City Builder: Collection One (HDRP) by ReversedInt
City Builder: Urban + Mega Props: Urban
Mega Props: Urban
Texture Atlas 1 & 2 (4K)
8 X Traffic lights (2k - 7k tris)
6 X Street lamps (1k - 3k tris)
1 X Security camera (2k tris)
1 X Solar panel (900 tris)
Texture Atlas 3 (4K)
3 X Wooden benches (900 - 2k tris)
3 X Metal Menches (800 - 1.7k tris)
Texture Atlas 4 (4K)
10 X Plastic road blockades (200 - 1.3k tris)
2 X Cement road blockades (250 - 600 tris)
2 X Wood road blockades (200 tris)
Texture Atlas 5 (4K)
5 X Concrete plant beds (100 - 400 tris)
2 X Plastic plant beds (800 - 900 tris)
2 X Metal plant beds (50 tris)
1 X Marble plant bed (800 tris)
1 X Tree bed (1400 tris)
Texture Atlas 6 (4K)
5 X Trash Cans (1k - 2k tris)
4 X News venders (700 tris)
2 X Mailboxes (1k tris)
2 X Plastic street blocks (300 tris)
2 X Metal Fences (600 - 2k tris)
1 X Fire Hydrant (1.8k tris)
1 X Concrete street block (200 tris)
City Builder: Urban
4 X 4096 atlases materials (Average triangles 300)
Streetlamp
2 X Traffic lights
Trashcan
3 X Fencing
3 X Rails
Bus stop
2 X Bollards
2 X Plant beds
Road cone
Water tower
4 X Air-cons
Scaffolding
Steam vents
5 X Drains
3 X Awnings
Fire escape
Neon signs X3
Roof window
2 X Roadblocks
Food cart,
Flag
2 X Rail tracks
4 X Paths
8 X Billboards
Water tower support
Road surface
3D Text A-Z
13 mix and match stackable building parts with LODs (Average triangles 4k)
All 4096 texture resolution
4 X Shop faces
9X Stackable building extensions
10 X Building trims/ separators all batched to 4096 atlases (Average triangles 500)
9 Building styles = 600 - 3400 tris
3 shop faces = 70 - 300 tris
5 paths shapes 2 - 80 tris
20 Adverts and billboards = 44 - 1600 tris
4 blank canvas ad frames = 1300 - 1900 tris
6 Air cons = 200 - 800 tris
3 benches = 800 - 2000 tris
trash 6 = 80 - 200 tris
4 trash cans = 170 tris
3 vending = 650 tris
3 plant bends = 110 - 410 tris
19 lights = 100 - 2200 tris
lsmp posts and traffic lights = 370 - 1800 tris
3 Conopys = 200 - 480 tris
6 wires and pipes = 180 - 240 tris
Balcony = 400 tris
3 fences = 180 - 1970 tris
2 Bollards = 140 tris
4 roofs = 50 - 100 tris
Texture dimensions = 1k - 4k
Number of textures = 145
Number of prefabs = 109
Types of materials = PBR
83 high-quality prefabs - streetlamps X2, Aircon X4, trash X11, holographic advert frames X7, pipes X3, holographic road signs X4, glass elevator frame + elevator, wires X5, railings X5, elevated path X3 Paths X4, roofs X2 illuminated signs X11, window covers X8. Custom sign A-z. (Avrage texture resolution 4096) (Average triangles 2000)
7 mix and match modular building faces over 1 4K atlas(Average triangles 40)
(HDRP Only)
URP and 3D packages coming soon with a free upgrade path.
3 packages with a combined prefab count of 370 prefabs for the high-definition render pipeline.
Included in this bundle:
City Builder: Urban + Mega Props: Urban
City Builder: Urban contains 2 packages totaling 178 high-quality assets designed in a new york style for fast and affordable city creation.
City Builder: Urban 2 is a high-quality asset designed in a Japanese style for fast and affordable city creation.
City Builder Cyberpunk is a high-quality asset pack designed for quick Cyberpunk style city building
Price $74.99
Scandinavian Troll by Andryuha1981
Maximum polygon count 13339
Number of meshes/prefabs 4
Rigging: Yes
Animation count 35
UV mapping: Yes
LOD information No
Types of materials and texture maps PBR
two textures pack one 4096x4096 and 2048x2048
four skins
all skins have:
12 materials
34 texture maps
additional bones
Bone_jaw
Bone_eyes
In the model it is desirable to use a shader with a two-sided display of polygons.
The model contains 35 animations
attack (x6)
walking (x3)
running (x2)
Strafe LR (x4)
idle (x6)
death (x6)
rage
gethit(x6)
faces 13339
verts 17631
tris 26677
Price $50.00
University Lecture Theatre 02 by Edit Point
SUBDIVISION LEVEL
Polygon Count : 157946
Tringle Count : 308884
Verts Count : 173695
RESOLUTION OF THE TEXTURES:
DIFFUSE MAP:512X 512 1024X1024(seamless)
SPECULAR MAP: 512X 512 1024X1024(seamless)
NORMAL MAP:512X 512 1024X1024(seamless)
LIGHTBAKED MAP:4096 X 4096
FEATURES:
1) Baked textures are 4k in PNG size format. As per your requirement, you can reduce size in JPEG format.
2) Parts are correctly named, grouped with a textures name, so It can be easy to find with Mesh name.
3) Low Poly modeling with proper UV unwrapped, no overlapping.
4) Preview are real-time rendering light baked version from Unity.
5) Default textures are seamless(Diffuse, Normal, Specular Map) can use for lightmap baking as per your environment. As per your requirement, you can reduce size in JPEG format.
6) Every model has been checked with the appropriate software.
7)Model does not include any lights,Walkthrough,camera post processing effect,post-production plugin.
8)Lightmap done by Bakery-GPU Ligthmapper(Not included only lightmap provided).
9)Bakery Lights included for light baking for the addition of any props or character(Required Bakery- GPU light mapper which sold separately by Mr.F)
10)Feel Free to Contact me, I can Provide Step by Step Guidelines with Screenshot For Bakery GPU Startup In the scene
11)For Baking new Light Map, You can delete My Bakey Folders and Import Updated Bakery Package Or replace With Old one
12)Light Probes included.
13)Play your video on screen.
14)Player setting (Color Space) Linear for same color saturation output.
Price $57.00
Metro Maintenance Station by Nimikko
Number of Prefabs: 27
Collision: Yes
Vertex Count: 28 to 23,380
LODs: Yes
Texture Resolutions: 2048 & 4096
Scene shown in screenshots is included in the pack
What lies in the old metro station? Maybe monsters? Or survivors? Or maybe just the small workplace of a maintenance guy. With this pack, you can create the scene of your imaginations.
About the Assets
The contents in this pack range from environment pieces to props to decorate the scene. Most of the assets do not include unique textures but use the same texture to provide the surface. This means it is easy to create different variations of the scene with the textures you have amassed to your library. Scene shown in screenshots is included in the pack
The poly count of the objects varies between 28 and 23,380 with most being between 1000 and 2000 so these are well optimized to be used in real-time applications and can run even on mobile! Texture resolution varies between 2048px and 4096px.
Price $15.00
Fantasy RPG and Adventure Music by Adamatys Music
Main Music Groups:
Combat
Dark
Explore
Number of Audio Wavs: 40
Number of Audio Cues: 40
Music Collection Details:
Total Size: 1,67 GB
Total Length: 03:19:17
Mastering Details (average value of total length):
Loudness: -23,0 (EBU R 128 standards)
Loudness Range: 10,7 LU
True Peak Max: -1,7 dB
Sample rate / bit rate: 44.1 kHz, 1411kbps, 16 bits, Stereo WAVs
Atmospheric sounds are loopable.
This background music collection perfect for Action, RPG, MMORPG, Strategy and Adventure games and projects, videos. Contains different moods and styles from calm melodic fantasy music to cinematic, energetic combat soundtracks. You can make your world unique with this soundtracks.
Full strings, cellos, chorus, big drums, rhythmic instrumentation for combat scenes.
Deep pads, slow and pulsating basses, soft noises for dark moods.
Melodic fantasy tracks with strings and and various wind instruments. Mixed with modern synthesizer sounds. Voices from the depths of the forest for the exploration scenes.
This package contains looped atmospheric background sounds. The different atmospheric background sounds are included separately in the package.
Price $139.99
Valiant Knight by Elion3D
Number of textures: 23
Texture dimensions: 4096x4096
Maximum polygon count: 22012
Number of meshes/prefabs: 2
Rigging: Yes
Animation count: 14
UV mapping: Yes
LOD information (count, number of levels) no
Types of materials and texture maps (e.g., PBR) yes
Low-poly model of the character Valiant Knight for games of different genre:
RPG, strategy, first-person shooter, etc.
Textures pack one 4096x4096 (down to 1074x1074)
2 skins color
Material - 7
Textures - 23
textures 4096x4096 format TGA
- Albedo
- Metallic
- Normal
- Oclusion
- Emissive
Faces 22012
Verts:21242
Tris:40458
Price $25.00
Lch MR2SG Editor by Chunhua Lin
Perhaps your game project is in the late stage, and you are facing the following problem: the mobile phone is very hot when running the game. Your game fps is too low.
Damn pbr!
Try this, maybe it can help you.
Convert PBR to Blinn-phong workflow tool.
If your scene uses a lot of PBR materials, I think you will like it.
The tool can be used under the built-in pipeline, URP and HDRP.
Provide built-in pipeline and test scenarios and shaders under URP.
Performs well in linear space! Can't guarantee it's exactly the same. But you can get a very similar blinn-phong implementation.
Price $30.00
USB Midi Android Plugin by Arthaïr
- Receive Midi events :
- Midi device plugged
- Midi device unplugged
- Midi note pressed
- Midi note released
USB Midi Android Plugin is a plugin that can communicate with MIDI Input device.
If you have an issue please make an issue from github
Price $0.00
Collider Adapter by Nost Games
- Extension methods to debug BoxCast, BoxCast2D, CapsuleCast, CapsuleCast2D, SphereCast and CircleCast.
- Create abstract code for 2D or 3D collisions.
- Use ICollider interface to Unit Test your code by using some mocking framework.
- All demo Scripts and Scenes are present on a Demo folder. You can easily delete it from your project later.
- Source code fully documented.
- Documentation.
This package providers an AbstractColliderAdapter component to detect what 2D or 3D collider to use. This component implements the ICollider interface, allowing you to easily Unit Test your code by using some mocking framework, like NSubstitute.
Also, there are some code extensions for some colliders. Using them, you can debug your ray casts by seeing them on the Scene.
Price $0.00
Pixel Fantasy GUI Pack! by Jayhee2
Pixel Fantasy GUI Pack!
Provides basic high-quality GUI elements for game creation.
Use it to create great GUIs.
There are example files where you can refer to the presets and apply them according to your needs.
Optimized for the mobile version.
If you want to create games with high-quality pixel graphics, the Pixel Fantasy GUI Pack is for you.
Key Features :
• PNG 192 files, Resolution 288x512px , Ratio : 9:16
• Preview scene included
• 5 types of UI
-Basicview, Inventory, Exchange, Skil, Information window
• 8 levels of information window
-Normal, Magic, Rare, Unique, Legend, Hero, Epic, Infinity
• Demo scene where you can check the results
Package :
- basic_view_kit
- skill_kit
- inventory_kit
- shop_kit
- exchange_kit
- normal_card_kit
- magic_card_kit
- rare_card_kit
- unique_card_kit
- legend_card_kit
- here_card_kit
- epic_card_kit
- infinity_card_kit
Thank You!
Price $15.00
Megapoly.Art - Cranes by Megapoly Art
Megapoly.art introducing "Cranes". This package includes 8 different cranes including modular tower cranes. Cranes pack will help you to create your own construction site, port and shipyard scenes. Moving parts are separated and parented accordingly which can be animated.
Mobile friendly low poly modeling and optimized texturing.
Pack Info
Total : 23 Prefabs, 20 unique meshes
- 3 deck cranes,
- 10 modular tower crane parts with 3 prebuilt tower cranes,
- 4 heavy duty cranes,
- 3 crane props,
Number of textures : 1
Texture sizes : 256x256px
Polygon count max : 25732
Number of meshes/prefabs : 23
Rigging : NO
Animation : NO
UV mapping: YES
LOD information :1 LOD Level
Compatibility
- Unity 2020 above
- Easy to adapt to Universal Rendering Pipeline (URP) and High Definition Rendering Pipeline (HDRP)
- Mobile friendly
The pack is fully compatible with Megapoly.art low poly packages. Combine with other asset packs from Megapoly.art to create your dream city.
Price $9.99
Desks starter collection by Mavi3D
Total Textures:
-42
Texture dimensions:
-Smallest: 2048 x 2048
Largest: 4096 x 4096
Polygon count:
-Desk 1: 886
Desk 2: 1184
Desk 3: 986
Desk 4: 2268
Desk 5: 1108
Desk 6: 1420
Desk 7: 3048 (Highest)
Desk 8: 2406
Desk 9: 848 (Lowest)
Desk 10: 1458
Total polygon count: 15.612
Prefab/mesh count:
-10
UV mapping:
-Yes
Types of materials:
-31 PBR materials
Some of the models contain separate parts which you can move individually, these assets fit better for indoors enviroments such as bedrooms/living rooms.
Price $4.99
Commercial Store Props by SpaceZeta
All objects use Unity's Autodesk Interactive shader, with Base color, Roughness, Metallic, Normal and Emission maps (where applicable) at 2K resolution. Most objects come in different colors. You can also use the same textures maps with any other PBR shader that supports the used texture inputs, such as if you're upgrading to a different render pipeline.
Prefabs of each object in each color variation are included with a basic collision set up. Doors can be opened, and some shelves can be moved and adjusted (including adding or removing them).
Objects in this pack:
- A set of modular counter pieces | 4 colors | Pieces poly count: 52 tris / 90 tris / 68 tris / 36 tris / 54 tris
- Shelf 1 | 4 colors | 108 tris | with movable pieces
- Shelf 2 | 3 colors | 234 tris
- Small shelf | 4 colors | 420 tris | shelves can be removed for each side
- Food display 1 | 2 colors | 402 tris | with movable pieces
- Food display 2 | 2 colors | 382 tris | with movable pieces
- Freezer | 2 colors, 4 ads variation each | 472 tris | with movable pieces
- Large display | 2 colors | 182 tris | with movable shelves
- Register 1 | 569 tris
- Register 2 | 174 tris | turning off Emission in the material turns off the screen
- Basket + Basket holder | 2 colors | 1592 tris (basket) + 688 tris (basket holder) | basket has movable handles
*All objects with transparent glass use the same Glass material that has a Base Color and Roughness maps in 1k resolution.
This pack contains 12 different objects in different colors made for a commercial-type of environment such as a grocery or convenience store. It uses PBR textures to deliver a realistic, high quality look to each object while keeping a low poly count, with some objects having modular parts that allow for customization such as the modular counter pieces and shelves that can be adjusted to your needs.
This pack can help populate your scene with true to life objects, and the different color schemes allow you to create multiple environments with the same props without making each scene look identical to one another. Implementing interaction with the objects is also possible as doors can be opened and basket handles can be moved.
Price $15.00
Custom UI/VR keyboard by KornyAS
- Change keyboard theme
- Change keys font and size
- Change keyboard type
- Change keys order and keys sizes
- Enable/Disable auto hiding the keyboard when you deselect an input field
- Fully commented code
- VR/AR supporting (Write to me if you have a problem with modifying the asset)
Hello everyone
Welcome to my asset. I can say that this is the best UI keyboard you could find.
Now I will prove you:
If you watch the videos above - you'll see that in my asset you can customize everything: themes, fonts, keys, emoji, additional symbols, key sizes, keys order (You can create any keyboard like numeric, decimal, email, name, etc). You can even create a keyboard that contains 10 lines of keys and 20 keys in each line (For instance for Chinese language :).
The code is a bit difficult because it's not that easy to create such a keyboard for TMP_InputField, but the code is fully commented and it won't be a problem for you to modify it. If you need any help - go ahead, write to me and I promise, I'll help you. You can find my contacts in Readme file.
Well,
I hope you see that the asset can do whatever you want. Everything you want. And much more ;)
Make a rigth decision - you definitely won't be disappointed if you buy my asset!!
Price $34.99
Junk Items - Survival and Post Apocalyptic Themed Crafting Supplies by LB3D
--- --- --- ---
In the Post-War World...
You know how it goes ... in the post-war world! Cloth is very valuable: sewn and resewn, then the guy who was wearing it died a violent death, and you took it from the corpse and resewed it yet again, using fishing line and dental floss. This is what makes a survival game a survival game.
Sometimes you need a broken cup (ceramic) in the creation of a laser weapon. If only you had these skills before society decided to collapse.
There is nothing more valuable than adhesive. And surprise ... even after many decades, this stuff held it's chemical properties without separating! And if it didn't, no doubt you can jar up some of your own using vegetables.
It is perfectly OK to over-invent batteries or anything else of use for that matter. It looks better, and denotes intelligence. The end-user is not really a big concern in the post-apocalyptic world.
...and besides these items, there are others to compliment your survival game.
--- --- --- ---
See the many video previews for detailed turntable and wireframe examples.
Most texture maps are size 1024px.
Every object has at least two LODs, sometimes three, depending on object.
--- --- --- ---
Object data polygon count:
Adhesive, Bottled: - LOD_0 faces: 302 - LOD_1 faces: 42
Adhesive, General: - LOD_0 faces: 241 - LOD_1 faces: 157
Adhesive, Hyperglue: - LOD_0 faces: 111 - LOD_1 faces: 10
Battery: - LOD_0 faces: 1284 - LOD_1 faces: 529
Broken Coffee Mug: - LOD_0 faces: 398 - LOD_1 faces: 130
Cloth, Burlap: - LOD_0 faces: 48 - LOD_1 faces: 16
Cloth, Tied: - LOD_0 faces: 614 - LOD_1 faces: 259
Coffee Mug: - LOD_0 faces: 252 - LOD_1 faces: 42
Duct Tape: - LOD_0 faces: 130 - LOD_1 faces: 49
Gas Can 1: - LOD_0 faces: 693 - LOD_1 faces: 433
Gas Can 2: - LOD_0 faces: 406 - LOD_1 faces: 204
Rope: - LOD_0 faces: 560 - LOD_1 faces: 306
Rusty Cans: - LOD_0 faces: 150 - LOD_1 faces: 65
Scrap Metal: - LOD_0 faces: 94 - LOD_1 faces: 41
Wires: - LOD_0 faces: 361 - LOD_1 faces: 91
Price $15.00
Advanced Video Player by KornyAS
- Timeline
- Volume change
- Master volume
- Can be used in VR/AR
- Many additional settings
- Playback speed change
- Fullscreen/Smallscreen mode
- Play/Pause by Space button
- Increase/Decrease volume by Up/Down arrows
- Shift video by Left/Right arrows
- Shift video by Double click on sides of the video
- Save volume value to PlayerPrefs
- Save playback speed to PlayerPrefs
- Using TextMeshPro (can be easily changed to an usual Text)
- Commented code
- Cool animations
- Using Out-of-box
- Easy to customize
Hey friend :)
Guess I know why did you click on my asset. You wanna have some cool video player with timeline, playback speed changer, volume changer and much much more features? If I'm right - this asset is for you! Otherwise - you could still buy the asset because no one knows when you will be in needing of an advanced video player asset ;)
Anyway, let me introduce what my asset can do...
Long story short, the asset is about to play videos and control them, asset with many features and easy-to-understand fully commented code. It has many cool animations, understandable UI hierarchy, template scene, URL to a video on my server to test theese functions... In the asset you would find a documentation file to get more information about my asset!
Supported OS
Windows, MacOS, Android, iOS, Linux, WebGL, PS, Xbox
Get my asset and enjoy :)
Price $44.99
3D Holographic NFT Card Template by BinaryLunar
This template includes the following:
- 3D card model
- Placeholder for holographic logos in the front and back faces of the card.
- Stencil material to render objects only inside the card window
You can use this template to create awesome looking holographic NFT card by simply changing the logos and any of the exposed shader properties, then render any scene or game objects inside the card window.
Price $30.00
