Abstract Scribble Animations 01 (21.06) by FXMonster
- Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
- For your convenience, one universal material for flipbooks has been created, and several additional textures.
- Color and glow in each element layering you can change in 2 clicks in the Particle system
File Formats: transparent Png.
Each frame dimension is 960*960 px.
Frame rate: 30 FPS
Number of Unique Effects: 25
Number of Materials: 2
Number of sprite sheets:26
Number of Texture:2
Works with any render pipelines
Over 25 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.
- You can change the color of any element in real time, as well as add a glow to any of the layers.
- This pack provides all the elements for your project, you can combine them as you like.
Template was created and works correctly in version 2021.3.27f
Features:
all elements are made in particle system
Optimized for games.
Pivot point set properly.
No setup or plug-ins required.
All materials, sprites and other parts of pack properly named.
Demo Scene with all prefabs is included.
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
How to use:
https://youtu.be/GoNt9Gv4cIE
Simply drag and drop the prefab to your scene and use it.
you can combined layert sa you like
Price $29.99
Gems Icons Collection - High-Quality 2D Assets by Indigo Tiger
- File Formats: PNG
- Resolutions: 1024x1024, 256x256, 128x128 pixels
- Number of Icons: 150
Overview
Enhance your game or project with the Gem Icons Collection, featuring 150 meticulously crafted 2D gem icons. Each icon is provided in three resolutions, 1024x1024, 256x256 and 128x128 pixels, with a transparent background for seamless integration into any design. Whether you're developing a fantasy RPG, a casual mobile game, or a UI interface, these high-quality gem icons will add a polished and professional touch to your work.
Key Features
- 150 Unique Icons: A diverse collection of gem icons to suit various game styles and themes.
- High Resolution: Icons are available in 1024x1024, 256x256 and 128x128 pixels, ensuring clarity and sharpness on all screen sizes.
- Transparent Backgrounds: Each icon is delivered in PNG format with a transparent background, making them easy to overlay on any design without needing extra editing.
- Versatile Usage: Ideal for in-game currencies, inventory items, achievement badges, or UI elements in a wide range of game genres.
- Easy Integration: Simply drag and drop the icons into your project. The files are organized and named for quick access and implementation.
Technical Details
- File Formats: PNG
- Resolutions: 1024x1024, 256x256, 128x128 pixels
- Number of Icons: 150
How to Use
This asset is designed for ease of use. With transparent backgrounds and standard PNG format, the icons can be quickly integrated into any game engine or graphic design software. Whether you're a seasoned developer or just starting out, you'll find these assets easy to implement in your projects.
Updates & Support
This is the first version of the Gem Icons Collection. We are committed to providing ongoing support and updates based on user feedback. If you have any questions, suggestions, or issues, feel free to reach out.
Feedback & Reviews
Your feedback is invaluable to us! Please leave a review and let us know how the Gem Icons Collection is working for you. Your insights help us improve and create even better assets for the community.
Contact: IndigoTiger.assets@gmail.com
Price $6.99
Beach and Sea SkyBox Bundle 1 - 25 Various Beach and Sea Skyboxes by Arctic Fox Developments
Skyboxes
This bundle includes 25 high-quality skyboxes depicting various Beach and Sea conditions including bright sunsets and different beach types from across the world. Each skybox is designed to seamlessly integrate with your Unity projects, offering high-resolution textures suitable for a wide range of applications, from gaming environments to VR experiences.
25 Unique Beach and Sea Skyboxes:
- 8192 × 4096 material images in PNG format
- Includes various environmental conditions and different beach types, from white sand palms found in Asian and Caribbean locations to golden sand beaches of Europe to black sand beaches of Iceland.
- 4096 x 4096 Textures
25 Beach and Sea Scenes:
25 Demo Scenes with textures loaded, ready to go!
A big thanks for downloading, we pride ourselves on our commitment to customer satisfaction. If you have any issues, feedback, or thoughts on this package, please do not hesitate to let us know on: support@arcticfoxdevelopments.com.
Price $9.49
Dynamic Resolution 2 (for HDRP and URP) by JiRo Ent.
Craft the ultimate URP gameplay experience with intelligent resolution scaling:
- Seamless Frame Rate: Maintain your desired FPS target (30, 45, 60, 90 and 120) with dynamic adjustments to rendering resolution.
- Precision Control: Choose from multiple FPS calculation methods for responsiveness or stability based on your game's needs.
- Quality Presets: Define customizable ranges for scaling resolution within three presets: Quality, Balanced, and Performance.
- Frame Reconstruction: Choose between a simple Catmull-Roll reconstruction or Enhance visuals at lower resolutions using TAAU or CAS.
- Volume Overrides: Fine-tune specific areas of your game world with custom overrides for Quality Presets and FPS Targets. When the Camera used for Dynamic Resolution enters a Volume, this tool would then use FPS Target and Quality Mode of that Volume, this is especially helpful to fine tune your game’s experience by targeting 30FPS in heavy areas and 45FPS or 60FPS in open areas.
- More Advanced Tweaks: Adjust FPS tracking update rate, and define resolution step increments for even finer control.
NOTE: Dynamic Resolution is less impactful when the CPU is the bottleneck, it works best when the GPU is the bottleneck.
SUPPORT – QUESTIONS - NEWS
Hop on our Discord server.
Follow on Twitter/X.
You can read the documentation here.
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🚀 Introducing Dynamic Resolution 2 🚀
The original Dynamic Resolution is our most loved tool, offering a significant performance uplift with minimal setup, we have received a lot of feedback from users using it in all kinds of projects ranging from PC games to mobile games, and we worked hard to improve it in so many aspects. Today we’re bringing the biggest upgrade yet, offering the much-awaited HDRP support, alongside new robust upscalers and an even simpler setup. This is Dynamic Resolution 2:
I’m new here, what does this tool do?
Dynamic Resolution 2 tracks the performance of your game in the background, when the FPS dips below a specified target (30FPS for example) this tool would automatically lowers the rendering resolution to pick up performance and at the same time uses advanced upscalers like TAAU to reconstruct the missing pixels in the low resolution frames to make them look close to native resolution frames.
The result is your games gaining a lot of performance in challenging areas and maintaining an FPS target better than before, or on low end hardware like mobile phones where even 30FPS is a challenge, Dynamic Resolution 2 gives those devices a playable experience of 30FPS or beyond.
POWERFUL YET INTUITIVE, Dynamic Resolution 2 offers no shortage of powerful options, yet at the same time we focused on making everything easy to understand and simple to use, you'll find many tooltips, extensive documentation, open support, everything you need.
FPS TARGETS, You can choose between 5 performance targets, 30FPS, 45FPS, 60FPS, 90FPS and 120FPS. Dynamic Resolution 2 would automatically adjust the rendering resolution of your game to maintain your target FPS.
VISUAL RESTORATION, Dynamic Resolution 2 for URP uses FSR and STP, and Dynamic Resolution 2 for HDRP uses TAAU and Contrast Adaptive Sharpen and Catmull-Roll, every upscaler used is advanced and delivers the best visual reconstruction of low res frames in their respective Rendering Pipeline, so even when Dynamic Resolution is engaged to maintain performance, you still get the best visual quality and little to no pixelation.
ADVANCED CONTROLS, Everything from how frequent Dynamic Resolution adjustments occur, to how steep those adjustments are, you can control it all for the most optimized experience in your game.
We worked hard to optimize every aspect, from a frictionless setup to get you up and running with little effort, to advanced controls to give you the best experience, Dynamic Resolution 2 has made itself essential in delivering significant performance uplifts in our own games, and it is now in your hands to help you with your games.
SUPPORT – QUESTIONS - NEWS
Hop on our Discord server.
Follow on Twitter/X.
You can read the documentation here.
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Price $45.00
Linework by Alexander Ameye
Linework contains 5 effects to render outlines and fills. These can be added as renderer features to your URP renderer.
Fast Outline: Renders outlines by rendering an extruded version of an object behind the original object.
Soft Outline: Renders outlines by generating a silhouette of an object and applying a dilation/blur effect, resulting in smooth, soft-edged contours around objects.
Wide Outline: Renders an outline by generating a signed distance field (SDF) for each object and then sampling it. This creates consistent outlines that smoothly follows the shape of an object.
Edge Detection: Renders outlines by detecting edges and discontinuities within the scene, such as differences in *depth*, *normal vector*, *color*, or *custom input buffers*. This process creates a consistent outline effect that is applied uniformly across the entire scene, making it suitable for both external and internal object boundaries.
Surface Fill: Renders fills by rendering an object with a fill material.
Each effect has an extensive range of settings such as
- which objects the outline is applied to (using the rendering layer system)
- the visuals of the outline (thickness, color etc.)
- the behavior of the outline (where it should appear)
With Linework you can render outlines and fill effects.
5+ years in the making, Linework is the culmination of years of experimentation that I have done with outline rendering in Unity. Made with love ❤️.
Documentation and Roadmap | Discord | Twitter
✅ Multiple techniques.
There is no one-size-fits-all solution for outlines. Linework includes multiple techniques, balancing visual fidelity and performance.
✅ Performant.
Leveraging the power of the SRP batcher and the Unity 6 Render Graph, Linework is able to render multiple outlines within a single batch.
✅ Easy to use.
A considerable amount of development time has gone into finetuning the user experience for Linework so that it is as user-friendly as possible while still being flexible.
Features
- Fast Outline effect for rendering simple outlines using vertex extrusion
- Soft Outline effect for rendering soft and glowy outlines
- Wide Outline effect for rendering consistent and smooth outlines
- Edge Detection effect for rendering a full-screen outline effect that applies to the whole scene
- Surface Fill effect for rendering screen-space fill effects and patterns
- Use rendering layers to easily configure per-object outlines and stack effects
- Custom editor UI and settings for easy authoring of outlines
- Full source code included
- Extensive documentation
- Great support
Limitations
Linework is compatible with Unity 6 and the Universal Render Pipeline. Other combinations are not supported. More information at https://linework.ameye.dev/support/compatibility.
The character used in the promotional artwork is Jammo from Mix and Jam. It is not included but you can download it for free from the asset store. Thanks to the Mix and Jam team!
Price $45.00
SAR - Fantasy Environment by Ilham Marlis
Number of textures : 8 - Base_color/ Normal/ grass texture/ HDR sky
Texture dimensions : 2048x2048 / 284x500
Minimum polygon count : 80
Maximum polygon count : 8,244
Number of meshes : 49
Number of prefabs :28
Shader Graph : 4 [Cloud, Base SAR, Water, Shadow cloud mapping]
Rigging: yes [Bird model]
animation : yes [Bird fly]
UV mapping: Yes
SAR - Fantasy Environment.
3d model assets designed for large natural environments.
there are 28 prefab models ready to use, Low poly and LOD models available.
and 4 graph shaders (cloud, base SAR, Air, Shadow cloud mapping).
Demo scenes included.
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get it now, and design a beautiful world !!
Price $15.00
Medieval Torches and Candlesticks by Red Blue Pixel
Number of textures: 162
Texture dimensions: 4k
Minimum polygon count: 2k
Maximum polygon count: 20k
Number of meshes/prefabs: 20/20
UV mapping: Yes
LOD information (4 levels)
Types of materials and texture maps (PBR)
The "Medieval Torches and Candle Sticks Pack" is a high-quality collection of assets for Unity, designed to create immersive medieval and fantasy environments. It includes a variety of detailed torch and candlestick models with high-resolution textures and PBR materials for realistic lighting interactions. The pack features dynamic lighting effects, optimized performance, and easy integration into projects. Ideal for games, VR/AR, and cinematics, this pack offers a versatile range of assets perfect for enhancing medieval-themed settings. Comprehensive documentation and example scenes are provided for quick setup and customization.
Price $19.99
Lowpoly PlagueDocter RIO by VertexModeler
Polygon count: 3,602
Vertices count: 3,688
Number of textures : 3
Texture dimensions 2048x2048
Number of meshes/prefabs : 2
Rigging: Yes
UV mapping: Yes
Types of materials and texture maps : PBR
If you want get .Blend Native File.
please Contact us : support@vertexmodeler.com
Or join our Discord Channel ▂
Join our Discord channel for more free resources and source files!
Get the latest free asset information and use it for free!
This Package Include a Humanoid Model.
You can use this Model to change ThirdPerson Avatar.
♥ Please leave your valuable comments ♥
♥ and let me know that this asset has helped you! ♥
Price $4.99
MeasureMaster by pixeru
- Scripting Backend: C#
- API Compatibility Level: .NET Standard 2.0
- Dependencies: None (uses only Unity built-in APIs)
- Platform Support: All platforms supported by Unity
- Component Type: MonoBehaviour
- Thread Safety: Main thread only
- Performance Impact: Minimal (uses Unity's built-in physics queries)
- Asset Size: < 10KB
- Integration Method: Single script (Measurements.cs)
- Update Method: Uses Unity's Update() for real-time calculations
- Custom Editor: Included for enhanced Inspector display
- Namespace: MeasurementTool
The Measurements Tool is a powerful Unity asset that provides instant, real-time measurements of object dimensions and distances within your scenes. Perfect for level designers, environment artists, and developers who need precise object placement and sizing.
Key Features:
- Measure object dimensions (width, height, depth) in real-time
- Calculate distances between objects (center-to-center and edge-to-edge)
- Support for multiple units (Unity Units, Metric, and Imperial)
- Flexible measurement sources (Collider, Renderer, Mesh)
- Custom Inspector display for easy reading
- Works in both Edit and Play modes
- Simple to use - just add as a component to any GameObject
Streamline your development process and ensure accurate object scaling and positioning with the Measurements Tool. Whether you're creating complex environments, designing UI layouts, or fine-tuning game mechanics, this tool provides the precision you need, when you need it.
Price $0.00
Mobile Optimized Weaponry Vol01-Pistols by RavenTale_CG
Number of textures: 60 Total
Texture dimensions:
1024x1024 For each Gun (4096x4096 Optional Variants)
128x128 For Bullets (1024x1024 Optional Variants)
Polygon counts:
Magnum45 2188Tris(Gun)/2x56Tris (44.Auto Bullet)
911-Arms 1688Tris(Gun)/4x74Tris (9x19mm Bullet)
K12 1805Tris(Gun)/3x74Tris (9x19mm Bullet)
GS-18 2777Tris(Gun)/3x74Tris (9x19mm Bullet)
KAD-Auto 1795Tris(Gun)/2x74Tris (9x19mm Bullet)
Mak 2001Tris(Gun)/2x74Tris (9x19mm Bullet)
SideArm07 1851Tris(Gun)/2x74Tris (9x19mm Bullet)
Total Polygon Count 15401Tris
Minimum polygon count 56Tris
Maximum polygon count 3000Tris
Number of meshes/prefabs: 7 Meshes, 14 Prefabs (1k/4k variants)
Rigging: No
Animation count: None
UV mapping: Yes
LODs: None
Types of materials and texture maps URP PBR (Basecolor/MetallicSmoothness/Normal)
Featuring 7 Lowpoly URP Mobile VR optimized pistols with under 3000Tris/1k texture set each:
-SideArm07 Handgun
-KAD-Auto Handgun
-Mak Handgun
-911-Arms Handgun
-K12 Handgun
-GS-18 Handgun
-Magnum45 Handgun
Individual polycount details are available in the Technical Details Section.
All weapons feature capped magazines that display the first 1-3 bullets as well as fully modeled barrels and chamber.
Each of the weapons has the main mesh as the parent with moving parts (barrel, safety, trigger) as children of the root weapon and bullets in the magazine as children of the magazine.
All weapons feature Partially mirrored UVs as well as increased texel density on important details such as iron sights to make the model look as good as possible in 1k resolution.
All preview media/images are taken using the 1k textures but optional 4k textures are included.
Price $67.00
Air conditioner outdoor unit by Polyboost
Features:
⦁ Texture Set: BaseColor, Mask, Normal
⦁ Texture resolution: 2048x2048;
⦁ Formats: .png, .fbx;
⦁ Materials: HDRP;
⦁ Polycount: AC_OutdoorUnit- 184 tris, 126 vertices, AC_OutdoorUnit_Mount- 866tris, 711 vertices;
⦁ Model unwrapped manually to make most efficient use of the UV space;
⦁ Scaled to approximate real world size;
⦁ No special plugins needed.
Air conditioner model with four installation types of mounts:
- AC unit on Wall bracket.
- Ground or roof on rubber stand.
- Ground or roof on metal frame for one AC unit.
- Ground or roof on metal frame for two AC units.
HDRP material double sided with alpha clipping. Small elements are baked into the texture to reduce the polycount.
Price $4.99
Soccer Run - Complete Game Template by Joy Smash Games
1. Art
The Art folder is subdivided into five categories:
- Animation: Contains 20 animations for transitions between menus
- Materials: Contains subfolders with various materials used in the game, which can be customized with different colors or sprites.
- Models: Include 24 3Dmodels of the objects used in the game
- Sprites: it is subdivided into 5 folders and Include 70 PNG sprites (from 140x140 to 600x106)
- Texture: it is subdivided into 2 folders of color and outfit textures and Include 42 PNG sprites (from 100x100 to 512x512)
2. PhysMaterials
physic material of ball
3. Prefabs
The Prefabs folder includes five main categories:
- Environment: Contains 12 prefabs used in levels (e.g., cliff, wall).
- GamePlay: it includes different kinds of prefabs that can be use as obstacles or decorative in the game
- Particle: Contains 12 prefabs of particles used all over the game
- UI: 13 Prefabs of the game menus. If adding new menus, update UIControl script accordingly.
4. Scenes
- Levels: Game scene containing levels
- StartMenu: the main menu of the game
5. Scriptable Objects
- Balls: Contains 12 balls
- Outfits: Contains 11 different outfits
- PlayerSkins: Contains 8 different player skins
- DataStorage: Storage Data of the game
7. Scripts
Scripts are categorized into seven folders, with clear names and functions to ensure easy understanding
Description
Soccer Run is a complete casual game. In this game you start off with a football and collect your teammates. After dodging the obstacles you reach to the net and score a marvellous goal!
You can choose from 11 different soccer teams outfits and 8 players skin to add variety to your player model.
Dependencies:
This asset requires the Unity UI/TextMeshPro package for full functionality. Please ensure that you have it installed in your project. You can easily add the TextMesh Pro package via the Unity Package Manager.
📂 Project Highlights:
- Art Assets: customizable materials, 24 modifiable 3D models, 112 PNG sprites
- Prefabs: 121 prefabs, each with a clear purpose.
- Scenes: 2 scenes – start menu and level (gameplay).
- Scriptable Objects: data storage for saving passed levels, 8 player skins, 11 outfits, 12 footballs
- Scripts: 50 organized and cleanly written scripts.
🎨 Customization: Easily modify existing assets or add new ones to create unique levels and gameplay experiences.
📧 Support: Have questions? Contact us at joysmashgames@gmail.com.
Download now and start your adventure! 🚀
Price $49.00
Scorched Dunes Music Pack by Niko Chantzis
- 20 Loops (10 Full mixes + 10 drums only mixes)
- WAV format
An exciting and lively set of 20 music loops (10 Full mixes + 10 drums only mixes) composed for ancient Egypt/Middle Eastern/Arabic video game environments. This pack can be used to underscore a wide range of situations, from calm deserted ruins to heated battles and triumphant celebrations.
TRACKLIST (.wav, 44.1kHz, 16bit):
- Arid Silk [0:55]
- Baren Sahara [1:22]
- Battle At Sunset [1:08]
- Blazing Bazaar [1:23]
- Entrancing Pyramids [1:00]
- Hot Sand [2:15]
- Long Journey [1:18]
- Quiet Desert [0:52]
- Scorched Dunes [0:58]
- Triumphant Path [1:15]
- Plus drums/percussion only versions of all tracks
Price $19.99
Sci-Fi Icon Collection - 363 Unique 2D Icons for Futuristic Games by KAssetium
- Extensive Collection: 363 unique icons, each crafted with a futuristic sci-fi theme.
- Multiple Resolutions: Icons are available in three resolutions—256x256 pixels, 512x512 pixels, and 1024x1024 pixels—ensuring clarity and quality at any size.
- PNG Format: High-quality PNG format ensures compatibility and ease of use with various game engines and design tools.
Enhance your futuristic projects with our "Sci-Fi Icon Collection," featuring 363 unique 2D icons designed to elevate your game's visual appeal.
Unlock a Universe of Possibilities
The "Sci-Fi Icon Collection" provides 363 meticulously crafted 2D icons, perfect for any futuristic game or project. Each icon is designed to seamlessly integrate into your game, offering a high level of detail and versatility.
Icons are available in three resolutions, ensuring clarity and quality at any size.
- 256x256 pixels,
- 512x512 pixels,
- 1024x1024 pixels.
High-quality PNG format ensures compatibility and ease of use with various game engines and design tools.
We encourage you to leave reviews and ratings to help us improve and assist other users. Your feedback is invaluable and helps us create better assets for your projects.
For any inquiries or support, please contact us at kseniapestereva@outlook.com.
Thank you for choosing the "Sci-Fi Icon Collection" to enhance your game!
Price $14.99
Realistic Pillows Pack - BananaMonkey by Banana Monkey Studio
1 material :
Size: 4096x4096
Maps:
- Albedo
- Roughness
- Metallic
- Normal
- Ambiant Occlusion
All Materials and prefabs already converted to URP and HDRP
Easy to use for any production :
- Built-in
- URP
- HDRP
- Pbr Metallic Roughness. Game ready.
- Every Prefabs are separated so that you can place them as you like.
- 5 Prefabs :
- 1 (254 verts, 504 faces)
- 2 (259 verts, 514 faces)
- 3 (164 verts, 324 faces)
- 4 (219 verts, 434 faces)
- 5 (219 verts, 434 faces)
- Mesh colliders.
- 1 set of materials for optimal quality and optimisation.
Price $15.00
MODERN SKYSCRAPER N: 01 by Hipernt
Contains 3 Differnt LOD for Building with 2 Building Variation. Each LOD has optimized Materials. The Door has 3 Different Part with 3 LOD for Each part, Door Prefab can be placed anywhere and can be enabled or Disabled any part when needed.
Name Triangles Vertices
- AvstractTower_V1.fbx86573742
- AvstractTower_V2.fbx86504096
- D1.fbx 452 124
- D2.fbx 874 196
- D3.fbx 324 178
Each materials has Diffuse, Normal, AO map. The procedural Glass materials are only for LOD0.
Name Resolution Format
- Base.png1080x1080.PNG
- Concrete_Albedo.png2048x2048.PNG
- Concrete_AO.png2048x2048.PNG
- Concrete_Displacement.png2048x2048.PNG
- Concrete_Normal.png2048x2048.PNG
- ConcreteWhite_Albedo.png2048x2048.PNG
- ConcreteWhite_AO.png2048x2048.PNG
- ConcreteWhite_Displacement.png2048x2048.PNG
- ConcreteWhite_Normal.png2048x2048.PNG
- Door_Albedo.png2048x2048.PNG
- Door_Metalness.png2048x2048.PNG
- Door_Normal.png2048x2048.PNG
- Glass_01.png1080x1080.PNG
- Glass_02.png1080x1080.PNG
- GlassNormal.png1080x1080.PNG
- Roof_Albedo.png2048x2048.PNG
- Roof_AO.png2048x2048.PNG
- Roof_Displacement.png2048x2048.PNG
- Roof_Normal.png2048x2048.PNG
- Grid_00_BaseMap.png1024x1024.PNG
- Grid_01_Normal.png1024x1024.PNG
- Grid_02_BaseMap.png1024x1024.PNG
This asset was made to achive the best Quality maintaining Best Performence. Unlike other assets this assets use Shader based materials to use less poly counts and high quality. Every single object has been optimized with LOD Mesh and LOD materials. Comes with different Variations.
Price $6.99
EASY INSPECTOR by Despair
- 🗑️ UnUsedAssetFinder: Detects and removes unused assets to optimize project performance.
- 📏 Snap Tool: Seamlessly aligns and merges objects together for precise placement.
- 🗂️ FolderIconChanger: Customize folder icons to visually organize assets in the Project window.
- 📝 CustomInspectorTab: Adds various useful attributes to scripts:
📑 Tab: Organize fields into tabs for a cleaner Inspector.
🎨 Color: Customize the color of fields for easy identification.
👁️🗨️ ShowIf & HideIf: Show or hide fields based on conditional logic.
🔒 ReadOnly: Mark fields as read-only in the inspector.
🔍 ShowInInspector: Display private fields in the inspector without making them public.
- 🔖 Custom Hierarchy Icons: Add icons to GameObjects in the hierarchy for easy identification.
- 💾 AutoSave System: Automatically saves your project at regular intervals to prevent data loss.
- 🔧 Advanced Search Tool: Find assets or objects more efficiently with a powerful search functionality
EASY INSPECTOR is a versatile editor extension package for Unity that enhances the user experience in the Unity Editor. This package introduces several customizable tools that make asset management, scene organization, and scripting more efficient.
Supported Render Pipelines:
✅ Standard/Built-In
✅ Universal
✅ Hdrp
For a list of features, see Technical Details
Price $15.00
Steam Robot Pack by Mekan Games
- Number of prefabs: 5
- Number of textures: 16
- Number of Materials: 8
- Minimum polygon count: 40 Vert
- Maximum polygon count: 73057 Vert
- UV mapping: Yes
- Minimum texture size: 1024X1024
- Maximum texture size: 1024X1024
Whether you’re building an industrial dystopia, a Victorian-inspired adventure, or a quirky sci-fi realm, this asset pack provides all the mechanical marvels you need to make your vision come to life.
Key Features:
- Diverse Robot Models: Explore a range of detailed steam-powered robots, from towering automatons to nimble, intricate units. Each model features high-quality textures designed to fit seamlessly into both 2D and 3D environments.
- Optimized for Performance: All assets are optimized for smooth performance across various devices, ensuring high-quality visuals without compromising on speed.
- Easy Integration: Designed with Unity in mind, this pack offers straightforward integration into your projects. Includes prefabs to streamline the setup process.
Price $4.99
Props Construction Site for City - Low Poly Mobile Environments by TIBITEK GAMES
LOD information: derelict building (2 levels of detail), cable roll (one level of detail), barrel (one level of detail), concrete fence (2 levels of detail), chain-link metal fence with an adjustable cap (one level of detail), pallet (one level of detail), crate (one level of detail), cranes (one level of detail), tires (4 levels of detail).
Textures: derelict building (3 textures: facade 2048px, roof 2048px, concrete parts 1024px), cable roll (2 textures: cable roll side 1024px, cables 512x128px), barrel (2 textures: barrel side 1024px, barrel cap 1024px), concrete fence (1 texture: 4096px), chain-link metal fence with an adjustable cap (3 textures: chain-link 512px, cap 3072x2048px, metal bar 128x1024px), pallet (1 texture: 512px), crate (1 texture 2048px), cranes (4 textures: metal floor 1024px, metal texture 2048px, concrete parts 1024px, cabin and sign 1024px), tires (2 textures: rim 256px, tire 2048px), terrain (1 texture 1024px).
The triangle counts are as follows: derelict building (LOD0 2772 triangles and LOD1 374 triangles), cable roll (212 triangles), barrel (380 triangles), concrete fence (LOD0 26 triangles and LOD1 22 triangles), chain-link metal fence with an adjustable cap (536 triangles without cap and 996 triangles with cap), pallet (12 triangles), crate (140 triangles), short tower crane (2793 triangles), tall tower crane (3977 triangles), rim (LOD0 508 triangles, LOD1 252 triangles, LOD2 28 triangles, LOD3 12 triangles) and tire (LOD0 400 triangles, LOD1 160 triangles, LOD2 80 triangles, LOD3 40 triangles).
Number of textures: 20
Number of meshes/prefabs: 10 FBXs/12 prefabs
Rigging: No
Animation Count: 0
The package includes 12 prefabs: a derelict building, a cable roll, a barrel, a concrete fence, a chain-link metal fence with an adjustable cap, a pallet, a crate, a short tower crane (approximately 30 meters or 98 feet, excluding the slewing unit), a tall tower crane (approximately 55 meters or 180 feet, excluding the slewing unit), a car tire without a rim, a car tire with a rim, and a group of car tires without rims.
Each crane consists of two parts: the crane base and the rotatable crane top.
LOD information: derelict building (2 levels of detail), cable roll (one level of detail), barrel (one level of detail), concrete fence (2 levels of detail), chain-link metal fence with an adjustable cap (one level of detail), pallet (one level of detail), crate (one level of detail), cranes (one level of detail), tires (4 levels of detail).
Textures: derelict building (3 textures: facade 2048px, roof 2048px, concrete parts 1024px), cable roll (2 textures: cable roll side 1024px, cables 512x128px), barrel (2 textures: barrel side 1024px, barrel cap 1024px), concrete fence (1 texture: 4096px), chain-link metal fence with an adjustable cap (3 textures: chain-link 512px, cap 3072x2048px, metal bar 128x1024px), pallet (1 texture: 512px), crate (1 texture 2048px), cranes (4 textures: metal floor 1024px, metal texture 2048px, concrete parts 1024px, cabin and sign 1024px), tires (2 textures: rim 256px, tire 2048px), terrain (1 texture 1024px).
The triangle counts are as follows: derelict building (LOD0 2772 triangles and LOD1 374 triangles), cable roll (212 triangles), barrel (380 triangles), concrete fence (LOD0 26 triangles and LOD1 22 triangles), chain-link metal fence with an adjustable cap (536 triangles without cap and 996 triangles with cap), pallet (12 triangles), crate (140 triangles), short tower crane (2793 triangles), tall tower crane (3977 triangles), rim (LOD0 508 triangles, LOD1 252 triangles, LOD2 28 triangles, LOD3 12 triangles) and tire (LOD0 400 triangles, LOD1 160 triangles, LOD2 80 triangles, LOD3 40 triangles).
The package achieves an optimal balance between quality and performance.
Asset uses textures under Textures.com Standard License; see Third-Party Notices.txt file in package for details.
Price $5.99