Real Maps by olusola olaoye
This package works fine on all mobile and PC platforms. It has been tested on the standard render pipeline and can definetely be easily tweaked to work on other render pipelines.
Real maps is a collection of interactive maps. It has functionalities to create basic map charts based on categories. You can select color for each category and pain different sections of each map.
Maps include
- Map of the world
- Map of Germany
- Map of China
- Map of Nigeria
- Map of Africa
- Map of France
- Map of Brazil
- Map of India
- Map of USA
- Map of Australia
Features of this Package
- The package is lightweight
- Code is well documented
- High quality models for different maps
- Package is modular and can easily be extended
- You can create different map charts
Price $15.00
AI Script/Image Generator (GPT-3/DALL-E) by Fernando Olea Dev
- GPT-3 Completions
- DALL·E Image generator
Designed for use from Editor. If you need to implement at runtime or have any issue contact us: fernando.olea.dev@gmail.com
Get results similar to ChatGPT!
OpenAI API access from Unity Editor.
It can be a great help to create or improve your scripts. You can also get useful images for your project, like textures, directly from the Unity editor!
This assets uses OpenAI API to get completions from GPT-3 and images from DALL·E.
EDITOR WINDOW:
- You can make requests to OpenAI API easily.
- Configure a lot of request parameters like use model, max tokens or request temperature and more
- Ask for complete C# script, add functionalities to shaders, find bugs in your code.
- Get images from Dall-e. You can use it like textures for your materials.
*Documentation inside.
Attention
· You need a OpenAI Account with a payment method added. Create an account https://beta.openai.com/account/usage
· Charges may apply for the use of this plugin by openai: https://openai.com/api/pricing/
· USAGE POLICIES: https://beta.openai.com/docs/usage-policies
UNOFFICIAL OPEN AI API usage
Price $15.99
VFX - Water Elemental - URP by Frank Z
This is a water elemental shader effect. It can make any game object of yours look like a puddle of water. This looks pretty cool. The design of this shader is inspired by the water elemental in Warcraft. And it contains a simple demo to show how it works. This package can make your game looks cooler. You don't need to write any shader by yourself, you can use this package directly to achieve the effect you want, and it can be integrated into your project very easily. The shader files expose multiple parameters for you to adjust. You can adjust more many different effects by yourself. Due to these cool effects achieved by using the shader, all performance losses are small, and the mobile platform can also run perfectly.
PS: Only support HDRP(High Definition Renderer Pipeline)
Main Features:
1. Very easy to integrate into your project, no need to write any shader and code.
2. Only support HDRP (High Definition Renderer Pipeline).
3. Through the parameters exposed by the shader, you can easily adjust more effects.
4. Support Android, IOS, Windows and other platforms.
5. Clear demo.
6. Good support.
Contact Us:
If you have any question, please feel free to contact us.
Email: zhengsige88@gmail.com
Price $15.00
Ashley Customizable Character [F2] by XANDRA
Rigged: Yes, Humanoid
Animated: No
Number of characters: 1
Vertex counts of characters: 50,000
Number of Materials and Material Instances: 11
Number of Textures: 30
Texture Resolutions: 1024, 2048, 4096
Supported Development Platforms:
Windows: Yes
Mac: Yes
IMPORTANT NOTES:
PLEASE CHECK THE DOCUMENTATION!
MODERN GIRL ASHLEY
Xandra's Character System [F2]
Please Read the Documentation for instructions.
This Character is ready for Games and Vtubing
Rigged to Humanoid Skeleton, with Live-Link Ready with AR kit Face Blend shapes.
SUPPORTS STANDARD RP
Currently URP and HDRP are NOT SUPPORTED.
I plan to release them in the future but currently not included.
Many Customization Options!
- Modular character setup scripts
- Exchange hair and outfits with my other characters.
- Edit colors and swap textures.
- Blendshapes to edit face style
A Library of Compatible Items:
The items in this set work with my [F2] Labelled characters!
Easily switch outfit and hairstyle parts.
What's Included?
- Ashley modular character set with bikini
- One modular outfit set
- One modular hairstyle
- Customization blueprints to style your own character
- 52 ARkit Blendshapes
- 3rd person blueprints for gaming
Price $79.95
Boats Package / 12 Assets by PackDev
Features included:
-Meshes (Props & Environment)
12 meshes total 12 Prefabs
Average poly count:
1773 tris per mesh
-Textures ( 2048 - 2048 )
Number of Textures: 48
-Textures included:
Base color
Normal
Metallic Smoothness
Ambient Occlusion
All textures are custom-made
-Number of Materials: 12
-Demo Layout scene
-Demo scene from pictures not included
-Direct support from the dev
-Collision: Automatically generated
-LODs: Not Included
Supported Development Platforms: Unreal Engine, Sketchfab, Marmoset, and Ray-traced engines (Vray, Iray, Arnold, Cycles etc.)
Feel free to contact us if you have any questions regarding the asset, need help with the package or just want to know more.
Email: Listed on Page
This is a Prop package made in a PBR pipeline, well suited for both AAA quality projects and projects with a focus on optimization and performance.
To get assets made in a similar style, feel free to visit the PackDev asset store:
https://assetstore.unity.com/publishers/20709
Price $29.99
AI Text Generation Toolkit by Theashbot's Assets
- Integration of GPT-3, and GPT-3.5 language model into Unity projects
- Real-time generation of human-like text within the Unity editor and during runtime with key safety
- Ability to add dynamic and interactive language-based features to Unity projects, such as natural language processing and dialogue systems
- State-of-the-art language generation technology for enhancing games, applications, and virtual reality experiences.
- In-game chat demo scene.
Our package allows developers to seamlessly integrate the power of OpenAI's GPT-3, and GPT-3.5 language model into their Unity projects, enabling real-time generation of human-like text within the Unity editor and during runtime, with key security. With this integration, developers can leverage the advanced capabilities of GPT-3, and GPT-3.5 to add dynamic and interactive language-based features to their Unity projects, such as natural language processing, dialogue systems, and more. Whether you're building a game, application, or virtual reality experience, this package gives you the tools to bring your project to the next level with state-of-the-art language generation technology.
Price $15.00
Unholy MODULAR weapon pack by Anatoly Valovoy
Number of textures - 62
Texture dimensions - 4096
Polygon count of 262517
Number of meshes/prefabs - 499/102
Rigging: Yes
Animation count - 3
Animation type list - Shooting a bow, drawing the bowstring and lowering the bowstring
UV mapping: Yes
Types of materials and texture maps - PBR
Hi, friend. Here's a modular set of fantasy weapons, which I named as unholy. It contains: Swords, Axes, Maces (one-handed and two-handed); Daggers; Brass knuckles; Spears; Staves (magic!!!); Sceptres; Shooting Bows and Shields of three types - buckler, medium (regular size), Giant (tower). Each type has three versions, for example, a sword has a blade, a guard, a handle and a pommel, all in three (minimum) variants (A, B, C), use it as a designer, and no one interferes with connecting different parts of different types of weapons . And also there are different options for auras for almost every part of the weapon, also in several versions. PBR textures have a glow map, there is a setting for the brightness of the glow and its color. There are 499 elements in total, and 102 items already assembled. The archery bow has an animation: Stretching the bowstring, lowering the bowstring and full animation of the shot. The total number of vertices is 142318, the total number of triangles is 262517. Texture resolution is 4096x4096.
Price $99.99
Valley Plant by MarioJesseCook
- Tree:49
- Bush:42
- Grass:16
Unique Prefab:108
Textures:321
Texture Sizes:256,512,1024,2048
Texture Map Types:Base Color, Normal, Smoothness, Metalic, Opacity.
Materials:144
Material:HDRP/Lit
UV mapping:Yes
channel 1: overlapping
channel 2: non-overlapping (for baking lightmaps)
LODs:Yes - LOD0-LOD1-LOD2-Cull
- LODs
- 1 demo scenes
- Lightmap UV (UV2)
- PBR Materials
- 108 Unique Mesh.
- 321 Textures.
- Optimized.
Asset List:
Tree Meshes:33
Average Triangles:7000-18000
LODs:3
textures :138
Texture Sizes:256-2048
Materials:56
Bush Meshes:42
Average Triangles:1000-4000
LODs:3
textures :155
Texture Sizes:256-2048
Materials:74
Grass Meshes:16
Average Triangles:80-1100
LODs:2-3
textures :28
Texture Sizes:256-1024
Materials:12
Price $68.00
[HDRP] Gate Backyard by ScansFactory
Number of textures: 266 (Color, Normal for all assets and for some of them also Occlusion, Roughness, Metallic, Emissive). Roughness is generated from colour texture.
Texture dimensions:
4096 for larger objects
2048-4096 most props
512-1024 small props
4096x4096 terrain
Types of materials and texture maps (e.g., PBR): Global base materials with instances. Roughness is generated from albedo texture.
Number of Materials and Material Instances: 176(Most of these are instances of few base-materials)
Polygon count of [Wall_01_02]: 1520 triangles
Polygon count of [ConcreteFence_01_01]: 4046 triangles
Minimum polygon count: 28 triangles
Maximum polygon count: 42095 triangles(Big old workshop)
Number of meshes/prefabs: 150+
Rigging: No
LOD information: Yes, Auto-generated
The scene contains highly detailed objects like modular elevations, modular garage assets, tile scanned textures, pipes, and many more. Most assets were built based on photogrammetry technique and properly optimized and hand-tweaked to work in real-time scenes.
This pack includes movement based on a free tutorial FPS controller from sharpcoderblog.com.
Price $40.00
Tanks & Turrets - STARTER by COPYSPRIGHT
This package is just about sprites. The sprites are shown on example demo scenes but there is no code provided. That is up to you :-)
Tanks & Turrets - Starter
- Turrets:
- 1x Basic (183x61)
- 1x Bomb (180x95)
- 1x Cruise (169x111)
- 1x Electro (168x83)
- 1x Fire (190x107)
- 1x Mini (164x91)
- 1x Schockwave (163x95)
- 1x Toxic (178x103)
- Basics:
- 1x Tank body (2 frames, 126x104)
- 1x Tank body broken (126x105)
- 1x Base body (128x128)
- 1x Base floor (256x256)
- 1x Tank footprints (40x98)
- 1x Bullet (46x19)
- 1x Smoke (spritesheet 15 frames each 80x80)
- 1x Tank explosions (spritesheet 30 frames each 300x276)
- 1x Bomb exposion (spritesheet 16 frames each 440x360)
- Colors:
- Black
- Red
- Tilemaps
- Desert map
- Desert decoration 01 (73x72)
- Desert decoration 02 (95x93)
- Desert decoration 03 (42x41)
- Desert decoration 04 (55x55)
- Desert decoration 05 (100x109)
- Desert decoration 06 (51x55)
- Desert decoration 07 (44x44)
- Desert decoration 08 (94x68)
- Desert decoration 09 (126x97)
Price $9.99
PBR HQ Flower by MarioJesseCook
Unique Mesh:64
Prefab:66
Texture Sizes:256,512,1024,2048
Textures:269
Texture Map Types:Base Color, Normal, Smoothness, Metalic, Opacity.
Materials:134 (HDRP/Lit)
UV mapping:Yes
channel 1: overlapping
channel 2: non-overlapping (for baking lightmaps)
LODs:Yes - LOD0-LOD1-LOD2-Cull
- LODs
- Lightmap UV (UV2)
- PBR Materials
- Optimized
- 60 Unique Mesh
Asset List:
Plant Meshes:64
LODs:3
textures :269
Texture Sizes:256-2048
Materials:134
Small size model Average Triangles:600-2000
Medium size model Average Triangles:2500-6500(mostly)
Large size model Average Triangles:7500-20000
Price $19.99
The Ultimate Flat Trains Pack by Rahmani Technologies
Introducing The Ultimate Flat Trains Pack, a perfect addition to any low poly stylized game. This comprehensive asset pack includes a variety of detailed low poly trains, locomotives, train stations, rails and bridges that bring a new level of aesthetic to your game. With a focus on simplicity and a stylized look, this asset pack is perfect for creating a unique and visually appealing transportation or city-building game. Most of the models are optimized using one single color palette that gives your game a cohesive and consistent look. This approach also helps in improving the performance of your game in unity by reducing the number of materials and textures used in the assets. The Ultimate Flat Trains Pack is optimized for Unity and easy to use, making it a perfect choice for any game developer looking for unique and stylish assets.
The Ultimate Flat Trains Pack is very light and small size package and at the same time it has a lot of content.
The Ultimate Flat Trains Pack Contains:
7 Different Locomotive Models (With The Combination Of Their Textures You Get 21 Locomotivs)
8 Different Train Car Models (With The Combination Of Their Textures You Get 22 Train Cars)
8 Different Rail Track Profile (Which Is Designed To Be Used With Spline Mesh Tools)
14 Different Sizes Of Train Warehouse
9 Different Packs Of Modular Rail Tracks (To Design Scenes)
Moular Passenger Bridge
Train Station Platforms
Train Station Props (Shade, Bench, Light, Water Tank)
Other Rail Assets (Tunnel, Barrier, ...)
3 Different Bridges
3 Train Station Buildings
If You Have Any Questions Or Feedback Please Contact Us At (If Want New Conternt In This Package That Is Not Already There, Please Give Us a Message And We Will Gladly Update The Package) :
RahmaniTechnologies@gmail.com
Please Join Our Telegram Channel To Get The Latest Updates At :
https://t.me/RahmaniTechnologies
Price $40.00
Mimic prototype by bl4st
Just read the README.txt file inside the package for instructions but it is pretty simple, just drag and drop the prefab in your project.
Sorry for the messy code this was just a prototype but
i decided to share it because a lot of people asked for it
HAVE FUN :D
Price $0.00
Parallax Sci-Fi SFX Pack by Rescopic Sound
Number of sound effects: 518 royalty-free sounds in total.
Audio file types: wav
Sample rate: 44.1 kHz
Bit depth: 16-bit
Loopable: Some YES
Additional: Stereo format
Total Minutes of Audio: 64 minutes 45 seconds
Target Platform: All
Important/Additional Notes: No
Welcome to Parallax, where synthetic tones and textures are powerfully combined with organic sources.
This unique collection of 518 otherworldly sound design elements is perfect for modern sci-fi productions and gritty motion graphics.
Organized and Categorized
Every audio file is easily searchable as they were meticulously organized into categories to make it easy to find the perfect sound for your project.
Here is what’s inside:
- Ambience Loops (12 Sounds)
- Blasts (19 Sounds)
- Hits (156 Sounds)
- Movement Loops (20 Sounds)
- Particle Loops (40 Sounds)
- Pings (32 Sounds)
- Texture Loops (20 Sounds)
- Zaps (36 Sounds)
- Swishes (62 Sounds)
- Whooshes (121 Sounds)
Drag-and-Drop Ready
All sounds are pre-mixed and mastered to industry-leading quality. Just drag and drop them into your project. No further edits are needed!
UCS Compliant and detailed Metadata embedded
This sound effects library is fully universal category system compliant, and all sounds are meticulously embedded with metadata.
You can view the complete asset list HERE.
Download FREE SAMPLES of this sfx pack.
Price $59.00
EB Character Customization by Michael Victor
Sprite size: 19x32
Spritesheet count: 138
Format: PNG
Animated: Yes
Additional: Pixel art based
Animation Frames:
- 8 - directions
- Idle - 2 frames
- Walk - 4 frames
- Run - 4 frames
Character Customization:
Male:
- 7 Hairstyles in 6 colors
- 7 Accessories
- 7 Shirts
- Pants in 8 colors
- Shoes in 5 colors
- 5 Eyes and 3 mouths
Female:
- 5 Hairstyles in 6 colors
- 5 Accessories
- 5 Shirts
- Shoes in 3 colors
- 3 Eyes and 3 mouths
Price $5.00
Scatter Tool by Lidia Martinez
Under-the-hood details:
- Due to engine's limitations, the tool modifies the status of the rigidbodies in the scene before the simulation process starts and keeps track of all changes. Then parameters and overrides in prefabs are restored afterwards, even when rigidbodies had overrides beforehand.
- Objects with no colliders will not collide with any object when simulating. At the moment no collider is created and is an upcoming feature.
- If selected objects to spawn are taken from different loaded scenes, the spawned copies of each will respect the origin of each of them and collide only with the colliders on each scene.
✨ Place objects in your scenes fast using physics in edit mode and make them look more natural! 🍂 🌿 No complex settings. Just download the package in the Package Manager and select the custom tool in your toolbar (🛠️) . Select the objects you want to drop from anywhere in your project. Dropped objects will interact with the colliders in the scene!
💎 Features:
- Supported and tested for versions 2020.1 until 2022.2.1
- Made specifically for Edit Mode
- Supports one or more selected objects, in the same or different scenes.
- Spawn randomly or in order
- Full support for Undo-Redo after or during simulation
- Rigidbody is not required. Current colliders will be used
- Posibility to keep hierarchy position
- Can spawn randomly on a circular area
- Able to spawn after slept or after a configurable time delay
- Change height from which objects are spawned
✔️ Supported Objects:
- Regular Game Objects in the scene (even cameras, lights, etc)
- Asset Prefabs in the project view
- Prefabs instanced in the scene. All parameter changes, added or removed objects, added or removed components (overrides) are kept.
☢️ Restricted cases (to avoid bad simulation results):
- Parts of a prefab. Its root object will be always selected instead
- Objects with Rigidbodies down in the hierarchy (not the root), as discouraged by Unity
- Objects with non-convex mesh colliders. They cannot be simulated since Unity 5
- Instanced prefabs that contain objects added as overrides with added objects as overrides on them too (small plus icon on them)
☝️ How to use:
- Enable it using the custom tool dropdown button 🛠️ in the main toolbar (next to Move, Rotate...)
- A little window will popup in the Scene View that you can drag and drop
- Have one or more objects selected in the hierarchy or in the project view. If any unallowed object is selected, an error will be displayed in the tool
- Change spawn settings in the tool GUI in the scene view if needed
- Left Click once or hold it to keep dropping objects. Simulation will stop when all of the simulated objects are asleep, otherwise move the mouse out of the scene view or press "Stop Simulation" in the tool GUI.
🚩 Warning : This tool doesn't bake objects into a single mesh at the moment. Please use any of the awesome baking tools available in the Asset Store (Bakery, Mesh Baker, Total Baker...)
🚩 Warning : Since changes happen in your scene before and after simulating the objects, I strongly suggest to backup / save your scene before using the tool or use version control software (Git, SVN, PlasticSCM...), in case the tool fails because of an unexpected bug so you will be able to recover the previous state.
If you are looking for a specific feature, please let me know! 😀
Price $12.00
Sea Animals Pack by N-hance Studio
Development Render Pipeline: Built-In
Rigged: Yes
Animated: Yes
Number of Characters: 4
Number of Prefabs: 24(12 PC Prefabs & 12 Mobile Prefabs)
____________________________
Triangle Count of characters:
- Anglerfish - 9,533
- Catfish - 8,654
- Piranha - 3,600
- Viperfish - 9,250
____________________________
Number of Textures: 23
Texture Resolutions: 2048x2048
Number of Materials: 24(12 PC shaders & 12 Mobile shaders)
Number of Animations:
- Anglerfish - 23
- Catfish - 23
- Piranha - 23
- Viperfish - 23
Join the N-hance Studio community on: Discord and Facebook
_____________________________________________________________________________
Attention:
In case of usage of our assets (including this one) in NFT / Blockchain projects - we recommend to contact us via e-mail!
_____________________________________________________________________________
Asset Description:
This package is designed for stylized / fantasy games. This creature pack is well detailed and can be used for First and Third Person camera.
Various color materials for wide color customization included!
Features:
PBR Stylized Material:
- 12 Hand-painted Diffuse Maps
- 4 Normal Maps
- 3 Emissive Maps
- 4 Roughness Maps
Choose between different styles:
- Green Anglerfish
- Purple Anglerfish
- Red Anglerfish
- Blue Catfish
- Green Catfish
- Red Catfish
- Blue Piranha
- Green Piranha
- Red Piranha
- Blue Viperfish
- Green Viperfish
- Grey Viperfish
Price $59.99