PBR Sci-Fi Plasma Spear by Simon Kratz
Futuristic Sci-Fi weapon with full PBR texture set, a PBR animated force field shader and particle effects for the shield.
This asset is very detailed and works well as a prestige showcase weapon seen at close quarters like in a First-Person shooter but it's also still readable from a further distance.
Comes with a separate battery for ammo that uses TextMesh Pro to display it's charge percentage and thus can be changed on runtime if needed.
The weapon comes with 8.676 tris and is thus intended rather for desktop than mobile but it can still be auto-optimized without losing much quality if needed.
The ammo battery has 1168 tris.
Texture resolutions are as following and optimized based on texels needed without losing quality:
2k: Spear Albedo, Spear Normal, Glass Roughness, Glass Normal, 2x FX Normal
1k: Spear Roughness, Spear Metallic, Spear AO, Lightning FX texture, EnergyShield Albedo, EnergyShield Opacity Map, EnergyShield Emission, Battery Albedo
512: Battery AO, Battery Emission, Battery Metallic, Battery Normal, EnergyShield Normal, Spear Emission
256: Various FX textures, EnergyShield Roughness, EnergyShield Metallic
In case you want to see the weapon in action please check out the video as well as the Sketchfab model (though the shading is a bit different there).
Price $9.99
Bloody Sounds by MGWSoundDesign
This package consists of 200 sounds.
Blood 40 sounds (Blood 10 sounds, Drop Blood 10 sounds, Short Blood 20 sounds)
Crunch and Slurp 20 sounds
Hit 70 sounds (Hit 20 sounds, JustHit 10 sounds, Hit Blade 20 sounds,
Short Hit 10 sounds, Short Hit Blade 10 sounds)
Spills 40 sounds (Spills 20 sounds, Short Spills 20 sounds)
Splash 20 sounds
Squirts 10 sounds
Price $4.99
Hand Painted Forest_A Set by JUHYUK
Hand Painted Textures.
I used a lightmap.
Create your own fantasy forest.
Modeling, Texture Information :
- Na_Bush_01 (Polygon Count : 16, Texture Size : 256)
- Na_Bush_02 (Polygon Count : 24, Texture Size : 256)
- Na_Bush_01, 02 use the same texture.
- There is an alpha channel.
- Na_Cliff_01 (Polygon Count : 66, Texture Size : 1024)
- Na_Cliff_02 (Polygon Count : 60, Texture Size : 1024)
- Na_Cliff_03 (Polygon Count : 61, Texture Size : 1024)
- Na_Cliff_01, 02, 03 use the same texture.
- Na_Flower_01 (Polygon Count : 392, Texture Size : 256)
- Na_Flower_02 (Polygon Count : 424, Texture Size : 256)
- Na_Flower_01, 02 use the same texture.
- Na_Flower_03 (Polygon Count : 408, Texture Size : 256)
- Na_Flower_04 (Polygon Count : 428, Texture Size : 256)
- Na_Flower_05 (Polygon Count : 464, Texture Size : 256)
- Na_Flower_03, 04, 05 use the same texture.
- Na_Flower_06 (Polygon Count : 2, Texture Size : 256)
- There is an alpha channel.
- Na_Flower_07 (Polygon Count : 2, Texture Size : 256)
- There is an alpha channel.
- Na_Grass_01 (Polygon Count : 2, Texture Size : 512)
- Na_Grass_02 (Polygon Count : 2, Texture Size : 512)
- Na_Grass_03 (Polygon Count : 2, Texture Size : 512)
- Na_Grass_04 (Polygon Count : 2, Texture Size : 512)
- Na_Grass_05 (Polygon Count : 2, Texture Size : 512)
- Na_Grass_01, 02, 03, 04, 05 use the same texture.
- There is an alpha channel.
- Na_Leaf_01 (Polygon Count : 200, Texture Size : 512)
- Na_Leaf_02 (Polygon Count : 200, Texture Size : 512)
- There is an alpha channel.
- Na_Trunk_01 (Polygon Count : 240, Texture Size : 512)
- Na_Trunk_02 (Polygon Count : 94, Texture Size : 512)
- Na_Trunk_01, 02 use the same texture.
- You can make a tree using Leaf and Trunk.
- Na_Mushroom_01 (Polygon Count : 220, Texture Size : 1024)
- Na_Mushroom_02 (Polygon Count : 204, Texture Size : 1024)
- Na_Mushroom_03 (Polygon Count : 224, Texture Size : 1024)
- Na_Mushroom_01, 02, 03 use the same texture.
- Na_Rock_01 (Polygon Count : 169, Texture Size : 1024)
- Na_Rock_02 (Polygon Count : 200, Texture Size : 1024)
- Na_Stone_01 (Polygon Count : 10, Texture Size : 1024)
- Na_Stone_02 (Polygon Count : 13, Texture Size : 1024)
- Na_Stone_03 (Polygon Count : 16, Texture Size : 1024)
- Na_Stone_04 (Polygon Count : 28, Texture Size : 1024)
- Na_Rock_01, 02, Na_Stone_01, 02 use the same texture.
- Na_Stump_01 (Polygon Count : 222, Texture Size : 1024)
- Na_Stump_02 (Polygon Count : 245, Texture Size : 1024)
- Na_Log_01 (Polygon Count : 463, Texture Size : 1024)
- Na_Stump_01, 02, Na_Log_01 use the same texture.
- Na_Vine_01 (Polygon Count : 446, Texture Size : 512)
- Na_Vine_02 (Polygon Count : 526, Texture Size : 512)
- Na_Vine_03 (Polygon Count : 456, Texture Size : 512)
- Na_Vine_01, 02, 03 use the same texture.
- Pr_ArchGate_01 (Polygon Count : 404, Texture Size : 1024)
- Pr_ArchGate_02 (Polygon Count : 446, Texture Size : 1024)
- Pr_ArchGate_03 (Polygon Count : 348, Texture Size : 1024)
- Pr_ArchGate_01, 02, 03 use the same texture.
- Pr_Column_01 (Polygon Count : 178, Texture Size : 1024)
- Pr_Column_02 (Polygon Count : 166, Texture Size : 1024)
- Pr_Column_03 (Polygon Count : 132, Texture Size : 1024)
- Pr_Column_01, 02, 03 use the same texture.
- Pr_Door_01 (Polygon Count : 662, Texture Size : 1024)
- Pr_Point_01 (Polygon Count : 316, Texture Size : 512)
- Pr_RoundGate_01 (Polygon Count : 288, Texture Size : 1024)
- Pr_RoundGate_02 (Polygon Count : 370, Texture Size : 1024)
- Pr_RoundGate_03 (Polygon Count : 350, Texture Size : 1024)
- Pr_RoundGate_01, 02, 03 use the same texture.
- Te_Ground_01 (Polygon Count : 2, Texture Size : 1024)
- Na_Bush_01 (Polygon Count : 16, Texture Size : 256)
- Na_Bush_01 (Polygon Count : 16, Texture Size : 256)
- Na_Bush_01 (Polygon Count : 16, Texture Size : 256)
- Eff_Flux_01 (Texture Size : 128)
- Eff_Ring_01 (Texture Size : 128)
- Eff_Sparkle_02 (Texture Size : 64)
Price $42.00
PBR Sci-Fi Plasma Pistol by Simon Kratz
Futuristic Sci-Fi weapon with full PBR texture set, a PBR animated force field shader and particle effects for the shield.
This asset is very detailed and works well as a prestige showcase weapon seen at close quarters like in a First-Person shooter but it's also still readable from a further distance.
Comes with a separate battery for ammo that uses TextMesh Pro to display it's charge percentage and thus can be changed on runtime if needed.
The weapon comes with 8.843 tris and is thus intended rather for desktop than mobile but it can still be auto-optimized without losing much quality if needed.
The ammo battery has 1168 tris.
Texture resolutions are as following and optimized based on texels needed without losing quality:
2k: Pistol Albedo, Pistol Normal, Glass Roughness, Glass Normal, 2x FX Normal
1k: Shield Roughness, Shield Metallic, Pistol AO, Lightning FX texture, EnergyShield Albedo, EnergyShield Opacity Map, EnergyShield Emission, Battery Albedo
512: Battery AO, Battery Emission, Battery Metallic, Battery Normal, EnergyShield Normal, Pistol Emission
256: Various FX textures, EnergyShield Roughness, EnergyShield Metallic
In case you want to see the weapon in action please check out the video as well as the Sketchfab model (though the shading is a bit different there).
Price $9.99
Prop Mega Pack Vol 1 by Egamea
Props Mega Pack Volume 1 is a massive set of game ready assets for your next project. It consists of 9 different sets of props.
Features:
• Looks great in VR.
• Easy to use, simply drop the prefabs in your scene.
• Inventory scene included.
• All the props have an LOD level.
• The assets are mobile-ready, but with high-resolution textures which means they will look fantastic in desktop games.
Content:
• Set 1 - Desert Volume 1: This set consists of the following props: 2 x windmills, ruined walls, reservoir dams, 2 x tree stumps and an elephant skull complete with tusks.
• Set 2 - Desert Volume 2:This set consists of the following props: log cabin, a ruined caravan, a dinosaur skull, bones and ruined gas station pumps.
• Set 3 - Forest Volume 1: This set consists of the following props: a log cabin, a lumber mill, 3 x stone ruined bridges and dam wall structures.
• Set 4 - Forest Volume 2: This set consists of the following props: a creatures nest, a ruined building wall, 3 x long mushroomed tree stumps, 2 x short mushroomed tree stumps and a ruined stoned staircase.
• Set 5 - Snow: This set consists of the following props: a wrecked ship, 2 x ruined helicopters, 2 x ski lift chairs, a hangar, a research building, a ski lift and 10 x oil drums.
• Set 6 - Tropical: This set consists of the following props: a jetty boat, a tropical hut, a tiki bar, a rowboat, an umbrella and 2 x broken wooden chairs.
• Set 7 - Asian: This set consists of the following props: a pagoda, 2 x ruined boats, a temple, a tuk tuk vehicle, 3 x foo dog statues, 2 x paifang arches, a head statue, 2 x gongs and 2 x arch moon-gates.
• Set 8 - Egypt: This set consists of the following props: a pyramid, a water well, a sphinx, 3 x ruined walls, a tent campsite, 3 x chipped vases, a stool, a broken table, 3 x bean bags, a foot stool, a hookah pipe, 3 x bean bags and ruined structure pillars.
• Set 9 - Moon/Mars: This set consists of the following props: a rover, a dome and a satellite.
These sets can be purchased individually here:
Desert Props Volume 1
Desert Props Volume 2
Forest Props Volume 1
Forest Props Volume 2
Snow Props
Tropical Props
Asian Props
Egypt Props
Moon/Mars Props
View a fly through video of the prop set here
View the forum discussion for prop mega pack vol 1 here
For any questions contact us directly at cs@egamea.com
Price $165.00
Forest Pixel Art Environment by Blackspire
Price $15.00
Clash Royale Multiplayer Template by Vagho
It is a template for creating multiplayer PvP games like Clash Royale with deterministic game mechanics.
Template is required PUN 2
Features
- Only send "hero creating" input between players
- Deterministic game mechanics
Price $30.99
AutoMatt | Visual scripting for editor automation by Ennio Pirolo
Example job that you’ll be able to create without writing a single line of code:
1. Bake Lightmaps for two scenes
2. Create Windows player Build
3. Create a zipped folder and upload to Amazon Simple Storage Service
4. Send the resulting link to my Slack workspace when it’s done
AVAILABLE NODES:
Integrations:
→Send Slack Notification
→Upload to Amazon S3
→Git Commit and Push
→Zip folder
Actions:
→Bake Scene Lightmaps
→Switch to Scene
→Switch Platform
→Build Player
→Build AssetBundle
Price $24.99
MMO Game Magic by Epic Sounds and FX
An ancient mage’s library containing legendary arcane scrolls, magic tomes of old, and ancient lost spellbooks has been discovered by the Epic Stock Media sound team. Calling all audio wizards, sound designers, and audio effects shamans. Introducing MMO Game Magic, a highly versatile and wide-ranging anthology a fantasy magic spells and user interface styled sounds.
MMO Game Magic Includes:
500 designed game ready – magic game sounds
1300 source/organic sounds – build your own magic spells or sweeten
Everything you need to complete fantasy games, spells, & magic FX
275.4 MB of audio samples
58 minutes of sound
All in 44.1k 16bit .wav file format
Inspired by hit computer games like World of Warcraft and Diablo, MMO Game Magic, is an expertly crafted and imagined spellbook of natural, minimal to hybrid & highly processed magical game audio assets that will complete almost any project where fantasy or magical assets are required. The library is also organized into popular categories that make it easier to create outstanding fantasy gaming experiences in the following spell/sound type: Acid, Armor, Dark, Earth, Fire, Holy, Frost, Lightning, Water, & Wind.
Useful in animations, video games, mobile apps, fantasy productions, motion graphics, film, and software, MMO Game Magic’s apothecary of audio fantasia will help you set the scene in crystal ball clarity of 96k 24bit .wav file format and market-leading imaginative audio creativity. With 1800 sound effects inside, you’ll have no problem creating immersive epic trailers, MMORPG game classes, spell sets, magic, items, conjures, character skill sounds, collects, awards, boosts, interactive user interfaces, power-ups, buffs, and console styled magic game sound and feels.
MMO Game Magic includes 500 designed game ready audio assets & sound effects such as elemental earth magic, arcane projectiles, dark conjures, fairy dust, fire & ice spells, pulsing holy casts, Zeus inspired lightning FX, shadow & dark casts and spells for demons or shamans, acidic poison burns, attacks, and magic, & a tome of versatile supernatural SFX that can be used for UI taps, buttons, clicks, buffs, power-ups, whooshes, transitions, collects, magic items, touches, hits, air conjures, wind swooshes, and more. Voice and background music not included. Enlist the wizard you hear in the audio demo trailer for a very reasonable wage here – AAA Game Character Wizard
Includes 1300 organic hits, movements, textures, layers, foley, field recordings & more that help you sweeten pre-existing SFX or create your very own custom magic game sound effects!
The MMO Game Magic sound effects library is one of the recent installments in Epic Stock Media’s popular series of game genre sound libraries: Ancient Game, Retro Game, Mobile Game, Builder Game, Vibrant Game, Fantasy World (loops), and Puzzle Game, Quest Game. All designed to make your audio life easier and faster with market-leading quality and creativity, at an unquestionable value.
The legacy lives on – MMO Game Magic – available now!
Product details:
1800 sound effects
500 designed magic game sounds
1300 source/organic sounds to build your own magic spells
Everything you need for fantasy games, spells, & magic FX
275.4 MB of audio samples
58 minutes of sound
Includes format 44.1k 16bit
50 acid/poison magic spells, casts, AOE effects, impacts, whooshes, & projectiles
50 defensive spells impacts, casts, spells & more
50 dark evil shadow spells, casts, whooshes, & more
50 elemental earth & nature spells
50 fire spells, casts, impacts, whooshes & more
50 holy spells, casts, area, projectiles & more
50 frost spells, casts, whooshes & more
50 lightning spells, casts, impacts, whooshes & more
50 water spells, area, casts, whooshes, hits & more
50 wind spells, casts, loops, whooshes & more
1300 source audio sound effects for creating your own custom magical game sounds
like modular buzzes, liquid, short circuits, textures, layers
acid liquid boils, movements, chains, the wooden chest opens, chimes, bells crackles, cymbals, dirt, ice, foley, metals, organic impacts, paper, coins soda, steam, processed wind, whooshes, goop, shakes, pours, fizz swords, radio interference, analog & modular, processed material, field recordings & much more!
All royalty-free
RTU-OTB (ready to use out of the box)
Price $69.00
LOW POLY - NATURE PACK by Abony Interactive
A low poly asset of 2D isometric nature pack. Each image is .png-image with transparent background.
- Backgrounds
Asset includes 4 high-resolution backgrounds for spring, summer, autumn and winter.
- Trees
8 different trees with frame animation and 4 states for each season.
- Objects
Asset includes objects like barrel, stones and crates. Each object has state for each season.
- Weather
Also, you can find the weather sprites like rain or snow in the asset to create your own particle system!
- BONUS
As bonus you get the unique ambient sounds for each year season absolutely free!
Perfect for LOW POLY or CUBE games.
This asset is a part of our LOW POLY SERIES and easy to combine with other assets in the series.
Price $5.99
LOW POLY - BUILDINGS PACK by Abony Interactive
A low poly asset of 2D isometric buildings pack. Each image is .png-image with transparent background.
More then 40 unique buildings!
- Buildings
Each building is optimized and carefully prepared for import into your project. All main buildings (houses, workshops, markets, etc.) has 3 states: summer, winter and upgrade.
- Animation
Asset includes 2D frame by frame animation of building process.
- Additional
Besides main buildings, asset also includes decorations (barrels, boxes, etc.), additional buildings (walls, lighthouse, stables) and map objects. For example, walls, lighthouse, stables. Each additional object has summer and winter state
Perfect for LOW POLY or CUBE games.
This asset is a part of our LOW POLY SERIES and easy to combine with other assets in the series.
Price $8.99
LOW POLY - 2D CHARACTERS PACK by Abony Interactive
A low poly asset pack of character avatars and icons.
This asset includes character presets and all separate part of the character avatar: hair, face and shoulders for male and female. Combine them to create your own character!
Create more then 100 different variations of male or female characters!
All parts of avatar and icons is 256x256 .png-image with transparent background. PSD included.
This asset is a part of our LOW POLY SERIES and easy to combine with other assets in the series.
Price $5.99
LOW POLY - AVATARS PACK by Abony Interactive
A low poly asset pack of characters, beasts, bugs, humans, magic creatures and other.
More then 80 unique avatars!
Perfect for LOW POLY or CUBE games.
Each avatar is 256x256 pixel size .png-image with transparent background. Also, contains PSD with all avatars and background example.
BONUS! Buying this asset you will get 20 unique skill icons each is 64x64 pixel size .png-image with transparent background absolutely free!
This asset is a part of our LOW POLY SERIES and easy to combine with other assets in the series.
Price $11.99
The Vegetation Engine [BETA] by BOXOPHOBIC
IMPORTANT
The Vegetation Engine is in BETA and the price is 50% OFF until the final release! Please note that some features might not work as expected or might change in the final version! If you want to find out more or if you experience any issues while using the tool, don't hesitate to get in touch on DISCORD.
SUMMARY
The Vegetation Engine is a set of highly optimized vegetation shaders and tools designed to unify any vegetation asset from the Unity Asset Store, SpeedTree, Quixel Megascans, etc. or custom vegetation authored by your team.
With ONE-CLICK setup and conversion for prefabs, and with a comprehensive set of decal-like elements, you will be able to easily add high-quality wind motion, dynamic-wind power, vegetation interaction with unlimited objects or characters, dynamic seasons, global overlay(snow, water, wetness, dust), tinting, size, distance-based size fade or leaves amount, with minimal performance impact!
Features like URP, HDRP, Mtree, Amplify Impostors and more Presets are planned for future releases. Stay tuned for more!
COMPATIBILITY
● STANDARD RENDER PIPELINE ● AMPLIFY SHADER EDITOR ● VEGETATION STUDIO ● VEGETATION STUDIO PRO ● GPU INSTANCER ● SPEEDTREE ● TREEIT ● QUIXEL MEGASCANS ● ADVANCED DYNAMIC SHADERS ● CUSTOM MESHES ●
FEATURES
● One-click Scene setup
● One-click Prefab conversion
● One-click Prefab revert
● Automatic Mesh conversion
● Automatic Material conversion
● Automatic Texture conversion
● Prefab convertor Expert Mode
● Prefab convertor Presets
● Easy prefab Motion setup
● Prefabs can be placed as Scene GameObjects or Terrain Trees
● Dynamic Wind and Turbulence
● Dynamic Vegetation Interaction (Unlimited objects and characters)
● Dynamic Seasons
● Overlay (Snow, Water, Wetness, Dust)
● Distance-based Size Fade
● Unlimited decal-like Elements for motion interaction, tinting, overlay mask, size and leaves amount customization
SHADERS
● Amplify Shader Editor graph included
● Highly optimized and customizable
● Highly optimized vertex animation
● Standard Lit, Subsurface Lit, Tessellation Lit, and Billboard Lit shaders
● Detail and Height Based texture blending
● Forward and Deferred support
● VR, Perspective and Orthographic support
● All Keyword set to Local (2019.1+)
● Opaque and Transparent render modes
● Standard and Flipped back face normal
● Front, Back, and Double-Sided cull modes
● Alpha, Premultiply, Additive, and Multiply blending support
● Alpha Cutout support
ROADMAP
Please note that even the following features are planned and some are already tested and working, some might not work as expected and won't be added!
● Universal Render Pipeline
● HD Render Pipeline
● Amplify Impostors support
● Crossfade LOD transition
● Static Mesh shaders
● Motion Flow Element
● Global Debug
● Prefab Converter Preview
● Cinematic Wind
● Cinematic Interaction
● Pivot Baker Tool
● 3rd-Party Presets: Mtree, CTI, NatureManufacture, Angry Mesh, Manufactura K4 and more
LIMITATIONS
● SM2 devices are not supported
● Render Pipelines are not yet supported
● Scalable Ambient Obscurance is not supported in Forward Rendering
● TVE only works with prefabs, scene gameobject cannot be converted
● TVE is designed to work with instancing, batching is not supported
● TVE is not a placement tool, it is a vegetation detailing tool
● TVE is not a rendering engine, the assets rendering will not have better performance over Unity's Standard shader with Instancing enabled
MORE ASSETS
● ATMOSPHERC HEIGHT FOG • Optimized fog for consoles, mobile and VR
● ADVANCED DYNAMIC SHADERS • Unified wind shaders for any vegetation
● POLYVERSE WIND • Wind shaders compatible with any low poly assets
● POLYVERSE SKIES • Low poly skybox shaders
● TERRAIN RESOLUTION • Dynamic terrain resolution without losing painted data
● FREE SKYBOX • Cubemap Extended shader
Looking for a quick reply to your questions? Join us on my DISCORD server!
Price $15.99
Snaps Art HD | Industrial Harbour by Asset Store Originals
- Unity Editor 2018.4
This is an HDRP package. Compatible with 2018.4.
Due to changes in HDRP, this package currently is not supported in 2019.x.
Learn more about HDRP
What’s inside the pack:
Collection of assets to build out the versatile exterior of an Industrial harbour
Hero props
- Cargo ship (8 prefabs)
- Big and small gantry cranes with the set of cables and container spreader (21 prefabs)
- Shipyard crane (6 prefabs)
Large structural elements created in a modular way (126 prefabs)
- Various ground, walls and wharf pieces (27 prefabs)
- Warehouse set (13 prefabs) and Industrial buildings set (22 prefabs)
- Oil silo sets (27 prefabs)
- Fences (6 prefabs)
- Security booth (1 prefab) and office structures (15 prefabs)
- Streetlights (15 prefabs)
Additional props for harbor infrastructure
- Crane rails (4 prefabs)
- Parking barriers and gates (11 prefabs)
Smaller storage props
- Cargo containers (12 prefabs)
- Water barrels (4 prefabs)
- Pallets (10 prefabs)
- Beams (3 prefabs) and wooden planks (2 prefabs)
Snaps Art HD asset packs bring your project to life with high-fidelity detail. Snaps Art HD assets include high resolution materials and use the High-Definition Render Pipeline (HDRP) for photorealistic quality. With Snaps Art HD, we provide access to AAA 3D assets made by veteran artists from the gaming industry. By leveraging HDRP, materials, textures, and additional content, the packs are a great way to learn how high-end productions are made. As with all Snaps packs, the assets in the pack are customizable and modular so creators can use them with other Snaps packs and in their own projects.
This pack is ideal for anyone who wants high-end visuals or is targeting high-end platforms for their game. It is also great for anyone who wants to learn how HDRP assets are made.
Try Snaps risk-free for 30 days. If any Snaps asset pack doesn’t work with your project, we will give you your money back. For questions or support, please visit the forums or contact support.
Snaps Art HD | Asian Residential includes:
The first package from Asset Store Originals contains a large range of assets, including modular exterior and interior of buildings, props, and vehicles all assembled in a beautifully crafted sample scene.
We hope to inspire creators to extend their own universe and learn from the techniques of industry veterans.
Price $99.99
Modular Alien Base Pack PBR by Pyramid Games
The pack consists of many high quality prefabs including different types of corridors, intersections and dead ends allowing you to create a beautiful seamless Sci-Fi interior. There are also some bonus Alien spores included.
The pack is set to default Unity Shader but the screenshots show example level using the Uber Shader. We recommend using Uber Shader to achieve the best quality.
Polygon count:
Set 1
[object | tris ]
hallway_corner 4399
hallway_entrance 3803
hallway_garden 10574
hallway_column 3413
hallway_light 2950
hallway_middle 4335
hallway_window 4410
monorail 862
Set 2
[object | tris ]
floor_type2 30
hallway_entrance_type2 5523
hallway_type2_entrance 5548
hallway_type2_ending 6321
door_hidden 658
jamb 1399
edge_medium 1406
edge_long 1502
edge_big 1472
gravity_road_type1 5196
lamp_small_01 1062
Decorations
[object | tris ]
spore_small_low 432
spore_small 108
spore_huge 530
hose_2 5016
hose_3 5016
hose_4 9263
hose_5 6069
hose_6 6393
Textures:
Set_1
1x 8k, 6x 4k, 2x 2k texture sets (albedo, metallic+smoothness, AO, Normal)
Set_2
3x 8k, 4x 4k, 4x 2k texture sets (albedo, metallic+smoothness, AO, Normal)
Decorations
4x 4x (diffuse, Specular+Smoothness, AO, Normal)
Price $59.99
Volume Control by Ilumisoft
Volume Control has been designed to set up these things for you right away, giving you more time to focus on the most important - making great games!
Simple Volume Control System - Volume Control makes it supereasy to control your games volume by providing to you predefined UI sliders and toggles to control your games audio settings at runtime
Speedup your development - Volume Control works out of the box in every scene. You do not need to initialize it at game startup or write a single line of code to get it running
Automated Save System - Volume Control automatically loads and saves it's state when the game is started or closed
Easy to use - Volume Control comes with a documentation and several example scenes to get you started right away
Price $11.99
Low Poly Forklift 01 by Linder Media
● works great with Easy Car Controller
● rigged mast (tiltable through hydraulic piston with lookAt-Constraint, skinned lifting chain/belt)
● using only unity standard shaders: super easy to change colors & great performance!
● with separate (grouped) parts so you can animate whatever you need (wheels, steeringwheel, etc.)
● clean mesh with:
- 3447 polygons
- 3849 vertices
● for use as scene prop or vehicle in your game/app
● no plugins or third party software needed
Have fun with it and let me know if you need to have anything customized!
Price $4.99
PBR Sci-Fi Plasma Greataxe by Simon Kratz
Futuristic Sci-Fi weapon with full PBR texture set, a PBR animated force field shader and particle effects for the shield.
This asset is very detailed and works well as a prestige showcase weapon seen at close quarters like in a First-Person shooter but it's also still readable from a further distance.
Comes with a separate battery for ammo that uses TextMesh Pro to display it's charge percentage and thus can be changed on runtime if needed.
The weapon comes with 11.521 tris and is thus intended rather for desktop than mobile but it can still be auto-optimized without losing much quality if needed.
The ammo battery has 1168 tris.
Texture resolutions are as following and optimized based on texels needed without losing quality:
2k: Greataxe Albedo, Greataxe Normal, Glass Roughness, Glass Normal, 2x FX Normal
1k: Greataxe Roughness, Greataxe Metallic, Greataxe AO, Lightning FX texture, EnergyShield Albedo, EnergyShield Opacity Map, EnergyShield Emission, Battery Albedo
512: Battery AO, Battery Emission, Battery Metallic, Battery Normal, EnergyShield Normal, Greataxe Emission
256: Various FX textures, EnergyShield Roughness, EnergyShield Metallic
In case you want to see the weapon in action please check out the video as well as the Sketchfab model (though the shading is a bit different there).
Price $9.99