Woman - Rescue Swimmer - Rigged by Nice Pictures
- Rigged:(Yes)
- Rigged: to Humanoid:(Yes)
- Morph-targets: (52 ARKit facial Blendshapes)
- Animated:(Yes)
- Cloth Simulation (no)
- Number of Animations:(9)
- Animation types (Root Motion/In-place): In-place
- Number of meshes/prefabs: 12 / 12
- UV mapping: Yes
- Number of scripts: 2
Geometry:
Woman
Vertices : 89,396
Triangles: 156,949
Poligons : 80,276
Outfit
Vertices : 92,609
Triangles: 183,673
Poligons : 92,817
Number of PBR Materials: 12 (built-in) + 12 (URP) + 12 (HDRP)
Number of Textures: 22
Textures Resolutions:
- 1024x1024 (Eyeball textures)
- 8192x8192 (other)
Supported Development Platforms:
-Windows:(Yes)
-Mac:(Yes)
Important!
1. There is a scene in the project configured for a built-in render pipeline by default. If you intend to use our assets
in other render pipelines, then you should use the materials configured for them from the corresponding subfolders
in Material folder (URP, HDRP) or you can use our script for quick change the materials of our assets.
2. There two C# in project:
- CharacterSetup.cs - perform selecting animation from inspector.
- NicePictures.cs - creates additional menu-item in top menu-bar with three nested options to change materials for selected objects in scene.
- PBR Materials (BaseColor, Roughness, Metallic, Normal)
- All objects, textures and materials have their own names
- Model is built to real-world scale
- Units used: cm
- Doesn't have Default names
- Doesn't have NGons
- Doesn't have Overlapping Vertices
- Doesn't have Overlapping Faces
- Doesn't have Overlapping UV Faces
- Doesn't have Missing textures
Price $139.99
Man in Winter Outfit 2 - Rigged by Nice Pictures
- Rigged:(Yes)
- Rigged: to Humanoid:(Yes)
- Morph-targets: (52 ARKit facial Blendshapes)
- Animated:(Yes)
- Cloth Simulation (no)
- Number of Animations:(9)
- Animation types (Root Motion/In-place): In-place
- Number of meshes/prefabs: 9 / 10
- UV mapping: Yes
- Number of scripts: 2
Geometry:
Man
Vertices : 84,903
Triangles: 124,648
Poligons : 62,325
Outfit
Vertices : 98,567
Triangles: 196,659
Poligons : 101,234
Number of PBR Materials: 9 (built-in) + 9 (URP) + 9 (HDRP)
Number of Textures: 14
Textures Resolutions:
- 1024x1024 (Eyeball textures)
- 8192x8192 (other)
Supported Development Platforms:
-Windows:(Yes)
-Mac:(Yes)
Important!
1. There is a scene in the project configured for a built-in render pipeline by default. If you intend to use our assets in other render pipelines, then you should use the materials configured for them from the corresponding subfolders in Material folder (URP, HDRP) or you can use our script for quick change the materials of our assets.
2. There two C# in project:
- CharacterSetup.cs - perform selecting animation from inspector.
- NicePictures.cs - creates additional menu-item in top menu-bar with three nested options to change materials for selected objects in scene.
- PBR Materials (BaseColor, Roughness, Metallic, Normal)
- All objects, textures and materials have their own names
- Model is built to real-world scale
- Units used: cm
- Doesn't have Default names
- Doesn't have NGons
- Doesn't have Overlapping Vertices
- Doesn't have Overlapping Faces
- Doesn't have Overlapping UV Faces
- Doesn't have Missing textures
Price $89.99
Man in Summer Outfit 14 - Rigged by Nice Pictures
- Rigged:(Yes)
- Rigged: to Humanoid:(Yes)
- Morph-targets: (52 ARKit facial Blendshapes)
- Animated:(Yes)
- Cloth Simulation (no)
- Number of Animations:(9)
- Animation types (Root Motion/In-place): In-place
- Number of meshes/prefabs: 6 / 7
- UV mapping: Yes
- Number of scripts: 2
Geometry:
Man
Vertices : 84,949
Triangles: 124,648
Poligons : 62,325
Outfit
Vertices : 22,125
Triangles: 44,078
Poligons : 22,523
Number of PBR Materials: 9 (built-in) + 9 (URP) + 9 (HDRP)
Number of Textures: 17
Textures Resolutions:
- 1024x1024 (Eyeball textures)
- 8192x8192 (other)
Supported Development Platforms:
-Windows:(Yes)
-Mac:(Yes)
Important!
1. There is a scene in the project configured for a built-in render pipeline by default. If you intend to use our assets in other render pipelines, then you should use the materials configured for them from the corresponding subfolders in Material folder (URP, HDRP) or you can use our script for quick change the materials of our assets.
2. There two C# in project:
- CharacterSetup.cs - perform selecting animation from inspector.
- NicePictures.cs - creates additional menu-item in top menu-bar with three nested options to change materials for selected objects in scene.
- PBR Materials (BaseColor, Roughness, Metallic, Normal)
- All objects, textures and materials have their own names
- Model is built to real-world scale
- Units used: cm
- Doesn't have Default names
- Doesn't have NGons
- Doesn't have Overlapping Vertices
- Doesn't have Overlapping Faces
- Doesn't have Overlapping UV Faces
- Doesn't have Missing textures
Price $79.99
Woman in Autumn Outfit 8 - Rigged by Nice Pictures
- Rigged:(Yes)
- Rigged: to Humanoid:(Yes)
- Morph-targets: (52 ARKit facial Blendshapes)
- Animated:(Yes)
- Cloth Simulation (no)
- Number of Animations:(9)
- Animation types (Root Motion/In-place): In-place
- Number of meshes/prefabs: 6 / 6
- UV mapping: Yes
- Number of scripts: 2
Geometry:
Woman
Vertices : 123,568
Triangles: 163,776
Poligons : 81,895
Outfit
Vertices : 38,933
Triangles: 77,234
Poligons : 38,989
Number of PBR Materials: 9 (built-in) + 9 (URP) + 9 (HDRP)
Number of Textures: 14
Textures Resolutions:
- 1024x1024 (Eyeball textures)
- 8192x8192 (other)
Supported Development Platforms:
-Windows:(Yes)
-Mac:(Yes)
Important!
1. There is a scene in the project configured for a built-in render pipeline by default. If you intend to use our assets
in other render pipelines, then you should use the materials configured for them from the corresponding subfolders
in Material folder (URP, HDRP) or you can use our script for quick change the materials of our assets.
2. There two C# in project:
- CharacterSetup.cs - perform selecting animation from inspector.
- NicePictures.cs - creates additional menu-item in top menu-bar with three nested options to change materials for selected objects in scene.
- PBR Materials (BaseColor, Roughness, Metallic, Normal)
- All objects, textures and materials have their own names
- Model is built to real-world scale
- Units used: cm
- Doesn't have Default names
- Doesn't have NGons
- Doesn't have Overlapping Vertices
- Doesn't have Overlapping Faces
- Doesn't have Overlapping UV Faces
- Doesn't have Missing textures
Price $89.99
Woman in Winter Outfit 5 - Rigged by Nice Pictures
- Rigged:(Yes)
- Rigged: to Humanoid:(Yes)
- Morph-targets: (52 ARKit facial Blendshapes)
- Animated:(Yes)
- Cloth Simulation (no)
- Number of Animations:(9)
- Animation types (Root Motion/In-place): In-place
- Number of meshes/prefabs: 4 / 4
- UV mapping: Yes
- Number of scripts: 2
Geometry:
Woman
Vertices : 123,546
Triangles: 163,776
Poligons : 81,895
Outfit
Vertices : 23,728
Triangles: 46,428
Poligons : 23,857
Number of PBR Materials: 9 (built-in) + 9 (URP) + 9 (HDRP)
Number of Textures: 14
Textures Resolutions:
- 1024x1024 (Eyeball textures)
- 8192x8192 (other)
Supported Development Platforms:
-Windows:(Yes)
-Mac:(Yes)
Important!
1. There is a scene in the project configured for a built-in render pipeline by default. If you intend to use our assets
in other render pipelines, then you should use the materials configured for them from the corresponding subfolders
in Material folder (URP, HDRP) or you can use our script for quick change the materials of our assets.
2. There two C# in project:
- CharacterSetup.cs - perform selecting animation from inspector.
- NicePictures.cs - creates additional menu-item in top menu-bar with three nested options to change materials for selected objects in scene.
- PBR Materials (BaseColor, Roughness, Metallic, Normal)
- All objects, textures and materials have their own names
- Model is built to real-world scale
- Units used: cm
- Doesn't have Default names
- Doesn't have NGons
- Doesn't have Overlapping Vertices
- Doesn't have Overlapping Faces
- Doesn't have Overlapping UV Faces
- Doesn't have Missing textures
Price $99.99
Woman in Martial Uniform 6 - Rigged by Nice Pictures
- Rigged:(Yes)
- Rigged: to Humanoid:(Yes)
- Morph-targets: (52 ARKit facial Blendshapes)
- Animated:(Yes)
- Cloth Simulation (no)
- Number of Animations:(9)
- Animation types (Root Motion/In-place): In-place
- Number of meshes/prefabs: 4 / 4
- UV mapping: Yes
- Number of scripts: 2
Geometry:
Woman
Vertices : 123,486
Triangles: 163,776
Poligons : 81,895
Outfit
Vertices : 23,961
Triangles: 47,056
Poligons : 24,381
Number of PBR Materials: 9 (built-in) + 9 (URP) + 9 (HDRP)
Number of Textures: 14
Textures Resolutions:
- 1024x1024 (Eyeball textures)
- 8192x8192 (other)
Supported Development Platforms:
-Windows:(Yes)
-Mac:(Yes)
Important!
1. There is a scene in the project configured for a built-in render pipeline by default. If you intend to use our assets
in other render pipelines, then you should use the materials configured for them from the corresponding subfolders
in Material folder (URP, HDRP) or you can use our script for quick change the materials of our assets.
2. There two C# in project:
- CharacterSetup.cs - perform selecting animation from inspector.
- NicePictures.cs - creates additional menu-item in top menu-bar with three nested options to change materials for selected objects in scene.
- PBR Materials (BaseColor, Roughness, Metallic, Normal)
- All objects, textures and materials have their own names
- Model is built to real-world scale
- Units used: cm
- Doesn't have Default names
- Doesn't have NGons
- Doesn't have Overlapping Vertices
- Doesn't have Overlapping Faces
- Doesn't have Overlapping UV Faces
- Doesn't have Missing textures
Price $89.99
Woman in Martial Uniform 1 - Rigged by Nice Pictures
- Rigged:(Yes)
- Rigged: to Humanoid:(Yes)
- Morph-targets: (52 ARKit facial Blendshapes)
- Animated:(Yes)
- Cloth Simulation (no)
- Number of Animations:(9)
- Animation types (Root Motion/In-place): In-place
- Number of meshes/prefabs: 4 / 4
- UV mapping: Yes
- Number of scripts: 2
Geometry:
Woman
Vertices : 123,530
Triangles: 163,776
Poligons : 81,895
Outfit
Vertices : 30,121
Triangles: 59,996
Poligons : 30,728
Number of PBR Materials: 9 (built-in) + 9 (URP) + 9 (HDRP)
Number of Textures: 14
Textures Resolutions:
- 1024x1024 (Eyeball textures)
- 8192x8192 (other)
Supported Development Platforms:
-Windows:(Yes)
-Mac:(Yes)
Important!
1. There is a scene in the project configured for a built-in render pipeline by default. If you intend to use our assets
in other render pipelines, then you should use the materials configured for them from the corresponding subfolders
in Material folder (URP, HDRP) or you can use our script for quick change the materials of our assets.
2. There two C# in project:
- CharacterSetup.cs - perform selecting animation from inspector.
- NicePictures.cs - creates additional menu-item in top menu-bar with three nested options to change materials for selected objects in scene.
- PBR Materials (BaseColor, Roughness, Metallic, Normal)
- All objects, textures and materials have their own names
- Model is built to real-world scale
- Units used: cm
- Doesn't have Default names
- Doesn't have NGons
- Doesn't have Overlapping Vertices
- Doesn't have Overlapping Faces
- Doesn't have Overlapping UV Faces
- Doesn't have Missing textures
Price $89.99
Woman in Winter Outfit 1 - Rigged by Nice Pictures
- Rigged:(Yes)
- Rigged: to Humanoid:(Yes)
- Morph-targets: (52 ARKit facial Blendshapes)
- Animated:(Yes)
- Cloth Simulation (no)
- Number of Animations:(9)
- Animation types (Root Motion/In-place): In-place
- Number of meshes/prefabs: 5 / 5
- UV mapping: Yes
- Number of scripts: 2
Geometry:
Woman
Vertices : 123,558
Triangles: 163,776
Poligons : 81,895
Outfit
Vertices : 40,654
Triangles: 80,464
Poligons : 41,008
Number of PBR Materials: 9 (built-in) + 9 (URP) + 9 (HDRP)
Number of Textures: 14
Textures Resolutions:
- 1024x1024 (Eyeball textures)
- 8192x8192 (other)
Supported Development Platforms:
-Windows:(Yes)
-Mac:(Yes)
Important!
1. There is a scene in the project configured for a built-in render pipeline by default. If you intend to use our assets
in other render pipelines, then you should use the materials configured for them from the corresponding subfolders
in Material folder (URP, HDRP) or you can use our script for quick change the materials of our assets.
2. There two C# in project:
- CharacterSetup.cs - perform selecting animation from inspector.
- NicePictures.cs - creates additional menu-item in top menu-bar with three nested options to change materials for selected objects in scene.
- PBR Materials (BaseColor, Roughness, Metallic, Normal)
- All objects, textures and materials have their own names
- Model is built to real-world scale
- Units used: cm
- Doesn't have Default names
- Doesn't have NGons
- Doesn't have Overlapping Vertices
- Doesn't have Overlapping Faces
- Doesn't have Overlapping UV Faces
- Doesn't have Missing textures
Price $89.99
Woman in Winter Outfit 2 - Rigged by Nice Pictures
- Rigged:(Yes)
- Rigged: to Humanoid:(Yes)
- Morph-targets: (52 ARKit facial Blendshapes)
- Animated:(Yes)
- Cloth Simulation (no)
- Number of Animations:(9)
- Animation types (Root Motion/In-place): In-place
- Number of meshes/prefabs: 9 / 9
- UV mapping: Yes
- Number of scripts: 2
Geometry:
Woman
Vertices : 123,614
Triangles: 163,776
Poligons : 81,895
Outfit
Vertices : 83,277
Triangles: 166,013
Poligons : 85,139
Number of PBR Materials: 9 (built-in) + 9 (URP) + 9 (HDRP)
Number of Textures: 14
Textures Resolutions:
- 1024x1024 (Eyeball textures)
- 8192x8192 (other)
Supported Development Platforms:
-Windows:(Yes)
-Mac:(Yes)
Important!
1. There is a scene in the project configured for a built-in render pipeline by default. If you intend to use our assets
in other render pipelines, then you should use the materials configured for them from the corresponding subfolders
in Material folder (URP, HDRP) or you can use our script for quick change the materials of our assets.
2. There two C# in project:
- CharacterSetup.cs - perform selecting animation from inspector.
- NicePictures.cs - creates additional menu-item in top menu-bar with three nested options to change materials for selected objects in scene.
- PBR Materials (BaseColor, Roughness, Metallic, Normal)
- All objects, textures and materials have their own names
- Model is built to real-world scale
- Units used: cm
- Doesn't have Default names
- Doesn't have NGons
- Doesn't have Overlapping Vertices
- Doesn't have Overlapping Faces
- Doesn't have Overlapping UV Faces
- Doesn't have Missing textures
Price $89.99
Banker table lamp by SIUP
A classic, familiar table lamp with gold-plated material and a green shade.
Perfect for an office desk.
An emissive map is also included.
Two color options, gold and green, silver and blue.
PBR textures.
Texture size: 2048x2048
Textures: AO, Color, Metallic_Smoothness, Normal, Emissive
Includes formats: FBX, TGA textures
UV mapping: Yes
Polycount: 7808 triangles
Price $7.69
stylized mushroom by ModelArt3D
Technical Details:
- Glow Effects: Some mushrooms have feature color emission effects, adding a magical dimension to your scene.
- Customizable: Each mushroom is fully customizable in terms of color, offering maximum creative flexibility.
- Blender Compatibility: All models are created with Blender version 3.6.2, ensuring exceptional quality and seamless integration into your existing Blender projects.
- Engaging Demo Scene: The package includes a demo scene to provide an immersive vision of how the mushrooms can be used.
- FBX Prefab Formats: Prefabs are provided in FBX format, making integration into your Unity scenes a breeze.
- Versatility of Use: Perfect for a fantasy world, these mushrooms can be utilized in various projects such as video games, animations, and more.
- Performance Optimization: Models are optimized for smooth performance, ensuring a pleasant user experience.
- Ongoing Support: Benefit from continuous updates to ensure compatibility with future Unity versions.
My asset is perfect for a stylized universe and a fantasy environment, allowing you to create a forest or a stylized meadow environment with my mushrooms. There are 10 different types of fully customizable mushrooms, where you can change the size, color, and light emission. My mushrooms are optimized for game engines for maximum performance, and each mushroom is ultra-lightweight. Compatible with URP (Universal Render Pipeline)
- 10 unique stylized mushrooms
- Color emission effects customizable
- Created with Blender 3.6.2
- Includes a demo scene, FBX prefabs, and original models
- Triangle total: 115000
- Polygon total: 84000
Enhance your development experience with these outstanding stylized mushrooms and make your Unity project in fantasy universe !
Price $8.99
The 2D Hand Painted Fire Animations Vol.1 by Inguz Media
¡ANYTHING! you need, just contect me ;)
Hey you! Do you want yo follow my daily VFX work? ¡It would be nice! ;)
ARTSTATION | INSTAGRAM | YOUTUBE |FACEBOOK
OK, so Today I uploaded The 2D Hand painted Fire Animations Vol.1 pack ;)
I made this one in URP (Universal Render Pipeline), but for your information, the Shader that I created also works in SRP (Standard Render Pipeline). Here you will find:
- 10 prefabs! in total!
- I made 10 different Fire Animations. You will find each Spritesheet in a .PNG format in a very good quality.
- Drag and drop to your project!
- Very easy to use and rezise ;)
Image Information:
- T_Fire_01, image size 7560x2160
- T_Fire_02, image size 8192x3072
- T_Fire_03, image size 5120x5120
- T_Fire_04, image size 5120x5120
- T_Fire_05, image size 5120x2048
- T_Fire_06, image size 5120x3072
- T_Fire_07, image size 5120x3072
- T_Fire_08, image size 5120x2048
- T_Fire_09, image size 6144x3072
- T_Fire_10, image size 5120x3072
Price $18.99
