Police AI System by Avocado Shark
Introducing Police AI System 🚔
Bring dynamic law enforcement to your game with a powerful AI system designed for open-world, sandbox, and mission-driven experiences. Police don’t just spawn—they patrol, chase, fight back, and escalate as your player’s crimes increase, creating thrilling gameplay moments.
🌟 Why Choose Police AI System? 🌟
- Immersive Patrol & Movement: Police spawn on customizable paths and patrol via a robust waypoint system (looping or one-way). Easily adjust population per path with intuitive inspector controls.
- Reactive Combat System: Officers engage in combat when attacked, using weapons intelligently. All nearby police become alerted and coordinate to pursue the player.
- Chase & Engagement Logic: Cops chase within defined ranges, shoot when in range, and reposition tactically after firing bursts. If escaped, they continue to roam or linger near the last seen spot.
- Specialized Police Units: Different officer types (rifle, shotgun) spawn depending on wanted level. They pursue, shoot, and search dynamically to add variety and difficulty.
- Wanted Level Star System: A heat-based wanted system with 5 escalating levels. Crimes like civilian or police kills increase heat points, raising your wanted level. If unseen for a given time, the heat cools down, offering natural tension and pacing.
- Police AI Cars: Vehicles spawn at wanted level 3, chasing the player across the map. If close, they deploy officers to intensify the pursuit, roaming to search if the player escapes.
🎮 Features Included 🎮
- Patrol system with looping & one-way waypoints
- Adjustable police populations per path
- Intelligent combat & shooting behavior
- Chase and roaming AI with tactical repositioning
- Specialized rifle & shotgun officers
- Dynamic wanted level star system with customizable heat values
- Automatic wanted level cooldown when undetected
- Police cars that chase, stop, and spawn officers
🚀 Ready for Action 🚀
- Drop the Police AI System into your game and instantly add dynamic, reactive law enforcement. Whether for crime-based sandboxes or mission-driven shooters, this system brings realism, challenge, and emergent gameplay at an unbeatable value.
- To get started with the asset, please watch this Tutorial.
- Questions or need guidance? Join the Discord Server for support and insights.
Price $54.99
Cartoon Characters_Japanese style10 by Dreams Studio
Texture dimensions:1024X1024
Number of textures:3
Rigging:Yes
Other Japanese cartoon resource packs
Cartoon Characters_Japanese style
Cartoon Characters_Japanese style2
Cartoon Characters_Japanese style3
Cartoon Characters_Japanese style4
Cartoon Characters_Japanese style5
Cartoon Characters_Japanese style6
Cartoon Characters_Japanese style7
Cartoon Characters_Japanese style8
Cartoon Characters_Japanese style9
More exciting cartoon resource packs
Characters (x2)
Hagi,Major General
texture size:1024 x 1024
Number of texture map:Hagi(2),Major General(1)
Material is using RealToon (Pro Anime/Toon Shader)
https://assetstore.unity.com/packages/vfx/shaders/realtoon-pro-anime-toon-shader-65518
Polycount:
Characters
Hagi:7858 triangles
Major General: 6569 triangles
Rigging:Yes
Animation Type: Generic
Animations
Hagi:
Hagi_appear
Hagi_attack
Hagi_dead
Hagi_display01
Hagi_display02
Hagi_hit
Hagi_idle
Hagi_idle02
Hagi_skill01
Hagi_skill02
Major General:
Major General_appear
Major General_attack
Major General_attack02
Major General_dead
Major General_dispaly
Major General_display02
Major General_hit
Major General_idle
Major General_idle02
Major General_run
Major General_skill
Major General_walk
Price $24.99
Colossal Environment Bundle by Hivemind
Number of Unique Meshes: 3300+
Collision: Yes, custom and automatically generated!
Vertex Count: 12 - 140K
LODs: Yes
Number of LODs: 1 - 6
Number of Materials: 1000+
Number of Textures: 2000+
Texture Resolutions: 16x16 to 4096x4096
Supported Development Platforms:
Windows: Yes
Mac: Yes
Render Pipeline Disclaimer:
This package was created as HDRP. URP file included.If you want use URP, you can import it.
Playable Demos and Showcase Available Inside Each Product Link Below | All products can be used in your commercial products including steam.
🏷️ Save 1270$ (Original Price 1430$ Now 160$)
☠️ The Bundle includes 20 Packs ☠️
Get them for a discounted price exclusively on this bundle! (160$ instead of 1430$)
- Abandoned Factory ($49.99)
- Cyberpunk City ($79.99)
- Dragon Temple ($49.99)
- Glimvale: Stylized Fantasy Open World ($39.99)
- House Forge: Modular House Building Kit ($99.99)
- Medieval Kingdom ($139.99)
- Modular Abandoned Hospital ($79.99)
- Modular Desert Town - Desert City - Desert Village ($39.99)
- Modular Destroyed Buildings ($79.99)
- Modular Dungeon - Dungeon Building Kit ($79.99)
- Modular Dungeon: Temple Of Cthulhu ($59.99)
- Modular Gladiator Arena ($59.99)
- Modular Gothic Cathedral ($99.99)
- Modular Medieval Bandit Village ($99.99)
- Modular Medieval Town ($89.99)
- Pirate Island Environment ($99.99)
- Ultimate Weapons Bundle ($59.99)
- Maplewood Village ($39.99)
- Modular Wooden Buildings ($49.99)
- Ancient Mountain Environment ($29.99)
Purchasing this bundle will unlock access to the products listed above from the Unity asset store. Don't forget to check our store page after purchasing the bundle.
CONTACT US WEBSITE | JOIN US DISCORD
Price $159.99
Poly HP - DarkMummy by Downrain DC
Mecanim Humanoids : No
Animated : Yes
Animation types : In-place
Render Pipelines : Built-in / URP
Intended Platform : All
Platforms Tested : Windows
Documentation : No
DarkMummy
Triangles : 3284
Vertices : 1681
Texture Resolutions : 1024x1024
Number of Textures : 3
Rigged : Yes
Number of Animations : 10
- Idle
- Walk
- Run
- Attack_01
- Attack_02
- Attack_03
- CastSpell
- Dizzy
- Damage
- Die
Price $8.99
Forest Tree Spirit by Novozhilov3D
Technical details
NO HDRP OR URP!
ONLY DEFAULT SHADER
Disclaimer: Renders made in Marmoset Toolbag 3 and Unity, Most of the footage in the video was made in Unreal Engine 4 and 5
2 Pre Made Characters!
Character: tris 17 674 - 22 506, verts 10 218 - 13 130
Rigged with Humanoid.
Additional bones that are added to Humanoid: u_Jaw, u_Head_AdditionalBone
Easy Animations retarget in Unity
PBR Textures Metall/Roughness
4K Textures - Body, Armor, Axe
1K Textures - Eyes
You can reduce the textures quality without much loss of quality
Textures - normal, roughness, albedo, AO, opacity, emissive
1 Texture set - Body
Body has 3 Color Variations
The model is Completely Modular
You can remove or add any part you want.
Number of Textures: 10
Only default shader
Low poly Modular Forest Spirit. Rigged to Humanoid with additional bones
Only default shader
Price $44.99
HD Game Materials by Epic Sounds and FX
HD Game Materials is made for sound design. Capturing 8,300 ultra high-quality material sounds, this library gives you professional source recordings that will stand the test of time. Whether you’re designing AAA games, cinematic trailers, detailed foley, or intricate immersive audio soundscapes, these sounds are ready for extreme processing. Perfect for stretching, pitching, layering, mashing, mixing and mangling without losing fidelity.
HD Game Materials - High Resolution Source for Game and Film Sound Designers is a precision-crafted source SFX library made for professionals who require uncompromising quality and efficiency. With ultra-detailed fidelity, it provides a permanent, reusable foundation for sound designers needing studio-grade SFX to fuel advanced interactive sound design. It’s a future-proof investment too, because all of the high-resolution source materials are meticulously engineered to preserve sonic integrity in any project and with any of today’s cutting-edge audio processing technologies. Even more, HD Game Materials eliminates the labor-intensive cycle of planning, recording, editing, cataloging, and metadata tagging, saving you time and production costs. Now you can prioritize what truly matters: delivering high impact sound design and dynamic story-driven audio experiences. Do it now and for a long long time to come with HD Game Materials - High Resolution Source for Game and Film Sound Designers.
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Ultimate Game Music loops-Electronic
Depth, Texture & Sonic Precision Built In
HD Game Materials delivers depth, detail, presence, and mix-ready textures for expert sound design. Every nuance, from the subtle creak of cardboard under stress to the gritty rub of foam or the snappy peel of pulling tape, all are captured with cinematic precision. Sounds are designed to sit perfectly in complex mixes, whether as bold foreground elements or as subtle layers to embellish UI interactions, foley performances, or background soundscapes.
For AAA audio teams, cinematic editors, and serious game sound designers, this library provides high-fidelity source material that saves time in production and holds up to aggressive sound design workflows without degrading audio quality. Be sure to listen to the category demos to experience all the sound library has to offer.
Sound Captured with the Best
Captured using the ultra clear Sanken CO-100K, dual Sennheiser MKH 8050s, and a Sound Devices MixPre-10, these sounds retain their physicality, space, and harmonics even under extreme pitch-shifting, time-stretching, or full on granular re-design. Whether you're building responsive inventory systems, immersive interface sounds, or rich texture beds for trailers and cutscenes, HD Game Materials gives you professional-grade source content with endless flexibility.
What’s Inside
Inside you’ll find bag handling and soft movements, box openings, closures, and surface taps, handbell tones and subtle jingles, brush swipes and cleaning motions, cardboard friction, creaks, shuffles, and folds, cloth rustles and textile tension, container drops and handling actions, foam rubs and compressions, foliage like grass and leafy layers, glass taps and placements, hard scrapes and textured surface rubs, natural impact drops and weighty hits, leather stretches and slides, metal scrapes, tonal bends, paper folds, tears, and crackles, plastic snaps, stretches, slides, and rustles, rubber tension and movement, strap pulls and tightening gestures, tape rips, peels, and sticky slides, textile wrinkles and shifts, tonal resonance layers, vegetation textures like twigs and branches, and wooden creaks, rubs, and structural impacts.
Fast and Professional Formats and Compatibility
The library incorporates UCS-compliant naming and categorization and includes embedded Soundminer metadata, so you can browse, search, and organize your sounds with ease in any professional workflow.
Product details:
- 8304 total sounds
- 6.65 GB of audio
- 44kHz/16bit WAV
- Professionally recorded using CO-100K + dual MKH8050s + MixPre-10
- UCS Compliant and Soundminer-embedded for fast workflow integration
- Works seamlessly with Unity, Unreal, FMOD, Wwise, Reaper, Pro Tools & more
- Made for sound designers who need ultra HD source audio for advanced sound design
- Royalty-free & YouTube-safe
- RTU-OTB (Ready to Use Out of the Box)
- Bag – Handling 42, Movement 148
- Bells – Handbell 43
- Box – Movement 113, Open Close 55, Tap 25
- Brush – Cleaning 21
- Cardboard – Creak 23, Friction 315, Movement 71, Shuffle 59, Slide 82, Surface 51, Tap 28, Tonal 13, Weight Drop 42, Wrinkle 11
- Cloth – Friction 83, Movement 62, Rustle 49, Surface 23
- Container – Interaction 88, Movement 122, Tap 36, Weight Drop 32
- Fabric – Movement 96, Rub 41, Rustle 38, Tap 19, Tension Stretch 17, Wrinkle 22
- Foam – Friction 18, Movement 34, Rub 15, Tap 20
- Foliage – Grass 29
- Friction – Generic 14, Surface 51
- Glass – Handle 27, Movement 48, Tap 33
- Handle – Movement 65, Tap 22
- Hard – Rub 39, Scrape 48
- Impact – Drop 53
- Leather – Movement 31, Rub 26, Slide 18
- Metal – Clamp 22, Friction 61, Handle 47, Impact 154, Movement 138, Plate 49, Rub 88, Screw 32, Slide 67, Surface 64, Tap 76, Tension Stretch 27, Tonal 33, Weight Drop 44
- Object – Friction 56, Handle 85, Movement 93, Slide 37, Tap 41, Wrap 19
- Packaging – Bag 52, Box 59, Material 66
- Paper – Fold 34, Friction 213, Movement 97, Rip 48, Slide 41, Tap 27, Tear 38, Tonal 22, Wrinkle 25
- Plastic – Crackle 53, Friction 145, Handle 87, Movement 112, Rub 48, Slide 52, Snap 36, Stretch 29, Surface 58, Tap 61, Tear 21, Tonal 24, Wrinkle 35
- Rubber – Movement 41, Stretch 22, Tap 19, Tension 17
- Strap – Handle 23, Stretch 18, Tension 20
- Surface – Friction 48, Movement 54
- Tape – Peel 47, Rip 62, Slide 35, Stretch 28, Tap 33, Tension 24
- Textile – Movement 31, Rub 26, Stretch 18, Tap 20, Wrinkle 19
- Tonal – Resonance 22
- Vegetation – Grass 34, Leaves 27, Movement 42, Twigs 29
- Wood – Creak 58, Friction 61, Handle 36, Impact 73, Movement 84, Rub 48, Slide 55, Surface 43, Tap 59, Tension 27, Tonal 21, Weight Drop 39, Wrap 17, Wrinkle 14
Price $249.00
SwordShield Pack by Grruzam
The character league is set to humanoid configuration.
Includes 5 finger bones, shoulder arms and leg twist bones.
The character league is set to humanoid configuration. Includes 5 finger bones, shoulder arms and leg twist bones.
503 Animations
1_Movement : 250
2_Attacks : 76
3_Skills : 122
4_Guard : 12
5_Damage : 39
6_Die : 4
(This is the sum of Inplace and Root motion.)
If you have any inquiries, please send them to grruzam@gmail.com
Price $59.99
MONSTER: MANTIKARCE by PROTOFACTOR, INC
All materials included are Standard Built-In. This means they can easily be upgraded to either URP or HDRP using the Upgrader Tool of the selected pipeline.
Here is Mantikarce. This ferocious predator will use its sharp claws and teeth to tear its prey apart.
Geometry is 20.13 Ktris. Rig is 37 bones. The model uses 1 material with a 4096*4096 PBR texture set.
The package includes a set of 34 animations (11 being root motion variations).
Price $29.99
Procedural City Generator by Ugur Yucel
- Procedural Generation: Automatically arranges buildings, roads, green areas, traffic lights, and props into a complete city layout with one click.
- Package Content:
• 12 buildings (1 fully modeled, 11 optimized & AI-refined)
• 1 optimized AI-refined bridge
• 4 optimized AI-refined props
• 4 fully modeled road assets - Optimized Assets: All meshes are performance-ready and designed for smooth integration into any Unity project.
- PBR Materials: Every building, road, and prop includes high-quality PBR textures for realistic rendering.
- Customizable Workflow: Easily replace or modify prefabs, add your own models, or adjust procedural settings for unique results.
- Mobile & PC Support: Assets and generation system are fully optimized for both desktop and mobile platforms.
- Easy Setup: Simply drag and drop the Procedural City Generator prefab into your scene and start generating.
- Expandable System: Add custom tiles, edit Tile_BuildingsAndRoads, or adjust TileR.cs parameters (isBuilding, density, direction) for advanced customization.
- Building Function Collapse Variables:
• size – Defines city grid size
• tileObjects – Array of TileR assets for roads & buildings
• cellPrefab – Prefab used to instantiate cells
• buildingBackupTile – Backup array if main tiles are unavailable
• buildingDensity – Controls placement density (0.7–1.0, default 0.8)
The Procedural City Generator is a powerful level design tool that lets you create detailed and optimized urban environments with a single click. Whether you are prototyping gameplay or building a final scene, this package provides everything you need to design immersive city layouts.
The package includes 12 optimized buildings, an AI-refined bridge, 4 props, and 4 road models, all designed with PBR materials for realistic rendering. Every asset is optimized for performance and works seamlessly on both PC and mobile platforms.
With the included procedural system, buildings, roads, green areas, traffic lights, and props are automatically arranged to fit the city layout. You can easily customize the results: modify prefabs, add your own buildings or roads, or adjust procedural settings to match your project’s unique needs.
This package is ideal for level designers, game developers, and architects looking to quickly populate environments with scalable and optimized assets. It is suitable for a wide range of genres, including open-world games, simulation, racing, sandbox, and city-building projects.
Bring your city to life with dynamic generation, customizable prefabs, and mobile-ready performance, making your workflow faster and more efficient
Price $15.99
Interactive Grass by Game Slave
This shader was originally made for Unity 6, but it also works quite well on Unity 2022 versions. It’s designed for the URP render pipeline with Shader Graph, and you can adjust the following:
- Texture, Color, and UV properties (Tiling and Offset)
- PBR properties with the PBR material.
- Alpha Clipping
- Movement Spread
- Noise Movement Scale (useful for grass or other moving objects)
- Wind Speed
- Smash Amount (how much the interactive object is pushed when it collides with the player)
- Interactive Radius
- Noise Scale when pushed
- Wind Speed when pushe
If you plan to use this for grass or a large number of objects, I recommend marking those objects as “static” for better performance.
This package includes an unlit material (useful for large amounts of objects like grass) and a PBR material for more detailed objects.
This shader allows objects to interact with the player’s movement, meaning they react dynamically when the player passes by. You can adjust the interaction range, movement, and even add noise-based motion if desired.
It can be used on grass, bushes, random objects, trees, or any ground-placed object you want to respond to the player’s movement.
This package includes an unlit material (useful for large amounts of objects like grass) and a PBR material for more detailed objects.
Price $16.00
Medieval Fantasy RPG - Pixel Character Icons by Ever_Pixels
Having both .png and .aseprite files
Icon sprites are sliced inside Unity
Features a vibrant collection of pixel art character icons inspired by the medieval fantasy world
Includes a wide range of roles:
- Everyday medieval life occupations: farmer, sailor, blacksmith, merchant
- Special and RPG-specific characters: queen, prince, sorcerer, barbarian, monk, thief, druid
Showcases a diverse array of races and species:
- Human, elf, dwarf, orc, tiefling, beastman, dragonborn
Perfect for game developers, storytellers, and artists seeking authentic and varied medieval fantasy characters
All avatar icons are in 100x100px
Price $5.99
Knight On Duty (Souls Like Boss Battle) by JacoboGarcia
One track, in mp3/wav/ogg, and standard/loop versions. Simple as that.
This is my first track in Unity Store, for a limited time I offer it for free.
I will add it later to a pack, but this is my first step. Use it in your project, and if you like it and want to have more tracks like this one but customized, let me know.
This is my website in case you want to see more of my work. I got more than 20 years in music industry, just a newcomer in videogames.
Price $0.00
Casino table pack by Heorhi
Number of textures 32
Texture dimensions 2048x2048
Minimum polygon count 60 triangles
Maximum polygon count 14546 triangles
Number of meshes/prefabs 20
UV mapping: Yes
LOD information (count, number of levels) - 0
Types of materials and texture maps PBR
High quality assets of roulette, poker and pool table low poly with clean topology.
High quality detailed 4K textures.
Model can be used both for games and for renders or other purposes.
Package includes fbx files, and other stuff (scene chips , cards, lamp and ball), + textures for all of these models
Price $14.99
Gothic Throne Hall (MODULAR) by Heorhi
Number of textures -76
Texture dimensions- 2048x2048
Minimum polygon count - 6 trianles
Maximum polygon count - 9088 triangles
Number of prefabs - 32
UV mapping: Yes
LOD information (count, number of levels) -0
Types of materials and texture maps- PBR
Gothic Throne Hall (MODULAR) offers high quality assets allowing you to create an environment for games and cinematics. The pack includes demonstration scene that you can use or build your own easily.
The pack includes ?? prefabs.
All models were made with blender and textured in Substance Painter
Features
- Low Poly - Game Ready
- Reasonable poly count
- PBR Materials
Price $16.99
sci-fi ui sounds by Arthur Ivanov
File Details;
Format: WAV, 48kHz, 24-bit
Number of Files: 30
Categories: UI clicks, beeps, menu sounds.
Created by: Arturs (j-juice)
Year: 2025
Sci-fi UI clicks, beeps and menu sounds can be remixed used as aditon to your sounds or be used by they own. Good fit for any small indie game projects and mobile game projects.
Price $4.99
Vampire Lady by Emi Elve
Real-Time Render in Marmoset Toolbag 4
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Original Female Modular Character for UE4 | UE5 | Unity. Fully rigged, PBR-textured, and optimized for game development.
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Rigging:
- Fully rigged to the Epic Skeleton / Humanoid Rig with no added bones! (UE5)
- Supports Mixamo animations
- Easy animation retargeting in both UE4 and UE5
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Modular Design:
- Fully customizable character with removable/addable clothing, accessories, body parts, and hair
- Compatible with modular outfits from my other models using the same model mesh
- Base body texture included
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High-Quality PBR Textures (2K-4K):
- Normal, metallic, roughness, albedo, opacity, and material ID maps
- Material ID for fast color change of any part
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Technical Specs:
- Polygons: 21221
- Vertices: 23116
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Created using the Built-in Render Pipeline. Most shaders in this package use the Standard shader and can be easily upgraded to URP or HDRP. Some shaders are Double-Sided Standard for improved model presentation.
To prepare the asset for a different render pipeline: Simply select all materials inside the Materials folder (use Shift to multi-select) and change their shader to Standard. That’s it—your asset is ready for conversion!
Price $34.80
Customizable Robot Character - Kyle the Radical Robot by Tacko3D
Polygon count: KyleZ - 12,524
SharkBuster - 2326
Number of meshes/prefabs - 2 Models (1 Rigged Model, 1 Static Mesh Models) and 1 Prefab
Rigging: Yes
Animation count 41 Animations
Animation type list Looped Combat, Movement, and Emote Animations
UV mapping: Yes
LOD information (count, number of levels) - There are no LODs
Types of materials and texture maps (e.g., PBR) - PBR Textures and 16 Materials + 2 Material Graphs
13 Textures
Texture Dimensions- EVERY TEXTURE IS 2048
PBR METALLIC/SPECULAR
Includes Normal Maps, Color, Texture Mask for Customization and Stacked Combined Textures with Ambient Occlusion, Specular and Mettalic
Part of the Radical Robots series
Get more assets on my Patreon and Fab stores
Kyle is now here on the Unity Store! returns with a renewed model, rig, animations and materials.
41 Animations
CUSTOMIZABLE MATERIALS
AND SHARK BUSTER WEAPON!!
Grow your robot army with Kyle and his Shark Buster!
Check it out on youtube for full features!
Price $15.00
Ancient Tomb by Martia's Muses
- Wav format
- 44.1 kHZ, 16 bit audio files
- in two versions
- loopable
- fade in and fade out
This background music is dark and flowy, suitable for various genres.
The package contains two versions of the track:
- One that fades in at the beggining, and fades out at the end.
- One that is loopable.
You can get the feel of the music in this video where it was mixed with other sounds to complete the atmosphere.
Price $19.99
