ProPixelizer by ElliotB256
Render 3D objects as if they were 2D sprite art, in real time.
Links:
Full feature list and demos.
User Guide.
Features:
* Per-object pixelization: mix scenes of pixelated and unpixelated objects. Individual objects may be pixelated in 'macropixels' of up to 5x5 screen pixels in size.
* Per-object outlines: Outlines can be block color or tinted, and controlled separately for each object.
* No pixel creep when using orthographic projection.
* Lighting and shadows: including shadows cast between pixelated objects and unpixelated objects.
* Compatible with ShaderGraph - just use the provided nodes in your materials (example ShaderGraph asset included).
* Per-object color grading - achieve a retro feel by using reduced color palettes.
* Works with post processing effects, such as depth of field, bloom, vignette.
* WebGL supported - see the demo on itch.io..
* Screen rendered at full resolution - unlike similar effects which just reduce the screen resolution. This allows pixelated objects to move at screen resolution, without creep.
Requirements:
* Not for built-in.
* ProPixelizer has been tested for URP 8.2.0.
* Performs a postprocessing effect to pixelate objects, which is implemented through a SRP Render Feature (all included).
* Pixelated objects must be opaque.
* Pixelised objects require a pixelisation material and an outline material. See the User Guide for more information.
* The post process samples the screen buffer in a 5x5 pattern. Although it works on mobile, it will be very slow on low end hardware. Don't be fooled by the retro look!
Please note - vehicle assets shown in the screenshots are not included. This package only contains the pixelization shaders and materials.
Price $25.00
Warriors: Animated 2D Characters by Wurrad
Each character has 8 animations:
-Idle
-Walk
-Run
-Jump (Full Jump + Take off + Flying + Landing)
-Attack1 (Slash)
-Attack2 (Stab)
-Hurt (Taking Damage)
-Death
Also, each character has its own avatar that can be used as the character portrait next to its health and mana.
Check the characters on this online demo
The asset is perfect for anyone developing a 2D game for PC, Mobile, and Consoles. The characters are suitable for any genre. They can be used as Player characters or NPC characters.
Tested with:
-All Unity 2017 versions
-All Unity 2018 versions
-All Unity 2019 versions
-Standard Pipeline
-HDRP
-URP
NOTE: Spine Software is NOT required to use the package, only Spine-Unity Package is needed which is available for free and easily installed from here. Read the license here.
Price $9.99
Streaming Microphone by J2Games
Key Features:
1 Unique Streaming microphone model for use as a prop. Includes a separate Volume Knob and a Power Button placed correctly. Collision added on the prefabbed object.
-3 Separate albedo colors to choose from (Black, White, Pink)
Technical Data:
Textures : All 2048x2048 (3 x Albedo, 1 x Metallic, 1 x Normal)
Poly Count: 2550
Vertex Count: 1300
Price $0.00
Easy Object Pooling by Alex Salemi
It's very easy to use: just implement the interface and replace every call to Instantiate() and Destroy() with ObjectPooler.Require() and ObjectPooler.Release(), respectively.
Features:
• Limited and unlimited size pools.
• Very easy to use.
• Auto-release: when enabled, the pool will auto release an active gameobject if it can not fulfill gameobject demand.
• Start size and max size parameters: pools will adapt their size run time.
• No need to extend other classes. To make an object poolable you just need to implement an interface into the object. This way you can make poolable every monobehaviour, including the ones from other packages.
• Use of Singleton pattern: you can access pools everywhere in your project.
• Disabled objects do not clutter Scene Inspector: every pool has its own parent transform that will contain all inactive objects.
Tutorial on how to use it and example scene are inside the package.
Contact: Email
Price $4.99
Aperiodic Tiling by Thijs Versfelt
A common technique for texturing large planes is to periodically tile a single texture, which often results in noticeable and distracting periodic patterns. The Aperiodic Tiling plugin contains a Unity surface shader that removes these noticeable tiling patterns by implementing a state-of-art stochastic tiling system as introduced in the paper by Cohen et al.
Features
• Pattern generator to generate random tilings• Normal mapping support
• Adjustable Level-of-Detail (LOD)
• Demo scene
• Three example tilesets (basic, flowers and rocks)
• Easy to use interface
• Clean, well-documented code
Price $4.99
Smooth Physical Character Controller by Assa
FPS solution for Unity!
It is a solution with very smooth movement with many settings:
- smooth acceleration
- roll angle
- conservation of inertia
- gravity
- collisions with physical objects.
this solution is suitable for those who need Character controller functionality with maximum proximity to RigidBody
- First Person Camera Controller
- code is commented
- documentation
- Unity 3d 2019.x
- DirectX 11
- .NET4x
Contacts:
website
Price $12.00
Rigged Skeleton and Bone Collection by Ferocious Industries
Fully rigged pose-able human skeleton and full human bone collection! Included is ; Full human skeleton 6 and 3 Level LOD systems, 2 PBR materials using 2 seperate seamless textures; White 512x512, and Old 256x256 including Albedo, AO, and Normal maps. All individual prefab bones with 6 Level LOD system (both material variants), 3 prefab poses (both material variants), 3 prefab props including a bone pile, skull pile, and scattered bones (both material variants).
Some assets contain intense LOD systems, for which you will need to specify under parent objects, which meshes you want to appear on each LOD. There is a default prefab, using all meshes. You can remove an entire LOD section, by removing it from the LOD Group component, and deactivating or deleting the parent object in the hierarchy.
Use the rigged skeletons to create new posed corpses or character animations - Enjoy =)
Price $8.00
Low Poly Character - Rock Monster by Infinity PBR
--------------------------------------------------
A low-poly version of the Rock Monster pack. Comes fully animated, with mesh morphing to add even more random looks to the character.
--------------------------------------------------
⚡ Part of the Low Poly Monster Bundle. Get more and save! ⚡
--------------------------------------------------
Low Poly Series
Intended to work with the POLYGON series by Synty Studios, these low poly character and monster asset packs come with animations, texture customization options, and whenever possible sub-meshes and mesh morphing to provide a ton of variety in your project. They use the same animations that come with our high fidelity character packs, but with a brand new model in the low-poly, faceted style.
⭐⭐ Within 14 days of purchase, if you decide my packs aren't going to work for you, let me know. If I can't fix it, I'll get you a refund. Email me anytime: contact -at- infinitypbr -dot- com ⭐⭐
Demos, tutorials, and more can be found at my Youtube Channel
INFINITY PBR - MY PHILOSOPHY
Infinity PBR is the work of over a dozen artists each doing what they do best. I want to make the most versatile, highest quality assets for indie game devs, made the way I would want them to be for my own projects (actually, I do make them my own projects!). Each asset needs to be high quality, insanely customizable, and needs to feel real. Realistic animations and textures. There are some amazing assets on the store, and I believe that my packs are among the best.
--------------------------------------
Check out more info & all of our models at InfinityPBR.com
--------------------------------------
If you do purchase this package, thank you very much! Please leave a rating and review so others can find out what's what about it! If you have any problems, requests or anything else, visit me at the forums.
(Link to Work-In-Progress Mega Thread)
Price $19.99
Citizens | HYPER CASUAL LOW POLY SIMPLE PEOPLE by NAZCA ART STUDIO
This asset is the citizens version.
Features:
Materials
There are two materials per model: one for skin color and one for costume.
The material for the skin color can be adjusted as needed.
Samples of 3 different color patterns are included.
The costume part is a texture.
Textures
The size of each texture is 64x64.
It's very small.
Models
10 different models are available.
Businessman -490 tris
Chef -478 tris
Firefighter -806 tris
Gang -492 tris
Helmet -534 tris
Hoodie-556 tris
Police -472 tris
Rocker -588 tris
Skirtgirl -680 tris
Tuxedo -524 tris
Animation
It includes 15 animations
Default(no animation)
Fall backward
Fall forward
Fall to the left
Fall to the right
Idle
Jump-short
Jump-middle
Jump-long
Jump-spin
Jump-combination
No
Yes
Run
Walk
*Humanoid is not supported.
Price $9.99
Simple UI Elements: Type, fade, move by VLDBLZ
Move and rotate!
Fastly and easily you can make your object rotate and move to create an alive UI!
Fade in, fade out!
Animations of the fading are useful for any UI!
Type the text!
Type and remove the text! Cut it and add symbols in the end and the beginning!
Suitable for everyone!
Because the asset is a set of scripts it is compatible with more versions of Unity!
Also the plugin is very easy in the using and you can extend it!
Plugin also includes documentation and samples.
Price $4.99
Stitch Restorer by sad-cookie
Ready to game
- Faces: 3965
- Verts: 3979
- Triangles: 7720
20 animations (attack (x6), damage (x2), deth (x2), idle (x3), jump (x2), strafe (x2), walk (2), run).
2048 x 2048 textures (Color, normal, metal, roughness, occlusion).
height character - 128 cm (you can change the scale thanks to root bone)
don't be sad, be happy :)
Price $19.99
Ultimate Tiny Magical Weapons Pack by EpiXR Games
Each weapons has a flat and a smooth shader setup and has 6 different color variations which leads to 180 weapon color variations in total.
All meshes are between 165 and 390 tris.
What is included?
- 30 Weapons
- 180 Color variations
- A flat and a smooth shader setup for each weapon
- 2 Demo Scenes
- All materials and textures are included
- All textures are 2048x2048 as .png - AR , VR and Mobile ready
Price $9.99
PIDI : XFur Studio 2 - Team Edition by Irreverent Software - PIDI Game Development Framework
XFur Studio 2 is the ultimate fur rendering system for Unity.
The next evolution of 2018's Unity Awards nominated XFur Studio, the brand new XFur Studio 2 has been re-writen from the ground up fo extreme performance, quality and ease of use.
XFur Studio 2 allows you to add realistic, fully customizable and efficient GPU accelerated fur simulations compatible with all platforms and rendering pipelines* to your game within seconds and in just a few clicks
Features :
- Advanced fur rendering for Forward and Deferred
- Full lighting and shadows support on a per-instance and per-material basis
- Unparalleled performance and quality
- Highly rated customer support, full documentation and extensive video tutorials
- Compatible with VR and mobile
- Design tools included to edit, paint, shave and groom the fur all within the Unity editor
- Highly scalable, from low detail fur for mobile games to extremely high resolution for close ups and cinematics
- Dynamic LOD management
- Post Process support *
- Compatible with HDRP and Universal RP
- GPU accelerated fur physics simulation on all platforms, even mobile
- Snow coverage / melting simulation
- Other visual FX such as rain and blood are also supported
- Fur can be groomed in any direction
- Fur painting, editing, shaving and grooming supported at runtime through an easy to use API
- Basic fur editing at runtime can be done through 3D brushes, with no coding required.
- Source code included and online documentation available before purchase
Notices :
This is a new release and as such, new features and several improvements are to be expected in the upcoming months
Post Process effects that depend on motion vectors (TAA, advanced Motion blur) are not supported. FXAA is the recommended anti-aliasing method
HDRP and Universal RP variants are slightly more demanding than the Built in version due to the internal architecture and limitations of SRP technology
Alpha / Beta versions and features of Unity are not supported. The use of LTS versions of Unity is highly recommended
Characters and models using XFur Studio 1.x or XFur Mobile require additional work and manual setups in order to upgrade to XFur Studio 2. Due to the many internal differences between both versions an automatic upgrade is not possible
If you have questions or need further information before purchasing this asset, please contact us here
Holly, the fox character shown in the main features demo video, as well as the other models shown in the videos and screenshots are displayed for demonstration purposes only and are not included with this package.
The raccoon model is part of the Realistic Raccoons and red panda pack by MalberS Animations and is not included with this asset
Price $1250.00
PIDI : XFur Studio 2 - Ultimate Edition by Irreverent Software - PIDI Game Development Framework
XFur Studio 2 is the ultimate fur rendering system for Unity.
The next evolution of 2018's Unity Awards nominated XFur Studio, the brand new XFur Studio 2 has been re-writen from the ground up fo extreme performance, quality and ease of use.
XFur Studio 2 allows you to add realistic, fully customizable and efficient GPU accelerated fur simulations compatible with all platforms and rendering pipelines* to your game within seconds and in just a few clicks
Features :
- Advanced fur rendering for Forward and Deferred
- Full lighting and shadows support on a per-instance and per-material basis
- Unparalleled performance and quality
- Highly rated customer support, full documentation and extensive video tutorials
- Compatible with VR and mobile
- Design tools included to edit, paint, shave and groom the fur all within the Unity editor
- Highly scalable, from low detail fur for mobile games to extremely high resolution for close ups and cinematics
- Dynamic LOD management
- Post Process support *
- Compatible with HDRP and Universal RP
- GPU accelerated fur physics simulation on all platforms, even mobile
- Snow coverage / melting simulation
- Other visual FX such as rain and blood are also supported
- Fur can be groomed in any direction
- Fur painting, editing, shaving and grooming supported at runtime through an easy to use API
- Basic fur editing at runtime can be done through 3D brushes, with no coding required.
- Source code included and online documentation available before purchase
Notices :
This is a new release and as such, new features and several improvements are to be expected in the upcoming months
Post Process effects that depend on motion vectors (TAA, advanced Motion blur) are not supported. FXAA is the recommended anti-aliasing method
HDRP and Universal RP variants are slightly more demanding than the Built in version due to the internal architecture and limitations of SRP technology
This tool requires one license for each developer working on the project and using XFur Studio or a character using XFur Studio shaders. For larger teams please check the Team Edition of XFur Studio 2
Alpha / Beta versions and features of Unity are not supported. The use of LTS versions of Unity is highly recommended
Characters and models using XFur Studio 1.x or XFur Mobile require additional work and manual setups in order to upgrade to XFur Studio 2. Due to the many internal differences between both versions an automatic upgrade is not possible
If you have questions or need further information before purchasing this asset, please contact us here
Holly, the fox character shown in the main features demo video, as well as the other models shown in the videos and screenshots are displayed for demonstration purposes only and are not included with this package.
The raccoon model is part of the Realistic Raccoons and red panda pack by MalberS Animations and is not included with this asset
Price $125.00
Ultimate Tiny Shields Pack by EpiXR Games
Each shield has a flat and a smooth shader setup and has 6 different color variations which leads to 360 shield variations in total.
All meshes are between 162 and 588 tris.
What is included?
- 30 Shields
- 180 Color variations
- 2 Demo Scenes
- All materials and textures
- A flat and a smooth shader setup for each weapon
- AR , VR and Mobile ready
Price $9.99
UAA - Edge coupe by Testmobile
The UAA vehicles bodies use a standardized UV map layout in a way every skin fits all vehicles from the pack.
You can check our manual here:
For questions and requests drop me a line at the Forum
It´s perfect for a third person action game or it could even be used as a scene prop.
It also comes with tires and wheels (atlased texture) to offer some extra variation. The polycount is around 7000 polies (or 12.000 triangles).
Price $4.99
