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The newest packages in the Unity Asset Store.
Updated: 43 min 7 sec ago

Demon trident by Sandman

2023, December 14 - 13:02
A demon's trident, born from the soul of a battlemate. It is a low poly 3d model for your game projects like pirate, MMORPG, strategy, third person, fantasy, medieval, etc.

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**Verts/Faces:**


- DemonTrident001 983 / 1117



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**Textures:**


- demonTrident.png - 1024x1024

- demonTrident.bump.png - 1024x1024

- demonTrident.specular.png - 1024x1024



Keywords: weapon, fire, hell, diable, demon, monster, trident, devil



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**Features / Specifications:**


- High quality polygonal models, correctly scaled for games.

- Units used: centimeters.

- The model does not contain N-Gons, only quads and tris.

- All colors can be easily modified.

- Models are fully textured.

- All textures are included.

- Textures format: PNG.

- No part-name confusion when importing several models into a scene.

- No special plugin needed to open scene.

- Model does not include any backgrounds or scenes used in preview images.

- The object has fully unwrapped UVs.

- Lights and cameras are not included in the model file.




Price $4.99

Bombs and explosive barrels by Sandman

2023, December 14 - 13:01
These bombs are low poly 3d models for your game projects like MMORPG, strategy, third person, fantasy, medieval, war games.

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**Verts/Faces:**


- Bomb001 - 888/926

- Bomb002 - 1160/1170

- BombBarrel003 - 408/400

- BombBarrel004 - 366/366



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**Textures:**


- pirateBombs2.png - 2048x2048

- pirateBombs2.bump.png - 2048x2048

- pirateBombs2.specular.png - 2048x2048



Keywords: bomb, weapon, pirate, throwing weapon, explosive, explosion, barrel, bang, fantasy, adventure, medieval, MMORPG, mmo


*********************************

**Features / Specifications:**


- High quality polygonal models, correctly scaled for games.

- Units used: centimeters.

- The model does not contain N-Gons, only quads and tris.

- All colors can be easily modified.

- Models are fully textured.

- All textures are included (2k textures).

- Textures format: PNG.

- No part-name confusion when importing several models into a scene.

- No special plugin needed to open scene.

- Model does not include any backgrounds or scenes used in preview images.

- The object has fully unwrapped UVs.

- Lights and cameras are not included in the model file.



Price $5.99

Gas Giants: Planet Materials by DarkMatterMagic

2023, December 14 - 09:56
4k planet materials each with thousands of variations through SBSAR random seed texture regeneration. Includes 8 Substance materials and the script to animate planet orbit and rotation in the preview.
  • One of each for each planet:
    • SBSAR file
    • graph_0.asset
    • Material (.mat file)
    • Ambient Occlusion = (1024 × 1024 default) (4096 × 4096 intended)
    • Base Color = (1024 × 1024 default) (4096 × 4096 intended)
    • Height = (1024 × 1024 default) (4096 × 4096 intended)
    • Metallic = (1024 × 1024 default) (4096 × 4096 intended)
    • Normal = (1024 × 1024 default) (4096 × 4096 intended)
  • celestial_body.obj
  • classic_sun Material + Base Color (4096 × 4096)
  • space_skybox 6 Sided Skybox+ Base Color (4096 × 4096)
  • Example Scene
    • includes free SolarOrbitalSystem.cs (used to produce orbit in video above)
    • includes free CameraSwitch.cs (used to switch camera in video above)
  • Instructional readme.pdf

Attention! Increase SBSAR Output Resolution to 4096 for intended material output. On import the Output Resolution defaults to 1024. In some cases, lower resolutions will decimate the intended output.


Substance 3D for Unity is free and required!


Gas Giants: Planet Materials is designed to provide detailed exoplanets in 4k. Textures and materials developed using Adobe Substance Designer.


Eight planets are textured within the provided example scene. Free inclusion of the SolarOrbitalSystem.cs and CameraSwitch.cs used to animate the solar system in the preview video above. Also Includes free Sun Material and 6-sided Space Skybox.


Website: https://darkmattermagic.com/gas-giants/

Script Manual: https://darkmattermagic.com/manual-sos/

SBSAR Manual: https://darkmattermagic.com/manual-sbsar/

More Unity Assets: https://darkmattermagic.com


Price $10.00

Emerald AI 2024 by Black Horizon Studios

2023, December 14 - 07:48
Create high quality AI quickly with easy to use editors and tons of built-in features.

Emerald AI 2024 is a completely rewritten and redesigned universal AI framework suitable for a variety of AI and game types. Its multi-component design gives developers the flexibility to use only the features they need and allows for an organized and manageable workflow. Emerald AI has undergone extensive testing to give you reliable and polished feeling AI.


Demo | Documentation | API | Forum


For URP or HDRP support, users simply need to convert materials to the desried Render Pipeline.


- Demo Scenes -

There are 18 included example scenes each showcasing a specific feature or functionality.


- Setup Manager -

The Setup Manager makes the AI setup process easy and allows users to specify the components they would like to add to their to be created AI. This consists of two lists; one of required components and one for optional components. This allows users to only use the features and components they would like to use so they don't have to manage or worry about the ones they are not.


- Animation Viewer -

The Animation Viewer allows users to quickly see an AI's animations in real-time, right within their scene of the Unity Editor, with a timeline, slider, and various settings. The animations come from an AI's Animation Profile (explained below) where all their animations are stored. This extension also allows users to quickly create Animation Events using a list of Emerald AI preset events. When selecting the desired Animation Event, finding the desired time on the timeline, and pressing the Create Animation Event button, an event will be created and autofill in most of the information according to the selected event. Tooltips will also explain what each event does along with what the parameters are responsible for.


- Animation Profiles -

Animation Profiles are objects that hold all of an AI's animations and an Animator. Each time an animation is applied, it updates the attached Animator (so users don't have to apply them manually). They can also be shared accross multiple AI!


- AI Duplicator -

The AI Duplicator allows users to copy the settings from one AI and apply them others. This can be all components or a single component. For AI that have the same named bones, this also allows users to copy complex settings such as Inverse Kinematics and all of an AI's ragdoll components and colliders, if desired. This allows many AI to be created in seconds saving tons of development time.


- Documentation -

The Emerald AI 2024 Wiki is an entire website dedicated to documentation. It covers every component and feature, as well as guides and tutorials, to ensure users harness the full power of Emerald AI. It also uses OpenAI, trained on the Emerald AI Wiki, to help generate answers to support questions you may have.


- Modular Combat Actions -

Combat Actions are modular actions an AI can use while in combat. The included Combat Actions (dodge, block, strafe, switch target, and more) were all created using this modular system. Users can also code their own custom Combat Actions, if desired.


- Strafing Support -

The optional ability for AI to strafe around their targets and generate attacks helping them catch their targets off-guard.


- Reactive Dodging Support -

The optional ability for AI to attempt detect and dodge incoming projectiles and melee attacks, when within range of an enemy. This also works for player attacks.


- Reactive Blocking Support -

The optional ability for AI to attempt detect and block projectiles and melee attacks, when within range of an enemy. This also works for player attacks.


- Recoiling Support -

The optional ability for AI to play a recoiling animation if a target blocks during an attack.


- Weapon Collision Support -

Allows an AI's weapon's collider to deal damage to targets. This can also be used for other collision-based attacks like an AI hitting their targets with their bodies or a charge attack.


- Multiple Weapon Type Support -

Allows AI to switch between two weapon types. This can be two ranged weapons, two melee weapons, or a combination of both. How an AI switch its weapon type can be based on distance from their target or by time.


- Modular Abilities -

Modular Abilities allow users to modify various modules to help create many different kinds of abilities, spells, attacks, and more. There are 8 included ability categories (Bullets, Melee, Ground Projectiles, Area of Effect, Aerial Projectiles, General Projectiles, Teleporting, and Arrow Projectiles) with more coming with each update. All users have to do is supply their own particle/sound effects and Emerald AI will handle everything else through its ability editors. Users can also program their own abilities by either using some of the included modules or by creating their own entirely.


- Sound Detection -

Gives AI the ability to hear unseen targets. When player targets enter an AI's Detection Radius, their movement and velocity are tracked to simulate noise levels. If a player is moving fast enough, it will increase an AI's Threat Amount which will trigger a list of modular user set reactions.


- Location Based Damage -

Allows internal colliders on an AI to receive damage and have customizable damage multipliers, such as headshot doing more damage than hits to limbs.


- Create Any AI -

Create any kind of AI such as AI with guns, punishing bosses, guards, villagers, mages, archers, bandits, creatures, animals/wildlife, zombies, companions, pets, hovering robots, and so much more.


- Built-in Combat Text System -

An optional global system that allows damage to be displayed via damage text UI around targets. There's tons of customization options and several options for how the damage text is animated.


- Root Motion Support -

Root Motion supported allowing an AI's movement to be driven by their animations.


- Inverse Kinematics -

The Inverse Kinematics (IK) Component gives AI the ability to look at targets with their head, body, and weapon. It also allows hand placements on two handed weapons, if desired. Both Generic and Humanoid Animation Types are supported.


- Behaviors -

The Behavior Component controls how an AI will react to detected targets. Agressive, Coward, Companion, Cautious, Pet, and Passive AI are all possible. If desired, users can also code their own behaviors by overriding various functions.


- Line of Sight -

Allows AI to only attack or flee from targets that within their line of sight. This also keeps AI from being able to detect targets through walls or objects.


- Built-in UI -

A built-in UI system allows AI to have health bars, display an AI's name and level, and combat text. The settings allow users to customize the color, images, size, and position. The UI system will automatically apply your settings and rotate towards your player's camera as needed.


- Built-in Waypoint System -

The Waypoint System allows users to set a series of waypoints for an AI to follow/patrol. AI will still react to targets using their behaviors while following their waypoint paths and continue to follow them after their target has been killed or escaped. Waypoints can be set, added, manipulated, and cleared all from within the Emerald AI Editor using custom handles and icons.


- Built-in Object Pooling -

All objects created with Emerald AI are created from an object pool so objects are recycled and not instantiated. The object pool can automatically expand when needed and can be used for custom code.


- Built-in Events -

The Events Component has 18 Unity Events for added functionality. Events can be used to call custom code or Emerald AI's own API.


- Built-in Slope Alignment -

The optional Alignment feature will align AI to the slope angles of the terrain and other surfaces. Users can specify the speed and maximum angle amounts.


- Ragdoll Support -

Emerald AI supports ragdolls and can seamlessly transition between an AI's current animation and their ragdoll on death.


- Auto Optimization System -

The Optimization Component optimizes AI by disabling certain scripts and functionality when an AI's model is culled or not visible. There is also an option to use an LOD Group for AI who have multiple levels or portions of meshes.


- Powerful Easy to Use Editor -

Everything is explained right from within the editor via tooltips and help boxes.


- Animations -

Emerald AI supports over 100 animations an AI can use, allows users to change an AI's animations right from within the Animation Profile editor, and will automatically create and update an AI's Animator Controller. Each animation has its own animation speed control. Emerald's Animation Events allow for perfectly timed attacks and added functionality.


Assets from demo videos are not included


Price $60.00

Cute low poly Cobra by MBKarin

2023, December 14 - 07:39
Cute Cobra for your game, he is ready to conquer your gaming world and win the hearts of the players with her cuteness.

2444 triangs

2048x texture

14 Animations

15 Eyes

12 Mouths

A variety of eyes and mouths allows you to create more than 15 options

which makes her a very cute model :)

Animations:


- Idle 1

- Idle 2

- Walk

- Run

- Attack 01

- Attack 02

- Die 1

- Hit

- Eat 1

- Eat 2

- Sleeping

- Sleeping 2

- Sleeping Stand up

- Jump


Price $15.40

Robot Droid Toon Humanoid Series by Meshtint Studio

2023, December 14 - 02:52

More than 600 game models for your game development. CLICK HERE to see more on store list!


Like us on Facebook to get updates on new and free assets!

Follow us on Twitter to get first hand news on promotions and sales!


Toon Humanoid Series Introduction:

Toon Humanoid Series 3D characters possess a charmingly blocky, low-poly design, making them both adorable and user-friendly. These characters are fully compatible with Unity game engine's Mecanim system, allowing seamless integration of humanoid animations from sources such as Mixamo, Unity Asset Store, or your custom animations. To gain a better understanding of sharing humanoid animations using the Mecanim system in Unity, refer to additional resources for more information.


This package is delivered using "Built in' render pipeline in Unity. The materials can be URP and HDRP using the built-in update Feature, as they all use the Standard Shader. If the assets appear purple in the scene, that's because the assets are imported from another pipeline. You can upgrade the shader easily (only a few clicks!) by following this tutorial.


Join our forum thread to build this series together! Check out the link here.


____________________________________________________________________________________


Robot Droid Toon Humanoid Series


If you like this asset, do check out other Toon Series assets: CLICK HERE!

See Toon Humanoid Series encycopedia HERE


Included in this package is a single character: the Robot Droid. The texture dimensions are 2048 x 2048 (adjusted to 512 in Unity), and the file format is PSD. It comprises one diffuse texture map and one emission map, and the material utilizes Unity's Standard shader. The character is low-poly with a polygon count of 1736 triangles, and it comes rigged and animated. The package features 5 basic animations, and the character is set up with a humanoid Mecanim rig in Unity.


If you're utilizing the Unity game engine, you have the option to incorporate humanoid animations created by yourself, animations obtained from the Unity Asset Store, and/or free animations from Mixamo for this character. It's important to be aware that certain animations from platforms like Mixamo may appear distinct on this character due to variations in body proportions compared to their provided examples. Therefore, it's advisable to make any necessary adjustments to the animations directly on the Mixamo site.


Note that the environment shown in the preview video are not included in the package.


Basic animations:

  1. Idle
  2. Walk forward in place
  3. Walk forward with root motion
  4. Run forward in place
  5. Run forward with root motion

Take note:

Review the preview images and videos for a comprehensive understanding of the content before making a purchase.


The demo scenes within the package incorporate specific free assets, but it's not mandatory to download and import them into your project. The proper functioning of this package does not depend on the inclusion of the following assets:

  • Post Processing Stack v2

It's important to note that each animation exists as an individual FBX file; consolidating all animations into a single FBX file is not feasible.


The 3D files in the package are provided in FBX format. For alternative file formats, an additional fee applies. Feel free to inquire for more details. Thank you!


More than 600 game models for your game development. CLICK HERE to see more on store list!


Price $6.90

Piano Story Music Pack by Gotcha Gotcha Games

2023, December 14 - 01:45
This is a collection of solo piano pieces that evoke emotions and landscapes.

Audio: 12 tracks (wav)

This is a collection of solo piano pieces that evoke emotions and landscapes.

Perfect for creating the right mood during conversation scenes or any other event where you want to create a truly immersive experience.


Price $17.99

SDF Sculptor by AtlerGibby

2023, December 14 - 01:09
SDF Sculptor is a set of tools for sculpting game assets using signed distance fields and rendering them using its own LOD, instancing, and occlusion culling systems. Made for runtime use.
  • Sculpting, Randomization, Surface Spawning, and Occlusion/Frustum Culling are achieved through compute shaders.
  • SDF Sculptor has been tested on Windows / Direct3D11 and Non-Windows platforms will not receive the same support.

Demo | Documentation


Features

  • SDF based sculpting / modelling.
  • Easily flip geometry across X, y, or Z axis to mirror geometry.
  • Surface spawning tool for automatically scattering geometry across other geometry.
  • Creating "fuzzy" geometry for things like foliage or clouds by randomizing position, rotation, and scale of each face.
  • All geometry made for different LODs can be stored as a JSON and loaded at the start of a scene.
  • GPU Instancing and occlusion culling data is generated at the start of a scene; no need to bake anything beforehand (Occlusion culling comes at a performance cost).
  • SDF Sculptor LOD, instancing, and occlusion culling works with multiple cameras.
  • Dynamic objects can also be instanced and culled.
  • Shaders are built on Unity's Shader Graph so no external tools are needed for shader customization.
  • C# functions for sculpting and rendering sculpts.
  • Able to export meshes as FBX files.
  • Able to create 3D textures from sculpts and export them as 2D texture atlases.
  • Includes multiple Demo scenes and PDF Documentation.

Requirements

  • Unity 2022.3 or later.
  • Uses Render Piepeline features so URP / HDRP is required.
  • Dedicated GPUs are highly recommended for sculpting performance (Many SDF brushes and sculpting with a high resolution can negatively impact performance).

Price $38.99

Sound Toys Percussions Wooden Music N SFX Pack by AKiSSoundLAB

2023, December 13 - 21:52
This pack includes 10 Original Song, 1 different version of original track, 52 Sfx

Sound Toys Wooden Percussion Wooden Music N Sfx Pack:

Number of Audio Wavs: 11 Tracks / 52 SFX


Sample rate / bit rate: 48 kHz / 24 Bit


Does music loop: Yes


Minutes of audio provided: 00:41:00 (Tracks ) /00:06:57 (SFX)

Our question was: "How can we create our own process to produce sound packs?" Finally we found the answer: we resonated with all parts of our body with sound props (soul, brain, heart, ears, fingers etc.) And the sound props showed us a unique way. "Sound Toys Percussion Wooden" is the first pack of this process. After SFX pack, we produced Music N SFX pack. The Music N SFX pack includes 10 original track and 1 different version of original track, 52 Sfx. Also the music pack has seven different genre. Acid Bossa Nova, Experimental Hip Hop, Jazzy Trap, Drum & Bass, Throat Singing, Psychedelic Rock, Funk. We will create future Imagination and Love.


Price $39.99

Sound Toys Metallic Music by AKiSSoundLAB

2023, December 13 - 21:52
The music pack includes 17 original tracks and 15 their ambient pad stems.

Sound Toys Percussion Metallic_Ambient / Drone_Music Pack :


Number of Audio Wavs: 17 Original Tracks / 15 Stems


Sample rate / bit rate: 48 kHz / 24 Bit


Does music loop: Yes


Minutes of audio provided: 1:05:54 ( Original Tracks ) / 0:57:15 ( Stems )

Our question was: "How can we create our own process to produce sound packs?" Finally we found the answer: we resonated with all parts of our body with sound props (soul, brain, heart, ears, fingers etc.) And the sound props showed us a unique way. "Sound Toys Percussion Wooden and Metallic" are our starter packs of this process. After SFX packs, we produced Music packs. The music pack includes 17 original tracks and 15 their ambient pad stems.


Price $64.99

Sound Toys Percussions_Wooden by AKiSSoundLAB

2023, December 13 - 21:52
The sound pack includes 3 kind wooden percussion. Hand Drum, Castanet, Ratchet. 152 Sounds

Sound Toys Percussion_Wooden Sound Pack


Sound Toys Percussion_Wooden Sound Pack:

Number of Audio Waves: 152

Sample rate / bit rate: 24 Bit / 48 kHz

Do Sound FX loop: Some of them yes

Minutes of audio provided: 0:02:54

We were thinking about that "How can we create our unique process to producing sound packs ? Finally we found. We resonated all parts of body with Sound Props. ( Soul, brain, heart, ears, fingers etc.) And sound props showed to us unique way. Sound Toys Percussion Wooden is the first pack of this process. We have honour to show these pack to you. The sound pack includes 3 kind wooden percussion. Hand Drum, Castanet, Ratchet. 152 Sounds & Cues. These sounds are going to help in your projects wooden generally hitting sounds. Maybe basic cute shot guns or some alarms, all about related with your imagination. We will create future imagination & Love.


Price $10.99

Alien Horror Soundtracks by Audible Dread

2023, December 13 - 21:51
Twenty terrifying soundtracks of alien nature, get ready for the first encounter!

All the files come in WAV 24bit 48khz, stereo.

This space station has been invaded by an alien life form, get ready for the first encounter! This pack contains total of twenty creepy and terrifying soundtracks, great for any space horror projects. Give the preview a listen!


For a full tracklist of all 20 sounds click HERE.


Price $7.99

Gore And Slimy Sound Library by Sylvain Livenais

2023, December 13 - 21:51
400 gore and slimy sound effects including thick liquids, muddy and bubbly looping textures, slime monster voices, bone cracking sounds, splashes and more. Perfect for video games, trailers and films.

Features: 400 gore and slimy stereo sound effects.


GoreAndSlimy_Alien_Creaky_Texture : 10 ITEMS

GoreAndSlimy_Bone_Big_Breaking : 77 ITEMS

GoreAndSlimy_Bone_Medium_Breaking : 66 ITEMS

GoreAndSlimy_Creaky_Texture_Loop : 4 ITEMS

GoreAndSlimy_Drop_Liquid : 10 ITEMS

GoreAndSlimy_Drop_Thick : 13 ITEMS

GoreAndSlimy_Monster_Voice : 64 ITEMS

GoreAndSlimy_Mutagen : 31 ITEMS

GoreAndSlimy_Splash : 36 ITEMS

GoreAndSlimy_Texture_Loop : 37 ITEMS

GoreAndSlimy_Thick_Wet_Friction : 18 ITEMS

GoreAndSlimy_Throw_Splash : 12 ITEMS

GoreAndSlimy_Wet_Air_Release : 22 ITEMS


Number of Audio Waves: 400

Number of Audio Cues: 400

Sample rate / bit rate: 48khz/24 bits

Do Sound FX loop: loop and one shot

Minutes of audio provided: 48 mn

Supported Development Platforms:

Windows: Yes

Mac: Yes

400 gore and slimy sound effects. Contains tons of variations of thick liquids, muddy, bubbly and pulsating organic looping textures, slime monster voices, sci-fi monster voices, bone breaking sounds, blood splattering and more.


Perfect for video games, trailers and films involving liquid and wet things, gore elements like blood splashing, bone breaking or slime creatures growling with fierce or pain. Ready for integration.


Recorded with a Sound Device Recorder and Rode NT4.


400 stereo sound effects divided in 28 folders :


GoreAndSlimy_Alien_Creaky_Texture

GoreAndSlimy_Bone_Big_Breaking

GoreAndSlimy_Bone_Medium_Breaking

GoreAndSlimy_Creaky_Texture_Loop

GoreAndSlimy_Drop_Liquid

GoreAndSlimy_Drop_Thick

GoreAndSlimy_Monster_Voice

GoreAndSlimy_Monster_Alien_Voice

GoreAndSlimy_Monster_Voice_Big

GoreAndSlimy_Monster_Voice_Expressive

GoreAndSlimy_Monster_Voice_Medium

GoreAndSlimy_Monster_Voice_Pain

GoreAndSlimy_Monster_Voice_Small

GoreAndSlimy_Mutagen

GoreAndSlimy_Mutagen_Alien_Loop

GoreAndSlimy_Mutagen_Texture_Loop

GoreAndSlimy_Mutagen_Texture_Pulse_Loop

GoreAndSlimy_Splash

GoreAndSlimy_Texture_Loop

GoreAndSlimy_Big_Texture_Loop

GoreAndSlimy_Medium_Texture_Loop

GoreAndSlimy_Small_Texture_Loop

GoreAndSlimy_Thick_Wet_Friction

GoreAndSlimy_Thick_Wet_Friction

GoreAndSlimy_Thick_Wet_Friction_Short

GoreAndSlimy_Thick_Wet_Friction_Squeak

GoreAndSlimy_Throw_Splash

GoreAndSlimy_Wet_Air_Release


Price $15.00

Humanoid Creatures 3 by Epic Sounds and FX

2023, December 13 - 21:05

Have no fear creating that monster or otherworldly creature in your next audio project! Humanoid Creatures 3 is a monster sound FX library featuring 15 versatile creature types – all designed & styled for video games, monster background sounds, video applications and any creative audio project. Inside you’ll find 370+ distinctive, immersive, game optimized, humanoid creature sound effects, vocalizations, attacks, death sounds, pain hits, grunts and groans, special SFX and more. Organized in a variety of sound sets or monster types with multiple variations of each sound. Creating compelling cinematic game characters and outstanding gameplay audio experiences has never been easier.


  • 308.3 MB of designed creature sound effects
  • 375 sound effects
  • 15 different creature and monster sound sets
  • Each SFX set includes: deal damage, pain hit, death, alert, special FX
  • All in 44k 16bit .WAV file format

Each monster includes multiple variation files of each sound type: deal damage, death, pain/hit, alerts, special FX, character specific FX and other vocalizations. Each sound set contain 5-6 variation files. All Royalty-Free and all files are pre mixed and mastered, optimized in length and file size to reduce game distributions and memory. RTU-OTB


It’s perfectly suited for use in animations, video games, mobile apps, motion graphics, film, and VR sound productions. We’ve thoughtfully crafted this collection of creature sounds to cover many different kinds of monster/animal varieties and have conveniently compiled them into this one sound pack, so you could have more creative freedom and ease when trying to best outfit your creature.


You may also like:


CREATURE CHARACTER LIST

  • Male Alien Parasite - (Insect Creature)
  • Male Basalisk - (Reptile Creature)
  • Male Bigfoot - (Primate Creature)
  • Male Crabman - (Aquatic Creature)
  • Male Elemental - (Spirit Creature)
  • Male Great Ape - (Primate Creature)
  • Male Hellboar - (Beast Creature)
  • Male Lava Monster - (Large Creature)
  • Male Lycan - (Wolf Creature)
  • Male Mutant Growth - (Undead Creature)
  • Male Psycho - (Humanoid Creature)
  • Male Revenant - (Ethereal Creature)
  • Male Sewer Dweller - (Aquatic Creature)
  • Male Temple Guardian - (Beast Creature)
  • Male Void Beast - (Ethereal Creature)

Embark on an epic new addition with Humanoid Creatures 3, the third thrilling installment in the mesmerizing game monster series. Prepare to be captivated once again, as you delve into a world of unimaginable wonders and spine-chilling encounters. And remember, if you found this adventure enticing, don't miss out on the pulse-pounding original release, Humanoid Creatures. It's a journey you won't want to miss!


UCS Compliant & Soundminer Metadata

All sound effects labeling is UCS compliant & is organized into categories to make it easier to navigate with understandable folder structures. Has extensive metadata embed in the files using soundminer metadata to help you find the right sound at the right time.



Product details:

  • 308.3 MB of designed creature sound effects
  • 375 sound effect files
  • 15 different creature and monster sound sets
  • Each SFX set includes: deal damage, pain hit, death, alert & more
  • All in 44k 16bit .WAV file format
  • UCS Compliant
  • Includes Soundminer Metadata
  • Game ready – designed sound effects
  • Perfect for game developers and sound designers
  • 25 Alien Parasite
  • 25 Basalisk
  • 25 Bigfoot
  • 25 Crabman
  • 25 Elemental
  • 25 Great Ape
  • 25 Hellboar
  • 25 Lava Monster
  • 25 Lycan
  • 25 Mutant Growth
  • 25 Psycho
  • 24 Revenant
  • 25 Sewer Dweller
  • 25 Temple Guardian
  • 26 Void Beast
  • Works with any DAW or Game Engine
  • All Royalty Free & YouTube friendly
  • RTU-OTB (ready to use out of the box)


Price $35.00

SciFiGame1 SoundEffect by SchemaStudio

2023, December 13 - 20:44
445Sound, SciFiGame SoundEffect Pack

Number of Audio Wavs: 445

Sample rate : 44.1kHz (Standard)

Bit Rate : 320Kbps (Standard)

Bit Depth : 24bit Depth (Standard)

Loudness & dBTP : Appropriate Loudness & -1dBTP (Standard)

How to Create: This product has been produced in a professional studio.

Mixing & Mastering : Yes, This product has been mastered in a professional studio.

Do Sound FX loop: Yes

Minutes of audio provided: 31:21

Supported Development Platforms: All

Windows: Yes

Mac: Yes

https://youtu.be/4INj8D2_ooY < Youtube Preview


📖Overview.

The 'SciFiGame1 SoundEffect' is a collection designed for game, movie, and animation projects centered around the themes of Sci-Fi, Cyberpunk, and the Future. With 445 high-quality audio clips, this pack provides an extensive array of sound effects, including Achievement, Action, Crafting, Beam, Energy, Hum&Buzz, Noise, Power, Sparks, Static, Various, Welding, Zap, Mechanic, UI, Weapon, and Whoosh. These sound effects are tailored to visually enrich futuristic and cutting-edge technological atmospheres.

🕹️Functionality.

  • Diverse Sound Effects: This pack offers a wide range of sound effects that complement Sci-Fi, Cyberpunk, and Future themes, enhancing the immersive quality of your projects.
  • Stereo and Mono: Audio files are categorized as stereo and mono, providing flexibility to use them for UI effects or location-specific in-game sounds.
  • Advanced Technology and Environments: Includes various sound effects to vividly depict future settings and advanced technology.

📂FILES. (TrackList)

  • Achievement 11
  • Gained 2
  • Level Up 2
  • Power Up 2
  • Unlock Attribute 2
  • XP Gained 3
  • Action 6
  • Ice 1
  • Metal 3
  • Water 2
  • Crafting 9
  • Electricity 131
  • Beam 4
  • Energy 12
  • Hum&Buzz 6
  • Noise 7
  • Power 24
  • Sparks 19
  • Static 16
  • Various 20
  • Welding 10
  • Zap 13
  • Game Over 4
  • Mechanic 10
  • UI 54
  • Weapon 211
  • AbsynthGun 2
  • Arose 2
  • Chromium 3
  • Click 1
  • Combo 60
  • Dryer 2
  • Exp 6
  • Hand 2
  • Iris 3
  • Lutetium 2
  • Noble 3
  • Radium 2
  • Razor 2
  • Rebel 3
  • Screamer 3
  • Stun 2
  • Tantalum 2
  • U 3
  • Vacuum 3
  • Vulture 3
  • Weapon 100
  • Zy 3
  • Whoosh 10

⭐5STAR Review.

  • If you like the product, please leave a 5-star review! We always have a great communication with our customers. :D
  • Even if you don't have the sound you want, please leave a 5-star review and feedback! We will check the customer's review every two weeks and fill in the sound as possible every two weeks! We will also give you a relevant reply if your opinion is reflected :D

Price $12.99

Semi Stylized Fantasy Weapon Pack by RMWorks

2023, December 13 - 18:54
An asset pack containing 20 3D Weapons in a semi-stylized style. Intended for a more fantasy-focused style, but usable with more variety. Swords, Axes, Shields, and More!

Number of textures - URP, HDRP, and General-based Maps

Texture dimensions - 2048, 1024, and 512 for each Asset

Polygon count of Axe 1 - 1780 tris, 916 faces

Polygon count of Axe 2 - 2108 tris, 1108 faces

Polygon count of Axe 3 - 1888 tris, 966 faces

Polygon count of Axe 4 - 2364 tris, 1218 faces

Polygon count of Dagger 1 - 688 tris, 364 faces

Polygon count of Dagger 2 - 710 tris, 368 faces

Polygon count of Shield 1 - 824 tris, 440 faces

Polygon count of Shield 2 - 1358 tris, 715 faces

Polygon count of Shield 3 - 1478 tris, 764 faces

Polygon count of Shield 4 - 764 tris, 386 faces

Polygon count of Sword 1 - 1742 tris, 892 faces

Polygon count of Sword 2 - 1742 tris, 909 faces

Polygon count of Sword 3 - 1684 tris, 889 faces

Polygon count of Sword 4 - 1460 tris, 766 faces

Polygon count of Sword 5 - 2228 tris, 1152 faces

Polygon count of Hammer - 1984 tris, 1014 faces

Polygon count of Greathammer - 2898 tris, 1519 faces

Polygon count of Mace - 1904 tris, 1016 faces

Polygon count of Spear - 2226 tris, 1148 faces

Polygon count of Halberd - 2188 tris, 1132 faces

Number of meshes/prefabs - 20

Rigging: No

Animation count - N/A

UV mapping: Yes

Types of materials and texture maps - Stylized PBR, URP, HDRP, and General use

A semi-stylized asset pack with 20 Weapons; 5 Swords (3 Medium, 2 Large), 2 Small Axes, 2 Large Axes, 2 Daggers, 4 Shields, a Spear, a Halberd, a Hammer, a Greathammer, and a Mace.

The visual style is fairly middle ground, and is a blend of PBR and Stylization, giving this pack a good amount of versatility. Screenshots are renders from Blender, then an in-engine snip, and the isolated model views are the Substance Painter Viewport.

Object pivots are on the handles, in a place that I feel would be useful for character grip positions when held in hand.

URP-based test materials are provided and on the prefabs, but textures are provided for URP, HDRP, and a General material/shader.

Textures on the provded materials are 2k, but there are downscaled versions of textures for each asset (1k and 512).


I hope you enjoy and that the variety this pack provides proves useful!


Price $12.50

Roars & Grunts Vol. 1 by Rikhardt_Music

2023, December 13 - 18:51
A thrilling collection of 44 high-quality files filled with spine-tingling roars and monstrous sounds.

-Digital Delivery Only
-44 Sounds
-44.1 kHz / 16-bit audio files
-WAV Format
-Mono (Recommended for voices)

Elevate your audio game with this captivating collection of 44 high-quality WAV files, guaranteed to breathe life into your monstrous creations with bone-chilling roars and menacing sounds. 


These versatile assets can be effortlessly configured in various sequences, enabling you to craft one-of-a-kind soundscapes.


Perfect for lending an air of realism to medium to large-sized creatures, these sounds boast a profound, earth-shaking range of roars that will send shivers down your audience's spines.

 

Don't miss the chance to infuse your project with the power and grandeur it deserves!


Price $5.00

Depra.Assets by Depra

2023, December 13 - 17:13
An object-oriented and extensible approach to working with assets.

💡 Key Features:

  • Standardization: A unified API for asset loading from various sources.
  • Cancellation Support: The ability to cancel loading operations at any point.
  • Progress Tracking: Providing information on the current loading progress.
  • Extensibility: A flexible architecture for extending functionality according to your needs.

These features make the library even more powerful and convenient for your tasks.


🦾 Capabilities:

  1. Loading assets from UnityEngine.Resources
  2. Loading UnityEngine.AssetBundle
  3. Loading assets from UnityEngine.AssetBundle
  4. Loading assets from UnityEditor.PlayerSettings
  5. Loading assets from UnityEngine.AssetDatabase

For more details, visit the GitHub repository.


We welcome feature requests and bug reports in the issues section, and I also accept pull requests.

Depra.Assets contains common methods and functionality for working with assets, as well as implementations of specific loading strategies for different sources.


It provides a set of interfaces and classes for managing resources, allowing you to create resource groups, load and unload them, and also offers asynchronous loading with progress feedback.


Price $0.00

Low-Poly-Car-Mega-Pack by LimitLess

2023, December 13 - 16:02
This Package Contains 30 Low Poly Cars Which Can Be Used In Any Kind Of project.

Number of textures : 1

Texture dimensions : 2d Texture

Minimum polygon count : 300

Maximum polygon count : 500

Number of meshes/prefabs: 30 Prefabs

UV mapping: Yes


The Package Consist of 4 Different Cars Which can Be Broken Down Into 30 variants.

  What Makes the Package So Unique Is that All The cars Consist Of Only One Texture Material Which Is Very Useful When It Comes To rendering Performance.


Price $5.00

Mushroom_ArtSet by kazuto777

2023, December 13 - 15:58
Art set of mushrooms of various shapes and colors.

Art set of mushrooms of various shapes and colors.


In games of various genres and perspectives such as RPG, side view, platform action game, quarter view game

It can be used not only as a field object but also as an item icon.


■Contents

・30 Item x 3 Color = 90

・10 White


Approximate size:390 x 560 px ~ 60 x 80px


Price $4.99

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