Japanese Traditional Percussion - One Adaptive Music Loop by Tobias Ungerboeck
- Wav Format
- Mixed and Mastered
- 44.1 kHz, 16 Bit
- Stereo
This asset contains 1 adaptive music loop! It's perfect for creating changing intensities in an adaptive music soundtrack. Another package with 5 Loops is available on my page!
- Loop - 127 BPM, 4/4 - 8 adaptive Intensities
Traditional Japanese percussion is admired for its powerful, resonant tones, cultural significance, and its ability to evoke the energy of festivals, rituals, and ancient traditions. From the deep, thunderous beats of the taiko drum to the crisp, rhythmic strikes of hand-held percussion, these instruments create a dynamic and immersive musical experience.
Feel free to reach out to me for any requests!
Hope you enjoy!
Tobi
Price $0.00
Japanese Traditional Percussion - Adaptive Music Loops by Tobias Ungerboeck
- Wav Format
- Mixed and Mastered
- 44.1 kHz, 16 Bit
- Stereo
This asset contains 5 adaptive music loops that form a cohesive soundtrack for your next game project! It's perfect for creating changing intensities for an adaptive music soundtrack.
- Loop 1 - 115 BPM, 4/4 - 6 adaptive Intensities
- Loop 2 - 119 BPM, 4/4 - 6 adaptive Intensities
- Loop 3 - 96 BPM, 6/4 - 4 adaptive Intensities
- Loop 4 - 74 BPM, 4/4 - 5 adaptive Intensities
- Loop 5 - 127 BPM, 4/4 - 8 adaptive Intensities
Traditional Japanese percussion is admired for its powerful, resonant tones, cultural significance, and its ability to evoke the energy of festivals, rituals, and ancient traditions. From the deep, thunderous beats of the taiko drum to the crisp, rhythmic strikes of hand-held percussion, these instruments create a dynamic and immersive musical experience.
Feel free to reach out to me for any requests!
Hope you enjoy!
Tobi
Price $29.99
Stylized Brick/Floor Materials by Magnesia Design
[Used source file(s)] sizes : 4096x4096 ,
File count : 12
Animated: No
Additional: PİXEL
This material is a high-quality, PBR (Physically Based Rendering) ready texture, perfect for creating realistic and immersive environments in Unity.
✨ Features:
- Resolution: 4k
- Textures Included: Base Color, Normal, Roughness, Height, Ambient Occlusion
- Seamless & Tileable: Optimized for seamless tiling in any project.
- Compatibility: Fully compatible with Unity's built-in and URP and HRDP pipelines.
Ideal for: Interior design, game environments, architectural visualization, and more.
Technical Details:
- Format: PNG
- UV Mapping: Seamless
- File Size: 4096x4096
Add depth and detail to your scenes with this professionally crafted material!
* Contact ; Magnesia Design
Price $9.99
Epic RPG World - Volcano by RafaelMatos
File count : +3000 files and tiles
Animated Tiles: Yes
Animated Props: Yes
Animated characters: Yes
External dependencies(opcional): Tiled Map Editor, Super Tiled2Unity
Additional: pixelart, 2D topdown, tilesets, tile resolution 32x32
⭐TERRAIN and PROPS
✅ Tileset 1 transitions to lava and tileset 2 transitions to the rocky ground(tileset 1 and tileset 2). You can stack tilesets to make much bigger walls and create interesting multilevel platforms (see mockup).
✅Lava river tileset
✅Lavafall
✅Steps in all directions
✅Many variations for the main tiles
✅Bridge
✅Floating platform
✅Platform on the lava
✅Cool details for the ground
✅Tormented souls tiles (a wall of bodies. Mainly designed to be used in the boss area. It's not a tileset with autotile like the others but a few set of tiles that can be repeated horizontally. See mockup)
✅ Extra Auto-tiling support using Tiled Map Editor
☑️Burning pentagram on the ground
☑️Rocks with and without lava cracks and sharp rocks
☑️Vertical Rocky/Monuments with some runic-ish details
☑️Rocky throne with and without a woman/demon in it.
☑️Sharp rocks to be used in the lava
☑️Stakes with dead bodies
☑️Statues that can be used in the lava and on the rocky round
☑️Animated tiny volcano spitting lava
☑️Lava ball as projectile for the tiny volcano or anything else. animations: falling, flying, impact.
☑️Nasty structure that can be used with the tumor/egg stuff or with anything else
☑️Big tower to be used with the wall of bodies (these two can also be seen in the mockup, which is a boss area. The boss will come later in the next updates)
☑️Big eye to be used on top of this big tower or anywhere else. Can even be used as enemy too. Animations: loop, turning left(subtle), turning right(subtle)
☑️The Crusher: big animated skull structure which stomps the ground (can be used as trap ou as enemy)
☑️Animated tumor (loop and exploding)
☑️Big and tiny egg-ish props. Animations: standby(loop), explosion. Can be used the animated smoke fx on top of it after the explosion
☑️Burning ground. Animations: starting, burning(loop), extinguishing.
☑️Spitfire Device. Animated flames: starting, loop, extinguishing. (all directions, including diagonal)
☑️Animated Geyser: Animations: starting, loop, extinguishing
☑️Small animated vortex that can used as a spawner or portal to shorter distances
☑️Big bone-like spikes. Animations: attack, retreat.
☑️and more
*Notes
-Unity's Rule tile system alternative
Since Unity's default rule tile system is somehow limited and does not cover some aspects of autotiling out of the box, tilesets with multiple heights(e.g walls
with 2 or more tiles of height) have no rule tile setup (There are premade shapes in the tile palette to speed up the process)
-TiledMap Editor alternative
All tilesets have full autotile support and this is as easy as selecting a brush for a specific tileset and start drawing.
2D Map Editor: Tiled Map Editor
Tiled Map Editor maps to Unity: Super Tiled2Unity (This should be imported to Unity as a package)
Sample Scenes:
- Standard sample scene
- TiledtoUnity scene (require Super Tiled2Unity package in order to load the scene)
⚠️Contact me on my Discord if you need help
⭐CHARACTERS
✅Rocky dude. Animations: idle1, idle2(blink), idle3(streching), 'walk', attack 1(punch), attack 2(stomp), hurt and death.
✅Imp-like demon. Animations: idle, 'walk', attack 1(punch), attack 2 (spits lava around), hurt and death (explosion)
✅Elemental. Animations: Idle, 'walk', attack 1, attack 2(conjuring animation composed by preparation, loop and finish), hurt, death.
✅ Giant Boss (must be animated in the game engine)
Boss parts:
- Hand (covering 4 positions for different attacks)
- Arm pieces (with a broken version and a slightly recolor variation too)
- Head (has 3 variations and the third being the more damaged version)
- Jaw (2 versions: damaged and no damage)
- Ribs (5 ribs)
- Sternum
- Eyes
⭐FUTURE ROADMAP FOR THE 'EPIC RPG WORLD' SERIES
➥ Cemetery
➥ Crypt
➥ Sewers
➥ Grass Land 2.0 - Sea Adventures Expansion (only available in the Collection)
➥ Volcano ✔
➥ The Village
➥ Mountainous area
➥ Desert
➥ A series of characters pack for all assets previously released (I'm also considering doing 4-direction animations, including the ones already released)
❤️ Thank you for downloading EPIC RPG World - Volcano ❤️
Price $17.00
GameReady Builder 03 Character - Low Poly 3D Character by Abdurakhman Nurzhan
Number of textures 18
Texture dimensions 2K
Polygon count
Builders:
Builder 03 (Full Mesh):
- Faces: 3,092
- Verts: 1,572
- Tris: 3,092
Props & Tools:
Drill:
- Faces: 416
- Verts: 224
- Tris: 416
Chainsaw:
- Faces: 964
- Verts: 504
- Tris: 964
Shovel:
- Faces: 252
- Verts: 136
- Tris: 252
Rigging: Yes
Animation count:56
Animation type list:0
LOD information (count, number of levels): Not included
Types of materials and texture maps (e.g., PBR): PBR
👷 Builder 03 – Construction Worker
Low Poly | Modular | GameReady | Rigged 3D Character! Fully rigged and featuring 56 animations with modular customization options.
💡 Key Features
⭐ Low-poly
⭐ Completely modular (combine parts to create unique configurations)
⭐ Fully Rigged
⭐ 56 ready-to-use animations
⭐ Adjustable body parts
📱 Polygon Count
- Faces: 3,092
- Verts: 1,572
- Tris: 3,092
🖼️ Textures
- Number of Textures (Builder): 12
- Number of Textures (Props): 6
- Texture Dimensions: 2048x2048 (PBR Textures)
- Texture Types: Albedo, Mask
- Color Variations: 3 for the builder, 3 for each prop
🔨 Props & Tools
- DrillFaces: 416
Verts: 224
Tris: 416 - ChainsawFaces: 964
Verts: 504
Tris: 964 - ShovelFaces: 252
Verts: 136
Tris: 252
⚙️ Rigging
- Rigged: Yes
🎬 Animations
Includes 56 animations:
- A_Builder_ALS_CLF_GetUp_Back.FBX
- A_Builder_ALS_CLF_GetUp_Front.FBX
- A_Builder_ALS_CLF_Rotate_L90.FBX
- A_Builder_ALS_CLF_Rotate_R90.FBX
- A_Builder_ALS_CLF_TurnIP_L90.FBX
- A_Builder_ALS_CLF_TurnIP_L180.FBX
- A_Builder_ALS_CLF_TurnIP_R90.FBX
- A_Builder_ALS_CLF_TurnIP_R180.FBX
- A_Builder_ALS_CLF_Walk_B.FBX
- A_Builder_ALS_CLF_Walk_F.FBX
- A_Builder_ALS_CLF_Walk_L.FBX
- A_Builder_ALS_CLF_Walk_R.FBX
- A_Builder_ALS_CLF_WalkPose.FBX
- A_Builder_ALS_Flail.FBX
- A_Builder_ALS_Mannequin_T_Pose.FBX
- A_Builder_ALS_N_FallLoop.FBX
- A_Builder_ALS_N_JumpLoop.FBX
- A_Builder_ALS_N_JumpRun_LF.FBX
- A_Builder_ALS_N_JumpRun_RF.FBX
- A_Builder_ALS_N_JumpWalk_LF.FBX
- A_Builder_ALS_N_JumpWalk_RF.FBX
- A_Builder_ALS_N_Land_Heavy.FBX
- A_Builder_ALS_N_LandRoll.FBX
- A_Builder_ALS_N_Mantle_1m_LH.FBX
- A_Builder_ALS_N_Mantle_1m_RH.FBX
- A_Builder_ALS_N_Mantle_2m.FBX
- A_Builder_ALS_N_Pose.FBX
- A_Builder_ALS_N_Rotate_L90.FBX
- A_Builder_ALS_N_Rotate_R90.FBX
- A_Builder_ALS_N_Run_B.FBX
- A_Builder_ALS_N_Run_BasePose.FBX
- A_Builder_ALS_N_Run_F.FBX
- A_Builder_ALS_N_Run_LB.FBX
- A_Builder_ALS_N_Run_LF.FBX
- A_Builder_ALS_N_Run_RF.FBX
- A_Builder_ALS_N_RunPose.FBX
- A_Builder_ALS_N_RunPose_F.FBX
- A_Builder_ALS_N_RunPose_LF.FBX
- A_Builder_ALS_N_RunPose_RF.FBX
- A_Builder_ALS_N_Sprint_F.FBX
- A_Builder_ALS_N_Sprint_F_Impulse.FBX
- A_Builder_ALS_N_to_CLF.FBX
- A_Builder_ALS_N_TurnIP_L90.FBX
- A_Builder_ALS_N_TurnIP_L180.FBX
- A_Builder_ALS_N_TurnIP_R90.FBX
- A_Builder_ALS_N_TurnIP_R180.FBX
- A_Builder_ALS_N_Walk_B.FBX
- A_Builder_ALS_N_Walk_F.FBX
- A_Builder_ALS_N_Walk_LB.FBX
- A_Builder_ALS_N_Walk_LF.FBX
- A_Builder_ALS_N_Walk_RF.FBX
- A_Builder_ALS_N_WalkPose.FBX
- A_Builder_ALS_N_WalkPose_F.FBX
- A_Builder_ALS_N_WalkPose_LF.FBX
- A_Builder_ALS_N_WalkPose_RF.FBX
📩 If you have any issues, feel free to contact me: 00001adm@gmail.com
Price $9.99
Synthwave 80s Music Pack by Composer Squad
Number of Audio Wavs: 35
Sample rate / bit rate: 16 Bit, 44,100 Hz
Minutes of audio provided: 58
Pack of Synthwave 80s Music For Games
❮❮❮❮❮ HERE’S EVERYTHING YOU’RE GETTING WITH THIS PACK ❯❯❯❯❯
- 10 Original high-quality music tracks
- 35 WAV Files including Full Tracks, Alt & Short Versions, Loops & Stingers
- 58 Minutes of Audio in 16-bit / 44.1 Khz format
- Commercial Rights & Royalty-Free License
❮❮❮❮❮ TRACK LIST ❯❯❯❯❯
1) Neon Night
2) Synth City
3) Retro Wave
4) Arcade Dreams
5) Synthwave
6) Cosmic Horizon
7) Intergalactic
8) Cyber Dream
9) Elon On The Moon
10) Radio Sound
❮❮❮❮❮ YOUTUBE POLICY ❯❯❯❯❯
Our music is registered in YouTube's Content ID system to prevent unauthorized usage & piracy. Although Unity Asset Store License does not include YouTube monetization, we are offering free whitelisting for our customers. If you have purchased this pack and want to monetize your own promotional videos on YouTube, please contact us at: whitelisting@composersquad.com and we will whitelist your video/channel in the Content ID system. Please note that this doesn’t extend to third parties monetizing videos on YouTube.
Price $59.00
Maniac Skull Gr by Andryuha1981
Textures pack map 4096x4096 and 2048x2048 and 512x512
three skins
9 materials
36 textures
Extra joins
Jaw
The model contains 35 animations
attack (x4)
walking (x4)
running (x4)
Straif LR (x4)
idle (x6)
death (x3)
rage (x1)
gethit(x3)
turn 180
faces 17968
verts 18361
tris 33208
Price $50.00
Monster Beetle 01 by buxoided
Rigged: Yes
Animated: yes
Number of Animations:13
Animation types (Root Motion/In-place):5/8
Number of characters:1
Vertex counts of characters: 19822
Number of Shaders and Material Instances:1/1
Number of Textures:8
Texture Resolutions: 4k
Supported Development Platforms:pc
- Windows: yes
- Mac: no tested
Documentation Link:no
Important/Additional Notes:no
- from 2021.3 LTS (Built,URP,HDRP) if you have selected urp or hdrp, then you need to select your render type in the shader
- the shader works through the "shader graph"
- https://www.youtube.com/watch?v=QyiB4PgemAk change render
- Monster Beetle
- Customiation colors
- 13 animations - watch video
Price $34.99
Minotaur 01 by buxoided
Rigged: Yes
Rigged to Humanoid skeleton: Yes
Animated: no
Number of Animations:0
Animation types (Root Motion/In-place):0
Number of characters:1
Vertex counts of characters: 16800
Number of Shaders and Material Instances:2/3 (eye,body,acces)
Number of Textures:13
Texture Resolutions: 4k
Supported Development Platforms:pc
- Windows: yes
- Mac: no tested
Documentation Link:no
Important/Additional Notes:no
- from 2021.3 LTS (Built,URP,HDRP) if you have selected urp or hdrp, then you need to select your render type in the shader
- the shader works through the "shader graph"
- https://www.youtube.com/watch?v=QyiB4PgemAk change render
- Minotaur low poly model
- There is only one color in the project, you can customize the colors in the pictures yourself.
- blendshapes for close eye, open jaw
- 2 horn variant
- customizable colors , watch video
- The pose does not match the mannequins
- the tissue is simulated by tissue physics , the tail is simulated by bone physics
- additional bones
- cc_tail
- cc_tail_001
- cc_tail_002
- cc_tail_003
- cc_tail_004
- cc_tail_005
- cc_tail_006
- cc_tail_007
- cc_tail_008
- cc_tail_009
- cc_tail_010
Price $49.99
Sand VFX - HDRP by Vefects
Welcome to the sandbox party of your dreams with our "Sand VFX" pack for Unity! *hehehe*
Video Preview: https://youtu.be/ME-cu6uq_so
Get ready to play and experiment with a bunch of cool features that'll take your projects from blank to "well, at least there's sand in it lol"
This pack aims to be a starter pack for the sand effects for your projects, it being for environments or the earth-type attacks from a turn-based monster-collecting and fighting RPG.
Features:
- Sand Impact Effects - Jump into the action with sand impact effects that'll make you feel the sand beneath your feet. That's the bit of game juice that's needed for players to fully grasp the desert ambience.
- Lit Sand Puffs VFX - They're just sand puffs. But they're being affected by the light around them. Crazy stuff right?
- Falling Sand Material & Particle Systems - Add sand "waterfalls" to the level's ledges with this falling sand material and its respective "sand fall from the ceiling" particle systems.
- Custom Rock Meshes - Rock out with custom rock meshes. This shows one of multiple use cases for the VFX in the pack. Keep in mind, this is an example for you to study or build upon, so it doesn't have already implemented features like damaging a specific player, which you'll have to adapt to your own game's context.
- Rock Eruption Effect - Swoosh. Shablam! You've been hit by a bunch of pointy rocks that came out of the ground. The example shows you how to spawn hit FX, but you'll still have to implement health management according to your real projects, as we can't build a universal solution for each and every project's context.
- Floating Rocks Spawner & Environmental Set Dressing - Let your imagination float away with our floating rocks spawner blueprint. Create your own floating island paradise or a rocky wonderland. Even a meteorite belt. This is supposed to be used in a "sci-fi" or fantasy type of game.
- Sandstorm Manager Blueprint & Environmental Sandstorm Cards - Take control of the weather with our sandstorm manager blueprint and sandstorm cards. Whether it's a sunny day or a sandy storm, you've got the power to change it. Easy to use and essential parameters are exposed for you to tweak and craft a quick system that fits the needs of your game.
- Floating Sand with Vector Fields - Watch the sand dance with this set of floating sand effects. It's like having your own mini sand tornado – but way safer! The vector fields can be switched to whichever ones you make (in Blender, for example), or they can also be adjusted in Niagara by using noises.
- Emitting Sand from Meshes - Let Thanos snap his fingers once again. Emit sand from a character's mesh, or any other mesh really. The sand particles are lit (as they should in a real environment) so they'll react to the environment lighting.
- Dunes Material - This one also is a "no deformation" version, but the players could leave footsteps in the sand too, using another technique (decal footsteps)
- Sand Footsteps VFX & Dune Normal Decal Steps - The sand between your toes never felt so good. These effects are the ones left behind the player's feet using the "no deformation" approach for the dunes.
Here! Grab a shovel and let's dig into those sandy projects with this "Sand VFX" pack! :)
This package is EXCLUSIVE to the High Definition Render Pipeline.
Disclaimer: The packs work in a 2D environment on a 3D render pipeline, but NOT with the 2D render pipeline features, neither for SRP, URP, or HDRP. That means the 2D Core, 2D Mobile, 2D (URP) templates and such won't work. If your project is 3D render pipeline-based, but in a 2D setting, such as using an Orthographic or Icosometric Camera, it will work.
Be sure to grab the Render Package that fits you best before purchasing!
If the RP gives you any issues or you need an extra RP, contact us to info@vefects.com
Price $34.99
Sand VFX - URP by Vefects
Welcome to the sandbox party of your dreams with our "Sand VFX" pack for Unity! *hehehe*
Video Preview: https://youtu.be/ME-cu6uq_so
Get ready to play and experiment with a bunch of cool features that'll take your projects from blank to "well, at least there's sand in it lol"
This pack aims to be a starter pack for the sand effects for your projects, it being for environments or the earth-type attacks from a turn-based monster-collecting and fighting RPG.
Features:
- Sand Impact Effects - Jump into the action with sand impact effects that'll make you feel the sand beneath your feet. That's the bit of game juice that's needed for players to fully grasp the desert ambience.
- Lit Sand Puffs VFX - They're just sand puffs. But they're being affected by the light around them. Crazy stuff right?
- Falling Sand Material & Particle Systems - Add sand "waterfalls" to the level's ledges with this falling sand material and its respective "sand fall from the ceiling" particle systems.
- Custom Rock Meshes - Rock out with custom rock meshes. This shows one of multiple use cases for the VFX in the pack. Keep in mind, this is an example for you to study or build upon, so it doesn't have already implemented features like damaging a specific player, which you'll have to adapt to your own game's context.
- Rock Eruption Effect - Swoosh. Shablam! You've been hit by a bunch of pointy rocks that came out of the ground. The example shows you how to spawn hit FX, but you'll still have to implement health management according to your real projects, as we can't build a universal solution for each and every project's context.
- Floating Rocks Spawner & Environmental Set Dressing - Let your imagination float away with our floating rocks spawner blueprint. Create your own floating island paradise or a rocky wonderland. Even a meteorite belt. This is supposed to be used in a "sci-fi" or fantasy type of game.
- Sandstorm Manager Blueprint & Environmental Sandstorm Cards - Take control of the weather with our sandstorm manager blueprint and sandstorm cards. Whether it's a sunny day or a sandy storm, you've got the power to change it. Easy to use and essential parameters are exposed for you to tweak and craft a quick system that fits the needs of your game.
- Floating Sand with Vector Fields - Watch the sand dance with this set of floating sand effects. It's like having your own mini sand tornado – but way safer! The vector fields can be switched to whichever ones you make (in Blender, for example), or they can also be adjusted in Niagara by using noises.
- Emitting Sand from Meshes - Let Thanos snap his fingers once again. Emit sand from a character's mesh, or any other mesh really. The sand particles are lit (as they should in a real environment) so they'll react to the environment lighting.
- Dunes Material - This one also is a "no deformation" version, but the players could leave footsteps in the sand too, using another technique (decal footsteps)
- Sand Footsteps VFX & Dune Normal Decal Steps - The sand between your toes never felt so good. These effects are the ones left behind the player's feet using the "no deformation" approach for the dunes.
Here! Grab a shovel and let's dig into those sandy projects with this "Sand VFX" pack! :)
This package is EXCLUSIVE to the Universal Render Pipeline.
Disclaimer: The packs work in a 2D environment on a 3D render pipeline, but NOT with the 2D render pipeline features, neither for SRP, URP, or HDRP. That means the 2D Core, 2D Mobile, 2D (URP) templates and such won't work. If your project is 3D render pipeline-based, but in a 2D setting, such as using an Orthographic or Icosometric Camera, it will work.
Be sure to grab the Render Package that fits you best before purchasing!
If the RP gives you any issues or you need an extra RP, contact us to info@vefects.com
Price $34.99
Sand VFX by Vefects
Welcome to the sandbox party of your dreams with our "Sand VFX" pack for Unity! *hehehe*
Video Preview: https://youtu.be/ME-cu6uq_so
Get ready to play and experiment with a bunch of cool features that'll take your projects from blank to "well, at least there's sand in it lol"
This pack aims to be a starter pack for the sand effects for your projects, it being for environments or the earth-type attacks from a turn-based monster-collecting and fighting RPG.
Features:
- Sand Impact Effects - Jump into the action with sand impact effects that'll make you feel the sand beneath your feet. That's the bit of game juice that's needed for players to fully grasp the desert ambience.
- Lit Sand Puffs VFX - They're just sand puffs. But they're being affected by the light around them. Crazy stuff right?
- Falling Sand Material & Particle Systems - Add sand "waterfalls" to the level's ledges with this falling sand material and its respective "sand fall from the ceiling" particle systems.
- Custom Rock Meshes - Rock out with custom rock meshes. This shows one of multiple use cases for the VFX in the pack. Keep in mind, this is an example for you to study or build upon, so it doesn't have already implemented features like damaging a specific player, which you'll have to adapt to your own game's context.
- Rock Eruption Effect - Swoosh. Shablam! You've been hit by a bunch of pointy rocks that came out of the ground. The example shows you how to spawn hit FX, but you'll still have to implement health management according to your real projects, as we can't build a universal solution for each and every project's context.
- Floating Rocks Spawner & Environmental Set Dressing - Let your imagination float away with our floating rocks spawner blueprint. Create your own floating island paradise or a rocky wonderland. Even a meteorite belt. This is supposed to be used in a "sci-fi" or fantasy type of game.
- Sandstorm Manager Blueprint & Environmental Sandstorm Cards - Take control of the weather with our sandstorm manager blueprint and sandstorm cards. Whether it's a sunny day or a sandy storm, you've got the power to change it. Easy to use and essential parameters are exposed for you to tweak and craft a quick system that fits the needs of your game.
- Floating Sand with Vector Fields - Watch the sand dance with this set of floating sand effects. It's like having your own mini sand tornado – but way safer! The vector fields can be switched to whichever ones you make (in Blender, for example), or they can also be adjusted in Niagara by using noises.
- Emitting Sand from Meshes - Let Thanos snap his fingers once again. Emit sand from a character's mesh, or any other mesh really. The sand particles are lit (as they should in a real environment) so they'll react to the environment lighting.
- Dunes Material - This one also is a "no deformation" version, but the players could leave footsteps in the sand too, using another technique (decal footsteps)
- Sand Footsteps VFX & Dune Normal Decal Steps - The sand between your toes never felt so good. These effects are the ones left behind the player's feet using the "no deformation" approach for the dunes.
Here! Grab a shovel and let's dig into those sandy projects with this "Sand VFX" pack! :)
This package is EXCLUSIVE to the Standard Built-In Render Pipeline.
Disclaimer: The packs work in a 2D environment on a 3D render pipeline, but NOT with the 2D render pipeline features, neither for SRP, URP, or HDRP. That means the 2D Core, 2D Mobile, 2D (URP) templates and such won't work. If your project is 3D render pipeline-based, but in a 2D setting, such as using an Orthographic or Icosometric Camera, it will work.
Be sure to grab the Render Package that fits you best before purchasing!
If the RP gives you any issues or you need an extra RP, contact us to info@vefects.com
Price $34.99
Maniac Jack GR by Andryuha1981
Textures pack map 4096x4096 and 2048x2048 and 64x64
three skins
17 materials
35 textures
Extra joins
Hut
jaw
The model contains 19 animations
attack (x4)
walking (x2)
running
Straif LR (x2)
idle (x4)
death (x3)
rage (x1)
gethit(x3)
turn 180
faces 22987
verts 23983
tris 39361
Price $50.00
Horned Monster Mutant by buxoided
Rigged: Yes
Rigged to Humanoid skeleton: Yes
Animated: no
Number of Animations:0
Animation types (Root Motion/In-place):0
Number of characters:1
Vertex counts of characters: 19244
Number of Shaders and Material Instances:1/2 (eye,body)
Number of Textures:7
Texture Resolutions: 4k
Supported Development Platforms:pc
- Windows: yes
- Mac: no tested
Documentation Link:no
Important/Additional Notes:no
- from 2021.3 LTS (Built,URP,HDRP) if you have selected urp or hdrp, then you need to select your render type in the shader
- the shader works through the "shader graph"
- https://www.youtube.com/watch?v=QyiB4PgemAk change render
- 1 blendshape - open jaw
- customization colors
- no animations from video
- The height is about like a mannequin
- You can insert your own material by eye.
Price $44.99
Frog Monster Humanoid by buxoided
Rigged: Yes
Rigged to Humanoid skeleton: Yes
Animated: no
Number of Animations:0
Animation types (Root Motion/In-place):0
Number of characters:1
Vertex counts of characters: 10847
Number of Materials and Material Instances:2/2 (eye,body)
Number of Textures:7
Texture Resolutions: 1024-4k
Supported Development Platforms:pc
- Windows: yes
- Mac: no tested
Documentation Link:no
Important/Additional Notes:no
- from 2021.3 LTS (Built,URP,HDRP) if you have selected urp or hdrp, then you need to select your render type in the shader
- the shader works through the "shader graph"
- https://www.youtube.com/watch?v=QyiB4PgemAk change render
- Frog Monster Mutant
- 2 face morph(blendshapes) - eye, jaw
- customization colors (watch video)
- eye materials different from the video
Price $39.99
Sci-FI Creocapsul by Maksim Bugrimov
- Hello,
- The set includes one creo capsule and two types of organic substance.
- The set is perfect for your horror or space adventure games.
- Creo capsule have 8 different materials, and organics have 3.
- Creo capsule
- PBR textures.
- -Albedo
- -AO
- -Metallic
- -Normal
- -Emissive
- (4096-4096 Size)
- Polys:17,122
- Tris:32,206
- Verts:16,692
- Organic matter 01
- PBR textures.
- -Albedo
- -AO
- -Metallic
- -Normal
- -Emissive
- (4096-4096 Size)
- Polys:34,013
- Tris:67,227
- Verts:33,637
- Organic matter 02
- PBR textures.
- -Albedo
- -AO
- -Metallic
- -Normal
- -Emissive
- (4096-4096 Size)
- Polys:72,573
- Tris:143,354
- Verts:71,577
Price $44.99
GameReady Builder 02 Character - Low Poly 3D Character by Abdurakhman Nurzhan
Number of textures 18
Texture dimensions 2K
Polygon count
Builders:
Builder 02 (Full Mesh):
- Faces: 4,544
- Verts: 2,340
- Tris: 4,544
Props & Tools:
Drill:
- Faces: 416
- Verts: 224
- Tris: 416
Chainsaw:
- Faces: 964
- Verts: 504
- Tris: 964
Shovel:
- Faces: 252
- Verts: 136
- Tris: 252
Rigging: Yes
Animation count:56
Animation type list:0
LOD information (count, number of levels): Not included
Types of materials and texture maps (e.g., PBR): PBR
👷 Builder 02 – Construction Worker
Low Poly | Modular | GameReady | Rigged 3D Character! Fully rigged and featuring 56 animations with modular customization options.
💡 Key Features
⭐ Low-poly
⭐ Completely modular (combine parts to create unique configurations)
⭐ Fully Rigged
⭐ 56 ready-to-use animations
⭐ Adjustable body parts
📱 Polygon Count
- Faces: 4,544
- Verts: 2,340
- Tris: 4,544
🖼️ Textures
- Number of Textures (Builder): 12
- Number of Textures (Props): 6
- Texture Dimensions: 2048x2048 (PBR Textures)
- Texture Types: Albedo, Mask
- Color Variations: 3 for the builder, 3 for each prop
🔨 Props & Tools
- DrillFaces: 416
Verts: 224
Tris: 416 - ChainsawFaces: 964
Verts: 504
Tris: 964 - ShovelFaces: 252
Verts: 136
Tris: 252
⚙️ Rigging
- Rigged: Yes
🎬 Animations
Includes 56 animations:
- A_Builder_ALS_CLF_GetUp_Back.FBX
- A_Builder_ALS_CLF_GetUp_Front.FBX
- A_Builder_ALS_CLF_Rotate_L90.FBX
- A_Builder_ALS_CLF_Rotate_R90.FBX
- A_Builder_ALS_CLF_TurnIP_L90.FBX
- A_Builder_ALS_CLF_TurnIP_L180.FBX
- A_Builder_ALS_CLF_TurnIP_R90.FBX
- A_Builder_ALS_CLF_TurnIP_R180.FBX
- A_Builder_ALS_CLF_Walk_B.FBX
- A_Builder_ALS_CLF_Walk_F.FBX
- A_Builder_ALS_CLF_Walk_L.FBX
- A_Builder_ALS_CLF_Walk_R.FBX
- A_Builder_ALS_CLF_WalkPose.FBX
- A_Builder_ALS_Flail.FBX
- A_Builder_ALS_Mannequin_T_Pose.FBX
- A_Builder_ALS_N_FallLoop.FBX
- A_Builder_ALS_N_JumpLoop.FBX
- A_Builder_ALS_N_JumpRun_LF.FBX
- A_Builder_ALS_N_JumpRun_RF.FBX
- A_Builder_ALS_N_JumpWalk_LF.FBX
- A_Builder_ALS_N_JumpWalk_RF.FBX
- A_Builder_ALS_N_Land_Heavy.FBX
- A_Builder_ALS_N_LandRoll.FBX
- A_Builder_ALS_N_Mantle_1m_LH.FBX
- A_Builder_ALS_N_Mantle_1m_RH.FBX
- A_Builder_ALS_N_Mantle_2m.FBX
- A_Builder_ALS_N_Pose.FBX
- A_Builder_ALS_N_Rotate_L90.FBX
- A_Builder_ALS_N_Rotate_R90.FBX
- A_Builder_ALS_N_Run_B.FBX
- A_Builder_ALS_N_Run_BasePose.FBX
- A_Builder_ALS_N_Run_F.FBX
- A_Builder_ALS_N_Run_LB.FBX
- A_Builder_ALS_N_Run_LF.FBX
- A_Builder_ALS_N_Run_RF.FBX
- A_Builder_ALS_N_RunPose.FBX
- A_Builder_ALS_N_RunPose_F.FBX
- A_Builder_ALS_N_RunPose_LF.FBX
- A_Builder_ALS_N_RunPose_RF.FBX
- A_Builder_ALS_N_Sprint_F.FBX
- A_Builder_ALS_N_Sprint_F_Impulse.FBX
- A_Builder_ALS_N_to_CLF.FBX
- A_Builder_ALS_N_TurnIP_L90.FBX
- A_Builder_ALS_N_TurnIP_L180.FBX
- A_Builder_ALS_N_TurnIP_R90.FBX
- A_Builder_ALS_N_TurnIP_R180.FBX
- A_Builder_ALS_N_Walk_B.FBX
- A_Builder_ALS_N_Walk_F.FBX
- A_Builder_ALS_N_Walk_LB.FBX
- A_Builder_ALS_N_Walk_LF.FBX
- A_Builder_ALS_N_Walk_RF.FBX
- A_Builder_ALS_N_WalkPose.FBX
- A_Builder_ALS_N_WalkPose_F.FBX
- A_Builder_ALS_N_WalkPose_LF.FBX
- A_Builder_ALS_N_WalkPose_RF.FBX
📩 If you have any issues, feel free to contact me: 00001adm@gmail.com
Price $9.99
Cute Cartoon Music Pack Vol2 by HONEYDOG
Features:
Total 200 themes of FULL ARRANGED tracks in the Pack
Number of Audio Wavs: 200
Number of Audio Cues: 200
Sample rate / bit rate: 44.1kHz / 16bit Stereo WAVs
Does music loop: NO
Minutes of audio provided: 7:36:16
Supported Development Platforms: ANY
Supported Target Build Platforms: ANY
Documentation: N/A
Important/Additional Notes: N/A
Cute Cartoon Music Pack Vol2
Colorful, nostalgic melodies capturing childhood wonder, great for animations and family content.
#Cute #CuteSoundtrack #Family
[ Previews ]
This Music Pack includes 200 tracks with a total length of 7:36:16 and is divided into multiple previews as shown below.
Toybox
Colorful, nostalgic melodies capturing childhood wonder, great for animations and family content.
#Cute #CuteSoundtrack #Family
Whimsy Park
Magical and quirky sounds to enhance creative projects, animations, and puzzle games.
#Magic #Creative #Quirky
Toffee Town
Charming and delightful tracks with a sweet touch, ideal for heartwarming content.
#Sweet #FeelGoodMusic #Lighthearted
Funville
High-energy, joyful music to elevate excitement in games, vlogs, and happy moments.
#Energy #Background #Joyful
Sugar Rush
Fast-paced, uplifting tracks to add a spark of fun and energy to any scene.
#Uplifting #Soundtrack #Exciting
Price $99.00
Cute Cartoon Music Pack Vol1 by HONEYDOG
Features:
Total 200 themes of FULL ARRANGED tracks in the Pack
Number of Audio Wavs: 200
Number of Audio Cues: 200
Sample rate / bit rate: 44.1kHz / 16bit Stereo WAVs
Does music loop: NO
Minutes of audio provided: 7:49:24
Supported Development Platforms: ANY
Supported Target Build Platforms: ANY
Documentation: N/A
Important/Additional Notes: N/A
Cute Cartoon Music Pack Vol1
A playful collection of cheerful tunes perfect for kids, cartoons, and lighthearted fun.
#Happy #Cartoon #Kids
[ Previews ]
This Music Pack includes 200 tracks with a total length of 7:49:24 and is divided into multiple previews as shown below.
Jellybean
A playful collection of cheerful tunes perfect for kids, cartoons, and lighthearted fun.
#Happy #Cartoon #Kids
Candyland
Sweet and bubbly melodies to brighten your day, ideal for games, vlogs, and animations.
#Funny #GameSoundtrack #Cute
Wonderland
Whimsical and dreamy sounds to spark imagination, great for fantasy worlds and storytelling.
#Whimsy #Fantasy #Dreamy
Bubble Gum
Bouncy, energetic tracks full of joy, perfect for playful moments and upbeat projects.
#Upbeat #BackgroundMusic #Cheerful
Playground
Lighthearted and lively tunes designed for kids' content, games, and joyful adventures.
#Kids #Playful #Joyful
Price $99.00