Ground stylized pack by ROMPAS studios
Asset constain 11 materials:
- 5 grass materials
- 3 ground materials
- 2 rock materials
- 1 sand materials
2048х2048px resolution
- Albedo
- Height
- Normal
- Roughness
- Metalic
(at 512x512 resolution work fine)
The textures are great for cartoon and stylized style.
They look good on their own and can also be combined with each other
Price $6.99
Metal Music Collection by Intersonic Sound
Intersonic Sound is a game music studio that produces music in different fields and presents it to game makers. The main genres are Epic-Dark Medieval Fantasy, Electronic-EDM, Hybrid, Ambient, and Heavy Metal music. If you use an Intersonic Sound product, you can share your experiences more by writing a review.
The Team
“We are the Stergheliens!”
VDI - Content Manager, Composer, Voiceovers
Bucket - Composer, Bass Player
3rd Recon - Composer, Music Instructor
Mr. Wasteland - Mixing & Mastering Engineer
Zulon - Recording Engineer, Sound Effects
Saras - Video Editor, Graphic Designer
4Gallons - Screenwriter
As Intersonic Sound, we wanted to bring together many colors of metal music and present it to you. Metal Music Collection package consists of 22 different metal music pieces in total.
We added 8 new metal music tracks to the collection, along with the 14 songs we previously released. You can find the list of new products below:
- Blight March_Full Version
- Blight March_Loop Version
- Darkened Day_Full Version
- Darkened Day_Loop Version
- Djent Song_Full Version
- Djent Song_Loop Version
- Djent Song 2_Full Version
- Djent Song 2_Loop Version
- Shaleborn_Full Version
- Melting Fires_Full Version
- Anger Management_Full Version
- Contaminated_Full Version
Some songs are also included in our previous packages. We have collected these songs under the “Older Songs” folder. You can find the name of the products we mentioned and the name of the package they correspond to below:
Also included in previous packages:
- Covert Ops
- Flammable
- Sanity's Edge
- Search And Destroy
- Thermite
- Thermite Version 2
- The Terminal
- The Anvil
- Wildfire
- Wildfire 2
- Denial
- Drag
- Insolation
- Interceptor
NOTE: Some products are only loops, some are only full versions. Some have both versions. In programs such as Fmod Studio and Wwise, BPM information is written on the files so that they can be managed more easily.
ADVANTAGES
- Commercial-level compositions.
- Use songs on YouTube or any other platform, as well as games.
- You can add extra dynamism to your songs with software such as Fmod Studio or Wwise.
Unique Audio Count: 22
Total Audio Count: 28
Total Length: 1 hour
Total Size: 1.11 GB
Looping: Yes (for some tracks No)
File Type: 24-bit, WAV
Sample Rate: 44100
Mastered: Yes
Price $15.00
Moving 2D Platform Toolkit by Brian Wyant
HOW IT WORKS
1 - Create Platform Paths
Click on the seven types from the Toolkit and position them in your scene. Then, craft the paths to your desired scope and shape. From simple to complex, linear to curved, basic routes to twisting and turning configurations, all are created fast and efficiently. Mix and match types in your scene.
2 - Customize Platform Appearances
Apply the Toolkit to change platform sizes. Drag and drop your sprites and animation clips (no Mecanim required!) to customize platforms. The Toolkit can auto-size and trim colliders on platforms, making implementing size changes effortless, or use the Toolkit to easily switch collider types to integrate irregular or unusual platform shapes.
3 - Customize Platform Behaviors
Rapidly set platform behaviors like speed, direction, pausing at waypoints, looping, ping-ponging, vanishing after a certain amount of interaction or distance, and more, so you can try out variations and playtest them using the Toolkit's built-in player object (or assign your own player object).
NOTE: Controls are optional and are used to affect platforms during gameplay.
4 - Create Controls
Click the Control selections of the Toolkit to create controls that manipulate one or more of your platforms. Position them in your scene. Mix and match control types freely.
5 - Customize Control Appearances
Set each control to be invisible or visible to players. Drag and drop your sprites and animation clips (no Mecanim required!) to customize visible ones. Click the Toolkit to reveal the reach of your controls to see at a glance what platforms and other controls they are impacting.
6 - Customize Control Behaviors
Easily craft interactive controls that power platforms on and off, alter their speed and direction, make platforms appear and disappear, trigger up to ten additional animations for each platform, or cause platforms and other controls to reset. Assign specific requirements to activate, making controls that only react to certain objects or to the press of a keyboard character or game controller button during contact.
FEATURES
Easy to Get Started
No required coding - select, click, drag, and other basic actions swiftly create even intricate platforms and controls.
Flexible
Mix and match platform types and control types for a myriad of combinations to vary your level layouts.
Customizable
Incorporate your sprites and animation clips easily to customize the look of your platforms and controls to suit your visual goals.
Codable
Optionally, assign platforms and controls to send their status to your own scripting to further integrate them.
Optimized
A small footprint for desktop and mobile builds without sacrificing functionality.
Updatable
One-time purchase gives you free access to any and all updates.
Adaptable
Simple to implement for purposes beyond platforms. Need doors that slide up and away when a player grabs a key? Or hazards like buzzsaws and spears that pop out when a player draws near? The Toolkit easily works for these kinds of game design scenerios.
DOCUMENTATION
User Guide: http://www.moving2dplatformtoolkit.com/userguide.html
These moving platforms are customizable to fit your visual style and scene layouts.
Create platforms that glide vertically, horizontally, diagonally, or any mix of the three, with as many segments as you require to build simple or complex paths. When you need platforms that travel circular, triangular, rectangular, or twisting and turning paths, you’re covered with these easy-to-implement-and-integrate moving platforms.
Effortlessly make these platforms interact with your game environment, for example remaining still until the player contacts them, falling away moments after the player sets foot on them, or vanishing when the player leaps off them. Set them to activate after a player touches a control (like a lever or a power switch in the game) or when the player ventures into a region designated to bring the platforms to life.
Combining the included amazing kinds of moving platforms and controls provides a wealth of opportunities to add extra fun and interest to your game to help engage and entertain your players.
WEBSITE
www.Moving2DPlatformToolkit.com
Price $60.00
Horror pack - Mega Bundle by Mixall
We present to your attention a set of 7 unique environments building and characters: Horror pack - Mega Bundle. By purchasing this project you save 20% of the total cost. You can learn more about each package by clicking on the links.
Horror - modular interior and props
Spiders - characters with animations
We will be grateful if you fill out this form. This will help improve our work.
Need support? Write to us: Mixall.team@gmail.com
★ Follow us on social media ★
INSTAGRAM | YOUTUBE | FACEBOOK
ARTSTATION | PINTEREST | DISCORD
Price $175.99
Low Poly characters- Mega Bundle by Mixall
We present to your attention a set of 6 unique environments, characters and props pack: Low Poly characters- Mega Bundle. By purchasing this project you save 20% of the total cost. You can learn more about each package by clicking on the links.
City park - low poly street props
Goblins -characters with animations
Cartoon worms - characters with animations
Toy Soldiers - characters and weapons
We will be grateful if you fill out this form. This will help improve our work.
Need support? Write to us: Mixall.team@gmail.com
★ Follow us on social media ★
INSTAGRAM | YOUTUBE | FACEBOOK
ARTSTATION | PINTEREST | DISCORD
Price $123.99
Metal Obstacle by Tridentcorp
The minimum assembly of the model has 1340 vertices 1420 Faces 3241 Tris.(the number of polygons directly depends on the design of your assembly).
fbx PBR tex(Albedo, Metal, Normall, AO.Roughness.(Unity Mask map)2048x2048).
UV mapping: Yes
prefabs - 7
LOD-no
Presented to your attention is a 3d model of a rotating metal obstacle with spikes, which is suitable for almost any project that involves the use of various traps.
This model is low-poly and optimized for game engines. Also, the elements are made separately from each other to build their own variants.
Price $6.00
Space Bombs by Tridentcorp
Bomb 1 vertices 1870 Fases 1662 Tris 3292
Bomb 2 vertices 1418 Fases 1348 Tris 2652
Bomb 3 vertices 1576 Fases 1568 Tris 3084
fbx.PBR tex(Albedo, Metal, Normall, AO.Roughness.Emissive.(Unity Mask map)2048x2048).
LOD-No
UV mapping: Yes
prefabs-3
Presented to your attention is a package of space bombs, which is suitable for projects in the genres of space shooters.
The set includes three models, all of them are low-poly and optimized for game engines.
Price $6.00
Stylized Flowers Pack by letsmakecoolart
Number of meshes: 42
Minimum polygon count: 126
Maximum polygon count: 8740
Number of textures: 7
Texture Resolutions:
T Garden Plants Rose Atlas - 2048x2048
- BCO
- Color_BCO
- Normal
- RTAO
- Roughness
- Translucency
- AO
- Flower Mask - 256x256
UVs:
- channel 1: overlapping;
- channel 2: non-overlapping (for baking lightmaps)
Features:
- Combine and mix it to get more interesting meshes.
- The wind is made by vertex painting in the Foliage shader. Change Wind settings at Material Instance.
- Use BaseColor Tint for different Flowers and Leaves colors.
- All plants have SSS masks.
- All plants have lightmaps.
Collision: (No)
LODs: (Yes, LOD0 - LOD1 - LOD2 - LOD3)
Please leave your feedback, it is very important to me. Feel free to message me if anything needs.🌿
You will get:
- 42 Game Ready Garden Flower Assets [*fbx]
- 1 texture atlas [*tga]
- Foliage Master Material
Plants species:
- Rose (6 variations) 445 - 6057 tris
- Peony (7 variations) 1601 - 8740 tris
- Rose Climbing (16 variations) 497- 5774 tris
- Anemone (7 variations) 126 - 593 tris
- Anemone Group (6 variations) 318 - 1326 tris
Video Presentation - here
Price $29.99
Grand Library by Polygon Experts
Render pipeline : Standard build in
Minimum triangle count: 2
Maximum triangles count : 7994
Number of fbx files (meshes) : 119
Number of prefabs : 126
Number of textures : 114
Texture format : png
Texture dimensions : Minimum 512 , Maximum 2048 ( depends on needs )
Number of materials : 27
PBR textures and materials
Material shader : Unity standard material
Unwrap: Yes
Demo scene : Yes ( A complete Library as a game level)
Animation: No
Rigging : No
Grand Library is a huge collection of useful high quality lowpoly optimized objects which lets you create your own library environment. By this collection you will be able to create a good variety of optimized library environments for your game. Models, textures, materials, colliders and etc. are set in a manner to achieve a good performance when using this asset for your game. Also by purchasing this asset you access a complete game level of a library created just by this asset as the demo scene.
Price $39.99
P3D: Medieval Farm Town Buildings And Tools by Phoenix3D Studio
For a limited time only, early users can take advantage of a special offer from Phoenix3D - get 50% off our latest release. Don't miss your chance to upgrade your game at a fraction of the cost - the original price of $23.99 is a steal, but this limited-time discount is our gift to you from Phoenix3D!
◼ Key Features ◼
* 3 LOD (level of detail) for each object.
* +5 Buldings (stable, warehouse, hut, Mill)
* +60 tools and props
* +10 Flowers and Plants
* 4K Textures
* Demo scene included
* Compatible with Unity 5 and higher
* Compatible With HDRP,URP And Built In Render Pipeline
* Predefined material for All render pipeline are included.
* Normal map, Height map, Mask map, Roughness map and Ambient occlusion included
◼ Contact Us ◼
- If you need special map of textures which isn't included in the pack by default contact us and we will provide the texture for you.
- If you need part of the models contact us and we may provide another package for you (Contact us for more detail).
◼ Our Mission ◼
Our mission is to provide game developers worldwide with high-quality assets at the most competitive prices possible, empowering them to focus on their passion for creating exceptional games.
Phoenix3D
Price $23.99
Flox - Animal Flocking Behaviors by Codematik
- Flox -
Flox is a tool that allows developers to easily implement realistic flocking behavior in their Unity projects.
- Overview -
Flox can be used to produce flocks in a multitude of environments and situations.
The main algorithm is housed in an interface which allows a user to bring flocking AI into their Unity scenes with minimal programming knowledge. It also allows users fine-tuning over a variety of behaviours and variables to tailor the flocking AI to whichever purpose they desire.
Flox includes the Boids flocking algorithm as its primary algorithm. It is fully customizable and optimized for performance. It can be used to create realistic animations of birds, fish, and other creatures that exhibit flocking behavior.
- Key Features -
- 3D CPU Boids implementation
- 3D GPU Boids implementation
- 2D CPU Boids implementation
- Built-in renderer Support
- URP Support
- Partial HDRP Support
- Developer Support
- Documentation
- Sample scenes (Sky, Underwater, CPU and GPU demos)
- Compatibility -
Fully supports URP 3D GPU boids and 2D CPU boids
Fully supports Built-in 3D GPU boids and 2D CPU boids
Partial support for HDRP 3D CPU boids, no HDRP support for GPU
Not sure if your project is compatible? See here.
- Roadmap -
We aim to keep improving and adding to Flox. See here for a detailed list of features we will be implementing.
Want to provide your own feedback? Join the Discord! Links are provided below.
- Socials -
- Support -
Price $15.00
Epic Celtic Rpg Music by Maumarkez
44.1 Khz 16/24 bit Wav files.
A collection of 4 tracks with music played by orchestras and celtic/nordic instruments. These tracks are very epic oriented and they are suitable to every videogame that needs Cinematic fantasy music.
Price $50.00
Room Escape Creator by Morteza_Jamshidi
🔸 FEATURES 🔸
Easy to use
Import all your graphics, and you can easily make playable levels in minutes.
Building with actions (Coding is optional)
Use different objects with different actions to create levels and if you need more flexibility you can code in Lua language. This gives you more power do completely customize everything in the game.
Online and Offline mode
Created games can be played both online and offline. In the online mode player have access to more features like Events and Shop.
Events
With the help of server dashboard you can create events and assign level and prize to them and they immediatelly become available for the players to play.
Server side dashboard
The dashboard helps you manage the users, make events, change items in the shop and manage transactions easily.
Unity-IAP
Users can buy Tip items from in game shop.
🔸 Docs 🔸
Price $49.99
Anime BOYS Portraits PACK by Feye
Collection of 2466 anime boys portraits.
Only boys part of:
Perfect for:
• Visual Novels
• Anime Games
• Characters Icons
• Prototyping
512x512 Resolution
Each image has been manually checked for artifacts/repetitions.
The portraits have a simple background design so they can be easily cut out if needed. Even if all portraits are manually checked, there may still be minor artifacts on some portraits, you can contact me for a replacement.
Price $19.99
Anime GIRLS Portraits PACK by Feye
Collection of 3559 anime girls portraits.
Only girls part of:
Perfect for:
• Visual Novels
• Anime Games
• Characters Icons
• Prototyping
512x512 Resolution
Each image has been manually checked for artifacts/repetitions.
The portraits have a simple background design so they can be easily cut out if needed. Even if all portraits are manually checked, there may still be minor artifacts on some portraits, you can contact me for a replacement.
Price $19.99
AutoGen - Images by Kairox Apps
To create a new generated image, simply right click in the hierachy and go to UI -> 'AutoGen - New Image'. In the newly added gameobject go to the 'AutoGen - New Image' component, fill in the 'Description of the image' field and click 'Generate'.
If you have previously created image gameobjects which you want to edit, you can go to Add Component -> UI -> 'AutoGen - Existing Image' and the AutoGen component's 'Generate' button will automatically overwrite your previous image using the description you set.
All resulting images correspond to the text description. Accurate text descriptions allow you to get the most suitable images. For quick prototyping, you can use several pre-selected options using the 'Choose type of an Image' dropdown toggles. You can also toggle on several options at the same time, creating combinations of them.
All generated images will be saved to a separate folder named 'Generated Images', in case you need to reuse or set a previously generated image.
AutoGen - Images allows you to quickly generate images based on a text description. This tool will quickly help you to create and prototype interfaces or other two dimensional gameObjects from simple text queries. Generation is carried out by an AI system using neural networks.
- Automated text to image generation, quickly create:
- UI interfaces (image, backgrounds, buttons)
- General game art (characters, spells, backdrops)
- Most assets of a 2D game (heroes, weapons, clothing, level art)
- Product related items (APP icons, marketing images)
- And its all UNIQUE, so get creative with it!
* This plug-in does not support generation of images outside of Unity editor mode (ie. in a mobile APP or standalone game). For queries regarding using them during in-game runtime please contact us directly.
Price $29.99
Walking sticks pack by inveni
Number of textures: 120
Texture dimensions: 2K, 4K
Polygon count (Total): 17754
Minimum polygon count: 528
Maximum polygon count: 2276
Number of meshes/prefabs: 15
Rigging: No
Animation: No
UV mapping: Yes
LODs: No
Type of materials: PBR
Texture maps: Ambient Occlusion, Albedo, MetallicSmoothness, Normal
This package contains a 15 different low poly walking sticks with 2K and 4K textures.
All Assets vary from 1000 to 4500 tris per object
All prefabs use 4096×4096 textures.
Price $4.99
The Longest Hour by Ruud
- File type: WAV file
- Sample rate: 44.1kHz
- Bit depth: 16 bit
- Stereo
- BPM: 62
- Key: A maj
- Duration: 2:04
"The Longest Hour" is an ambient, reflective and romantic track that will hypnotize and mesmerize you with its beautiful atmosphere. This intimate and calm composition features melancholic, dreamy and ethereal sounds that create a hypnotic and magical experience. The passionate and reflective melody provides a relaxing and serene feeling, making it ideal for meditation, documentaries, and film scores. The mystical and soothing nature of the track is perfect for capturing the essence of tranquility and can be used as an underscore for YouTube content.
If you're looking for custom and exclusive music for your project, please contact me at info@mytonmusic.com
Price $15.00
Lounging Matters by Ruud
- File type: WAV file
- Sample rate: 44.1kHz
- Bit depth: 16 bit
- Stereo
- BPM: 85
- Key: G maj
"Lounging Matters" is a laidback, Lo-Fi Hip Hop track with a soulful edge. Perfect for easy listening and advertising, it features a smooth beat that makes it suitable for use as background music. The emotional and fashionable vibe of the track makes it ideal for use in hip hop beat commercials, and its instrumental nature makes it ideal for vlogs, travel, and street lifestyle content. This urban and youthful sound is perfect for promotion and capturing the essence of modern city life.
If you're looking for custom and exclusive music for your project, please contact me at info@mytonmusic.com
Price $15.00
Ultimate Kitchen Utensils Pack by PackDev
Features included:
-Meshes (Props & Environment)
75 meshes total 75 Prefabs
Average poly count:
2857 tris per mesh
-Textures ( 512 - 4096 )
Number of Textures: 238
-Textures included:
Base color
Normal
Metallic Smoothness
Ambient Occlusion
All textures are custom-made
-Number of Materials: 56
-Demo Layout scene
-Demo scene from pictures not included
-Direct support from the dev
-Collision: Automatically generated
-LODs: Not Included
Supported Development Platforms: Unreal Engine, Sketchfab, Marmoset, and Ray-traced engines (Vray, Iray, Arnold, Cycles etc.)
Feel free to contact us if you have any questions regarding the asset, need help with the package or just want to know more.
Email: Listed on Page
This is a Prop package made in a PBR pipeline, well suited for both AAA quality projects and projects with a focus on optimization and performance.
To get assets made in a similar style, feel free to visit the PackDev asset store:
https://assetstore.unity.com/publishers/20709
Price $39.99