Killstreaks for MMFPSE (Mirror) by 314 Arts
Are you looking for killstreaks, rewards that the player gets for getting consecutive kills without dying? Search no more, you just found what you were looking for!
This drag and drop add-on for MMFPSE (Mirror version) adds killstreaks to the popular Multiplayer FPS Solution for Unity!
Currently included killstreaks:
UAV, Airstrike, Attack Helicopter
Included call animations
Radio, Laptop
Requires at least MMFPSE Mirror 0.8.6.0
This package uses the following components under following licenses (see ThirdPartyNotices.txt file for details):
- Jet Engine sound from old Unity Standard Assets
- Helicopter sound from Unity Bootcamp Demo
Price $20.00
Zombie Incremental/Upgrade Game Template by Holender Games
Third-Party Notices
Uses Hardpixel Font under freeware license; see Third-Party License_Hardpixel.txt file in package for details.
Uses kenney sound effects under CC0 license; see License_Kenney.txt,
Uses sounds effects from FreeSound under CC0 license; see License_FreeSound.txt,
Uses 3rd party free-version of the asset "DOTween (HOTween v2)" for the ui animations, under the license License_Dotween.txt
Zombie Incremental/Upgrade Game Template 🧟♂️
Create. Learn. Extend. Survive.
Take your next Unity project from concept to launch with this fully playable incremental/upgrade game template, featuring an endless zombie wave system, event-driven architecture, and clean, modular code that’s easy to extend and reskin.
Need Help?
I’m happy to help with questions, modifications, or setup guidance —
Message me anytime through email :)
What’s Inside
My UpgradeTree Asset is also included in this package!
✅ Full Game Loop:
- Progressive wave-based gameplay with automatic difficulty scaling
- Incremental upgrades and economy system
- Damage types: AOE, single-target, and distance-based targeting
✅ Smart Wave Generation:
- Dynamic wave algorithm based on total HP budgets
- Weighted zombie type selection that evolves as waves progress
- Supports adding new enemy types with minimal setup
✅ Combat System:
- Animations and hit effects
- Animation Events (e.g., sync grenade throws with impact timing)
- Bullets, Explosions, Other Projectiles
✅ Clean & Scalable Architecture:
- Event-driven system for easy communication between components
- Scriptable Objects for configuration and balancing
- Separation of logic for better readability and extensibility
- Ideal for learning Unity structure and C# practices
✅ Built for Easy Modify And Extention:
- Simple to modify, expand, or completely reskin
- Fully commented C# code
- Optimized for readability and reusability
- Modular components make it easy to replace logic or visuals
🌱 Future Updates (not included currently)
I’ll continue to add:
- More zombie types
- New upgrade systems (active skills)
- Save/Load and progression tools
- Menus
All future updates are FREE for existing customers!
And If you liked my asset, it would mean a lot if you can write a nice review :)
Price $30.00
Overseer: Debug & Console by Blank Page Games
- In-game log overlay with filtering, search, stack traces
- Auto-pause on errors, clipboard export
- Developer console with command history & suggestions
- Built-in commands: help, clear, echo, gc, timescale, getvar, setvar
- Easy extension via IDevCommand + [DevCommand]
- Unity 2022.3+ and .NET Standard 2.1 compatible
- Faster debugging — see logs directly in-game without switching to the Editor.
- Better focus — filter by level or channel to isolate what matters.
- Quick testing — run commands on the fly without rebuilding.
- Extensible — add your own commands in minutes.
- Error visibility — auto-pause overlay on errors so nothing slips by.
- ️Lightweight — minimal setup, no heavy dependencies.
- Cross-version ready — works in Unity 2022.3+ and Unity 6.
Overseer: Debug & Console is a lightweight in-game overlay for Unity. It combines a log viewer with a developer console, helping you debug, test, and tune your project in real time. Logs are filterable, searchable, and expandable, while the console supports history, suggestions, and extensible custom commands. Fully customizable and engine-agnostic, Overseer fits any project or genre where reliable debugging tools are needed.
Price $0.00
MCP for Unity by Coplay
Key Features:
- Full Model Context Protocol (MCP) server for Unity
- Exposes Unity Editor APIs (scene hierarchy, project structure, prefabs, assets, etc.)
- Automate repetitive tasks and speed up iteration with AI assistants
- Compatible with leading AI tools (Cursor, Claude Code, Windsurf, Cline, and more)
- Easily extensible with custom MCP tool definitions
- Open source and actively maintained
MCP for Unity lets you supercharge your workflow by connecting Unity to modern AI assistants like Claude, Cursor, and Windsurf. With the Model Context Protocol (MCP), your AI tools can directly interact with the Unity Editor - automating repetitive tasks, managing scenes, generating content, and more.
Whether you’re prototyping fast or streamlining complex projects, MCP for Unity helps you work smarter. Built for flexibility and extensibility, it adapts to your workflow so you can focus more on creativity and less on manual setup.
Price $0.00
Ultimate Base Project – Foundation Framework by YGames
⚡ Key Features:
Zero Learning Curve - Works out of the box
Modular Design - Use only what you need
Performance Optimized - Async operations, object pooling
Cross-Platform - Works on all Unity platforms
Well Documented - Comprehensive XML documentation + online Api and Manual
Demo Included - See every feature in action using simple placeholder content
🎮 Demo Scene Features:
Interactive examples of services designed to showcase system behavior
💡 Why Choose This Framework?
Save Development Time:
No more building basic systems from scratch Focus on your game logic, not infrastructure Proven architecture patterns
Professional Quality:
Clean, maintainable code Proper error handling Async/await patterns SOLID principles
Extensible Architecture:
Add custom services easily Implement your own post-processors Create custom console commands Extend any service as needed
📋 Requirements:
Unity 2021.3 LTS or newer C# 8.0 or newer No external dependencies
[Documentation] | [Support] | [Discord]
🚀 Ultimate Base Project - Foundation Framework
Transform your Unity development with this comprehensive, production-ready framework that provides all essential services in one package.
✨ What You Get:
7 Core Services - Audio, Save, Scene, Debug, Factory, Application Events, Updater
ConfigStorage - Powerful async/sync configuration management with Addressables support and type-safe access
AssetLoader - Advanced async/sync asset loading system with full Addressables integration and scene management
One-Line Access - Access project services from anywhere
Production Ready - Battle-tested architecture with proper error handling
Fully Extensible - Add your own services with clean interfaces
Complete Demo - Working examples for every feature using simple placeholder assets
🎯 Perfect For Projects of Every Scale
Indie Developers - Jumpstart your project with proven systems
Game Jams - Professional foundation in minutes
Students - Learn production-grade patterns
Solo Developers - Focus on gameplay, not infrastructure
Large Studios - Standardized patterns for team coordination
🔧 Core Services Include:
🎵 Audio Service
Play SFX and music with one line
Volume control for SFX/Music separately
3D spatial audio support
Automatic audio source pooling
💾 Save Service
Async and sync save/load operations
Automatic backup system
JSON serialization (extensible to custom formats)
Cross-platform file handling
🎬 Scene Service
Async scene loading with progress callbacks
Addressables support
Scene management utilities
Memory-efficient loading
🐛 Debug Service
In-game console ('~' to toggle)
Log filtering
Custom console commands
Development-only features
🏭 Factory Service
Object pooling system
Dependency injection
Post-processing pipeline
Memory optimization
📱 Application Events
Centralized app lifecycle events
Pause, focus, quit handling
Non-MonoBehaviour event system
🔧 Advanced Data & Asset Management:
⚙️ ConfigStorage
Async/sync configuration loading and caching
Full Addressables support
Type-safe configuration access with inheritance support
Automatic config discovery and registration
Cross-platform configuration handling
📦 AssetLoader
Async/sync asset loading with progress tracking
Complete Addressables integration
Memory-efficient asset management
Automatic dependency resolution
Support for both Resources and Addressables
Price $29.00
[FreeTrial] Fantasy Monster 07 – Game Ready (Rigged + Animations) – PixeliusVita by PixeliusVita
Monster 07 – Game Ready (Rigged, Animated, No Facial Rig)
Vertices: 6500 (equivalent to 7838 triangles).
Submeshes: 1 Skin (Bones): 89 bones.
Animations: 2 unique animations (Idle, Walk).
Textures: 3 maps
Texture Size: up to 2048x2048 (mobile-friendly, cel-shader compatible)
Pipeline: URP supported
Monster 07 – Game Ready (Rigged, Animated, No Facial Rig)
Vertices: 6500 (equivalent to 7838 triangles).
Submeshes: 1 Skin (Bones): 89 bones.
Animations: 2 unique animations (Idle, Walk).
Textures: 3 maps
Texture Size: up to 2048x2048 (mobile-friendly, cel-shader compatible)
Pipeline: URP supported
🔹 Trial Version – Stylized Fantasy Monster (PixeliusVita)
This is a trial / sample version of the PixeliusVita fantasy monster series, created to let you quickly test scale, proportions, animation quality, and in-game feel inside your project.
Included in this Trial
- Attack 13 animations
- 72 texture variants
- Game-ready mesh, clean topology
- Mobile & indie-friendly performance
This version is intentionally limited and designed for evaluation, prototyping, and testing only.
🔹 Full Version Includes
If you need a production-ready asset, check the Full Version on the store, which adds:
- Full animation set (combat, hit, death, skills, etc.)
- 90+ hand-painted texture variants
- Multiple performance levels (Medium / Low / Lowest)Complete VFX system Basic attacks Skill / Special skill VFX
- Custom shaders optimized for low-end devices
- Drag-and-drop ready prefabs
🔹 Recommended For
- Indie & mobile games
- RPG, action, roguelike, prototype projects
- Developers who want fast iteration with scalable quality
👉 Use this trial to test — switch to the Full Version when you’re ready for production.
Price $0.00
Fantasy Monster 07 – Game Ready (Rigged + Animations) – PixeliusVita by PixeliusVita
- Model Information:
Vertices: 6500 (equivalent to 7838 triangles).
Submeshes: 1 Skinned mesh : 89 bones.
Animations: 11 unique animations are included.
72 unique texture maps.
- Supported Render Pipelines: Universal Render Pipeline (URP)
This package provides a fully game-ready stylized 3D monster designed for RPG, fantasy, and action games.
All assets are optimized for both low-device mobile with 2 level optimized and PC indie game, prototype projects, easy to customize, and ready for production use.
Perfect for:
- RPG
- Action / Adventure
- Fantasy Worlds
- Top-down / Third-person
- Mobile games
- Students & indie developers who need free high-quality creatures
Features
- Hand-painted stylized textures
- 72 color variations (ready to swap instantly)
- Optimized for mobile & low-end devices
- Works perfectly with URP and standard rendering
- Model Information:
Monster 07 – Game Ready (Rigged, Animated, No Facial Rig)
Vertices: 6500 (equivalent to 7838 triangles).
Submeshes: 1 Skin (Bones): 89 bones.
Animations: 11 unique animations are included.
72 unique texture maps.
- Supported Render Pipelines: Universal Render Pipeline (URP)
All Animation
- Monster 07 (Rigged, Animated) | NO FACIAL
- 11 Inplace Animation
Rig & Animation List
Fully rigged humanoid/insectoid creature with smooth real-time animation:
- Idle
- Walk
- Run
- 3 Attack variations
- Shoot / Projectile
- Hit reaction
- Stunned
- Death
- Loop-ready movement cycles
All animations are clean, tested, and work directly with Unity Animator.
Package Includes
- FBX (rigged + animations)
- 72 textures
- Prefab ready to drag-and-drop
- URP-ready material setup
- Clean folder structure
Optimization
- Mobile friendly
- Low poly budget
- Efficient texture reuse
- Great for high-volume monster spawning
- No VFX → extremely lightweight starter asset
- 9 Texture Different Type
- Cel-Shader Mobile Friendly
Part of the PixeliusVita Monster Ecosystem
If you want powerful monsters with full VFX, shaders, and more color sets, check out:
- Razor Scorpion – Stylized Monster (Animations + VFX)
- All upcoming creatures include:Premium Monsters #14, #15, #16…
- Full VFX set
- 90 color variants
- Custom shaders
- URP presets
- 2 levels VFX (medium / lowest)
If you use this monster in your project, feel free to share a video or link — I’d love to see it!
Price $15.00
Skeleton Archer1 by DremornBB
Textures pack map 4096x4096 and 2048x2048
three skins
7 materials
35 textures
Extra Bones
Eye_joint5_1
Eye_joint1_1
Bow_join
Bow_join1
joint6
joint7
The model contains 17 animations
attack (x1)
walking (x4)
running (x2)
Straif LR (x4)
idle (x4)
death (x1)
gethit(x1)
faces 40811
verts 46775
tris 76312
Price $50.00
Skeleton CrossBowman1 by DremornBB
Textures pack map 4096x4096 and 2048x2048
three skins
6 materials
25 textures
Extra joins
Jaw
Weapon1
The model contains 26 animations
attack(x4)
walking(x4)
straif RL(x4)
idle(x4)
death(x4)
gethit(x4)
run(x2)
faces 32947
verts 42127
tris 60039
Price $50.00
Tomb Guardian3 by DremornBB
Textures pack map 4096x4096 and 2048x2048
three skins
9 materials
44 textures
Extra joins
Jaw
Weapon1
The model contains 30 animations
attack(x7)
walking(x4)
straif RL(x4)
idle(x5)
death(x4)
gethit(x4)
run(x2)
faces 33646
verts 44057
tris 63624
Price $50.00
Tomb Guard2 by DremornBB
Textures pack map 4096x4096 and 2048x2048
three skins
9 materials
44 textures
Extra joins
Jaw
Weapon1
The model contains 30 animations
attack(x7)
walking(x4)
straif RL(x4)
idle(x5)
death(x4)
gethit(x4)
run(x2)
faces 33646
verts 44057
tris 63624
Price $50.00
Skeleton CrossBow2 by DremornBB
Textures pack map 4096x4096 and 2048x2048
three skins
6 materials
25 textures
Extra joins
Jaw
Weapon1_1
Bolt1_1
The model contains 27 animations
attack(x7)
walking(x4)
straif RL(x4)
idle(x5)
death(x4)
gethit(x4)
run(x2)
faces 31934
verts 41987
tris 59034
Price $50.00
KDebug by Feona AS Publisher
Category: Tools → Debugging / Profiling
Unity Version: Unity 6.0 (6000.0.58f2) or newer
Supported Platforms: Windows, macOS, Android
Scripting Backend: IL2CPP / Mono
Language: C# (Runtime + Editor partial modules)
Dependencies: None
Documentation: GitHub README (link)
Demo Scene: Included (DemoScene_KDebug.unity)
License: MIT
Memory Footprint: ~0–4 KB GC Alloc @ 1k logs/sec
Keyboard Shortcuts: F9, Ctrl+F/P/G/K/L/C, Ctrl+J/E, [/], -, =, /
KDebug Overlay is a lightweight, near-zero-GC log viewer that runs inside your game.
It keeps allocations below 4 KB even under heavy log streaming, making it ideal for runtime debugging, QA, and mobile builds.
No need to open the Unity Console—monitor logs instantly, collapse duplicates, and export them as JSON or CSV.
Key Features
- Low-GC rendering (0–4 KB allocation range)
- Collapse/Expand (merges identical logs with counts)
- Advanced filters: Regex, #Tag, AND/NOT, Level Mask
- JSON/CSV export (respects current filters)
- Hotkeys: Pause, Follow Tail, Copy, Clear
- Resizable & draggable HUD with persistent layout and opacity
- Conditional compilation: enabled in DEVELOPMENT_BUILD or via KDEBUG_FORCE_ON
Why Use KDebug
- Faster and lighter than Unity’s built-in Console
- Stable memory footprint (~0–4 KB GC Alloc @ 1k logs/sec)
- Suited for QA, profiling, and mobile debugging
Price $0.00
Spline Tool With Race Controller by STE Games
2048 texture dimensions
Can build for Mobile or PC
In this Package, you can:
- Create meshes on a spline, like to make a road race track of any sort.
- Plant prefabs easily on the Spline with rotation and more.
- Bend any mesh along a Spline.
- Move any prefab along the Spline.
- Use PlayerController and AiController to race along the Spline Track.
NOTE: This package uses Third Party asset called TextMeshPro. You have to import it into your project. Check Notices.txt file in this package for license info.
Price $20.00
Sushi Animations Pack (11.03.23) by FXMonster
- Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
- For your convenience, one universal material for flipbooks has been created, and several additional textures.
- Color and glow in each element layering you can change in 2 clicks in the Particle system
File Formats: transparent Png.
Each frame dimension is 960*960 px.
Frame rate: 30 FPS
Number of Unique Effects: 18
Number of Materials: 2
Number of sprite sheets: 117
Number of Texture: 118
Works with any render pipelines
Over 18 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.
- You can change the color of any element in real time, as well as add a glow to any of the layers.
- This pack provides all the elements for your project, you can combine them as you like.
Template was created and works correctly in version 2021.3.27f
Features:
all elements are made in particle system
Optimized for games.
Pivot point set properly.
No setup or plug-ins required.
All materials, sprites and other parts of pack properly named.
Demo Scene with all prefabs is included.
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
How to use:
https://youtu.be/GoNt9Gv4cIE
Simply drag and drop the prefab to your scene and use it.
you can combined layert sa you like
Price $24.99
Seamles VFX Smoke Transitions (01.05.23) by FXMonster
- Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
- For your convenience, one universal material for flipbooks has been created, and several additional textures.
- Color and glow in each element layering you can change in 2 clicks in the Particle system
File Formats: transparent Png.
Each frame dimension is 960*960 px.
Frame rate: 30 FPS
Number of Unique Effects: 10
Number of Materials: 2
Number of sprite sheets: 19
Number of Texture: 20
Works with any render pipelines
Over 10 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.
- You can change the color of any element in real time, as well as add a glow to any of the layers.
- This pack provides all the elements for your project, you can combine them as you like.
Template was created and works correctly in version 2021.3.27f
Features:
all elements are made in particle system
Optimized for games.
Pivot point set properly.
No setup or plug-ins required.
All materials, sprites and other parts of pack properly named.
Demo Scene with all prefabs is included.
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
How to use:
https://youtu.be/GoNt9Gv4cIE
Simply drag and drop the prefab to your scene and use it.
you can combined layert sa you like
Price $24.99
Authentic Gamelan Sound by Sound Effect Stacks
Number of Files : 229 Files
Total File Size : 4.87 GB
Total Duration : 67 Minutes
Audio Format : WAV
Sample Rate : 192.000 Khz
Bit Rate : 32 Bit Floating Point
Channel : Stereo
Authentic Gamelan Sound brings you a detailed collection of traditional Indonesian gamelan instruments, captured with exceptional clarity and depth. This album features the full range of metal gamelan instruments—each recorded individually to preserve their natural character, tonal richness, and shimmering harmonics.
Using high-quality recording gear including the Sound Devices MixPre-6 II, SO.3 cardioid microphone, and selected recordings with the Tascam X8, every sound is delivered in pristine 192 kHz / 32-bit for maximum flexibility in post-production.
Perfect for film, game development, sound design, and music production, this collection provides authentic, high-resolution source material for creating atmospheric scores, cultural soundscapes, or unique tonal textures.
Experience the true essence of gamelan—captured with precision, presented with authenticity.
Price $75.00
Bomb Drop Squad – Full Game Template by Twinleaf Labs
Provided Prefabs:
- Bombs (3)
- Ammo (5)
- Slingshots (4)
- Clouds (3)
- Bushes (5)
- Mountains (3)
- Background Sky (4)
- Ground Platform (4)
- Hearts (7)
UI Button Themes:
- Green
- Yellow
- Blue
- Red
Image files are included so you can take them into any image editing software like Photoshop or GIMP to change how they look.
A user guide is included as well. Code is heavily commented to explain how everything works.
Bomb Drop Squad - Full Game Template gives you an entire game ready to build and play right out of the box. Players aim the slingshot with their finger (or mouse) and release it to fire the ball. Score points by hitting the falling bombs. If you hit multiple bombs in a combo, your score will be multiplied. As time passes, the drop speed of the bombs increases. The game ends when four bombs hit the ground.
"Bomb Drop Squad - Full Game Template" is designed for mobile devices but works for desktop as well. Each prefab contains several properties that can be easily modified, such as bomb drop speed, slingshot drag radius, ammo launch power, etc. These properties will help you tune the game to your liking. Several art assets are also included to change the look of your scene.
Documentation is included and code is heavily commented to help you understand how the game works. Multiple scenes (including a minimal scene with basic environment art) are included.
Asset uses 'BoldPixels1.4.ttf' by Yuki Pixels under '1001Fonts Free For Commercial Use License (FFC)'. See 'Third-Party Notices.txt' in package for more details.
Price $49.99
Reference Finder Pro by CodeFox Games
1. Reference Finder
The ReferenceFinder tool helps you find where a specific GameObject is referenced by scripts in your scene or prefabs using C# Reflection.
2. Prefab Reference Finder
The PrefabReferenceFinder is a more robust tool specifically for finding references to an Asset Prefab. It utilizes SerializedObject and SerializedProperty for a more comprehensive check of object references, including those in private/serialized fields, in both scene instances and other prefabs.
3. Button Reference Checker
The ButtonReferenceChecker tool helps find UI Buttons in the active scene that are potentially unused or incorrectly configured this is very important to avoid build rejection by Apple Appstore.
Price $20.00
28 Sky Backgrounds Pixel Art by CraftPix
- 28 hand-drawn backgrounds, 6 differents packs
- Several layers (576x324) and a script to simulate a parallax effect
- Ability to increase camera size for certain scenes
- A controllable player
- Documentations
- Prefabs
- Demo scenes
- PSD source files
Craftpix presents the Sky Backgrounds Collection, which contains 28 hand-drawn backgrounds, all layered and with a parallax effect ready. A default Player is also included to try them out ! You'll also find detailed documentation explaining how to import your favorite backgrounds into your own Unity projects.
🕹️ Try the scene Sky_4 on Unity Play !
Size of each sprite : 576x324
Format : PNG, PSD
You will find 28 scenes spread across 6 different packs :
- ⛅ Sky Pack 1 (8 scenes)
- ⛅ Sky Pack 2 (4 scenes)
- ⛅ Sky Pack 3 (4 scenes)
- ⛅ Sky Pack 4 (4 scenes)
- ⛅ Sky Pack 5 (4 scenes)
- ⛅ Sky Pack 6 (4 scenes)
All visuals in this asset are from CraftPix.net.
✨ Support for other CraftPix assets
We hope this asset will help you create amazing games, please give us your feedback so we can improve and offer you even better assets in the future !
Price $19.00
