Rhythm Timeline 2 - Rhythm Game Framework & Editor by dypsloom
Package Contents:
- 3 Major Demo Scenes – Penguin Track (Guitar Hero-style), OSU, and VR Beat Saber-style gameplay.
- Custom Playable Scripts – Extend the Timeline system for rhythm-based interactions.
- 11 Timeline Tracks & 8 Music Tracks – Various genres included.
- 10+ Note Scripts & 14 Prefabs – Includes Tap, Hold, Counter, Swipe (L/R/U/D), OSU, OSU Spline, VR Trigger, VR Slice, and more.
- Utility Scripts – Scheduler, Object Pool, Toolbox, etc.
- Scoring & Accuracy System – With built-in save/load functionality.
- Song Chooser UI
- Supports: PC, Mobile, VR (Meta Quest 3)
Requirements:
- Unity 6+
- Timeline v1.8+
OSU Demo Requirements:
- 2D Sprite Shape v10+
VR Demo Requirements:
- Meta OpenXR v2+
- Interaction Toolkit v3+
Rhythm Timeline 2 is the ultimate Rhythm Game Framework built on top of Unity’s Timeline Editor, making it easy to create rhythm-based experiences with cinematic precision. Whether you're designing a Guitar Hero-style game, an OSU-inspired experience, or a VR Beat Saber style game, this framework gives you everything you need to map notes effortlessly and sync visuals seamlessly—all within the Unity Editor.
Create, preview, and refine your rhythm game without entering Play Mode! With full support for custom note types, auto-generated notes, MIDI import, and an intuitive scoring system, Rhythm Timeline 2 is the only rhythm game solution you'll ever need.
Website • Documentation • Twitter • Discord
Rhythm Timeline 2 expands upon the original Rhythm Timeline with a powerful set of new features, making rhythm game development faster and more flexible than ever. Built around the Unity Timeline package, it allows you to seamlessly integrate rhythm mechanics with Unity's animation and event systems, enabling perfectly synchronized visuals and gameplay.
Demo Scenes Included (URP recommended):
🎸 Penguin Track (Guitar Hero-style) – Classic scrolling note gameplay.
🖱 OSU! Style – Tap and drag mechanics with custom input handlers.
🕶 VR Beat Saber – Designed for Meta Quest 3, with custom slicing & triggering mechanics.
Key Features:
🎵 Rhythm Track Editor – Create and edit rhythm tracks directly in the Timeline.
🎥 Real-Time Preview – Instantly preview note positions and animations without entering Play Mode.
🔧 Customizable Notes – Drag-and-drop note definitions, customize prefabs, and create your own note types.
🎼 MIDI File Importer – Convert MIDI files into Rhythm Timelines with automatic note mapping.
⏳ BPM & Freeform Notes – Supports both BPM-constrained and freeform note placements.
⚙️ Scoring System – Accuracy and scoring settings to match your gameplay needs.
🎮 Input System – Works with both the Legacy and New Unity Input System.
🔄 Note Generators – Automatically generate notes on tracks for rapid prototyping.
🛠 Event System – Send and receive events for every input & note state.
📝 Full Source Code – Well-commented, optimized, and easy to extend.
Join our active developer community on Discord and get direct support from the creators! Visit: https://dypsloom.com/
Price $60.00
Fantasy Bows by Soft Kitty Studio
Models
- FBX models with 1000~3500 Triangles
Textures
- Texture Size: 4096*4096 px
- Texture Slots: BaseMap(Diffuse), MaskMap(Metallic, Ambient Occlusion,Smoothness),NormalMap, EmissiveMap
Materials/Shader
- HDRP: HDRP/Lit (HDRP Default Shader)
- URP: Custom shader based on URP Lit (Shader Graph)
- Built-In: Custom shader based on Standard Shader
Icons
- Icon Texture Size: 256*256 px
- Icon Texture Format: PNG with transparent background
Demo Scene
- Use Left/Right key to swap weapons
- Mouse drag to draw the bow.
Api
This package includes an easy-to-use Bow String and Arrow Alignment API to ensure precise and realistic bow mechanics. With this API, you can dynamically align the bowstring and arrow with the player's hand during gameplay, creating a seamless and immersive experience.
- Drag Method: public void Drag(Transform _hand, GameObject _arrow)
- Purpose: Attaches the bowstring's drag point to a specific transform (e.g., the player’s hand or finger bone) and ensures the arrow aligns with the player's hand.
- Parameters:
- _arrow: The arrow GameObject that will align with the player's hand and rest on the bow's arrow window.
- _hand: The transform of the player’s hand (or finger) that pulls the bowstring.
- Use Case: Call this method in the begining of the bow-drawing phase of the animation to dynamically align the bowstring and arrow with the player’s hand and bow.
- Release Method: public void Release()
- Purpose: Releases the bowstring, simulating the string snapping back after being pulled, while also detaching the transform (e.g., the player's hand) and shoot the arrow.
- Behavior: This method ensures smooth animation for the bowstring release and prepares the bow for the next draw.
- Use Case: Call this method when the player finishes drawing the bow and releases the string to shoot the arrow.
Unleash your creativity with this professionally crafted Fantasy Bows Pack, 30 unique bow models. with a handy bow script for arrow alignment and shooting
All with transparent Icons in PNG format!
Key Features:
- 💎 Unique and stunning weapon designs to elevate your fantasy worlds.
- 🔧 Optimized Models: Smart use of triangles and efficient UV space utilization.
- 🎨 Clean Materials: Uniformly setup, using PBR shaders for each render pipeline.
- 🗂️ Clean Project: No extra animations or materials from fbx files, with properly scaled and centered models.
- 🏹 Bow Functionality: Prefabs include a script to align the arrow with the bowstring for seamless gameplay.
Whether you're creating an RPG, action, or fantasy game, this pack is the ultimate addition to your arsenal!
Perfectly working with:
- Master Inventory Engine
- Master Character Creator
The BGM in AssetStore Videos are AI Generated (Suno)
Price $35.00
Fat Zombie (Low Poly) by ArtStore3D
Number of textures : 4
Texture dimensions : 4096*4096
Number of meshes : 2
Number of prefabs : 2
Rigging : Yes
UV mapping : Yes
Fat Zombie (Low Poly)
Target= Mobile-PC
Zombie_LOD 0= Triangles:2,504- Vertices:1,500
Zombie _LOD 1= Triangles:1,332 - Vertices:854
- Texture : 4096*4096
- Include Albedo+Normal Map+MetallicRoughness+MaskMap(Mettalic-Smoothness-AO)
- Time and life have been used to make and publish this asset for free. For support,Please Leave a review and rate us.
Price $0.00
Fully Animated Low Poly Modular Robots – Stylized Sci-Fi Characters by Juanpmh
Number of textures: 1 (Atlas texture)
Texture dimensions: 1024 x 1024 px
Minimum polygon count: 782 faces
Maximum polygon count: 3385 faces
Number of meshes/prefabs: 60 meshes (modular parts) + 1 simple base pilar mesh
Rigging: Yes
Animation count: 17
Animation type list:
- Static idle
- Combat idle
- Combat idle 2
- Walk
- Run
- Jump start
- Jump air loop
- Jump landing
- Attack simple
- Attack combo
- Shoot
- Shoot loop
- Fly
- Get damage
- Death
- Victory
- Defeat
UV mapping: Yes (Adapted to atlas texture)
LOD information: No LODs
Types of materials and texture maps: Color atlas texture
🤖 Build your own stylized, cartoon-style robots with the Modular Low Poly Robot Pack! This asset gives you full control over customization with 10 complete robot designs, split into 60 modular parts that you can mix and match freely.
🔹 Features:
✅ 10 ready-made robot designs, divided into 60 modular parts for full customization.
✅ Stylized, cartoon-inspired low poly design, perfect for vibrant, dynamic games.
✅ 17 animations, including movement, combat, and interactions.
✅ Atlas color texture, allowing optimized color variation.
✅ Fully rigged & animated, ready for any type of game.
✅ Example scripts & demo scene showcasing modularity & color customization.
✅ Optimized for mobile & low-performance devices.
This pack is ideal for sci-fi, action, and futuristic games, whether you need enemies, NPCs, or playable characters. With an easy-to-use modular system, integrating these robots into your project is fast and simple.
Animations included:
- Static idle
- Combat idle
- Combat idle 2
- Walk
- Run
- Jump start
- Jump air loop
- Jump landing
- Attack simple
- Attack combo
- Shoot
- Shoot loop
- Fly
- Get damage
- Death
- Victory
- Defeat
🚀 Fully compatible with Unity Engine!
Price $49.99
Code Monkey Toolkit by Code Monkey
TOOLS AND ELEMENTS
- FunctionPeriodic: Trigger an action every X amount of time
- FunctionTimer: Trigger an Action after X seconds
- FunctionUpdater: Trigger an Action on every Update();
- GameAssets: Extremely useful class for easy access to any asset references
- DrawMesh: Draw a mesh with the mouse, great for giving orders, making annotations, or drawing a logo, etc
- DrawPixels: Draw pixel art in-game, great for modding, draw player icon, draw enemy icon, draw item, etc
- InteractionSystemLookAt: General system for interacting with objects or NPCs, Look At Objects
- InteractionSystemProximity: General system for interacting with objects or NPCs, Proximity to Objects
- ErrorDetector: Window that detects errors and shows them to the player
- InputWindow: Window for getting input from the player, ask for their name, age, weapon damage, etc
- MousePosition: Get the Mouse World Position in 3 ways: 2D; Raycast or Plane
- QuestionDialog: Ask the player some question, buttons on Yes/No/Ok/Cancel
- WebRequests: Contact a web server to get any data you want, or submit some data
- FirstPersonController: Simple Character Controller in First Person, look around and move
- HealthSystem: Manage any kind of health on any kind of object
- SaveFileScreenshot: Save Game Data with a Screenshot in the same file
- TakeScreenshot: Take a Screenshot, with or without UI
- BreakTheScreen: Nice effect where it takes a screenshot and then shatters it
- RandomData: Various functions to generate random data, numbers, vectors, strings
- TextPopup: Spawn a Text Popup, great for debugging
- ZoomShader: Zoom on the area behind an object, for example scope/binoculars
- CameraControllerBasic: Simple Camera Controller, Move and Rotate.
- CameraControllerBasic2D: Simple Camera Controller in 2D, Move and Rotate.
- CinematicBars: Show or Hide Cinematic Black bars on top and bottom of the screen, great for cutscenes
- FPSCounter: Simple UI element to show framerate, useful in builds
- GridSystem: Split the world in a Grid, place any data you want in any Grid Position, extremely versatile
- GridSystemHex: Split the world in a Grid with Hexagonal shapes, place any data you want in any Grid Position, extremely versatile
- GridSystemXY: Split the world in a Grid oriented in XY, place any data you want in any Grid Position, extremely versatile
- LookAtCamera: Utility class to make an object look at the camera, very useful for things like Health Bars
- TextWriter: Text Writing effect, simple and easy to use
- Tooltip: Show Tooltip to give the player extra information
- ChatBubble: Spawn a nice Chat Bubble to display some message with an icon
- ChatBubble3D: Spawn a nice Chat Bubble to display some message with an icon, in 3D
- TopDownCharacterController: Simple Character Controller from a Top Down Perspective (no gravity)
- TopDownCharacterController3D: Simple Character Controller 3D in Top Down perspective (no gravity)
- KeyDoorSystem: System for managing Keys and Doors.
- Templates: Great for single-use elements so you don't clutter your project files with tons of single-use prefabs
- ResetUIRectTransform: Simple utility script to reset a UI position to 0,0 and full scale by default
- BlockerUI: Simple visual meant for blocking UI clicks
- MonoBehaviourHooks: Simple utility class that allows you to attach Action Delegates to all the MonoBehaviour functions
- PointerHooks: Simple utility class that allows you to attach Action Delegates to all the IPointer functions
NOTE: As part of the inital launch, the normal price for this package is already discounted. I will be updating this asset with more tools over time and as I do that I will be increasing the price. So this is the cheapest it will ever be and if you buy now you get all future updates for FREE.
Save hundreds of hours and make games BETTER and FASTER by using various Tools and Elements included in this toolkit.
- Does your game need an Input Window? Just drag and drop!
- Do you need an Interaction System? Use the included one!
- Does your game need an easy way to Reference Assets? Use the GameAssets class!
- Need a Character Controller for a quick prototype? Drag and drop one of the many included ones!
- Does your game need a simple Text Writing effect? Use the TextWriter class!
- Do you need to store some data in a Grid (like a City Builder)? Use the Grid System!
- Improve your player's experience with the Error Detector. Just drag and drop!
- Want to interact with a server/API? Use the WebRequests class!
- Do you need to ask your player something? Use the Question Dialog window!
...and many more!
This toolkit contains a collection of super useful Tools and Elements to help you save time and make awesome games!
Right now it includes 40 Tools and Elements to help you in various ways. Some are pre-made UI elements, others are Game Mechanics and Systems, others are helpful Utilities, etc. (more Tools and Elements to come in future free updates)
This toolkit is great for any part of the development process.
For prototyping, nowadays finding success as an indie developer is very difficult and you need to quickly test out lots of ideas, this Toolkit helps you do exactly that, it helps you try out new ideas very quickly by reusing a ton of these Tools and Elements, it can help you save hundreds of hours!
Or if you're already deep in development then this Toolkit helps you explore new ideas, or helps you with debugging, or helps you with polish.
All Tools have a linked Tutorial Video that explains how it works, if you want to learn, or you can just use them. There are Demo Scenes for every tool (and walkthrough video) with easy to understand code for how you use them, most tools you just drag and drop a prefab or call a function from a single line of code.
BONUS: Includes a Shop Simulator Prototype that I built to test out all these tools. Initially I was going to just make it for myself but I figured I might as well include it in the Toolkit as a nice bonus. You can take this as a starting point and build upon it to make a game in this VERY popular Steam genre.
My name is Code Monkey and I've been making games with Unity for over 10 years, I've got 8 successful games published on Steam. 7 years ago I started a YouTube channel sharing my knowledge and in that time I've made over 800 videos/tutorials that got millions of views and helped thousands of people who want to make games!
Price $79.99
Biker Helmet 2 by Valeria Miller
Number of textures 31
Texture dimensions 4096x4096
Maximum polygon count 2728
Number of meshes/prefabs 6
UV mapping: Yes
LOD information (count, number of levels) no
Types of materials and texture maps (e.g., PBR) yes
3D model Biker Helmet 2 contains 5 skins, Low/High poly, textures 4096x4096 and materials. PBR, Metall/Rough, include AO, Height, Emissive, Mask map for HDRP. Game ready. Suits for male/female characters.
Contains Low poly and High Poly variations.
All texture can be compressed to 1024x1024 without loss much quality.
5 Skins
Biker Helmet 2 - 2728 polygons
High poly
Materials - 5
Textures - 31
Price $6.00
Worker Hat Pack by Valeria Miller
Number of textures 118
Texture dimensions 4096x4096
Maximum polygon count 4138
Number of meshes/prefabs 10
UV mapping: Yes
LOD information (count, number of levels) no
Types of materials and texture maps (e.g., PBR) yes
3D model pack - Worker Hat Pack. Contains 5 different High/Low poly hats and has 5 skins, textures and materials. All textures 4096x4096 Includes mask map. Game ready, Suits for male and female characters. ll textures 4096x4096 PBR, Metall/Rough, include AO, Height map, Emissive, Mask map for HDRP.
Contains Low poly and High Poly variations.
All texture can be compressed to 1024x1024 without loss much quality.
5 Hats 5 Skins
Police Cap - 2720 polygons
Pilot cap - 3957 polygons
Surgical Cap - 2352 polygons
Detective Hat - 1921 polygons
Firefighter Hat - 4138 polygons
5 High poly
Materials - 25
Textures - 118
Price $25.00
Local Insurgent_02 (Low Poly) by ArtStore3D
Number of textures : 4
Texture dimensions : 4096*4096
Number of meshes : 3
Number of prefabs : 3
Minimum polygon count=328
Maximum polygon count=1928
Rigging : Yes
UV mapping : Yes
Local Insurgent_02 (Low Poly)
Target= Mobile-PC
AK47= 476 Vertices - 320 Triangles
Insurgent_O_LOD 0= Triangles:4,608- Vertices:2,710
Insurgent_C_LOD 0= Triangles:4,998- Vertices:3,015
Insurgent_LOD 1= Triangles:2,846 - Vertices:1,766
Hat 1= Triangles:128- Vertices:78
Hat 2= Triangles:418- Vertices:260
- Texture : 4096*4096
- Include Albedo+Normal Map+MetallicRoughness+MaskMap(Mettalic-Smoothness-AO)
- Include LOD ,and Open,Close Cloth(O,C)
- Like the Asset?
- Leave a review and rate us.
Price $50.00
Breakable Bottle Pack by Sat Productions
- 15 Ready-to-Use Prefabs for immediate integration 🧱
- 2K Textures for high-quality visuals with optimized performance 🎨
- Simple to Use: Easy setup with no complex configurations required 🔧
- Comprehensive Documentation for straightforward implementation 📚
- Pipeline Support: Compatible with Built-in, URP, and HDRP 🌐
- Optimized for Performance: Efficient meshes and low polygon counts for smooth gameplay ⚡
- Pre-configured Colliders & Rigidbodies for physics-based interactions 🛠️
- Adjustable Explosion Power & Fade-out Effects for flexible customization 💥
- Automatic Cleanup & Destruction Delay options for dynamic gameplay ⏳
- Cross-Platform Compatibility to ensure seamless use across different platforms, like mobile. 🌍
- Vertex Count : Average between 664-1638 vertices.
The Breakable Bottle Pack provides highly optimized, performance-friendly, and easy-to-use breakable bottles. With 15 ready to use prefabs featuring realistic physics-based destruction, this package is perfect for action, adventure, and survival games. It includes options to adjust explosion power, fade-out effects, and toggle physics, making it ideal for dynamic environments and enhancing gameplay interaction. The package supports Built-in, URP, and HDRP render pipelines, ensuring compatibility with various projects.
Question or Support : contact@satproductions.com
You can also join our Discord Server to stay updated on new assets, exclusive discounts, and amazing deals!
Price $15.00
Maniacs Bundle Pack by h3llowner
Number of textures:
- 94
Texture dimensions:
- 1024 - 4096
Polygon count:
- Faces: 112 097
Number of meshes/prefabs:
- 7 / 7
Rigging:
- Yes
Animation count:
- 24
Animation type list:
- In-place
UV mapping:
- Yes
Types of materials and texture maps (e.g., PBR)
- PBR
This Pack contains 3 characters.
With this pack, you save 30% by getting 3 models for the price of 2.
- The model has a universal shaders for built-in, URP and HDRP.
- The Shader Graph must be installed for the shaders to work!
- 52 blendshapes are compatible with Apple ARkit
- Clothes have color options.
- Any pattern can be set for the suit.
- You can include blood in the material settings.
- Includes 2 weapons that you can add to hand.
Polycount:
- Faces: 36 447
- Tris: 72 125
- Verts: 40 555
16 animations:
- Attack: 4
- Death: 1
- Hit: 1
- Idle: 1
- Run: 1
- Walk: 1
- Walk: 1
_______________________________________________________________________________
- The model has a universal shaders for built-in, URP and HDRP.
- The Shader Graph must be installed for the shaders to work!
- 52 blendshapes are compatible with Apple ARkit
- Clothes have color options.
Polycount:
- Faces: 47 340
- Tris: 83 294
- Verts: 61 953
15 animations:
- Attack: 3
- Death: 1
- Hit: 1
- Idle: 1
- Run: 1
- Walk: 1
_______________________________________________________________________________
- The model has a universal shaders for built-in, URP and HDRP.
- The Shader Graph must be installed for the shaders to work!
- 52 blendshapes are compatible with Apple ARkit
- Clothes have color options.
- Tattoos can be disabled in the material settings.
Polycount:
- Faces: 28 310
- Tris: 50 938
- Verts: 38 454
7 animations:
- Attack: 2
- Death: 1
- Hit: 1
- Idle: 1
- Run: 1
- Walk: 1
Price $79.99
Monster Biteclaw5 by Evin 3D Store Studio
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (Yes)
Number of Animations:12
Animation types (10In-place):
Number of characters:1
Vertex counts of characters: 13710
Number of Materials and Material Instances:3
Number of Textures:11
Texture Resolutions: (4096x4096)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: Link No
Important/Additional Notes: No
Suitable for games of different genre: RPG, strategy, first-person, etc.
in the archive basic mesh (fbx and maya).
Images displaying visual contents of the product are rendered in Marmoset
uv set 4096x4096(down to 1024x1024)
Rigged with Epic Skeleton
ONLY DEFAULT UNITY SHADER
NO HDPR/UPR
Price $44.00
Leo, Young Adult by Neko Legends
Model Details:
Body : 8509 vertices
Face : 4374 vertices
Hair : 7414 vertices
Textures: 2048x2048 for each hoodie and pants
🎮 Check out the live web demo here
🎁 Bundle Deal: This package is included in the Neko Legends - All 3D & VFX Bundle, giving you even more value for your creative projects.
Dependencies required for demo scene to work simlar to the video:
- 📦 Shared Assets Demo URP (FREE) contains demo GUI and scripts as shown on video
- ✨ Neko Legends - Anime Cel Shader for anime style graphics
Fully Rigged & Ready to Animate
Built on Unity’s Humanoid rig for seamless retargeting and compatibility with third-party animations.
Features:
- 👕10 hoodie styles
- 👖5 Jeans
- 👟2 Shoes
- ✨44 Blend Shapes
- 🎬3 Animations Included: NL_Idle , NL_WalkInPlace ,NL_WalkInPlaceHandInHoodlePocket
- 🧩Add-On packages Integrated:
- 💇♀️ Hair Physics
I thought about making Leo as the protangonist in my game, but I think he's a bit too good looking don't you think?
Price $29.00
Monster Jawsbane3 by Evin 3D Store Studio
Additional bones that are added to Epic Skeleton: jaw
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (Yes)
Number of Animations:13
Animation types (13 In-place):
Number of characters:1
Vertex counts of characters:13884
Number of Materials and Material Instances character:3
Number of Textures characters:6
Texture Resolutions: (4096х4096)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: Link No
Important/Additional Notes: No
Suitable for games of different genre: RPG, strategy, first-person, etc.
in the archive basick mesh(fbx and maya).
Images displaying visual contents of the product are rendered in Unreal Engine 4 and Marmoset
uv set 4096x4096(down to 1024x1024)
ONLY DEFAULT UNITY SHADER
NO HDPR/UPR
Price $44.00
2D Top down variable skeletons with accessories by Pluto City Maps
File count: 224 images in total
Animated: No
File format: PNG with transparency
Image resolution: 140x140 and 140x280 px images
RPG square size: 140x140 px grid
For use in various RPG games as a discoverable loot and to provide more ambience and details for your top down rpg. mainly focused on any game system RPG game, but could of course be used outside fantasy.
- 3 layers of elements
- Coffins (2 models - wooden coffin and stone sarcofagous)
- Skeletons (22 models - different poses, length and coloration of skeleton)
- Accessories ( 25 models - with different color and material variations)
- various weapons and shields for skeletons
Price $4.99
Land Worm2 by Teslo Liana
The model has 4 texture packs (Metallic Sheder)
-AlbedoTransparency
-Occlusion
-MetallicSmoothness
-Normal
-Emission
Number of Textures: 19 (4096 x 4096)
Number of Materials: 8
Contains 21 animations: attack (x5) death (2) get hit (x3) idle (x6) fly (5)
Faces - 15034
Verts - 31569
Tris - 26078
Price $44.99
8 Bit Music 2 by Gravity Sound
Tracks: 10
Minutes: 24:09
File Type: WAV
File Format: 44100 Hz/16 bit
Bring retro gaming vibes to your next project with 8 Bit Music 2, a high-quality music pack featuring 10 individual chiptune tracks inspired by classic video games. With a total runtime of 24:09 minutes, this collection delivers nostalgic 8-bit melodies perfect for platformers, RPGs, puzzles, and arcade-style games. Each track is carefully crafted to capture the energy and charm of retro gaming, making it an excellent choice for game developers, video creators, and content producers looking to enhance their projects with authentic chiptune soundtracks.
Designed for seamless looping, 8 Bit Music 2 ensures smooth audio transitions that keep players immersed in the action. Whether you're creating an exciting boss battle, a cheerful overworld theme, or an intense challenge level, this pack provides versatile compositions that fit a variety of moods and settings. All tracks are ready to use and compatible with major game engines and editing software, making it easy to integrate them into your project. Elevate your game or video with the timeless sounds of 8-bit music and bring your creative vision to life.
Price $29.99
Base Humans: Woman by Abandoned World
This pack includes:
- Rigged: Yes
- Animated: No
- Number of Animations: 0
- Animation types (Root Motion/In-place): 0
- Number of characters: 1
- 1 Prefabs
- 8 PBR Materials
- 19 Textures
- Texture Sizes: 4096*4096
- Textures Maps: BaseColor, Normal, ORM (Occlusion, Roughness, Metallic in package)
- 2 Shader (for Built-in)
- 2 Shader Graph (HDRP & URP)
Range of Tris:
- Woman - 29826 tris / 18885 verts / 15162 poly
Game ready model of basic human character female. It is well suited for projects that require realistic models of people.
The arms, legs, torso, head, eyes, and inner mouth, as well as the hair, are on different UV Maps, and all textures have 4K resolution.
| WebSite | X (Twitter) | YouTube | Instagram | Reddit | Unity |
Features:
- Hight Quality Model & PBR Materials
- LowPoly - Game Ready
- Reasonable poly count
- Optimized the density of the textures
- PBR Textures are collected in ORM packages
Price $20.00
Base Humans: Man by Abandoned World
This pack includes:
- Rigged: Yes
- Animated: No
- Number of Animations: 0
- Animation types (Root Motion/In-place): 0
- Number of characters: 1
- 1 Prefabs
- 8 PBR Materials
- 19 Textures
- Texture Sizes: 4096*4096
- Textures Maps: BaseColor, Normal, ORM (Occlusion, Roughness, Metallic in package)
- 2 Shader (for Built-in)
- 2 Shader Graph (HDRP & URP)
Range of Tris:
- Man - 40992 tris / 32654 verts / 29680 poly
Game ready model of basic human character male. It is well suited for projects that require realistic models of people.
The arms, legs, torso, head, eyes, and inner mouth, as well as the hair, are on different UV Maps, and all textures have 4K resolution.
| WebSite | X (Twitter) | YouTube | Instagram | Reddit | Unity |
Features:
- Hight Quality Model & PBR Materials
- LowPoly - Game Ready
- Reasonable poly count
- Optimized the density of the textures
- PBR Textures are collected in ORM packages
Price $20.00
Base Humans: Man & Woman by Abandoned World
This pack includes:
- Rigged: Yes
- Animated: No
- Number of Animations: 0
- Animation types (Root Motion/In-place): 0
- Number of characters: 2
- 2 Prefabs
- 12 PBR Materials
- 31 Textures
- Texture Sizes: 4096*4096
- Textures Maps: BaseColor, Normal, ORM (Occlusion, Roughness, Metallic in package)
- 2 Shader (for Built-in)
- 2 Shader Graph (HDRP & URP)
Range of Tris:
- Man - 40992 tris / 32654 verts / 29680 poly
- Woman - 29826 tris / 18885 verts / 15162 poly
Game reality models of basic human characters, male and female. They are well suited for projects that require realistic models of people.
The arms, legs, torso, head, eyes, and inner mouth, as well as the hair, are on different UV Maps, and all textures have 4K resolution.
| WebSite | X (Twitter) | YouTube | Instagram | Reddit | Unity |
Features:
- 2 Characters: Man & Woman
- Hight Quality Model & PBR Materials
- LowPoly - Game Ready
- Reasonable poly count
- Optimized the density of the textures
- PBR Textures are collected in ORM packages
Price $30.00
Horror music ambient by Painted music box
60 DIFFERENT TRACKS IN THE FORMAT WAV:🔹 , bitrate 1411kbps 🔹 files are compressed, but retain high sound detail, while WAV provides maximum lossless quality.
60 DIFFERENT TRACKS IN WAV FORMAT:
The horror Game Music Set is a collection of atmospheric and intense compositions created specifically for horror games and any projects that require a dark and frightening sound. What's inside? ✅ Rare soundtracks for screamers and dynamic scenes. , Sinister , Where can I use it? films, podcasts and other multimedia projects – from psychological horror to action horror, as well as for **films for all horror genres, this package is suitable. 🔧 Flexibility and convenience The music is ready for Add a chilling atmosphere of horror to your game or project with this unique package! 👁️🎶
Price $4.99