Sword Fantasy Pack by WhitePillsGames
Number of textures : 12/24
Texture dimensions : 2k
Number of meshes/prefabs : 36
Rigging: No
UV mapping: Yes
Types of materials and texture maps : PBR
Our package includes high-quality, customizable 3D models of fantasy swords that are designed with realistic details. They can be modified to fit a particular genre or video game, and we offer the ability to add textures and animations to bring the sword to life. These models can help bring a project to life by providing a realistic and high-quality asset that can be used in games, animation, and other forms of media.
Price $4.99
Realistic Warehouse by Hipernt
Here is the Poly-count of every single prefab:
Prefab - Triangles - Vertex
Warehouse - 2.6.3M - 6.4M
All the Diffuse and Normal Maps are in .png format. Here is the list of textures and their details:
Maps Dimensions Types
BrushedStainlessSteel_albedo - 1024x1024
BrushedStainlessSteel_normal -1024x1024
Concrete_Polished_1K_albedo - 1024x1024
Concrete_Polished_1K_normal - 1024x1024
Concrete_RoughWall_1K_normal - 1024x1024
ConcreteSidewalk01_1K_albedo - 1024x1024
ConcreteSidewalk01_1K_normal - 1024x1024
Floor_WoodCrackedBase_1x1_512_normal - 1024x1024
Metal_SteelBattered_1K_albedo - 1024x1024
Metal_SteelBattered_1K_normal - 1024x1024
Metal_SteelScratched_1K_albedo - 1024x1024
Metal_SteelScratched_1K_normal - 1024x1024
This package contains a warehouse area based on modern first person shooting game theme. This is mobile optimized having low draw calls and low triangle count. It is easy to use.
Objects reuse materials as much as possible using trim and tiling textures in order to reduce draw calls and increase performance.
Price $14.99
Cat Cartoon by Luna Szymanska
3 PBR materials for Cat textures
Contains basic Plane and Cube prefabs, for Floor and Wall (includes textures)
all textures in 4K (by default, can be reduced)
Rigged
UV mapped
There are 10 animations for the cats:
- Walk
- Run
- Jump
- Eat
- Idle Breath
- Idle Stretch
- Sleep
- Sleep Idle
- Sit
- Sit Idle
Cartoon Cat
Contains LODs:
LOD0 Triangle Count: 7298
Vertex Count: 3685
LOD1 Triangle Count: 4421
Vertex Count: 2244
LOD2 Triangle Count: 3417
Vertex Count: 1741
LOD3 Trinagle Count: 2139
Vertex Count: 1100
Collar
Triangle Count: 640
Vertex Count: 420
Collar Pumpkin
Tiangle Count: 604
Vertex Count: 302
Witche Hat
Triangle Count: 892
Vertex Count: 444
Base Map textures come in 3 colour variants: Siamese, Black, Ginger.
This package consists of a animated low poly Cartoon cat.
In addition to the Base Map texture, there is also a Normal Map, and Specular Map,(all textures are in 4k but can be reduced if needed).The Demo scene uses the post processing package. The eye colour can be combined with other Fur textures, all accesories can be taken off and put on the cat.
If you experience any problem with this asset, please contact me by my email at Luna.szymanska.3d@gmail.com for support.
More coming soon..
Price $7.99
Fealty HD - Medieval Edition by Ferocious Industries
Fealty HD is being used as a concept design for Fealty II 4K. That being said, the only edition of Fealty HD, is European Medieval. Nonetheless, it is permanently Free! Keep an eye out for Ferocious Industries' products of Fealty II 4K for an incredible improvement in detail and quality!
What is Fealty HD?
Everything your feudal kingdom needs to look and feel big and epic, inside and out. Infinite options and endless possibilities in a plethora of architectural artwork complete with interiors, and operation-ready industrial equipment and machinery.
This package Includes huge prefab libraries of 3D artwork in various themes, interchangeable seamless textures, animations, some glorified Unity particles, and simple game mechanics that can be greatly expanded.
Fully equipped with precise collision and LOD systems. Cloth simulation is applied with directional wind settings, all hinges/wheels/mechanisms origin and pivot are setup to be animated or equipped with physics, in some cases they are fully animated, and equipped with a simple script for full operation, doors are equipped with hinge-joint physics, and everything in this package is adjustable, manageable, or replaceable with your own system and preferences. This asset was designed to be as diverse as possible, allowing you to integrate tons of game mechanics and features to your architecture. Each prefab is made up of separate pieces so you can create your own buildings from scratch, or use the dozens of various finished prefabs.
Particle, sound, and special effects are included where necessary, and all demo scenes include a reversable first-to-third person controller and camera, for exploring and operating machinery.
Editor tools are included to make customization and optimization a breeze. A Skin Changer to swap all the materials of a certain section to another, and quick optimization and customization like removing loose shingles and bricks, or removing physics from doors and cloth simulation from banners, or for static lighting, an overall Lightmap UV scaler. You'll find a "Prefab Editor" Scene with everything setup, however they are also prefabs in the "Skin Changer" folder if you want to drop them into an existing scene, they'll work with any asset from Fealty HD, and you can even add, remove, or replace any skin in the system, or create a new skin system from scratch to work with other assets like character clothing, or weapons.
Something to note is packages that use Editor scripts like Fealty HD, will require you to move, or delete the Editor folder from your project in order to build the game. The simplest thing to do, is open your project folder in your file explorer, and move the 'Editor' folder somewhere else on your pc, until you're ready to return to development.
URP and HDRP
All you will need to do is convert the materials, but you may need to manually choose a new shader for banners, and particle effects. Please contact me if you have any issues with scripts, or editor tools.
Medieval Edition : What is Included?
Many Prefab folders including individual Pieces, detailed Pieces, detailed buildings, equipment such as carts, cranes, and siege weapons (boats and ships possibly coming in a later update), effects, experimental features, and playable, explorable inside and out, demo scenes. Textures are 1K and 2K PNG and TIF format.
Fully Assembled and Detailed Prefabs with Interiors :
Towers and Walls
Stone Gatehouse with Tunnel
Stone Wall (Short) with Battlements
Stone Wall Curve90 (Short) with Battlements
High-Wall with Arch Windows (One Side)
High-Wall with Arch Windows (Two Sides)
High-Wall Enclosed (Empty)
Tower (Large) with Steps
Tower (Large) Damaged with Steps
Tower (Raised)
Tower Damaged
Tower (Empty) with High-Wall Anglers
Tower Ruined (Empty)
Tower RuinedB (Empty) with Small Underpass
Tower High-Wall (T) with Skywalks (Empty)
Two-Towers (Offset) Damaged with Steps
Twin-Towers with High-Wall Underpass and SkyWalk (Empty)
Square Tower (Empty)(No Entry)
Shops and Dwellings
Half-Timber Apothecary
Half-Timber Tavern
Half-Timber Smithy
Half-Timber Small House
Half-Timber Baby-Barn House
Half-Timber Aristocrat House
Half-Timber Patriot House
Half-Timber Apartment
Half-Timber Courthouse
Half-Timber Millhouse (Wind)
Half-Timber Millhouse (River)
Half-Timber Warehouse
Half-Timber Tower
Tents, Stalls, and Wells
Tent (Rough)
Tent (Rough) with Netting
Tent (Pavilion) Blue
Market Stall (Lumber)
Market Stall (Log-Tied)
Stone Well (Indoor Unsheltered)
Stone Well (Outdoor Sheltered)
Fully Assembled Equipment :
Cranes
Dock Crane
Saw Crane
Tread-Wheel Crane
Carts
Hand Cart
Horse Carriage
Horse Wagon (Uncovered)
Horse Wagon (Covered)
Siege Weapons (Posed, Animated, Scripted)
Ballistae (Light)
Ballistae (Heavy)
Battering Ram
Trebuchet
PBR Material Variations (Skins) :
Half Timber (Wall) Skins
Red Brick
Terra Cotta
Stacked Logs
Old Vertical Plank
Rough Vertical Plank
Blue Painted Horizontal Plank
Green Painted Horizontal Plank
Grey Painted Horizontal Plank
Red Painted Horizontal Plank
Yellow Painted Horizontal Plank
Roof Skins
Thatching
Grey Fish Scales
Red Fish Scales
Painted Blue Shakes
Rough Wood Shakes
Wood Skins
Rough Lumber
Aged Lumber
Knotted Lumber
Grey Painted Lumber
Rope Skins
Classic
Aged
Light
Colored Cane
There is much more that could be added to the list but please watch the video if you haven't yet, and tutorials and tips videos are on their way! Please contact me right away if you have any questions or concerns and I will help as soon as possible. I am offering free customer service on these assets so I can help you get the most out of Fealty HD. Thank you and NEVER STOP CREATING! <3
Price $0.00
Bodybags by Qunatum
Number of Meshes: 27
Nomber of Materials: 29
Number of Textures: 87
Texture dimensions: 4096x4096
Polygon count:
Bag_01: 14192
Bag_02: 6621
BodyBag Side: 9714
Body Cover Table: 13569
BodyBag Rope: 12271
Male BodyBag: 13073
BodyBag Belts: 12271
Female BodyBag: 15683
Male Body Cover: 3506
Female Body Cover: 4010
Couch: 13700
UV mapping: Yes
Types of materials and texture maps: PBR
High-quality realistic low-poly 3D models of BodyBags:
Bag_01;
Bag_02;
BodyBag Side;
Body Cover Table;
BodyBag Rope;
Male BodyBag;
BodyBag Belts;
Female BodyBag;
Male Body Cover;
Female Body Cover ;
The model is ready for use in games and other real-time applications.
Price $29.99
SCIENCE FICTION-HUD-CUSTOM CIRCLES ANIMATIONS by Graphic Products
Technical details
- Sprites (2d and ui)
- Textures png size (512x512)
- Unity res size (1920x1080)
Set of 8 vector HUD Circle elements for futuristic and hi-tech graphical user interfaces, science content for your game ui , science fictions games , fps games, video elements , mobile game and for space games and productions movies .
- Place Background.
- Apply Animations & Color On 8 Type Of Vectors.
- Psd is provided for any change .
- lot of pngs use according to your needs
Price $4.99
Luma Based Ambient Occlusion 2 (SSAO 2D) by Kronnect
Luma Based Ambient Occlusion is a full-screen image effect that simulates occlusion based solely on color information.
It's aimed at 2D scenes, where no depth information is available, providing some sort of depth shading or relief feeling to flat 2D images.
It can also be used in 3D scenes although, in this case, a depth-based AO solution like HBAO is recommended (you can combine both and experiment with results).
LBAO works great with Beautify as well.
** Features **
- Works with orthographic and perspective cameras.
- Depth independent effect, compatible with 2D, transparent objects and particles.
- Color bleeding.
- Directional occlusion control.
- Demo scene included.
** Compatibility **
- Supports built-in pipeline and URP.
- URP version requires Unity 2021.3+.
** Usage **
To use this effect:
- In built-in pipeline, just add LBAO script to your main camera and customize its parameters.
- In URP, add "LBAO Render Feature" to the 2D or Universal Renderer Feature list, select or create a global Volume in your scene and add a LBAO to customize the settings as you like.
Visit our publisher profile page for more cool assets!
Price $25.00
Grandfather Clock and Furniture - HDRP Pack by Tim H.
Number of Meshes include moving parts : 45
Number of Prefabs: 25
Collision: Yes, automatically generated
Vertex Count: 4 – 17,834
LODs: No
UV mapping: Yes
Number of Materials: 15
Number of Textures: 40
Texture Resolutions:
- 40 (4096x4096)
- Can be resized in engine
Supported Development Platforms: Windows 64bit, MacOS
Windows: Yes
Mac: Yes
Types of materials and texture maps: PBR
Support: If you encounter problems or have further questions or suggestions you can drop me an email at timgames52@gmail.com
This package includes props to help you create atmospheric interior scenarios. In order to cover as many application areas as possible, all textures are in 4k resolution.
This Pack can also be upgraded to “Horror Bedroom” at a discount.
Support: If you encounter problems or have further questions or suggestions you can drop me an email at timgames52@gmail.com
Price $19.99
Medieval props set lite - with modular fence by 1T Studio
Number of textures: 23 total
Number of textures (each prop): 1 diffuse, 1 metallic, 1 roughness, 1 Normal
Texture dimensions: 4k (4096x4096)
Polygon count of Cart: 930
Polygon count of Barrel: 194
Polygon count of Road sign left: 167
Polygon count of Road sign right: 167
Polygon count of Chest: 1785
Polygon count of Fence: 38
Polygon count of Fence_Endpole: 26
Number of meshes/prefabs: 7 meshes and 8 prefabs
Rigging: No
UV mapping: Yes
PBR materials: Yes
This medieval props set includes:
1 cart (wheels are separate and can be animated, spinning wheels animation file not included)
1 wine barrel
1 chest (the lid can be opened, animation file not included)
2 road signs (left and right)
1 modular fence kit
Price $25.99
Thrash and symphonic metal music pack by rafaeltorres.mus
Audio file types: Wave
Sample rate: 44.1KHz
Bit deph: 24bit
Loopable: Yes
Additional: Stereo
This music pack contains 5 songs with 1 variation, totaling 10 tracks. Each song has a thrash metal version and a more symphonic one with strings and synths doing the theme.
Thank you!
Rafael Torres Batista
Price $19.99
NVG & Thermal Effects [HDRP] by Delta Tech Studios
7 Custom Shaders
4 Customizable VFX (Full-screen NVG, Scope NVG, Full Screen Thermal, Scope Thermal)
2 Textures - Noise and Viniette (Both 1024 x 1024)
NVG and Thermal Effects is a tool specialized for simulating the real-life effects of Night Vision Goggles, and Thermal Goggles as well as their scope variants inside the Unity Engine for the High Definition Render Pipeline. This tool allows developers to apply these specialized visual effects to the camera or other objects in their projects and includes adjustable intensity settings for night vision and thermal goggles. It also includes various scope options that allow users to customize the appearance of these effects. This asset was designed to help developers create more realistic and immersive gameplay experiences by adding these specialized visual effects to their projects, and it is suitable for use in a wide range of different game genres.
Note: This asset requires the HDRP Quality Settings in your project to have the following: Enable CustomPass, set LitShaderMode to Both, and set the CustomBufferFormat to R11G11B10.
Price $40.00
B16A | Natural Engine Sounds by Shadow Mask Games
- All files in WAV
- Mono 44100Hz 32-bit
- Fully looped
If you are developing a racing game then you probably know how difficult it is to find good engine sounds for your project, most of them are not high quality or not up to AAA games standards.
The Natural Engine Sounds is a high quality audio package that follows AAA games standards using the recording system at different RPMs to form a natural and realistic acceleration ramp without the need to exaggerate the pitch.
With this package you get the most realistic engine sounds in the store and you can use it in any loop system based script.
This package does not include any scripts only the B16A engine sounds.
Price $24.99
Techno and Electronic Music vol. 5 by Brooklyn Game Audio
20 loopable and original. WAV tracks (44.1 kHz and 16-Bit Sample Rate, Stereo)
Unlimited Royalty-Free License
20 Loopable Techno and Electronic Music Tracks inspired by the styles of popular video games which use genres such as Techno, Trance, DnB, Dubstep etc. Not over the top and perfect for immersive and fun background music.
Ideal for: Action, Puzzle, Racing, Physics, Simulation, Runners and Platformers, Fighting, Future and Cyberpunk, etc.
TRACKLIST (.WAV, 44.1kHz, 16-bit)
- A Coding Touch
- A Mass Awakening
- A Slow Darker Call
- Add Compress Go
- Close By
- Drain The Enemy
- Future Funking
- Hit Too Close
- Lost Connections
- Minor Wave
- Moving To The Ah
- My Ambient Nature
- My World No
- Oh For Sure Now
- Playthroughs
- Tango Era Tech
- Tech House From What Era
- Techno Tough
- Trying To Max Out
- Wacked Movie
Price $49.99
Quirky Electronic: Vol. 5 by Brooklyn Game Audio
20 loopable and original. WAV tracks (44.1 kHz and 16-Bit Sample Rate, Stereo)
Unlimited Royalty-Free License
20 Loopable, Quirky Electronic Music Tracks. Genres are Techno, EDM, Electro-Pop, Trance, and other upbeat styles with a quirky/fun style.
Ideal for: Action, Puzzle, Racing, Physics, Simulation, Runners and Platformers, Fighting, Kid's Games, etc.
TRACKLIST (.WAV, 44.1kHz, 16-bit)
- A Drive B Drive
- A Goofball
- A Nook To Win
- A Small Problem
- A Stretched Limo
- After Hours
- Before Twilight
- Chill Dee
- Drama Style
- Firework
- Fusion In The Vocal Center
- Grabbing Keys
- Junk Is Mine
- Kites in the River
- Panning Around
- Pick It Up
- Quirk Around Town
- Reruns
- Why You
- Woop Woop
Price $49.99
House and EDM Music vol. 5 by Brooklyn Game Audio
20 loopable and original. WAV tracks (44.1 kHz and 16-Bit Sample Rate, Stereo)
Unlimited Royalty-Free License
20 Loopable House and EDM Tracks. Consistent Vibe, Loopable, and Build-Ups are simple, all the traits of game music in this style to keep players engaged!
TRACKLIST (.WAV, 44.1kHz, 16-bit)
- A Bass Club Vibe
- A Techno Touch On Two
- A Trance On That Bass
- Deep In The Dusk
- Drifting In Between
- Future Disguising
- Galloping Straights
- Howling Away
- Just A Bass and Vocal Young One
- Old School Plucks
- Pop Track On The Detune
- Sleek and Beautiful
- Synth Vibe For The Love Of It
- Team Boost
- The Treat Of The Night
- This Was LoFi At First
- Truly Serene In This Time
- Violet Chill
- Were You Tenor
- What Does Hyperspace Look Like
Price $49.99
UrbanZombie8 by Andryuha1981
Textures pack map 4096x4096
three skins
8 materials
26 textures
Extra joins
Jaw_joint
Eye_joint_r
Eye_joint_l
The model contains 21 animations
attack (x5)
walking (x2)
running
Straif LR (x2)
idle (x3)
death (x3)
rage (x1)
gethit(x3)
turn 180
faces 23500
verts 27519
tris 46559
Price $40.00