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Updated: 21 min 36 sec ago

Hantu Kisut by Nusantara Art World

2026, January 14 - 15:46
Hantu Kisut: The Shadow Mimic (Pacitan Folklore) She only follows strangers. Based on urban legends from Pacitan (East Java), Hantu Kisut is a shadow spirit that mimics the movements of newcomers.

Number of textures 4

Texture dimensions 1024x1024

Polygon count of [HantuK Kisut] 4262


Number of meshes/prefabs 1

Rigging: Yes

Animation count 7

Animation type list walk, run, idle, jump, kneel, walk, sit

UV mapping: Yes

Types of materials and texture maps PBR

Hantu Kisut: The Shadow Mimic

"She doesn't want to hurt you. She just wants to be like you."

Introduce a subtle, psychological terror to your game with Hantu Kisut. Originating from the folklore of Pacitan, East Java, this entity is not your typical vengeful ghost. To the locals, she is a normal occurrence—a spirit simply trying to get acquainted with new people.

Lore & Gameplay Mechanics:

  • The Shadow Follower: Hantu Kisut is known to follow newcomers walking alone. She stays just out of reach, observing silently.
  • The Mimic: Her defining trait is mimicry. She copies the gestures and movements of the person she follows. Use this asset to create an uncanny "doppelganger" effect where the ghost repeats the player's actions with a delay.
  • The Judge of Intent: While generally harmless, lore states she only disturbs those with bad intentions. Use her as a "Karma" enforcer in your game—appearing only when the player commits a crime or evil act.

Visual Style:

  • Silhouette Design: The model is rendered as a dark, featureless female figure, perfectly representing a living shadow or void.
  • Support & Contact: Email: lentera@lentera-nusantara.com

Who is that walking behind you?


Price $24.00

Mata Sak Tampah by Nusantara Art World

2026, January 14 - 15:46
Based on Javanese folklore, this stylized "Mata Sak Tampah" is a giant floating eyeball ghost. Perfect as a surveillance enemy or dungeon sentry. Includes 5 color variations.

Number of textures 7

Texture dimensions 1024x1024

Polygon count of [Mata Sak Tampah] 622


Number of meshes/prefabs 5

Rigging: Yes

Animation count 2

Animation type list idle, float

UV mapping: Yes

Types of materials and texture maps PBR

Mata Sak Tampah: The Giant Floating Eye

"It usually appears in quiet rooms or lonely hallways... watching."

Bring a classic piece of Indonesian urban legend to your horror game with the Mata Sak Tampah. Originating from the island of Java, the name translates to "Eye as big as a winnowing tray" (Tampah), describing a massive, disembodied eye that floats silently in empty corridors.

Gameplay & Usage:This asset is designed to function as a Surveillance or Sentry enemy.

  • The Watcher: Use it to patrol dungeons or haunted houses.
  • The Trap: Its large size makes it perfect for blocking narrow hallways, forcing players to sneak around it.
  • Expression: The rig allows for the eyelid to narrow (suspicion) or widen (alert), giving it personality.

Visual Features:

  • Unique Design: Features a fleshy outer layer and a trailing optic nerve (tail) that sways as it moves.
  • 5 Color Variants:
    Red:
    Bloodshot / Aggressive.
    Green: Toxic / Zombie-like.
    Purple: Void / Dark Magic.
    Yellow: Amber / Beast-like.
    Black: Corrupted / Abyssal.

Technical Details:

  • Rigging: Fully rigged.
  • Poly Count: Optimized Low Poly.
  • Textures: Hand-painted Stylized PBR.

Support & Contact: Email: lentera@lentera-nusantara.com

Can you escape its gaze?


Price $18.00

Jaka Tunggul by Nusantara Art World

2026, January 14 - 15:46
Jaka Tunggul is a stylized "Mimic" creature from Balinese folklore. Disguised as a palm tree stump, this plant monster reveals its roots to ambush unwary travelers.

Number of textures 5

Texture dimensions 1024x1024

Polygon count of [Jaka Tunggul 690]

palm tree 322

plane 9

Minimum polygon count 9

Maximum polygon count 322

Number of meshes/prefabs 3

Rigging: Yes

Animation count 0

UV mapping: Yes

Types of materials and texture maps PBR

Jaka Tunggul: The Sentient Stump of Bali

When nature fights back.

Introduce a unique botanical horror to your tropical adventures with Jaka Tunggul. Originating from the mystical folklore of Bali, Indonesia, this creature is a deceptive spirit that inhabits the remains of dead palm trees.

The Lore & Gameplay:In Balinese legends, not everything in the forest is what it seems. The Jaka Tunggul appears to be an ordinary tree stump to the naked eye. However, when disturbed, it reveals a large, singular eye and uproots itself using spider-like roots to chase down intruders.

  • The Perfect Mimic: Use this asset as a "Trap" enemy. Place it among normal foliage assets, and trigger its "Wake Up" state when players get too close.
  • Distinct Silhouette: Features a "Cyclops" design with a crown of palm leaves and creepy root legs.

Visual Style:The asset is created with a vibrant, stylized aesthetic, making it perfect for:

  • Action RPGs.
  • Tropical/Jungle Adventure games.
  • Low-Poly Fantasy titles.

Technical Details:

  • Rigging: Fully rigged with a custom bone structure for the root-legs and leaf crown.
  • Textures: Hand-painted style (Albedo, Normal).
  • Poly Count: Optimized Low Poly.

Support & Contact: Email: lentera@lentera-nusantara.com

Walk carefully in the Balinese jungle...


Price $18.00

Belut Putih by Nusantara Art World

2026, January 14 - 15:45
This asset features the legendary "Belut Putih," a mystical eel sought for its healing powers and martial arts lore. Perfect for fantasy RPGs and fishing simulations.

Number of textures 3

Texture dimensions 1024x1024

Polygon count of [Belut Putih 1.132]


Number of meshes/prefabs 1

Rigging: Yes

Animation count 8

Animation type list idle, boosted, damage, lost, swim, weak, attack

UV mapping: Yes

Types of materials and texture maps PBR

Belut Putih: The Mystical White Eel

A creature of legend, elusive and powerful.

"Belut Putih" (White Eel) is a creature asset deeply rooted in the mystical folklore of Java, Indonesia. Unlike a common eel, this entity is described as a supernatural guardian of sacred lakes. Its prehistoric appearance—featuring a toothed jaw and spined dorsal fins—sets it apart as a rare, high-value catch.

This asset is perfect for developers building Fishing Simulations, Fantasy RPGs, or Survival Games who want to introduce a creature with deep cultural lore and unique gameplay potential.

Lore-Based Gameplay Mechanics:

  • The Impossible Catch: According to legend, this eel is incredibly difficult to catch. It only appears at twilight (Senja) and requires a specific bait: boiled free-range chicken eggs (Telur Ayam Kampung).
  • Occult Medicine: In the game, this creature can be a rare ingredient used to craft powerful healing potions or cure mysterious ailments.
  • "Ajian Belut Putih" (The Art of Evasion): Inspired by the "White Eel" martial arts style (Silat), equipping items made from this creature could grant players an "Evasion" buff or the ability to slip through enemy encirclements effortlessly.

Visual Features:

  • Unique Design: Stylized with a prehistoric look, sharp teeth, and dorsal fins, distinct from real-world eels.
  • Mystical Appearance: Designed with pale/albino skin to reflect its sacred status in Javanese beliefs.

Support & Contact: Email: lentera@lentera-nusantara.com

Can your players catch the uncatchable?


Price $18.00

TiHyang Farm by Nusantara Art World

2026, January 14 - 15:44
Stylized farming environment pack featuring modular vegetable plots, traditional residences, watchtowers, and authentic Indonesian props like the "Bebegig" scarecrow. Perfect for Farming Sims and RPGs

Number of textures 34

Texture dimensions 1024x1024

Polygon count of

Lelakut 952

Fence 150

white radish 1.032

red radish 528

Carrot 1.008

Tree 943

Hunian_D 2.766

WatchTower 2.676

Saung 369


Minimum polygon count 150

Maximum polygon count 2.766

Number of meshes/prefabs 60

Rigging: Yes


UV mapping: Yes

Types of materials and texture maps PBR

Ti Hyang Farm: Stylized Highland Agriculture

Build your dream farm above the clouds.


Expand your world with Ti Hyang Farm, a comprehensive environment pack designed to create lush, stylized agricultural districts. Inspired by the terraced farms of the Dieng Plateau in Indonesia, this pack combines fantasy aesthetics with authentic rural architecture.


Whether you are building a cozy Farming Simulator, a Village Builder, or a Strategy Game (RTS), these modular assets make level creation easy and beautiful.

Key Features:

  • Modular Farming System: Includes snap-ready vegetable plots (cabbages, leafy greens, root crops) to create massive fields instantly.
  • Unique Cultural Props: Features the "Bebegig Sawah" (Traditional Bamboo Scarecrow/Lelakut) and Rice Drying Racks (Penjemur Padi) to add cultural depth to your fields.
  • Distinct Architecture:
    Residences (Hunian):
    Cozy farmer homes with signature curved roofs.
    Watch Tower: A tall structure for overseeing the harvest.
    Saung (Gazebo): Traditional resting shelters for the middle of the fields.
  • Environment Details: Includes rustic wooden fences, gates, and dirt pathways to connect your village.

Technical Details:

  • Style: Stylized / Low Poly (Matches the Ti Hyang series).
  • Texture: High-Quality PBR (Albedo, Normal, AO).
  • Compatibility: Standard Render Pipeline (Easy upgrade to URP/HDRP).

Support & Contact: Email: lentera@lentera-nusantara.com

Start your harvest today!


Price $60.00

Stylized magic staff set by GreyratsLab

2026, January 14 - 15:32
Free stylized magic staff pack. Each staff features customizable materials and removable elements, making it easy to create variations and adapt the assets for animations and different gameplay needs.

This package includes 5 stylized magic staff models, each themed around a different element:


• Fire Staff — 2910 triangles, 5 customizable materials  

• Ice Staff — 1628 triangles, 5 customizable materials  

• Air Staff — 2710 triangles, 5 customizable materials  

• Earth Staff — 3448 triangles, 6 customizable materials  

• Necromancy Staff — 4212 triangles, 6 customizable materials  


Each staff uses customizable materials, allowing you to adjust colors and details for different parts of the model. Some elements can also be toggled on or off, giving you flexibility for creating variations and adapting the staffs for animations or different gameplay needs.


If you like this asset, a quick comment would mean a lot. And you can also share what other models you’d like to see. We’ll be happy to create more!



Price $0.00

Orc Weapon Pack 2 by MRCalderon3DD

2026, January 14 - 15:32
Stylized Orc Weapons 2 pack: 12 game-ready weapons with 4K PBR textures and Unity-ready materials/prefabs
  • 12 stylized low poly weapons/shield (separate meshes)
  • Includes: meshes, materials, and PBR textures (Base Color, Normal, Metallic, Roughness)
  • Texture resolution: 4096×4096
  • Clean folder structure and consistent naming (T_/M_/SM_ conventions)
  • Unity-ready setup (drag-and-drop prefabs/materials)
  • Render pipeline support: URP / HDRP

Orc Weapons 2 is a stylized fantasy weapon pack designed for Unity projects. It includes 11 orc-themed weapons and a shield, ideal for RPGs, action games, and prototype scenes.

All assets are game-ready and organized with a clean folder structure and consistent naming. 4k PBR textures are provided, and Unity materials are included for the supported render pipelines.

Included items:

  • BoneMace - 9027 tris - 4k Textures
  • ButcheringHalberd - 5745 tris - 4k Textures
  • ButchersAxe - 4540 tris - 4k Textures
  • DoubleTribalAxe - 10687 tris - 4k Textures
  • ExecutionerHammer - 10322 tris - 4k Textures
  • ExecutionersSword - 3150 tris - 4k Textures
  • SerratedScimitar - 4578 tris - 4k Textures
  • SpikedClub - 10103 tris - 4k Textures
  • SpikedShield - 9862 tris - 4k Textures
  • TarBomb - 13172 tris - 4k Textures
  • CrudeBow - 9140 tris - 4k Textures
  • LongshaftSpear - 2763 tris - 4k Textures

Bonus: Included for free is an Orc Weapon Rack prop from my upcoming Orc Props pack. Use it to display the weapons in camps, armories, shops, or RPG environments.


Price $19.99

Ambient City Animations by Megacrush Interactive

2026, January 14 - 15:29
Hundreds of lightweight humanoid animations for urban NPCs and crowds, featuring clean idle and root motion locomotion animations designed for easy retargeting and ambient city scenes.
  • Rigged: Yes (Humanoid / Generic compatible)
  • Animation Type: Generic / Humanoid compatible
  • Models: 1 (Unity sample avatar)
  • Texture Sizes: 2048x2048
  • Materials: Standard / URP / HDRP compatible
  • Full Animation List

Third-Party Content Notice

This package contains character assets based on publicly available, permissively licensed source content. The assets have been significantly curated, organized, and prepared for production use in Unity. All content in this package is distributed under the Unity Asset Store EULA.

Ambient City Animations is a lightweight, production-ready set of hundreds of animations designed for modern urban environments. It focuses on believable everyday motion for background characters, crowds, and non-player pedestrians — ideal for city scenes, social hubs, and ambient population systems.


The pack is intentionally minimal and dependency-free, making it easy to integrate into any project that uses humanoid characters. Animations are authored for clean looping, stable root motion, and reliable retargeting across a wide range of rigs.


A small core demo scene is included to showcase setup and playback using a simple humanoid rig, without requiring any external character assets.


Included Animations

  • 397 total animations
  • Root motion & In place animations
  • Idle, Walk, Run, Standing, sitting, cheering, walk variants
  • Full Animation List

Features

  • Unity Humanoid (Mecanim) compatible
  • Clean looping and consistent scale
  • Suitable for crowds, NPCs, and background simulations

Use Cases

  • Ambient city populations
  • Pedestrian and crowd systems
  • Social hubs and non-combat spaces
  • Background NPC motion for open-world or hub-based games

Demo Content


This package includes a minimal demo scene intended only to demonstrate animation playback and retargeting.


A full city scene with characters and AI is available separately as a free demo package.


Megacrush Open World Toolset

Check out the ever-growing Megacrush Open World toolset

  • Runtime Ambient AI
  • Runtime Spawner
  • Runtime Navmesh Baker

Related Ambient City Packs


Online Documentation


Feedback / Get in Touch

For support, please email support@megacrush.app or visit our website at:

https://www.megacrush.app/support


You can also get in touch:


Price $9.99

Ambient City Characters - Female by Megacrush Interactive

2026, January 14 - 15:29
19 Rigged female humanoid characters for ambient city populations, crowds, and background NPCs. Compatible with Unity’s Humanoid animation system.

Technical details

Number of Unique Meshes: 21+

Collision: No

Vertex Count (per character): 3,134 - 7,932

Triangle Count (per character): 4,344 - 10,254

LODs: No

Number of Materials: 59+

Number of Textures: 163+ (_color, _specular, _normal)

Texture Resolutions: 512x256 to 2048x2048

Bones (per character, max): 53 - 81

BlendShapes (per character): 175


This asset is authored and configured for Unity’s Universal Render Pipeline (URP).


The Package also includes .UnityPackage files for the Built-In Render Pipeline and HD Render pipelines that can be imported to configure the assets and demo scene for the appropriate render pipeline.


No custom shaders are used.


Third-Party Content Notice

This package contains character assets based on publicly available, permissively licensed source content. The assets have been significantly curated, organized, and prepared for production use in Unity. All content in this package is distributed under the Unity Asset Store EULA.

Ambient City Characters – Female is a modular character pack designed for populating modern urban environments with believable background NPCs. These characters are optimized for ambient use cases such as crowds, pedestrians, and social spaces rather than hero gameplay.



Each character is fully rigged using Unity’s Humanoid system and is compatible with standard Mecanim animation controllers, including the Ambient City Animations pack and other humanoid animation sets.



This package focuses on flexibility and integration, making it suitable for simulation-driven environments, AI-controlled crowds, and large-scale city scenes.


Features

  • 19 Fully rigged Unity Humanoid characters
  • Extensive blend shapes, including ARKit-compatible facial shapes
  • Compatible with Mecanim animation controllers
  • Suitable for ambient NPCs and crowd systems
  • Clean hierarchy and predictable scale
  • No animation controllers required

Intended Use

  • Background pedestrians and civilians
  • Crowd dressing and population systems
  • Urban hubs, streets, plazas, and interiors
  • AI-driven ambient characters

Notes

  • Animations are not included in this package
  • Designed to work with humanoid animation packs such as Ambient City Animations
  • Demo scenes using these characters are provided in a separate free Ambient City demo package

Megacrush Open World Toolset

Check out the ever-growing Megacrush Open World toolset

Related Ambient City Packs

Online Documentation

Feedback / Get in Touch

For support, please email support@megacrush.app or visit our website at:

https://www.megacrush.app/support

You can also get in touch:


Price $9.99

Ambient City Characters - Security & Emergency by Megacrush Interactive

2026, January 14 - 15:25
Rigged humanoid characters for military, police, and fire roles, designed for security and emergency presence in modern urban environments. Compatible with Unity’s Humanoid animation system.

Technical details

Number of Unique Meshes: 38+

Collision: Yes (custom and/or Unity-generated depending on prefab)

Vertex Count (per character): 4,690 - 8,418

Triangle Count (per character): 6,722 - 10,260

LODs: No

Number of Materials: 110+

Number of Textures: 337+

Texture Resolutions: 512x256 to 2048x2048

Bones (per character, max): 80 - 81

BlendShapes (per character): 175


This asset is authored and configured for Unity’s Universal Render Pipeline (URP).


The Package also includes .UnityPackage files for the Built-In Render Pipeline and HD Render pipelines that can be imported to configure the assets and demo scene for the appropriate render pipeline.


No custom shaders are used.



Third-Party Content Notice

This package contains character assets based on publicly available, permissively licensed source content. The assets have been significantly curated, organized, and prepared for production use in Unity. All content in this package is distributed under the Unity Asset Store EULA.

Ambient City Characters – Security & Emergency is a modular character pack focused on uniformed and emergency service roles commonly found in modern urban environments. This includes military personnel, police officers, and firefighters designed for believable background population and environmental storytelling.


These characters are intended for ambient use cases such as patrols, emergency scenes, security presence, and crowd simulation rather than hero gameplay.


Each character is fully rigged using Unity’s Humanoid system and is compatible with standard Mecanim animation controllers, including the Ambient City Animations pack and other humanoid animation sets.


Characters include a comprehensive set of blend shapes, including full ARKit-compatible facial blend shapes, enabling facial animation, lip sync, and expressive performance if required.


This package is designed to integrate seamlessly into simulation-driven city scenes, AI-controlled crowds, and large-scale urban environments where authority and emergency roles are needed.



Features

  • Fully rigged Unity Humanoid characters
  • Extensive blend shapes, including ARKit-compatible facial shapes
  • Compatible with Mecanim animation controllers
  • Suitable for ambient NPCs, patrols, and emergency scenes
  • Clean hierarchy and predictable scale
  • No animation controllers included

Intended Use

  • Police, fire, and military background characters
  • Security and emergency presence in urban scenes
  • Crowd and population systems
  • AI-driven ambient characters

Notes

  • Animations are not included in this package
  • Designed to work with humanoid animation packs such as Ambient City Animations
  • Demo scenes using these characters are provided in a separate free Ambient City demo package

Megacrush Open World Toolset

Check out the ever-growing Megacrush Open World toolset


Related Ambient City Packs


Online Documentation

Feedback / Get in Touch

For support, please email support@megacrush.app or visit our website at:

https://www.megacrush.app/support


You can also get in touch:


Price $9.99

Ambient City Characters - Professionals by Megacrush Interactive

2026, January 14 - 15:25
38 Rigged humanoid characters representing civilian and working professionals, designed for ambient city scenes, crowds, and background NPCs. Compatible with Unity’s Humanoid animation system.

Technical details

Number of Unique Meshes: 38+

Collision: Yes (custom and/or Unity-generated depending on prefab)

Vertex Count (per character): 4,690 - 8,418

Triangle Count (per character): 6,722 - 10,260

LODs: No

Number of Materials: 110+

Number of Textures: 337+ (_color, _specular, _normal textures)

Texture Resolutions: 512x256 to 2048x2048

Bones (per character, max): 80 - 81

BlendShapes (per character): 175


This asset is authored and configured for Unity’s Universal Render Pipeline (URP).


The Package also includes .UnityPackage files for the Built-In Render Pipeline and HD Render pipelines that can be imported to configure the assets and demo scene for the appropriate render pipeline.


No custom shaders are used.


Third-Party Content Notice

This package contains character assets based on publicly available, permissively licensed source content. The assets have been significantly curated, organized, and prepared for production use in Unity. All content in this package is distributed under the Unity Asset Store EULA.

Ambient City Characters – Professionals is a modular character pack designed for populating modern urban environments with believable civilian and working-class NPCs. These characters are optimized for ambient use cases such as crowds, pedestrians, and social spaces rather than hero gameplay.


This pack focuses on everyday city roles such as business professionals, construction workers, medical staff, sportswear characters, and assorted civilian professions, making it ideal for building living, functional urban spaces.


Each character is fully rigged using Unity’s Humanoid system and is compatible with standard Mecanim animation controllers, including the Ambient City Animations pack and other humanoid animation sets.


Characters include a comprehensive set of blend shapes, including full ARKit-compatible facial blend shapes, making them suitable for facial animation, lip sync, and expression-driven systems if desired.


This package emphasizes flexibility and integration, making it well suited for simulation-driven environments, AI-controlled crowds, and large-scale city scenes.



Features

  • 38 Fully rigged Unity Humanoid characters
  • Extensive blend shapes, including ARKit-compatible facial shapes
  • Compatible with Mecanim animation controllers
  • Suitable for ambient NPCs and crowd systems
  • Clean hierarchy and predictable scale
  • No animation controllers included

Intended Use

  • Background pedestrians and civilians
  • Crowd dressing and population systems
  • Urban hubs, streets, plazas, and interiors
  • AI-driven ambient characters

Notes

  • Animations are not included in this package
  • Designed to work with humanoid animation packs such as Ambient City Animations
  • Demo scenes using these characters are provided in a separate free Ambient City demo package

Megacrush Open World Toolset

Check out the ever-growing Megacrush Open World toolset


Related Ambient City Packs


Online Documentation


Feedback / Get in Touch

For support, please email support@megacrush.app or visit our website at:

https://www.megacrush.app/support

You can also get in touch:


Price $9.99

Ambient City Characters - Male by Megacrush Interactive

2026, January 14 - 15:25
23 Rigged male humanoid characters for ambient city populations, crowds, and background NPCs. Compatible with Unity’s Humanoid animation system.

Technical details

Number of Unique Meshes: 23+

Collision: Yes (custom and/or Unity-generated depending on prefab)

Vertex Count (per character): 4,127 - 6,485

Triangle Count (per character): 6,434 - 8,682

LODs: No

Number of Materials: 58+

Number of Textures: 178+ (_color, _specular, _normal textures)

Texture Resolutions: 1024x720 to 2048x2048

Bones (per character, max): 80

BlendShapes (per character): 175


This asset is authored and configured for Unity’s Universal Render Pipeline (URP).


The Package also includes .UnityPackage files for the Built-In Render Pipeline and HD Render pipelines that can be imported to configure the assets and demo scene for the appropriate render pipeline.


No custom shaders are used.


Third-Party Content Notice

This package contains character assets based on publicly available, permissively licensed source content. The assets have been significantly curated, organized, and prepared for production use in Unity. All content in this package is distributed under the Unity Asset Store EULA.

Ambient City Characters – Male is a modular character pack designed for populating modern urban environments with believable background NPCs. These characters are optimized for ambient use cases such as crowds, pedestrians, and social spaces rather than hero gameplay.


Each character is fully rigged using Unity’s Humanoid system and is compatible with standard Mecanim animation controllers, including the Ambient City Animations pack and other humanoid animation sets.


Characters include a comprehensive set of blend shapes, including full ARKit-compatible facial blend shapes, making them suitable for facial animation, lip sync, and expression-driven systems if desired.


This package focuses on flexibility and integration, making it suitable for simulation-driven environments, AI-controlled crowds, and large-scale city scenes.


Features

  • 23 Fully rigged Unity Humanoid characters
  • Extensive blend shapes, including ARKit-compatible facial shapes
  • Compatible with Mecanim animation controllers
  • Suitable for ambient NPCs and crowd systems
  • Clean hierarchy and predictable scale
  • No animation controllers included

Intended Use

  • Background pedestrians and civilians
  • Crowd dressing and population systems
  • Urban hubs, streets, plazas, and interiors
  • AI-driven ambient characters

Notes

  • Animations are not included in this package
  • Designed to work with humanoid animation packs such as Ambient City Animations
  • Demo scenes using these characters are provided in a separate free Ambient City demo package

Megacrush Open World Toolset

Check out the ever-growing Megacrush Open World toolset


Related Ambient City Packs


Online Documentation

Feedback / Get in Touch

For support, please email support@megacrush.app or visit our website at:

https://www.megacrush.app/support

You can also get in touch:


Price $9.99

Super Cute Liches by Old Odin

2026, January 14 - 15:22
  • 4 liches (3.5k polygons each, humanoid rig).
  • 3 weapons (0.5k polygons each): 1 shaman lipstick, 1 rod, 1 scepter.

* If you need a more specific 3D asset, please get in touch and I will try to get it into the Asset Store.


Price $24.00

Spies: Male and Female by Natalie Marmaladery

2026, January 14 - 15:21
◱◈Spies: Male and Female◈◲

◱◈ Female Spy ◈◲



Textures


  • BaseColor
  • Number of textures - 37
  • Texture Resolution - 256x256, 1024x1024, 2048x2048
  • PNG

Polycount


  • Body(without clothes)

Verts 16437

Tris 32054

Faces 16388


  • Hairstyles

1 Hairstyle - Verts 17632 , Tris 26014, Faces 13007

2 Hairstyle- Verts 9901, Tris 14812, Faces 7406


  • Spy's Clothes

Verts 18569

Tris 34851

Faces 17672


  • Attire

Verts 23552

Tris 45234




16 Prefabs



Rigging: Yes(Humonoid Rig), Hair Rig




◱◈ Male Spy ◈◲



Textures


  • BaseColor
  • Number of textures - 34
  • Texture Resolution - 256x256, 1024x1024, 2048x2048
  • PNG

Polycount


  • Body(without clothes)

Verts 15556

Tris 30422

Faces 19109


  • Hairstyles

1 Hairstyle - Verts 8446 , Tris 11072, Faces 5548

2 Hairstyle- Verts 11233, Tris 14728, Faces 7364


  • Spy's Clothes

Verts 16681

Tris 31844

Faces 21570


  • Suit

Verts 11953

Tris 23170




16 Prefabs



Rigging: Yes(Humonoid Rig)



Animations are not included!



The Characters don't have a LOD system

(¬‿¬ )

◱◈ Female Spy ◈◲



╰╮✾╭╯☆Features☆╰╮✾╭╯

  • Lowpoly character
  • The character has color variations: Hairstyles(13), Eyes(4), Skin(4), Eyebrows(9)
  • Humonoid rig
  • 52 Blendshapes
  • Toon Shader(Universal RP)
  • 2 Hairstyles(Hair Rig)


• ۵ • ━──── Technical details ────━ • ۵ •



Textures

  • BaseColor
  • Number of textures - 37
  • Texture Resolution - 256x256, 1024x1024, 2048x2048
  • PNG

Polycount

  • Body(without clothes)

Verts 16437

Tris 32054

Faces 16388


  • Hairstyles

1 Hairstyle - Verts 17632 , Tris 26014, Faces 13007

2 Hairstyle- Verts 9901, Tris 14812, Faces 7406


  • Spy's Clothes

Verts 18569

Tris 34851

Faces 17672


  • Attire

Verts 23552

Tris 45234




16 Prefabs



Rigging: Yes(Humonoid Rig), Hair Rig





◱◈ Male Spy ◈◲



╰╮✾╭╯☆Features☆╰╮✾╭╯


  • Lowpoly character
  • The character has color variations: Hairstyles(11), Eyes(4), Skin(4), Eyebrows(8)
  • Humonoid rig
  • 52 Blendshapes
  • Toon Shader(Universal RP)


• ۵ • ━──── Technical details ────━ • ۵ •



Textures

  • BaseColor
  • Number of textures - 34
  • Texture Resolution - 256x256, 1024x1024, 2048x2048
  • PNG

Polycount

  • Body(without clothes)

Verts 15556

Tris 30422

Faces 19109


  • Hairstyles

1 Hairstyle - Verts 8446 , Tris 11072, Faces 5548

2 Hairstyle- Verts 11233, Tris 14728, Faces 7364


  • Spy's Clothes

Verts 16681

Tris 31844

Faces 21570


  • Suit

Verts 11953

Tris 23170





16 Prefabs



Rigging: Yes(Humonoid Rig)



Animations are not included!



The Characters don't have a LOD system



(¬‿¬ )


Price $59.99

Spies: Male Spy by Natalie Marmaladery

2026, January 14 - 15:21
◱◈Male Spy◈◲

Textures


  • BaseColor
  • Number of textures - 32
  • Texture Resolution - 256x256, 1024x1024, 2048x2048
  • PNG

Polycount


  • Body(without clothes)

Verts 15556

Tris 30422

Faces 19109


  • Hairstyles

1 Hairstyle - Verts 8446 , Tris 11072, Faces 5548

2 Hairstyle- Verts 11233, Tris 14728, Faces 7364


  • Spy's Clothes

Verts 16681

Tris 31844

Faces 21570



8 Prefabs



Rigging: Yes(Humonoid Rig)



Animations are not included!



The Character don't have a LOD system



(¬‿¬ )

◱◈ Male Spy ◈◲



╰╮✾╭╯☆Features☆╰╮✾╭╯

  • Lowpoly character
  • The character has color variations: Hairstyles(11), Eyes(4), Skin(4), Eyebrows(8)
  • Humonoid rig
  • 52 Blendshapes
  • Toon Shader


• ۵ • ━──── Technical details ────━ • ۵ •



    ▣Textures

  • BaseColor
  • Number of textures - 32
  • Texture Resolution - 256x256, 1024x1024, 2048x2048
  • PNG

Polycount


  • Body(without clothes)

Verts 15556

Tris 30422

Faces 19109



  • Hairstyles

1 Hairstyle - Verts 8446 , Tris 11072, Faces 5548

2 Hairstyle- Verts 11233, Tris 14728, Faces 7364



  • Spy's Clothes

Verts 16681

Tris 31844

Faces 21570




8 Prefabs



Rigging: Yes(Humonoid Rig)



Animations are not included!



The Character don't have a LOD system


(¬‿¬ )


Price $34.99

Cartoon Bear - Lowpoly Stylized Animal Pack by 3D Game Objects

2026, January 14 - 14:23
A fully game-ready stylized Bear character designed with a humanoid rig for seamless use in Unity and Unreal Engine. Easy to integrate, animation-friendly, and optimized for real-time projects.

🐻 Stylized Bear 3D Lowpoly Character – Game Ready

A fully game-ready stylized Bear character designed with a humanoid rig for seamless use in Unity and Unreal Engine. Easy to integrate, animation-friendly, and optimized for real-time projects.

Features

  • Humanoid rig (Unity & Unreal compatible)
  • Optimized topology for game performance
  • Stylized design with PBR texture - (only basecolor and normal map)
  • Includes T-pose FBX
  • Suitable for mobile, PC, and console projects
  • Blender file included high-poly version for your needs

Use Cases

Platformers, stylized games, mobile titles, VR/AR experiences, NPCs, or main character roles.



Product Compatible with : 3Dsmax, Maya, Blender, Iclone 8 and CC4, Unity, UE5, C4D, Nvidia Omniverse, Marmoset Toolbag …vv



Rating and Review:


  • Your feedback is incredibly valuable to us! We kindly encourage you to share your thoughts by leaving a Rating and Review. Your insights help us improve and provide valuable information to the creative community.
  • Additionally, if you feel inclined, consider leaving a tip to support ongoing creative endeavors. Your generosity is genuinely appreciated.
  • Please don't hesitate to reach out with any questions or if you need assistance. We're here to make your creative experience seamless and inspiring.

We look forward to hearing from you.



License Information:


  • I provide this product under a standard license to give you a flexible and comprehensive usage agreement.
  • This license is designed to make it easy for you to integrate the product into your creative projects and use it with confidence.
  • It’s simple, clear, and user-friendly—allowing you to explore the full potential of the product while staying within standard usage guidelines.
  • (This package includes example animations sourced from Mixamo (Adobe). Animations are provided for demonstration purposes only and not sold as standalone assets.)If you have any questions or require further clarification about the license, please don't hesitate to contact me at your convenience.


Price $4.99

Cartoon Gorilla - Lowpoly Stylized Animal Pack by 3D Game Objects

2026, January 14 - 14:23
A fully game-ready stylized gorilla character designed with a humanoid rig for seamless use in Unity and Unreal Engine. Easy to integrate, animation-friendly, and optimized for real-time projects.

Number of textures 2

Texture dimensions 2048

Polygon count of [Model Name] 4K

Minimum polygon count 4K

Maximum polygon count 4K

Number of meshes/prefabs 1

Rigging: Yes

Animation count -

Animation type list -

UV mapping: Yes

Types of materials and texture maps PBR

🦍 Stylized Gorilla 3D Lowpoly Character – Game Ready

A fully game-ready stylized gorilla character designed with a humanoid rig for seamless use in Unity and Unreal Engine. Easy to integrate, animation-friendly, and optimized for real-time projects.

Features

  • Humanoid rig (Unity & Unreal compatible)
  • Optimized topology for game performance
  • Stylized design with PBR texture - (only basecolor and normal map)
  • Includes T-pose FBX
  • Suitable for mobile, PC, and console projects

Use Cases

Platformers, stylized games, mobile titles, VR/AR experiences, NPCs, or main character roles.

Product Compatible with : 3Dsmax, Maya, Blender, Iclone 8 and CC4, Unity, UE5, C4D, Nvidia Omniverse, Marmoset Toolbag …vv

Rating and Review:

  • Your feedback is incredibly valuable to us! We kindly encourage you to share your thoughts by leaving a Rating and Review. Your insights help us improve and provide valuable information to the creative community.
  • Additionally, if you feel inclined, consider leaving a tip to support ongoing creative endeavors. Your generosity is genuinely appreciated.
  • Please don't hesitate to reach out with any questions or if you need assistance. We're here to make your creative experience seamless and inspiring.

We look forward to hearing from you.

License Information:

  • I provide this product under a standard license to give you a flexible and comprehensive usage agreement.
  • This license is designed to make it easy for you to integrate the product into your creative projects and use it with confidence.
  • It’s simple, clear, and user-friendly—allowing you to explore the full potential of the product while staying within standard usage guidelines.
  • If you have any questions or require further clarification about the license, please don't hesitate to contact me at your convenience.

    (This package includes example animations sourced from Mixamo (Adobe). Animations are provided for demonstration purposes only and not sold as standalone assets.)

Price $4.99

3D Retro Boomer Shooter Gun Pack by Heavy Box Games

2026, January 14 - 14:23
A collection of 3D, low-poly gun models. Suitable for pixelated boomer shooters / retro first person shooters.

Number of textures 57

Texture dimensions ~[50p X 50p], .PNG. Ultra small. Pixelated. 

Polygon count of [Model Name] ~400 per model. Total: 27125 (for all 61 models). 

Minimum polygon count 240

Maximum polygon count 1323

Number of meshes/prefabs 61

Rigging: No

Animation count 0

Animation type list

UV mapping: Yes

LOD information (count, number of levels) 1 LOD

Types of materials and texture maps (e.g., PBR) PBR Diffuse Map

This pack contains a collection of 22 unique guns, each gun comes with 1-3 variations.

Total guns: 61.


The guns are: low-poly, textured and uv-unwrapped, and the texture are pixel art. 

The guns are not rigged.

The guns are not animated. 


The guns can be used in a modular fasion: easily combine 2 or more models to create a unique variation. 


Price $20.00

Cyberpunk Robot Character: The Mechanic by SOIL

2026, January 14 - 14:19
A midpoly cyberpunk styled robot with PBR textures packed in 3 materials (feet, head & body) with Cascadeur files included. For games with progressive LOD systems! Not for mobile/switch!

Number of Unique Meshes: 1 Vertex Count:NO

Mid Detail: around 63k tris

LODs: NO

Number of Characters: 1

Rigged: YES

Animated: YES

Number of Animations: 1

Animation Types (Root Motion/In-place): YES

Number of Materials: 3

Number of Textures: 11

Texture Resolutions: 4096x4096Texture Types: PBR, Unity Built-in/URP

I called him "The Mechanic" because he looks like one! The big strong but friendly buddy you can trust! Can be used for cinematic cyberpunk projects, but works also as stylized character! I created him to use him for a more serious cinematic project > see screenshot


!!! Midpoly Character: For games with progressive LOD systems! Not for mobile/switch! !!!

  • Mid-poly detail!
  • 2x Emissive (Head & Body)
  • 3x Materials (Head, Hands, Body)
  • 4k PBR Textures for Unity Built-in/URP
  • Rigged with hand weight painting
  • +2x CASCADEUR Files included: Template & Stationary walk cycle > (Download Link in "Readme.txt"
  • hand cleaned super smooth walk animation cycle included!

Price $39.99

Cyberwave Orchestra – Everything SFX Bundle Collection by Cyberwave Orchestra

2026, January 14 - 14:19
Get the full Cyberwave Orchestra SFX library published on Unity: 8,500+ sounds across 69 packs, plus all future releases added at no extra cost. A premium, ever-growing sound effects collection.

Sample Rate / Bit Rate: 16 bit, 44,100 Hz, wav, Stereo

Audio Files: 8,673

Sound Packs: 69

Updates: New packs are added to the bundle within about 2 weeks after they are individually approved by the Unity Asset Store. Once submitted, Unity typically approves the bundle update within a few days.

Introducing the Cyberwave Orchestra – Everything SFX Bundle Collection — a unified collection of all sound effect packs currently approved and published on the Unity Asset Store. This library brings our entire SFX lineup together in one organized, production-ready resource, currently featuring 8,500+ sounds across 69 individually approved packs.


  • The collection continues to expand. Every new SFX pack published on Unity will be added within two weeks of release, ensuring lasting value and a constantly growing library.

For developers who also need music or atmospheric content, all Cyberwave Orchestra music and soundscape/ambience packs will soon be offered in a separate “Everything” bundle dedicated to musical and environmental audio.



🔊 All Currently Included SFX Packs:



Price $499.00

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