Magic Spell VFX Vol1 - URP by CartoonVFX9x
-For URP.
-It's useful in make the action mobile game.
-Work in 2D
- 52 Already Prefabs.
- 52 Effects. such as: Magic, Lightning, Rock Attack, Thunder, Fire, Slash, Mateor, Tornado, Beam...
- 107 Materials.
- 97 Textures .( 34 Textures Sheet, 63 Single Textures) are optimized for mobile. 256x256, 512x512, 1024x1024 and 2048x2048 Pixel.
- 2 Shaders.
- 1 URP Setting.
- 1 Background Demo.
- 1 Readme Document.
- 1 Sample Scene.
Price $46.99
Car Airbag System by Skril Studio
- Car Airbag System controller scripts
- Demo scene controller scripts
- 5 demo scenes (from these 2 are poly styled scenes)
- 32 airbag meshes (16 regular and 16 poly styled meshes)
- 48 airbag prefabs (24 regular and 24 poly styled prefabs)
- 2 smoke praticle prefabs
- 20 airbag pop sound clips
- 36 airbag textures (from these 24 are normal maps)
- 1 smoke texture
- 13 materials (12 for airbags and 1 for smoke particle)
- 6 quick start setup prefabs (made from already exist prefabs)
- 6 poly styled quick start setup prefabs (made from already exist prefabs)
Car Airbag System visually simulates vehicle airbag systems, detecting collision sides, forces, and vehicle rollovers. It automatically deploys the correct airbags based on these detections, providing a realistic experience.
This is the first of its kind for the Unity Engine and the game development industry!
Comes with a well designed tool, a wide variety of low poly airbag 3D models, and airbag deployment sound effects.
Easy to set up, compatible with any vehicle physics controller, no programing needed!
It does not add more colliders to your vehicle, it uses those that already exist in your vehicle!
An ideal tool for car repair games, racing simulators, life simulators, and more. It's a nice detail addition that you never thought your game needed.
Online documentation: Documentation.pdf
Key feature:
- Automatically deploy airbags with sound and smoke effects based on collision forces
- During deployment, automatically resize airbags based on prefab settings and replace the “inflated” texture with the “deflated” one
- Compatible with any vehicle physics controller
- Easy to setup, easy to use
- Modular
- Each airbag mesh also exists in a poly-styled mesh
The tool can detect collision sides. When "Debug Log Info" is enabled inside the Main Controller, it will display detailed console messages about collision sides, collision force values, and even vehicle rollovers. This will help fine tune the Collision Sensor values to perfection (found inside the Main Controller). Read more about the collision sensor values in the Documentation.pdf, under the "Airbag Main Controller" chaper.
You can find tutorials on Youtube and in the Documentation.pdf
If you have any suggestions or encounter any issues with the asset, please feel free to contact me via Email, Facebook, or by filling out the contact form on my website.
May not be available to respond to messages during weekends and holidays.
Price $29.99
Cannibals by buxoided
Rigged: Yes
Rigged to Humanoid skeleton: Yes
Animated: no
Number of Animations:0
Animation types (Root Motion/In-place):0
Number of characters:1
Vertex counts of characters: approximately 60k , 1 full set
Number of Shaders and Material Instances:7/12 (body, eye,acces,chest,weapon,pelvis,hat)
Number of Textures:44
Texture Resolutions: 2k-4k
Supported Development Platforms:pc
- Windows: yes
- Mac: no tested
Documentation Link:no
Important/Additional Notes:no
- from 2021.3 LTS (Built,URP,HDRP) if you have selected urp or hdrp, then you need to select your render type in the shader
- the shader works through the "shader graph"
- https://www.youtube.com/watch?v=QyiB4PgemAk change render
- Cannibals with spears and a knife
- 3 basic bodies with morphs for the face
- 52 blendshapes fo face animation
- all clothes and accessories are modular
- A cloth simulation is used on the rag belt
- 2 spears and 1 knife
- You can see the entire list of clothes on the video.
- The skull is separate, you can remove it, put it on the ground with a spear, etc., or use it with a spear on your back.The weapon is attached to the bones in the bluprint
- You can copy materials and create a new color for things, for a change.
- If you have substance painter, you can add your own cannibal body coloring pages.
Price $149.99
8K Coastal Landscape Pack by Kalysteon
TERRAINS
- 10 Scenes with different landscapes. (Texture Resolutions : 8192 x 8192 so 64km² / and their TerrainData)
- 10 Heightmaps. (Texture Resolutions : Up to 8192 x 8192)
- 10 Mask of : Soil, Dirt, Cliff, Sand and Sand Wet. (Texture Resolutions : Up to 8192 x 8192)
- 10 Brush of : Soil, Dirt, Cliff, Sand and Sand Wet. (Texture Resolutions : 4096 x 4096)
- 10 Terrain Material.
- 10 Terrain Mask.
- 1 Terrain Lighting.
- 5 Terrain Sub Material.
- 5 Terrain Textures : Soil, Dirt, Cliff, Sand and Sand Wet. (Texture Resolutions : 1024 x 1024).
- Each terrain textures contain BaseColor, Normal and M.AO.R.
ASSETS
- Wind control on leaf, branch and trunk vegetation.
- Color, roughness, normal, AO and Height control on material assets.
- 3 Grass. (Texture Resolutions: up to 2048 x 2048)
- 4 Bushes. (Texture Resolutions: up to 2048 x 2048)
- 2 Rocks. (Texture Resolutions: up to 2048 x 2048)
- Each Assets textures contain BaseColor, Normal and M.AO.R or Roughess.
INTRODUCTION
Kalysteon introduces you to the Coastal Landscape : inspired by the serene beauty of Mediterranean shores, this pack features sunlit cliffs, sandy beaches, and tranquil seas which is ideal for creating calm and immersive coastal environments.
- 🎬 SHORT PROMOTIONAL VIDEO 🎬Discover the essence of the coastal pack with this focused, concise preview video.
- ⛰️ MORE ABOUT THE LANDSCAPES ⛰️Want to see more worlds ? Discover many of the landscapes the Earth has to offer.
- ❔ QUESTIONS OR CONTACT ❔Have questions or feedback? Feel free to get in touch, I'm here to help!
____________________________________________________________________________________
FEATURES
⛰️ Terrains ⛰️
The product contains 10 Heightmaps of different shapes with masks for each material in 8K resolution.
- Terrain Height : Including large areas, burned valley and high volcano.
- Dirt Mask : To define the slopes next to the cliffs.
- Soil Mask : For the vegetations.
- Cliffs Mask : Where the cliffs shows.
- Sand Mask : Where some rocks appears.
- Sea Mask : Below the ocean.
🧶 Materials 🧶
Each terrain contains one material instances with a lot of customization, which means you can readjust parameters such as :
Cliff :
- Cliff Global Color.
- Cliff Global Roughness.
- Cliff Size Tiling.
- Cliff Ambiant Occlusion.
- Cliff Displacement.
Dirt :
- Dirt Base Color.
- Dirt Global Roughness.
- Dirt Specular.
- Dirt Displacement.
Soil :
- Grass Base Color.
- Grass Global Roughness.
- Grass Luminosity.
- Grass Specular.
- Soil Displacement.
Sand :
- Sand Base Color.
- Sand Global Roughness.
- SandSpecular.
- Sand Displacement.
Sea :
- Sea Base Color.
- Sea Global Roughness.
- Sea Specular.
- Sea Displacement.
🏖️ Assets 🏖️
Add vegetation and more to enhance your scenes :
Foliage :
- 4 Bushes.
- 3 Grass.
Minerals :
- 2 Rocks.
____________________________________________________________________________________
REQUIREMENTS
- Project weight on Unity : 3,4 Go.
Price $34.99
Fantasy Battle Cannons Pack by Sat Productions
- 13 Unique Meshes: High-quality, detailed 3D cannon models designed for a variety of game genres.
- 21 Prefabs: Ready-to-use prefabs for quick integration.
- Animatable Pivot Points: Easily animate the cannons for actions like rotation, aiming, and firing.
- LOD Support: Optimized for performance with LODs.
- Vertices Count: 2,950 vertices per cannon.
- Detailed Poly Counts: Displayed at the bottom right corner of each image for LOD0 models
- Customizable: Allows for easy customization of the cannon's body and head, enabling you to create variations to suit your game’s needs.
- 2K Textures: High-resolution textures for realistic detail.
- Render Pipeline Compatibility: Supports Built-in, URP, and HDRP for flexible integration.
These features make the Battle Cannons Pack highly versatile and performance-optimized for various Unity projects.
The Battle Cannons Pack offers a collection of high-quality, game-ready 3D cannon models, perfect for historical, fantasy, and naval combat games. With 13 unique meshes and 21 prefabs, this pack is ready for quick integration into your Unity project.
Key Features:
- 21 Prefabs: Ready-to-use prefabs for easy placement in your scene.
- Animatable Pivot Points: Easily animate cannons for actions like rotating, aiming, and firing.
- LOD Support: Optimized for performance with multiple levels of detail, ensuring smooth gameplay even with many cannons on screen.
- 2K Textures: High-resolution textures for realistic details.
- Render Pipeline Support: Compatible with Built-in, URP, and HDRP.
This pack is highly customizable to fit a variety of game genres, allowing you to modify materials, scale, and positioning to match your game's style.
For any question or support :
Mail : contact@satproductions.com
Discord : Join Our Discord
Price $24.99
Fantasy Characters VoI II by AtmosphereCG
Shark Teeth by RVH
Specs
Triangles: 33704
5 x 4k PBR Textures
• Unity HDRP/URP/SRP
• Albedo • MetallicSmoothness • Normal • AO • MaskMap
UV Mapping:Yes
1 Prefab
URP by default, contains alternative materials for HDRP and SRP
Shark Teeth is a high-quality, game-ready asset designed for seamless integration into Unity (HDRP/URP/SRP). It includes 4K PBR textures with detailed maps including albedo, normal, ambient occlusion (AO), metallic smoothness, and mask map.
Price $8.00
Pixel Crawler - Cemetery by Anomaly Pixel
Environment:
- 16x16 Pixel tile size
- Walls Tilesets
- Flor tiles variations
- Trees
- Cemetery Vegetation
- Tombstones
- Rocks
Mobs:
- 4 Undead variations
- Each with 4 animations for 2 directions:
- Run (6 Frames)
- Idle (4 Frames)
- Death (6 Frames)
- Hit (4 Frames)
- 2 Hand Variations
Weapons:
- 2 Marble Weapons variations
- Axe
- Sword
- Hammer
- Dagger
- Shild
- Round
- Reinforced
- Pickaxe
- Shovel
- Long Scythe
- Bow
- Arrow
- Quiver
- Staffs
- Wands
- Book
Contains a unique environments with variations, tiles, props, and decorations, In addition to 4 different themed animated enemies, each with 4 animations in side-view, walking, idle, dying and hit, each enemy has hands separated from the body for modular and varied animations.
Pixel crawler is an asset focused on versatility, created with a focus on the clarity of elements, focused on top down retro environments, this pack contains a series of graphic elements to create a complex themed environment.
In addition to the enemies, the pack also has a set of themed weapons related to the environment and enemies.
Price $8.00
Clown_Doll G1 by HelenNova
PBR Textures Metal/Gloss
Number of Materials and Material Instances: 38
Number of textures: 54
Polygon count: 29 986
Number of meshes/prefabs: 32
Texture Resolutions: 4096x4096
All Render pipelines!
───── ☽◯☾ ─────
Feature:
- Separate mesh parts
- 52 Face blend shapes/morph target
- Changing color Skin/Eyes/Cloth/Hair
- Humanoid Rig/Epic Skeleton
───── ☽◯☾ ─────
Polycount:
Faces 29 986・ Tris 59 624・ Verts 36 085
Price $44.99
Dragon Temple (Temple, Cathedral, Temple Interior, Cathedral Interior, Dungeon) by Hivemind
Number of Meshes: 31
Collision: Yes,usually generated in Unity (Box and Mesh Collider).
Vertex Count: 1K - 2M
LODs: (Yes, up to 3)
Number of Materials: 20
Materials: This asset contains PBR based materials which means each material contains a Base Texture, and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.
Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity
Number of Textures: 68
Props: Celing, Chandeliers, Dragon, Pillars, Railing, Roofs, Stairs etc.[Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Texture Resolutions: (2048x2048,4096x4096,8192x8192)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Render Pipeline Disclaimer:
This package was created as HDRP. URP file included.If you want use URP, you can import it.
🐲Features
- 🐲 Modular - Build your own temples, cathedrals and everything in between!
- 🐲 Vitrage Glass- Use the translucent vitrage glass material to add that extra dramatic flair to any of your scenes!
- 🐲 Optimized - The scene runs at (~60 FPS, RTX 3060 TI, 1080p, Realtime Lighting version)
Step into a realm of mysticism and adventure with the "Temple of the Dragon" - an extraordinary map designed for the Unity Asset Store. This meticulously crafted, visually stunning environment will transport your players to a mythical world filled with secrets, challenges, and a sense of ancient grandeur.
Disclaimers
*Renders and showcase were recorded in HDRP project.
*Product can be used in your commercial projects.
*High Fidelity Pipeline Setting has been used for high quality. If you want more FPS, you can switch to Performanced or Balanced Setting.
CONTACT US WEBSITE | JOIN US DISCORD
Price $49.99
Modular Gothic Cathedral (Gothic Cathedral, Modular Cathedral) by Hivemind
Number of Meshes: 134
Collision: Yes,usually generated in Unity (Box and Mesh Collider).
Vertex Count: 60 - 45K
LODs: (Yes, up to 4)
Number of Materials: 63
Materials: This asset contains PBR based materials which means each material contains a Base Texture, and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.
Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity
Number of Textures: 129
Props: Carpets, Ceilings, Windows, Doors, Floors, Pillars, Books, Cabinets, Candles, Vases etc.[Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Texture Resolutions: (2048x2048,4096x4096,8192x8192)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Render Pipeline Disclaimer:
This package was created as HDRP. URP file included.If you want use URP, you can import it.
⛪ Key Features:
⛪ Fully Modular Components
Build your Gothic interiors from the ground up with a wide array of modular assets, including walls, arches, ceilings, floors, windows, and pillars. The assets are double-sided and versatile, giving you maximum flexibility for intricate designs.
⛪ Expansive Prop Library
Populate your cathedral with over 130 unique props, such as benches, bookshelves, statues, chandeliers, altars, and more. These detailed assets add richness and storytelling potential to your environments.
⛪ Incense Burners with Smoke VFX
Bring life to your scenes with incense burners featuring realistic smoke effects, perfect for adding a mystical and immersive ambiance to your Gothic interiors.
⛪ Candles with Atmospheric Lighting
Add candles with customizable lighting to create a warm, dramatic, or eerie mood, enhancing the Gothic atmosphere.
⛪ Highly Optimized Assets
Built using an AAA pipeline, the assets feature optimized materials to ensure they maintain high visual quality while being efficient in resource usage. Every detail, from weathered stone to intricate carvings, has been carefully crafted for both beauty and practicality.
⛪ Authentic Gothic Atmosphere
Immerse your players in a world of Gothic grandeur, with soaring arches, intricate details, and a timeless, atmospheric design.
⛪ Perfect for Diverse Game Genres
From dark fantasy RPGs to horror games or medieval-themed adventures, this pack adapts seamlessly to a wide variety of projects.
Disclaimers
*Renders and showcase were recorded in HDRP project.
*Product can be used in your commercial projects.
*High Fidelity Pipeline Setting has been used for high quality. If you want more FPS, you can switch to Performanced or Balanced Setting.
CONTACT US WEBSITE | JOIN US DISCORD
Price $99.99
Medieval Port City - Modular Pack by Sofia Shevliagina
Number of textures - 33
Texture dimensions - 2048х2048
Polygon count of - 26542 (all models)
Minimum polygon count - 3264
Maximum polygon count - 10
Number of meshes/prefabs - 74
Rigging: No
Animation count - No
UV mapping: Yes
LOD information - No
Types of materials and texture maps - PBR
Create an atmospheric medieval fishing port with this modular 3D asset pack! It includes a set of objects for building structures and piers, fishing boats, fishing gear, and accessories. Perfect for games and visualizations.
Features:
- Modular buildings – easily combined to create unique settlements.
- Stylized PBR textures.
- Includes 4 seamless materials – undamaged and damaged building walls, stone walls, and cobblestone.
- Game-optimized – low-poly geometry.
- Detailed boats and ships – featuring sails and oars.
- Fishing accessories – rods, nets, crates, fish buckets, and market stalls.
Create a picturesque seaside harbor and bring your world to life!
ONLY DEFAULT UNITY SHADER
NO HDPR/URP
Price $50.00
Low Poly Extra Buildings Pack by AWBMEGAMES
Number Of Prefab: 107
Unique Models : 60
Number Of Texture : 1
Lowest Models Polygon is With : 325 Triangles
And Highest Polygon is With : 9900 Triangles
Material Type:Legacy Shaders/Diffuse
Works in Unity 2021.3.28 or higher
Make Your Game Scene Or Build Your City With This Beautiful Low Poly Buildings
The Pack Contain 107 Prefabs
With 60 Unique Models
Use Only One Texture With Resolution 512X512
All Models Have Correct Origin And Easy To Adjust And Ready To Use
Works in Unity 2021.3.28 or higher
If You Have Any Problem Or Question
Feel Free To Contact me
My Other Work
Low Poly Sport Pack With Characters
Low Poly Fps Maps
Thank You!!
Price $4.99
Bloody Cellar - PSX Texture Pack by SnowyCocoon
232 textures in 256x256
232 textures in 128x128
20 Decals in 256x256
20 Decals in 128x128)
All textures in .png format
The old house was never meant to be explored. At least, that’s what the locals said. The cellar door was nailed shut decades ago, but something down there still breathes.
Now, it’s your turn to bring that nightmare to life.
"Bloody Cellar" is a PSX-style texture pack crafted for indie horror developers who crave the grainy, lo-fi terror of the late ‘90s. With grimy stone walls, raw concrete, rusted metal, and floors stained with something that's not quite red paint, every asset is designed to make your game feel like a lost, forbidden relic from a haunted PlayStation disc.
This Pack Includes:
✅ Seamless textures in two resolutions: 256x256 and 128x128
✅ All textures in .png format
✅ 20 Base Textures, each with:
- 4 Bloody Variants (2 unique blood patterns, each in low & high intensity)
- 2 Texture Styles (For every of 4 Bloody Patterns, and Base Textures)
✅ Bonus: 10 decals (with more to come!)
✅ Long Term Support and updates!
464+ Total Textures for maximum variety, and blending possibilities.
(232 in 256x256 + 232 in 128x128 + 20 Decals in 256x256 + 20 Decals in 128x128 )
All my links can be found here. You can check my other assets, or consider supporting my work: SnowyCocoon
All textures were created in Substance Designer.
Price $4.99
Stylized Fantasy Plant by Jesse Mario
Unique Prefab:88
Textures:12
Texture Sizes:2048
Texture Map Types:Base Color, Normal, Smoothness, Metalic, Emissive,Opacity.
Materials:3
Shader:Custom Lit(shader graph)
LODs:Yes - LOD0-LOD1-LOD2-Cull
- PBR Stylized.
- Optimized and LODs.
- 1 demo scenes.
- 88 Unique Mesh.
The plants contains two texture atlases (2048*2048).
The plants that require the use of an Alpha channel are combined into one texture atlas, while those that do not require an Alpha channel are merged into another texture atlas.
Wind made using vertex offsets in the shader.
Demo scene is made with HDRP.
Asset List:
Plant:83
Simple model Average Triangles:150-400
Complex models Average Triangles:500-1300
LODs:3
textures :8
Texture Sizes:2048*2048
Materials:2
Rock:5
Average Triangles:150-500
LODs:3
textures :3
Texture Sizes:2048*2048
Materials:1
Price $32.00
BT-2D Enhanced Flora Overhaul - Interactive Grass & Dynamic Wind System by Barkin Tufan
Technical Details;
BT-2D Enhanced Flora Overhaul is a high-performance, fully customizable shader system designed to add realistic wind simulation and interactive foliage to your 2D game environments. Leveraging advanced GPU-driven calculations, this package provides optimized, dynamic, and physics-aware plant movement while maintaining seamless performance on all platforms, including PC and mobile.
Shader System & Features
Multi-Layer Wind Simulation
- Uses Perlin Noise & Sinusoidal Wave Functions for organic wind motion
- Supports variable wind strength and direction
- Smooth and natural oscillations with turbulence simulation
Real-Time Character Interaction
- Plants bend, sway, and react when characters pass through them
- Adjustable interaction radius and response intensity
- Automatic elastic return to original position
Advanced Motion Controls
- Flexibility Factor: Controls how easily plants sway in the wind (0-1)
- Turbulence Strength: Adds random variation to movement intensity
- Secondary Motion: Generates layered movement for extra realism
- Vertical Motion: Allows foliage to move slightly up and down, mimicking real-world dynamics
Dynamic Customization via Inspector
- Exposed Shader GUI settings for full artistic control
- Customizable wind patterns, intensity, noise variation, and plant reaction speed
- Per-material wind parameters to create diverse environments
Performance & Optimization
GPU-Optimized for High FPS
- Vertex animation-based wind motion reduces CPU overhead
- Utilizes Shader Graph & HLSL optimizations for maximum efficiency
Mobile & Low-End Hardware Support
- Toggleable Mobile Optimization Mode for reduced shader complexity
- Simplified Wind Mode for lightweight rendering on performance-limited devices
- Supports low-resolution noise maps to reduce GPU workload
LOD & Performance-Based Rendering
- Distance-based wind intensity scaling for improved optimization
- Smart culling system prevents unnecessary calculations for off-screen objects
Compatibility & Integration
Unity Versions Supported:
- Fully compatible with Unity 2020.3+
- Designed for Built-in Render Pipeline (BRP)
- URP & HDRP support can be added manually with minor adjustments
Plug & Play Setup
- Drag & Drop Materials & Prefabs – Works out of the box!
- Includes preconfigured settings for different weather conditions
- Comes with a fully documented demo scene showcasing all features
Works with Any 2D Game Genre
- Perfect for Platformers, RPGs, Metroidvanias, Strategy Games, and more
- Can be used for grasses, vines, trees, crops, and underwater foliage
BT-2D Enhanced Flora Overhaul is the ultimate solution for realistic, interactive, and performance-optimized vegetation in 2D games. Featuring advanced wind simulation, multi-layer motion dynamics, and real-time character interaction, this shader system adds unparalleled depth and realism to your environments.
Unlike traditional static foliage, BT-2D Enhanced Flora Overhaul reacts dynamically to both wind and player movement, creating a truly immersive experience. With full customization options, you can fine-tune parameters like Wind Strength, Turbulence, Secondary Motion, and Flexibility Factor to achieve the exact look and feel you need.
Designed for platformers, RPGs, metroidvania, strategy, and adventure games, this shader is highly optimized to run smoothly on both high-end PCs and mobile devices. Whether you're crafting a mystical forest, a windswept battlefield, or a dense jungle, BT-2D Enhanced Flora Overhaul delivers the ultimate visual fidelity without sacrificing performance.
Key Features:
Realistic Wind Physics – Multi-layer motion & Perlin Noise-driven animation
Dynamic Character Interaction – Plants bend & react to movement
Fully Customizable – Adjust every aspect to fit your game’s style
Optimized for All Devices – Smooth performance on PC & mobile
Easy Integration – Detailed documentation and drag & drop installation.
Take your 2D game visuals to the next level with BT-2D Enhanced Flora Overhaul!
♻️ 100% Satisfaction Guarantee
Not completely happy with your purchase? No worries!
Contact me, and I will personally assist you to resolve any issues. If you're still not satisfied, I'll provide a full refund—no questions asked!
📌 Note: This package includes full access to all scripts and shaders. However, some visual effects, sprites, models, or other assets shown in promotional videos and images may not be included in the package.
Price $15.00
Point Cloud Viewer and Tools 3 by mgear
- Supports URP+HDRP
- Supports VR (multi and singlepass + BIRP/URP/HDRP)
- Limited support for WebGL, Mobile and Standalone VR (point meshes only)
- Converts point cloud files into custom data (for faster loading)
- XYZ, XYZRGB, CGO, ASC, CATIA ASC, PLY (ASCII only), LAS, PTS
- Detailed list of supported formats: https://github.com/unitycoder/UnityPointCloudViewer/wiki/Import-Formats
- Can be used with external advanced converter (commandline/batch/gui) https://github.com/unitycoder/PointCloudConverter
External licenses:
- "ConvexHullCalculator" : MIT License : Oskar Sigvardsson
- "SimplePriorityQueue" : MIT License : Daniel "BlueRaja" Pflughoeft
- "MainThread" : Apache License, Version 2.0 : Pim de Witte
- Point Cloud To Binary (saves data to custom binary format for faster reading)
- Point Cloud To Unity Meshes (splits point cloud data into regular unity meshes - no mesh reconstruction, just point meshes)
Has full source code c# and shaders.
This is not really suitable for games, it is meant for non-game projects and it is recommended that you are familiar with point cloud concepts and terminology!
DOCUMENTATION
- https://github.com/unitycoder/UnityPointCloudViewer/wiki
- Setup URP or HDRP https://github.com/unitycoder/UnityPointCloudViewer/wiki/SRP-(URP-&-HDRP)
- Support https://github.com/unitycoder/UnityPointCloudViewer/issues (or see email in docs)
VIDEOS
- https://www.youtube.com/playlist?list=PLi5GhVWoWyw4jNbEthXixwfYWnuo49mHb
Price $99.00
GameReady Builder 01 Character - Low Poly 3D Character by Abdurakhman Nurzhan
Number of textures 18
Texture dimensions 2K
Polygon count
Builders: Builder 01 (Full Mesh):
- Faces: 3,808
- Verts: 1,958
- Tris: 3,808
Props & Tools:
Drill:
- Faces: 416
- Verts: 224
- Tris: 416
Chainsaw:
- Faces: 964
- Verts: 504
- Tris: 964
Shovel:
- Faces: 252
- Verts: 136
- Tris: 252
Rigging: Yes
Animation count:56
Animation type list:0
LOD information (count, number of levels): Not included
Types of materials and texture maps (e.g., PBR): PBR
👷 Builder 01 – Construction Worker
Low Poly | Modular | GameReady | Rigged 3D Character! Fully rigged and featuring 56 animations with modular customization options.
💡 Key Features
⭐ Low-poly
⭐ Completely modular (combine parts to create unique configurations)
⭐ Fully Rigged
⭐ 56 ready-to-use animations
⭐ Adjustable body parts
📱 Polygon Count
- Faces: 3,808
- Verts: 1,958
- Tris: 3,808
🖼️ Textures
- Number of Textures (Builder): 12
- Number of Textures (Props): 6
- Texture Dimensions: 2048x2048 (PBR Textures)
- Texture Types: Albedo, Mask
- Color Variations: 3 for the builder, 3 for each prop
🔨 Props & Tools
- DrillFaces: 416
Verts: 224
Tris: 416 - ChainsawFaces: 964
Verts: 504
Tris: 964 - ShovelFaces: 252
Verts: 136
Tris: 252
⚙️ Rigging
- Rigged: Yes
🎬 Animations
Includes 56 animations:
- A_Builder_ALS_CLF_GetUp_Back.FBX
- A_Builder_ALS_CLF_GetUp_Front.FBX
- A_Builder_ALS_CLF_Rotate_L90.FBX
- A_Builder_ALS_CLF_Rotate_R90.FBX
- A_Builder_ALS_CLF_TurnIP_L90.FBX
- A_Builder_ALS_CLF_TurnIP_L180.FBX
- A_Builder_ALS_CLF_TurnIP_R90.FBX
- A_Builder_ALS_CLF_TurnIP_R180.FBX
- A_Builder_ALS_CLF_Walk_B.FBX
- A_Builder_ALS_CLF_Walk_F.FBX
- A_Builder_ALS_CLF_Walk_L.FBX
- A_Builder_ALS_CLF_Walk_R.FBX
- A_Builder_ALS_CLF_WalkPose.FBX
- A_Builder_ALS_Flail.FBX
- A_Builder_ALS_Mannequin_T_Pose.FBX
- A_Builder_ALS_N_FallLoop.FBX
- A_Builder_ALS_N_JumpLoop.FBX
- A_Builder_ALS_N_JumpRun_LF.FBX
- A_Builder_ALS_N_JumpRun_RF.FBX
- A_Builder_ALS_N_JumpWalk_LF.FBX
- A_Builder_ALS_N_JumpWalk_RF.FBX
- A_Builder_ALS_N_Land_Heavy.FBX
- A_Builder_ALS_N_LandRoll.FBX
- A_Builder_ALS_N_Mantle_1m_LH.FBX
- A_Builder_ALS_N_Mantle_1m_RH.FBX
- A_Builder_ALS_N_Mantle_2m.FBX
- A_Builder_ALS_N_Pose.FBX
- A_Builder_ALS_N_Rotate_L90.FBX
- A_Builder_ALS_N_Rotate_R90.FBX
- A_Builder_ALS_N_Run_B.FBX
- A_Builder_ALS_N_Run_BasePose.FBX
- A_Builder_ALS_N_Run_F.FBX
- A_Builder_ALS_N_Run_LB.FBX
- A_Builder_ALS_N_Run_LF.FBX
- A_Builder_ALS_N_Run_RF.FBX
- A_Builder_ALS_N_RunPose.FBX
- A_Builder_ALS_N_RunPose_F.FBX
- A_Builder_ALS_N_RunPose_LF.FBX
- A_Builder_ALS_N_RunPose_RF.FBX
- A_Builder_ALS_N_Sprint_F.FBX
- A_Builder_ALS_N_Sprint_F_Impulse.FBX
- A_Builder_ALS_N_to_CLF.FBX
- A_Builder_ALS_N_TurnIP_L90.FBX
- A_Builder_ALS_N_TurnIP_L180.FBX
- A_Builder_ALS_N_TurnIP_R90.FBX
- A_Builder_ALS_N_TurnIP_R180.FBX
- A_Builder_ALS_N_Walk_B.FBX
- A_Builder_ALS_N_Walk_F.FBX
- A_Builder_ALS_N_Walk_LB.FBX
- A_Builder_ALS_N_Walk_LF.FBX
- A_Builder_ALS_N_Walk_RF.FBX
- A_Builder_ALS_N_WalkPose.FBX
- A_Builder_ALS_N_WalkPose_F.FBX
- A_Builder_ALS_N_WalkPose_LF.FBX
- A_Builder_ALS_N_WalkPose_RF.FBX
📩 If you have any issues, feel free to contact me: 00001adm@gmail.com
Price $9.99
BACKGROUND - Watercolor Medieval 1 by Dreamly Studios
Number of Textures: 60
Texture Resolutions: 3840x2160
Supported Development Platforms:
Windows: Yes
Mac: Yes
This pack contains 6 watercolor art style medieval background environment locations:
- Blacksmith Forge
- Castle Courtyard
- Church
- Dungeon
- King Throne Room
- Village
Perfect for Visual Novel Backgrounds, Character Backgrounds, Themed Backgrounds, Storytelling, Store Listing, Location Highlighting, Board Games, RPG Games, Adventure Games, Main Theme, Loading Page, Dialogue Page, TCG, UI, etc... Feel free to use them in any way you like.
Features:
- 6 Environment locations
- 60 Watercolor art style backgrounds
- PNG images
- 3840x2160 pixels size
Price $19.99