Blendshape Driver by Emil Ismailov
Features:
-User-friendly interface
-Lightweight
-Works in realtime
-Fully configurable
Price $4.99
Login by SHdevelopShers STUDIO
Price $4.99
2D Items for Crafting Vol1 by Goldfish
Set of 48 non-line illustration Icons pack. This icon pack can be used to craft or combine items. Designed for RPG, casual games or educational applications.
contents
- Each icon is 128x128 / 256x256 pixels size (PNG)
- 48 unique icons by category.
- All Icons have transparent background.
Herb : 12 icons
Cheese : 12 icons
Spice : 12 icons
Dessert : 12 icons
Price $49.99
Weapons Pack PRO by Hub Spase
We present to your attention a new asset! Which includes: More than 100 kinds of models in high quality.
The asset is perfect for your first-person and third-person shooters.
Types of weapons:
Pistols
Shotguns
Sniper rifles
Shotguns
Grenade launchers
Automatic machines
Weapon box
Cartridges
Grenades
Optical sights
Mufflers
Mines
Dynamite
Knives
Flashlights
Laser sights
Samurai swords
Axes
Night vision devices
Binoculars
Interphone devices
Hammer
Gas masks
First aid kits
Radio transmitters
etc...
All textures were created in Substance Painter.
Every item on the weapon that requires animation is detached.
Important note:
Asset does not include sounds or animations! Weapon models and textures only.
As for textures:
Models include all the necessary textures for quality materials:
Albedo (Diffuse)
MetallicSmoothness (Specular)
Normal Map
Ambient Oclussion (AO)
Technical Notes:
Texture size: 2048x2048, 1024x1024, 512x512
Vertex Count all 23 weapons:
189177
Average 8500 per weapon.
LODs: no.
Intended platform:
PC
Android
IOS
VR
Web GL
Price $149.00
Voxel Garden Pack by Pup Up Productions
This pack contains:
•25 trees
•7 bushes
•5 cactuses
•Hedge maze set (7 pieces)
•1 statue
•3 water features
•Fence set (5 pieces)
•5 rocks
•Garden wall set (4 pieces)
•Gazebo
•Park bench
•Ground textures (x10)
•1 example character
Over 70 objects included in all.
Included are models for a western style garden, hedge maze, zen garden, desert and forest.
Models are converted from voxels, so are high poly (1000 for small assets to 8,000 tris for the larger trees) but share one small palette material. This results in low texture memory usage and few draw calls.
Price $8.99
Tatar-Mongol by Anna Sveshnikova
Game character Tatar-mongol (Genghis Khan)
Rigging -Controllers from Maya 2019
24 animation:
stand x2
walk x3
death x2
blokc x1
sneak x1
run x1
kick x1
Aattack x7
jamp x2
backflip x1
receive x3
8 PBR textures(Metallic Sheder)
-Albedo
-AO
-Metallic
-Normal
(Belt_Hat, Dress, Hands, Head, Weapon 2048x2048
Fur, Beard, Brows 1024x1024)
Program used
sculpt ZBRUSH
retopology, texturing 3DCOAT
rigging and animation MAYA
UV, render MARMOSET
Price $30.00
Polygonal Ultimate Pack by BSP
Included in the package:
• Animated FPS Weapons (including about 17 animations depending on the weapon) + FPP Controller:
-----------------------------------------------------------------------
Each weapon uses the following texture maps: albedo/color(1024x1024), normal(1024x1024), specular(1024x1024) and detail(1024x1024)
- Pistol | 692 Tris |
- Assault Rifle | 602 Tris |
- Shotgun | 536 Tris |
- Sniper | 1327 Tris |
- RPG | 1897 Tris |
- Hands + Armas | 1230 Tris |
• Animated Characters (including about 56 animations) + AI Script:
------------------------------------------------------------
Each character uses the following texture maps: albedo/color(1024x1024), normal(1024x1024), specular(1024x1024)
- Pistol Soldier | LOD0 = 2584 Tris | LOD1 = 1264 Tris | LOD2 = 608 Tris |
- Assault Soldier | LOD0 = 3296 Tris | LOD1 = 1612 Tris | LOD2 = 770 Tris |
- Shotgun Soldier | LOD0 = 2640 Tris | LOD1 = 1290 Tris | LOD2 = 620 Tris |
- Sniper Soldier | LOD0 = 2608 Tris | LOD1 = 1271 Tris | LOD2 = 614 Tris |
- RPG Soldier | LOD0 = 3025 Tris | LOD1 = 1477 Tris | LOD2 = 717 Tris |
• various environment models:
-------------------------------------------------
Each model uses 1 single texture map (512x512) that contains 1024 various color hues.
- 8 trees
> Tree 1 (Animated) | LOD0 = 402 Tris | LOD1 = 258 Tris | LOD2 = 186 Tris |
> Tree 2 (Animated) | LOD0 = 2204 Tris | LOD1 = 1101 Tris | LOD2 = 440 Tris |
> Tree 3 | LOD0 = 1800 Tris | LOD1 = 900 Tris | LOD2 = 360 Tris |
> Tree 4 | 84 Tris |
> Tree 5 | 156 Tris |
> Tree 6 | 198 Tris |
> Tree 7 | 160 Tris |
> Tree 8 | 99 Tris |
- 7 wooden fences
> Wooden Fence 1 | 120 Tris |
> Wooden Fence 2 | 116 Tris |
> Wooden Fence 3 | 116 Tris |
> Wooden Fence 4 | 48 Tris |
> Wooden Fence 5 | 40 Tris |
> Wooden Fence 6 | 48 Tris |
> Wooden Fence 7 | 40 Tris |
- 7 stones
> Stone 1 | LOD0 = 192 Tris | LOD1 = 84 Tris | LOD2 = 28 Tris |
> Stone 2 | LOD0 = 200 Tris | LOD1 = 120 Tris | LOD2 = 30 Tris |
> Stone 3 | LOD0 = 192 Tris | LOD1 = 96 Tris | LOD2 = 28 Tris |
> Stone 4 | LOD0 = 256 Tris | LOD1 = 128 Tris | LOD2 = 38 Tris |
> Stone 5 | LOD0 = 264 Tris | LOD1 = 124 Tris | LOD2 = 38 Tris |
> Stone 6 | LOD0 = 192 Tris | LOD1 = 96 Tris | LOD2 = 28 Tris |
> Stone 7 | LOD0 = 192 Tris | LOD1 = 96 Tris | LOD2 = 28 Tris |
- 6 forest trees
> Forest Tree 1 | LOD0 = 140 Tris | LOD1 = 106 Tris | LOD2 = 64 Tris |
> Forest Tree 2 | LOD0 = 178 Tris | LOD1 = 140 Tris | LOD2 = 86 Tris |
> Forest Tree 3 | LOD0 = 102 Tris | LOD1 = 72 Tris |
> Forest Tree 4 | LOD0 = 502 Tris | LOD1 = 314 Tris | LOD2 = 102 Tris |
> Forest Tree 5 | 90 Tris |
> Forest Tree 6 | 82 Tris |
- 5 shrubs
> Shrub 1 | LOD0 = 176 Tris | LOD1 = 79 Tris |
> Shrub 2 | 60 Tris |
> Shrub 3 | LOD0 = 148 Tris | LOD1 = 82 Tris |
> Shrub 4 | 50 Tris |
> Shrub 5 | LOD0 = 180 Tris | LOD1 = 54 Tris |
- 5 single flowers
> Flower 1 | 33 Tris |
> Flower 2 | 80 Tris |
> Flower 3 | 49 Tris |
> Flower 4 | 144 Tris |
> Flower 5 | LOD0 = 248 Tris | LOD1 = 109 Tris |
- 5 flower patches
> Flower Patch 1 | LOD0 = 354 Tris | LOD1 = 218 Tris |
> Flower Patch 2 | LOD0 = 784 Tris | LOD1 = 313 Tris |
> Flower Patch 3 | LOD0 = 245 Tris | LOD1 = 151 Tris |
> Flower Patch 4 | LOD0 = 720 Tris | LOD1 = 230 Tris |
> Flower Patch 5 | LOD0 = 611 Tris | LOD1 = 305 Tris |
- 3 mushrooms
> Mushroom 1 | LOD0 = 828 Tris | LOD1 = 414 Tris | LOD2 = 82 Tris |
> Mushroom 2 | LOD0 = 824 Tris | LOD1 = 534 Tris | LOD2 = 164 Tris |
> Mushroom 3 | LOD0 = 398 Tris | LOD1 = 198 Tris | LOD2 = 58 Tris |
- 3 crates
> Crate 1 | 156 Tris |
> Crate 2 | 232 Tris |
> Crate 3 | 264 Tris |
- 3 wooden houses (enterable)
> Wooden House 1 | LOD0 = 2663 Tris | LOD1 = 2036 Tris | LOD2 = 1061 Tris |
> Wooden House 2 | LOD0 = 4384 Tris | LOD1 = 3962 Tris | LOD2 = 1565 Tris |
> Wooden House 3 | LOD0 = 4478 Tris | LOD1 = 3837 Tris | LOD2 = 1664 Tris |
- 2 scarecrow
> Scarecrow 1 | LOD0 = 1461 Tris | LOD1 = 729 Tris | LOD2 = 365 Tris |
> Scarecrow 2 | LOD0 = 3406 Tris | LOD1 = 1703 Tris | LOD2 = 680 Tris |
- 2 fallen trees
> Fallen Tree 1 | 44 Tris |
> Fallen Tree 2 | 80 Tris |
- 2 dead trees
> Dead Tree 1 | LOD0 = 544 Tris | LOD1 = 290 Tris | LOD2 = 138 Tris |
> Dead Tree 2 | LOD0 = 1530 Tris | LOD1 = 764 Tris | LOD2 = 229 Tris |
- 2 metal fences
> Metal Fence 1 | LOD0 = 1074 Tris | LOD1 = 750 Tris | LOD2 = 428 Tris |
> Metal Fence 2 | LOD0 = 1176 Tris | LOD1 = 704 Tris | LOD2 = 470 Tris |
- 1 metal gate | LOD0 = 1072 Tris | LOD1 = 770 Tris | LOD2 = 534 Tris |
- 1 windmill (animated) | 1688 Tris |
- 1 stake | 22 Tris |
- 1 well | LOD0 = 6112 Tris | LOD1 = 3055 Tris | LOD2 = 1241 Tris |
- 1 wheat | LOD0 = 50 Tris | LOD1 = 10 Tris |
- 1 wheat patch | LOD0 = 350 Tris | LOD1 = 70 Tris |
- 1 barrel | LOD0 = 1040 Tris | LOD1 = 596 Tris | LOD2 = 297 Tris |
- 1 broken barrel | LOD0 = 1060 Tris | LOD1 = 633 Tris | LOD2 = 402 Tris |
- 1 sweetcorn | LOD0 = 202 Tris | LOD1 = 46 Tris |
- 1 sweetcorn patch | LOD0 = 1212 Tris | LOD1 = 276 Tris |
- 1 wheelbarrow | LOD0 = 1284 Tris | LOD1 = 513 Tris | LOD2 = 321 Tris |
• Additional Content:
---------------------------------
- 6 sided skybox in 2048x2048 resolution for each texture
- audio files that contain various sound effects such as weapon fire, reload and so on
- 4 ground textures (1024x1024)
- grass (512x512)
- demo scene
- Documentation
Price $19.00
HQ FPS Weapons Pack Vol.1 by Lucian Pavel
The materials of the Weapons are PBR, and use 4K texture maps.
Here you can test the weapons: DEMO
NOTE:
1. Make sure you Import this Asset into an empty project otherwise you'll lose your Original Project Settings!!
2. As of right now the only supported rendering pipeline is the Unity Standard Rendering(Old).
-- MAIN FEATURES --
1. FPS Controller.
2. Health & Stamina System.
3. Simple Inventory System.
4. Procedural Spring System for the Weapons & Camera.
5. Recoil System.
6. Weapon Sounds. (Fire, reloading etc.)
7. Particle Effects. (Muzzle Flash, Smoke, etc.)
8. HUD (Vitals, Crosshairs, Ammo Count, etc.)
-- WEAPONS --
1. AKM (Assault Rifle) - 9,830 Tris
2. F1 (Assault Rifle) - 9,600 Tris
3. M1A (Assault Rifle) - 10,170 Tris
4. MP5 (SMG) - 11,190 Tris
5. Hunting Rifle (Sniper) - 8,809 Tris
6. R870 (Shotgun) - 5,228 Tris
< 7. Double Barrel Shotgun (Shotgun) - 10,154
8. M1911 (Handgun) - 4,598 Tris
9. Revolver (Handgun) - 12,177 Tris
10. Crossbow (Special) - 10,872 Tris
11. Flare Gun (Special) - 5,552 Tris
12. Fire Axe (Melee Weapon) - 4,358 Tris
13. Baseball Bat (Melee Weapon) - 4,548 Tris
14. Combat Knife (Melee Weapon) - 4,270 Tris
15. Frag Grenade (Throwable) - 4,410 Tris
16. Molotov Cocktail (Throwable) - 2,651 Tris
17. Flashlight (Tool) - 3,750 Tris
18. Syringe - (Healing Item) 1,564 Tris
-- ANIMATIONS --
//ANIMATED IN SOFTWARE
1. Idle
2. Hold/(Aim Idle)
3. Draw/Equip
4. Holster/Unequip
5. Fire/Shoot
6. Aim Fire / Aim Shoot
7. Reload
8. Reload Start - (For Some Weapons)
9. Reload End - (For Some Weapons)
10. Empty/Dry Reload
11. Use - (Tools & Healing Items)
12. Swing 1 - (Melee Weapons)
13. Swing 2 - (Melee Weapons)
14. Short Throw - (Throwables)
15. Long Throw - (Throwables)
//PROCEDURAL
1. Walk.
2. Weapon Sway.
3. Aim.
4. Run.
5. Crouch.
6. Fall Impact.
-- EXTRA FEATURES --
1. Firing Range Map. (Made from modular parts)
2. Weapon Wheel. (For Selecting Weapons)
3. Weapon Pickups. (With Moving Parts Separated)
4. Destroyable Crate.
5. Item Spawner.
6. Ammo Pickups.
7. Surface Decals. (Concrete, metal and wood)
SUPPORT | FORUM
Price $39.99
VR Low Poly Trees & Bushes by Levi Lansing
- VR-ready / reality-scale. Unlike many similar assets, these trees are properly proportioned and sized to feel right in VR.
- Separate meshes & colliders for leaves and trunks allow you to create a more immersive experience by responding to collisions properly or use a different shader for the leaves (e.g., to change seasons, add wind).
- Multiple LODs for trees and bushes that have a higher polygon count so you can create a dense forest.
This is a pack of VR-ready, low-poly stylized trees including deciduous and coniferous/evergreen trees and bushes. Using a simplistic design style, these trees go well with any low poly artwork! Separate colliders for trunks and leaves make it easy for your game to respond correctly to collisions.
Includes 59 Unique Models:
2 Large Trees
33 Trees in various styles (14 evergreens, 19 deciduous)
6 Dead Trees
6 Tall Shrubs
12 Bushes
Separate colliders for leaves and trunks to give you game that immersion you're going for.
Multiple LODs for many of the trees that have higher polygon counts.
Designed with high density forests in mind, these trees are VR, Mobile, and Desktop ready.
They look great in both the Universal Render Pipeline (URP) as well as the High Definition Render Pipeline (HDRP).
Includes a customizable URP vertex shadergraph with subtle detail added when you get close.
Includes the demo scene in the video with many of the trees and bushes (made in URP, so may require lighting tweaks to use in the HDRP)
Price $20.00
Celtic Pagan Idols by ELargin
Features:
13 Static Meshes;
14 Materials;
49 textures (normal maps for OpenGL and DirectX);
All Textures Are PBR;
Custom Lightmaps;
All Textures Were Created In Substance Painter.
Number of Unique Meshes: 13.
Collision: Yes, Box Collider.
Vertex Count: From 1.5k to 28k.
Texture Resolutions: 4096x4096.
Price $9.99
LOW POLY MICROCHIP CITY by Jarst
THE ASSET INCLUDES 111 assets, which include:
Transport
truck, car (x2), van, drone, delivery man, patrol, off-road vehicle, radio-controlled car
Earth
platform for microcircuits (x3), road platform (x5), springboard
Props
water cooling component, water tank, pipe plug, water cooled pipe, sensor, resistor, cooling system, timer, microchip, processor, keyboard slot, USB flash drive, micro flash drive, bus, micro flash drive port, solar panel, antenna, display , copper coil, electric motor, switch, fuse port, buzzer, coil, flashlight, drive, alarm, pole with magnetic coil, magnetic arch, crown slot, wire, bridge for wires, spotlight, camera, RAM, cooler, battery, cooling system, fuse, copper coil, coin cell, switch, screw, drive, hard disk, antenna, button, syringe with thermal grease, wire connector
the total number of polygons in the project is 57161. In addition, textures were used in size (512x512), (196x196), (368x368), (708x708), (1024x1024) - total number 6. Number of materials 7
Price $25.00
Low poly space ship. by 3DBazaar
Features :
- Model has 10k triangles.
- Model contains 6 different skins.
Red,Green,Black,Yellow,Blue and Destroyed-Debris skins included
Model has not animation-Lod levels
- Model contains two sets of 4k resolution PBR texture sets (Base Color,Metallic,Roughness,Displacement-Height,Emissivines,Mixed AO) per skin.
Price $7.00
Survival Asset village props and old Houses by Alexander Egorov
Price $4.99
Holo CatchLight Plugin by PROMETHEUS VISION TECHNOLOGY
Holo CatchLight Plugin is a Volume video decoding plugin,We provide professional volume video solutions,including content recording and development production,to help you integrate volume video materials into your project faster.
The function of this plug-in is to provide volume video decoding and playback functions, and provide basic API control
Features
• Efficient
• low cost
• All platforms
• easy to use
Platform
• Windows/Mac
• Android/IOS
• Hololens
Price $9.99
World Streamer 2 by NatureManufacture
IMPORTANT: This tool is for advanced unity users
World Streamer is a memory streaming and optimization system. By using it you are able to stream whole your game from a disc in any axis and space or simply change background of your scene into low poly representation. You are able to create endless space games, 2D platformers, 3rd person, cloud point viewers, or any kind of game you want without loading screens during player movement. You could also create endless looped world. In few clicks your game is ready to be loaded from your disc! Now your scenes are as big as you want, without any limits. You could work on local area and update world by 2 buttons. You could also separate your world into layers like: lighting, ai, geometry or even separate them into local areas. It's perfect soluton for teams that work on the same area. World streamer is also useful for architectural presentation or in any application that you need to use as low memory as possible. With streaming you will reduce objects count in your scene. Thats will save your cpu,gpu power and you will only load them if they are necessary. Collider streaming give you ability to stream rooms and floors, only when player will hit room/floor area collider. You could build whole towns with interiors without performance hit. Ring streaming will replace your unity terrains by low poly meshes in far distance. Now you are able to stream your open world from disc in few clicks.
Features:
- floating point error fix system
- looped world system
- low poly mesh background generator for terrain and trees (NatureManufacture and trees with crosses)
- multi scene editing support
- multiple layers streaming
- support for multiple devs working at one area
- removes world size restrictions and slow down in unity editor at huge or extremely detailed scenes
- ring streaming (replacement of the objects according to the distance)
- collider hit streaming option
- support for extremely big worlds
- easy automatic processes will save your development time
- in few clicks you can stream endless world
- work in any axis and space: 2d, 3d, vertical, horizontal
- reduce RAM,CPU,GPU,VRAM usage of your game
- reduce number of objects in your scene
- spawned player support
- physics manager
- load your world in background ( async loading )
- compatible with amplify, graphine and any other texture stream system
- loading screen system
- LOD system for split terrains
- Our floating point system support unity dynamic navmesh
- innovative local area updater
- terrain culling system based on camera view
- GI and lighting manager
- Occlusion Culling support
- terrain manager to cut your terrain into parts
- fully commented opensource code that will help you to work with World Streamer!
- compatible with:
World Creator
Dynamic Nature Foliage
Gaia
uConstruct
Low Poly Terrain - Polaris V2
Link: demo
Links:
Forum Thread | Manual Doc
Feel free to contact and visit us at: Discord Channel
You could also look at our other packs:
Unity Tools:
River Auto Material 2019
River Auto Material
Lava & Volcano Environment 2019
Lava & Volcano Environment
World Streamer
Terrain Stitcher Tools
Multiple Terrain Brush
CTS terrain shader
Environment:
Forest Environment - Dynamic Nature
Meadow Environment - Dynamic Nature
Mountain Trees - Dynamic Nature
Dynamic Nature - Starter
Ice World
Advanced Rock Pack
Advanced Foliage Pack
PBR Graveyard Pack
Winter Mountains and Stamps
Photo Scanned Park Assets
Mountain Tree Pack
Realistic Tree Pack
Realistic Grass Pack
Ground Textures:
Winter Ground Pack
Landscape Ground Pack
Landscape Ground Pack 2
VR & FP Models:
VR Hands FP Arms
Asset created in co-op with
IndagoVR
IMPORTANT:
Pack contains ported wind from Unity 2018 HD RP into lower unity versions and URP, LW RP this means that asset uses: NMWind.cginc ,NMWindNoShiver.cginc ,NMWind.hlsl, NMWindNoShiver.hlsl, NM_Wind.cs, ShaderWindSettings.cs, 3DNoise.psd, GustNoise.psd under Unity Companion License see Third-Party Notices.txt file in package for details.
Price $50.00
