Sci-Fi Dino Long-Neck by Shumn1y
Number of textures 28
Texture dimensions (4096x4096, 2048x2048)
Polygon count of [Triangles 78 658]
Minimum polygon count 78 658
Maximum polygon count 78 658
Number of meshes/prefabs 4
Rigging: Yes
Animation count 34
Animation types (Root Motion/In-place): 6/28
LOD information (count, number of levels)
Types of materials and texture maps (e.g., PBR)
🎁OUR DISCORD 🎁 - we have a lot of interesting things there
- LINK PREVIEW
- The perfect solution for your project✅
- 5/7 characters for Sci-Fi Dino pack 2
*sound, FX not included, just demo*
- Character has custom skeleton
- ✅4 skins.
- ✅Inst Mat color blending for each skin
- ✅34 animation included
- Attack - 7
- Idle - 3
- Death - 2
- Gethit - 7
- Turn 90 - 2
- Turn 180 - 1
- Walk - 8
- Roar - 1
- IdleTransitions - 2
- StoodBackLeg - 1
Character:
Triangles: 78 658
Vertices: 55 596
Pro
Price $49.99
Terraced Canyon Shapes - StampIT! by Rowlan
In order to learn more about the brushes please visit the official Unity documentation about Brushes and in particular the information about Stamping.
Terraced Canyon Shapes as part of the Ultimate StampIT! Collection consists of 25 high quality textures in stunning 4K resolution. These heightmap textures can be used as brushes with the Unity terrain tools in order to paint features on your Unity terrain. Or you could use these heightmap textures in other assets like MicroVerse, Gaia, Map Magic 2, Atlas, Vista, etc.
The asset consists of the heightmaps and the brush presets, the terrain textures are not included.
You can see a preview of the Stamps in the Package Content tab.
MicroVerse Compatibility
This collection of heightmaps is compatible with MicroVerse and contains presets which allow you to conveniently drag the height stamps into MicroVerse directly from the Content Browser.
Stamping
Stamping features on the terrain is a process which is supported by Unity out of the box. Simply put stamping is blending of various textures with each other. This process has been existing for a very long time and has been used in various applications, most notably image processing applications like Photoshop, Krita, Gimp, you name it.
Unity provides a very convenient means to blend those images together with their built-in terrain tools. The Unity terrain tools provide an editor with a brush preview which allows you to adjust a stamp in detail before you apply it.
For an even better experience the free Unity Terrain Tools package which can be installed in addition to the built-in tools via Package Manager is an excellent choice. It extends the terrain tools palette with even more tools which allow you to fine tune your stamped terrain to achieve the look of your personal artistic preference.
World Creator
In case you need complete terrains imported into Unity including textures, then the awesome World Creator is a preferred application. Highly recommended!
Price $15.00
Crystal Save | Mailbox (GC2) by Fullscreen - Save Module by Arawn
Requirements
- Crystal Save framework
- Game Creator 2
- Fullscreen’s Mailbox Module for GC2
Drop it on the same GameObject as the Mailbox component and it automatically captures every letter’s ID, read/hidden state, received date, and item‑claim flags during save operations
Online Documentation: https://arawn-software-publishing.gitbook.io/arawn/modules/mailbox-gc2
Crystal Save Quickstart: https://arawn-software-publishing.gitbook.io/arawn/getting-started/quickstart
On load, the module defers restoration until the mailbox and its catalogue are ready, repeatedly verifying contents to prevent data loss or duplication
Highlights
- Full serialization and restoration of Mailbox letters, metadata, and item claims.
- Safety-first coroutine ensures letters are reapplied only when the catalogue is available.
- Integrates directly with Crystal Save and Game Creator 2’s event system.
Price $15.00
Weapon - Axes by Infinity3DGame
This package contains:
1) Models (total models: 20):
- Axe 001 (1066 tris)
- Axe 002 (964 tris)
- Axe 003 (778 tris)
- Axe 004 (726 tris)
- Axe 005 (858 tris)
- Axe 006 (888 tris)
- Axe 007 (478 tris)
- Axe 008 (390 tris)
- Axe 009 (708 tris)
- Axe 010 (1244 tris)
- Axe 011 (1474 tris)
- Axe 012 (492 tris)
- Axe 013 (1480 tris)
- Axe 014 (582 tris)
- Axe 015 (856 tris)
- Axe 016 (1682 tris)
- Axe 017 (1364 tris)
- Axe 018 (2768 tris)
- Axe 019 (1404 tris)
- Axe 020 (1340 tris)
2) Prefabs (total prefabs: 20):
- Axe 001
- Axe 002
- Axe 003
- Axe 004
- Axe 005
- Axe 006
- Axe 007
- Axe 008
- Axe 009
- Axe 010
- Axe 011
- Axe 012
- Axe 013
- Axe 014
- Axe 015
- Axe 016
- Axe 017
- Axe 018
- Axe 019
- Axe 020
3) Textures (total textures: 40):
- 20 Axes textures (Diffuse Map) - resolution 1024x1024
- 20 Axes textures (Mask Map for customization) - resolution 1024x1024
4) Scenes (total scenes: 1):
- 1 Prefab Scene
5) Shader:
- Equipment Armore:
A custom shader for changing the color of individual elements of armor, weapons, character skins and accessories based on a texture mask, written in a shadergraph with the ability to easily adapt to your needs.
- Models are optimized for gaming.
- Supports Universal Render Pipeline (URP) and High-Definition Render Pipeline (HDRP).
If you have any additional questions, you can always write to us at the email address: 3dinfinityart@gmail.com
Price $20.00
Daniel Ilett's Ultimate Shader Bundle by Daniel Ilett
Purchasing this package will confer access to each package in the bundle. Please check out the individual asset pages to redeem each asset pack.
Make the game of your dreams with this bundle of Unity shader effects! From post-processing effects, to retro PSX-style effects, to futuristic holograms, to cel-shaded toon shaders, this bundle has you covered!
When you buy this bundle, you'll be able to claim the individual bundle contents from their respective asset pages for free. This bundle contains:
- Retro Shaders Pro for URP: PSX- and N64-style shaders, plus a CRT and VHS screen effect
- Toon Shaders Pro for URP: cel-shading effects and a comprehensive outline shader
- Shader Toolbox for URP: souped-up Shader Graphs, subgraphs, and a _CameraTransparentTexture
- Snapshot Shaders Pro for URP, HDRP, and Built-in: powerful post-processing with stylized and utility effects
- Hologram Shaders Pro for URP, HDRP, and Built-in: futuristic effects with Fresnel, glitches, scanlines, dot matrix, and noise
For full compatability information, please have a look at the individual store pages. Generally, all packs support at least Unity 6.0 and work on desktop, but support for Unity versions prior to that and other platforms such as VR and mobile may differ.
Price $49.99
UModeler X Pro by UModeler, Inc.
Once you download the package, UModeler Hub will be added to your Unity project. It functions as an installer for UModeler X Pro. For more details, refer to the UModeler X installation guide page.
If an Internal Server Error (500) occurs while unlocking UModeler X Pro in the hub, please refer to the page below.
🚀 UModeler X: All-in-One 3D Modeling in Unity
UModeler X provides a seamless and efficient workflow by integrating 3D modeling, painting, and rigging directly within the Unity editor. Its intuitive interface and straightforward features are designed for both professionals and beginners, eliminating the need to switch to external modeling software.
✨ Product Versions
UModeler X is available in three versions to suit different needs.
- UModeler X Plus
- License: Lifetime (one-time purchase)
- Plus includes essential tools for modeling, rigging, and painting
- UModeler X Pro
- License: Subscription-based, Perpetual Fallback License
- Pro includes all Plus features, along with advanced tools such as Remesher, Text Shape, Curve Editor, Edge Constraint, Mesh Transfer, Array Tool/Modifier, and more — plus continuous feature updates.
📄 Licensing & Purchase Conditions
- UModeler X Plus Eligibility : This version is available for individuals or companies with annual revenue or funding of less than $200,000. Companies exceeding this threshold are required to purchase the UModeler X Pro subscription.This policy is effective for purchases made after March 31, 2025, 3:00 AM (PST).
🎁 Offering a Trial version
- Free Trial : Evaluate UModeler X by trying the Pro version free for 45 days. New users can easily sign up through the Hub to get started.
💡 Special Upgrade Discounts for Existing Users
If you're a current user of UModeler or UModeler X Plus, you can enjoy exclusive discounts when upgrading to the Pro Personal or Pro versions of UModeler X. These discounts can be combined with other coupons and follow the PFL (Perpetual Fallback License) policy — allowing permanent use after one year.
- Upgrade to UModeler X Pro Personal
- UModeler X Plus Users: 100% free upgrade for the first year
- UModeler (Legacy) Users: 30% discount on the first year
- Upgrade to UModeler X Pro
- UModeler X Plus & UModeler (Legacy) Users: 50% discount on the first year
These offers are designed to provide a smooth and cost-effective transition to more powerful versions of UModeler X, tailored for both hobbyists and professional teams.
⭐ Key Features
- SketchUp-Style Modeling
- Intuitive modeling by drawing and pulling shapes
- Multi-UV Editing
- Edit multiple UV channels simultaneously with real-time preview
- Layer-Based Painting
- Paint with layers like Photoshop in both 2D and 3D environments
- Normal painting to express surface bumps without normal maps
- Rigging & Skinning
- Perform bone and weight work directly without external tools
- Speed up the process with auto-rigging
- Convert 2D Text to 3D Models
- Easily create 3D models by applying fonts to your input text
- Quickly and seamlessly adjust width, depth, curvature, and more with an intuitive interface
- Hotspot Texturing
- Quickly texture only necessary parts using predefined layouts
- Simplifies complex UV unwrapping
- Curve Mesh Editor
- Supports creating smooth and natural 3D models using curves such as Catmull-Rom Splines, Bezier, and B-Splines
- Easily and accurately manipulate curves to design precise shapes and intricate models
- And More
- Includes modifiers, humanoid avatar support, Create curved surfaces and more
🔥 Why Choose UModeler X Pro?
- Easy for level designers, programmers, and planners with no modeling experience
- Model directly inside Unity and preview results instantly in-game
- Fully compatible with Unity 6
- Suitable for everything from prototyping and low-poly to high-poly work.
- Edit 3D models made in Blender, Maya, and 3ds Max without extra steps
- Modify and rig assets from studios like Synty Studio and Polyperfect
🔍 Useful Links
🗨️ Join Our Community!
If you have any questions or want to share your work, join our Discord channel!
- Get quick responses to your inquiries
- Connect with others and share your creations
Price $0.00
Fantastic City #1 - Urban Pack by MasterPixel3D
Fantastic City #1 – Urban Pack
A complete ready-to-use city environment designed for Unity. This pack includes a fully built city with functional traffic lights, switchable Day/Night materials, and optimized performance for smooth gameplay.
Key Features
- Complete prebuilt city, ready for immediate use in your projects.
- 132 unique buildings (can be reused separately in other scenes).
- Wide variety of urban props to enrich your environments.
- Functional traffic lights with support for right-hand or left-hand traffic.
- Optimized for balanced performance and visual fidelity.
Specifications
- 132 unique building models.
- Modular and reusable props included.
- Individual building meshes for flexible scene composition.
- Switchable Day/Night scene mode.
Applications
- Urban simulations and driving games.
- Open-world or city-based projects.
- Educational and training simulations.
- Prototyping and level design.
Why Choose This Product
Fantastic City #1 saves you time by providing a complete city that is ready to use out of the box, while still giving you flexibility to reuse and customize individual assets for your own environments.
What’s Included in the Box
- Prebuilt city scene.
- 132 unique building meshes.
- Complete set of urban props.
- Functional traffic lights system.
- Day/Night materials.
This city was built with the Fantastic City Generator
If you want the freedom to design your own unique urban environments, explore the Fantastic City Generator
Price $98.00
The Complete UI Sound Effects Library by Celeris Lab
- Audio file types: WAV
- Sample rate: 48 kHz
- Bit depth: 24-bit
- Loopable: No
- Additional: A mix of stereo and mono files, designed for optimal use. (Standard clicks and interactions are mono, while larger, more impactful sounds like achievements and notifications are stereo).
🔊 The Complete UI Sound Effects Library 🔊
Tired of browsing endless asset stores for that one perfect click, swipe, or notification sound? Wasting time editing, normalizing, and cleaning audio files just to make them usable? Your search is over.
The Complete UI Sound Effects Library was built from the ground up with one goal: to be the only UI sound asset you will ever need. It's a massive, professional, and incredibly versatile collection designed to work with any game, in any genre, straight out of the box.
✨ Why This Library is Different
✅ Over 500 Game-Ready Sounds: From the most essential button clicks and menu navigation to complex notifications, achievements, and crafting sounds, this library covers every interaction imaginable.
✨ 100% Original & Handcrafted: Every single sound was uniquely designed. You will NOT find any cheap, slowed, chopped, or pitch-shifted variants to inflate the numbers. Just 500+ distinct, high-effort sounds.
🎧 Pristine Audio Quality: All files are delivered in professional 48kHz, 24-bit WAV format. They have been meticulously mastered to ensure there is no clipping, no clicking, and no noise, giving you the highest fidelity for your project.
🎮 Instantly Usable - No Editing Needed: We did the hard work so you don't have to. Every sound has been carefully processed for a consistent, game-ready loudness level. Just drag and drop them into your project and they work perfectly together.
🌍 Stylistically Universal: Designed with a clean and modern aesthetic, these sounds are versatile enough to fit perfectly in any genre—from sleek sci-fi and epic fantasy to cute casual and modern minimalist games.
🗂️ Meticulously Organized: A clean, logical, and clearly labeled folder structure saves you time. Find the exact sound you need in seconds, not minutes.
⚖️ 100% Royalty-Free: Use these sounds in any number of your commercial projects. Buy once, use forever.
A Glimpse Inside the Library:
- Basic Interactions & Navigation
- Buttons (Glass, Heavy, Liquid, Magic, Metallic, Sci-Fi, Soft, Old, Wooden): A huge variety of button styles, each featuring distinct "Click-In" and "Click-Out" sounds for a truly responsive feel.
- Crafting & Upgrading (Start, Success, Fail, Applied)
- Inventory & Item Management (Open, Close, Drag, Drop, Equip)
- Negative Feedback & Warnings (Error, Denied, Failed)
- Positive Feedback & Success (Achievement, Level Up, Quest Complete)
- Shop & Economy (Purchase, Sold, Insufficient Funds)
- Social & Communication (Notifications, Messages, Invites)
- ...and much more!
Stop wasting time searching and start creating. Elevate your project with the definitive UI sound library today!
Price $39.98
Modular Zombie Male by Studio New Punch
Number of textures: 180
Texture dimensions: 2048x2048
Polygon count:25 000 tris, 15000 vertex
Number of meshes: 2 meshes
Number of prefabs: 12
Rigging: Yes
UV mapping: Yes
Types of materials and texture maps : PBR
[ DISCORD SUPPORT ] [ OUR WEBSITE ]
Bring Your Horror Worlds to Life with the Modular Zombie Male!
This highly customizable Modular Zombie Male is designed for game developers who want more than just another NPC. Whether you’re building a survival horror, an open-world apocalypse, or a wave-based shooter, this asset gives you the freedom to create endless zombie variants that feel unique, alive (or undead), and terrifying.
Features:
- Complete Modularity – Mix and match heads, bodies, and clothing to create thousands of unique zombie appearances. No two hordes need to look alike.(Future separate addons to this pack are planned)
- Game-Ready and Optimized - Skinned and rigged to the Unity Humanoid system, so you can instantly apply any Mecanim-compatible animation pack. From shambling horrors to sprinting freaks-your zombies move the way you want them to.
- Customization Made Simple – Includes prefabs with an easy-to-use customization script. The script automatically hides geometry underneath, so you don’t waste time fixing clipping issues.
- Dynamic Gameplay Features - Includes a variant broken into body parts for dismemberment systems, perfect for shooters and gore-heavy games.
- Built for Any Pipeline – Ready-to-use materials and prefabs for Built-in, URP, and HDRP. Drop it into your project and get to work.
What’s Inside
- 5 Head Meshes with 8 skins each
- 8 Body Skins
- Multiple clothing types: tank top, t-shirt, pullover, Short sleeve shirt (open/closed), long sleeve shirt (open/closed), short, trousers, underwear, sneakers, and boots
- 6 skins per clothing item = massive variety
- Zombie facial blend shapes: Open Mouth & Angry snarl for extra realism
- Prefabs for Normal and Body Parts variants, as well as for Customizable Spawn Object for the zombies.
Performance-Friendly
- Main body: 14.6k tris
- Clothing items: 1k–4k tris each
- Typical dressed zombie: ~25k tris
- Textures: 2048x2048 (4K available on request)
What You Can Do with It
- Fill your levels with diverse zombie hordes that never look copy-pasted.
- Add dismemberment and gore mechanics to ramp up tension.
- Quickly prototype characters with prefab variants and swap outfits on the fly.
- Seamlessly animate with any third-party animation pack-no restrictions.
The asset has NO animations included!
It is however Mecanim Ready, so you can use MoCap or other Mecanim compatible animations to live it up.
The video uses Zombie Starter - MoCap Pack by MoCap Online.
They have also Zombie PRO pack, check them out!
You can use also Mixamo.com FREE animations!
See how in this video: How to use my models with mixamo.com FREE animations
Price $220.00
Maintainer 2 for Teams by Code Stage
📌 Compatibility
- Assembly Definition friendly
- modern C# and .NET friendly
- IL2CPP friendly
- ready to be integrated as UPM package
- works on Windows, Mac and Linux
📖 Documentation
- User Manual
- public API to integrate into your pipeline
▶ Videos 📖 User Manual 📄 API Reference 💬 Discussions 💌 Discord | Support
📌 Issues Finder ▶ tutorial
Searches your project for different issues like missing scripts, missing references, duplicate components, invalid layers, and much more. Allows getting rid of some found issues with automatic fixes.
📌 References Finder
Finds references in two scopes: project assets and hierarchy objects.
Project References ▶ tutorial
Allows finding project-wide references to any assets to quickly find out where your material or sound is used.
Hierarchy References ▶ tutorial
Search active scene or prefab for Game Objects and Components references to find out where those objects are used in your scene / prefab and easily navigate through results.
📌 Project Cleaner ▶ tutorial
Looks for the garbage in your project, lets you inspect it and remove unnecessary assets one-by-one or in batch mode.
📌 Overall highlights
Easy to start:
- detailed User Manual
- video tutorials
Easy to extend:
- full API Reference
- extendable dependencies scanners
- extendable issues detectors
- 🔥 full C# sources included!
Support and updates since 2015 💖
Please note, this is a per-seat licensed version.
If you're indie or a small studio, you might find per-seat Maintainer a better fit.
Price $120.00
Maintainer 2 by Code Stage
📌 Compatibility
- Assembly Definition friendly
- modern C# and .NET friendly
- IL2CPP friendly
- ready to be integrated as UPM package
- works on Windows, Mac and Linux
📖 Documentation
- User Manual
- public API to integrate into your pipeline
▶ Videos | 📖 User Manual | 📄 API Docs | 💬 Forums | 💌 Discord & Support
Why Maintainer?
Maintainer bundles three powerful tools into one seamless Unity extension - no more juggling separate assets or manual cleanup scripts. Save hours of tedious work with a few clicks.
🔍 Issues Finder
- Deep scan across scenes, prefabs, assets & project settings
- Detects missing scripts, broken UnityEvent links, duplicate components, invalid layers, and many more
- Auto‑fix common problems or review before applying
▶ Watch Issues Finder in action
🔗 References Finder
- Project‑wide lookup: find where any asset (materials, sounds, textures, etc.) is used
- Hierarchy search: locate GameObject/component links in open scenes or prefabs
- One‑click navigation: jump straight to the source of every reference
▶ See References Finder demos: Project & Hierarchy
🧹 Project Cleaner
- Identify garbage: unused textures, meshes, scripts, large files
- Batch or one‑by‑one removal: keep only what matters
- Preview before you delete: avoid accidental loss
▶ See how to clean your project
📌 Highlights & Extras
- Ready to go: detailed user manual + step‑by‑step video tutorials
- Fully extensible: open API reference, add your own scanners or issue detectors
- Full C# source code included: customize every part to suit your workflow
- Continuous support: regular updates since 2015, active Discord community
"This is the only asset that every developer should have" - ★★★★★ user review
Licensing:
- Per‑seat license
- Save on seats with Maintainer for Teams: for the large scale companies.
Take control of your project’s health today - install Maintainer and ship cleaner, bug‑free builds!
Price $30.00
Kitchen: Melodic Mess Complete Music Pack by MikaidenJProjects
- WAV Files
- 44.1 kbps
- 48 kHz
- 14 variations
MJPROJECTS Music Pack — “Kitchen ”
A cohesive collection of 14 variations of a main theme, designed to deliver a full, immersive soundtrack experience for your game or project. The MJPROJECTS packs provide a one-stop solution for consistent, connected music that gives your product a polished, professional feel.
Inspired by whimsy, baking, and retro gaming, the Kitchen Pack blends ambient and melodic themes perfect for sizzling, frying, and cooking environments — but flexible enough to fit a variety of moods and scenes.
Pack Includes:
•Main Theme
•Boss Theme
•Day Theme
•Night Theme
•Mystic Theme
•Menu Theme
•Cinematic Theme
•Hopeful Theme
•Cave Theme
•Distorted Theme
•8-Bit Theme
•Synthwave Theme
•Combat Theme
•Stripped-down and looped variations for easy integration
Whether you’re crafting an RPG, a cooking game, a puzzle adventure, or a story-driven game, the Kitchen Pack provides versatile music layers to bring your world to life.
https://youtu.be/xq9QnnX4O7I
Price $15.99
Forest: Nature's Whisper Complete Music Pack by MikaidenJProjects
Contents:
- 12 High-quality audio tracks
- Format: WAV
- All tracks loop seamlessly
License (Indie Tier):
- This pack includes the INDIE LICENSE only
- Use allowed in commercial and non-commercial games, videos, and projects
- For teams or projects under $100k USD annual revenue
- Resale or redistribution of files or variations is strictly prohibited
MJPROJECTS Music Pack — “Forest”
A cohesive collection of 12 variations of a main theme, designed to deliver a full, immersive soundtrack experience for your game or project. The MJPROJECTS packs provide a one-stop solution for consistent, connected music that gives your product a polished, professional feel.
Inspired by whimsy, mysticism, and retro gaming, the Forest Pack blends ambient and melodic themes perfect for fantasy, exploration, and mysterious environments — but flexible enough to fit a variety of moods and scenes.
Pack Includes:
•Main Theme
•Boss Theme
•Day Theme
•Night Theme
•Mystic Theme
•Menu Theme
•Cinematic Theme
•Hopeful Theme
•Cave Theme
•Distorted Theme
•Combat Theme
Whether you’re crafting a fantasy RPG, a puzzle adventure, or a story-driven game, the Forest Pack provides versatile music layers to bring your world to life.
Previews:
https://youtu.be/FAs7Dqbar7U
https://youtu.be/uLVPYblHzxA
https://youtu.be/83Jr0sOM_Dc
https://youtu.be/L18YnVy8GXo
Price $15.00
Synthpop: Eighties Flux Complete Music Pack by MikaidenJProjects
- 9 High Quality WAV files
MJPROJECTS Music Pack — “Synthpop”
A cohesive collection of 9 variations of a main theme, designed to deliver a full, immersive soundtrack experience for your game or project. The MJPROJECTS packs provide a one-stop solution for consistent, connected music that gives your product a polished, professional feel.
Inspired by 80’s synth, industrial music, and retro gaming, the Synthpop Pack blends ambient and melodic themes perfect for cyberpunk, exploration, and mysterious environments — but flexible enough to fit a variety of moods and scenes.
Pack Includes:
•Main Theme
•Boss Theme
•Day Theme
•Night Theme
•Menu Theme
•Cinematic Theme
•Hopeful Theme
•Distorted Theme
•Combat Theme
Whether you’re crafting a Cyber-city, a future hellscape, or a story-driven experience, the Synthpop Pack provides versatile music layers to bring your world to life.
Price $4.99
Custom Skills - MMORPG KIT ADDON by Ninra
🌊Movement Area Skill/Area Transform Skill - MMORPG KIT Addon
Expand your MMORPG KIT combat system with dynamic, multi-hit movement skills. Reuse the built-in “area damage entity” class to spawn damage zones on the fly, ensuring seamless compatibility and no conflicts.
Key Features
- 🌠 Dynamic Area Spawning Instantly instantiate damage entities along your character’s path to deliver multiple hits in motion.
- 🧩 Full Asset Compatibility Builds on the existing area-damage-entity for seamless integration with MMORPG KIT.
- 🔧 Configurable Colliders Choose Sphere, Box, or Capsule colliders to shape your damage areas precisely.
- 🌬️ Knockback Control Tweak push force, deceleration time, duration, and direction (Random or Forward).
- 📝 Scriptable Skill Data Use the new Area Transform Skill (ScriptableDataObject)
Use Case Examples
- 🌊 Forward-moving flurry that leaves trailing damage zones
- 🔄 Rotating swordsman unleashing radial hits while spinning
- 🚄 Charged dash ending in a devastating final strike
- 🦵 Moving spinning kick just like in the demo video
Price $15.00
Inventory Toolkit by 4H2C
Grid-Based Inventory
Includes a flexible, drag-and-drop grid system with support for different item sizes, stacking, and sorting.
Hotbar Hotbar
Comes with a fully functional hotbar that can be tailored to suit quick-access needs, such as weapons or tools.
Save & Load System
Persistent inventory state using a built-in save system. Inventory, item positions, items amount and equiped item are saved between sessions
Interaction system
It allows you to use, pick and grab items. It easy to expand and fully modular (completly independant from the Inventory system). Look at the documentation for the interaction system for more informations
This asset package uses the free Unity Starter Assets: Third Person Character Controller.
Please see Third-Party Notices.txt for details and licensing information.
✨ Key Features 🧱 Modular Architecture Designed with modularity in mind, allowing you to easily add, replace, or extend components without rewriting the core.ore informations
It should really work well for any escape / adventure games. Any game that uses inventory.
This is a toolkits that aims to work with you. Join the support discord to request feature, get some help or just report issues.
Discord : https://discord.gg/AE6JKG7xnK
Price $15.00
Modular Babylon Temple Environment (Temple,Desert,Ruins) by JustBStudios
Number of Unique Meshes: 70
Collision: Yes,generated in Unity.
Vertex Count: 12 (Floor) - 60K (Mummy)
LODs: (Yes up to 5 LODs)
Number of Materials: 45
Materials: This asset contains PBR based materials which means each material contains a Base Texture, and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.
Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity
Number of Textures: 141
Props: Chair, Debris, Grass, Pots, Rugs, Statues, Tables etc.[Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Architecture: Ground, Walls, Floors, Pillars, Stair etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Texture Resolutions: (512x512,1024x1024,2048x2048,4096x4096)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Render Pipeline Disclaimer:
This package was created as HDRP. URP and Built-IN file included.If you want use URP or Built-IN, you can import it.
Features
- 🌵Unity – The map is fully compatible with all Unity render pipelines (HDRP, URP, and Built-in), offering high-quality visuals across different project setups!
- 🌵Massive - 70 Meshes To Construct Any Of Your New Environments!
- 🌵 Optimized Performance – Carefully optimized with LODs to ensure smooth performance even in large-scale scenes.
- 🌵 Customizable Materials – All materials are created using ShaderGraphs and come with tweakable properties for maximum artistic control.
- 🌿 Atmospheric Design – Detailed stonework and authentic patterns to create cinematic or game-ready scenes.
Instructions for URP & Built-in:
- The package comes with HDRP by default. Import it into your project first.
- Then, from the URP or Built-in folders, import the corresponding .unitypackage file according to your project's render pipeline.
Disclaimers
*Renders and showcase were recorded in HDRP project.
*Product can be used in your commercial projects.
Here you can join JustBStudios Discord channel for live support, discounts, and Custom Outsource Environment Projects.
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Price $59.99
PoseDetection Interface by MrFreshey Pax
Technical Details
Key Features:
- Universal COCO pose keypoint detection (17 standard keypoints)
- Support for ANY COCO pose-segmentation format model
- Real-time processing with optimized performance
- Multi-input support (webcam, video files, playlists)
- Android mobile platform optimization
- Performance monitoring and FPS tracking
- Automatic error handling and recovery
- Drag-and-drop prefab system
- Visual pose keypoint rendering
- Batch video processing capabilities
- Configurable confidence thresholds
- Unity 6+ native compatibility
- Cross-platform deployment support
- models included
COCO Keypoint Standard: Nose, Eyes, Ears, Shoulders, Elbows, Wrists, Hips, Knees, Ankles
Selected Category: AI & Machine Learning
Features:
- Pose Detection
- Real-time Processing
- Mobile Support
- Video Processing
- Neural Networks
- COCO Standard
Supported OS:
- Windows
- macOS
- Linux
- Android
Pose Detection Interface brings universal human pose detection to Unity projects using the industry-standard COCO pose keypoint format. Works with any COCO pose-segmentation model.
- Universal Model Support:
Compatible with ANY COCO pose-segmentation keypoint format model
Pre-configured for all 17 COCO standard keypoints
Example models included
Easy model swapping and integration - Key Applications:
Fitness and workout tracking applications
Interactive games with body movement detection
Motion capture and animation systems
AR/VR body tracking solutions
Security and monitoring systems - Fully Customizable:
Modular architecture supporting any pose detection model
Extensive configuration options for performance tuning
Cross-platform deployment including Android devices
Complete source code for personal custom implementations - Content Includes:
Example ONNX models
Complete example scenes with working demonstrations
Ready-to-use prefabs for quick integration
Comprehensive scripting API for custom model integration
Made by Yasin Shabani Varaki aka MrFresheyPAX
Price $17.99
Security Room Props by SpaceZeta
All objects use Unity's Autodesk Interactive shader, with Base color, Roughness, Metallic, Emission and Normal maps at 1K or 2K resolution. You can also use the same texture maps with any other PBR shader that supports the used texture inputs, such as if you're upgrading to a different render pipeline.
Prefabs of each object in each variation are included with a basic collision set up.
Includes:
- Desk (with 4 modular parts) | 3 colors
- Drawers | 362 tris | 3 colors | All drawers can be opened
- Chair | 1738 tris | 3 colors | Seat can be rotated, wheels can be moved
- PC: Monitor (380 tris) + PC Case (20 tris) + Keyboard (1184 tris) + Mouse (232 tris) | 3 material variations: Screen on version A, Screen on version B, Screen off
- Microphone | 270 tris
- Security Monitor | 578 tris | 3 material variations: Screen on version A, Screen on version B, Screen off
- Security Camera | 336 tris | 3 colors | Camera is fully movable
- Fan | 2584 tris | 2 colors | Fan blades are movable, along with the top part of the fan
- Clock | 322 tris | 2 colors | Clock hands can be moved freely
This pack contains 12 different objects in multiple variations made to decorate a security room type of environment, using PBR textures to deliver a realistic, high quality look to each object while keeping a low poly count. Some objects also come with movable parts for you to animate according to your needs.
The materials included in the pack use Unity's Autodesk Interactive shader for the Built-in Render Pipeline, but they can easily be converted to the equivalent shader (HDRP Autodesk Interactive or URP Autodesk Interactive) if you want to use this pack with another render pipeline. You can also use the provided texture maps with other custom shaders, as long as they use the same texture inputs (Base color, Roughness, Metallic, Emission, and Normal maps).
Price $15.00
Fantasy Melee Weapons - Low Poly Pack by Ana Ma Studio
Knives
- Knife_1: 188 polygons
- Knife_2: 124 polygons
- Knife_3: 156 polygons
- Knife_4: 178 polygons
- Knife_5: 134 polygons
- Knife_6: 124 polygons
- Knife_7: 124 polygons
- Knife_8: 136 polygons
- Knife_9: 164 polygons
- Knife_10: 136 polygons
🔸Min: 124 (Knife_2, Knife_6, Knife_7)
🔸Max: 188 (Knife_1)
Swords
- Sword_1: 244 polygons
- Sword_2: 288 polygons
- Sword_3: 244 polygons
- Sword_4: 344 polygons
- Sword_5: 205 polygons
- Sword_6: 244 polygons
- Sword_7: 260 polygons
- Sword_8: 328 polygons
- Sword_9: 206 polygons
- Sword_10: 300 polygons
🔸Min: 205 (Sword_5)
🔸Max: 344 (Sword_4)
Axes (Hummers)
- hummer_1: 196 polygons
- hummer_2: 188 polygons
- hummer_3: 204 polygons
- hummer_4: 164 polygons
🔸Min: 164 (hummer_4)
🔸Max: 204 (hummer_3)
Maces
- mace_1: 91 polygons
- mace_2: 212 polygons
- mace_3: 228 polygons
- mace_4: 161 polygons
- mace_5: 180 polygons
🔸Min: 91 (mace_1)
🔸Max: 228 (mace_3)
Spears
- spear_1: 56 polygons
- spear_2: 80 polygons
- spear_3: 56 polygons
- spear_4: 72 polygons
- spear_5: 156 polygons
- spear_6: 154 polygons
- spear_7: 96 polygons
- spear_8: 182 polygons
🔸Min: 56 (spear_1, spear_3)
🔸Max: 182 (spear_8)
Shields
- shield_1: 120 polygons
- shield_2: 80 polygons
- shield_3: 59 polygons
- shield_4: 52 polygons
- shield_5: 90 polygons
- shield_6: 92 polygons
- shield_7: 68 polygons
- shield_8: 218 polygons
🔸Min: 52 (shield_4)
🔸Max: 218 (shield_8)
Minimum polygon count - 52
Maximum polygon count - 344
Number of meshes/prefabs - 45
Rigging: No
Animation count - No
Animation type list - No
UV mapping: Yes
LOD information (count, number of levels) - No
Types of materials and texture maps (e.g., PBR) - RGB diffuse texture
Perfect for fantasy RPGs, strategy games, or any stylized project that needs a rich arsenal of low-poly weapons for enemies, heroes, or epic battles across varied environments.
Price $9.99
