Grenade "ROG-43" by EvSeStudio
UV mapping: Yes
Rigging: No
Animation: No
Colliders: Yes
Prefabs: Yes
LOD: No
Polygon count of [SM_Grenade_17_ROG-43_Defensive] 4414 tris
Polygon count of [SM_Grenade_17_ROG-43_Offensive] 4154 tris
1 Texture sets PBR (1 materials)
2048x2048 pixels (texel density 85 px/cm)
The package includes Grenade "ROG-43" high-quality assets.
Optimized for games.
Universal Rendering Pipeline.
Price $12.99
UniStorm for Interactivity Toolkit by Shadowed Souls Studios
Integrates UniStorm - Volumetric Clouds, Sky, Modular Weather, and Cloud Shadows with ShadowBox: Interactivity Toolkit to provide weather based immersion and interactivity for your game(s)!
Features:
Seamless integration of ShadowBox: Interactivity Toolkit and UniStorm - Volumetric Clouds, Sky, Modular Weather, and Cloud Shadows. Import and go!
Supported OS: All
Support: https://www.shadowed.games/support
Requires:
UniStorm and ShadowBox: Interactivity Toolkit in order to work.
[Overview]
UniStorm for Interactivity Toolkit integrates UniStorm with ShadowBox: Interactivity Toolkit to take advantage of the Weather system, Time of Day, and Seasonal changes to bring a brand new level of immersion to your games!
[Props]
Environmental Prop
The Environmental Prop component gives you unprecedented flexibility to manipulate your ShadowBox props to the whims of your Weather, Time of Day, or Seasonal systems!
Environmental Light Prop
The Environmental Light Prop component attaches to an object in your scene, and allows you to enable or disable the attached light and particle system according to Time of Day, Weather, or Season!
[Events]
Any Weather, Seasonal, or Time of Day changes that your ShadowBox: Interactivity Toolkit props can react to, so can any other object in your game scene with the power of Unity Events!
[Bespoke, Designer Friendly Editor]
Building upon the ease of use already existing in ShadowBox, we extended this feature to UniStorm for Interactivity Toolkit, as well. Installation is a breeze, simply drag and drop the desired component onto your game object, or navigate one of Unity’s menus to attach via the Component or Add Component routes. Everything is clearly labeled and carefully placed, to help prevent confusion when using our assets for the first or eight millionth time.
Price $30.00
Enviro for Interactivity Toolkit by Shadowed Souls Studios
Integrates Enviro - Sky and Weather with ShadowBox: Interactivity Toolkit to provide weather based immersion and interactivity for your game(s)!
Features:
Seamless integration of ShadowBox: Interactivity Toolkit and Enviro - Sky and Weather. Import and go!
Supported OS: All
Support: https://www.shadowed.games/support
Requires:
Enviro - Sky and Weather and ShadowBox: Interactivity Toolkit in order to work.
[Overview]
Enviro for Interactivity Toolkit integrates Enviro Sky and Weather with ShadowBox: Interactivity Toolkit to take advantage of the Weather system, Time of Day, and Seasonal changes to bring a brand new level of immersion to your games!
[Props]
Environmental Prop
The Environmental Prop component gives you unprecedented flexibility to manipulate your ShadowBox props to the whims of your Weather, Time of Day, or Seasonal systems!
Environmental Light Prop
The Environmental Light Prop component attaches to an object in your scene, and allows you to enable or disable the attached light and particle system according to Time of Day, Weather, or Season!
[Events]
Any Weather, Seasonal, or Time of Day changes that your ShadowBox: Interactivity Toolkit props can react to, so can any other object in your game scene with the power of Unity Events!
[Bespoke, Designer Friendly Editor]
Building upon the ease of use already existing in ShadowBox, we extended this feature to Enviro for Interactivity Toolkit, as well. Installation is a breeze, simply drag and drop the desired component onto your game object, or navigate one of Unity’s menus to attach via the Component or Add Component routes. Everything is clearly labeled and carefully placed, to help prevent confusion when using our assets for the first or eight millionth time.
Price $30.00
Video Game Music Vol. III: 8 Bit Asset Pack by Michael Spicer Music
- 26 individual music files (intros/loops/linear tracks of the 10 different tunes)
- 301 individual sound effect files
- File format: wav
- Sample Rate: 44.1 kHz
- Bit depth: 16
- Loopable: Yes
- Stereo
This audio asset pack contains 10 fully loop-able tracks and 301 sound effects, all in the style of 8-bit / chiptune.
All music tracks have been mixed and mastered, and blend realistic VST instruments with classic 8-bit waveforms. The pack includes a "linear" and "loop" version of each track for increased flexibility of use when implementing into your project.
Included:
- 10 fully loopable (seamless) music tracks, as well as linear versions
- 301 individual sound effects, including weapons, footsteps, NPC voices and more!
Price $9.99
Fantasy RPG Icons Megapack by Sidedale
This pack contains various realistic articles for your project games. The icons are animals, broadsword, cross bows, guns, hammers, creature masks, rings and necklaces, clothes, hats, mace, equipment, power skill, robes, swords, foods, and various items etc.
- Quantity:1551 icons in total.
- Size: 512x512 pixels PNG.
All the icons have transparent background with high quality. The realistic and high resolution images can be seen both at Large and Screenshot. The big image in each Schreenshot is 1:1 scale represents all the 1551 icons. For sure it would be helpful in your games.
Price $17.99
Panoramic Cartoon Skybox by Kiki Ngáo
This package is apart of Kawaii Land
This package contains 2 spherical skyboxes
Texture max size : 8192 x 4096
Textures are customizable PSD format files. You can easily edit color, cloud or moon position, scale...
Price $10.00
BOY ADVENTURE: Platform 2D Engine by AI GAME
++++++
++++++
I. FEATURE
Gameplay:
+ Total 3 worlds
+ A demo scene to test all features of the game
+ Total 18 sample levels with 3 BOSS FIGHT levels (watch video clip to add more level)
+ Total 20 Enemies (3 BOSSES)
+ Admob, UnityAd and In-App Purchase are integrated
+ Many obstacle objects
+ Unlock more characters in Shop
+ Total C#, easy to learn and coding
+ Animation with Sprites/Sprite sheet => easy to reskin
+ 3 stars system
+ Shop system
+ Level system
Player Abilities:
- Run and Slide
- Dash
- Jetpack
- Gun attack
- Melee Attack
- Throw bomb
- Climb ladder
- Swimming
- Catch rope
- Double Jump
- Slide wallside
- Jump up the wall
If you have any questions please contact: aigame.contact@gmail.com
Price $50.00
Drake Assassin by Frostydrop
Number of textures: 27
Texture dimensions: 4k
Polygon count of Dressed Drake BaseMesh :
tris 17666
verts 10782
Polygon count of Drake BaseMesh:
tris 12336
verts 7259
Number of prefabs: 10
Rigging: Yes
Animation count: 20
Animation type list: idle(2), walk, run, jump(4), talk, ready, attack(3),spell-ready, spell(4), hit, death
UV mapping: Yes
LOD information (count, number of levels): none
Types of materials and texture maps: PBR
Low-poly, gameready, rigged, animated. Handpainted textures. Suitable for fantasy games.
Contains 20 custom animations.
If you want to retarget different animations for this character, please use meshes from the folder "For_Retarget" (DrakeAssassin > BaseMesh > For_Retarget), which rigged with Humanoid Rig.
You can use dressed-up Drake, or Drake without clothes, also you can switch off Hood visibility.
You can customize the color of body (5), the color of clothes (5) and the eyecolor (5).
27 texture maps:
15 Handpainted Diffuse Maps
2 Normal Maps
10 Emission Maps
15 Materials:
5 for clothes
5 for body
5 for eyes
It is desirable to use shader with Cull off option for clothes materials (included in Asset, DrakeAssassin > Materials > TwoSidedShader.shader)
Polygon count:
Dressed Drake BaseMesh :
tris 17666
verts 10782
Drake BaseMesh:
tris 12336
verts 7259
*there is no stand in the asset, it was made only for render
Price $15.00
Torii Gates Low Poly by Kyle Fuji
Number of textures 13
Texture dimensions 4K
Polygon count of Torii 852
Polygon count of Rope Torii Model 2416
Number of meshes/prefabs 4 meshes, 4 prefabs
Rigging: No
Animation count 0
Animation type list N/A
UV mapping: Yes
LOD information (count, number of levels) 0 levels
Types of materials and texture maps (e.g., PBR) Yes
These Japanese Torii Shrine Gates were made to be very low poly with quality details. Box colliders already added. Currently have 4 different types of gates: Regular Wooden Torii Gate, Wooden Torii Gate with Rope (Shimenawa), Regular Stone Torii Gate, and Stone Torii Gate with Rope (Shimenawa).
Price $4.99
Grenades "Vol_4" by EvSeStudio
UV mapping: Yes
Rigging: No
Animation: No
Colliders: Yes
Prefabs: Yes
LOD: No
Polygon count of [SM_Grenade_13_RG-42] 5199 tris
Polygon count of [SM_Grenade_14_RGD-33_Defensive] 3974 tris
Polygon count of [SM_Grenade_14_RGD-33_Offensive] 3286 tris
Polygon count of [SM_Grenade_14_RGD-33_Anti-tank] 32874 tris
Polygon count of [SM_Grenade_15_RG-41] 3252 tris
Polygon count of [SM_Grenade_16_RPG-40] 5964 tris
Polygon count of [SM_Grenade_17_ROG-43_Defensive] 4414 tris
Polygon count of [SM_Grenade_17_ROG-43_Offensive] 4154 tris
5 Texture sets PBR (5 materials)
2048x2048 pixels (texel density 100 px/cm)
2048x2048 pixels (texel density 100 px/cm)
2048x4096 pixels (texel density 100 px/cm)
2048x4096 pixels (texel density 100 px/cm)
2048x2048 pixels (texel density 85 px/cm)
The package includes Grenades "Vol_4" high-quality assets:
RG-42, RG-41, RGD-33, RPG-40, ROG-43.
Body
Lever
Striker
Pull Pin
Optimized for games.
Universal Rendering Pipeline.
Price $49.99
Coins Loot Pack by AlexsamStudio
Coins Pack - set, which includes about 80 models of coins and loot.
Description of models.
1) Coins with symbols 1,2,3 with various shapes and colors.
2) Coins with a crown symbol.
3) Coins with a dollar sign.
4) Coins with different star symbols.
5) Coins with a skull symbol.
6) Various coins without symbols.
7) A set of keys.
- About 80 different models.
Models come with base-color and metalic textures sized 256x256
The models are between 64 and 5.520 Tris. The average number of triangles is about 1000.
You can write in alexsampublic@outlook.com for questions.
Price $6.00
Drift scene in Construction by Aerolife
Number of textures - 5x4096*4096px, 1x2048*2048px 1x1024*1024px with Diffuse, Specular, Normal and Opacity maps.
Scene details:
- Polygons - 214 730
- Faces - 110 870
- Vertices - 153 910
Rigging: No
UV mapping: Yes
Drift Scene in Construction
LOWPOLY and GAMEREADY 3D models collection !
Realistic, high quality and fully detailed 3D models pack of Drift scene in construction. Drift scene is ready to use in games and other real time applications. All models is built with great attention to details and realistic proportions with correct geometry. Models pack is detailed perfectly and optimized for all platforms and ready to use in games and other projects. The mesh topology is clean, efficient and has only tree and quad polygons. Construction scene is fully textured with all materials applied. All colors can be easily modified. No special plugin needed to open scene. Everything shown in screenshots !
Textures: In Scene used only high quality and very detailed textures. In pack included 5x4096x4096px 1x2048x2048px 1x1024x1024px textures with Diffuse, Specular,Normal and Opacity maps.
If You have suggestions please send message or add review. Be sure: We respond quickly ! Also learn about new models and updates by following our page in Twitter
Price $29.99
Fantasy Beast 01 by sad-cookie
- Faces: 7648
- Verts: 7180
- Triangles: 14030
24 animations (attack (x5), damage (x4), death (x1), idle (x7), turn (x2), walk (x3), run, jump).
2 materials (2 Skins),
7 textures 4096 x 4096 textures ((2)Albedo,(2)Emission, Normal, Metallic+Glossines, Occlusion).
height character - 140 cm
If you have any questions or need projects in Maya, write to me sadykovrodion1@gmail.com
Character for your game. Genre: fantasy, horror, rpg etc
Price $29.99
Homebrew Foot IK by Unlimited Fischl Works
Key Features
- Gizmos & Advanced Inspector Visualizer
- Foot Positioning by SphereCast
- Height Correction by Orientation
Also Supports
- Smooth Foot Movement
- Optional Body Positioning
- Parent transform rotation support
- Fully Adjustable Properties
Plus a free, thorough documentation!
A lightweight IK module that can be adjusted to suit any humanoid avatar.
With modular code structure followed by tons of code comments and a full documentation, you can easily modify the code to suit your needs.
Please note that this module is focused on being more of an educational reference than a complete commercial integration package. Scripts are intended to be studied, then modified.
The knight model can be purchased here, and is not included in the demo.
Price $0.00
Studio 7 by Dexsoft Games (former 3dmodels-textures)
Features:
- Modular Environment
- Example Level Included
- Realistic Design
- 48 Game Ready Assets
- Controllable and Unique Materials
Technical Details:
- Number of meshes: 48
- Number of prefabs: 48
- LOD stages: 1-4 per model
- Number of materials: 62
- Number of textures: 53
- Texture sizes: up to 2K
- Texture formats: PNG and TGA
- Albedo, Normal, Metallic, Roughness and Emissive maps
- Additional Dexsoft Shader + Post Processing Profile included
Poly-count Examples (LOD0):
- Back Wall: 154
- Camera: 15361
- Ceiling: 2136
- Column: 480
- Chair: 7352
- Fence: 1176
- Glass Wall: 200
- Microphone: 6000
- Sofa: 5371
- Sofa Pillow: 1348
- Spot Lamp: 3457
- Stairs: 854
- Table: 2156
- Studio 7 Logo: 4208
- Small Table: 3672
- Spot Lamp: 3457
- Spot Constructive Ring: 10874
- Wall Block: 28
- Wall Lamp: 238
Studio 7 environment is made using a modular workflow so you can further design yours and make new TV studios with the provided furniture and constructive elements like wall blocks, floor blocks, glass blocks, cylinders, panels, columns, glass fences and others.
48 studio props are included in this asset pack: tables, chairs, microphones, cameras, spot lamps, panels, glass fences, light tracks, screens and others.
The complete scene shown in the video and images is included in this pack and it can be used as a starting point in your games and 3D projects. To ensure a similar light setup as the one shown in the video please download and import the Post Processing stack (Package Manager -> Unity Registry), use the provided Post Processing Files and set your project settings from Gamma to Linear. If you need additional help with the setup please contact us!
Studio 7 logo and all posters have our original design. In material settings you can customize yours by importing a new logo or label textures.
Note: Textures used for some materials are taken from free PBR sources (www.ambientcg.com) and free image sources (www.unsplash.com and www.pixabay.com).
For any asset related questions or concerns, please feel free to contact us via email: info@dexsoft-games.com, we are happy to help!
Find your favorite asset packs on Social Media:
Price $29.99
Dissonance For FMOD (Playback) by Placeholder Software
Dissonance makes it easy to add real-time voice communication to a multiplayer game using any network system. This package integrates Dissonance with FMOD for Unity, for other integrations see here.
With this package installed no scripting is required to use FMOD instead of the Unity audio engine - simply use the new playback prefab to play audio through FMOD.
Using this package requires that you have already purchased and installed Dissonance Voice Chat and FMOD for Unity. It is recommended that you also use Dissonance For FMOD (Recording).
Price $45.00
Dissonance For FMOD (Recording) by Placeholder Software
Dissonance makes it easy to add real-time voice communication to a multiplayer game using any network system. This package integrates Dissonance with FMOD for Unity, for other integrations see here.
With this package installed no scripting is required to use FMOD instead of the Unity Microphone API - simply drop a single component into your scene for instant lower latency voice and support for a wider range of microphones.
Using this package requires that you have already purchased and installed Dissonance Voice Chat and FMOD for Unity. You do not have to be using FMOD for audio playback to use this!
Price $10.00
Cartoon Characters - Blueberry Warriors by NOTFUN
Quantity
- This pack contains 1 model of Blueberry Warrior.
Features
- 1 gradient base texture 32x32 pixels.
- Rigged/Skeleton
- Animated
- Mobile, AR/VR ready
- Standart/URP materials
- UV Mapped for gradien texture
- Low Poly
- No Vertex colors
- Total triangles 2.1k(average for each)
- No LOD
Animations
- Idle
- Attack 01
- Attack 02
- Walk
- Death
If that wasn't enough, we are ready to make additional animations and forms on request.
To see more of our models click here!
Blueberry Warrior
This model also has 3 forms of evolution which you can find here:
https://assetstore.unity.com/packages/slug/220525
https://assetstore.unity.com/packages/slug/220652
https://assetstore.unity.com/packages/slug/220727
The model is made as an enemy for your main character. Each stage of evolution makes him stronger and stronger, so you can use it to progress your opponents and as enemy boss.
It's suitable for different genres of games, such as runners, tower defense, RPG and many others.
Please see preview images and sketchfab file to know more about the models.
If you liked this model, please rate it, it is extremely important for us!
Price $39.00
Cartoon Characters - Big Blueberry Warrior by NOTFUN
Quantity
- This pack contains 1 model of Blueberry Warrior.
Features
- 1 gradient base texture 32x32 pixels.
- Rigged/Skeleton
- Animated
- Mobile, AR/VR ready
- Standart/URP materials
- UV Mapped for gradien texture
- Low Poly
- No Vertex colors
- Total triangles 2.8k
- No LOD
Animations
- Idle
- Attack 01
- Attack 02
- Walk
- Death
If that wasn't enough, we are ready to make additional animations and forms on request.
To see more of our models click here!
Blueberry Warrior
This model also has 2 forms of evolution which you can find here:
https://assetstore.unity.com/packages/slug/220525
https://assetstore.unity.com/packages/slug/220652
The model is made as an enemy for your main character. Each stage of evolution makes him stronger and stronger, so you can use it to progress your opponents and as enemy boss.
It's suitable for different genres of games, such as runners, tower defense, RPG and many others.
Please see preview images and sketchfab file to know more about the models.
If you liked this model, please rate it, it is extremely important for us!
Price $15.00
Cartoon Characters - Medium Blueberry Warrior by NOTFUN
Quantity
- This pack contains 1 model of Blueberry Warrior.
Features
- 1 gradient base texture 32x32 pixels.
- Rigged/Skeleton
- Animated
- Mobile, AR/VR ready
- Standart/URP materials
- UV Mapped for gradien texture
- Low Poly
- No Vertex colors
- Total triangles 1.5k
- No LOD
Animations
- Idle
- Attack 01
- Attack 02
- Walk
- Death
If that wasn't enough, we are ready to make additional animations and forms on request.
To see more of our models click here!
Blueberry Warrior
This model also has 2 forms of evolution which you can find here:
https://assetstore.unity.com/packages/slug/220525
https://assetstore.unity.com/packages/slug/220727
The model is made as an enemy for your main character. Each stage of evolution makes him stronger and stronger, so you can use it to progress your opponents and as enemy boss.
It's suitable for different genres of games, such as runners, tower defense, RPG and many others.
Please see preview images and sketchfab file to know more about the models.
If you liked this model, please rate it, it is extremely important for us!
Price $15.00
