Universal Track System by Indie blankz
🎯 Expose only what you want
🎛 Switch between value and curve per-property
📦 Built-in preset system (read-only)
🧠 Blending and logic handled for you
UniversalTrackSystem is the ultimate Timeline extension that lets you expose and animate any public property (float, int, bool, Vector3, Color) of any component in Unity.
Perfect for animating Lights, CanvasGroup, Materials, Audio, Custom Scripts — all from one universal track.
⚠️ NOTICE ⚠️
Universal Track System is a tool for Unity Timeline and won't work without it.
⭐️ FEATURES ⭐️
🎯 Expose only what you want
🎛 Switch between value and curve per-property
📦 Built-in preset system (read-only)
🧠 Blending and logic handled for you
No custom coding needed. Just add the Universal Track, bind a component, and animate anything.
✅ Works with Unity Timeline
✅ Editor-only code separated
✅ Includes Source Code
Price $15.00
GameReady Superhero 05 Character - Low Poly 3D Character by Abdurakhman Nurzhan
Number of textures 9
Texture dimensions 2K
Polygon count
Builders: Superhero 05 (Full Mesh):
- Faces: 1104
- Verts: 1068
- Tris: 2120
Rigging: Yes
Animation count:65
Animation type list:0
LOD information (count, number of levels): Not included
Types of materials and texture maps (e.g., PBR): PBR
🦸♂️ Superhero 05 – Action Character
Low Poly | Modular | GameReady | Rigged 3D Character!
Fully rigged and featuring 65 animations, including 56 locomotion animations and 9 attack animations, with modular customization options.
💡 Key Features
⭐ Low-poly
⭐ Completely modular (combine parts to create unique configurations)
⭐ Fully Rigged
⭐ 65 ready-to-use animations (56 locomotion, 9 attack)
⭐ Adjustable body parts
📱 Polygon Count
🔹 Faces: 1104
🔹 Verts: 1068
🔹 Tris: 2120
🖼️ Textures & Materials
🔹 Number of Textures: 9
🔹 Number of Materials: 6
🔹 Texture Dimensions: 2048x2048 (PBR)
🔹 Texture Types: Albedo, Mask, Emission
🔹 Color Variations: 3
⚙️ Rigging
✅ Rigged: Yes
🎬 Animations
Total: 65 animations, including:
🔹 Locomotion Animations (56)
- A_Hero_ALS_CLF_GetUp_Back.FBX
- A_Hero_ALS_CLF_GetUp_Front.FBX
- A_Hero_ALS_CLF_Rotate_L90.FBX
- A_Hero_ALS_CLF_Rotate_R90.FBX
- A_Hero_ALS_CLF_TurnIP_L90.FBX
- A_Hero_ALS_CLF_TurnIP_L180.FBX
- A_Hero_ALS_CLF_TurnIP_R90.FBX
- A_Hero_ALS_CLF_TurnIP_R180.FBX
- A_Hero_ALS_CLF_Walk_B.FBX
- A_Hero_ALS_CLF_Walk_F.FBX
- A_Hero_ALS_CLF_Walk_L.FBX
- A_Hero_ALS_CLF_Walk_R.FBX
- A_Hero_ALS_CLF_WalkPose.FBX
- A_Hero_ALS_Flail.FBX
- A_Hero_ALS_Mannequin_T_Pose.FBX
- A_Hero_ALS_N_FallLoop.FBX
- A_Hero_ALS_N_JumpLoop.FBX
- A_Hero_ALS_N_JumpRun_LF.FBX
- A_Hero_ALS_N_JumpRun_RF.FBX
- A_Hero_ALS_N_JumpWalk_LF.FBX
- A_Hero_ALS_N_JumpWalk_RF.FBX
- A_Hero_ALS_N_Land_Heavy.FBX
- A_Hero_ALS_N_LandRoll.FBX
- A_Hero_ALS_N_Mantle_1m_LH.FBX
- A_Hero_ALS_N_Mantle_1m_RH.FBX
- A_Hero_ALS_N_Mantle_2m.FBX
- A_Hero_ALS_N_Pose.FBX
- A_Hero_ALS_N_Rotate_L90.FBX
- A_Hero_ALS_N_Rotate_R90.FBX
- A_Hero_ALS_N_Run_B.FBX
- A_Hero_ALS_N_Run_BasePose.FBX
- A_Hero_ALS_N_Run_F.FBX
- A_Hero_ALS_N_Run_LB.FBX
- A_Hero_ALS_N_Run_LF.FBX
- A_Hero_ALS_N_Run_RB.FBX
- A_Hero_ALS_N_Run_RF.FBX
- A_Hero_ALS_N_RunPose.FBX
- A_Hero_ALS_N_RunPose_F.FBX
- A_Hero_ALS_N_RunPose_LF.FBX
- A_Hero_ALS_N_RunPose_RF.FBX
- A_Hero_ALS_N_Sprint_F.FBX
- A_Hero_ALS_N_Sprint_F_Impulse.FBX
- A_Hero_ALS_N_to_CLF.FBX
- A_Hero_ALS_N_TurnIP_L90.FBX
- A_Hero_ALS_N_TurnIP_L180.FBX
- A_Hero_ALS_N_TurnIP_R90.FBX
- A_Hero_ALS_N_TurnIP_R180.FBX
- A_Hero_ALS_N_Walk_B.FBX
- A_Hero_ALS_N_Walk_F.FBX
- A_Hero_ALS_N_Walk_LB.FBX
- A_Hero_ALS_N_Walk_LF.FBX
- A_Hero_ALS_N_Walk_RB.FBX
- A_Hero_ALS_N_Walk_RF.FBX
- A_Hero_ALS_N_WalkPose.FBX
- A_Hero_ALS_N_WalkPose_F.FBX
- A_Hero_ALS_N_WalkPose_LF.FBX
- A_Hero_ALS_N_WalkPose_RF.FBX
🔹 Attack Animations (9)
- A_Hero_Combat_Attack_01.FBX
- A_Hero_Combat_Attack_02.FBX
- A_Hero_Combat_Attack_03.FBX
- A_Hero_Combat_Attack_04.FBX
- A_Hero_Combat_Attack_05.FBX
- A_Hero_Combat_Attack_06.FBX
- A_Hero_Combat_Fatality_Attacker_01.FBX
- A_Hero_Combat_Fatality_Attacker_02.FBX
- A_Hero_Combat_Fatality_Attacker_03.FBX
📩 For any issues or inquiries, feel free to contact:
✉️ 00001adm@gmail.com
Price $15.00
Troll Game Ready Character by Diplodok
Polycount of Character Polycount of weapon
Vert 13576 Vert 4248
Faces 13149 Faces 4269
Tris 25625 Tris 8468
Number of Textures: 9
Texture Resolutions -4096
Level up your project!
Get my other assets now with 70% off — perfect for your next big game!
For sale only the character and the weapon.
Rigget to human skeleton
Ready for retarget animations
Actual size of the low poly 3d model animated rigged ready for games and other applications in real-time.
Animations are from Animal Controller
MC Sample - Believable 3D Animations by MoCap Central
Unity Terrain - URP Demo Scene
https://assetstore.unity.com/packages/3d/environments/unity-terrain-urp-demo-scene-213197
Sculpting models ZBrush
Skinning and rigging in Maya.
Textures - Adobe Substance 3D Painter
If you have any questions you can ask them here. If you write me directly to the mail "greendiplodok@gmail.com" then i will be able to answer you much faster
Price $25.00
Guitar Battle BGM Loop Pack by Game Music Creator Yamana
Audio file types:WAV
Sample rate:44.1kHz
Bit depth:16bit
Loopable: Yes(Also includes non-loop files)
Additional: Stereo
🎸 Master of Battle – Unity-Optimized Guitar BGM Pack
This is a high-energy BGM loop pack focused on guitar-driven battle tracks, crafted for Unity developers.
All tracks are provided in WAV format with smpl chunks for seamless, sample-accurate looping within Unity’s AudioSource. Perfect for creating immersive combat scenes, boss fights, and high-stakes gameplay.
✅ What's Included
- 11 loopable BGM tracks (WAV format, 44.1kHz / 16bit)
- Each file includes smpl chunk metadata for Unity loop support
🎵 Full-Length Versions Included
In addition to loop-ready files, each track also includes a full-length version from start to finish.
Perfect for trailers, cutscenes, or situations where looping is not required.
📌 Usage Terms
Available for both personal and commercial use in Unity-based projects.
All files are covered under the Unity Asset Store End User License Agreement (EULA).
Whether you’re building a fast-paced RPG or an intense action game,
Master of Battle brings the drive and edge your battles deserve.
Price $9.99
Horror Soundtrack "Possessed Soul" by nightmaresoundtrack
- Loopable versions included
- 32 bit, .wav, stereo
- 11 tracks
- wav format
DESCRIPTION
- The "Possessed Soul" Pack Includes:
- Seamlessly looping ambient tracks
- Seamlessly looping chase tracks for intense moments
- A main menu soundtrack
- Fading music tracks for transitions and atmosphere
- 11 tracks perfectly suited for horror games.
2. All files are provided in high-quality .wav format, 32-bit, stereo for the best audio experience.
Demonic sounds that make your skin crawl.
Price $39.99
Smart Dialogue System by Tana Studio
- Modular Dialogue System using ScriptableObjects
- Support for 2D NPC-to-NPC conversation
- Typewriter text effect with skip option
- Supports speaker portrait on left or right
- Customizable dialogue nodes with speaker name, portrait, and dialogue
- Simple UI integration with TextMeshPro
- Button-based navigation (Next / Skip)
- Lightweight & minimal setup required
- Tested with Unity 2022.3.45f1 LTS
- Compatible with Built-in Render Pipeline
- Offline PDF documentation included
Smart Dialogue System is a minimalist, modular dialogue tool designed for Unity developers. It supports NPC dialogues using ScriptableObjects, with character portraits, typewriter effects, and UI navigation built-in. Ideal for RPGs, visual novels, and story-driven games, it's fully customizable and easy to integrate into existing projects. Clean code structure, editable UI elements, and offline documentation are included for fast setup and adaptation.
Price $4.99
Narrative Designer: visualize, systematize and enrich the story with AI by Octanta Studio
- Developed using Unity 6000.0.42f1 (LTS)
- Minimal performance impact
- The asset relies only on standard Unity components, with no third-party library dependencies
- AI is not used internally, but the tool is adapted to work with it
📄 Full documentation with examples (eng) (укр)
Narrative Designer -⦿- is a tool for visualizing and systematizing narrative elements directly in Unity. Store characters, plot points, and lore in one place, track character states and relationships, and export files for team communication or AI prompting.
Key features:
- Storage and organization of narrative data inside the Unity project instead of external services (characters, events, global context synchronized)
- Interactive matrix and timeline visualization to track character states and storylines, reducing plot inconsistencies
- Strategy board for character manipulation with visual relationship mapping
- Specially designed templates for detailed development of the game world and characters
- Export in clear HTML format to communicate effectively with your team
- Export to TXT for AI prompting to help fill and analyze your game world
This tool is intended for:
- Visual novel developers
- RPG creators
- "Tech" solo developers struggling with game world filling
- Authors working on narrative consistency
To get started:
- Find Assets > OctantaStudio > NarrativeDesigner > NarrativeDesigner.prefab and add it to your scene
- Create and connect three objects: Character Brain, Character Database, and Global Context
- Use the Narrative Designer Menu to manage your narrative elements from one place
- Create events in Character Database to manage story timeline
Price $30.00
Elementals mega pack by SAN 3D Art
Water elemental:
Animations - 14, Verts - 5257
Fire elemental:
Animations - 16, Verts - 3696
Air elemental:
Animations - 16, Verts - 4431
Shadow elemental:
Animations - 11, Verts - 15044
Darkness elemental:
Animations - 11, Verts - 15044
Light elemental:
Animations - 16, Verts - 16482
Lightning elemental:
Animations - 16, Verts - 3825
Sand elemental:
Animations - 23, Verts - 2743
Ice elemental:
Animations - 24, Verts - 13844
Stone elemental:
Animations - 17, Verts - 13948
Crystal elemental:
Animations - 16, Verts - 6309
All assets updated to URP/HDRP renders.
The pack includes the following assets:
Price $119.99
Fantasy golems pack by SAN 3D Art
Stone golem:
Animations - 30, Verts - 13190
Ice golem:
Animations - 30, Verts - 5348
Crystal golem:
Animations - 30, Verts - 21680
Magma golem:
Animations - 30, Verts - 38713
All assets updated to URP/HDRP renders.
The pack includes the following assets:
Price $69.99
Fearful Creatures Mini Pack2 by Valeria Miller
Number of textures 88
Texture dimensions 4096x4096
Maximum polygon count 5523, 16795, 9842
Number of meshes/prefabs 5
Rigging: Yes
Animation count 14
UV mapping: Yes
LOD information (count, number of levels) no
Types of materials and texture maps (e.g., PBR) yes
Fearful Creatures Pack includes 3 low-poly model of characters: Fearful Creature1, Mythological creature, Fearful Creature3. each have 5 skins. All textures 4096x4096. PBR Metall/Rough, AO, Height, Emissive. HDRP textures are included (Mask map).
All texture can be compressed to 1024x1024 without loss much quality. Body has one UV and one Mesh, head cannot be removed.
1. Fearful Creature
Stylized Low-poly model of the character Fearful Creature. The model rigged and contains 8 animations.
All textures 4096x4096 exept eyes (2048x2048). The model has 3 UV sets: Body, Hands, Body part. Eyes have an emissive parts that gives possibility include it on every sets or off it.
The model contains 8 animations:
Idle (2)
walk (2)
Run (2)
Crouch (1)
Attack (1)
Jump (1)
faces 9842
verts 9909
tris 19510
15 mat
18 textures on 1 skin plus 15 HDRP
2. Fearful Creature 3
The model has 4 UV sets: Body, Body Parts, Tail, Eyes. HDRP Textures (Mask Map) are included.
All of those sets can be combined with each other. Also eyes have a emissive parts that gives possibility include it on every sets or off it.
All texture can be compressed to 1024x1024 without loss much quality. Body has one UV and one Mesh, head cannot be removed.
The model has 5 skins.
The model contains 9 animations:
Idle (2)
walk (2)
Run (2)
Attack (2)
Death(1)
faces 16795
verts 16890
tris 33174
20 mat, 4 on 1 skin
25 textures on 1 skin plus 20 HDRP
3. Mythological creature
The model has 2 UV sets: Body,Eyes. All of those sets can be combined with each other. Also eyes have a emissive parts, that gives possibility include it on every sets or off it. All texture can be compressed to 1024x1024 without loss much quality. Body has one UV and one Mesh, head cannot be removed!
The model has 5 skins.
Additional bones:
Eye l/r
Jaw
Helm
The model contains 14 animations:
Idle (5)
walk (2)
Attack (4)
Run (1)
Death (2)
faces 5523
verts 5528
tris 10896
10 materials on 5 skins
45 textures on 5 skins
Price $70.00
Free Cooking Animations by EEJANAI,TEAM
- Animation Type: Humanoid (Mecanim-compatible)
- Number of Animations: 18
- Animation Examples:
Chopping vegetables
Frying food on a pan
Stirring pot
Kneading dough
Seasoning dishes - Compatibility: Unity Standard, URP, HDRP supported
- Customization: Fully editable animation curves and timing
- Usage: Suitable for both desktop and VR applications
- File Format: FBX
- License: Completely free to use in personal and commercial projects
This package provides a collection of high-quality, realistic cooking animations ideal for simulation, VR, or casual games featuring kitchen or culinary activities. Each animation is Humanoid-compatible, customizable, and designed to seamlessly integrate into various project genres such as cooking simulators, restaurant management games, or role-playing games. Enhance player immersion with authentic movements like chopping, stirring, flipping, and more.
Price $0.00
FS Inventory System - Equipment/Shop/Crafting by Fantacode Studios
✅ Key Features
- 🖱️ Drag & Drop + Full Controller Support - Rearrange and interact with inventory items using drag-and-drop or button-based navigation—ideal for both PC and console experiences.
- 🛡️ Equip & Switch Equipment - Equip weapons and armor directly from the inventory UI and easily swap items during gameplay.
- 📋 Centralized Item Management - Manage all items in your game through a single, organized editor window.
- 🛒 Merchant & Shop System - Sell and buy items through a built-in, fully customizable shop UI.
- 🔨 Crafting & Dismantling - Enable players to craft new items or dismantle old ones for materials.
- 🎨 UI Customization - Easily adapt the UI to fit your game’s unique look and feel.
- 🎁 Item Pickups - Allow players to collect gear and items through interactable pickups in the world.
- ⚔️ FS Melee Combat System Integration - Works out of the box with the FS Melee Combat System.
- 📊 Stat-Based Combat Effects - Weapon and armor stats influence the damage inflicted for attacks.
- 💾 Save & Load Inventory - Save player inventory and equipment between sessions with minimal setup.
- 🧩 Custom Item Actions via Inheritance - Extend functionality by creating your own item behaviors by inheriting a provided base class—perfect for consumables, spells, or unique item effects.
Easily add Inventory, Equipment, Shops, Crafting, and more to your game—no need to start from scratch!
A powerful, modular, and customizable inventory solution for managing in-game items, equipment, currencies, merchants, and crafting/dismantling items. Through an intuitive editor interface, you can quickly create item categories, assign actions, and configure crafting or equipment settings.
Tutorial | Documentation | Videos | Discord
✅ Key Features
- 🖱️ Drag & Drop + Full Controller Support - Rearrange and interact with inventory items using drag-and-drop or button-based navigation—ideal for both PC and console experiences.
- 🛡️ Equip & Switch Equipment - Equip weapons and armor directly from the inventory UI and easily swap items during gameplay.
- 📋 Centralized Item Management - Manage all items in your game through a single, organized editor window.
- 🛒 Merchant & Shop System - Sell and buy items through a built-in, fully customizable shop UI.
- 🔨 Crafting & Dismantling - Enable players to craft new items or dismantle old ones for materials.
- 🎨 UI Customization - Easily adapt the UI to fit your game’s unique look and feel.
- 🎁 Item Pickups - Allow players to collect gear and items through interactable pickups in the world.
- ⚔️ FS Melee Combat System Integration - Works out of the box with the FS Melee Combat System.
- 📊 Stat-Based Combat Effects - Weapon and armor stats influence the damage inflicted for attacks.
- 💾 Save & Load Inventory - Save player inventory and equipment between sessions with minimal setup.
- 🧩 Custom Item Actions via Inheritance - Extend functionality by creating your own item behaviors by inheriting a provided base class—perfect for consumables, spells, or unique item effects.
This asset uses sound effects licensed under the Creative Commons Zero (CC0) license and fonts licensed under the SIL Open Font License (OFL) 1.1. See the Third-Party Notices.txt file in the package for details.
Price $49.00
Component Organizer by Purejoy
Technical Details
- Scripts: Comprises multiple well-structured scripts for maintainability, including:ComponentOrganizer.cs: Core component logic. ComponentOrganizerEditor.cs: Custom Inspector UI. ComponentOrganizerRemovalHandler.cs: Ensures visibility restoration. Supporting scripts for property editing, import/export, and settings.
- Namespaces: PureJoy.Component_Organizer and PureJoy.Component_Organizer.Editor.
- Compatibility: Works with all Unity render pipelines (URP, HDRP, Built-in) as it affects only the Editor UI.
- Performance: Optimized for Editor use with minimal overhead; no runtime impact.
Component Organizer - Streamline Your Unity Workflow
The Component Organizer is a powerful Unity Editor extension designed to enhance your development workflow by providing an intuitive and efficient way to manage components on GameObjects. Say goodbye to cluttered inspectors and hello to a clean, organized, and productive workspace.
Key Features
- Component Categorization: Group components into customizable categories with user-defined names and colors for quick identification and management.
- Visibility Control: Hide or show components in the Unity Inspector to declutter your interface and focus on what matters most.
- Advanced Component Management:Add components via a context menu or drag-and-drop.
Duplicate, move, or remove component references between categories.
Delete components directly from the GameObject when needed.
- Property Editing: Edit component properties in a dedicated, lockable popup window for a focused and distraction-free experience.
- Search Functionality: Quickly locate components within your organizer using a case-insensitive search bar.
- Configuration Export/Import: Save and load organizer setups as JSON files, including component properties, for easy replication across GameObjects or projects.
- Automatic Visibility Restoration: Ensures all components are visible when the organizer is removed or the application quits, preventing accidental data loss.
Intended Functionality
The Component Organizer is tailored for Unity developers working with complex GameObjects that have numerous components. It allows you to:
- Organize components into logical groups (e.g., "Physics," "Visuals," "Audio") for improved clarity.
- Hide non-essential components to streamline your workflow in the Editor.
- Edit properties in a focused environment without losing context.
- Export and import configurations to maintain consistency across multiple GameObjects or share setups with your team.
Dependencies
- Requires Unity Editor 2019.4 or higher.
- No external packages or plugins are needed.
Requirements for Use
- Attach the ComponentOrganizer component to any GameObject.
- The GameObject must have other components to organize.
- This is an Editor-only tool and has no impact on runtime behavior.
Price $8.99
AI Hub Pro by SpaceVIZCraft
AI Hub is a powerful extension designed to accelerate your game development workflow by integrating advanced AI capabilities through external APIs. Whether you’re generating code, textures, or audio, this all-in-one tool streamlines the creative process—without ever leaving the Editor.
Key Features:
- Code Generation: Automatically generate C# scripts using compatible language model APIs. Describe the logic, receive the script, and save it directly into your project.
- Texture Creation: Generate photorealistic or stylized textures using external image generation services. Choose the resolution and style, then apply them to materials in just a few clicks.
- Audio Tools: Create voiceovers and process audio using third-party text-to-speech and speech-to-text solutions. Customize the voice output and export it as audio clips.
- Clean, Modular Interface: Organized UI with dedicated tabs for Code, Textures, and Audio, plus a settings panel to configure API keys and preferences.
- Flexible Integration: Works with Unity 2020.3+ and supports integration with a wide range of third-party AI services through API connectivity.
Ideal For:
Solo developers, indie teams, and studios looking to accelerate prototyping, content creation, and iterative workflows using modern AI tools—while retaining full control.
Price $30.00
Character Effect- Power Aura by CartoonVFX9x
-For the Built-in Render Pipeline.
-It's useful in make the action mobile game.
-Work in 2D
- 86 Already prefabs.
- 86 Effects. ( Five main colors: Yellow, Green, Red, Blue and Purple)
- 56 Textures (39 simple textures, 17 texture sheet ). They are optimized for mobile game with quality: 256x256, 512x512, and 1024x1024, 2048x2048 Pixel.
- 57 Materials.
- 1 Background demo.
- 1 Readme document.
- 1 Sample scene.
Price $10.99
AR Face Filter For iOS&Android by Octopus Realm
- Unity Version Required: 2020.3 LTS or higher
- Supported Platforms: Android And iOS both platform
- Architecture: ARMv7, ARM64
- Development Language: C#, Java (Native Android via DeepAR SDK), Objective-c (Native iOS via DeepAR SDK)
- Simple Scroll-SnapPlugin Integration:
DeepAR SDK (Native Library Integration) - FilterController script (modular controller for filter management)Included Assets:
19 demo face filters (.deepar format)
Custom UI for filter selection
Screenshot & video capture system - Demo Scene with working AR integrationScenes Included:
- Configurable via InspectorStreamingAssets Folder:
Preloaded with 19 filters - Adjustable camera options and controller logicCustomization:
UI customization supported
Add your own filters in .deepar format - License Key Setup:
- Open config.json file from StreamingAssets folder and paste your api key for android and ios
- Free license plan supported
Requires api_license_key from https://developer.deepar.ai
🔥 First AR Face Filter Cross-Platform Plugin
AR Face Filter Template – Professional Augmented Reality Face Filter Integration
Take your AR applications to the next level with the AR Face Filter Template, a comprehensive and professionally developed AR solution built on top of the native DeepAR Android&iOS SDK. This template is specifically designed for AR developers who want to add cutting-edge AR features like face filters, background and hair segmentation, virtual makeup, and more — with minimal effort and maximum flexibility.
Whether you're building entertainment apps, social platforms, or games, this template is your plug-and-play gateway to immersive augmented reality experiences. It comes preloaded with 19 high-quality face filters, supports real-time camera feed processing, and includes essential UX features like screenshot capture, video recording, camera toggling, and a scrollable filter selector UI. The project is optimized for rapid development with clean code architecture and full support for UI and filter customization.
✅ Key Features
- 🎭 Diverse Filter Support: Includes face filters, virtual sunglasses, makeup effects, hair & background segmentation, and face-tracking based game filters.
- 🎨 Custom UI Ready: Comes with a built-in filter slider and clean UI, fully customizable to match your branding or app style.
- 📸 Camera Interactions: Switch between front and rear camera, take screenshots, and record videos natively.
- 🎁 19 Demo Filters: Quickly start your AR project with 19 preloaded filters in the StreamingAssets folder.
- ⚙️ FilterController Script: Centralized logic to manage all filter interactions, allowing easy extension and integration.
- 📦 StreamingAssets & Native Plugin Setup: Easy-to-follow setup process with full documentation and visual references.
- 🧪 Tested on Android&iOS: Optimized for Android&iOS both platforms.
📲 Demo APK
Try it out now!
Price $49.00
AR Face Filter by Octopus Realm
- Unity Version Required: 2020.3 LTS or higher
- Supported Platforms: Android
- Architecture: ARMv7, ARM64
- Development Language: C#, Java (Native Android)
- Simple Scroll-Snap
- Plugin Integration:
- FilterController script (modular controller for filter management)
- Screenshot & video capture system
- Included Assets:
19 demo face filters
Custom UI for filter selection - Scenes Included: Demo Scene with working AR integration
- StreamingAssets Folder:
- Preloaded with 19 filtersAdjustable camera options and controller logicConfigurable via Inspector
- Add your own filters in .deepar format
- Customization:
UI customization supported - License Key Setup:
- Open config.json file from the StreamingAssets folder and paste your api key
- Free license plan supported
Requires api_license_key from https://developer.deepar.ai
AR Face Filter Template – Professional Augmented Reality Face Filter Integration
Take your Unity AR applications to the next level with the AR Face Filter Template, a comprehensive and professionally developed AR solution built on top of the native AR Face Filter Android SDK. This template is specifically designed for Unity developers who want to add cutting-edge AR features like face filters, background and hair segmentation, virtual makeup, and more — with minimal effort and maximum flexibility.
Whether you're building entertainment apps, social platforms, or games, this template is your plug-and-play gateway to immersive augmented reality experiences. It comes preloaded with 19 high-quality face filters, supports real-time camera feed processing, and includes essential UX features like screenshot capture, video recording, camera toggling, and a scrollable filter selector UI. The project is optimized for rapid development with clean code architecture and full support for UI and filter customization.
✅ Key Features
- 🎭 Diverse Filter Support: Includes face filters, virtual sunglasses, makeup effects, hair & background segmentation, and face-tracking based game filters.
- 🎨 Custom UI Ready: Comes with a built-in filter slider and clean UI, fully customizable to match your branding or app style.
- 📸 Camera Interactions: Switch between front and rear camera, take screenshots, and record videos natively.
- 🎁 19 Demo Filters: Quickly start your AR project with 19 preloaded filters in the StreamingAssets folder.
- ⚙️ FilterController Script: Centralized logic to manage all filter interactions, allowing easy extension and integration.
- 📦 StreamingAssets & Native Plugin Setup: Easy-to-follow setup process with full documentation and visual references.
- 🧪 Tested on Android: Optimized for Unity Android builds (iOS support coming soon).
📲 Demo APK
Try it out now!
Price $29.00
Fantasy Shield 1 by Nicu_Tepes_Vulpe
Number of textures: 10
Texture dimensions: 4096
Polys: 14566
Verts: 17671
Tris: 29132
Minimum polygon count: 14566
Maximum polygon count: 29132
Number of meshes/prefabs: 1/2
Rigging: No
Animation count: No
Animation type list: No
UV mapping: Yes
LOD information: No
Types of materials and texture maps: PBR
Hello. This is a high definition quality polygon of a Fantasy shield 1 3D Model with PBR textures. Extremely detailed and realistic. Suitable for movie prop, architectural visualizations, advertising renders, games, VR, AR and other. The scene includes FBX, textures for the Unity: Base color, Metallic, Mixed AO, Normal_OpenGL, Roughness. All textures are 4k resolution. The number of materials corresponds to the number of main objects in the scene. There are 2 materials in the scene: Fantasy_shield_1, Fantasy_shield_decor. The model contains 2 objects.
Price $15.00
Bed game ready 3d model by Nicu_Tepes_Vulpe
Number of textures: 72
Texture dimensions: 4096
Polygons: 95441
Verts: 97473
Tris: 190882
Minimum polygon count: 95441
Maximum polygon count: 190882
Number of meshes/prefabs: 9/9
Rigging: No
Animation count: No
Animation type list: No
UV mapping: Yes
LOD information: No
Types of materials and texture maps: PBR
Hello. This is a high definition quality polygon of a Bed 3D Model with PBR textures. Extremely detailed and realistic. Suitable for movie prop, architectural visualizations, advertising renders, games, VR, AR and other. The scene includes FBX, textures for the Unity: Base color, Metallic, Mixed AO, Normal_OpenGL, Roughness. All textures are 4k resolution. The number of materials corresponds to the number of main objects in the scene. There are 9 materials in the scene: Bed_robe, Bed, Bed_banquette, Bed_blanket, Bed_ottoman, Bed_pillow, Bed_pillow_1, Bed_pillow_2, Bed_pillow_3. The model contains 9 objects.
Price $10.00
Ninja Mask by Valeria Miller
Number of textures 29
Texture dimensions 4096x4096
Maximum polygon count 3445
Number of meshes/prefabs 6
UV mapping: Yes
LOD information (count, number of levels) no
Types of materials and texture maps (e.g., PBR) yes
3D model Ninja Mask contains 5 skins, High/Low poly, 4096x4096 textures and materials. PBR, Metall/Rough, include AO, Height map, Mask map HDRP. Game ready. Suits for all characters. Suits for all male/ female characters and creatures.
Contains Low poly and High Poly variations
All texture can be compressed to 1024x1024 without loss much quality.
5 Skins
Ninja Mask - 3445 polygons
High poly
Materials - 5
Textures - 29
Price $6.00