Behaviour Designer - MiTree - Beta by Burak Akbal
- Supported Unity Versions: 2020.3 LTS or higher
- Development Platform: Unity Editor (Windows, MacOS)
- Runtime Platform Compatibility: Windows, MacOS, Android, iOS, WebGL, Console
- Scripting Backend: Mono, IL2CPP
- Programming Language: C#
- API Documentation: Included (Comprehensive User Guide with code examples)
- Event System: Custom robust event handling for smooth communication between nodes.
- Editor Integration: Fully integrated with Unity Editor, providing a drag-and-drop node-based interface.
- Serialization: Supports Unity’s serialization system for saving and loading behavior trees.
- Source Code: Not Included
MiTree is a powerful and versatile Behavior Tree solution for Unity, designed to enhance your AI development process. Whether you are building NPCs for a game, AI agents for simulations, or complex decision-making systems, MiTree offers a structured and scalable approach to implement sophisticated behaviors.
Features:
- ✅ User-Friendly Editor: Easily create, edit, and visualize behavior trees with an intuitive node-based interface.
- 📌 Flexible Event System: Supports a robust event system to enable smooth communication between components.
- 🔄 Seamless Integration: Compatible with existing Unity projects and other assets without hassle.
- 📈 Optimized Performance: Efficiently handles complex AI logic while maintaining high performance.
- 🔑 Documentation & Examples: Comprehensive user guide and sample projects to help you get started quickly.
MiTree is perfect for developers looking to implement AI behaviors with minimal effort and maximum control. Improve your AI systems with MiTree today!
Price $29.00
Stylized Mushroom Ghoul by N-hance Studio
Development Render Pipeline: Built-In (Unity 2022) & URP (Unity 6)
Rigged: Yes
Number of Characters: 1
Number of Animations: 54
Number of Prefabs:
- Unity 2022:
- Mobile Prefabs: 4
- PC Prefabs: 4
- Unity 6:
- URP Prefabs: 4
Triangle Count: 11,372
Vertex Count: 7,201
Number of Textures: 11
Texture Resolutions: 4096x4096
Number of Materials:
- Unity 2022:
- Mobile Shaders: 4
- PC Shaders: 4
- Unity 6:
- URP Shaders: 4
Join the N-hance Studio community on: Discord, YouTube and Facebook
_____________________________________________________________________________
Attention:
If you plan to use our assets, including this one, in any NFT or blockchain projects, please reach out to us via email first!
_____________________________________________________________________________
Asset Description:
This package is designed for stylized / fantasy games. This asset is well detailed and can be used for First and Third Person camera.
Various color Materials for wide customization included!
Features:
- PBR Stylized Material:
- 4 Hand-painted Diffuse Maps
- 1 Normal Map
- 1 Smoothness Map
- 1 Ambient Occlusion Map
- 4 Emissive Maps
- Choose between different styles:
- Blue Mushroom Ghoul
- Orange Mushroom Ghoul
- Purple Mushroom Ghoul
- Red Mushroom Ghoul
- ANIMATIONS LIST:
- Combat_Stun
- Combat_Unarmed_Attack
- Combat_Unarmed_Attack01
- Combat_Unarmed_Attack02
- Combat_Unarmed_AttackSpecial
- Combat_Unarmed_AttackSpecia101
- Combat_Unarmed_Dodge_Left
- Combat_Unarmed_Dodge_Right
- Combat_Unarmed_Hit
- Combat_Unarmed_Ready
- Death
- Emote_Laugh
- Emote_Roar
- Emote_Sit_Ground_End
- Emote_Sit_Ground_Loop
- Emote_Sit_Ground_Loop01
- Emote_Sit_Ground_Start
- Emote_Sleep_End
- Emote_Sleep_Loop
- Emote_Sleep_Start
- Emote_Talk
- Idle
- Idle_Hit
- Idle01
- Idle02
- Jump_End
- Jump_Loop
- Jump_Start
- Run_Backwards
- Run_Forward
- Run_Left
- Run_Right
- Swim_Backwards
- Swim_Death
- Swim_Forward
- Swim_Idle
- Swim_Left
- Swim_Right
- Walk_Easy_Backwards
- Walk_Easy_Forward
- Walk_Easy_Left
- Walk_Easy_Right
- Walk_lnjured_Backwards
- Walk_lnjured_Forward
- Walk_lnjured_Left
- Walk_lnjured_Right
- Walk_Normal_Backwards
- Walk_Normal_Forward
- Walk_Normal_Left
- Walk_Normal_Right
- Walk_Slow_Backwards
- Walk_Slow_Forward
- Walk_Slow_Left
- Walk_Slow_Right
Check out our Nature & Water Creatures Assets:
- Packs:
- Nature Creatures:
- Water/Underwater:
Price $34.99
Alien flora 43 by Dakon ARG
Number of textures: 7
Texture dimensions: 4096x4096; 2048x2048
Polygon count: 4046
Minimum polygon count: 4046
Maximum polygon count: 4046
Number of meshes/prefabs: 1
Rigging: Yes
Animation count: 4
Animation type list: Idle 1, Idle 2, Idle 3, Idle 4
UV mapping: Yes
Types of materials and texture maps (e.g., PBR): 2 materials
Textures: AO, Color, Normal, Rough, Metalness
Alien flora can be used in most fantasy RPG, FPS or space simulators.
The model can be placed in any static pose in the editor.
Use rigging to create many different static poses.
Price $25.00
Characters Fantasy RPG by Sr_bodinho
Squire
74.316 Triangles
Mage
47.858 Triangles
Rogue
34.382 Triangles
Texutres Bakeds for Models 4096x4096
3 Characters Models With 11 Animation
- Idle
- Walk
- Crouch Walk
- Run
- Attack Sword
- Attack Knife
- Attack Magic
- Sit
- Jump
- T pose
- Die
Squire
74.316 Triangles
Mage
47.858 Triangles
Rogue
34.382 Triangles
Texutres Bakeds for Models 4096x4096
PS: No included Scenary Video
Price $4.99
HDRP Shadow Manager (Performance+Shadow LOD) by 314 Arts
⚙️ How It Works
HSM dynamically adjusts shadow settings for Spot- and Pointlights (only) based on:
- 📍 Distance to the camera
- 👁️ On-screen vs. offscreen visibility
- 📏 Light range
It determines whether shadows should be:
- Rendered in real-time
- Cached (rendered once and reused)
- Completely disabled — all depending on what actually matters for performance and visuals.
You stay in control with easy-to-use distance multiplier sliders for real-time and cached shadows.
HSM also decides in which resolution shadows should be rendered (Shadow LOD System) while they are in realtime mode.
Say goodbye to shadow overload and hello to buttery-smooth performance!
HDRP Shadow Manager (HSM) is the ultimate plug-and-play tool to automatically optimize shadows (of Spot- and Pointlights) in Unity’s High Definition Render Pipeline (HDRP). Whether you're crafting cinematic experiences or sprawling open-worlds, HSM ensures shadows are smart, responsive, and efficient.
🚀 Proven in Real Projects
HSM is battle-tested and actively used in our own game, Projekt Z: Beyond Order.
We trust HSM to deliver high-quality shadows and optimized performance in a complex, immersive environment – and you can too!
🛠️ One-Click Setup
Just go to:
Window ➤ 314 Arts ➤ HSM ➤ Add HSM to Lights with Shadows Enabled
💡 Or right-click any light to instantly convert it to an HSM-controlled light.
🔧 Fine-Tune Like a Pro
Fix shadow pop-ins or tweak static vs. dynamic shadow behavior using intuitive sliders. No code. No hassle. Just visual clarity and performance gains.
💻 Increase realism. Reduce draw calls. Maximize FPS.
💬 Support & Community
Need help, have suggestions or questions?
📩 Email us at assetSupport@314arts.com
💬 Or join our Discord: discord.gg/xcXQNQs for fast and friendly support.
✨ Cut costs, not corners. Optimize your shadows with HSM today! ✨
Price $19.99
WhereTech UI Manager And Widgets by WhereTech
Unity 2019.4 and above is supported.
Dependency library:
Dotween (HOTween v2)
Due to Unity Asset Store policy, users need to configure the above resource packs themselves.
You can bring in third-party resource packs by following these steps.
1. Visit the resource kit's Unity Store or GitHub project page.
2. Add the package to your project.
3. If you get error after adding the package, restart Unity.
- UIManager
UIManager is a Unity-based UI management tool designed for navigation, stack management and animation transitions in multi-page applications.
- Spinner
It lets users choose the desired option by swiping horizontally or vertically
- ProgressScrollBar
It is the UI component of the progress bar that shows or set the progress
- Tabbar
It lets users choose among multiple options
- TapSwitcher
It lets users choose among multiple options It has two states, "On" and "Off", which users can choose from
- ScrollRectDragTool
It is a tool of the ScrollView, which adds a button at each end of the ScrollView, which the user can click to achieve the same effect as dragging the ScrollView
- ButtonPro
It's an extension of Button, adding grouping and asynchronous event handling to Unity's native Button
Price $9.00
goblin group pack by Dima_stylization
https://assetstore.unity.com/packages/3d/characters/goblin-swordsman-304743
Preview https://youtu.be/BAyHjAWTsQA
------------------------------------------- FEATURES --------------------------------------
- Original design (noAI).
- configured materials for all types of conveyor. you only need to go through the saved scenes. (URP, HDRP, Built-in)
- the project has textures for all conveyors (URP, HDRP, Built-in)
- the model has a configured fabric simulation
- I added 93 blend shapes
- also in project 4 recruitment of unique textures
recruitment of animation;
- 10x attack
- 1x death
- 6x idle
- 1x Jump
- 1x rage
- 2x reakt
- 2x run
- 2x walk
- 1x Left Walking
- 1x Right Walking
- 1x Walk_Back
---------------------------------------- FEATURES -----------------------------------------
- Animated: (Yes)
- Number of Animations: 28
- Vertex counts of characters: 22023
- Texture Resolutions: (armor x4096 body x4096 head x4096 weapons x2048)
https://assetstore.unity.com/packages/3d/environments/fantasy/goblin-king-309972
Preview https://youtu.be/G9gIfRo7x6o
----------------------------------------- FEATURES ----------------------------------------
- Original design (noAI).
- configured materials for all types of conveyor. you only need to go through the saved scenes. (URP, HDRP, Built-in)
- the project has textures for all conveyors (URP, HDRP, Built-in)
- the model has a configured fabric simulation
- also in project 4 recruitment of unique textures
recruitment of animation;
- 7x attack
- 2x hit
- 1x death
- 1x agreement
- 1x anger
- 2x disturbance
- 1x look to the side
- 3x idle
- 1x Jump
- 1x rage
- 2x run
- 4x walk
- 1x Turn Left 90
- 1x Turn Right 90
------------------------------------------- FEATURES --------------------------------------
- Animated: (Yes)
- Number of Animations: 30
- Vertex counts of characters: 25394
- Texture Resolutions: (armor x4096 body x4096 head x4096 weapons x1024)
https://assetstore.unity.com/packages/3d/characters/goblin-crossbowman-313057
Preview https://youtu.be/cYa8e80OLJ4
------------------------------------------- FEATURES --------------------------------------
- Original design (noAI).
- configured materials for all types of conveyor. you only need to go through the saved scenes. (URP, HDRP, Built-in)
- the project has textures for all conveyors (URP, HDRP, Built-in)
- I added 93 blend shapes
- also in project 3 recruitment of unique textures
recruitment of animation;
dagger:
- 10x attack
- 1x death
- 6x idle
- 1x Jump
- 1x rage
- 2x reakt
- 2x run
- 2x walk
- 1x Left Walking
- 1x Right Walking
- 1x Walk_Back
crossbow:
- 6x attack
- 1x Death
- 1x fear
- 3x idle
- 3x run
- 6x run attack
- 4x Walk
---------------------------------------- FEATURES -----------------------------------------
- Animated: (Yes)
- Number of Animations: 28
- Vertex counts of characters: 26220
- Texture Resolutions: (armor x4096 body x4096 weapons x4096)
https://assetstore.unity.com/packages/3d/characters/humanoids/fantasy/goblin-slave-3-309911
Preview https://youtu.be/EP5S7G-ezOk
-------------------------------------- FEATURES -------------------------------------------
- Original design (noAI).
- the project has textures for all conveyors (URP, HDRP, Built-in)
- I added 93 blend shapes
- also in project 3 recruitment of unique textures
recruitment of animation;
- 10x attack
- 1x fear
- 1x fear run
- 1x fell
- 1x stand up
- 8x hit
- 1x death
- 7x idle
- 1x Jump
- 1x rage
- 2x reakt
- 2x run
- 3x walk
- 1x Left Walking
- 1x Right Walking
- 1x Walk_Back
---------------------------------- FEATURES -------------------------------------------
- Animated: (Yes)
- Number of Animations: 42
- Vertex counts of characters: 38376
- Texture Resolutions: (armor x4096 body x4096 head x4096 weapons x1024)
https://assetstore.unity.com/packages/3d/characters/humanoids/fantasy/goblin-mage-1-310028
Preview https://youtu.be/O6N7CkpkZKo
--------------------------------------------- FEATURES ------------------------------------
- Original design (noAI).
- the project has textures for all conveyors (URP, HDRP, Built-in)
- I added 93 blend shapes
- also in project 4 recruitment of unique textures
recruitment of animation;
- 4x attack
- 10x magic attack
- 1x death
- 3x idle
- 1x Jump
- 4x hit
- 2x run
- 1x walk
- 1x Left Walking
- 1x Right Walking
- 1x Walk_Back
- 1x Turn Right 90
- 1x Turn Lefy 90
- 2x talk
- 2x disturbance
- 1x anger
- 1x agreement
--------------------------------------------- FEATURES ------------------------------------
- Animated: (Yes)
- Number of Animations: 37
- Vertex counts of characters: 31889
- Texture Resolutions: (armor x4096 body x4096 head x4096 weapons x2048)
https://assetstore.unity.com/packages/3d/characters/humanoids/fantasy/goblin-engineer-305356
Preview - https://youtu.be/nEvKuMfzpng
- Original design (noAI).
- I added 93 blend shapes
- configured materials for all types of conveyor. you only need to go through the saved scenes. (URP, HDRP, Built-in)
- the project has textures for all conveyors (URP, HDRP, Built-in)
- also in project 3 recruitment of unique textures
recruitment of animation;
gun;
- 6x attack
- 6x attack_run
- 4x walk
- 1x Death
- 1x fear
- 3x idle
- 3x run
hammer;
- 10x attack
- 1x death
- 6x idle
- 1x Jump
- 1x rage
- 2x reakt
- 2x run
- 2x walk
- 1x Left Walking
- 1x Right Walking
- 1x Walk_Back
----------------------------------- FEATURES ----------------------------------------------
- Animated: (Yes)
- Number of Animations: 52
- Vertex counts of characters: 22537
- Texture Resolutions: (armor x4096 body x4096 head x4096 weapons x4096)
--------------------------------------SUPPORT --------------------------------------------
Email: dyl.props.environment.artist@gmail.com
Price $139.99
Stylized Rocks And Cliffs Low Poly Pack by Efe by Efe Turan
All cliffs have an average of 1500 triangles and all rocks have an average of 300 triangles
which is low for such a package
This package includes 9 different cliffs, 22 different rocks and 4 different variations of them.
Variations; ice, terracotta, stone, sandstone
All variations have its own Preview scene
Price $4.99
Graffiti City / 2D Train by DenielHast
The aesthetics of a city made up of graffiti influenced by vaporwave culture. All graffiti is exclusive and unique. We hope you enjoy this asset for your bold creative projects!
Basic Asset Details:
- 7 environment layers;
- 35 sprite objects;
- realistic 2D lights in the scene;
- seamless environment textures;
- vaporwave effect;
- image resolution HD - 2K, .PNG format (scenes up to 4K without loss of quality);
- high quality sprite layers;
- script creating a random generation of buildings and scene movement.
Support (email) | Twitter (news)
Be sure to read first launch and settings!
Price $9.99
MasterMagicFX 2 by WhiteBox Studio
Master Magic FX Pack for Unity
This pack offers a wide variety of captivating assets that can enhance any fantasy-themed project.
Categories Included:
- Lasers
- Bullets
- Explosions
- Magical Auras
- Sectors
- Teleport
- FlameThrower
- Shields
Key Features:
- Variety of Magical Effects: A diverse range of particle effects is included, from enchanting laser beams to dynamic bullets and explosive magical blasts.
- Easy to Use: Each particle effect is carefully crafted for seamless integration into your Unity projects, allowing you to focus on your game design.
- Customizable: Tailor the effects to fit your unique style and gameplay needs with adjustable parameters such as color, size, and intensity.
- Color Control via Texture: Easily control the colors of the particles using a single texture, making it simple to match your game’s theme or atmosphere.
- Performance Optimized: Designed to ensure your game runs smoothly without sacrificing visual quality, these particles enhance performance even in complex scenes.
Whether you’re developing a magical themed fantasy RPG, an action game, or any other project infused with magic, this particle pack is an essential addition to your Unity toolkit. Captivate your players and bring your visions to life with stunning visual effects!
Price $32.00
PSXRetro by AK STUDIO ART
Technical Specifications:
- Compatible with Unity 2021.3 LTS and above.
- Number of Unique Meshes: 20.
- Number of polygons: 12 (for simple models) to 2,854 (for complex models).
- Texture size ranges from 64 x 64 to 1024 x 1024.
- Types of texture maps: AO, BaseMap, Diffuse, MaskMap, Metallic, Normal, Roughness.
The package contains:
- 9 FBX models.
- 12 Prefabs with colliders.
- 30 Textures.
- 1 Cubemap.
- Optimized 3D Models.
- Mobile Ready.
- 1 Demo scene with lightmap.
PSXRetro - Authentic PlayStation 1 Aesthetics for Unity
Step back into the golden age of gaming with PSXRetro, the ultimate Unity asset for recreating the iconic PlayStation 1 visual style. Transform your modern projects into nostalgic masterpieces with low-res rendering, jittery polygons, CRT-inspired effects, stunning retro water effects, and now, enhanced aspect ratio control for a truly authentic retro experience—all wrapped in a highly customizable, performance-friendly package.
Why Choose PSXRetro?
- Authentic Retro Look: Capture the charm of PS1 classics with affine texture mapping, vertex snapping, reduced color depth, dynamic retro water effects, and precise aspect ratio control with black bars for letterboxing/pillarboxing.
- Retro Performance: Emulate the PS1 feel with adjustable framerates (15-30 FPS) and object popping for that authentic LOD effect.
- Plug-and-Play: Easy-to-use camera controller and material shaders with custom Unity Inspectors for seamless integration, now with a streamlined interface that shows relevant settings only when needed.
- Optimized for All Platforms: Lightweight design ensures smooth performance, from high-end PCs to mobile devices.
Key Features
- Low-Res Rendering: Downscale to 320x240, 640x480, or your custom resolution for that pixel-perfect retro look.
- Aspect Ratio Control: Choose between Free Aspect (stretches to fill the screen) or Resolution Dependent (maintains the resolution’s aspect ratio with black bars to avoid stretching).
Aspect ratio settings are intelligently displayed in the Inspector only when "Downscale" is enabled, keeping your workflow focused and clutter-free. - Shader Variety:Choose Lit (Gouraud, Phong, or Flat) or Unlit materials, complete with shadow and emission support.
PSXRetro/PSXRetro: Simple, retro-ready shading for standard objects.
PSXRetro/PSXRetroPBR & PBRMask: Advanced PBR with metallic, roughness, and mask map options. - Retro Water with PSXRetroWater: Bring water to life with:Wave animations (custom speed, height, density).
Foam effects (tint, distance, edge, blend).
Dual-layer textures with HSV adjustments and scrolling speeds. - Post-Processing Power (PSXRetroPost): Enhance your scene with scanlines (horizontal/vertical), contrast/saturation controls, and a quantized color palette (1-8 bits).
- Object Popping: Mimic PS1’s draw distance with configurable object disappearance.
- Performance Boosters: Frame skipping and adjustable framerates keep the retro spirit alive without taxing your system.
Perfect For
- Indie Devs: Craft retro-inspired games with a standout PS1 aesthetic.
- Prototyping: Add a nostalgic twist, including vibrant water environments and authentic aspect ratio handling, to your early builds.
- Game Jams: Steal the show with eye-catching visuals and dynamic effects in record time.
Get Started in Minutes
- Setup Your Camera: Attach the PSXRetroCameraController to your scene’s camera and tweak resolution, affine mapping, and post-processing settings.Enable "Downscale" to unlock low-res rendering and reveal the "Aspect Ratio Settings" section, where you can choose Free Aspect or Resolution Dependent to control how your game fills the screen.
- Add PSXRetroWater for stunning retro water effects with waves and foam.
- Apply Shaders: Use PSXRetro/PSXRetro, PBR, or PBRMask for standard objects.
- Customize: Adjust lighting, rendering modes, water properties, aspect ratio, and post-processing—no coding needed!
PSXRetro brings the past into the present, blending authentic PlayStation 1 vibes with modern flexibility. Whether you’re building a retro gem or prototyping a unique vision, PSXRetro has you covered. Dive in and start creating today!
Price $19.99
Turn Based RPG Enemies Pack 03 by ElvGames
Sprites: 60
Sprite Size: 512x64
Sprite Frame Size: 64x64
Turn Based RPG Enemies Pack 03
Introducing our latest asset pack, perfect for your turn-based RPG game - the Pixel Battlers Asset Pack! This pack includes a variety of monsters, the perfect pixel art retro graphics that will bring your game to life.
Asset Content:
- Turn Based RPG Animated Monsters for your project!
- 12 Monsters for your game!
- 4 Color Variations!
- 8-Bit Variation Included!
- 64x64 Frame size!
- 6-9 Frames animation per enemy!
Asset Bundle from ElvGames:
All-in-One Packages:
Please don't forget to review and provide us with your feedback on this package, that would really help us improve our work! :)
Price $5.99
8x8 Dungeon Tileset [8-Bit Retro Adventure] by ElvGames
Tiles size: 8x8
Tiles count: 300+
Animated tiles count: 20+
Additional note: rules and animations must be set by the user.
8x8 Dungeon Tileset [8-Bit Retro Adventure]
Get back to the 8-BIT turn-based RPG game - a complete game pack with tilesets, enemies, character and background!
Tileset:
- 8-BIT Dungeon Tileset!
- 8x8 Tile Size!
- Walls!
- Holes!
- Grounds!
- Pillars!
- Status!
- Boxes!
- Vases!
- Treasure Chests!
- Torches!
- Lots of props!
Traps:
- 2 Blades Rotating Trap!
- 1 Blade Rotating Trap!
- Ground Spikes!
- Disappearing Ground Tile!
- Trap Holes!
- Moving Walls!
- Arrows!
- Fireballs!
- Boulder!
- 4-8 Frames Animation!
Enemies:
- Slime!
- Giant Rat!
- Three-Eyed Goblin!
- Creeper Boss!
Player:
- 4 Directions Player Character!
- 6 Faces for Player Character!
Extras:
- Battle Background Included!
- 3x3 Pixel Font!
- 8-BIT Music!
Asset Bundle from ElvGames:
All-in-One Packages:
Please don't forget to review and provide us with your feedback on this package, that would really help us improve our work! :)
Price $5.99
Plaster Materials Package by Magnesia Design
[Used source file(s)] sizes : 2048X2048
File count : 10
Animated: No
Additional: PİXEL
This material is a high-quality, PBR (Physically Based Rendering) ready texture, perfect for creating realistic and immersive environments in Unity.
✨ Features:
- Resolution: 2K
- Textures Included: Base Color, Normal, Roughness , Ambient Occlusion , Height
- Seamless & Tileable: Optimized for seamless tiling in any project.
- Compatibility: Fully compatible with Unity's built-in and URP and HRDP pipelines.
Ideal for: Interior design, game environments, architectural visualization, and more.
Technical Details:
- Format: PNG , TIF
- UV Mapping: Seamless
- File Size: 2048X2048
Add depth and detail to your scenes with this professionally crafted material!
* Contact ; Magnesia Design
Price $9.99
Medieval Torture and Prison Pack by Andrii Sedykh
Base color, normal, roughness and metallic textures
4096x4096 PNG textures
AR / VR / Mobile ready
Pack include:
- Animal Cage - 4 074 tris
- Metal Cage - 4 750 tris
- Metal Cage Round 7 900 tris
- Shackles - 7 836 tris
- Wooden Pillory 1 - 8 716 tris
- Wooden Pillory 2 - 7 220 tris
Price $4.99
Refrigerated van trailer by Perfectvertexstudio
Tanker - 30000 tris and 17000 verts.
Model comes with shadowplane and two types of suspension and wheels.
No LODs.
All screenshots from Unity, with Post Procecessing Package.
12 materials for Trailer_refrigerated
Trailer_refrigerated (4096x4096 BaseMap/MaskMapNormal/Mixed_AO)
Trailer_refrigerated_lights (1024x1024 BaseMap/MaskMap/Normal)
Trailer_refrigerated_wheels (2048x2048 BaseMap/MaskMap/Normal/Mixed_AO)
shadow_plane (1024x1024 BaseMap)
Model comes with environment - floor, buildings, walls and containers.All models and prefabs are available with this product.
Environment details
container - 1 material (2048x2048 BaseMap/MaskMap/Normal) *
floor - 1 material (2048x2048 BaseMap/MaskMap/Normal)
wall - 1 material (2048x2048 BaseMap/MaskMap/Normal)
store - 1 material (2048x2048 BaseMap/MaskMap/Normal)
*** three different textures for containers - red, blue, yellow.
29 maps for environment (including additional colos schemes and licence plates)
Feel free to ask me about this product before purchasing.
No refunds will be given after the asset has been downloaded.
Tanker - 30000 tris and 17000 verts.
Model comes with shadowplane and two types of suspension and wheels.
No LODs.
All screenshots from Unity, with Post Procecessing Package.
Price $24.99
Soil Scans 1 by ScansLibrary
Scanned Assets: 20 (Surface)
Included Texture Maps: Albedo, Normal, AO, Specular
This package supports Unity 6
Texture dimensions: Materials (1K)
Texture Maps: Albedo, Specular, Normal, AO maps available for each asset.
This package was created with ScansLibrary's high quality scanning technologies.
Asset List:
M Cracked Mossy Soil z6JpCYK
M Cracked Red Soil GssWKG
M Cracked Soil 32q6xVd
M Cracked Soil psyxQ4
M Cracked Soil QUVQ3BA
M Cracked Soil vMVVM3d
M Cracked Soil xrVjvps
M Green White Soil 5jT4B5
M Sand Dead Flowers mTvrPSy
M Soil BneJa6Q
M Soil BUm8Tuk
M Soil Colored Rocks LzPS9t
M Soil Dead Grasses U5cQgf2
M Soil Gravels 7TnAnH
M Soil Gravels QDahMY
M Soil Gravels uxNQNAA
M Soil Grevels ewGmgK
M Soil Grevels smkDRS
M Soil Water Flows 8CcgB6
M Yellow Soil mwRPs9K
Price $29.00
Paper Cardboard Scans by ScansLibrary
Scanned Assets: 15 (Surface)
Included Texture Maps: Albedo, Normal, AO, Specular
This package supports Unity 6
Texture dimensions: Materials (1K)
Texture Maps: Albedo, Specular, Normal, AO maps available for each asset.
This package was created with ScansLibrary's high quality scanning technologies.
Asset List:
M Cardboard D6jVkTD
M Cardboard GngdAjn
M Cardboard XmbsQ59
M Light Blue Cardboard t95Luj7
M Light Purple Cardboard k4NuUkK
M Orange Cardboard vuZxcLJ
M Paper KMCE5cn
M Phosphorescent Yellow Cardboard P2pfkrZ
M Pink Cardboard uh4Zk4Z
M Red Cardboard SwjQkVQ
M Torn Cardboard dCTdu9v
M White Cardboard bdpyfxd
M White Cardboard Y2AJK2W
M Yellow Cardboard f3xbAxD
M Yellow Cardboard fJrQz6q
Price $29.00
VFX Graph:Image Fireworks by EricWang
Pack includes 6 VFX prefabs
Use Unity VFX Graph to create special effects pattern fireworks. You can import images to create the desired fireworks pattern.
Texture dimensions: 1024*1024
Types of texture maps:PNG
Unity Version:2022.3.45f1
Render Mode:HDRP
URP also works
Price $6.99
Sword Slash-Stylized vfx by Game HUB
Note:! This pack does not include a character with animation.It provides only the VFX assetsfor easy integration into your existing character and animation system. However, if you need a character with animations, you can download free motion-captured animations from Mixamo at.
Animation: https://www.mixamo.com/#/?page=1&query=sword+attack&type=Motion%2CMotionPack.
Character: https://www.mixamo.com/#/?page=1&type=Character.
Texture Size: 1024 B/W 1024.
Only for URP render pipe line.
Sword Slash VFX Pack Contains high-quality, dynamic slash effects created using Shader Graph and Particle System, designed for Unity’s Universal Render Pipeline (URP). This pack includes multiple variations of sword slashes with different colors making it perfect for melee combat, skill attacks, and magic-infused blade techniques.
- Import the StylizedSwordSlashVFxPack into your Unity URP project.
- Enter play mode and press “Left Mouse” to cycle through different slash variationsin real-time.
- Easily integrate the effects into your project with drag and drop functionality like Drag and Drop the desired Prefab into scene.
Customization:
- Adjust the particle properties:
- Modify colors, sizes, speed, and emission rates in the Particle System Inspector.
- Replace the texture with custom slash patterns for unique designs.
- Modify Glow Shader (Particle_ADD_HDR) properties.
- Color_(Color): Defines the base color of the effect. Supports HDR for intense glow.
- MainTex (Texture2D): Texture applied to the effect, allowing for magical rune effects or animated energy.
Price $7.99