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Sci-fi Flying Props 3D Animated by SR Studios Kerala

Asset Store newest packages - 2025, February 25 - 11:57
Sci-fi CYBER style Shaders/Materials and 3D props (Drone, UFO, Plane, Fly.etc)

- Material(s) : Custom material (Made with Shadergraph v12), Unity standard material.

- Model(s) : Air Balloon, Big Fly, Bus, Butterfly, Dragonfly, Drone, Rounded drone, Fly, Planet, Round Copter, UFO

- Poly count (Tris) : Min - 228, Max - 2490, Air Balloon (1032), Big Fly(424), Bus(260), Butterfly(440), Dragonfly(424), Drone(1228), Rounded drone(564), Fly(228), Planet(1240), Round Copter(1048), UFO(2490)

- Animations : 1 x "Flying" Animations for Butterfly, Drone, Fly.etc

- Unwrapped : Yes

- LOD : No

- Animated Shaders : Yes

- Customizable Shaders : Yes

- Prefab Variations : 123+

- Texture Size(s) : 2048(.png), 1024(.png)

- Texture Format : CUSTOM PBR (Base, Metallic, Normal)

- Shadergraph version - 12.1.11

- Built in support : Yes

This pack contains many colorfull Sci-fi CYBER style Shaders/Materials and 3D props(Flying props such as Drone, Plane, Fly.etc).Best fit for Futuristic, Abstract, Stylized Game worlds.You can also assign these materials to your own 3D gameobjects.


All materials are highly customizable too.Adjust the properties and create your own easily.


Technical Details:-


- Material(s) : Custom material (Made with Shadergraph v12), Unity standard material.

- Model(s) : Air Balloon, Big Fly, Bus, Butterfly, Dragonfly, Drone, Rounded drone, Fly, Planet, Round Copter, UFO

- Poly count (Tris) : Min - 228, Max - 2490, Air Balloon (1032), Big Fly(424), Bus(260), Butterfly(440), Dragonfly(424), Drone(1228), Rounded drone(564), Fly(228), Planet(1240), Round Copter(1048), UFO(2490)

- Animations : 1 x "Flying" Animations for Butterfly, Drone, Fly.etc

- Unwrapped : Yes

- LOD : No

- Animated Shaders : Yes

- Customizable Shaders : Yes

- Prefab Variations : 123+

- Texture Size(s) : 2048(.png), 1024(.png)

- Texture Format : CUSTOM PBR (Base, Metallic, Normal)

- Shadergraph version - 12.1.11

- Built in support : Yes


Features:-


- Sci-fi CYBER style shaders

- Animated 3D Props

- Customizable Shaders/Materials

- Easy to use (Drag and Drop)

- Each color's in the shader can be customizable

- Best fit for Futuristic, Fantasy, Abstract, Stylized, Sci-fi Game worlds.

- Shaders have animation's

- Lowpoly 3d models

- 3D models comes with simple colliders

- PBR HQ beautifull Shaders and Materials

- Include many Prefab variations

- Mobile, AR supported

- 3D Model's are completely unwrapped.

- Shader also support's for custom 3D meshes with unwrapped UV.

- All nodes, materials and textures are appropriately named.


Notes:

Support URP, HDRP, LWRP, Built-in Render Pipeline.

This project is submitted using Built-in Render Pipeline. If you are not using Built-in Render Pipeline, you need to manually reset the shader of the model to avoid it being pink


How to use:-

Simply drag and drop the prefab to your scene and use it.


Custom Shader Properties:-


> Colormask, Color3_Mask : Both are a 2D texture mask for color1, 2, and color3 properties.

> ColorMask_Tile & ColorMask_Scale : Float value for tiling and scaling properties of Colormask Texture.

> Color3_Scale : Scaling property for Color3_Mask Texture.

> Normal map : Bumpness across the mesh, Support's scaling, Strength & Custom Texture.

> Twirl_Strength : Twirl properties for "ColorMask" Texture.

> Twirl_Anim_Speed : Texture animation speed across the mesh(0 to disable animation).


...................................................................................................................


About Me : "SR Studios Kerala", Indie Game developer & 3D-2D Artist from Alappuzha, Kerala, India


Contact : srstudioskerala@gmail.com


................Thank you for downloading this package................................


Price $20.00

Modular Concrete Fence by n3kded

Asset Store newest packages - 2025, February 25 - 11:55

Number of Unique Meshes: 13

Collision: Default

LOD Information: No LODs included

Number of Materials and Material Instances: 3

Number of Textures: 15

Texture dimensions: 4K (4096x4096)

Types of texture maps: Albedo, Metalic, Roughness, Normal, Abiental Occlusion

Supported Platforms:

Windows: Yes

Mac: Yes

Minimum polygon count: 392

Maximum polygon count: 30720

Supported Render Pipelines: Unity URP

Special Features:Optimized for real-time applications.

High-quality PBR materials for realistic lighting and reflections.

This 3D project is a collection of Modular Concrete Fence models 13. The project is ideal for integration into game projects, animations and historical visualizations. All models are different. If you have any questions about this product, please contact us.


Price $9.99

Muzzle Brake by n3kded

Asset Store newest packages - 2025, February 25 - 11:43

Number of Unique Meshes: 11

Collision: Default

LOD Information: No LODs included

Number of Materials and Material Instances: 4

Number of Textures: 20

Texture dimensions: 4K (4096x4096)

Types of texture maps: Albedo, Metalic, Roughness, Normal, Abiental Occlusion

Supported Platforms:

Windows: Yes

Mac: Yes

Minimum polygon count: 240

Maximum polygon count: 1537

Supported Render Pipelines: Unity URP

Special Features:Optimized for real-time applications.

High-quality PBR materials for realistic lighting and reflections.

This 3D project is a collection of Muzzle Brake models 11. The project is ideal for integration into game projects, animations and historical visualizations. All models are different. If you have any questions about this product, please contact us.


Price $9.99

Capybara | Stylized Critters (Lite) by Symphonie Studio

Asset Store newest packages - 2025, February 25 - 11:41
Ever wanted a capybara army? Or perhaps just a single, majestic capybara ruling over your game world? Well, now you can!

Character Models

  • Capybara: The essential, unmeshed skeleton upon which all Capybara variants are built. Think of it as the blank canvas for your capy-creations!
  • Herobara: The star of the show! A meticulously crafted and no-so-highly detailed Capybara model designed for hero characters, cinematics, or any situation where visual quality is essential.

(3840 tris with 2048*2048 pixels texture (mask map and normal map))

  • Zakobara: A significantly reduced-polygon version of Herobara, designed for performance and scalability. As the name suggested, "zako" = "雑魚" (grunt) - low quality, low cost, and perfect for populating your scenes with hordes of capybara minions.

(1958 tris with 1024*1024 pixels texture (only basecolor))

Avatar Part Models

  • Cappiebara: Blue cap, red choker ribbon, and a pair of gloves. They make capys cool, maybe.
  • PorkSet: Now that it's got a tail, who can argue that the Capybara isn't just a "water pig"? So we signed off on its meat inspection certificate.

Shaders

  • RegionLit: A simple shader that enables per-region PBR customization using texture masks to define editable areas.

Animations

  • Locomotion: Full set of walking animations with banking and strafing support.

If you encounter any difficulties or want to learn more about us!

| Discord |

The environment resources in the demonstration video are not included in this package!


-- IMPORTANT --

  1. Shadergraph ,Cinemachine and InputSystem (from Unity Registry) are required for this package to work!
  2. Capybara | Stylized Critters (Lite) Only contains content related to Capybara. If you want the full content of the video, please go to Capybara | Stylized Critters !
  3. Already own Capybara | Stylized Critters (Lite) Upgrade to Capybara | Stylized Critters for just $13

-- Capybara | Stylized Critters --

Ever wanted a capybara army? Or perhaps just a single, majestic capybara ruling over your game world?

Well, now you can!

This asset, part of the (will-be) Symphonie Stylized Critters collection, provides everything you need to bring these chill rodents to life (digitally, of course – we can't promise real capybaras). From customizable heroes to swarms of low-poly minions, prepare for a capybara invasion of your projects! Just try not to let them near your tomatoes... they're not picky eaters.


Art Assets:

Character Models

  • Capybara: The essential, unmeshed skeleton upon which all Capybara variants are built. Think of it as the blank canvas for your capy-creations!
  • Herobara: The star of the show! A meticulously crafted and no-so-highly detailed Capybara model designed for hero characters, cinematics, or any situation where visual quality is essential.

(3840 tris with 2048*2048 pixels texture (mask map and normal map))

  • Zakobara: A significantly reduced-polygon version of Herobara, designed for performance and scalability. As the name suggested, "zako" = "雑魚" (grunt) - low quality, low cost, and perfect for populating your scenes with hordes of capybara minions.

(1958 tris with 1024*1024 pixels texture (only basecolor))


Shaders

  • RegionLit: A simple shader that enables per-region PBR customization using texture masks to define editable areas.

Animations

  • Locomotion: Full set of walking animations with banking and strafing support.
  • Action Poses: Includes separate action pose animations like Lying Down and Sitting Upright (bear-like). These animations are not integrated into the movement controller..

Features

  • Movement Controller: Steer your mega mouse manually or let its AI take over. Includes Navigation Mesh support for escaping lab mazes.
  • Slope Adaptation: Ensures realistic capybara movement on slopes by aligning its spine using `SimpleQuadrupedSloper`. Simple, yet effective.
  • SkinnedObject: `SkinnedObject` modifies a GameObject's transform based on the weighted transforms of other GameObjects. Similar to skinned mesh vertices. Perfect for dynamically *attaching the tail* in the correct position.

Price $5.00

Voxel Beekeeper Pack by MrMustache

Asset Store newest packages - 2025, February 25 - 11:35
Voxel Beekeeper Pack: A buzzing collection featuring 2 beekeepers (hat with 2 net styles or no) a beehive, honey tools, honeycomb and a flying bee, all in low-poly voxel style and rigged for animation
  • Models: 14
  • Tris: 46.4k
  • Number of textures: 98
  • Texture dimensions: 16x16 - 512
  • Animations: Yes (Generic) *Bee
  • Animation count: 1
  • Rigging: Yes/Humanoid *Beekeeper

Voxel Beekeeper Pack: Craft Your Honeyed World with Charming Voxel Characters and Props


Dive into the sweet world of beekeeping with our delightful Voxel Beekeeper Pack! This collection provides everything you need to create charming beekeeping scenes, featuring customizable beekeeper characters, detailed props, and a buzzing animated bee.



Key Features:

  • Customizable Beekeeper Models: Two unique beekeeper models.
    Choose between a hat with a net or a standard hat.
    Two distinct net style options for added variety.


  • Essential Beekeeping Props: Detailed Beehive model.
    Honey tools for harvesting and processing.
    Honeycomb pieces for visual appeal.
    Honey jar for storing the golden nectar.
    Wooden dipper for serving honey.

  • Animated Bee: A charming bee model with a simple fly animation to bring your scenes to life.


  • Low Poly Voxel Art: Optimized for performance while retaining a visually appealing and detailed aesthetic.

  • Ready to Use: Easily integrate these pre-made models and animations into your games, simulations, or creative projects.


Package Contents:

  • 2 Beekeeper Models (with hat variations and net styles)
  • Beehive
  • Honey Tools 2
  • Honey Smoker Tool
  • Honeycomb
  • Honey Jar
  • Wooden Dipper
  • Bee (with fly animation)


Create a buzzing and productive beekeeping world with our comprehensive Voxel Beekeeper Pack!




---------------------------- Voxel Collection Pack ----------------------------




Follow us for updates, previews & tutorials:

FACEBOOK | YOUTUBE | TWITTER | INSTAGRAM | WEBSITE


Price $15.00

Scale Reference Tool by Soma Nyiro

Asset Store newest packages - 2025, February 25 - 11:10
A simple tool to help you scale objects to be appropriately sized for humans. This is particularly useful for VR development where realistic scaling is important.

The tool provides a visual reference to make scaling objects easier. When you select an object with the scale tool in the editor, a reference model will appear next to it.

The reference changes based on the size of the selected object, it is a hand for smaller items and a human for larger ones.


The tool has a number of settings including:

  • Wheter the reference should be displayed or not.
  • The size of the reference.
  • The treshold for switching between reference models.
  • The position and rotation of the reference models.

Price $4.99

VFX Elements Pack 06 (06.08.22) by FXMonster

Asset Store newest packages - 2025, February 25 - 11:01
Over 10 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses, with the possibility of customization.
  • Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
  • For your convenience, one universal material for flipbooks has been created, and several additional textures.
  • Color and glow in each element layering you can change in 2 clicks in the Particle system

File Formats: transparent Png.

Each frame dimension is 960*960 px.

Frame rate: 30 FPS

Number of Unique Effects: 10

Number of Materials: 2

Number of sprite sheets:22

Number of Texture:2

Works with any render pipelines

Over 10 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.

- You can change the color of any element in real time, as well as add a glow to any of the layers.

- This pack provides all the elements for your project, you can combine them as you like.

Template was created and works correctly in version 2021.3.27f

Features:

all elements are made in particle system

Optimized for games.

Pivot point set properly.

No setup or plug-ins required.

All materials, sprites and other parts of pack properly named.

Demo Scene with all prefabs is included.

Render pipeline compatibility:

The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end

Supported platforms:

Windows

Web GL

iOS

Android

Mac OS X

Linux

How to use:

https://youtu.be/GoNt9Gv4cIE

Simply drag and drop the prefab to your scene and use it.

you can combined layert sa you like


Price $29.99

VFX Fire Elements 04(04.06.23) by FXMonster

Asset Store newest packages - 2025, February 25 - 11:01
Over 12 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses, with the possibility of customization.
  • Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
  • For your convenience, one universal material for flipbooks has been created, and several additional textures.
  • Color and glow in each element layering you can change in 2 clicks in the Particle system

File Formats: transparent Png.

Each frame dimension is 960*960 px.

Frame rate: 30 FPS

Number of Unique Effects: 12

Number of Materials: 2

Number of sprite sheets:24

Number of Texture:2

Works with any render pipelines

Over 12 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.

- You can change the color of any element in real time, as well as add a glow to any of the layers.

- This pack provides all the elements for your project, you can combine them as you like.

Template was created and works correctly in version 2021.3.27f

Features:

all elements are made in particle system

Optimized for games.

Pivot point set properly.

No setup or plug-ins required.

All materials, sprites and other parts of pack properly named.

Demo Scene with all prefabs is included.

Render pipeline compatibility:

The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end

Supported platforms:

Windows

Web GL

iOS

Android

Mac OS X

Linux

How to use:

https://youtu.be/GoNt9Gv4cIE

Simply drag and drop the prefab to your scene and use it.

you can combined layert sa you like


Price $29.99

VFX Elements Pack 03 (04.08.22) by FXMonster

Asset Store newest packages - 2025, February 25 - 11:01
Over 10 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses, with the possibility of customization.

Technical details

  • Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
  • For your convenience, one universal material for flipbooks has been created, and several additional textures.
  • Color and glow in each element layering you can change in 2 clicks in the Particle system

File Formats: transparent Png.

Each frame dimension is 960*960 px.

Frame rate: 30 FPS

Number of Unique Effects: 10

Number of Materials: 2

Number of sprite sheets:816Number of Texture:2

Works with any render pipelines

Over 10 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.

- You can change the color of any element in real time, as well as add a glow to any of the layers.

- This pack provides all the elements for your project, you can combine them as you like.

Template was created and works correctly in version 2021.3.27f

Features:

all elements are made in particle system

Optimized for games.

Pivot point set properly.

No setup or plug-ins required.

All materials, sprites and other parts of pack properly named.

Demo Scene with all prefabs is included.

Render pipeline compatibility:

The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end

Supported platforms:

Windows

Web GL

iOS

Android

Mac OS X

Linux

How to use:

https://youtu.be/GoNt9Gv4cIE

Simply drag and drop the prefab to your scene and use it.

you can combined layert sa you like


Price $29.99

Arrows And Titles (07.02.23) by FXMonster

Asset Store newest packages - 2025, February 25 - 11:01
Over 15 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses, with the possibility of customization.
  • Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
  • For your convenience, one universal material for flipbooks has been created, and several additional textures.
  • Color and glow in each element layering you can change in 2 clicks in the Particle system

File Formats: transparent Png.

Each frame dimension is 960*960 px.

Frame rate: 30 FPS

Number of Unique Effects: 15

Number of Materials: 2

Number of sprite sheets:15

Number of Texture:2

Works with any render pipelines

Over 15 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.

- You can change the color of any element in real time, as well as add a glow to any of the layers.

- This pack provides all the elements for your project, you can combine them as you like.

Template was created and works correctly in version 2021.3.27f

Features:

all elements are made in particle system

Optimized for games.

Pivot point set properly.

No setup or plug-ins required.

All materials, sprites and other parts of pack properly named.

Demo Scene with all prefabs is included.

Render pipeline compatibility:

The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end

Supported platforms:

Windows

Web GL

iOS

Android

Mac OS X

Linux

How to use:

https://youtu.be/GoNt9Gv4cIE

Simply drag and drop the prefab to your scene and use it.

you can combined layert sa you like


Price $29.99

Winter Frost Elements (02.11.22) by FXMonster

Asset Store newest packages - 2025, February 25 - 11:01
Over 30 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses, with the possibility of customization.
  • Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
  • For your convenience, one universal material for flipbooks has been created, and several additional textures.
  • Color and glow in each element layering you can change in 2 clicks in the Particle system

File Formats: transparent Png.

Each frame dimension is 960*960 px.

Frame rate: 30 FPS

Number of Unique Effects: 30

Number of Materials: 2

Number of sprite sheets:118

Number of Texture:2

Works with any render pipelines

Over 30 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.

- You can change the color of any element in real time, as well as add a glow to any of the layers.

- This pack provides all the elements for your project, you can combine them as you like.

Template was created and works correctly in version 2021.3.27f

Features:

all elements are made in particle system

Optimized for games.

Pivot point set properly.

No setup or plug-ins required.

All materials, sprites and other parts of pack properly named.

Demo Scene with all prefabs is included.

Render pipeline compatibility:

The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end

Supported platforms:

Windows

Web GL

iOS

Android

Mac OS X

Linux

How to use:

https://youtu.be/GoNt9Gv4cIE

Simply drag and drop the prefab to your scene and use it.

you can combined layert sa you like


Price $29.99

Colorful Christmas Animations (14.11) by FXMonster

Asset Store newest packages - 2025, February 25 - 11:01
Over 25 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses, with the possibility of customization.
  • Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
  • For your convenience, one universal material for flipbooks has been created, and several additional textures.
  • Color and glow in each element layering you can change in 2 clicks in the Particle system

File Formats: transparent Png.

Each frame dimension is 960*960 px.

Frame rate: 30 FPS

Number of Unique Effects: 25

Number of Materials: 2

Number of sprite sheets:277

Number of Texture:2

Works with any render pipelines

Over 25 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.

- You can change the color of any element in real time, as well as add a glow to any of the layers.

- This pack provides all the elements for your project, you can combine them as you like.

Template was created and works correctly in version 2021.3.27f

Features:

all elements are made in particle system

Optimized for games.

Pivot point set properly.

No setup or plug-ins required.

All materials, sprites and other parts of pack properly named.

Demo Scene with all prefabs is included.

Render pipeline compatibility:

The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end

Supported platforms:

Windows

Web GL

iOS

Android

Mac OS X

Linux

How to use:

https://youtu.be/GoNt9Gv4cIE

Simply drag and drop the prefab to your scene and use it.

you can combined layert sa you like


Price $24.99

Christmas Winter Animations (14.11) by FXMonster

Asset Store newest packages - 2025, February 25 - 11:00
Over 25 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses, with the possibility of customization.
  • Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
  • For your convenience, one universal material for flipbooks has been created, and several additional textures.
  • Color and glow in each element layering you can change in 2 clicks in the Particle system

File Formats: transparent Png.

Each frame dimension is 960*960 px.

Frame rate: 30 FPS

Number of Unique Effects: 25

Number of Materials: 2

Number of sprite sheets:61

Number of Texture:2

Works with any render pipelines

Over 25 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.

- You can change the color of any element in real time, as well as add a glow to any of the layers.

- This pack provides all the elements for your project, you can combine them as you like.

Template was created and works correctly in version 2021.3.27f

Features:

all elements are made in particle system

Optimized for games.

Pivot point set properly.

No setup or plug-ins required.

All materials, sprites and other parts of pack properly named.

Demo Scene with all prefabs is included.

Render pipeline compatibility:

The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end

Supported platforms:

Windows

Web GL

iOS

Android

Mac OS X

Linux

How to use:

https://youtu.be/GoNt9Gv4cIE

Simply drag and drop the prefab to your scene and use it.

you can combined layert sa you like


Price $29.99

Christmas Hats And Masks (21.09.22) by FXMonster

Asset Store newest packages - 2025, February 25 - 11:00
Over 30 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses, with the possibility of customization.
  • Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
  • For your convenience, one universal material for flipbooks has been created, and several additional textures.
  • Color and glow in each element layering you can change in 2 clicks in the Particle system

File Formats: transparent Png.

Each frame dimension is 960*960 px.

Frame rate: 30 FPS

Number of Unique Effects: 30

Number of Materials: 2

Number of sprite sheets:124

Number of Texture:2

Works with any render pipelines

Over 30 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.

- You can change the color of any element in real time, as well as add a glow to any of the layers.

- This pack provides all the elements for your project, you can combine them as you like.

Template was created and works correctly in version 2021.3.27f

Features:

all elements are made in particle system

Optimized for games.

Pivot point set properly.

No setup or plug-ins required.

All materials, sprites and other parts of pack properly named.

Demo Scene with all prefabs is included.

Render pipeline compatibility:

The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end

Supported platforms:

Windows

Web GL

iOS

Android

Mac OS X

Linux

How to use:

https://youtu.be/GoNt9Gv4cIE

Simply drag and drop the prefab to your scene and use it.

you can combined layert sa you like


Price $29.99

Frozen Ice Animated Texture (24.10) by FXMonster

Asset Store newest packages - 2025, February 25 - 10:59
Over 12 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses, with the possibility of customization.
  • Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
  • For your convenience, one universal material for flipbooks has been created, and several additional textures.
  • Color and glow in each element layering you can change in 2 clicks in the Particle system

File Formats: transparent Png.

Each frame dimension is 960*960 px.

Frame rate: 30 FPS

Number of Unique Effects: 12

Number of Materials: 2

Number of sprite sheets:24

Number of Texture:2

Works with any render pipelines

Over 12 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.

- You can change the color of any element in real time, as well as add a glow to any of the layers.

- This pack provides all the elements for your project, you can combine them as you like.

Template was created and works correctly in version 2021.3.27f

Features:

all elements are made in particle system

Optimized for games.

Pivot point set properly.

No setup or plug-ins required.

All materials, sprites and other parts of pack properly named.

Demo Scene with all prefabs is included.

Render pipeline compatibility:

The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end

Supported platforms:

Windows

Web GL

iOS

Android

Mac OS X

Linux

How to use:https://youtu.be/GoNt9Gv4cIE

Simply drag and drop the prefab to your scene and use it.

you can combined layert sa you like


Price $29.99

Bone Editor KT by KUBAN TECHNOLOGY

Asset Store newest packages - 2025, February 25 - 10:10
A simple and convenient solution for adding, removing, and editing bones. Add bones to objects without a skeleton

Key Features of Bone Editor

  1. Includes bones for hip, spine, head, arms (Arm_L, Arm_R), and legs (Leg_L, Leg_R).Humanoid Rig Creation:
    Quickly create standard skeletons for humanoid characters.
  2. Perfect for mechanical objects, vehicles, and creatures with non-standard anatomy.Ultimate Rig System:
    Create complex skeletons with bones at the corners, face centers, and edges of the mesh.
  3. Ensures smooth deformations without manual adjustments.Automatic Vertex Binding:
    Mesh vertices are automatically bound to the nearest bones with weight calculations.
  4. Customizable bone colors for easier workflow.Bone and Vertex Visualization:
    Bones and vertices are displayed in the scene using Gizmos.
  5. Load skeletons from JSON for use in other projects.Save and Load Skeletons:
    Save skeleton configurations to JSON files.
  6. Select specific vertices and fine-tune their weights.Vertex Weight Editing:
    Manually adjust vertex weights for precise control over deformations.
  7. Supports use in other Unity projects.Model Export:
    Export models with rigged skeletons as prefabs.
  8. Seamless integration with SkinnedMeshRenderer and other Unity features.Intuitive Interface:
    Simple and user-friendly controls within the Unity Editor.
  9. Bones are automatically colored for better visualization.Automatic Bone Coloring:
  10. Performance optimization for working with large models (optional).Burst Compiler and Jobs System Support:
  11. Ideal for objects requiring complex deformation.Complex Skeleton Creation:
    Create skeletons with bones at face centers, corners, and edges of the mesh.
  12. Easily transfer skeletons between projects by saving to JSON.JSON Support for Data Transfer:
  13. Simplifies the rigging process, saving time and effort.Flexibility for All Skill Levels:
    Suitable for both beginners and experienced developers.

Why Choose Bone Editor?

  • Time-Saving: Automates repetitive tasks like vertex binding and bone placement.
  • Flexibility: Works for both simple and complex skeletons.
  • Unity Integration: Fully integrated into the Unity Editor for a seamless experience.
  • Support and Documentation: Detailed documentation and support for quick onboarding.

Perfect For:

  • Game Developers: Quickly rig characters, creatures, and objects.
  • Animators: Create advanced rigs for complex animations.
  • 3D Artists: Simplify the rigging process and focus on creating stunning models.
  • Indie Developers: Save time and resources with an affordable, all-in-one rigging solution.

Bone Editor - Ultimate Skeleton Creation Tool for Unity


Revolutionize Your 3D Character and Object Rigging with Bone Editor!

Are you tired of spending hours manually rigging skeletons for your 3D models? Do you want a powerful, yet easy-to-use tool that simplifies the process of creating and editing skeletons in Unity? Look no further!

Bone Editor is here to transform your workflow, allowing you to create humanoid rigs, complex skeletons, and more with just a few clicks.

Whether you're working on characters, vehicles, creatures, or mechanical objects, Bone Editor provides the flexibility and automation you need to bring your models to life. With features like automatic vertex binding, bone visualization, and JSON save/load functionality, Bone Editor is the ultimate solution for both beginners and experienced developers.


Key Features

  • Humanoid Rig Creation: Quickly generate standard humanoid skeletons with bones for the hip, spine, head, arms, and legs.
  • Ultimate Rig System: Create complex rigs with bones at the corners, edges, and centers of your mesh for advanced deformation and animation.
  • Automatic Vertex Binding: Bind mesh vertices to the nearest bones with automatic weight calculations for smooth deformations.
  • Bone Visualization: Visualize bones and vertices in the scene with customizable colors and Gizmos.
  • Save/Load Skeletons: Save your skeleton configurations to JSON files and load them into other projects.
  • Vertex Weight Editing: Manually adjust vertex weights for precise control over deformations.
  • Export Models: Export your rigged models as prefabs for use in other Unity projects.
  • User-Friendly Interface: Intuitive tools and a seamless integration with the Unity Editor make Bone Editor easy to use.

Why Choose Bone Editor?

  • Save Time: Automate tedious tasks like vertex binding and bone placement, so you can focus on creativity.
  • Flexible and Powerful: Whether you're rigging a simple character or a complex mechanical object, Bone Editor has you covered.
  • Seamless Integration: Built specifically for Unity, Bone Editor works seamlessly with SkinnedMeshRenderer and other Unity features.
  • Perfect for All Skill Levels: Whether you're a beginner or a seasoned developer, Bone Editor's intuitive interface and powerful features make it easy to use.

How It Works

  1. Open the Bone Editor: Access the tool directly from the Unity Editor menu.
  2. Add Bones: Place bones manually or use the Humanoid Rig or Ultimate Rig presets to generate skeletons automatically.
  3. Bind Vertices: Click a button to automatically bind mesh vertices to the nearest bones with optimized weights.
  4. Edit Weights: Fine-tune vertex weights for precise control over deformations.
  5. Save and Export: Save your skeleton configurations to JSON or export your rigged model as a prefab.

Perfect For

  • Game Developers: Rig characters, creatures, and objects quickly and efficiently.
  • Animators: Create complex rigs for advanced animations.
  • 3D Artists: Simplify the rigging process and focus on creating stunning models.
  • Indie Developers: Save time and resources with an affordable, all-in-one rigging solution.

Documentation and Support

For a detailed guide on how to use Bone Editor, check out our documentation. Whether you're just getting started or looking to master advanced features, the documentation has everything you need.


Get Bone Editor Today!

Stop wasting time on manual rigging and start creating amazing animations with Bone Editor. Whether you're working on a small indie project or a AAA game, Bone Editor is the tool you need to streamline your workflow and bring your models to life.


Buy the Bone Editor now and take your rigging to the next level!


System Requirements

  • Unity Versions: Bone Editor is compatible with Unity 2020.3, Unity 2021.x, Unity 2022.x, Unity 2023.x, and Unity 6. It is designed to work seamlessly across all these versions.
  • Rendering Pipeline Independence: Bone Editor works flawlessly with any rendering pipelineBuilt-in Render Pipeline, Universal Render Pipeline (URP), or High-Definition Render Pipeline (HDRP). Its functionality is not tied to any specific rendering pipeline, ensuring compatibility with your project's setup.
  • Additional Requirements: Compatible with SkinnedMeshRenderer. Optional use of Burst Compiler and Jobs System for advanced features.

Customer Reviews

⭐️⭐️⭐️⭐️⭐️


"Bone Editor has completely changed the way I rig my models. It's fast, intuitive, and incredibly powerful. The Ultimate Rig feature is a game-changer!"


Indie Game Developer


⭐️⭐️⭐️⭐️⭐️


"I love how easy it is to create humanoid rigs with Bone Editor. The automatic vertex binding saves me so much time. Highly recommend!"


3D Artist



FAQ

Q: Can I use Bone Editor for non-humanoid characters?


A: Absolutely! The Ultimate Rig system is perfect for rigging vehicles, creatures, and mechanical objects.


Q: Does Bone Editor support animations?


A: While Bone Editor focuses on skeleton creation and rigging, the rigs you create can be used with Unity's animation system.


Q: Can I save and load skeletons between projects?


A: Yes! Bone Editor allows you to save your skeleton configurations to JSON files and load them into other projects.



Bone Editor – The ultimate skeleton creation tool for Unity. Fast, flexible, and powerful.


Price $10.00

Cartoon Hearts Animation Stickers (03.01.23) by FXMonster

Asset Store newest packages - 2025, February 25 - 10:10
Over 30 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses, with the possibility of customization.
  • Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
  • For your convenience, one universal material for flipbooks has been created, and several additional textures.
  • Color and glow in each element layering you can change in 2 clicks in the Particle system

File Formats: transparent Png.

Each frame dimension is 960*960 px.

Frame rate: 30 FPS

Number of Unique Effects: 30

Number of Materials: 2

Number of sprite sheets:43

Number of Texture:2

Works with any render pipelines

Over 30 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.

- You can change the color of any element in real time, as well as add a glow to any of the layers.

- This pack provides all the elements for your project, you can combine them as you like.

Template was created and works correctly in version 2021.3.27f

Features:

all elements are made in particle system

Optimized for games.

Pivot point set properly.

No setup or plug-ins required.

All materials, sprites and other parts of pack properly named.

Demo Scene with all prefabs is included.

Render pipeline compatibility:

The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end

Supported platforms:

Windows

Web GL

iOS

Android

Mac OS X

Linux

How to use:

https://youtu.be/GoNt9Gv4cIE

Simply drag and drop the prefab to your scene and use it.

you can combined layert sa you like


Price $29.99

UWebView2(Windows) by Zena Studios

Asset Store newest packages - 2025, February 25 - 09:57
This is a Unity HTML rendering plugin based on Windows WebView2. It does not require embedding a Chrome engine and supports transparent raycasting to achieve irregular window shapes.
  1. It does not require embedding a Chrome engine
  2. Raycasting based on the transparent channel of the render cache allows you to create irregular (non-rectangular) windows.
  3. DevTools
  4. lighteweight and fast

○ RaycastHit Transparent areas


🥰🥰 Supports render cache detection. If the Alpha value of the current mouse area is 1, then the value of EventSystem.current.IsPointerOverGameObject() is true. This allows for the creation of irregular windows.


○ Example


🎁 We provide a free trial SDK that you can import into Unity to try out. We hope it will be helpful for your project.🎉


👉️Free Download 👈️

👉️ Binary Example Download (WIN32 X64) 👈️


⚑ Unity requirements

  • 2021.2.0a18 or higher
  • Direct3D11 Graphics API

○ Supported platforms

WebView2 apps can run on the following versions of Windows:

  • Windows 11 (x64)
  • Windows 10 (x64)
  • Windows 10 IoT Enterprise LTSC x32 2019 (x64)
  • Windows 10 IoT Enterprise LTSC x64 2019 (x64)
  • Windows 10 IoT Enterprise 21h1 x64 (x64)
  • Windows Server 2022 (x64)
  • Windows Server 2019 (x64)
  • Windows Server 2016 (x64)

○ Full support for CSS features


Supports all CSS features, nearly identical to the built-in EDGE browser on Windows, so you don’t need to worry about compatibility issues.


○ 🎩 Debug System


Built-in debugger that allows you to inspect and modify HTML elements directly in Unity. Just press F12, it's that simple.


○ Optimize Release Size


It does not require embedding a Chrome engine, making it very lightweight with minimal impact on the release file size.


○ External drop:Supports dropping files from Windows File Explorer for upload.


○ Lightweight and fast:Background rendering, with higher frame rates.


○ Message System:Native MDN message sending and receiving system


○ ✨️ IL2CPP:Supports the IL2CPP script backend.


○ Virtual Domain


Use code to map a directory to a domain, enabling offline deployment of projects like Vue.


○ 🕹️ New InputSystem


Supports both the old Input system and the new InputSystem input system.


○ Transparent rendering


○ Multiple EdgeCanvas instances


○ HDRP And URP:Supports both HDRP (High Definition Render Pipeline) and URP (Universal Render Pipeline) rendering pipelines.


Perfect smooth mouse scrolling, SpriteMask.


○ Support Video:for example YouTube, TikTok...


Learn More at the Official Wiki Page


If you have any suggestions or questions, you can write to this email: admin@qgdev.cc


Price $328.00

Pack - Mushroom People by Alcaboce

Asset Store newest packages - 2025, February 25 - 09:33
A pack containing 2 fully animated and textured characters. It also includes multiple decorative mushrooms.
  • Male Mushroom People
    • 44984 Polygons.
    • Full Rigged 2.1 MB
    • Full Animated
  • Female Mushroom People
    • 46861 Polygons.
    • Full Rigged 2.2 MB
    • Full Animated

Textures

  • 26 Textures .PNG 1024x1024
  • 5 Textures .PNG 128x1024
  • 2 Textures .PNG 500x1000

Icons

  • 13 Icons .PNG 64x64

A pack containing 2 fully animated and textured characters. Each character has a set of 20 interchangeable animations, 4 sets of clothes with 4 different colors each, 3 hairstyles, 10 eye colors, 4 "hair" colors and 10 "skin" colors. It also includes multiple decorative mushrooms of different sizes and colors.


  • 4 Models in FBX Format
  • 40 Animations in FBX Format (20 each)
  • 44 Textures in PNG Format

Price $30.00

Old Phone Vol. 1 by Kraffing

Asset Store newest packages - 2025, February 25 - 08:52
The package includes a variety of Old Phone, with 4 color variations, all designed in a stylized style.

This 3D modeling includes:

Textures PBR 2048x2048

Number of textures PBR: 27 (Base color, AO, Height, Metallic, Normal Roughness)

8 Materials

4 color variations

UV mapping: Yes


Total Pack

Polygons: 13189

Vertex: 13213


Number of meshes/prefabs: 2

Collision On

Windows: (Yes)

Kraffing presents a 3D modeling Old Phone 1. Recreated design so you can use it in personal projects, scenes, videogames and more.


INSTAGRAM


Price $4.99

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