
support@keviniglesias.com
www.keviniglesias.com
Price $0.00
Pixel Tune Collection by Devtrap
This collection is inspired by blending together the immersive and atmospheric RPG world music, with both classical and contemporary writing styles.
Each pixel tune has a different style so this is a great collection for a game with many levels or areas.
Nearly 19 minutes of unlooped original music:
1) Wandering (2:13)
2) Fishing (1:22)
3) Lakeside (0:50)
4) Mystery (3:14)
5) Night (3:08)
6) Array (1:57)
7) Oasis (1:08)
8) Temple Puzzle (1:25)
9) Mansion (1:27)
10) Biome (1:57)
Looped versions are also included with the exception of Lakeside and Biome which don't have a natural place to be looped so are better repeated.
Price $17.99
Space Thriller Music by HUM4NB0RN
The synth intro has a more ambient, slow and open feel. Some short sounds give it a more tech-edgy tone, and then come the drums and percussions. A different bass creates an exciting bridge, and the outro goes back to a more airy feel.
This can be used for several different moods (space, futuristic, thriller, post-apocalyptic, drama, cyberpunk, robotic, investigation, journalism, science, tech, puzzle, escape room, urban, exploration, etc.)
Audio quality: 16 bit, 44.1 kHz
Seamless loop: Yes, all sections
Tempo: 101 bpm
Price $24.00
Eerie Drone Music (5 tracks) by HUM4NB0RN
This can be applied to several different moods (eerie, ominous, suspense, tension, drama, escape, thriller, puzzle, meditation, discovery, etc.)
Around 01:30 each.
Audio quality: 16 bit, 44.1 kHz
Seamless loop: Yes
Tempo: Varied / Non-rhythmical
Price $12.00
Z!MOBA Environment Art Pack by Zomoss!
This version is a completely renewed one, which means all the meshes and textures were remade and changed. We redesigned all the meshes and their corresponding textures by using Substance Painter. Furthermore, we also made six Ground textures and ones of their corresponding normal textures with Substance Designer and remade the Effects&Particles with the new Particles system of Unity3d for more delicate performance. Besides, numerous meshes were added like trees and stones to meet the demands from different maps.
Consistent with former versions, this asset consist of two scenes. One is a 5v5 map to show you how to make MOBA type game map, the other is a demo scene to show you all the available asset in this pack.
This asset includes in detail:
2 demos, as mentioned before,And all kinds of pines, cherry trees, and some grasses、flowers、shrubs, reeds, nameless or unknown trees (18 species), trunks, banners from different camps, crystals of red and blue sides, defensive towers, braziers, street lamps, shops, railings , bridges, waterfalls, road curbs, floor tiles, birthplaces, carriages, tentage, carpet, columns, crates, fences, railings, stairs, statues, puddles, root, buckets, and others.
Please watch the video if conditions permit. We would continue to add more resources and fix the bugs well in the future. Remember to come back for updating.
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Contact us:
QQ364090849
noxosoft@gmail.com
Price $65.00
Dark Fantasy Dragons & Titans by Game Asset Studio
Here come nine types of dark fantasy monsters such as dragons and giants!
It comes with 9 models, 21 animations and effects.
The attack animations include unique effects for each giant beasts.
********************************
Contents
********************************
This asset package includes the following data:
[ Model List (Polygon Counts) ]
・Fire Dragon (4236tris)
・Water Dragon (4976tris) Mesh for effect generation (150tris)
・Thunder Dragon (5228tris) Mesh for effect generation (150tris)
・Wood Dragon (5985tris)
・Fire Titan (4764tris) Mesh for effect generation (18tris)
・Water Titan (4988tris) Mesh for effect generation (230tris)
・Thunder Titan (5134tris) Mesh for effect generation (394tris)
・Wood Titan (4918tris)
・Space Monster (5100tris) Mesh for effect generation (150tris)
Price $45.00
Pirate Clan Frigate Brigand by MSGDI
- Scifi frigate
- Modular design
- 8 turrets, 2 missile launchers, radar
- 1 torpedo + 3 missiles included
- 5 different texture sets
- PSD with intact layers is included
- PBR textures for the unity standard shader (metallic)
- Ready to use prefabs of all models are included
- Texture sizes are 4096 (ship), 2048 (weapons) and 1024 (missiles)
- Tris count ca. 2700
- Final tris count depends on how many weapons are used for the ship
Price $15.00
Cartoon Modular School - Mobile Ready by ITCL Simulation Technologies
PACKAGE DESCRIPTION
Cartoon Modular School - Mobile Ready
Create your own game scenario, any size you want, combining the modular elements. Optimized for mobile: low-polygon models, 2 Material and 2 Atlas textures.
PACKAGE SUPPORT
2017.1+ and later Unity versions
PACKAGE CONTENTS
All of the assets are designed with mobile restrictions, low-polygon budget and atlas textures for all of the models.
125 Modular elements:
- 75 Walls
- 20 Pillars
- 30 Floors
158 Interior and exterior props
All of the assets use Autodesk Interactive shader that comes by default with Unity3D. Textures for each channel of PBR metallic roughness workflow are included: Base Color, Metallic, Roughness, Normal, Ambient occlusion.
2 materials already configured and ready to work with all the assets included in the bundle.
2 PBR texture sets of 4096x4096px
OBJECT AND POLYCOUNT LIST
Name Tris
asset_kitchen_napkin_001 12
asset_kitchen_tray_001 220
S_Wall_middle_bath_9x3_000 14
asset_int_pencil_purple_001 48
Wall_window_top_door_6x3_000 296
asset_gym_shower_001 89
asset_kitchen_fryer_basket_001 124
floor_parking1_disabled 2
Facade_window_6x3_000 1022
Wall_perimeter_pillar_000 20
asset_int_locker_orange_001 375
S_Facade_6x3 14
S_Wall_window_top_door_6x3 96
asset_int_sign_assembly_hall_001 10
Cabin_bath_2,01x2,5x1,5_000 80
asset_int_locker_purple_001 375
asset_int_sign_chemistry_001 10
asset_int_locker_gray_001 375
asset_out_fountain_001 348
asset_int_armchair_001 152
Wall_labyrinth_long_000 10
floor_tile2_1x2_B_000 2
S_Facade_window_inside_9x3_000 14
asset_int_clock_001 22
floor_int_hall_3x6_000 2
asset_int_book_blue_001 60
Facade_9x3_000 14
S_Facade_main_door_inside_9x3_000 325
floor_garden_section_L_000 12
asset_int_open_book_green_001 176
asset_int_teachingtable_001 60
asset_int_extinguisher_001 434
asset_kitchen_skillet_001 144
S_Cabin_bath_open_mirrow_2,01x2,5x1,5_001 16
asset_kitchen_shelves_002 168
Facade_pillar_inside_0,5x0,7x3,1_000 28
Facade_inside_6x3_000 14
floor_tile1_6x2_000 2
Cabin_bath_open_mirrow_2,01x2,5x1,5_010 80
S_Wall_bath_9x3_000 14
asset_tech_saw_001 42
asset_music_guitar_001 168
Wall_2,75x3_000 14
floor_parking2_disabled 2
S_Wall_door_bath_6x3_000 96
floor_road 2
S_Wall_door_2,75x3 72
Wall_middle_2,75x3_000 14
S_Wall_middle_6x3 14
floor_int_hall_6,5x9,5_000 2
asset_kitchen_stove_001 1082
asset_int_snaks_vending_001 28
Wall_bath_6x3_000 14
asset_kitchen_puree_001 174
asset_kitchen_grill_001 854
asset_tech_corkboard_001 26
asset_art_still_life_001 1454
asset_tech_work_table_001 498
S_Facade_pillar_corner_inside_L_0,5x3,1 32
asset_kitchen_meatballs_001 156
asset_int_computer_001 110
asset_int_sign_art_001 10
asset_gym_wall_bench_001 156
floor_int_hall_3,25x6,5_000 2
asset_int_case_pink_001 66
asset_int_small_library_001 176
S_Facade_bath_6x3_000 14
asset_tech_tongs_001 216
asset_int_blackboard_001 51
Wall_9x3_000 14
S_Facade_pillar_corner_inside_R_0,5x3,1 32
asset_gym_mattress_001 270
asset_int_sign_school_001 10
asset_kitchen_tray_worktop_001 172
floor_tile1_1x2_B_000 2
floor_garden_000 2
asset_out_bindouble_001 276
asset_kitchen_rice_001 12
asset_gym_horse_bench_001 4074
S_Wall_pillar_corner_3side_0,5x3 30
S_Wall_window_top_6x3 14
S_Facade_9x3 14
asset_art_pedestal_001 1833
S_Wall_inside_bath_6x3_000 14
asset_int_book_yellow_001 60
asset_kitchen_napkin_holder_001 84
asset_int_sign_cleaning_room_001 10
asset_int_locker_blue_001 375
S_Wall_door_mirrow_bath_6x3_000 96
Facade_window_9x3_000 1374
asset_int_drink_vending_001 240
Facade_main_door_6x0,3_000 274
asset_tech_sergeant_001 334
S_Facade_pillar_0,7x0,7x3,1 10
asset_int_open_book_red_001 176
asset_tech_big_closet_001 109
asset_kitchen_spoon_001 48
floor_tile2_6x2_000 2
asset_kitchen_fork_001 68
Facade_main_door_inside_9x3_000 495
floor_garden_corner_000 14
Wall_pillar_0,5x3_000 34
asset_int_dining_table_001 64
Facade_pillar_corner_inside_L_0,7x0,7x3,1_000 27
asset_int_pencil_pink_001 48
asset_vegetation_fir_001 226
Cabin_bath_open_2,01x2,5x1,5_000 80
asset_tech_gouge_001 70
asset_chemistry_shelving_001 700
asset_gym_espalier_001 134
asset_int_sign_wc_girl_001 10
Wall_door_close_6x3_000 226
Wall_inside_bath_6x3_000 14
Wall_door_2,75x3_000 144
S_Wall_inside_bath_9x3_000 14
asset_int_medium_coat_rack_001 136
asset_int_sink_001 112
S_Wall_window_top_door_mirrow_6x3 96
asset_out_spotlights_001 360
Facade_window_inside_9x3_000 1374
asset_vegetation_pine_001 166
asset_tech_chest_drawers_001 283
asset_gym_bench_changing_room_001 382
asset_int_sign_tech_001 10
S_Wall_bath_6x3_000 14
Wall_door_mirrow_6x3_000 226
Wall_door_close_2,75x3_000 144
S_Wall_door_close_2,75x3 104
Facade_pillar_0,7x0,7x3,1_023 10
asset_kitchen_fryer_basket_potato_001 940
Wall_pillar_corner_3side_0,5x3_000 30
asset_kitchen_dishes_column_001 420
Wall_perimeter_000 212
asset_kitchen_worktop_001 156
asset_kitchen_worktop_double_001 156
floor_int_hall_6x9_000 2
floor_int_3,25x6,5_000 2
S_Wall_middle_2,75x3 14
asset_tech_caliber_001 198
Wall_6x3_000 14
asset_int_case_blue_001 66
asset_int_sign_music_001 10
asset_kitchen_plastic_tray_001 92
asset_int_backpack_blue_001 164
asset_int_can_vending_001 64
asset_int_desk_class_001 1528
floor_futsal_court_blue 16
asset_art_potter's_wheel_001 84
floor_int_6x6_000 2
asset_out_bin_001 140
asset_int_toilet_bowl_001 465
floor_int_6,5x6,5_000 2
asset_int_small_coat_rack_001 108
S_Facade_pillar_0,5x0,7x3,1 20
Wall_door_bath_6x3_000 226
asset_int_pencil_yellow_001 48
asset_int_sign_parking_001 10
Facade_pillar_corner_inside_L_0,5x3,1_000 38
asset_int_pencil_turquoise_001 48
asset_out_streetlightdouble_001 422
S_Facade_window_9x3 14
asset_kitchen_casserole_001 322
Wall_window_top_6x3_000 78
asset_int_locker_open_purple_001 411
asset_chemistry_table_001 885
Wall_bath_9x3_000 14
asset_out_bench_001 648
asset_music_maraca_001 43
asset_int_tech_broom_001 113
asset_out_streetlight_001 402
asset_int_book_purple_001 60
S_Facade_inside_6x3_000 14
asset_int_sign_dinning_001 10
S_Wall_6x3 14
asset_int_backpack_orange_001 164
Wall_door_6x3_000 226
asset_kitchen_vitroceramic_001 354
asset_kitchen_bar_001 56
asset_int_cofee_table_001 130
S_Facade_pillar_corner_inside_L_0,7x0,7x3,1 25
asset_gym_goal_001 196
asset_int_sign_arrow_001 10
S_Cabin_bath_open_2,01x2,5x1,5_000 16
S_Facade_main_door_9x3 325
asset_tech_clamp_001 271
asset_gym_mat_001 790
Facade_6x3_000 14
asset_int_sign_gym_001 10
asset_art_stool_001 126
asset_tech_screwdriver_001 90
S_Facade_main_door_6x0,3 156
floor_garden_section_S_000 4
floor_tile2_1x2_A_000 2
asset_int_metal_closet_001 10
asset_int_case_red_001 66
asset_int_toilet_bowl_cap_1_001 465
floor_int_hall_6x6_000 2
Wall_labyrinth_short_000 12
asset_int_locker_open_orange_001 411
asset_kitchen_tap_001 364
Facade_pillar_corner_inside_R_0,5x3,1_000 38
asset_music_piano_001 122
asset_int_chair_class_001 224
S_Wall_pillar_0,5x3_000 34
floor_basketball_court 28
asset_kitchen_fryer_001 542
floor_tile1_1x2_A_000 2
asset_gym_bleachers_001 100
asset_int_sign_director_office_001 10
asset_int_backpack_purple_001 164
asset_kitchen_glass_001 60
asset_kitchen_tray_double_001 252
asset_art_brushes_001 127
asset_int_locker_open_gray_001 411
floor_int_3x6_000 2
Wall_middle_6x3_000 14
S_Wall_door_mirrow_6x3 96
S_Wall_2,75x3 14
asset_int_step_001 10
asset_int_library_001 404
S_Facade_pillar_inside_0,5x0,7x3,1 20
Wall_window_top_door_mirrow_6x3_000 296
asset_int_backpack_turquese_001 164
asset_int_plant_001 1342
S_Wall_door_close_6x3 120
asset_tech_drill_001 910
asset_music_lectern_black_001 840
floor_int_6,5x9,5_000 2
floor_futsal_court_gray 28
S_Facade_window_inside_6x3 14
asset_gym_basket_001 360
asset_int_globe_001 240
asset_kitchen_plate_food_001 410
asset_kitchen_plate_001 92
S_Wall_door_6x3 96
S_Facade_window_6x3 14
Facade_window_inside_6x3_000 1022
asset_int_toilet_bowl_cap_2_001 465
asset_kitchen_roof_001 60
S_Wall_pillar_corner_0,5x3 26
Wall_door_mirrow_bath_6x3_000 226
floor_stone_pavers 2
Facade_pillar_0,5x0,7x3,1_000 28
asset_int_auxiliary_furniture_001 502
asset_art_bust_001 270
asset_int_book_red_001 60
asset_int_sign_bike_park_001 10
Facade_bath_6x3_000 14
asset_int_sign_wc_boy_001 10
S_Wall_pillar_corner_mix_0,5x3 30
Facade_main_door_9x3_000 495
asset_int_pencil_blue_001 48
floor_parking 2
asset_int_open_book_blue_001 176
asset_kitchen_nuggets_001 100
asset_art_easel_001 140
S_Wall_9x3 14
asset_int_open_book_orange_001 176
asset_int_locker_turquoise_001 375
asset_int_locker_open_turquoise_001 411
floor_int_6x9_000 2
floor_int_hall_6,5x6,5_000 2
Wall_pillar_corner_mix_0,5x3_000 30
S_Wall_middle_9x004 14
asset_music_drum_001 104
Wall_middle_bath_9x3_000 14
asset_tech_hammer_001 176
asset_out_bike_park_001 378
asset_vegetation_walnut_001 379
Wall_middle_9x3_000 14
asset_int_locker_open_blue_001 411
asset_int_case_green_001 66
asset_int_sign_extinguisher_001 10
Wall_perimeter_door_000 351
asset_int_sign_library_001 10
Wall_pillar_corner_0,5x3_000 26
asset_kitchen_bin_001 106
asset_int_cofee_vending_001 24
Wall_inside_bath_9x3_000 14
asset_int_backpack_pink_001 164
S_Cabin_bath_2,01x2,5x1,5_000 40
asset_tech_hammer_plastic_001 148
asset_gym_punching_bag_001 3990
[...]
Price $25.00
Classic chandelier 7 by Moonglade
Textures: 2048x2048
Tris: 48 900
The topology is as simple as possible, but unfortunately you need to pay for the beauty with a lot of tris.
Light bulb and glass material is separate from the main for detailed settings
Thanks for buy.
Price $7.00
SimpleTextStyle by Oruka
The use of this assets helps in the ease of the following: - Can add projected text shadows - Can high quality outline
- Can easily add Gradients to text - Can add Detail texture
- Can tweak text resolution - Supports unity 4.3 sprite layer ordering
- Can support undo, redo and multi-object editing
For more information and details, you can send us an email in orukaunity@gmail.com or visit our Website orukaunity.com
Price $4.99