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The newest packages in the Unity Asset Store.
Updated: 51 min 2 sec ago

GestureBasedNavigation by Octopus Realm

2025, November 26 - 11:00
GestureBasedNavigation lets users control UI with hand gestures — click, scroll, swipe, and navigate up to 15ft away. Supports both hands, runs at 60 FPS, and includes 5 demo scenes for quick setup.

Unity Version: 2020.3 LTS or higher


Platforms: Windows, macOS, Linux, Android, iOS (mobile requires Lite model & camera setup)


Architecture: ARMv7, ARM64, x86_64


Language: C# (Unity scripts)


Included Assets:

  • GestureNavigatorSolution & GestureUtils prefabs
  • Gesture handler scripts (GestureHoverHandler, GestureScrollHandler)
  • Customizable cursor prefab
  • 5 demo scenes: Color Selection, Product Selection, Page Navigation, Product Scroll, Scroll Snap

Customization:

  • Configure hands (left/right/both), cursor speed, scroll sensitivity
  • Works with standard RGB cameras (up to 15 ft range)
  • No coding needed — inspector-based setup

Performance:

  • Runs at 60 FPS on PC
  • Lite model recommended for Android/iOS

GestureBasedNavigation – Intuitive Hand Gesture UI Control for Unity

GestureBasedNavigation enables natural, touch-free interaction in Unity applications. The system tracks the user’s index finger in real time and converts movements into screen input, allowing you to control UI elements through gestures such as clicking, swiping, scrolling, and page navigation. Ideal for AR/VR applications, kiosks, interactive installations, and gesture-controlled games.

The plugin supports operation up to 15 feet from the camera and works with either the left hand, right hand, or both. Vertical and horizontal scrolling gestures are smooth and responsive, and all settings can be configured directly from the Inspector — no coding required.

The package includes five demo scenes covering common UI use cases such as product selection, color selection, scroll snapping, and virtual button interaction, helping you integrate gesture-based navigation into your project quickly.

Key Features:

  • Gesture-based UI interactions: clicking, swiping, scrolling, and navigation
  • Supports left hand, right hand, or dual-hand usage
  • Works with standard RGB cameras — no additional hardware needed
  • Optimized performance (up to 60 FPS depending on device capability)
  • Cross-platform support: Windows, macOS, Linux, Android, iOS
  • Five demo scenes included for fast setup and integration

Empower your users with a hands-free, immersive, and accessible way to interact with your Unity UI.


Price $19.00

Breaching Tools by Dark Moor Games

2025, November 26 - 09:23
A set of high quality breaching tools which include a pick head axe, flat head axe, halligan bar, sledgehammer, breaching hammer and an enforcer.

Scale ( 1 , 1 , 1 )

Textures 42

Materials 21

Models 6

Prefabs 7

PBR Yes

Vertex colours No

UV mapping Yes

Colliders Yes

Rigging No

Animations 0

---------------------------------------------------------------------------------

Pick Head Axe

Models ( 36cm , 91cm , 4.3cm )

  • LOD0 ( vertices 1350 , triangles 2258 , submeshes 1 , uv sets 1 )
  • LOD1 ( vertices 1058 , triangles 1758 , submeshes 1 , uv sets 1 )
  • LOD2 ( vertices 546 , triangles 814 , submeshes 1 , uv sets 1 )
  • LOD3 ( vertices 296 , triangles 378 , submeshes 1 , uv sets 1 )
  • LOD4 ( vertices 158 , triangles 178 , submeshes 1 , uv sets 1 )

Materials ( BIRP / URP / HDRP )

  • Pick Head Axe Classic Red Skin
  • Pick Head Axe Classic Skin

Textures ( 2048 x 1024 )

BIRP

  • Pick Head Axe Classic Red Albedo Smoothness
  • Pick Head Axe Classic Red Metallic Smoothness
  • Pick Head Axe Classic Red Ambient Occlusion
  • Pick Head Axe Classic Albedo Smoothness
  • Pick Head Axe Classic Metallic Smoothness
  • Pick Head Axe Classic Ambient Occlusion

SRP

  • Pick Head Axe Classic Red Albedo
  • Pick Head Axe Classic Red Mask
  • Pick Head Axe Classic Albedo
  • Pick Head Axe Classic Mask

Shared

  • Pick Head Axe Classic Red Normals
  • Pick Head Axe Classic Normals

---------------------------------------------------------------------------------

Flat Head Axe

Models ( 22.9cm , 79cm , 4.3cm )

  • LOD0 ( vertices 1246 , triangles 2110 , submeshes 1 , uv sets 1 )
  • LOD1 ( vertices 1120 , triangles 1894 , submeshes 1 , uv sets 1 )
  • LOD2 ( vertices 1002 , triangles 1686 , submeshes 1 , uv sets 1 )
  • LOD3 ( vertices 472 , triangles 714 , submeshes 1 , uv sets 1 )
  • LOD4 ( vertices 186 , triangles 242 , submeshes 1 , uv sets 1 )

Materials ( BIRP / URP / HDRP )

  • Flat Head Axe Classic Skin

Textures ( 2048 x 1024 )

BIRP

  • Flat Head Axe Classic Albedo Smoothness
  • Flat Head Axe Classic Metallic Smoothness
  • Flat Head Axe Classic Ambient Occlusion

SRP

  • Flat Head Axe Classic Albedo
  • Flat Head Axe Classic Mask

Shared

  • Flat Head Axe Classic Normals

---------------------------------------------------------------------------------

Halligan Bar

Models ( 16.5cm , 76cm , 18.8cm )

  • LOD0 ( vertices 3031 , triangles 5272 , submeshes 1 , uv sets 1 )
  • LOD1 ( vertices 2608 , triangles 4440 , submeshes 1 , uv sets 1 )
  • LOD2 ( vertices 1585 , triangles 2624 , submeshes 1 , uv sets 1 )
  • LOD3 ( vertices 891 , triangles 1372 , submeshes 1 , uv sets 1 )
  • LOD4 ( vertices 795 , triangles 1196 , submeshes 1 , uv sets 1 )

Materials ( BIRP / URP / HDRP )

  • Halligan Bar

Textures ( 2048 x 1024 )

BIRP

  • Halligan Bar Albedo Smoothness
  • Halligan Bar Metallic Smoothness
  • Halligan Bar Ambient Occlusion

SRP

  • Halligan Bar Albedo
  • Halligan Bar Mask

Shared

  • Halligan Bar Normals

---------------------------------------------------------------------------------

Sledgehammer

Models ( 15cm , 91cm , 5.5cm )

  • LOD0 ( vertices 923 , triangles 1376 , submeshes 1 , uv sets 1 )
  • LOD1 ( vertices 762 , triangles 1104 , submeshes 1 , uv sets 1 )
  • LOD2 ( vertices 667 , triangles 948 , submeshes 1 , uv sets 1 )
  • LOD3 ( vertices 561 , triangles 724 , submeshes 1 , uv sets 1 )
  • LOD4 ( vertices 390 , triangles 464 , submeshes 1 , uv sets 1 )

Materials ( BIRP / URP / HDRP )

  • Sledgehammer Classic Skin

Textures ( 2048 x 1024 )

BIRP

  • Sledgehammer Classic Albedo Smoothness
  • Sledgehammer Classic Metallic Smoothness
  • Sledgehammer Classic Ambient Occlusion

SRP

  • Sledgehammer Classic Albedo
  • Sledgehammer Classic Mask

Shared

  • Sledgehammer Classic Normals

---------------------------------------------------------------------------------

Breaching Hammer

Models ( 22cm , 56cm , 5.6cm )

  • LOD0 ( vertices 1165 , triangles 1832 , submeshes 1 , uv sets 1 )
  • LOD1 ( vertices 1055 , triangles 1624 , submeshes 1 , uv sets 1 )
  • LOD2 ( vertices 930 , triangles 1380 , submeshes 1 , uv sets 1 )
  • LOD3 ( vertices 508 , triangles 646 , submeshes 1 , uv sets 1 )
  • LOD4 ( vertices 352 , triangles 414 , submeshes 1 , uv sets 1 )

Materials ( BIRP / URP / HDRP )

  • Breaching Hammer Classic Skin

Textures ( 2048 x 1024 )

BIRP

  • Breaching Hammer Classic Albedo Smoothness
  • Breaching Hammer Classic Metallic Smoothness
  • Breaching Hammer Classic Ambient Occlusion

SRP

  • Breaching Hammer Classic Albedo
  • Breaching Hammer Classic Mask

Shared

  • Breaching Hammer Classic Normals

---------------------------------------------------------------------------------

Enforcer

Models ( 15.6cm , 65cm , 14.3cm )

  • LOD0 ( vertices 1273 , triangles 1698 , submeshes 1 , uv sets 1 )
  • LOD1 ( vertices 1171 , triangles 1510 , submeshes 1 , uv sets 1 )
  • LOD2 ( vertices 1012 , triangles 1244 , submeshes 1 , uv sets 1 )
  • LOD3 ( vertices 810 , triangles 922 , submeshes 1 , uv sets 1 )
  • LOD4 ( vertices 466 , triangles 488 , submeshes 1 , uv sets 1 )

Materials ( BIRP / URP / HDRP )

  • Enforcer

Textures ( 2048 x 2048 )

BIRP

  • Enforcer Albedo Smoothness
  • Enforcer Metallic Smoothness
  • Enforcer Ambient Occlusion

SRP

  • Enforcer Albedo
  • Enforcer Mask

Shared

  • Enforcer Normals

A pack of high quality and versitile breaching tools that are ready for use in your projects as props, tools or weapons. This pack includes a pick head axe, flat head axe, halligan bar, sledgehammer, breaching hammer and an enforcer.


This pack is ideal for set dressing your environments, kitting out fire engines and firefighters for a firefighter simulator or as weapons in a first or third person game.


Folders are neatly organised so you can exclude what you don't need from the renderpipelines that you are not using in your project.


Each prefab has mesh colliders set using the lowest LOD as the collision mesh and 5 levels of LOD's so that your project runs smoothly.


Prefabs are setup and ready to use for the Builtin, Universal and High Definition render pipelines.


More skins to come!


Price $15.00

GraveStalker2 by Vsevo3D

2025, November 25 - 23:12
Low-poly model of the character GraveStalker2 Perfect for games of different genre: RPG, strategy, first-person shooter, etc.

GraveStalker2, beast, alien, doom, demon, creature, monster, human, humanoid, people, medieval, fantasy character, game, low poly, pbr, rigged, animation, unity, unreal, rpg

Number of unique asset: 1

Average polygon count: 15095

Texture dimensions: Body 4k, Eyes 4k

Texture map: PBR


faces 15095

verts 15307

tris 30028


Rigged


The model contains 25 animations:

attack (x5)

walking (x6)

running (x1)

turn (x1)

react (x2)

idle (x4)

death (x2)

jump (x3)


Transform your game!

Purchase your premium 3D character now!


Price $19.99

CreationPack_MagicCircle_AsiaStyle by Canmu

2025, November 25 - 23:01
This is a magic circle creation set that can be used in games. You can create an original magic circle by combining a large number of effect materials. This time we have collected Asian-style motifs.

Number of prefabs: 5

Number of meshes: 5

material

・Existing materials (Mobile/Particle/Additive・AlphaBlended)


texture

・Number of textures: 143

・Texture size: 64*64~512*512

・Texture type: Base color


Supported development platform: Windows

This is an effect set for games.

In addition to textures that can be used alone, you can also create your own magic circle by freely combining parts.


Package contents

・Sample effects

・Texture

(Normal ver, luminous expression ver)

·material

·mesh


Price $10.80

Modern Office Set Low Poly by Cocoa Nib Forge

2025, November 25 - 22:43
Bring the modern office to your 3D scenes with a set of 8 pieces of low poly adjustable furniture and props.

UV mapped with PBR textures.

Uses the post processing package.


Poly counts:

  • Standing desk: 1212 Triangles
  • Coffee mug: 768 Triangles
  • Laptop: 2628 Triangles
  • Monitor: 52 Triangles
  • Mouse: 502 Triangles
  • Notebook: 12 Triangles
  • Office chair: 4066 Triangles

Realistic wood texture comes from polyhaven, the rest are made by me.

HDRI is from polyhaven.https://polyhaven.com/a/docklands_01


The Asset Store Validator claims these items have warnings, but they do not affect the asset:

Coffee mug

office_chair_lp


The Asset Store Validator claims these items have an incorrect orientation, but the origin and orientation are correct:

Coffee mug

laptop_lp

mouse_lp

The notebook comes with 2 colors: Black Mint green

The tabletop comes with 5 colors and textures:

  • All-Black
  • Realistic Wood
  • Rich Dark Brown
  • White
  • Painted Wood

The table support comes with black and white.

The office chair has an adjustable lever and height. The laptop can be rotated on it's hinge.


Price $19.00

Stylized Coin Pack – 15 Coins -Gold, Silver, Bronze & Wood by PolyKebap

2025, November 25 - 22:42
15 unique, low-poly collectible coin models. Instantly create recognizable currency with 4 material options (Gold, Silver, Bronze, Wood). Highly optimized for excellent performance on all platforms.

Number of textures: 0

Minimum polygon count: 124

Maximum polygon count: 316

Number of meshes: 15

Number of prefabs: ?

Rigging: No

Animation count: ?

UV mapping: No

LOD Count: 1 (Base Mesh)

Types of materials: Pure PBR

Easy-to-Use Collectible Coins Pack


This pack gives you 15 unique 3D coin models that you can use as currency or collectibles in your game. Each coin has a special picture (emblem) on it, like a skull, crown, or heart.

Ready for any game.

The best part is that there are four pre-made material colors for every coin:

  1. Gold: For the most valuable items or rare loot.
  2. Silver: For medium-value items.
  3. Bronze: For common, low-value items.
  4. Wood: For a unique starting currency or resource.

This lets you instantly create a value system for your players without any extra work.


Super Performance

Every coin is built for speed and performance:

  • Very Low Poly: Each coin is a single mesh with only about 180 triangles (avg).
  • No LOD needed: Since the poly count is already so low, you don't need complex Level of Detail (LOD) setups.
  • Easy to Change: The colors are simple to switch, making it easy to match the coins to your game's style.

These coins are perfect for mobile, casual, or RPG games where you need a lot of items on screen without slowing down the game.


Price $0.00

Exclude From Build 2 - Reduce Build Size Tool by KAMGAM

2025, November 25 - 19:11
Exclude files, assets, game objects and components from your build.

Links: Documentation | Support in the Unity forum or write to office[at]kamgam.com


What does it do exactly?

1. Hides files & directories before build (StreamingAssets, Resources, Plugins).

2. Removes game objects and components from the scenes during build.

3. Let‘s Unity finish the build.

4. Reverts step 1 and 2.


Perfect for creating demos and versions for playtesting.


✔️ Fast Exclusion Workflow

Just do this: Right-Click -> Exclude From Build, done!


✔️ Unity 6.3 ready

But it also supports Unity 2022 , 6.x, ... LTS

If you need 2019, 2020 or 2021 support please write to office[at]kamgam.com. There is a legacy version (with fewer features) available.


✔️ Exclude Components, GameObjects, Files, Scenes, ..

Supports excluding components, game objects, directories, files (including prefabs and scenes).


✔️ Reduce Build Size

A quick and easy way to reduce your build size.


✔️ Test Mode

Quick iteration! See how removing files affects your project before building (very handy for editor stuff too).


✔️ No Runtime Code

Everything is editor only! No exclusion scripts in your build, none, zero, nada.


✔️ Convenient Exclusion Logic

Control what is excluded by Build Target, SubTargets (headless server builds), Build Profiles, Script Defines and Development/Release flag. And if that is not enough you can always make multipe groups and choose manually.


✔️ CLI Interface

If you are doing some headless builds via command line then you can use the built-in CLI interface do that, no UI needed.


✔️ Full Source Code included

Plus it uses assembly definitions to speed up compile times.



You may ask: Isn't Unity excluding unused Assets by default?

Yes, but also no. Here are some use cases for which this tool might come in handy:


StreamingAssets & Resources:

By default Unity does not exclude some folders from builds even if their content is not used. /StreamingAssets and /Resources for example are such folders. Imagine having some high-res and low-res versions of files for different platforms. If you have them located in these special folders then they would all be part of every build.


More flexible build targets and profiles:

Imagine you have an Android build for Google Play with a plugin which depends on some Google services. Now you may also want to make a build for the Amazon Store (also Android) but this one does not support the plugin or the Google services you are using. Usually you would make a fork or remove/add those plugins manually for every build. Now this tool allows you to configure what files to use for what target (and more importantly sub-targets like Amazon, GooglePlay, InHouse, ...).


● Some third party sdks hook into OnPreprocessBuild and add quite some stuff which you may not want. For testing ("which one is breaking my build") it is very convenient to just make Unity pretend a certain folder does not exist at all. My recommended workflow: Make a test group, start an exclusion test, close Unity, restart Untiy and check the results.


● You can also have GameObjects or Components automatically removed in the build step. Maybe you have a demo or test build which you don't want certain level parts in. Just mark them as "excluded from build" and they are gone. Quick iteration and testing.



⚠️Cloud Build and Asset Bundles

Cloud Build and Asset Bundles are not included. If there is enough demand it may be added (currently untested, they may work already).


⚠️ Packages

Only contents of embedded packages can be excluded. Referenced packages need to be embedded before you can exclude parts of them because referenced packages are by definition immutable (a Unity limitation, sadly).


⚠️Build Reports & Streaming Assets

Most build report tools simply assume that ALL /StreamingAssets and /Resources are included and will list them in the report. Don‘t worry, the StreamingAssets you excluded are

in fact NOT in your build, even if the report claims otherwise (just test it yourself). 


Installation

Download the Asset and import it into your project.

You are done, no additional setup is needed.



Usage


● You can exclude files in the project window via Right-Click > Exclude From Build and components by adding the ExcludeFromBuild component (will remove itself during build).


● A new menu will be available under "Window > Exclude From Build" to manage your exclusion groups.


● Go check out the manual once the import is done.


Info: The settings file will be created under Assets/.



Support

If you have any questions or issues then please write to office[at]kamgam.com.

You can also ask in the dedicated Unity Forum thread. This way others can follow the discussion.

Please be patient, replies may take a few days.


Please include your Asset Store Order Nr in your requests via email.



If you like this asset then maybe you'll like these too:


✏️ Smart UI Selection

Skip the hierarchy search. What you click is what you select.


🤖Android Build Error Analyzer

„Duplicate class error“ be gone!


🐭 Mouse Button Shortcuts

Go back and forth in history with your mouse buttons.



🔑 License Info


This asset requires one license per seat (user who has access to the asset files). If you are a team then please consider buying one seat per Unity user.


Why am I telling you this?

Because most people do not know. In fact any asset found under the Tools category falls under a license type collectively known as Extension Assets(see official license explanation) which differs from the standard (Entity) licenses.


If you have questions about the license then please contact me under office[at]kamgam.com.


Price $49.99

Retro Gaming Icons (11.06.25) by FXMonster

2025, November 25 - 18:52
Over 9 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses, with the possibility of customization.
  • Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
  • For your convenience, one universal material for flipbooks has been created, and several additional textures.
  • Color and glow in each element layering you can change in 2 clicks in the Particle system

File Formats: transparent Png.

Each frame dimension is 960*960 px.

Frame rate: 30 FPS

Number of Unique Effects: 9

Number of Materials: 2

Number of sprite sheets: 47

Number of Texture: 48

Works with any render pipelines

Over 9 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.

- You can change the color of any element in real time, as well as add a glow to any of the layers.

- This pack provides all the elements for your project, you can combine them as you like.

Template was created and works correctly in version 2021.3.27f

Features:

all elements are made in particle system

Optimized for games.

Pivot point set properly.

No setup or plug-ins required.

All materials, sprites and other parts of pack properly named.

Demo Scene with all prefabs is included.

Render pipeline compatibility:

The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end

Supported platforms:

Windows

Web GL

iOS

Android

Mac OS X

Linux

How to use:

https://youtu.be/GoNt9Gv4cIE

Simply drag and drop the prefab to your scene and use it.

you can combined layert sa you like


Price $49.99

Hand Gestures Pack (11.06.25) by FXMonster

2025, November 25 - 18:52
Over 9 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses, with the possibility of customization.
  • Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
  • For your convenience, one universal material for flipbooks has been created, and several additional textures.
  • Color and glow in each element layering you can change in 2 clicks in the Particle system

File Formats: transparent Png.

Each frame dimension is 960*960 px.

Frame rate: 30 FPS

Number of Unique Effects: 18

Number of Materials: 2

Number of sprite sheets: 18

Number of Texture: 19

Works with any render pipelines

Over 22 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.

- You can change the color of any element in real time, as well as add a glow to any of the layers.

- This pack provides all the elements for your project, you can combine them as you like.

Template was created and works correctly in version 2021.3.27f

Features:

all elements are made in particle system

Optimized for games.

Pivot point set properly.

No setup or plug-ins required.

All materials, sprites and other parts of pack properly named.

Demo Scene with all prefabs is included.

Render pipeline compatibility:

The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end

Supported platforms:

Windows

Web GL

iOS

Android

Mac OS X

Linux

How to use:

https://youtu.be/GoNt9Gv4cIE

Simply drag and drop the prefab to your scene and use it.

you can combined layert sa you like


Price $49.99

Abstract Transitions 2 (01.05.23) by FXMonster

2025, November 25 - 18:52
Over 10 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses, with the possibility of customization.

hnical details

  • Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
  • For your convenience, one universal material for flipbooks has been created, and several additional textures.
  • Color and glow in each element layering you can change in 2 clicks in the Particle system

File Formats: transparent Png.

Each frame dimension is 960*960 px.

Frame rate: 30 FPS

Number of Unique Effects: 10

Number of Materials: 2

Number of sprite sheets: 10

Number of Texture:2

Works with any render pipelines

Over 10 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.

- You can change the color of any element in real time, as well as add a glow to any of the layers.

- This pack provides all the elements for your project, you can combine them as you like.

Template was created and works correctly in version 2021.3.27f

Features:

all elements are made in particle system

Optimized for games.

Pivot point set properly.

No setup or plug-ins required.

All materials, sprites and other parts of pack properly named.

Demo Scene with all prefabs is included.

Render pipeline compatibility:

The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end

Supported platforms:

Windows

Web GL

iOS

Android

Mac OS X

Linux

How to use:

https://youtu.be/GoNt9Gv4cIE

Simply drag and drop the prefab to your scene and use it.

you can combined layert sa you like


Price $29.99

VFX Fire Elements 02(04.06.23) by FXMonster

2025, November 25 - 18:52
Over 12 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses, with the possibility of customization.
  • Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
  • For your convenience, one universal material for flipbooks has been created, and several additional textures.
  • Color and glow in each element layering you can change in 2 clicks in the Particle system

File Formats: transparent Png.

Each frame dimension is 960*960 px.

Frame rate: 30 FPS

Number of Unique Effects: 12

Number of Materials: 2

Number of sprite sheets:35

Number of Texture:35

Works with any render pipelines

Over 12 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.

- You can change the color of any element in real time, as well as add a glow to any of the layers.

- This pack provides all the elements for your project, you can combine them as you like.

Template was created and works correctly in version 2021.3.27f

Features:

all elements are made in particle system

Optimized for games.

Pivot point set properly.

No setup or plug-ins required.

All materials, sprites and other parts of pack properly named.

Demo Scene with all prefabs is included.

Render pipeline compatibility:

The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end

Supported platforms:

Windows

Web GL

iOS

Android

Mac OS X

Linux

How to use:

https://youtu.be/GoNt9Gv4cIE

Simply drag and drop the prefab to your scene and use it.

you can combined layert sa you like


Price $29.99

PolyPeople Series - Swimwear by Simply Poly Lab

2025, November 25 - 18:48
Stylized low-poly character pack ideal for beach, pool, or swim-themed NPCs!
  • 2 base color textures (512x512)
  • UV-mapped models, ready for texturing
  • 2 standard materials + 2 customizable color materials (Shader Graph-based)
  • No LODs included
  • Tested with Unity 6.2 (URP)

PolyPeople Series offers lightweight, stylized, minimal low-poly characters ideal for NPC use.


This asset is suited for crowd scenes, casual games, or as background characters for mid- to long-range views.


  • 8 unique stylized low-poly characters
  • Each character comes with 4 prefab versions (one for each of the 4 included materials)
  • All characters are Humanoid-rigged
  • Non-rigged versions are also included for use with auto-rigging tools
  • Includes Shader Graph materials that allow customization of skin, hair, and clothing colors
  • Character models range from 482 to 596 triangles
  • Compatible with motion libraries such as Mixamo
  • No animations included

All models are provided in T-pose.


Note: Due to the simplified geometry, it may not fully accommodate fine or highly detailed animations.


Price $4.99

Cube World Basic by Asil Bozdoğan

2025, November 25 - 18:46
Prepare to create your own RPG world with cubes!
  • Total Prefab Count: 23
  • Total Tris Count: 4.000
  • Total Polygon Count: 2,267
  • Number Of Main Material: 3
  • Number Of Fog Material: 1 Volumetric Fog Material
  • SkyBox: Yes includes two skybox
  • Number of skybox Material: 1
  • Rigging: No
  • Shader Animation: Yes
  • Shader Count: 1 (one for leaf movement)
  • Scripts: Yes
  • Scripts Count: 4 (one for floating coin) (one for floating cristal) (one for leaf move) (one for grass move)
  • UV Mapping: All models are UV unwraped and textured
  • Textures: 9 texture: (1 Color), (1 Normal), (1 Roughnes), (1 Emision) + 2 texture for leaves and grass + 2 texture for skybox
  • Optimization: All models have been optimized for low system requirements

If you are looking for a pack of stylized cubes and environmental objects with RPG elements for your game, you are in the right place!


This pack basically includes everything you need to create an RPG world, from stylized cube floors to animated coins.


If you want to develop a stylized RPG game, this package is for you.


And if you like this asset you can also look at our Stylized Medieval Training Area package to get wepons

https://assetstore.unity.com/packages/3d/props/stylized-medieval-training-area-312167


Price $10.00

52 PBR metal material packages by Tom_Wood

2025, November 25 - 18:42
A collection of 52 PBR metal materials (2048×2048) for realistic surfaces. Perfect for industrial, sci-fi, and architectural projects in Unity.

Source File Format: PNG

Texture Resolution: 2048 × 2048 pixels

File Count: 52 texture sets (each includes albedo, normal, metallic, height, roughness, and occlusion maps)

Animated: No

Additional Notes: All textures are pixel-based, seamless, and optimized for real-time rendering. No external plugins required. Compatible with Unity's Standard Shader and Universal Render Pipeline (URP).

This package includes 52 PBR metal materials at 2048×2048 resolution, ideal for creating realistic metallic surfaces in your Unity projects. Materials include brushed, polished, rusted, and anodized metals — perfect for industrial design, sci-fi environments, vehicles, and architectural visualization.


Ideal for game developers, VR/AR experiences, and 3D artists seeking production-ready, tileable metal textures.


Price $6.99

HellFish Monster by NaughtyMonk

2025, November 25 - 18:36
The HellFish is a character model, perfect for game, cinematic project, or VR experience, this character is designed to seamlessly integrate into fantasy, adventure, or mystical settings.

Number of textures: 11

Texture dimensions: 4096*4096

Polygon count of HellFish Monster: 59,804 triangles

Minimum polygon count: 59,804 triangles

Maximum polygon count: 59,804 triangles

Number of meshes/prefabs: 1

Rigging: Yes

Animation count: 10

UV mapping: Yes

LOD information (count, number of levels): No

Types of materials and texture maps (e.g., PBR) Yes

Key Features

  • Skeleton: Built on the standard Epic Skeleton, ensuring full compatibility with existing animation sets and rigs.
  • Textures: Includes 11 high-quality 4K textures and balancing visual fidelity and performance.
  • Materials: 4 materials
  • Animations: Comes with 10 pre-made animations, including walking, running, attacking, and more, to bring your Hellfish to life.
  • Remove bones: pink_r and pink_l

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Polycount

  • Triangles: 59,804
  • Vertices: 30,245

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Whether you're crafting an epic fantasy adventure, a mystical cinematic scene, or an immersive VR experience, the HellFish is the perfect choice for a standout, adaptable asset. Bring the magic for your project with this beautifully designed character!


Price $29.99

Stylized Goblin Berserker by PolyNext

2025, November 25 - 18:27
Modular Stylized Goblin Berserker allows you to create many character options

Features:

  • The Asset includes Modular Goblin Berserker
  • The Asset includes 3 Combined Goblin Berserker
  • Demo Scenes

Rigging:Yes

Animated: Yes

Animation Type:Generic (Complete support Humanoid)

Number of Animations: 16

Animation types: In-place

  • Vertex counts of characters (Goblin_Berserker_Combined1): 15654

Number of Materials and Material Instances: 8

Types of Textures: PBR (AlbedoTransparency, MetallicSmoothness, AO, Normal)

Number of Textures: 17

Texture Resolutions: 2048x2048

Modular Stylized Goblin Berserker allows you to customize your character and use different character build options.

The character is perfect for the Top-Down Starter Kit [SWVictoria] and Stylized Fort [SWVictoria].

The Asset includes not only a modular character, but also options for combined character meshes for use in large numbers or on weak devices.

Asset is tuned to URP, But you can easily translate it to Standart Render.


Price $29.99

50 ground PBR materials V2 by Tom_Wood

2025, November 25 - 18:26
This pack delivers 50 versatile PBR ground materials at 2048x2048 resolution, perfect for adding instant detail and physical accuracy to your terrain, floors, and outdoor scenes.

Source Files Used: PNG

Texture Size: 2048x2048 pixels

File Count: 50 Materials

Animation: No

Animation Type List: N/A

Additional: Pixel-based textures (No vector textures included)

This comprehensive software package includes 50 unique ready to use PBR materials designed to be immediately integrated into your Unity project. Each material has reflectivity, normals, and height maps to ensure compatibility with Unity's standard shaders and physics based rendering pipelines. Very suitable for various types, including indie games, mobile games, PC/console games, VR/AR experiences, and architectural or environmental visualization projects.


Price $6.99

Emotive Layers: Emotional Cinematic Music Pack by JordanMetzger

2025, November 25 - 16:45
Emotive Layers is a high-quality pack of 23 tracks (43 files including alt versions of tracks) for royalty-free use in videogames, created by gamer, musician, and composer, Jordan Metzger. (NO AI)

23 highly emotive and impactful music tracks logically ordered in 7 easy to navigate folder groupings of emotions to help you find what you need (Energetic, Hopeful, Peaceful, Serene, Suspensful, Tragic, Triumphant). Including the alternate versions of tracks, there are 43 files in total and nearly 1GB of music.



EMOTIVE LAYERS MUSIC PACK


This music pack contains 23 tracks of original music created by Jordan Metzger. This pack includes 43 files in total with many alternate versions of tracks to better suit your needs. Most tracks are designed to loop seamlessly, however the real power of this pack is the emotional rising and intensifying nature of each track - perfect for title screens, cut scenes, and credits. This pack is the cherry on top, the icing on the cake of high emotion to give your players a memorable moment in the world you created. The themes are perfect for battles, towns, overworlds, and bosses as well. In particular, RPGs, Adventure games, Fantasy settings, and Platformers will find great use for this music.


WalkThrough Video


Energetic

  • Energetic - Infiltrating the Base LOOP 1st Time
  • Energetic - Infiltrating the Base LOOP 2nd Time
  • Energetic - Infiltrating the Base
  • Energetic - Momentum Surge LOOP
  • Energetic - Momentum Surge
  • Energetic - Shadano LOOP
  • Energetic - Shadano

Hopeful

  • Hopeful - Cinematic Sound LOOP
  • Hopeful - Fallen LOOP
  • Hopeful - Wedding Processional

Peaceful

  • Peaceful - Gentle Meadows LOOP
  • Peaceful - Lullaby
  • Peaceful - Snowy Village LOOP
  • Peaceful - Spring Village LOOP
  • Peaceful - Wistful Hollow LOOP

Serene

  • Serene - Emotive Layers LOOP 1st Time
  • Serene - Emotive Layers LOOP 2nd Time
  • Serene - Emotive Layers
  • Serene - The Sun Through the Waves LOOP
  • Serene - The Sun Through the Waves

Suspenseful

  • Suspenseful - GrandMAW Alt 1 (perc and strings)
  • Suspenseful - GrandMAW Alt 1 (perc and strings) LOOP 1st time
  • Suspenseful ​- GrandMAW Alt 1 (perc and strings) LOOP 2nd time
  • Suspenseful ​- GrandMAW Alt 2 (voc + perc and strings)
  • Suspenseful ​- GrandMAW Alt 2 (voc + perc and strings) LOOP 1st time
  • Suspenseful ​- GrandMAW Alt 2 (voc + perc and strings) LOOP 2nd time
  • Suspenseful ​- GrandMAW LOOP
  • Suspenseful ​- GrandMAW
  • Suspenseful ​- Runic LOOP
  • Suspenseful ​- Viking Choir LOOP
  • Suspenseful ​- Viking Choir

Tragic

  • Tragic - Doomed Voyage
  • Tragic - Heroes Lost LOOP
  • Tragic - Heroes Lost
  • Tragic - MudNose LOOP
  • Tragic - MudNose Alt 1 LOOP
  • Tragic - MudNose Alt 2 LOOP (live solo viola)
  • Tragic - MudNose Alt 3 LOOP (soft mix)
  • Tragic - Viking Funeral LOOP

Triumphant

  • Triumphant - Regalness LOOP
  • Triumphant - Regalness Alt LOOP (no perc)
  • Triumphant - For the King LOOP
  • Triumphant - The Quest Complete LOOP

Price $49.99

uVegas: Authentic Casino Chips & Cards Sounds by uVegas

2025, November 25 - 16:42
Authentic casino sounds for card games: 10 g ceramic chips + Bicycle playing cards, recorded on a felt table for stacking, shuffling, and dealing.
  • File Format: WAV, 44.1 kHz, 16-bit
  • Number of Audio Clips: 54
  • Chips: Ceramic, 10 g per chip (authentic casino weight)
  • Cards: Bicycle Playing Cards, Air-Cushion Finish, Poker Size
  • Recording Environment: Real felt poker table, dry / low reverb
  • Editing: Cleaned, normalized, and noise-free for immediate in-game use

This audio pack provides a complete set of realistic chip and card sounds to make your games feel like a real casino table.


Professional Ceramic Chips (10 g)

Realistic stacking, sliding, and betting sounds. Perfectly weighted for authentic gameplay.


Bicycle Playing Cards (Air-Cushion Finish, Poker Size)

High-quality deck used in US casinos. Features authentic shuffle, deal, flick, and slide sounds.


Coin Stack Sounds
Includes realistic stacks of coins, perfect for in-game exchanges or transactions.


54 Recorded Audio Clips

Includes all typical interactions at a casino table: chip stacking, card shuffling, dealing and flicks.


High-Quality Recording Environment

Captured on a felt casino table for natural acoustic textures, ready for integration in Unity.


Versatile Usage

Ideal for Blackjack, Poker, Baccarat, casino simulations, tabletop games, and mobile games.


Enhance your game with realistic casino sounds and immerse your players in the authentic table experience!


Price $4.99

uVegas: Playing Card Assets (Modular 2D) by uVegas

2025, November 25 - 16:42
Fully modular 2D card themes for your game - includes 9 stylish themes, back card, Joker, and editable PSD.
  • Number of 2D Assets / Cards: 39 + Back Card + Joker
  • Format: PNG (original size 350×500 px)
  • Layers: Front, Rank, Suit (modular design)
  • Includes: Editable PSD for creating new themes

uVegas Modular 2D Card Themes lets you create beautiful, fully customizable playing cards for your 2D games.


Features include:


  • 9 Included Themes - Classic, Modern & Neo (each with 3 stylish color variations)
  • Fully Modular Design - easily create new themes using layered components
  • Includes Back Card & Joker - ready-to-use for complete decks
  • Editable PSD Included - design and export your own custom decks

The included Demo Scene lets you test newly created themes instantly, making it easy to see your designs in action.


This asset is perfect for mobile, web, or desktop games and comes with prefabs ready to use in Unity. Create your own card decks with ease and style!


Price $0.00

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