ARPG Dual Wield by Kevin Animation
Rifle SFX by MGWSoundDesign
Audio file types: Wav
Sample rate: 96kHz and 44.1kHz
Bit depth: 24bit and 16bit
Loopable: No
Additional: Stereo
Rifle SFX sound library contains 112 rifle sounds.
This sound library contains 112 rifle sounds.
The sounds of rifle shots, the sounds of shots from a distance,
and sounds of interaction with a rifle.
This sound library contains the sounds of three different rifles: Sound List
contains:
- Rifle Shoots - 14 sounds
- Rifle Shoots Dry - 14 sounds (without reverberation)
- Rifle Shoot Distant - 27 sounds (5m,15m,30m)
- Rifle Shoot NextDoor - 9 sounds (Closed)
- Rifle Shoot NextDoor - 9 sounds (Open)
- Boltpull - 6 sounds
- BoltBack - 6 sounds
- BoltForward - 6 sounds
- ClipIn and ClipOut - 18 sounds
- ClipHit - 3 sounds
Price $20.00
Selected Effect --- Outline URP by qq.d.y
There are many kinds of outline approachs, each method has advantages and disadvantages.
This package includes 5 different ready-to-use outline solution.
- Extrude vertex outline based on normal expand.
- Occlusion outline based stencil buffer.
- Sprite outline based on SDF(Signed Distance Function) and shader only tech.
- Aura dynamic outline.
- Image based outline.
You can choose the most suitable outline solution for your demand.
Also:
- Script works with outline shader.
- Compatible with mobile device.
- Compatible with different unity version.
- 3D+2D demo and source code in case you need in-depth customization.
Follow us on facebook / twitter / youtube
Price $15.00
Fairy Forest BGM Loops by vgbgm
Audio file types: .wav
Sample rate: 44100
Bit depth: 1411
Loopable: Yes
Additional: Stereo
No fantasy setting is complete without an enchanted forest. And no enchanted forest is complete without a soundtrack that is absolutely PACKED with harps and flutes.
And, oh man. Do we have you covered on those harps and flutes.
Fairy Circle 1:16
Fairy Circle (No Ambiance) 1:16
Eden’s Cage 1:55
Forest Adventure 1:04
DreamDevourer 1:32
Forest Of Calm 3:01
Forest Children 0:20
Night of Lies 4:16
Quiet Woods 0:21
Quiet Woods (No Ambiance) 0:21
Tense Quiet Moment 01:16
Shroom Town 1:06
Stone Circle 1:00
Price $25.00
Lumen: Stylized Light FX by Distant Lands
Includes:
- 51 Static light ray FX shapes
- 8 Dynamic light ray FX shapes
- 30 Flare FX shapes
- 19 Premade light ray FX types
- 8 Premade dynamic light ray FX types
- 15 Premade light flare FX types
- Two main shader types
NOTICE: Contains NO textures, volumetric lighting, image effects, or Unity flare components
CONNECT WITH US:
Website | Email | Discord | Playable Demo
Distant Lands presents:
Lumen: Stylized Light FX
Create beautiful stylized light effects ranging from light flares to halos to god rays to scatters! Lumen is a one-stop solution to stylized, performant volumetric lighting in stylized games.
Features THREE DIFFERENT SYSTEMS of light that work together to dramatically stylize your game worlds:
Do the lights in your scene feel lackluster? Do you want your audience to feel the warmth of the lights in your game? LUMEN LIGHT FLARES add a subtle halo to the lights in your scene providing an effect similar to that of volumetric point lights. This effect can be turned to the extreme as well filling your scenes with majestic glow and powerful auras—a must for any mystical item that your players may encounter!
The LUMEN STATIC RAYS are a simple way to achieve any sort of volumetric ray. Godrays, sunshafts, spotlights, 2D, 3D, or anything in between, these rays do it all! Use these to add interest to your scene, direct the player's eye to important locations, fill the scene with moody lighting, or just make your scenes even prettier!
Finally, LUMEN DYNAMIC RAYS use vertex colors and a custom shader to dynamically scale and contort the rays to a specific angle in real-time! Use these rays to track the sun dynamically, point rays at a moving target, or fake real-time volumetric lighting!
WHY MESH-BASED EFFECTS?
Built on a mesh-based, procedural material, Lumen throws out all of the calculations that most volumetric lighting solutions need by replacing the traditional mathematics with a simple vertex lit shader! This allows your effects to be calculated cheaply so that you can focus on the aesthetics of your scene, without worrying about the framerate decreasing. Beyond this, the lack of textures allows your disk space to be minimized without reducing the quality of the flares and rays that make your scene beautiful!
Powerful tools to light your world:
- Scriptable object backend for quick and easy saving.
- A fully 3D mesh-based workflow means that effects can be infinitely scaled with no loss in quality!
- Dynamic and customizable depth fading that allows you to display and hide the light effects based on the depth of the scene.
- Advanced camera fading that fades light effects in and out based on the distance to the camera.
- Custom layering system for easy customization.
- Lightweight shader built-in with GPU instancing support
- The custom noise-based variation system smoothly interpolates light effects to a different color. Useful for everything from subtle, lazy light movement to sporadic, violent lighting.
- Global, local, and per-layer controls give you ultimate control over the way that you want the light to render in your scene.
- All shaders are built with Amplify Shader Editor for easy customization across Built-in and URP!
Come prepared with out-of-the-box features:
- 42 Premade light effects
- 89 Light shapes
- Two main shader types
- Full inspector extensions built with quick and easy editing in mind from the start
- Fully supports Built-In and URP for any platform!
Price $20.00
City Builder: Collection Two (Built-In) by ReversedInt
City Builder: London
Triple archway = 3000 tris
9X Building Segments = 300 - 2000 tris
10X Build Trims = 14 - 20 tris
8X Flags = 600 tris
2X Gardens = 280 tris
4X Laps = 712 - 3200 tris
8X Paths = 14 - 300 tis
4X Bollards = 100 -400 tris
Fence = 144 tris
2X Post boxes = 560 - 1300 tris
5X Street signs = 500 - 700 tris
4X Traffic lights = 1300 - 2300 tris
Trash can = 330 tris
2X Window spikes = 36 - 160 tris
5X road segments = 2 - 32 tris
9X Rooftops = 26 - 3500 tris
6X Rooftop Props = 100 - 350 tis
3X Shrubs = 270 - 810 tris
25X Signs = 600 - 2500 tris
Tree = 7500 tris
65X Sign Creation prefabs = 60 - 200 tris
4K texture maps (PBR)
Mega Props: Urban Apocalypse Edition
Texture Atlas 1 & 2 (4K)
8 X Traffic lights (2k - 7k tris)
6 X Street lamps (1k - 3k tris)
1 X Security camera (2k tris)
1 X Solar panel (900 tris)
Texture Atlas 3 (4K)
3 X Wooden benches (900 - 2k tris)
3 X Metal Menches (800 - 1.7k tris)
Texture Atlas 4 (4K)
10 X Plastic road blockades (200 - 1.3k tris)
2 X Cement road blockades (250 - 600 tris)
2 X Wood road blockades (200 tris)
Texture Atlas 5 (4K)
5 X Concrete plant beds (100 - 400 tris)
2 X Plastic plant beds (800 - 900 tris)
2 X Metal plant beds (50 tris)
1 X Marble plant bed (800 tris)
1 X Tree bed (1400 tris)
Texture Atlas 6 (4K)
5 X Trash Cans (1k - 2k tris)
4 X News venders (700 tris)
2 X Mailboxes (1k tris)
2 X Plastic street blocks (300 tris)
2 X Metal Fences (600 - 2k tris)
1 X Fire Hydrant (1.8k tris)
1 X Concrete street block (200 tris)
City Builder: Urban Apocalypse Edition
4 X 4096 atlases materials (Average triangles 300)
Streetlamp
2 X Traffic lights
Trashcan
3 X Fencing
3 X Rails
Bus stop
2 X Bollards
2 X Plant beds
Road cone
Water tower
4 X Air-cons
Scaffolding
Steam vents
5 X Drains
3 X Awnings
Fire escape
Neon signs X3
Roof window
2 X Roadblocks
Food cart,
Flag
2 X Rail tracks
4 X Paths
8 X Billboards
Water tower support
Road surface
3D Text A-Z
13 mix and match stackable building parts with LODs (Average triangles 4k)
All 4096 texture resolution
4 X Shop faces
9X Stackable building extensions
10 X Building trims/ separators all batched to 4096 atlases (Average triangles 500)
City Builder: Steampunk
22 building trims = 60 -240 tris
Clock = 4k tris
7 path segments = 20 - 80 tris
6 pipe layouts = 600 - 4ktris
1 barrel = 876 tris
1 bench = 2k tris
1 wooden box = 144 tris
1 canopy = 306 tris
1 fence = 178 tris
3 street lamps = 700 - 2.2k tris
1 plant bed = 86 tris
3 street signs = 60 - 80 tris
2 awning segments = 600 tris
1 balcony = 1k tris
6 shop signs = 350 - 450 tris
5 water features = 2.4k - 4k tris
1 round window = 1.6k tris
8 rooftop segments = 18 - 1.7k tris
3 shrubs = 270 - 800 tris
1 tree = 7450 tris
30 building segments = 500 - 14k tris
4 round building segments = 2k - 6.2k tris
All probs are - 4096 x 4096 (batched)
Awnings and balcony - 2048 x 2048 (batched)
Pipes - 2048 x 2048 (batched)
Water features - 2048 x 2048 (batched)
Building segments - 2048 x 2048
Round building segments - 2048 x 2048 (batched)
All textures PBR
Built-in Only - Free Upgrade Path between pipelines
Marketing material was captured using the HDRP package.
HDRP and URP version is available with a free upgrade path.
3 packages with a combined prefab count of 477 prefabs for the Built-in render pipeline.
Included in this bundle:
City Builder: London Is a high-quality asset pack designed for quick London-style city building, compatible with all three render pipelines
City Builder: Steampunk Is a high-quality asset pack designed for quick steampunk-style city building, compatible with all three render pipelines
City Builder: Apocalypse Edition + Mega Props: Urban
City Builder: Urban Apocalypse Edition A high-quality asset pack designed for quick New York apocalypse-style city building, compatible with all render pipelines
Price $80.00
City Builder: Collection Two (HDRP) by ReversedInt
City Builder: London
Triple archway = 3000 tris
9X Building Segments = 300 - 2000 tris
10X Build Trims = 14 - 20 tris
8X Flags = 600 tris
2X Gardens = 280 tris
4X Laps = 712 - 3200 tris
8X Paths = 14 - 300 tis
4X Bollards = 100 -400 tris
Fence = 144 tris
2X Post boxes = 560 - 1300 tris
5X Street signs = 500 - 700 tris
4X Traffic lights = 1300 - 2300 tris
Trash can = 330 tris
2X Window spikes = 36 - 160 tris
5X road segments = 2 - 32 tris
9X Rooftops = 26 - 3500 tris
6X Rooftop Props = 100 - 350 tis
3X Shrubs = 270 - 810 tris
25X Signs = 600 - 2500 tris
Tree = 7500 tris
65X Sign Creation prefabs = 60 - 200 tris
4K texture maps (PBR)
Mega Props: Urban Apocalypse Edition
Texture Atlas 1 & 2 (4K)
8 X Traffic lights (2k - 7k tris)
6 X Street lamps (1k - 3k tris)
1 X Security camera (2k tris)
1 X Solar panel (900 tris)
Texture Atlas 3 (4K)
3 X Wooden benches (900 - 2k tris)
3 X Metal Menches (800 - 1.7k tris)
Texture Atlas 4 (4K)
10 X Plastic road blockades (200 - 1.3k tris)
2 X Cement road blockades (250 - 600 tris)
2 X Wood road blockades (200 tris)
Texture Atlas 5 (4K)
5 X Concrete plant beds (100 - 400 tris)
2 X Plastic plant beds (800 - 900 tris)
2 X Metal plant beds (50 tris)
1 X Marble plant bed (800 tris)
1 X Tree bed (1400 tris)
Texture Atlas 6 (4K)
5 X Trash Cans (1k - 2k tris)
4 X News venders (700 tris)
2 X Mailboxes (1k tris)
2 X Plastic street blocks (300 tris)
2 X Metal Fences (600 - 2k tris)
1 X Fire Hydrant (1.8k tris)
1 X Concrete street block (200 tris)
City Builder: Urban Apocalypse Edition
4 X 4096 atlases materials (Average triangles 300)
Streetlamp
2 X Traffic lights
Trashcan
3 X Fencing
3 X Rails
Bus stop
2 X Bollards
2 X Plant beds
Road cone
Water tower
4 X Air-cons
Scaffolding
Steam vents
5 X Drains
3 X Awnings
Fire escape
Neon signs X3
Roof window
2 X Roadblocks
Food cart,
Flag
2 X Rail tracks
4 X Paths
8 X Billboards
Water tower support
Road surface
3D Text A-Z
13 mix and match stackable building parts with LODs (Average triangles 4k)
All 4096 texture resolution
4 X Shop faces
9X Stackable building extensions
10 X Building trims/ separators all batched to 4096 atlases (Average triangles 500)
City Builder: Steampunk
22 building trims = 60 -240 tris
Clock = 4k tris
7 path segments = 20 - 80 tris
6 pipe layouts = 600 - 4ktris
1 barrel = 876 tris
1 bench = 2k tris
1 wooden box = 144 tris
1 canopy = 306 tris
1 fence = 178 tris
3 street lamps = 700 - 2.2k tris
1 plant bed = 86 tris
3 street signs = 60 - 80 tris
2 awning segments = 600 tris
1 balcony = 1k tris
6 shop signs = 350 - 450 tris
5 water features = 2.4k - 4k tris
1 round window = 1.6k tris
8 rooftop segments = 18 - 1.7k tris
3 shrubs = 270 - 800 tris
1 tree = 7450 tris
30 building segments = 500 - 14k tris
4 round building segments = 2k - 6.2k tris
All probs are - 4096 x 4096 (batched)
Awnings and balcony - 2048 x 2048 (batched)
Pipes - 2048 x 2048 (batched)
Water features - 2048 x 2048 (batched)
Building segments - 2048 x 2048
Round building segments - 2048 x 2048 (batched)
All textures PBR
HDRP Only - Free Upgrade Path between pipelines
Marketing material was captured using the HDRP package.
URP and Built-In version is available with a free upgrade path.
3 packages with a combined prefab count of 477 prefabs for the high-definition render pipeline.
Included in this bundle:
City Builder: London Is a high-quality asset pack designed for quick London-style city building, compatible with all three render pipelines
City Builder: Steampunk Is a high-quality asset pack designed for quick steampunk-style city building, compatible with all three render pipelines
City Builder: Apocalypse Edition + Mega Props: Urban
City Builder: Urban Apocalypse Edition A high-quality asset pack designed for quick New York apocalypse-style city building, compatible with all render pipelines
Price $80.00
City Builder: Collection Two (URP) by ReversedInt
City Builder: London
Triple archway = 3000 tris
9X Building Segments = 300 - 2000 tris
10X Build Trims = 14 - 20 tris
8X Flags = 600 tris
2X Gardens = 280 tris
4X Laps = 712 - 3200 tris
8X Paths = 14 - 300 tis
4X Bollards = 100 -400 tris
Fence = 144 tris
2X Post boxes = 560 - 1300 tris
5X Street signs = 500 - 700 tris
4X Traffic lights = 1300 - 2300 tris
Trash can = 330 tris
2X Window spikes = 36 - 160 tris
5X road segments = 2 - 32 tris
9X Rooftops = 26 - 3500 tris
6X Rooftop Props = 100 - 350 tis
3X Shrubs = 270 - 810 tris
25X Signs = 600 - 2500 tris
Tree = 7500 tris
65X Sign Creation prefabs = 60 - 200 tris
4K texture maps (PBR)
Mega Props: Urban Apocalypse Edition
Texture Atlas 1 & 2 (4K)
8 X Traffic lights (2k - 7k tris)
6 X Street lamps (1k - 3k tris)
1 X Security camera (2k tris)
1 X Solar panel (900 tris)
Texture Atlas 3 (4K)
3 X Wooden benches (900 - 2k tris)
3 X Metal Menches (800 - 1.7k tris)
Texture Atlas 4 (4K)
10 X Plastic road blockades (200 - 1.3k tris)
2 X Cement road blockades (250 - 600 tris)
2 X Wood road blockades (200 tris)
Texture Atlas 5 (4K)
5 X Concrete plant beds (100 - 400 tris)
2 X Plastic plant beds (800 - 900 tris)
2 X Metal plant beds (50 tris)
1 X Marble plant bed (800 tris)
1 X Tree bed (1400 tris)
Texture Atlas 6 (4K)
5 X Trash Cans (1k - 2k tris)
4 X News venders (700 tris)
2 X Mailboxes (1k tris)
2 X Plastic street blocks (300 tris)
2 X Metal Fences (600 - 2k tris)
1 X Fire Hydrant (1.8k tris)
1 X Concrete street block (200 tris)
City Builder: Urban Apocalypse Edition
4 X 4096 atlases materials (Average triangles 300)
Streetlamp
2 X Traffic lights
Trashcan
3 X Fencing
3 X Rails
Bus stop
2 X Bollards
2 X Plant beds
Road cone
Water tower
4 X Air-cons
Scaffolding
Steam vents
5 X Drains
3 X Awnings
Fire escape
Neon signs X3
Roof window
2 X Roadblocks
Food cart,
Flag
2 X Rail tracks
4 X Paths
8 X Billboards
Water tower support
Road surface
3D Text A-Z
13 mix and match stackable building parts with LODs (Average triangles 4k)
All 4096 texture resolution
4 X Shop faces
9X Stackable building extensions
10 X Building trims/ separators all batched to 4096 atlases (Average triangles 500)
City Builder: Steampunk
22 building trims = 60 -240 tris
Clock = 4k tris
7 path segments = 20 - 80 tris
6 pipe layouts = 600 - 4ktris
1 barrel = 876 tris
1 bench = 2k tris
1 wooden box = 144 tris
1 canopy = 306 tris
1 fence = 178 tris
3 street lamps = 700 - 2.2k tris
1 plant bed = 86 tris
3 street signs = 60 - 80 tris
2 awning segments = 600 tris
1 balcony = 1k tris
6 shop signs = 350 - 450 tris
5 water features = 2.4k - 4k tris
1 round window = 1.6k tris
8 rooftop segments = 18 - 1.7k tris
3 shrubs = 270 - 800 tris
1 tree = 7450 tris
30 building segments = 500 - 14k tris
4 round building segments = 2k - 6.2k tris
All probs are - 4096 x 4096 (batched)
Awnings and balcony - 2048 x 2048 (batched)
Pipes - 2048 x 2048 (batched)
Water features - 2048 x 2048 (batched)
Building segments - 2048 x 2048
Round building segments - 2048 x 2048 (batched)
All textures PBR
URP Only - Free Upgrade Path between pipelines
Marketing material was captured using the HDRP package.
HDRP and Built-In version is available with a free upgrade path.
3 packages with a combined prefab count of 477 prefabs for the universal render pipeline.
Included in this bundle:
City Builder: London Is a high-quality asset pack designed for quick London-style city building, compatible with all three render pipelines
City Builder: Steampunk Is a high-quality asset pack designed for quick steampunk-style city building, compatible with all three render pipelines
City Builder: Apocalypse Edition + Mega Props: Urban
City Builder: Urban Apocalypse Edition A high-quality asset pack designed for quick New York apocalypse-style city building, compatible with all render pipelines
Price $80.00
Lumen: Stylized Light Effects by Distant Lands
Includes:
- 51 Static light ray FX shapes
- 8 Dynamic light ray FX shapes
- 30 Flare FX shapes
- 19 Premade light ray FX types
- 8 Premade dynamic light ray FX types
- 15 Premade light flare FX types
- Two main shader types
NOTICE: Contains NO textures, volumetric lighting, image effects, or Unity flare components
CONNECT WITH US:
Website | Email | Discord | Playable Demo
Distant Lands presents:
Lumen: Stylized Light FX
Create beautiful stylized light effects ranging from light flares to halos to god rays to scatters! Lumen is a one-stop solution to stylized, performant volumetric lighting in stylized games.
Features THREE DIFFERENT SYSTEMS of light that work together to dramatically stylize your game worlds:
Do the lights in your scene feel lackluster? Do you want your audience to feel the warmth of the lights in your game? LUMEN LIGHT FLARES add a subtle halo to the lights in your scene providing an effect similar to that of volumetric point lights. This effect can be turned to the extreme as well filling your scenes with majestic glow and powerful auras—a must for any mystical item that your players may encounter!
The LUMEN STATIC RAYS are a simple way to achieve any sort of volumetric ray. Godrays, sunshafts, spotlights, 2D, 3D, or anything in between, these rays do it all! Use these to add interest to your scene, direct the player's eye to important locations, fill the scene with moody lighting, or just make your scenes even prettier!
Finally, LUMEN DYNAMIC RAYS use vertex colors and a custom shader to dynamically scale and contort the rays to a specific angle in real-time! Use these rays to track the sun dynamically, point rays at a moving target, or fake real-time volumetric lighting!
WHY MESH-BASED EFFECTS?
Built on a mesh-based, procedural material, Lumen throws out all of the calculations that most volumetric lighting solutions need by replacing the traditional mathematics with a simple vertex lit shader! This allows your effects to be calculated cheaply so that you can focus on the aesthetics of your scene, without worrying about the framerate decreasing. Beyond this, the lack of textures allows your disk space to be minimized without reducing the quality of the flares and rays that make your scene beautiful!
Powerful tools to light your world:
- Scriptable object backend for quick and easy saving.
- A fully 3D mesh-based workflow means that effects can be infinitely scaled with no loss in quality!
- Dynamic and customizable depth fading that allows you to display and hide the light effects based on the depth of the scene.
- Advanced camera fading that fades light effects in and out based on the distance to the camera.
- Custom layering system for easy customization.
- Lightweight shader built-in with GPU instancing support
- The custom noise-based variation system smoothly interpolates light effects to a different color. Useful for everything from subtle, lazy light movement to sporadic, violent lighting.
- Global, local, and per-layer controls give you ultimate control over the way that you want the light to render in your scene.
- All shaders are built with Amplify Shader Editor for easy customization across Built-in and URP!
Come prepared with out-of-the-box features:
- 42 Premade light effects
- 89 Light shapes
- Two main shader types
- Full inspector extensions built with quick and easy editing in mind from the start
- Fully supports Built-In and URP for any platform!
Price $20.00
RPG Essential Kit by Blink
Join the Blink community on:
We are making the best Tools & Art Assets for your RPG Games!
🏆BLINK IS THE ASSET STORE PUBLISHER OF THE YEAR 2021🏆
🏆RPG BUILDER WON THE BEST DEVELOPMENT TOOL AWARD IN 2021🏆
Welcome to the COLLECTION of our BEST ASSETS with a MASSIVE DISCOUNT:
Get $1000+ worth of assets for $500 ONLY!
What is included?
- RPG Builder 🏆
- Stylized Human Male
- Stylized Human Female
- Stylized Armor Pack 1
- Stylized Armor Pack 2
- 100+ Stylized Weapons
- 100+ Stylized Weapons 2
- 200+ Stylized Textures
- 500 Spell Icons
- 2300+ Item Icons
- Top-Down Click To Move Character Controller
- Top-Down WASD Character Controller
- Obsidian UI Pack
- Stylized Graveyard
- Stylized Wooden Props
- Stylized Meat & Bones
More packs will be added as a FREE update in the future!
How to claim your packs?
After purchasing this asset simply click on each link above and it will be FREE!
Add it to your library, download it and enjoy!
If you have any questions:
- Come chat on our Discord
- Email us at support@blinkstudios.dev
Price $500.00
Visual field visualization(built in rendering pipeline) by ccc88517
Since shaders are not common in hdrp, URP and built-in rendering pipelines, please purchase the corresponding version
Note: unity2019 4.0 and hair, providing shaders corresponding to HDRP rendering pipeline, URP rendering pipeline and built-in rendering pipeline respectively.
The functions are as follows:
1. The field of view of the camera represents the field of view of the person and is projected onto the ground through the shader
2. The angle of the field of view can be dynamically adjusted, and the distance of the field of view can be dynamically adjusted. The angle and distance of the field of view are the field of view angle and far cutting plane of the field of view camera
3. The color of the field of view projected on the ground can be dynamically adjusted and can be configured as two colors or monochrome
4. The field of view can be configured as stripe display, and the width and color of stripes can be dynamically adjusted
5. The transparency of field projection can be adjusted dynamically
6. The height of the field of view rides the height control of the camera and supports any complex terrain
Price $0.00
Visual field visualization(URP) by ccc88517
Since shaders are not common in hdrp, URP and built-in rendering pipelines, please purchase the corresponding version
Note: unity2019 4.0 and hair, providing shaders corresponding to HDRP rendering pipeline, URP rendering pipeline and built-in rendering pipeline respectively.
The functions are as follows:
1. The field of view of the camera represents the field of view of the person and is projected onto the ground through the shader
2. The angle of the field of view can be dynamically adjusted, and the distance of the field of view can be dynamically adjusted. The angle and distance of the field of view are the field of view angle and far cutting plane of the field of view camera
3. The color of the field of view projected on the ground can be dynamically adjusted and can be configured as two colors or monochrome
4. The field of view can be configured as stripe display, and the width and color of stripes can be dynamically adjusted
5. The transparency of field projection can be adjusted dynamically
6. The height of the field of view rides the height control of the camera and supports any complex terrain
Price $10.00
Visual field visualization(HDRP) by ccc88517
Since shaders are not common in hdrp, URP and built-in rendering pipelines, please purchase the corresponding version
Warning: when the demo scene is applied to a version higher than 2019.4, use the package manager to upgrade the rendering pipeline to the corresponding higher version of high definition RP, and delete high definition RP 7
Note: unity2019 4.0 and hair, providing shaders corresponding to HDRP rendering pipeline, URP rendering pipeline and built-in rendering pipeline respectively.
The functions are as follows:
1. The field of view of the camera represents the field of view of the person and is projected onto the ground through the shader
2. The angle of the field of view can be dynamically adjusted, and the distance of the field of view can be dynamically adjusted. The angle and distance of the field of view are the field of view angle and far cutting plane of the field of view camera
3. The color of the field of view projected on the ground can be dynamically adjusted and can be configured as two colors or monochrome
4. The field of view can be configured as stripe display, and the width and color of stripes can be dynamically adjusted
5. The transparency of field projection can be adjusted dynamically
6. The height of the field of view rides the height control of the camera and supports any complex terrain
Price $50.00
Visual Scripting Plus by Bolt Beginner Pack
Work on all versions of Unity
- Easy install , easy use in a few seconds and help shortening your work with Visual Scripting plugin :
The must package for all Beginner of Unity.
- In this package ( Detail of every macro in the end of this description ) :
. Macro - Character : To animate , rotate , Move Character in 1 call ...
. Macro - Tween - Tweening ( with all Tween animation types )
. Macro - Array ( Create , set and pick value at (x,y,z) of Array )
. Macro - Object ( Create , Delete Object , Pick Object by Variables ...)
. Macro - Sine ( Position, scale , Opacity , ValueOnly ... )
. Macro - Touch ( support Multi Touch on phones ...)
. Macro - Pin ( 3d Object to 2D UI screen , 2D UI objects to 3D world )
. Macro - Visible ( make all type of objects invisible in 1 click )
. Macro - ShowFPS ( just a simple code to show FPS )
. Macro - Rotate ( Rotate object in 1 click )
.... many more + Watch my youtube channel for more details.
. Tutorial - Install & Use . PDF or Watch any attached youtube video in 1-2 mins then you can do by your own.
[ Tested and work with Visual Scripting in Unity 2021 LTS and 2022 LTS ]
[ If you use Bolt in Unity 2020 or older . Please purchase Bolt-Beginner-Pack. It has same all events ]
* Love making games with NO CODE. Start it now !
* You can leave me message for support at discord : https://discord.gg/MsmQ64rX9y fast reply from me here ( tag #Leo69 ).
* Or my email : qngnht@gmail.com
Price $5.99
Low Poly Community Helper Police(Female) by Macrobian Games
Police Male (Poly-11437,Tris-22666,vertex-13139)
Wall (Poly-68,Tris-144,vertex-74)
Table (Poly-22,Tris-44,vertex-40)
Chair (Poly-27,Tris-56,vertex-46)
Canes (Poly-696,Tris-1356,vertex-687)
WokiToki (Poly-570,Tris-1105,vertex-593)
Handcuffs (Poly-1390,Tris-3012,vertex-1530)
Gun (Poly-3159,Tris-6078,vertex-3284)
Vest (Poly-518,Tris-1032,vertex-562)
- 4096x4096 size textures including diffuse
- All objects are separated
- Demo scene included as per screen shot
- Ready for mobile devices
- Good quality, save and enjoy the low poly community helper Female police
with necessary objects.
Price $9.99
Low Poly Female Scientist by Macrobian Games
Scientist Female (Poly-7611,Tris-15151,vertex-8981)
BlackBord (Poly-17,Tris-34,vertex-20)
Wall (Poly-12,Tris-24,vertex-14)
Table (Poly-22,Tris-44,vertex-40)
Flask1 (Poly-1078,Tris-2170,vertex-127)
Flask2 (Poly-111,Tris-234,vertex-128)
Flask3 (Poly-673,Tris-1374,vertex-736)
Flask4 (Poly-419,Tris-874,vertex-448)
Flask5 (Poly-419,Tris-874,vertex-448)
SafetyGlasse (Poly-872,Tris-1756,vertex-918)
Globe (Poly-1095,Tris-2154,vertex-1387)
Microscope1 (Poly-1998,Tris-4316,vertex-2284)
Frame (Poly-9,Tris-18,vertex-12)
Table2 (Poly-326,Tris-691,vertex-416)
- 4096x4096 size textures including diffuse
- All objects are separated
- Demo scene included as per screen shot
- Ready for mobile devices
- Good quality, save and enjoy the low poly Female Scientist with necessary objects.
Price $9.99
Dragon Black by Tokiyoshi Takaya
* 10894 triangles, 1 mesh.
* Rigged Generic.
* 27 animations: attack, attack land 1, attack land 2, avoid fly, custom, dead, die fly, down, downdead, fall fly, fly, idle 1, idle 2, idle 3, idle 4, idle 5, idle fly 1, skill fly 1, skill fly 2, spawn 1, spawn 2, spawn fly, sprint fly, stand fly, stun fly, taming fly, walk.
* 2K PBR textures: albedo, normal, metallic.
* Animations inside FBX file.
Price $20.00
Low Poly Scientist (Male) by Macrobian Games
Scientist (Poly-8062,Tris-15895,vertex-8285)
BlackBord (Poly-17,Tris-34,vertex-20)
Wall (Poly-12,Tris-24,vertex-14)
Table (Poly-22,Tris-44,vertex-40)
Flask1 (Poly-1078,Tris-2170,vertex-127)
Flask2 (Poly-111,Tris-234,vertex-128)
Flask3 (Poly-673,Tris-1374,vertex-736)
Flask4 (Poly-419,Tris-874,vertex-448)
Flask5 (Poly-419,Tris-874,vertex-448)
SafetyGlasse (Poly-872,Tris-1756,vertex-918)
Globe (Poly-1095,Tris-2154,vertex-1387)
Microscope1 (Poly-1998,Tris-4316,vertex-2284)
Frame (Poly-9,Tris-18,vertex-12)
Table2 (Poly-326,Tris-691,vertex-416)
- 4096x4096 size textures including diffuse
- All objects are separated
- Demo scene included as per screen shot
- Ready for mobile devices
- Good quality, save and enjoy the low poly Scientist with necessary objects.
Price $9.99
Pack of Dolphins by Rifat_Bilalov
Number of textures : 18
Texture dimensions: 2048*2048
Polygon count of :
- Bottlenose Dolphin 17050 tris (3600tris mobile version)
- White-sided Dolphin 15650 tris (3800 tris mobile version)
- Long-billed Dolphin 19900 tris (3500 tris mobile version)
- Irawaddy Dolphin 14200 tris (3800tris mobile version)
- Chinese Dolphin 12850 tris (3550 tris mobile version)
- Harbour Porpoise 13800 tris (3300 tris mobile version)
Number of meshes/prefabs 18/18
Rigging: Yes
Animation count :
- Bottlenose Dolphin 49 anim.
- White-sided Dolphin 49 anim.
- Long-billed Dolphin 49 anim.
- Irawaddy Dolphin 49 anim.
- Chinese Dolphin 49 anim.
- Harbour Porpoise 49 anim.
UV mapping: Yes
LOD information: All model have 4 LODs
Types of materials and texture maps. All model have PBR material. (Color,Metallic/Smoothness, Normal maps)
This asset has Dolphin pack
- Bottlenose Dolphin
- White-sided Dolphin
- Long-billed Dolphin
- Irawaddy Dolphin
- Chinese Dolphin
- Harbour Porpoise
All model have 4 LODs.
For more information, see the technical details.
All animations can be seen on the links below.
- Bottlenose Dolphin
- White-sided Dolphin
- Long-billed Dolphin
- Irawaddy Dolphin
- Chinese Dolphin
- Harbour Porpoise
If you have any questions, please contact us by mail: Chester9292@mail.ru
Price $74.99
City Roads & Bridges by HELLIONZ
OUR PACK INCLUDES:
-78 Total models;
- 78 Prafabs;
- 1 Post Processing Profile;
- 1 Demo Scence;
- 78 Texture;
{
1 Texture dimensions (1024x1024);
47 Texture dimensions (512x512);
22 Texture dimensions (256x256);
3 Texture dimensions (128x128);
1 Texture dimensions (64x64);
4 Texture dimensions (32x32);
}
- 78 Custom Material;
Polygon count of [Roads]
Minimum polygon count: 12
Maximum polygon count: 500
Polygon count of [Bridges]
Minimum polygon count: 1800
Maximum polygon count: 15000
Number of meshes: 78
Rigging: No
LOD: No
Animation count: No
UV mapping: No
Types of texture map: Default
City Roads & Bridge Asset pack contains 78 modular pieces:
roads, road turns and cross roads, highways, bridges, road transitions, footbridges, dividers, and much more.
Assets are low poly and can be used in mobile applications.
This asset also includes bridges of 17 different bridges. Optimized for PC and Mobile. So can customize it anyhow you want.
➪ All the .vox files are included, this means you can import them to your 3D software recommended (MagicaVoxel) and make modifications and adjustments if necessary.
➪ You can edit models, in MagicaVoxel change or delete elements very easily.
City Roads & Bridge is handy to use and easy to modify. Using meshes you can create new streets and highways.
Models (x 78)
- Roads
- Roads decors
- Bridges
- Arch Bridge
- Cablestayed Bridges
- Cantilever Bridges
- Suspension Bridges
Demo Scenes (x 1)
- Scene as shown in the picture
Key points:
x78 models + 78 .vox files
x44 Roads prefabs
x17 Roads decors prefabs
x5 Arch Bridge prefabs
x2 Cablestayed Bridges prefabs
x2 Cantilever Bridges prefabs
x8 Suspension Bridges prefabs
Read more in Technical details
Purchase Today!
Price $8.00
