Cat in Hat by AndryuBaby
Textures pack map 1028x1028
three skins
3 materials
5 textures
PBR textures
Attention This model uses its own standard skeleton. Compatible with any animations from Free sources and others. It has PBR textures. There is no animation But you can try using the ones that are on the sites. The video features a demonstration animation of the dance, showing how the character's equipment is set up.
faces 4483
verts 4612
tris 8954
Price $15.00
Editor Utils Pro by JacobVillard
Key Features:
- In-editor console with over 20 commands (play, pause, select, reloadscene, etc.)
- Property attributes: Formatted, ReadOnly, StyledHeader, Note, Separator
- Custom MonoScript Inspector that previews XML summaries
- Project folder coloring via context menu with color picker
- Customizable component notes (with icons + gizmos)
- Automatically applied hierarchy icons based on attached components
- Full source code with XML documentation
- Editor-only, plug-and-play—no setup required
Supported OS:
Windows (Editor use only)
Required Unity Version:
Unity 6.0.0 and higher recommended
Documentation:
Included within
Editor Utils Pro is a powerful toolbox of editor extensions built for developers who want speed, clarity, and customization in their workflows. This package includes custom console commands, stylish property attributes, hierarchy icons, inspector notes, folder color coding, and more.
Key components include:
- A fully featured in-editor command console.
- Decorator attributes (bold, color, italic, read-only, headers).
- Scene and inspector note components with icon and gizmo support.
- Automatic hierarchy icons based on components.
- Customizable folder colors in the Project window.
- Utility attributes to mark buttons and fields in any MonoBehaviour.
- Complete source code with extensive documentation.
Editor Utils Pro is modular, extendable, and designed to enhance everyday development tasks.
Price $4.99
SmartCuller Pro - Advanced Dynamic Culling System by HuyMinhAssets
🚀 Key Features
- Collider-Free Operation: No need to add colliders to your GameObjects
- Dynamic Frustum Culling: Real-time camera view-based culling
- Occlusion Culling: Hide objects blocked by other geometry
- Auto-Detection: Automatically finds and manages renderable objects
- Scene View Tools: Visual debugging and monitoring in the editor
- Runtime Performance: Optimized for real-time applications
- Easy Integration: Simple setup with minimal configuration
SmartCuller Pro is a powerful Unity asset that provides intelligent runtime culling without requiring colliders. It automatically manages object visibility through dynamic frustum culling and occlusion culling, significantly improving performance in complex scenes.
Price $18.00
Burger shop by SQUID
the total number of polygons in the project is 58936. Textures were used: 8 images 1024x1024, 2 images 20x20, 1 images 50x50. Number of materials 22
BIG ASSET (BA-icon on the first picture)This asset will be automatically included in the large asset.
fast food restaurant
worker (x2), hair (x3), boss, delivery guy, glasses, bike helmet
food
burger uncooked bun (x3), toasted bun (x3), patty (x2), burnt bun (x3), lettuce (x2), cheese (x3), tomato (x3), cucumber (x2), onion (x3), bacon (x2), fish patty (x2), sauce (x2), mushroom, french fries (x3), pie (x2), sauce (x3), soda (x2), ice cream, egg (x2), olive, sausage, donut, apples
props
packaging (x14), tray (x2), plastic caps (x2), empty glass (x3), ice cream container (x2), trash can, self-service cash register, sofa, table (x2), ceiling lamp, chair (x2), bar table, menu, corner Sofa, Toy (x4), Cash Register Rail, Wash Basin, Soap, Hand Dryer, Hand Towel, Toilet Trash Can, Table with Cups, Packing Table, Potato Cupboard, Potato Scoop, Salt Shaker, Straw Rack, Deep Fryer, Soda Dispenser, Kitchen Table (x2), Coffee Machine, Mini Fridge, Ice Cream Dispenser, Warming Station, Cutlet Warming Station, Cutlet Tray, Assembly Table, Sauce Dropper, Upright Dispenser, Bun Warmer, Sealed Buns (x2), Refrigerator, Grill, Salt Dispenser, Roller Cabinet, Kitchen Tray, Grill Spatula, Syrup, Rag, Potato Bag (x2), Disposable Gloves, Meter, Cooking Timer, Tongs, Kitchen Waste Bin, Outdoor Waste Bin (x2), Monitor, Packing Tape, Clothes Locker, Bench, Container, Indoor Billboard, sign with papers, wrapping paper, headphones, baseball cap, window banner, box (x2), exit, wc, large logo, sign holder, ladder, barrel, industrial ceiling lamp (x2), ventilation, fire alarm, air conditioner,
building parts
wooden wall, ceiling boards, partition, door (x2), ceiling mesh, order pickup window, window, wooden triangle (x3), roof end (x3) main entrance, door arch (x2),
exterior
street lamp (x2), street table, street bench, fence (x2), street umbrella, bike rack, inscription, sign, entrance arch, street terminal, street advertising, flower bed (x2), street logo, street wall lamp,
Price $30.00
Growth System Pro by Assets Wizard
- Complete growth cycle system with stages (from seed to harvest).
- Watering, fertilizing, pest control, harvest boosting and other usefull mechanics.
- No-code setup for creating new pests or plants (via ScriptableObjects).
- All scripts have informative summary and tooltips.
- Growth settings all in one place.
- Flexible prefab replacement for any growth stage or harvested product.
- Ready-to-use scripts for player movement and interactions.
- Drag-and-drop simplicity with room for deep customization.
- Easy to integrate with UI and inventory systems.
- Demo scene included (with placeholder models).
- Code is fully C#, clean and extendable.
For Demo Scene - this asset requires TextMeshPro (free, included with Unity). Install via Package Manager if not already present.
Support & Feedback
I value your feedback! If you encounter any bugs or have suggestions, feel free to contact me - I will provide fixes and updates. Email - Assetswizard@gmail.com
Growth System Pro is a modular flexible framework for implementing planting, growth cycles, harvesting, and interactive tools. designed to give developers a ready-to-use farming growth system with full customization and flexibility. No coding required – full customization and easy integration.
Growth System Pro is fully compatible with Unity 6
- 🌱 Plants can be watered, fertilized, sprayed against pests, boosted with growth sprays and other.
- 🐞 A flexible pest system allows you to add and configure pests without code.
- 🎮 Comes with movement scripts to help you quickly prototype gameplay.
- 🔄 Customizable prefabs let you easily swap growth stages, harvest models, effects and animations.
- ⚡ Drag-and-drop simplicity combined with deep flexibility — suitable for quick prototyping or production-ready farming mechanics.
- 🔔 Smart Collider Setup — colliders are automatically added to plant prefabs.
- 🛠️ Works for multiple genres: farming sims, RPGs, survival games, casual mobile games, and more.
This package is fully extendable, customizable, and easy to integrate into both new and existing projects.
Price $45.00
Anime Gun Combat Animation Pack - Dual & Single Handgun by Raisecreation
Total Number of Animations: 61
Animation types : Root motion, In_place
A custom skeleton rig
Windows: (Yes)
Mac: (Yes)
This Anime Gun Combat Animation Pack offers stylized, dynamic gunplay with dual and single handguns — all designed in anime-style combat that will bring energy, action, and flair to your game. With a wide variety of combat movements such as shooting while jumping, sliding, dodging, and combo shots, this pack includes 40+ animations perfect for fast-paced action, futuristic shooters, and anime-inspired battle sequences. This pack includes sample gun models for reference, and you need to socket your own gun on hand_r for compatibility. All animations were created in Autodesk Maya and optimized for smooth integration into
Watch the Animations
See how the animations come to life in real-time by watching the full showcase of this pack here:
[Watch the Animations by Clicking Here]
Contact
For more information, support, or requests, feel free to email me at:
raisecreation14@gmail.com
Included Animations:
The pack includes a wide range of Gun Combat (GC) and Dual Gun Combat (DGC) animations in both Root Motion (RM) and in-place versions. These animations cover every aspect of a character's movement in dynamic gun battles.
Core Animations Include:
- Idle & Loop: Smooth idle poses and looping animations for constant combat.
- Walk, Run, Slide, Roll: Stylish movement for ground-based combat.
- Dodge & Charge: Swift dodges and powerful charged shots for action-packed sequences.
- Combo & Ultimate Skills: Perform jaw-dropping, anime-inspired combo moves and ultimate attacks.
- Shoot While Moving: Shoot during walk, slide, and dodge.
- Jump, Swirl, Knee Strike, Backshot: Perform aerial shoot, flashy swirl shots, and tactical knee shots with creative flair.
- Shoot Charge & Fire: Precision charge shooting and dynamic firing moments.
- Shoot Back & Combo Sequences: Unique moves like shoot-while-backpedaling and enhanced combo moves.
Key Features:
- Total of 40+ High-Quality Animations
- Root Motion (RM) and In-place Versions for flexible usage in game engines
- Dual Handgun (DGC) & Single Gun Combat (GC) styles
- Super-Charged Ultimate Skill Animations for cinematic finishers
- Combat Variety with dodges, rolls, aerial shoots, combos, and more
- Anime-style Dynamic Poses that bring energy and life to your combat scenes
- Works in Unreal Engine & Unity: Ready for plug-and-play integration
- Easy Customization: Animations can be adapted and modified for your characters
Gun Combat Animations (Single Handgun - GC_):
GC_Idle
GC_Idle_Loop
GC_Walk
GC_Run
GC_Dodge_Step
GC_Shoot_Idle
GC_Shoot_Run
GC_Shoot_Walk
GC_Shoot_Combo_1
GC_Shoot_Combo_2
GC_Shoot_Combo_3
GC_Jump_Shoot
GC_Jump_Style_Spin
GC_Roll_Shoot
GC_Backshot
GC_Knee_Shot
GC_Slide_Shoot
GC_Shoot_Charge_Enter
GC_Shoot_Charge_Loop
GC_Shoot_Charge_Fire
GC_Ultimate_Skill
Dual Gun Combat Animations (Dual Handgun - DGC_):
DGC_Idle
DGC_Idle_Loop
DGC_Run
DGC_Dodge_Step
DGC_Shoot_Idle
DGC_Shoot_Run
DGC_Shoot_Walk
DGC_Shoot_Back
DGC_Shoot_Combo_1
DGC_Shoot_Combo_2
DGC_Shoot_Swirl
DGC_Slide_Shoot
DGC_Jump_Shoot
DGC_Jump_Style_Twist
DGC_Roll_Shoot
DGC_Shoot_Charge_Enter
DGC_Shoot_Charge_Loop
DGC_Shoot_Charge_Fire
DGC_Ultimate_Skill
Price $15.00
2D Pixel Quest Vol.6 - The UI/GUI EXTENDED by Barely Apes
This expansion pack contains 900+ PNG files:
- Resources Bars - 6 different resource bars + 5 animated shining Gems.
- Resources Orbs - 8 different resources Orbs + 4 animated pins + 8 slots.
- Switches - 6 Different animated switches.
- Sliders - 6 different slides + 6 handles.
- Charge Bars -10 different charge bars.
- Panels and frames - 12 slice-9 friendly panels and frames.
- Titles - 10 different titles
- Buttons - 8 different animated buttons.
- Banners - 15 banners.
- Medallions - 15 different animated medallions + 14 medallion bases
- Weapon Icons - 108 different icons.
- Clan Icons - 90 different icons.
- Helmets Icons - 72 different icons.
- Cards - 6 different animated decks.
- Runes - 24 animated shining runes.
- Book / Inventory - 2 different animated books, big and small.
- Complementary Assets - Energy bars and clusters in different colors and formats.
- Combo Objects - 22 ready pre-combined objects.
The assets are based on a 32x32 grid.
This expansion pack builds upon the original collection with new fantasy-style UI assets, designed to be fully modular and easy to integrate into your projects.
You'll find additional variations of icons, bars, buttons, cards, and other elements — perfect for customizing and adapting the interface to suit your specific needs.
Any feedback is welcome: feel free to leave a comment to help me improve the product and provide other users with a useful reference.
Price $15.00
Emergency Fire Pack Vol. 1 by Kraffing
This 3D modeling includes:
Textures PBR 2048x2048
Number of textures PBR: 22 (Base color, AO, Height, Metallic, Normal Roughness)
3 Materials
UV mapping: Yes
Total Pack
Polygons: 9591
Vertex: 9434
Number of meshes/prefabs: 12
Collision On
Windows: (Yes)
Kraffing presents a 3D modeling Emergency Fire Pack V1. Recreated design so you can use it in personal projects, scenes, videogames and more.
Price $6.99
Tractor Sprayer Vol. 1 by Kraffing
This 3D modeling includes:
Textures PBR 2048x2048
Number of textures PBR: 31 (Base color, AO, Height, Metallic, Normal Roughness)
9 Materials
8 color variations
UV mapping: Yes
Tractor_Attached_Sprayer_1_1
Polygons: 18723
Vertex: 18680
Number of meshes/prefabs: 9
Collision On
Windows: (Yes)
Kraffing presents a 3D modeling Tractor Attached Sprayer 1. Recreated design so you can use it in personal projects, scenes, videogames and more.
Price $6.99
Banana Tree Vol. 1 by Kraffing
This 3D modeling includes:
Textures PBR 2048x2048
Number of textures PBR: 15 (Base color, AO, Height, Metallic, Normal Roughness)
2 Materials
UV mapping: Yes
Total Pack
Polygons: 21840
Vertex: 22960
Includes LODS
Number of meshes/prefabs: 4
Collision On
Windows: (Yes)
Kraffing presents a 3D modeling Banana Tree 1. Recreated design so you can use it in personal projects, scenes, videogames and more.
Price $5.99
Craps Table Vol. 1 by Kraffing
This 3D modeling includes:
Textures PBR 2048x2048
Number of textures PBR: 25 (Base color, AO, Height, Metallic, Normal Roughness)
9 Materials
4 color variations
UV mapping: Yes
Craps_Table_1_1
Polygons: 1509
Vertex: 1601
Coin Pack
Polygons: 1932
Vertex: 1656
Number of meshes/prefabs: 11
Collision On
Windows: (Yes)
Kraffing presents a 3D modeling Craps Table V1. Recreated design so you can use it in personal projects, scenes, videogames and more.
Price $6.99
Fridge Vol. 1 by Kraffing
This 3D modeling includes:
Textures PBR 2048x2048
Number of textures PBR: 32 (Base color, AO, Height, Metallic, Normal Roughness)
8 Materials
4 color variations
UV mapping: Yes
Stove_1_1
Polygons: 7620
Vertex: 7657
Number of meshes/prefabs: 4
Collision On
Windows: (Yes)
Kraffing presents a 3D modeling Fridge V1. Recreated design so you can use it in personal projects, scenes, videogames and more.
Price $5.99
Electric Guitar Amplifier Vol. 1 by Kraffing
This 3D modeling includes:
Textures PBR 2048x2048
Number of textures PBR: 24 (Base color, AO, Height, Metallic, Normal Roughness)
12 Materials
6 color variations
UV mapping: Yes
Electric_Guitar_1_1
Polygons: 4670
Vertex: 4875
Amplifier_1_1
Polygons: 3354
Vertex: 3531
Number of meshes/prefabs: 12
Collision On
Windows: (Yes)
Kraffing presents a 3D modeling Electric Guitar Amplifier 1. Recreated design so you can use it in personal projects, scenes, videogames and more.
Price $6.99
3D Medival WeaponPack by gr.desert
##URP Materials
Nuber of textures
● 4sets(2K)
Poly counts
● Long Sword01 : 5248 TriPolys
● Long Sword02 : 1746 TriPolys
● Spartan Shiled : 864TriPolys
● Priest Staff : 4380 TriPolys
Number of Meshes/Prefabs
● 4 Meshes
● 4 Prefabs
UV Mapping
● Yes
Extra details
● All pivots are located their handle.
Using it your own 'knights' or 'magician'.
Price $30.00
Werewolf Remaster_ by Aizen
Rigged: (Yes)
IK bones are included: (Yes)
Extra Bones: jaw; tail-tail6; Eye_r; Eye_l;
Animated: (No)
Number of Animations: 0
Animation types ( InPlace ): 0
Number of characters: 2
Vertex counts of characters: 24350
Number of Materials: 17
Number of Textures: 28
Texture Resolutions: 4096x4096
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Render scenes and idle animation are not included in the package
Two character models: one clothed and one completely nude, fully covered in fur.
Rigged To Humanoid Skeleton
4 UV sets 4096x4096 + Eye, Teeth, Saliva
In models, it is desirable to use a shader with double-sided polygon elements on the clothing material.
Characters Cloth:
Face: 35363
Vertex: 58242
Tris: 68915
Character No Cloth:
Face: 39715
Vertex: 85895
Tris: 77759
Render scene is not included in the asset
Price $59.99
Easy Outline by hugp1973
Through multiple sampling of texture rendering for contoured objects, texture queries are performed solely within the object's contour boundaries,significantly enhancing the efficiency of rendering contour effects.
Easy Outline is an innovative object outline effect plugin that uses post-processing image effects to draw smooth outlines around game objects in Unity. Its standout feature is its simplicity in implementation, making it easy to understand and use. Whether in the editor or during gameplay, without needing to consider object normals or change the object Layer, you can achieve outline highlighting for specified objects with just one line of code, without any additional setup.
✪Characteristic✪
1:Supports quick outline,soft outline,Glow outline.
2:Adjust outline width and color using a configurable parameter.
3:Supports Unity Build-in,URP,HDRP render pipeline.
4:Supports SpriteRenderer, SkinnedMeshRenderer, mesh Renderer.
5:Supports 2D and 3D outlines with rich customization options.
6:Provide all Shaders and C# code that can be modified according to requirements.
✪ Asset Content ✪
--3 Demo Scene.
--7 Shaders
--10 Scripts
✪How to use this asset✪
Please read the documentation PDF and browse/play with the demo scene
and sample source code included before contacting us for support :-)
✪Support✪
* Support: hugp1973@qq.com
* Website-Forum: https://hugp1973.github.io/UIDrawLine/
* qq: 794997727
Price $35.00
Procedural Stylized Sky 2 by Biostart
This is a Procedural Skybox shader.
A customizable sky shader suitable for various visual styles
All parameters are available for customization:
Features:
- Easy setup — simply replace the Skybox material.
- Excellent performance thanks to non-volumetric clouds.
- Fully adjustable parameters:
- Cloud count and appearance
- Transparency and color
- Wide range of visual settings to suit your style
- Mobile supported
- Day/Night system
Built-In, URP, SRP, Unity 6 - Supported
Includes:
- Demo scene with a configured Skybox
- Day and night cycle adjustment script
- Ready-made material styles: realistic, stylized, cartoon
- 13 Skybox Samples
- Sun Flare (URP)
Models shown in the screenshots are not included
--------------------------------------------------------------------------------
Cloud Shadow and Environment Tool – Coming Soon in Future Updates, Free of Charge
Price $23.00
SciFi Control Room (URP) by DEXSOFT
Technical Details:
- Number of Meshes: 52
- Number of LOD stages: 1-4 per model
- Number of Prefabs: 56
- Number of Materials: 57
- Number of Effects: 1
- Number of Textures: 128
- Texture Resolutions: up to 4K
- Texture Formats: TGA and PNG
SciFi Control Room is a modular environment pack.
With 50+ unique meshes, dynamic prefabs and an example scene included, this pack gives everything needed for building immersive and futuristic control rooms, corridors or any other interiors.
URP Version Only!
Meshes:
- Machines and devices with futuristic detailing
- Monitors and screens for dynamic displays
- Tables and chairs for control room setups
- Control panels and consoles packed with detail
- Corridor elements for connecting spaces seamlessly
Dynamic Prefabs & Effects:
- Monitors with switching screens (customize by adding your own images)
- Machines with rotating blades for an industrial sci-fi atmosphere
- Flickering lights for added realism
- Steam particle systems for immersive environmental effects
Example Scene Included:
To help you get started quickly, the pack includes a fully built SciFi Control Room example scene showcasing how the assets, blueprints, and effects can be combined into a functional sci-fi environment.
Contact:
Email: info@dexsoft-games.com
Join our DISCORD server
Price $29.99
Block Breaker - Burst Powered Retro Arcade by Crying Snow
This template uses a data-oriented approach to store and update gameplay data in contiguous memory (NativeArray structs) for cache efficiency.
Simulation logic runs in parallel jobs scheduled by Unity’s C# Job System and compiled with Burst for maximum performance.
Rendering remains GameObject-based, making it easy to integrate with standard Unity workflows, animations, and effects.
Block Breaker - Burst Powered Retro Arcade
Bring the classic brick breaker gameplay to life with modern Unity performance!
This fully-featured template gives you everything you need to create your own brick-breaking arcade game for mobile or desktop. Optimized with Unity’s C# Job System and Burst Compiler for smooth gameplay even with thousands of balls and blocks on screen.
🚀 Key Features
Performance-Driven Core
- Handles thousands of collisions per frame without stutter
- Multithreaded gameplay logic using Unity’s C# Job System
- Burst-compiled for blazing-fast execution and reduced CPU load
Data-Oriented Design
- No dependency on Unity’s ECS Entities package, easy to learn and extend
- Lightweight, DOTS-inspired architecture
- Clean separation between simulation (pure data) and rendering (GameObjects)
Fully Customizable
- Modular managers for balls, blocks, and audio
- Adjustable ball speed, block hit points, colors, and power-ups
- Level editors included for quick block layout creation
Cross-Platform Ready
- Unity 2022.3+ and Unity 6 compatible
- Works on mobile out of the box
- Can be customized for PC builds (guide included in documentation)
Template Quality
- Good starting point for your own arcade, puzzle, or brick-breaking projects
- Clean, well-documented C# scripts
- Assets ready to swap with your own art
📦 What’s Included
- Complete block breaker core gameplay
- Level Editor for easy content creation
- Image to Level to convert pixel images into playable levels
- Managers for gameplay, audio, and visuals
- Example levels, blocks, balls, and UI setup
- Full source code with comments
- Thorough documentation
Supported Platforms
The project is initially optimized for the Android platform. However, developers can seamlessly adapt the asset to various other platforms with minimal adjustments. The documentation provides detailed instructions for building this project to PC.
Third-Party Assets
This template includes some third-party assets that are licensed under the Creative Commons Zero (CC0) 1.0 Universal Public Domain Dedication. Please see Third-Party Notices.txt file in package for details.
Demo
Want to try it out before purchasing?
- Download the Android APK or,
- Download the PC Standalone build.
- Download the Documentation (PDF).
Price $19.99
Spawn Selection - MFPS Addon by Lovatto Studio
Spawn Selection MFPS Addon
This addon is for MFPS 2.0 and MFPS Mobile (requires one of them to work).
This addon adds a spawn selection system to MFPS. The default MFPS spawn system randomly chooses a spawn point from the player's team available locations. With this addon, players can choose their preferred spawn point, making respawns more strategic.
It features a smooth sky-to-ground camera transition into the player's view, delivering an experience similar to some shooters like Battlefield and Call of Duty.
You can configure the spawn selection to appear on every respawn or only at the initial spawn, and choose which game modes use it. Integration is quick and seamless—just two clicks.
Price $15.00
