Low Poly Taxi Cab 03 by Linder Media
● works great with Easy Car Controller
● stylized, double-sided interior included
● using only unity standard shaders: super easy to change colors & great performance!
● with separate (grouped) parts so you can animate whatever you need (wheels, steeringwheel, etc.)
● clean mesh with:
- 2936 polygons
- 3055 vertices
● for use as scene prop or vehicle in your game/app
● no plugins or third party software needed
Have fun with it and let me know if you need to have anything customized!
Price $4.99
Area Selector by Maarti
Getting Started
1. Add the "AreaSelector" script component to any GameObject
2. With the GameObject selected, you can now click on "Add New Area" button displayed on the scene view and in the component
3. This will spawn an area in scene view, near to the GameObject ; you can drag its middle handle to move its position
4. You can drag its squared handles to change its size
5. You can change it to a square or a disc, depending on your needs, using the top left buttons
6. You can add new areas to cover all the surface you want
7. You can now request a random point in this area by script, detect if a position is inside, etc...
See the included documentation for more details.
Price $7.99
Ultimate Sci-Fi SFX Bundle by Sidearm Studios
* Add $12 and get our Ultimate SFX Bundle (5412 Sounds) which includes all of our current and future packs! *
In this bundle you will find 4 of our best selling SFX packs which include a massive library of 392 premium Sci Fi sounds which were carefully chosen out of 1000s of sounds we recorded. All sounds are game ready and were designed to bring your next Sci Fi game to life!
The pack Includes:
- Sci Fi Weapon Sounds Pro
- Alien Sounds Pro
- Sci Fi Ambiances Pro
- Impacts & Sweeps Pro
Hope you enjoy this bundle and good luck with your game :)
Price $7.99
Light Weight Top Down Camera by Modun Games
The controller will work out of the box and can easily be used to create a more advanced camera controllers.
- Light Weight scripts with detailed documentation and instructions
- 3 types of Smooth Panning: Button Panning, Edge Panning and Grip Panning
- Both FOV zooming and Vertical Translation zooming: Speed, timespan and min and max FOV can be adjusted.
- Horizontal and Vertical Rotation, both relative to Self or to World
- Optimized for the new unity input system! Easily change the key bindings and settings in the editor, or plug in a runtime script.
Price $9.85
Convenience Store by 3D Everything
Included:
- 1 Demo - Camera
- 77 Models and prefabs / low poly
- Average model poly between 200 - 3500.
- Textures png format (1024 x 1024)
- Real scale of the models
Price $25.00
Extreme Drift SFX by Sound Ex Machina
The Extreme Drift SFX library includes 360 HQ close and distant range perspective, auto racing recordings. Audio material of vehicles, drifting and maneuvering around race tracks at various speeds and densities taking corners and speeding on long straightaways.
You will find idle engine sounds, powerful engine revs, slow and fast starts, crazy accelerations and wild breaking, roaring overtakings, tandem battles, tire screeches and skids echoing beautifully in the air. The audio found in our library is not limited to start ups, shutdowns and gear shifts, but also offers ambiences of pit lane and working team crews.
SELECTED HIGHLIGHTS
Sufficient time-duration
All sounds have long heads and tails with clear beginnings and endings for maximum flexibility.
Curation Applied
All sounds have been carefully curated to remove unnecessary environmental sounds, voices and P.A announcements, except for those recorded at the paddocks.
Well-rounded folder structure, ease of use
Sounds are categorized as follows:
Type of cars included
• BMW M3 / M5 / E39 V8 Turbo / 325 / e36 / e30 with LSX 454 Engine (600 horsepower)
• Mazda RX7 FD (BMW 325i) / MX5
• Honda S 2000
• Nissan Silvia S14 Zenki / S13 200SX / Silvia S13 / Skyline R33 / Silvia S14 Boss Supercharged LSX 376 V8
• Toyota Starlet 20vt / SUPRA 2JZ / AE86 with a Turbo 2AZ-FE Inline-Four
The files are not named after specific cars/manufacturers
TECHNICAL SPECIFICATIONS
• 360 royalty-free files in total
• 16bit/48 kHz in Stereo Wav format
• Library size is 2.67 GB (unzipped)
• You can view the full tracklist by downloading the metadata in PDF format.
Price $49.00
Mail system for uMMORPG CE by GameFunSPb
Price $15.00
Particle move path by Maything Studio
Demo video
You can edit the line path or curve path in the Unity editor!
The package include full source code and five demo scene!
Price $5.99
Friends System for uMMORPG CE by GameFunSPb
Price $10.00
RPG Worlds MarshLand by Szadi Art.
Price $14.00
Valentines Pack by Robot Skeleton
This small pack of valentines items is perfect for a romantic scene.
Although high quality, all models are designed with a mid to low poly count in mind for high performance.
All 3 models contain albedo, roughness, normal, occlusion and metallic maps where appropriate.
The models are between 20 and 2628 tris and are in the FBX format.
This package includes:
Box of chocolates
Tris: 759
Texture Maps: 2048x2048 px
Card
Tris: 20
Texture Maps: 1024x1024 px
Ring in box
Tris: 2628
Texture Maps: 2048x2048 px
Price $0.00
RPG Worlds Grass Land by Szadi Art.
Price $14.00
Cool Sound Generator by envoy
This package contains the following:
- DemoScene1 - Software audio synthesizer;
- DemoScene2 - demo scene with Sound-box-prefabs;
- Fonts - fonts that are needed to work of this asset;
- Materials - materials that are needed to work of this asset;
- Pictures - pictures that are needed to work of this asset;
- Prefabs - Sound-box-prefab;
- Scripts - scripts that control of processing of creating and visualizing sound waves;
- Readme.txt and Readme.pdf -files of documentation to help you how you can use this asset
Watch the video to see how this asset works.
Work good for Unity 2017, 2018, 2019
Fully commented C# code.
Price $4.99
Military Airport - Scene by Aerolife
Military Airport - Scene LOWPOLY and GAMERADY 3D models collection
Realistic, high quality and fully detailed 3D models pack of Military Airbase - Scene. Airport scene is ready to use in games and other real time applications. All models is built with great attention to details and realistic proportions with correct geometry. Models pack is detailed perfectly and optimized for all platforms and ready to use in games and other projects. The mesh topology is clean, efficient and has only tree and quad polygons. Airbase Scene is fully textured with all materials applied. All colors can be easily modified. No special plugin needed to open scene. Everything shown in the screenshots.
In pack included many models, street lights, trees, helicopter, ambulance truck, airport terminal, military aircraft, hangar, radars, oil tanks, pipes, cabin containers, walls, water tanks, small radars, towers and etc. All models are low polygonal. All models is ready to use and ready to move or create animations.In Military Airport Scene used high quality and very detailed 4K textures.
Also don't forget rate and comment. If You have suggestions please add comment.
Price $49.00
2D Fantasy Animated Character Vol.3 by Yaki 3D Works
There is a Demo, please experience if you like->->http://yaki-3d.work/2020/02/02/2d-fantasy-animated-character-vol-3/
I have already finished a hit judgment and a judgment of the key input, the shift of the animation to operate a character in a game from the moment when you placed this asset in the scene.In addition, I prepare character data of three kinds of size of "1024x1024" "512x512" "256x256".Therefore the saving of data to application is possible.You may devote yourself to game development without bothering you in them.
■Content
[03_amazones_large]
Character on the basis of size of "1024x1024" becomes available.
[03_amazones_midium]
Character on the basis of size of "512x512" becomes available.
[03_amazones_small]
Character on the basis of size of "256x256" becomes available.
[Demo]
Material to use for the Demo scene enters.
When you incorporate it in your game, you may delete it in this folder.
[DrawMod]
Scripts to use for the drawing of the character or the management of the animation enter.
Please never delete the thing of this inside not to work normally when I delete this folder.
■Usage
1,"Assets" I choose one of three folders of "03_amazones_large" right under the folder "03_amazones_midium" "03_amazones_small" and place Prefab named "ps_chara_3_amazones_Control" of the inside in the scene.
2,You come to be able to operate it with a key when you play the scene.
■Operation method in the Demo scene
Right and left key : Walk motion
x key + right or left key : Dash motion
z key : The middle section attack
z key + up key : The upper section attack
z key + bottom key : The lower berth attack
space key : Jump motion
c key : A motion at the time of the defense. Both the thunder and the bomb are invalid during this motion.
s key : Motion when he was chosen
f key : Motion when he died
q key : Victory motion
w key : Defeat motion
(when he is exposed to a bomb and thunder, it is had of a lot of and shifts to a motion)
■List of motions
00_Ready : Loop possibility.TotalFrame=60.A motion when a character was chosen.
01_Idle : Loop possibility.TotalFrame=120.A motion at the time of the wait.
02_Block_Idle : Loop possibility.TotalFrame=120.A motion at the time of the defense.
03_Stunned_Idle : Loop possibility.TotalFrame=100.A motion when he seem to faint.
04_Walk : Loop possibility.TotalFrame=80.Walk motion.
05_Damage : Loop possibility.TotalFrame=1.A motion when he received an attack.
06_Attack_1 : Loop possibility.TotalFrame=62.The middle section attack.
07_Attack_2 : Loop possibility.TotalFrame=62.The upper section attack.
08_Attack_3 : Loop possibility.TotalFrame=62.The lower berth attack.
09_Jump : Loop impossibility.TotalFrame=82.A motion before changing from a jump to a stay in air motion.
10_Fly_Idle : Loop possibility.TotalFrame=20.A motion at the time of the stay in air.
11_Fall : Loop impossibility.TotalFrame=40.A motion when he land.
12_Death : Loop impossibility.TotalFrame=74.Motion when he died
13_Run : Loop possibility.TotalFrame=50.Dash motion
14_Victory : Loop possibility.TotalFrame=120.Victory motion.
15_Lose : Loop possibility.TotalFrame=80.Defeat motion.
■Tips
I can transfer the motion by operating "mode_motion" which is the variable of the "Animator" in the "ps_chara_3_amazones" prefab house component when I control the movement of the character on a script.
As you describe it as a test sample in "DrawMode/Script/playerMgr.cs", please refer to it.
■Version history
1.0 : Released
Price $4.99