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Updated: 1 min 37 sec ago

Killstreaks for MMFPSE (Mirror) by 314 Arts

2025, December 30 - 14:31
Add rewards for players based upon their consecutive kills without dying. Includes UAV, Airstrike and Helicopter.

Are you looking for killstreaks, rewards that the player gets for getting consecutive kills without dying? Search no more, you just found what you were looking for!


This drag and drop add-on for MMFPSE (Mirror version) adds killstreaks to the popular Multiplayer FPS Solution for Unity!


Currently included killstreaks:

UAV, Airstrike, Attack Helicopter


Included call animations

Radio, Laptop


Requires at least MMFPSE Mirror 0.8.6.0


This package uses the following components under following licenses (see ThirdPartyNotices.txt file for details):

  • Jet Engine sound from old Unity Standard Assets
  • Helicopter sound from Unity Bootcamp Demo

Price $20.00

Zombie Incremental/Upgrade Game Template by Holender Games

2025, December 30 - 13:40
Build your own incremental zombie defense game! A complete, clean, and extensible Unity game template - perfect for learning, modifying, and reskinning into your own project.

Third-Party Notices

Uses Hardpixel Font under freeware license; see Third-Party License_Hardpixel.txt file in package for details.

Uses kenney sound effects under CC0 license; see License_Kenney.txt,

Uses sounds effects from FreeSound under CC0 license; see License_FreeSound.txt,

Uses 3rd party free-version of the asset "DOTween (HOTween v2)" for the ui animations, under the license License_Dotween.txt

Zombie Incremental/Upgrade Game Template 🧟‍♂️

Create. Learn. Extend. Survive.

Take your next Unity project from concept to launch with this fully playable incremental/upgrade game template, featuring an endless zombie wave system, event-driven architecture, and clean, modular code that’s easy to extend and reskin.


Need Help?

I’m happy to help with questions, modifications, or setup guidance

Message me anytime through email :)


What’s Inside

My UpgradeTree Asset is also included in this package!


Full Game Loop:

  • Progressive wave-based gameplay with automatic difficulty scaling
  • Incremental upgrades and economy system
  • Damage types: AOE, single-target, and distance-based targeting

Smart Wave Generation:

  • Dynamic wave algorithm based on total HP budgets
  • Weighted zombie type selection that evolves as waves progress
  • Supports adding new enemy types with minimal setup

Combat System:

  • Animations and hit effects
  • Animation Events (e.g., sync grenade throws with impact timing)
  • Bullets, Explosions, Other Projectiles

Clean & Scalable Architecture:

  • Event-driven system for easy communication between components
  • Scriptable Objects for configuration and balancing
  • Separation of logic for better readability and extensibility
  • Ideal for learning Unity structure and C# practices

Built for Easy Modify And Extention:

  • Simple to modify, expand, or completely reskin
  • Fully commented C# code
  • Optimized for readability and reusability
  • Modular components make it easy to replace logic or visuals

🌱 Future Updates (not included currently)

I’ll continue to add:

  • More zombie types
  • New upgrade systems (active skills)
  • Save/Load and progression tools
  • Menus

All future updates are FREE for existing customers!

And If you liked my asset, it would mean a lot if you can write a nice review :)



Price $30.00

Overseer: Debug & Console by Blank Page Games

2025, December 30 - 13:38
Overseer: Debug & Console adds an in-game log viewer and developer console to Unity. Filter logs, run commands, and extend with custom tools—streamline debugging and testing.

- In-game log overlay with filtering, search, stack traces

- Auto-pause on errors, clipboard export

- Developer console with command history & suggestions

- Built-in commands: help, clear, echo, gc, timescale, getvar, setvar

- Easy extension via IDevCommand + [DevCommand]

- Unity 2022.3+ and .NET Standard 2.1 compatible


  • Faster debugging — see logs directly in-game without switching to the Editor.
  • Better focus — filter by level or channel to isolate what matters.
  • Quick testing — run commands on the fly without rebuilding.
  • Extensible — add your own commands in minutes.
  • Error visibility — auto-pause overlay on errors so nothing slips by.
  • Lightweight — minimal setup, no heavy dependencies.
  • Cross-version ready — works in Unity 2022.3+ and Unity 6.

Overseer: Debug & Console is a lightweight in-game overlay for Unity. It combines a log viewer with a developer console, helping you debug, test, and tune your project in real time. Logs are filterable, searchable, and expandable, while the console supports history, suggestions, and extensible custom commands. Fully customizable and engine-agnostic, Overseer fits any project or genre where reliable debugging tools are needed.


Price $0.00

MCP for Unity by Coplay

2025, December 30 - 13:30
Bring AI into Unity: automate tasks, boost productivity, and connect your project to powerful AI assistants with MCP for Unity.

Key Features:

  • Full Model Context Protocol (MCP) server for Unity
  • Exposes Unity Editor APIs (scene hierarchy, project structure, prefabs, assets, etc.)
  • Automate repetitive tasks and speed up iteration with AI assistants
  • Compatible with leading AI tools (Cursor, Claude Code, Windsurf, Cline, and more)
  • Easily extensible with custom MCP tool definitions
  • Open source and actively maintained

MCP for Unity lets you supercharge your workflow by connecting Unity to modern AI assistants like Claude, Cursor, and Windsurf. With the Model Context Protocol (MCP), your AI tools can directly interact with the Unity Editor - automating repetitive tasks, managing scenes, generating content, and more.


Whether you’re prototyping fast or streamlining complex projects, MCP for Unity helps you work smarter. Built for flexibility and extensibility, it adapts to your workflow so you can focus more on creativity and less on manual setup.


Price $0.00

Ultimate Base Project – Foundation Framework by YGames

2025, December 29 - 19:52
Foundation Unity framework with Audio, Save, Scene, Debug, and Factory services. One-line setup, production-ready, fully extensible. Built to handle projects of every scale.

⚡ Key Features:


Zero Learning Curve - Works out of the box

Modular Design - Use only what you need

Performance Optimized - Async operations, object pooling

Cross-Platform - Works on all Unity platforms

Well Documented - Comprehensive XML documentation + online Api and Manual

Demo Included - See every feature in action using simple placeholder content


🎮 Demo Scene Features:

Interactive examples of services designed to showcase system behavior


💡 Why Choose This Framework?


Save Development Time:

No more building basic systems from scratch Focus on your game logic, not infrastructure Proven architecture patterns


Professional Quality:

Clean, maintainable code Proper error handling Async/await patterns SOLID principles


Extensible Architecture:

Add custom services easily Implement your own post-processors Create custom console commands Extend any service as needed


📋 Requirements:

Unity 2021.3 LTS or newer C# 8.0 or newer No external dependencies

[Documentation] | [Support] | [Discord]


🚀 Ultimate Base Project - Foundation Framework



Transform your Unity development with this comprehensive, production-ready framework that provides all essential services in one package.

✨ What You Get:


7 Core Services - Audio, Save, Scene, Debug, Factory, Application Events, Updater


ConfigStorage - Powerful async/sync configuration management with Addressables support and type-safe access

AssetLoader - Advanced async/sync asset loading system with full Addressables integration and scene management


One-Line Access - Access project services from anywhere


Production Ready - Battle-tested architecture with proper error handling


Fully Extensible - Add your own services with clean interfaces


Complete Demo - Working examples for every feature using simple placeholder assets



🎯 Perfect For Projects of Every Scale


Indie Developers - Jumpstart your project with proven systems


Game Jams - Professional foundation in minutes

Students - Learn production-grade patterns

Solo Developers - Focus on gameplay, not infrastructure

Large Studios - Standardized patterns for team coordination



🔧 Core Services Include:



🎵 Audio Service

Play SFX and music with one line


Volume control for SFX/Music separately


3D spatial audio support


Automatic audio source pooling



💾 Save Service

Async and sync save/load operations


Automatic backup system


JSON serialization (extensible to custom formats)


Cross-platform file handling



🎬 Scene Service

Async scene loading with progress callbacks


Addressables support


Scene management utilities


Memory-efficient loading



🐛 Debug Service

In-game console ('~' to toggle)


Log filtering


Custom console commands


Development-only features



🏭 Factory Service

Object pooling system


Dependency injection


Post-processing pipeline


Memory optimization



📱 Application Events

Centralized app lifecycle events


Pause, focus, quit handling


Non-MonoBehaviour event system



🔧 Advanced Data & Asset Management:


⚙️ ConfigStorage

Async/sync configuration loading and caching


Full Addressables support


Type-safe configuration access with inheritance support


Automatic config discovery and registration


Cross-platform configuration handling



📦 AssetLoader

Async/sync asset loading with progress tracking


Complete Addressables integration


Memory-efficient asset management


Automatic dependency resolution


Support for both Resources and Addressables



Price $29.00

[FreeTrial] Fantasy Monster 07 – Game Ready (Rigged + Animations) – PixeliusVita by PixeliusVita

2025, December 29 - 16:09
A game-ready 3D monster model with 11 animations and 90 textures. Fully optimized for low-device mobile with 2 level optimized and PC indie game, prototype projects.

Monster 07 – Game Ready (Rigged, Animated, No Facial Rig)

Vertices: 6500 (equivalent to 7838 triangles).

Submeshes: 1 Skin (Bones): 89 bones.

Animations: 2 unique animations (Idle, Walk).

Textures: 3 maps

Texture Size: up to 2048x2048 (mobile-friendly, cel-shader compatible)

Pipeline: URP supported

Monster 07 – Game Ready (Rigged, Animated, No Facial Rig)

Vertices: 6500 (equivalent to 7838 triangles).

Submeshes: 1 Skin (Bones): 89 bones.

Animations: 2 unique animations (Idle, Walk).

Textures: 3 maps

Texture Size: up to 2048x2048 (mobile-friendly, cel-shader compatible)

Pipeline: URP supported


🔹 Trial Version – Stylized Fantasy Monster (PixeliusVita)

This is a trial / sample version of the PixeliusVita fantasy monster series, created to let you quickly test scale, proportions, animation quality, and in-game feel inside your project.

Included in this Trial

  • Attack 13 animations
  • 72 texture variants
  • Game-ready mesh, clean topology
  • Mobile & indie-friendly performance

This version is intentionally limited and designed for evaluation, prototyping, and testing only.

🔹 Full Version Includes

If you need a production-ready asset, check the Full Version on the store, which adds:

  • Full animation set (combat, hit, death, skills, etc.)
  • 90+ hand-painted texture variants
  • Multiple performance levels (Medium / Low / Lowest)Complete VFX system Basic attacks Skill / Special skill VFX
  • Custom shaders optimized for low-end devices
  • Drag-and-drop ready prefabs

🔹 Recommended For

  • Indie & mobile games
  • RPG, action, roguelike, prototype projects
  • Developers who want fast iteration with scalable quality

👉 Use this trial to test — switch to the Full Version when you’re ready for production.


Price $0.00

Fantasy Monster 07 – Game Ready (Rigged + Animations) – PixeliusVita by PixeliusVita

2025, December 29 - 16:09
A game-ready 3D monster model with 11 animations and 72 textures. Fully optimized for low-device mobile with 2 level optimized and PC indie game, prototype projects.
  • Model Information:

Vertices: 6500 (equivalent to 7838 triangles).

Submeshes: 1 Skinned mesh : 89 bones.

Animations: 11 unique animations are included.

72 unique texture maps.

  • Supported Render Pipelines: Universal Render Pipeline (URP)

This package provides a fully game-ready stylized 3D monster designed for RPG, fantasy, and action games.

All assets are optimized for both low-device mobile with 2 level optimized and PC indie game, prototype projects, easy to customize, and ready for production use.


Perfect for:

  • RPG
  • Action / Adventure
  • Fantasy Worlds
  • Top-down / Third-person
  • Mobile games
  • Students & indie developers who need free high-quality creatures

Features

  • Hand-painted stylized textures
  • 72 color variations (ready to swap instantly)
  • Optimized for mobile & low-end devices
  • Works perfectly with URP and standard rendering

  • Model Information:

Monster 07 – Game Ready (Rigged, Animated, No Facial Rig)

Vertices: 6500 (equivalent to 7838 triangles).

Submeshes: 1 Skin (Bones): 89 bones.

Animations: 11 unique animations are included.

72 unique texture maps.

  • Supported Render Pipelines: Universal Render Pipeline (URP)

All Animation

  • Monster 07 (Rigged, Animated) | NO FACIAL
  • 11 Inplace Animation

Rig & Animation List

Fully rigged humanoid/insectoid creature with smooth real-time animation:

  • Idle
  • Walk
  • Run
  • 3 Attack variations
  • Shoot / Projectile
  • Hit reaction
  • Stunned
  • Death
  • Loop-ready movement cycles

All animations are clean, tested, and work directly with Unity Animator.


Package Includes

  • FBX (rigged + animations)
  • 72 textures
  • Prefab ready to drag-and-drop
  • URP-ready material setup
  • Clean folder structure

Optimization

  • Mobile friendly
  • Low poly budget
  • Efficient texture reuse
  • Great for high-volume monster spawning
  • No VFX → extremely lightweight starter asset
  • 9 Texture Different Type
  • Cel-Shader Mobile Friendly

Part of the PixeliusVita Monster Ecosystem

If you want powerful monsters with full VFX, shaders, and more color sets, check out:


  • Razor Scorpion – Stylized Monster (Animations + VFX)
  • All upcoming creatures include:Premium Monsters #14, #15, #16…
  • Full VFX set
  • 90 color variants
  • Custom shaders
  • URP presets
  • 2 levels VFX (medium / lowest)

If you use this monster in your project, feel free to share a video or link — I’d love to see it!




Price $15.00

Skeleton Archer1 by DremornBB

2025, December 29 - 15:15
Low-poly model of the character Skeleton Archer Suitable for games of different genre: RPG, strategy, first-person shooter, etc.

Textures pack map 4096x4096 and 2048x2048

three skins 

7 materials

35 textures

Extra Bones

Eye_joint5_1

Eye_joint1_1

Bow_join

Bow_join1

joint6

joint7


The model contains 17 animations

attack (x1)

walking (x4)

running (x2)

Straif LR (x4)

idle (x4)

death (x1)

gethit(x1)


faces 40811

verts 46775

tris 76312



Price $50.00

Skeleton CrossBowman1 by DremornBB

2025, December 29 - 15:15
Low-poly model of the character Skeleton CrossBowMan1 Suitable for games of different genre: RPG, strategy, first-person shooter, etc.

Textures pack map 4096x4096 and 2048x2048

three skins

6 materials

25 textures

Extra joins

Jaw

Weapon1


The model contains 26 animations

attack(x4)

walking(x4)

straif RL(x4)

idle(x4)

death(x4)

gethit(x4)

run(x2)


faces 32947

verts 42127

tris 60039



Price $50.00

Tomb Guardian3 by DremornBB

2025, December 29 - 15:15
Low-poly model of the character Tomb Guardian2 Suitable for games of different genre: RPG, strategy, first-person shooter, etc.

Textures pack map 4096x4096 and 2048x2048

three skins

9 materials

44 textures

Extra joins

Jaw

Weapon1


The model contains 30 animations

attack(x7)

walking(x4)

straif RL(x4)

idle(x5)

death(x4)

gethit(x4)

run(x2)


faces 33646

verts 44057

tris 63624



Price $50.00

Tomb Guard2 by DremornBB

2025, December 29 - 15:15
Low-poly model of the character Tomb Guardian2 Suitable for games of different genre: RPG, strategy, first-person shooter, etc.

Textures pack map 4096x4096 and 2048x2048

three skins

9 materials

44 textures

Extra joins

Jaw

Weapon1


The model contains 30 animations

attack(x7)

walking(x4)

straif RL(x4)

idle(x5)

death(x4)

gethit(x4)

run(x2)


faces 33646

verts 44057

tris 63624



Price $50.00

Skeleton CrossBow2 by DremornBB

2025, December 29 - 15:10
Low-poly model of the character Skeleton CrossBowMan2 Suitable for games of different genre: RPG, strategy, first-person shooter, etc.

Textures pack map 4096x4096 and 2048x2048

three skins

6 materials

25 textures

Extra joins

Jaw

Weapon1_1

Bolt1_1


The model contains 27 animations

attack(x7)

walking(x4)

straif RL(x4)

idle(x5)

death(x4)

gethit(x4)

run(x2)


faces 31934

verts 41987

tris 59034



Price $50.00

KDebug by Feona AS Publisher

2025, December 29 - 15:10
Near-zero-GC in-game log overlay for Unity 6.0+. Filter, collapse, and export logs in real time—without opening the Console window.

Category: Tools → Debugging / Profiling
Unity Version: Unity 6.0 (6000.0.58f2) or newer
Supported Platforms: Windows, macOS, Android
Scripting Backend: IL2CPP / Mono
Language: C# (Runtime + Editor partial modules)
Dependencies: None
Documentation: GitHub README (link)
Demo Scene: Included (DemoScene_KDebug.unity)
License: MIT
Memory Footprint: ~0–4 KB GC Alloc @ 1k logs/sec
Keyboard Shortcuts: F9, Ctrl+F/P/G/K/L/C, Ctrl+J/E, [/], -, =, /

KDebug Overlay is a lightweight, near-zero-GC log viewer that runs inside your game.
It keeps allocations below 4 KB even under heavy log streaming, making it ideal for runtime debugging, QA, and mobile builds.
No need to open the Unity Console—monitor logs instantly, collapse duplicates, and export them as JSON or CSV.

Key Features

  • Low-GC rendering (0–4 KB allocation range)
  • Collapse/Expand (merges identical logs with counts)
  • Advanced filters: Regex, #Tag, AND/NOT, Level Mask
  • JSON/CSV export (respects current filters)
  • Hotkeys: Pause, Follow Tail, Copy, Clear
  • Resizable & draggable HUD with persistent layout and opacity
  • Conditional compilation: enabled in DEVELOPMENT_BUILD or via KDEBUG_FORCE_ON

Why Use KDebug

  • Faster and lighter than Unity’s built-in Console
  • Stable memory footprint (~0–4 KB GC Alloc @ 1k logs/sec)
  • Suited for QA, profiling, and mobile debugging

Price $0.00

Spline Tool With Race Controller by STE Games

2025, December 29 - 15:00
Use this Spline Tool to create a Spline Racing Environment and a Wagon Racing System as seen in the video demo

2048 texture dimensions

Can build for Mobile or PC


In this Package, you can:


  • Create meshes on a spline, like to make a road race track of any sort.
  • Plant prefabs easily on the Spline with rotation and more.
  • Bend any mesh along a Spline.
  • Move any prefab along the Spline.
  • Use PlayerController and AiController to race along the Spline Track.

NOTE: This package uses Third Party asset called TextMeshPro. You have to import it into your project. Check Notices.txt file in this package for license info.



Price $20.00

Sushi Animations Pack (11.03.23) by FXMonster

2025, December 29 - 14:57
Over 18 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses, with the possibility of customization.
  • Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
  • For your convenience, one universal material for flipbooks has been created, and several additional textures.
  • Color and glow in each element layering you can change in 2 clicks in the Particle system

File Formats: transparent Png.

Each frame dimension is 960*960 px.

Frame rate: 30 FPS

Number of Unique Effects: 18

Number of Materials: 2

Number of sprite sheets: 117

Number of Texture: 118

Works with any render pipelines

Over 18 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.

- You can change the color of any element in real time, as well as add a glow to any of the layers.

- This pack provides all the elements for your project, you can combine them as you like.

Template was created and works correctly in version 2021.3.27f

Features:

all elements are made in particle system

Optimized for games.

Pivot point set properly.

No setup or plug-ins required.

All materials, sprites and other parts of pack properly named.

Demo Scene with all prefabs is included.

Render pipeline compatibility:

The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end

Supported platforms:

Windows

Web GL

iOS

Android

Mac OS X

Linux

How to use:

https://youtu.be/GoNt9Gv4cIE

Simply drag and drop the prefab to your scene and use it.

you can combined layert sa you like


Price $24.99

Seamles VFX Smoke Transitions (01.05.23) by FXMonster

2025, December 29 - 14:56
Over 10 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses, with the possibility of customization.
  • Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
  • For your convenience, one universal material for flipbooks has been created, and several additional textures.
  • Color and glow in each element layering you can change in 2 clicks in the Particle system

File Formats: transparent Png.

Each frame dimension is 960*960 px.

Frame rate: 30 FPS

Number of Unique Effects: 10

Number of Materials: 2

Number of sprite sheets: 19

Number of Texture: 20

Works with any render pipelines

Over 10 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.

- You can change the color of any element in real time, as well as add a glow to any of the layers.

- This pack provides all the elements for your project, you can combine them as you like.

Template was created and works correctly in version 2021.3.27f

Features:

all elements are made in particle system

Optimized for games.

Pivot point set properly.

No setup or plug-ins required.

All materials, sprites and other parts of pack properly named.

Demo Scene with all prefabs is included.

Render pipeline compatibility:

The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end

Supported platforms:

Windows

Web GL

iOS

Android

Mac OS X

Linux

How to use:

https://youtu.be/GoNt9Gv4cIE

Simply drag and drop the prefab to your scene and use it.

you can combined layert sa you like


Price $24.99

Authentic Gamelan Sound by Sound Effect Stacks

2025, December 29 - 14:56
Authentic Gamelan Sound

Number of Files : 229 Files

Total File Size : 4.87 GB

Total Duration : 67 Minutes

Audio Format : WAV

Sample Rate : 192.000 Khz

Bit Rate : 32 Bit Floating Point

Channel : Stereo


Authentic Gamelan Sound brings you a detailed collection of traditional Indonesian gamelan instruments, captured with exceptional clarity and depth. This album features the full range of metal gamelan instruments—each recorded individually to preserve their natural character, tonal richness, and shimmering harmonics.


Using high-quality recording gear including the Sound Devices MixPre-6 II, SO.3 cardioid microphone, and selected recordings with the Tascam X8, every sound is delivered in pristine 192 kHz / 32-bit for maximum flexibility in post-production.


Perfect for film, game development, sound design, and music production, this collection provides authentic, high-resolution source material for creating atmospheric scores, cultural soundscapes, or unique tonal textures.


Experience the true essence of gamelan—captured with precision, presented with authenticity.


Price $75.00

Bomb Drop Squad – Full Game Template by Twinleaf Labs

2025, December 29 - 13:59
Bomb Drop Squad is a full game template designed for mobile devices. With this project, you can have a full game up and running with a few clicks. You can modify it however you like and sell it. Enjoy

Provided Prefabs:

  • Bombs (3)
  • Ammo (5)
  • Slingshots (4)
  • Clouds (3)
  • Bushes (5)
  • Mountains (3)
  • Background Sky (4)
  • Ground Platform (4)
  • Hearts (7)

UI Button Themes:

  • Green
  • Yellow
  • Blue
  • Red

Image files are included so you can take them into any image editing software like Photoshop or GIMP to change how they look.


A user guide is included as well. Code is heavily commented to explain how everything works.

Bomb Drop Squad - Full Game Template gives you an entire game ready to build and play right out of the box. Players aim the slingshot with their finger (or mouse) and release it to fire the ball. Score points by hitting the falling bombs. If you hit multiple bombs in a combo, your score will be multiplied. As time passes, the drop speed of the bombs increases. The game ends when four bombs hit the ground.


"Bomb Drop Squad - Full Game Template" is designed for mobile devices but works for desktop as well. Each prefab contains several properties that can be easily modified, such as bomb drop speed, slingshot drag radius, ammo launch power, etc. These properties will help you tune the game to your liking. Several art assets are also included to change the look of your scene.


Documentation is included and code is heavily commented to help you understand how the game works. Multiple scenes (including a minimal scene with basic environment art) are included.


Asset uses 'BoldPixels1.4.ttf' by Yuki Pixels under '1001Fonts Free For Commercial Use License (FFC)'. See 'Third-Party Notices.txt' in package for more details.


Price $49.99

Reference Finder Pro by CodeFox Games

2025, December 29 - 13:38
These tools are designed to assist Unity developers in project clean-up, refactoring, and maintenance by providing insights into object usage and references

1. Reference Finder

The ReferenceFinder tool helps you find where a specific GameObject is referenced by scripts in your scene or prefabs using C# Reflection.

2. Prefab Reference Finder

The PrefabReferenceFinder is a more robust tool specifically for finding references to an Asset Prefab. It utilizes SerializedObject and SerializedProperty for a more comprehensive check of object references, including those in private/serialized fields, in both scene instances and other prefabs.

3. Button Reference Checker

The ButtonReferenceChecker tool helps find UI Buttons in the active scene that are potentially unused or incorrectly configured this is very important to avoid build rejection by Apple Appstore.


Price $20.00

28 Sky Backgrounds Pixel Art by CraftPix

2025, December 29 - 13:17
28 Sky Backgrounds with Parallax Effect ready for your Unity projects.
  • 28 hand-drawn backgrounds, 6 differents packs
  • Several layers (576x324) and a script to simulate a parallax effect
  • Ability to increase camera size for certain scenes
  • A controllable player
  • Documentations
  • Prefabs
  • Demo scenes
  • PSD source files

Craftpix presents the Sky Backgrounds Collection, which contains 28 hand-drawn backgrounds, all layered and with a parallax effect ready. A default Player is also included to try them out ! You'll also find detailed documentation explaining how to import your favorite backgrounds into your own Unity projects.


🕹️ Try the scene Sky_4 on Unity Play !


Size of each sprite : 576x324

Format : PNG, PSD

You will find 28 scenes spread across 6 different packs :

  • ⛅ Sky Pack 1 (8 scenes)
  • ⛅ Sky Pack 2 (4 scenes)
  • ⛅ Sky Pack 3 (4 scenes)
  • ⛅ Sky Pack 4 (4 scenes)
  • ⛅ Sky Pack 5 (4 scenes)
  • ⛅ Sky Pack 6 (4 scenes)

All visuals in this asset are from CraftPix.net.


Support about the asset

Support for other CraftPix assets


We hope this asset will help you create amazing games, please give us your feedback so we can improve and offer you even better assets in the future !


Price $19.00

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