2D Pearl Pack Icon by Coco Games Studio
2D Pearl Pack Icon
Upgrade your game's look with the 2D Pearl Pack. It's a finely crafted asset pack that makes your in-game currency or scoring system stand out. With a big 2000x2000 resolution, it's perfect for a striking visual impact. Ideal for game developers aiming for top-notch visuals without the hassle.
Feature
Check out our pro pack with 18 different shapes and styles, each in various sizes!
File Format
2000 x 2000px (PNG) (PSD)
Enhance your game's look with the 2D Pearl Pack. It's a must-have for developers who want sharp, versatile graphics that easily fit into any game.
For any questions or inquiries, please feel free to reach out to us using the contact details provided.Mail Id: officialcocogames@gmail.com
Price $4.99
Bedrooms & Bathroom / Interior - Low Poly assets by Fries and Seagull
Number of textures: 0
Minimum vertices count: 105957
Maximum vertices count: 105957
Number of meshes/prefabs: 152/96
Rigging: No
Animation count: 0
Animation type list:None
UV mapping: No
LOD information (count, number of levels): Not Supported
Types of materials and texture maps: BSDF PBR
===== Resources =====
2 Bedrooms and 1 Bathroom
Total 95 Assets include:
Large Furnitures (x10)
■ Desk x2, Bathroom Vanity, Bed x2, Cabinet x2, Wardrobe, A.C., Sofa
Furnitures (x21)
■ Nightstand, Mirror, Bathtub, Shower Head and Pipeline, Chair x2, Office Chair, Toilet, Curtain x2, Curtain Rod, Coat Rack, Electric Fan, Container, Little Stair, Mop Washer, Trash Can x3, Portable Stair, Shelf
Sanitary Ware (x6)
■ Mop x2, Broom, Dust Pan, Toothbrush, Handsoap
Bedding (x4)
■ Quilt, Pillow x2, Blancket x1
Hanging Object (x13)
■ Picture Frame x2, T-Shirt, Pants, Towel, Clothes Hanger x3, Hanging Lamp x2, Hook, Light Switch, Clock
Small Items (x4)
■ Slipper, Duck Toy, Toilet Paper, Handbad
Desk Item (x17)
■ Monitor, Desktop Case, Laptop, Mouse Pad, Mouse x2, Pizza Box, Pizza, Alarm, Cup x2, Bowl x2, Succulents, Hair Brush, Desk Lamp x2
Walls and Floors (x15)
■ Carpet x2, Door, Vent, Window, Floor x4, Mat, Wall x5
Others (x5)
■ Suitcase, Scooter, Paper Box x2, Soccer Ball
===== Features =====
■ Illuminated glowing light fixtures
■ Rotatable objects
■ Object Array Arranger - Draw a line (or a curve) and place multiple base game object with an position & rotation offset in customization range
■ Fence Arranger - Draw a line (or a curve) and place fence body and fence pole seamlessly along the line (or curve)
■ Sample lighting configuration as shown in the photos
===== Compatibility =====
■ Supports Unity 2022.3 and higher versions; other versions have not been tested yet
■ Supports Universal Render Pipeline (URP) and Built-in Render Pipeline
■ The package include gloom effect and sample lighting config, which is the only part that doesn't support HDRP
Price $4.99
DTLS Dynamic Theatre Lighting System - Scripting Free Procedural Plugin by E. A. Buley
- Procedural light placement
- Customisable fixture types
- Custom effects
- In built command language (very similar to EOS style)
- Procedural SVG channel maps
DTLS, or dynamic theatre lighting system, is a lightweight, scripting free plugin for Unity which implements the functionality required to program a theatre show without access to the theatre. It takes all the difficulty out of programming before having access to the theatre or having the set constructed.
You can exactly replicate the lighting rig of any theatre, and then use the in-built command language to mass modify large numbers of lights. An alternative use for DTLS is to create theatre sets with accurate, modifiable lighting and dynamic effects to improve a game’s immersion.
Once the lights have been setup, DTLS can generate an image of a channel map showing the location, type, orientation, channel, and colour of every light like the one shown here. DTLS also supports programmable effects able to modify all aspects of the light, like direction, colour, and even position.
A written tutorial can be found in the README file.
PLEASE NOTE: The humanoid robot asset included with the showcase video and photos is NOT included. It is a free asset provided by Unity Technologies called 'Robot Kyle'.
Price $24.99
SCI FI SFX-Music/Loop Pack by Golem Kin Games
Features:
- Environments & Ambiences: Alien Jungle, Space Station, Desolate Planet, and more.
- Enemy Sounds: Alien attacks, growls, robotic movements, and death sounds.
- General SFX: UI sounds, ship alarms, doors, scanners, and airlocks.
- Music Tracks: Dynamic combat, exploration, and ambient music loops.
- Weapons: Plasma Cannons, Gauss Guns, Laser Repeaters, and reload variations.
- AI & Voice Assistants: Nanite suit notifications and ship AI voiceovers.
- High-Quality Audio: 96kHz/24-bit WAV files (music in 48kHz/24-bit).
- Universal Compatibility: Designed for easy integration into any game engine.
How to Use:
- Import: Drag and drop WAV files into your project.
- Assign: Attach sounds to game events (e.g., enemy attacks, UI, music loops).
- Customize: Adjust pitch, volume, and reverb for added uniqueness.
- Optimize: Use looping tracks for seamless environmental immersion.
This sound pack is designed for developers creating immersive sci-fi games. Featuring over 100 high-quality audio assets, this collection includes ambient loops, enemy sounds, general sound effects, AI voiceovers, futuristic weapons, and dynamic music tracks. Every sound is crafted in 96kHz/24-bit resolution (music tracks in 48kHz/24-bit) to ensure premium audio fidelity for modern games.
Features:
- Environments & Ambiences: Alien Jungle, Space Station, Desolate Planet, and more.
- Enemy Sounds: Alien attacks, growls, robotic movements, and death sounds.
- General SFX: UI sounds, ship alarms, doors, scanners, and airlocks.
- Music Tracks: Dynamic combat, exploration, and ambient music loops.
- Weapons: Plasma Cannons, Gauss Guns, Laser Repeaters, and reload variations.
- AI & Voice Assistants: Nanite suit notifications and ship AI voiceovers.
- High-Quality Audio: 96kHz/24-bit WAV files (music in 48kHz/24-bit).
- Universal Compatibility: Designed for easy integration into any game engine.
How to Use:
- Import: Drag and drop WAV files into your project.
- Assign: Attach sounds to game events (e.g., enemy attacks, UI, music loops).
- Customize: Adjust pitch, volume, and reverb for added uniqueness.
- Optimize: Use looping tracks for seamless environmental immersion.
Price $20.00
Fixify | Ultimate Project Optimizer & Auto-Fixer | Analyze, Clean, Optimize by iluora
✅ Diagnostics & Analysis:
- Unused Assets Scanner – Detects unused textures, materials, prefabs, animations, scenes, audio, and scripts.
- Problematic Characters Detector – Scans file names, folder names, and file contents for unsupported characters.
- Duplicate Files Finder – Identifies redundant assets by name or content hash.
- Large Files Scanner – Finds oversized files that may impact performance.
- Scene Optimization – Checks object count, lightmap usage, and missing reflection probes.
- Missing References Check – Detects missing scripts, lost references, and broken shaders.
- Prefab Validator – Analyzes prefabs for missing components and structure issues.
- Textures Diagnostic – Evaluates texture compression, alpha channels, read/write settings, mipmaps, and power-of-two constraints.
- Build Settings Analyzer – Checks Graphics APIs, scripting backends, resolution settings, and compatibility.
- Version Control Issues Detection – Scans for untracked files, .gitignore misconfigurations, and SVN/Git issues.
⚡ Auto-Fix & Optimization:
- Optimize & Clean Scripts – Removes unused using directives, debug logs, and redundant comments.
- Problematic Character Replacer – Replaces problematic characters in file names and contents for compatibility.
- Material & Texture Optimization – Merges duplicate materials and compresses textures.
- Prefab Cleanup – Removes missing script references and optimizes prefabs.
- Audio Compression – Adjusts sample rates and compression settings for optimized audio files.
- Scene Cleanup – Deletes missing scripts, optimizes lightmaps, and removes unused objects.
🎨 UI & Workflow Features:
- One-Click Fixes – Select specific checks and apply fixes instantly.
- Customizable Search & Filters – Configure which file types, folders, and project areas to analyze and fix.
- Seamless Integration with Unity Editor – Fully functional inside Unity’s Inspector and Editor UI.
- Detailed Reports & Clickable Fixes – Issue reports include clickable links to affected assets.
- Export Reports – Save diagnostic results for further analysis.
🔧 Compatibility & Requirements:
- Compatible with Unity 2020.3+ (LTS) and newer versions.
- Supports Windows & macOS.
- Works with Unity's Built-in, URP, and HDRP pipelines.
- No third-party dependencies required.
🚀 Boost Your Unity Workflow with Fixify!
Are you tired of messy projects, untracked files, and performance issues? Fixify is the ultimate Unity Editor tool that analyzes, detects, and automatically fixes common project problems, saving you hours of debugging and optimization work.
From detecting missing references, unused assets, and problematic characters to compressing textures, optimizing scripts, and fixing prefabs, Fixify ensures your Unity project stays clean, efficient, and ready for production!
🔍 Advanced Diagnostics & Deep Project Analysis
✅ Unused Assets Scanner – Identifies and removes unused textures, materials, prefabs, animations, scenes, audio files, and scripts to optimize project size.
✅ Problematic Characters Detection – Scans file names, folder names, and file contents for problematic characters that could cause build issues.
✅ Duplicate Files Finder – Detects redundant assets by name or content to free up storage and improve organization.
✅ Large Files Scanner – Identifies oversized files that may slow down performance or increase build size.
✅ Scene Optimization – Analyzes object count, lightmap usage, reflection probes, and missing build settings for optimized performance.
✅ Missing References Check – Finds missing scripts, broken references, and lost shaders in scenes and prefabs.
✅ Prefabs Validator – Scans prefabs in scenes and project folders to detect missing or broken components.
✅ Textures Diagnostic – Checks compression settings, alpha channels, read/write flags, mipmaps, and power-of-two constraints.
✅ Build Settings Analyzer – Ensures optimal project configuration, checking Graphics APIs, scripting backends, and resolution settings.
✅ Version Control Issues – Detects untracked files, .gitignore problems, and SVN/Git misconfigurations.
⚡ Smart Auto-Fix & Project Optimization
✔ Optimize & Clean Scripts – Removes unused using directives, debug logs, redundant comments, and improves formatting.
✔ Problematic Character Replacer – Replaces problematic characters in file names and contents to ensure compatibility, prevent build errors, and improve cross-platform stability.
✔ Material & Texture Optimization – Consolidates duplicate materials, compresses textures, and enforces optimal resolutions.
✔ Prefab Cleanup – Detects and removes missing script references and unnecessary components to streamline prefabs.
✔ Audio Compression – Adjusts sample rates and compression settings to reduce file size while maintaining high quality.
✔ Scene Cleanup – Removes missing scripts, optimizes lightmaps, and deletes unused objects for improved performance.
🎨 Intuitive UI & Customizable Workflow
✅ One-Click Fixes – Enable only the checks and fixes you need, then apply optimizations instantly.
✅ Customizable Search & Filters – Choose which file types, folders, or project sections to scan and repair.
✅ Seamless Integration with Unity Editor – Works natively in the Unity Inspector, keeping your workflow smooth and distraction-free.
✅ Detailed Reports & Clickable Fixes – Get a full breakdown of detected issues with direct links to affected assets.
💡 Why Fixify?
⏳ Save Time & Effort – No more manual debugging. Let Fixify do the work!
🎯 Improve Project Organization – Keep your Unity project structured and easy to manage.
🚀 Boost Performance – Optimize assets, reduce file sizes, and eliminate unnecessary data.
✅ Minimize Errors – Avoid common mistakes that cause build failures or project slowdowns.
📈 Stay Production-Ready – Ensure your project meets the highest quality standards.
🔥 Perfect for:
✔ Indie Developers & Small Teams
✔ Unity Freelancers & Consultants
✔ Game Studios Looking for Clean Pipelines
✔ Anyone Who Wants to Avoid Project Chaos!
📢 Get Fixify Now & Take Control of Your Unity Project!
🔹 Stop wasting time on manual fixes!
🔹 Optimize, clean, and future-proof your game development!
🔹 Fixify is the must-have tool for every Unity developer!
👉 BUY NOW & START FIXING!
Price $34.99
Chintu 2D Animated Character (Spriter) by Gamelauncher Studio
𝐅𝐞𝐚𝐭𝐮𝐫𝐞𝐬:-
■ Unique And Appealing Character Design
■ Excellent 18 Animations with Detail
■ Animation Exports As PNG
■ Imported Character into Unity3D
■ Source Files As SCML ( Spriter ), Unity
■ 100% Vector
𝐀𝐧𝐢𝐦𝐚𝐭𝐢𝐨𝐧 𝐋𝐢𝐬𝐭 :
1. idle (size:534x469px, format: png)
2.Idle Blinking (size:534x469px, format: png)
3.Jump Loop (size:534x469px, format: png)
4.Jump Start (size:534x469px, format: png)
5. Sliding (size:534x469px, format: png)
6. Running (size:534x469px, format: png)
7.Run Slashing (size:534x469px, format: png)
8.Run Throwing (size:534x469px, format: png)
9.Run Firing (size:534x469px, format: png)
10.Slashing (size:534x469px, format: png)
11.Slashing in The Air (size:534x469px, format: png)
12.Throwing (size:534x469px, format: png)
13.Throwing in The Air (size:534x469px, format: png)
14.Firing (size:534x469px, format: png)
15.Firing in The Air (size:534x469px, format: png)
16.Falling Down (size:534x469px, format: png)
17.Hurt (size:534x469px, format: png)
18.Dying (size:534x469px, format: png)
Love what you see? Check out our other items. Thank You
Price $8.00
Lone Wolf 2D Animated Character (Spriter) by Gamelauncher Studio
𝐅𝐞𝐚𝐭𝐮𝐫𝐞𝐬:-
■ Unique And Appealing Character Design
■ Excellent 9 Animations with Detail
■ Animation Exports As PNG
■ Imported Character into Unity3D
■ Source Files As SCML ( Spriter ), Unity
■ 100% Vector
𝐀𝐧𝐢𝐦𝐚𝐭𝐢𝐨𝐧 𝐋𝐢𝐬𝐭 :
1.Idle (size:1000x890px, format: png)
2.Walk (size:1000x890px, format: png)
3.Bite (size:1000x890px, format: png)
4.Claw Attack (size:1000x890px, format: png)
5. Die (size:1000x890px, format: png)
6.Whacked (size:1000x890px, format: png)
7. Jump (size:1000x890px, format: png)
8. Roar (size:1000x890px, format: png)
9.Run (size:1000x890px, format: png)
Love what you see? Check out our other items. Thank You
Price $8.00
Cyber Tron 2D Animated Character (Spriter) by Gamelauncher Studio
𝐅𝐞𝐚𝐭𝐮𝐫𝐞𝐬:-
■ Unique And Appealing Character Design
■ Excellent 6 Animations with Detail
■ Animation Exports As PNG
■ Imported Character into Unity3D
■ Source Files As SCML ( Spriter ), Unity
■ 100% Vector
𝐀𝐧𝐢𝐦𝐚𝐭𝐢𝐨𝐧 𝐋𝐢𝐬𝐭 :
1.idle (size:700x598px, format: png)
2.Kick (size:700x598px, format: png)
3.Smack (size:700x598px, format: png)
4.Walking (size:700x598px, format: png)
5.Hurt (size:700x598px, format: png)
6.Knocked (size:700x598px, format: png)
Love what you see? Check out our other items. Thank You
Price $8.00
Santa Clause 2D Animated Character (Spriter) by Gamelauncher Studio
𝐅𝐞𝐚𝐭𝐮𝐫𝐞𝐬:-
■ Unique And Appealing Character Design
■ Excellent 11 Animations with Detail
■ Animation Exports As PNG
■ Imported Character into Unity3D
■ Source Files As SCML ( Spriter ), Unity
■ 100% Vector
𝐀𝐧𝐢𝐦𝐚𝐭𝐢𝐨𝐧 𝐋𝐢𝐬𝐭 :
1.idle (size:939x655px, format: png)
2.idle Blinking (size:939x655px, format: png)
3.Jumping (size:939x655px, format: png)
4.Defending (size:939x655px, format: png)
5. Stabbing (size:939x655px, format: png)
6. Running (size:939x655px, format: png)
7. Attacking (size:939x655px, format: png)
8. Attacking in the Air (size:939x655px, format: png)
9.Sliding (size:939x655px, format: png)
10.Hurt (size:939x655px, format: png)
11.Dying (size:939x655px, format: png)
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Price $8.00
Robot The Jetman 2D Animated Character (Spriter) by Gamelauncher Studio
𝐅𝐞𝐚𝐭𝐮𝐫𝐞𝐬:-
■ Unique And Appealing Character Design
■ Excellent 10 Animations with Detail
■ Animation Exports As PNG
■ Imported Character into Unity3D
■ Source Files As SCML ( Spriter ), Unity
■ 100% Vector
𝐀𝐧𝐢𝐦𝐚𝐭𝐢𝐨𝐧 𝐋𝐢𝐬𝐭 :
1. Standing_Idle (size:1000x734px, format: png)
2. Standing_Run (size:1000x734px, format: png)
3. Standing_Walk (size:1000x734px, format: png)
4. Standing_Jump (size:1000x734px, format: png)
5. Standing_Shoot (size:1000x734px, format: png)
6. Standing_Die (size:1000x734px, format: png)
7. Flying (size:1000x734px, format: png)
8. Flying_No_Movement (size:1000x734px, format: png)
9. Flying_Shoot (size:1000x734px, format: png)
10.Flying_Die (size:1000x734px, format: png)
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Price $8.00
Polygon Character Kit - Adam [Complete Edition] by AssetHunts!
✔Number of Textures: 6
✔Texture Veriation: 6
✔Average Polycount: 150 - 4.5k
✔Texture Dimensions: 512x512
✔Number of Meshes: 38
✔Number of Prefab: 38
✔UV Mapping: Yes
🟨Intro
AssetHunts - Polygon Character Kit - Adam [Complete Edition] includes a high-quality, game-ready modular character perfect for any game dev project.
🟨Features✦
⦿ Modular Character
⦿ Blend Shapes
⦿ Humanoid Rigged
⦿ Carefully Crafted
⦿ Game-Ready And Optimized
⦿ Includes 40+ Modular Props
🟨Community✦
Assethunts GameDev Community
AssetHunuts assets have brought joy to many & you'll love them too!
Happy Hunting!✨
Price $19.99
Shadows Manifestation System by yahya_bakour
- Dynamic Shadow Colliders: Generates real-time 2D colliders for shadows based on object geometry.
- Raycasting System: Casts rays from the light source to detect shadow outlines on the wall.
- Convex Hull Algorithm: Calculates the perimeter of the shadow to create an accurate collider.
- Real-time Updates: Recalculates shadows when the light source or objects move.
- Customizable Light Behavior: Toggle light on/off and adjust shadow properties.
- Optimized Performance: Uses Unity’s Mesh API and NativeArray for efficient vertex processing.
- Easy Integration: Works with any convex 3D object and supports custom light setups.
BRING YOUR SHADOWS TO LIFE!!!
The Shadow Casting System dynamically generates 2D colliders for object shadows, allowing them to interact physically with the environment. It works by casting rays from a light source to detect shadow outlines, then constructs accurate colliders using a convex hull algorithm. This system is highly customizable, supporting various 3D objects and lighting setups. It is ideal for puzzle games, platformers, and physics-based mechanics where shadow-based interactions enhance gameplay. By adjusting light settings and object properties, developers can fine-tune the visual and physical behavior of shadows to fit their project's unique style.
This asset uses the Gas Wall Lantern 3D Model by codeinfernogames, the 3D (Mese) Crystal model by rubberduck, the simple 3d props models by DeadKir ,Soccer Ball sprite by gothicfan95, [2D] Wooden Box sprite by
from opengameart.org under the Creative Commons 0 license.
(see Third-Party invoices.txt file in the package for details)
Price $18.00
Magical Walls VFX by Piloto Studio
- 102 Materials
- 36 Textures
- 8 Models for vfx purposes
- 1 script
🛆🛆🛆 Magical Walls VFX 🛆🛆🛆
19 Unique elemental magic barriers.
This also includes a powerful script which makes these walls 100% adaptable and repositionable.
Compatible with all rendering pipelines! Please note that our shader is not compatible with some 2D setups
🛆🛆🛆 Key Features 🛆🛆🛆
- Prefabs are ready to be used out of the box, simply drag and drop them into your scene!
- 1 Shader for all particles
- Includes one asset overview scene, and a contextual example of usage.
- Compatible with ALL rendering pipelines
The package contains 19 unique VFX with the following magic themes:
- Arcane
- Circus / Magician
- Crimson
- Dark
- Disco
- Fairy
- Fire
- Frost
- Holy
- Light
- Mist
- Nature
- Shock Yellow
- Shock Blue
- Tech
- Universe
- Void
- Water
- Wind
IMPORTANT: To change your rendering pipeline, make sure to download the dependency package and also read the readme file!
Price $29.99
Ice Totem Family - Character + Animations by Piloto Studio
This Package Includes:
- HDRP, Standard & URP support.
- 3 Models
- 1 Texture for Models/Environments
- 1 Materials for Models/Environments
- 1 Shader for Models/Environments optimized for mobile
- Level 1 (7.332 tris)
- Level 2 (8.085 tris)
- Level 3 (9.032 tris)
- Weapons Average (2.314 tris)
Introducing our LEVEL UP character series! Each character in this series contains 3 different transformations, with captivating designs at every level. Bring depth and progression to your game by taking a look at our other characters. Don't miss the opportunity to elevate your game development with the LEVEL UP series.
Seamlessly integrate these assets into your projects and witness the evolution of your characters like never before.
These assets are well-optimized and mobile-ready, all using a custom shader that works on all rendering pipelines and only one texture so it's perfect for mobile games.
👹 Key Features 👹
- Prefabs are ready to be used out of the box, simply drag and drop them into your scene!
- 1 Shader and 1 Texture for all 3D props. Meaning a single instruction call for all mobile users out there!
- Includes one asset overview scene.
- Compatible with ALL rendering pipelines
- Cute and cuddly art style!
Price $15.00
Low Poly Viking Warrior Weapons Pack by Poly Ronin
Weapons And Gear Includes : 2 shields, helmet, sword, sword cover, seax knife, axe, double axe, spear, bow, arrow.
Textures Count : 1
Objects Count : 11
Vertices Count : 5280
Triangles Count : 9456
Gear up for battle with the complete viking warrior pack! This free set includes an assortment of weapons and armor, featuring axes, a spear, sword, knife, shields, a bow, and a helmet all designed in low poly style. This 3d models are perfect for crafting an epic viking world in your game or 3D project.
Visit for more free models PolyRonin
Price $0.00
Low Poly Samurai Warrior Weapons Pack by Poly Ronin
Weapons Included : katana, katana cover, tanto, tanto cover, naginata, yari, kanabo, kunai, bow, arrow.
Textures Count : 1
Objects Count : 10
Vertices Count : 3000
Triangles Count : 5596
Bring the spirit of the samurai to your game with this free low poly samurai warrior pack! This 3d models pack includes a range of samurai weapons like katana, tanto, naginata, yari, kanabo, kunai, bow and more all designed in a sleek low poly style, Perfect for creating a warrior’s armory or battle scene.
Visit for more free models PolyRonin
Price $0.00
URP Transition Shaders by evvvvil
- Transition, reveal, fade in or out any mesh or group of meshes
- Keeps all URP shader features intact, such as lighting and material options
- Transitions shadows and depth as well
- Transition along local or world axis
- Reveal huge parts of a level in a sequence or individual objects
- Transparent smooth alpha transition fade
- Opaque sliced transition with 'inside' colouring
- Seamless shader switch: I.E: existing "Lit" shader material maps & values carry over when switching to "LIt-Transition" shader
- Mirrored, slanted and other transition effects
- C# class `URPTransitionGroup` provided to help you build your own logic
- Or create sequences to fade on start without writing any code
- "Silhouette" shader option to flash & highlight a mesh with a plain colour (extra)
- Written in pure HLSL shader code - no overheads
- SRP batcher compatible & 2D projects compatible
This package allows users to do different types of transition reveals or fades along local or world axes. It works on any mesh or group of meshes and transitions shadows and depth as well.
The transition feature is added to all major URP shaders while retaining their core material features such as lighting, surface inputs, etc.
Reveal huge parts of a level in a sequence along world axis or just individual objects along their local axis.
Create smooth alpha transition with transparent materials or "sliced" opaque reveal transitions.
All major URP shaders are included in the package: "Lit-Transition". "SimpleLit-Transition", "ComplexLit-Transition", "BakedLit-Transition" and "Unlit-Transition".
Any existing URP material, such as one using URP "Lit" shader, will seamlessly switch to the "Lit-Transition" version of the URP shader. The material look will remain intact: all maps and surface values will pass over. The only difference is the new "Transition Options" in the material inspector to control your material transition.
The C# class component "URPTransitionGroup" will help you build your own logic to control the meshes reveals. You can also use this component to create sequences to transition meshes on start without writing any code.
Tech Note: This transition feature is surgically added to the URP shaders without doing a full re implementation. It uses "already included" core URP package include files wherever possible.
Please click here to read the documentation.
Price $39.00
Low Poly Caribbean Pirate Weapons Pack by Poly Ronin
Weapons And Gear Included : blunderbuss, flintlock pistol, 2 cutlasses, hat, hook, telescope.
Textures Count : 1
Objects Count : 7
Vertices Count : 4503
Triangles Count : 8374
Set sail for adventure with this free caribbean pirate weapons pack! This 3d models collection includes iconic pirate gear such as blunderbuss, flintlock pistol, cutlasses, and a classic pirate hat. Perfect for bringing a swashbuckling atmosphere to your game or 3D project, all designed in low poly style.
Visit for more free models PolyRonin
Price $0.00
Smart Horror AI by Despair
🕹️ AI Controller
- 👁️ Sight Detection: Uses viewAngle and viewDistance to detect players within a cone of vision.
- 👂 Sound Detection: Detects audio sources via hearingRange and volumeThreshold.
- 🚶 Wandering: Moves randomly within wanderRadius at wanderInterval intervals.
- 🌀 Teleportation: Randomly spawns near player (spawnNearPlayerDistanceRange) or behind them (CloseSpawnNearPlayerDistanceRange).
- 🎵 Dynamic Music: Plays actionMusic during chases and BehindSpawn on teleport.
- 👣 Footstep System: Plays surface-specific sounds via footstepSounds list and raycast detection.
- 💀 Jumpscare: Triggers ThingsThatShouldBeTurnOn/Off and loads PreviousScene on player contact.
🚪 Hiding Mechanics
- 🎥 Camera Switching: Swaps between mainCamera and childCamera with smooth animations.
- 🖱️ Cabinet Interaction: Uses HidingRaycast to detect cabinets within interactionDistance (layer: LayerMaskInteract).
- 📦 Cabinet Animations: CabinetAnimator plays "Cabinet" (open) and "CabinetClose" (exit) via Cabinet.cs.
- 🔴 Crosshair Feedback: Changes color (red/white) via CrosshairChange() during interactions.
🔄 Scene Management
- ⏳ Delayed Transition: Waits for JumpScareAnimation.length before loading sceneId.
- 🖥️ Loading Screen: Displays progress via LoadingBarFill during async scene load.
⚙️ Customization
- 🛠️ AI Parameters: Adjust detection ranges, teleport chances (CloseTeleportChance), and cooldowns.
- 🔊 Audio Layers: Link sounds to surfaces (e.g., "tag" in FootstepSound class).
- 🎭 Animation Control: Define cabinet/camera animations in HideCamera.cs and Cabinet.cs.
- ⏱️ Interaction Cooldown: interactionCooldown prevents spamming cabinet interactions.
🎮 Player Controller System
- ⚡ Energy System: Manage stamina or other resources during gameplay.
- 👣 Footstep System: Adds immersive footstep sounds based on player movement and surface type.
- 🔻 Crouch System: Customizable crouching options, with support for both “hold to crouch” and “press to crouch.”
- 🖱️ Mouse Look System: Advanced mouse look controls with head bobbing for first-person perspective.
🔧 Technical Notes
- NavMesh Required: AI uses NavMeshAgent for pathfinding.
- Player Tag: Ensure player is tagged as "Capsule" for detection.
- Layer Masks: Assign audioLayer and LayerMaskInteract for sound/interaction systems.
🚀 Optimized Workflow
- 🧩 Prefab-Ready: Scripts are modular for drag-and-drop setup.
- 📊 Inspector Tools: Variables include [Tooltip] and [Header] for clarity.
Fully customizable horror AI: tweak detection, footstep sounds, jumpscares, and teleport logic. Seamlessly integrate hiding mechanics, scene transitions, and crosshair feedback.
Supported Render Pipelines:
✅ Standard/Built-In
✅Universal
✅High-Definition
For a list of features, see Technical Details
Price $15.00
Advanced Dialogue System by Despair
- 📜 Typed Dialogue: Text appears letter-by-letter for cinematic immersion.
- 🌿 Branching Choices: Players select responses via 1/2 keys (expandable in code).
- 🎯 Custom Actions: Trigger quests, sounds, or events via UnityEvents on choices.
- ⚙️ Inspector-Driven Setup: Configure dialogues without coding using Unity’s Inspector.
- 🔍 Crosshair Feedback: Visual interaction cues for targetable NPCs.
- 🔄 Seamless Flow: Progress dialogues with the E key, skip to end mid-animation.
- 🎮 Player Controller System
- ⚡ Energy System: Manage stamina or other resources during gameplay.
- 👣 Footstep System: Adds immersive footstep sounds based on player movement and surface type.
- 🔻 Crouch System: Customizable crouching options, with support for both “hold to crouch” and “press to crouch.”
- 🖱️ Mouse Look System: Advanced mouse look controls with head bobbing for first-person perspective.
🌟Engage players with dynamic, choice-driven dialogues! Typed text, branching options, and custom actions for immersive NPC interactions in Unity.
Supported Render Pipelines:
✅ Standard/Built-In
✅Universal
✅High-Definition
For a list of features, see Technical Details
Price $15.00