PC Gamer Set by Igloo Artworks
Number of meshes/prefabs: 5
Textures: 15
Polygon count:
- Mouse: 694 tris
- PC 7092 tris
- Desk 680 tris
- Keyboard 1622 tris
- Monitor 400 tris
Texture dimensions: 2048 x 2048 px
Rigging: no
UV mapping: yes
Types of materials and texture maps: PBR
This set includes a detailed PC case with internal components, a high-resolution monitor, a sleek mouse and keyboard, and a modern desk. Each model features an emissive map, allowing you to showcase the setup in both powered-on and powered-off states, adding dynamic realism to your scenes. Perfect for game development, architectural visualization, or any digital project requiring a high-quality gaming setup.
Price $6.99
2D Giant Insect Monster - Game-Ready Creature Model by Tancha_14
- Polygon count: 170
- Textures: 1024x1024 resolution
- Formats: PNG
This 3D giant insect monster model is designed for horror, sci-fi, and fantasy games, adding a fearsome creature to your project. The model is fully rigged and comes with a set of detailed animations, making it game-ready out of the box. Its high-quality textures and intricate details ensure a realistic and terrifying appearance in any environment. The model is compatible with most game engines and is optimized for performance.
- Fully rigged and animated 3D model.
- Ideal for horror, sci-fi, and fantasy genres.
- High-quality textures for realistic appearance.
- Compatible with major game engines.
- Optimized for performance in real-time applications.
Whether you're creating a nightmarish scene or need a formidable boss for your game, this giant insect monster will add a new level of terror and excitement. Updates and support are provided regularly to ensure compatibility and enhance features. Please leave feedback and reviews to help improve future versions!
Price $9.99
Bridge Vol 1 - Wooden Bridges by Six Sides Studios
Number of textures: 11
Texture dimensions: 4096X4096 | 2048X2048 | 1024X1024 | 512X512 | 256X256
Minimum Tris count: 296
Maximum Tris count: 80.500
Number of meshes/prefabs: 74
Rigging: No
UV mapping: Yes
LOD information: Yes, 4 Levels
Types of materials: PBR
Texture maps: Albedo, Normal and MetallicRoughness.
Jump in to our Discord!!!
Discover our new stylized collection of modular wooden bridges, exclusively crafted by Six Sides Studios. This pack features a variety of ready-to-use wooden bridges, all designed with our signature artistic flair. Ideal for urban scenes and games seeking a unique style, these models are optimized for peak performance, ensuring your game stands out in both aesthetics and smoothness. Acquire it today and elevate your project with Six Sides' quality and creativity.
Artwork created by the team at Six Sides Studios.
Featuring the unique stylized visual signature exclusive to Six Sides Studios.
Price $24.99
UniLogger by Samet Kurumahmut
🔧 UniLogDev.Debug(()=>string.Concat(strings)) and all variants for 'Development Build's
🔧 UniLog.Debug(()=>string.Concat(strings)) and all variants for 'Release' platforms
🔧 Object Extensions: this.UniLogDevDebug(()=>string.Concat(strings)) and all variants for 'MonoBehaviour'(actually Object).
🔧 Assembly ready for double-click logs via Console Window. So, the log will go exactly where you want it.
🔧 Trace listener for System.Diagnostics.Trace.WriteXXX(string) and System.Diagnostics.Debug.WriteXXX(string).
🚀Enhance your Unity project’s logging capabilities with the UniLogger package! This package provides a comprehensive suite of logging utilities tailored specifically for Unity developers, allowing you to streamline your debug logs and improve performance during development.
👉 Key Features:
✅ Conditional Logging for Development Builds: Automatically ensures that your debug logs are only active in the Unity Editor and Development Builds. When building for release, the logs are stripped out, maintaining your project's performance.
✅ Object-Oriented Log Access: Easily access log functions directly from any Object in your Unity project. This enables more context-aware logging, making it easier to trace issues back to their source.
✅ Optimized Log Functions with Func Overloads: Avoid unnecessary overhead in your logging logic by utilizing Func overloads. This feature ensures that the evaluation of complex log messages only occurs when necessary, significantly optimizing runtime performance.
✅ Extended Debug Log Variants: Utilize a variety of logging methods, including Log, LogWarning, LogError, and LogException, all enhanced with conditional compilation attributes, to make sure your logs are efficient and informative.
✅ Seamless Integration: The package integrates seamlessly into existing Unity projects, requiring minimal setup. Simply import the package, and you’re ready to start logging more efficiently.
❔ Why Choose UniLogger?
This package is perfect for developers who want to maintain a clean, performance-optimized build while having robust logging capabilities during development. By adopting these tools, you can ensure that your release builds are free from unnecessary log overhead, while still having access to powerful logging during testing and debugging phases.
🛠️ Asset Includes:
📜 UniLog.cs __________________ Logging for Release builds
📜 UniLogDev.cs ______________ Logging for Unity Editor and Development builds
📜 UniLogExt.cs _______________ Object Extensions for 'UniLog'
📜 UniLogDevExt.cs ___________ Object Extensions for 'UniLogDev'
📜 UniDebugTraceListener.cs _ Log with System.Diagnostics.Trace.WriteXXX
📩 Support:
If you have any questions or need assistance with the package, please don’t hesitate to contact us through the Unity Asset Store or via email.
🎮 Get Started Today!
Start enhancing your Unity development process with smarter, more efficient logging. Add UniLogger to your toolkit and make logging a breeze!
Price $9.99
Skeleton Collection by SDKwarrior
👇 Key Features
👉Low-poly
👉Completely modular
👉Fully Rigged
👉Apple Blendshapes
👉Adjustable body parts
👇 Polycount
➡️ Skeleton Mag
Model - 🐥 Faces 55666 🐥 Tris 110433 🐥 Verts 58120
Weapon - 🐥 Faces 5527 🐥 Tris 10682 🐥 Verts 5727
➡️ Skeleton Lord
🐥 Faces 69923 🐥 Tris 139132 🐥 Verts 74582
➡️ Skeleton Warrior
🐥 Faces 51343 🐥 Tris 102702 🐥 Verts 54104
➡️ Skeleton Guard
🐥 Faces 56243 🐥 Tris 112354 🐥 Verts 59705
👇 Rig
👉The model is built on Humanoid rigged.If the starting pose of your animations is slightly different from the pose in the model, you will need to slightly tweak the position of the bones in the config)
👇 Unity project
👉 Supported version: 2021.3.21f1
👉 Render pipelines: Built-in, URP, HDRP
👉 Humanoid rig with eye bones, but no jaw bone
👉 For facial animations use Blendshapes
👉 Physics included
👉 AllPartsTogether.fbx file is included for customization
👉 Scripts and Animations are not included. Any Humanoid Animations from the store can be applied to this character
👇 Material
👉 Skin
👉 Eyes
👉 Hair
👉 Outfit Parts
👇 4K Textures
👉 BaseColour, Normal, Roughness, Metallic, Ambient Occlusion, opacity, emissive
👉Animations are not included.
👍 Skeleton Collection
An action-adventure model with elements of survival horror and stealth action
👇 Key Features
👉Low-poly
👉Completely modular
👉Fully Rigged
👉Apple Blendshapes
👉Adjustable body parts
👇 Polycount
➡️ Skeleton Mag
Model - 🐥 Faces 55666 🐥 Tris 110433 🐥 Verts 58120
Weapon - 🐥 Faces 5527 🐥 Tris 10682 🐥 Verts 5727
➡️ Skeleton Lord
🐥 Faces 69923 🐥 Tris 139132 🐥 Verts 74582
➡️ Skeleton Warrior
🐥 Faces 51343 🐥 Tris 102702 🐥 Verts 54104
➡️ Skeleton Guard
🐥 Faces 56243 🐥 Tris 112354 🐥 Verts 59705
👇 Rig
👉The model is built on Humanoid rigged.If the starting pose of your animations is slightly different from the pose in the model, you will need to slightly tweak the position of the bones in the config)
🔥 Attention.
There are additional bones joint_jaw
👇 Modularity
👉The model is completely modular, you can remove or add any part you want.
👇 Please note that:
👉Clothes can be taken off completely, and full-body is included.
To avoid body intersection through clothes the body is sliced into pieces.
Pieces that are hidden under the clothes must be turned off. It also reduces the polycount!
Animations are not included.
👇 Unity project
👉 Supported version: 2021.3.21f1
👉 Render pipelines: Built-in, URP, HDRP
👉 Humanoid rig with eye bones, but no jaw bone
👉 For facial animations use Blendshapes
👉 Physics included
👉 AllPartsTogether.fbx file is included for customization
👉 Scripts and Animations are not included. Any Humanoid Animations from the store can be applied to this character
👇 Material
👉 Skin
👉 Eyes
👉 Hair
👉 Outfit Parts
👇 4K Textures
👉 BaseColour, Normal, Roughness, Metallic, Ambient Occlusion, opacity, emissive
Price $149.99
Prince of the East by SDKwarrior
👇 Key Features
👉Low-poly
👉Completely modular
👉Fully Rigged
👉Apple Blendshapes
👉Adjustable body parts
👉2 Weapons
👇 Polycount
➡️Character
🐥 Faces 37852 🐥 Tris 65599 🐥 Verts 34228
➡️Beard, eyebrows, hair
🐥 Faces 15135 🐥 Tris 30270 🐥 Verts 28125
➡️Weapons (Dagger, saber)
🐥 Faces 2456 🐥 Tris 4792 🐥 Verts 2423
👇 Rig
👉The model is built on Humanoid rigged.If the starting pose of your animations is slightly different from the pose in the model, you will need to slightly tweak the position of the bones in the config)
👇 Unity project
👉 Supported version: 2021.3.21f1
👉 Render pipelines: Built-in, URP, HDRP
👉 Humanoid rig with eye bones, but no jaw bone
👉 For facial animations use Blendshapes
👉 Physics included
👉 AllPartsTogether.fbx file is included for customization
👉 Scripts and Animations are not included. Any Humanoid Animations from the store can be applied to this character
👇 Material
👉 Skin
👉 Eyes
👉 Hair
👉 Outfit Parts
👇 4K Textures
👉 BaseColour, Normal, Roughness, Metallic, Ambient Occlusion, opacity, emissive
👉Animations are not included.
👍 Prince
An action-adventure model with elements of survival horror and stealth action
👇 Key Features
👉Low-poly
👉Completely modular
👉Fully Rigged
👉Apple Blendshapes
👉Adjustable body parts
👉2 Weapons
👇 Polycount
➡️Character
🐥 Faces 37852 🐥 Tris 65599 🐥 Verts 34228
➡️Beard, eyebrows, hair
🐥 Faces 15135 🐥 Tris 30270 🐥 Verts 28125
➡️Weapons (Dagger, saber)
🐥 Faces 2456 🐥 Tris 4792 🐥 Verts 2423
👇 Rig
👉The model is built on Humanoid rigged.If the starting pose of your animations is slightly different from the pose in the model, you will need to slightly tweak the position of the bones in the config)
👇 Blendshapes
👉Perfectly calibrated 52 Apple Blendshapes. Tested with Live Link Face in Unreal Engine 5.
Can be used for Live Stream facial animations, LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.
👇 Modularity
👉The model is completely modular, you can remove or add any part you want.
👇 Please note that:
👉Clothes can be taken off completely, and full-body is included.
To avoid body intersection through clothes the body is sliced into pieces.
Pieces that are hidden under the clothes must be turned off. It also reduces the polycount!
Animations are not included.
👇 Unity project
👉 Supported version: 2021.3.21f1
👉 Render pipelines: Built-in, URP, HDRP
👉 Humanoid rig with eye bones, but no jaw bone
👉 For facial animations use Blendshapes
👉 Physics included
👉 AllPartsTogether.fbx file is included for customization
👉 Scripts and Animations are not included. Any Humanoid Animations from the store can be applied to this character
👇 Material
👉 Skin
👉 Eyes
👉 Hair
👉 Outfit Parts
👇 4K Textures
👉 BaseColour, Normal, Roughness, Metallic, Ambient Occlusion, opacity, emissive
Price $59.99
FPS basic package by TENET Game Studio
This package provides the necessary elements for a modern FPS game like Call of Duty. Five modern rifles, one grenade and one FPS arm which include the animations, effects, audios and scripts. You could easily use the assets in your own game, or you can customize the contents to fit your needs.
Easily to extent to support more weapons, just follow the provided model FBX file, the bones for player and weapon are ready, just bind your new weapon to the existing bone and adjust the animation action slightly to fit.
A basic scene provids several game props ready to use.
Price $4.99
Scary Trees by Stoffel Studios
- x13 Unique scary trees
- Prefabs included
- Tree Roots
- Ground Mound
- Rock Debris
- Colliders
- Leaf translucency
- Custom color Leafs
- Custom Color Rock Debris
- Level of details (4 lod levels )
- x3 scenes included for easy examination.
- All textures are 4K except the smaller stuff those are 2K
- All are properly uv'ed
- All are properly pivioted
- All are properly sized
Example poly count for one of the assemblies (*this includes all the leaves, branches, trunk, roots, mound and rock debris)
- lod0 205,974 TRI's
- lod1 64,321 TRI's
- lod2 24,314 TRI's
- lod3 11,314 TRI's
Enjoy :)
- X13 Unique Tree Assemblies
Each one has its own mini diorama with its roots pulling the ground upwards and rock debris scattered across the surface
- The leaves have adjustable translucency settings
- The leafs and rocks can both have their individual colors changed to blend with whatever ground and rocks you already have in your scenes.
- You can tweak the tiling on the tree bark, to get higher resolution, I just personally liked the lower and more gnarly look, which is why I set it up that way for this asset, so feel free to mess around with it to get the result you want.
Price $4.99
Game Builder for Steamworks by Unpopular Opinion
- Editor Window located under File > Game Builder
- App Configurations for building different versions of the same game
- Depot Configurations for setting up platform specific build targets
- Automatic .vdb script generation for SteamCMD builds
- Automatic publishing to Steamworks platform
⭐ Game Builder for Steamworks lets you configure once, build your Base Game, DLC, Demo Version, and all other depots effortlessly with a single button press in the Editor.
As game developers, we want to spend out time developing features and designing fun game mechanics. We don't want to sit around and wait for builds to finish so that we can change the build settings and just start a new build. There is nothing worse than finishing a build and realizing that you forgot to change the Steam Application Id and now having to start all over again.
This plugin will put all of those issues to rest. You will be able to configure all of your applications once and simply build all content versions into separtate depots and publish them straight to the Steamworks platform.
⚙️ Application Configurations
Create a configuration for all the versions of your application that are built from the same project. These are separated by the Application Ids that are provided by Steamworks. Common use cases such as: building Demo versions that only include a subset of scenes, or a Playtest that needs some custom logic, are handled with this feature.
📦 Depot Configuratons
You can add as many depots as you wish to your App Configurations. These will automatically be built for the selected platforms and ordered into neat folder structures.
🪄 Build Script Generation
All of the required build scripts for your applications and depots are generated automatically from the information you provided in the editor. When your Unity builds are all completed, everything is prepared and ready to be built and published to the Steamworks platform.
⚠️ Supported versions: 2023.2 or higher due to using the newer data binding API in Unity UIElements. Further backwards compatibility might be added in the future.
🔗 Dependencies
This tool depends on the Unity Registry package: Editor Coroutines (com.unity.editorcoroutines": "1.0.0) to enable the ability to execute multiple build tasks in sequence. This dependency is declared in the package manifest and will be installed automatically.
💬 Discord
🛠️ GitHub
Price $9.99
Classic Retro Synthwave Music Pack by Iustin Galea
- 10 original high-quality WAV tracks (16-bit / 44.1 kHz)
- All tracks are loopable
- Royalty- Free License
Experience the fusion of retro vibes and futuristic energy with the Classic Retro Synthwave Music Pack. This collection transports you through vibrant soundscapes that echo the heartbeats of neon-lit cyber cities and the tranquil glow of digital dawns. Perfect for injecting a blend of nostalgia and forward-thinking sound into your game, every track is meticulously crafted to enhance your game's atmosphere, immersing players in a world where the old meets the new.
This pack features 10 dynamic instrumental tracks (16-bit, 44.1kHz WAV files), each designed for seamless looping, providing over 23 minutes of authentic synthwave music tailored specifically for gaming.
Tracklist:
Cosmic Drift 2:30
Cyber Pulse 2:08
Digital Dawn 2:48
Electric Horizon 2:02
Future Flash 2:08
Galactic Groove 2:24
Midnight Circuit 2:57
Retro Pulse 2:12
Retro Rewind 1:49
Synth City 2:08
If you need music and sound effects that perfectly fit your game's unique style, you've come to the right place! Whether your game features side-scrolling action, vertical shooters, or needs cinematic scoring, I offer custom audio solutions tailored to your specific requirements.
For a personalized touch, inquire about custom music and sound effects. Reach out to me at iustingaleaoficial@gmail.com to explore how we can collaborate to bring your vision to life with immersive audio. Let’s create a soundtrack that truly sets your game apart!
Price $24.99
Modular Medieval Village (Village, Medieval Village, Medieval Town, Town) by Hivemind
Number of Meshes: 210
Collision: Yes,usually generated in Unity(Box and Mesh Collider).
Vertex Count: 30 - 50K
LODs: (Yes, up to 3)
Number of Materials: 63
Materials: This asset contains PBR based materials which means each material contains a Base Texture, and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.
Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity
Number of Textures: 155
Props: Barrels, Benches, Bottle, Bookshelf, Candles, Eagleferns, Fences, Fire Place, Planks, Leaves, Plates, Pots, Tables, Modular Pieces etc.[Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Texture Resolutions: (2048x2048,4096x4096)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Render Pipeline Disclaimer:
This package was created as HDRP. URP file included.If you want use URP, you can import it.
🖋️ Story
A medieval village thrives, built by skilled hands over many years. Nestled between forests and mountains, it remains a symbol of community and craft.
🏚️Features
- 🏚️Massive - 210 Meshes To Construct Any Of Your New Environments!
- 🏚️Interiors/Enterable - All buildings are fully enterable and fully furnished!
- 🏚️Fully Modular - Enjoy a fully modular kit to create your own Medieval towns, cities and everything in between.
- 🏚️Photo Scanned Foliage - Enjoy a vast library of Photo scanned foliage to be used across all of your projects!
Disclaimers
*Renders and showcase were recorded in HDRP project
*Product can be used in your commercial projects.
CONTACT US WEBSITE | JOIN US DISCORD
Price $99.99
Goose Feathered by Rifat_Bilalov
Number of textures: 4
Texture dimensions: 2048x2048
Polygon count of :21150 tris
Minimum polygon count :7750 tris
Maximum polygon count: 21150 tris
Number of meshes/prefabs: 4/4
Rigging: Yes
Animation count: 61
UV mapping: Yes
LOD information: 3
Types of materials and texture maps: Albedo, Normal, Metallic/Smoothness
This asset has Goose model.
Model has 4 LOD.
- 21150 tris
- 17450 tris
- 13350 tris
- 7750 tris
Diffuse, normal and metallic / Smoothness maps (2048x2048).
There are 2 colors of feathers.
61 animations (IP/RM)
Attack,hissing, death, hit (back,front,midle), idle 1-5,eat 1-3, sit (start/end),sit idle 1-4, sleep(start,idle,end), swim(f-l-r), run attack, run (f-l-r),walk (f-l-r),fly (f-l-r),fly (start/stop) turn (left,right) etc.
If you have any questions, please contact us by mail: Chester9292@mail.ru
Price $39.99
JAR LIDS AND BOTTLE CAPS FOLEY: PACK1 by ShashiRaj Productions
TOTAL UNIQUE SOUNDS: 173
Number of Audio Waves: 173 + 173+ 173
Sample rate / bit rate: 96kHz-24bit + 48kHz-24bit + 44.1kHz-24bit
Audio file types: Wav
Do Sound FX loop: No
Additional: Stereo
Minutes of audio provided: 2:27
Supported Development Platforms:
Windows: Yes
Mac: Yes
Introducing “JAR LIDS AND BOTTLE CAPS FOLEY: PACK 1,” a top-quality collection of various small-sized household round-shaped jar and bottle lid and cap opening and closing sound effects.
- How we recorded:
All sounds were originally recorded at a bit depth of 32-bit float and at 96kHz sample rate. After this, we converted them to 96kHz/24-bit, as well as 48kHz and 44.1kHz, both at 24-bit depths.
Price $11.99
Voronoi Shader Effect by Visutronik
Content:
- a shader
- a C# script
- documentation (PDF)
- 3x demo scene with materials, textures and a simple user control script (for each render pipeline one demo scene)
Add a voronoi effect on a wall, picture and so on. The effect will change the look of the picture based on player movement.
Price $4.99
Basic Tools - Low Poly / Stylized by Veresen
Mesh data:
- hammer - 48 verts / 39 polygons / 82 tris;
- axe - 59 verts / 55 polygons / 104 tris;
- pickaxe - 54 verts / 55 polygons / 114 tris;
- shovel - 81 verts / 73 polygons / 138 tris;
- hoe - 62 verts / 54 polygons / 110 tris.
Texture resolution: 1024x1024.
Collection of basic stylized low-poly tools.
Every and all "tools" assets produced by veresen use the same general-purpose texture. As such it is recommended to use one material for all tools obtained from our different packs.
Includes source .blend file and instrudctions in form of Info.txt file.
Package contents:
- 5 meshes:
- hammer;
- axe;
- pickaxe;
- shovel;
- hoe.
- source blender file;
- texture;
- material;
- prefabs for all meshes;
- demo scene;
- unity packages to switch material between built-in and URP;
- instructions;
Price $0.00
Blocky Cliff Formations by Ravibio
This pack contains:
- 11 Cliff Formations
LODs and polycounts (in triangles):
- All Models have LODs.
- Cliffs have 5 LODs
- First LODs range 25k-6k
- Last LODs range 500-150
Textures:
- Cliffs texture resolution is 4K
Textures include:
- Albedo
- Normal Map
- Metallic and Smoothness
- Ambient Occlusion
- Mask Map (it contains)
- Red channel – Metallic map
- Green channel – Ambient Occlusion map
- Blue channel – empty (white)
- Alpha channel – Smoothness map
Supports all render pipelines.
Package includes 11 blocky cliff formations with 4K textures. The cliffs have two variations, Gray Rock and Dark Rock.
Every model has 5 LODs and poly counts for first lods are around 15k and for last lods around 300 triangles.
Demo scenes and their extra assets are included. (HDRP only)
Explore my scene creation toolkit : Scene Forge
Price $0.00
Voice Assets Gentleman and Aged Man Voices | TSUKAERU OJIBO vol.1 by MITSUGETSU eight
Product Information
▨Voice Assets Popular Gentleman and Aged Man Voices TSUKAERU OJIBO vol.1
Voice: Shoji Omori
Contents
▫grandfather
Battles: 20 files
Count, system: 22 files
Daily life, general purpose: 48 files
Events: 7 files
Greetings: 29 files
Laughter: 11 files
▫gentleman
Battles: 18 files
Count, system: 23 files
Daily life, general purpose: 48 files
Events: 7 files
Greetings: 29 files
Laughter: 10 files
▫gentleman2
Battles: 21 files
Count, system: 22 files
Daily life, general purpose: 47 files
Events: 8 files
Greetings: 33 files
Laughter: 10 files
Total number of recorded voices: 413 files
(including variations)
File formats are wav(48kHz24bit mono),ogg,mp3.
All mono
Includes text files with Japanese and English translations of the recorded lines.
◇List of Phrases Included in the TSUKAERU Series
▨Free Beta Packs for the TSUKAERU Series
Please use it for your consideration
Voice Assets for Corporate and Individual Game Developers and Creators
To accommodate various scenarios and situations, we have carefully selected a wide variety of words voiced by the same voice actor.
All ages and adult-oriented works can also be used without credit!
This is a general-purpose voice collection that allows you to concentrate on your production without worrying about what to do after you purchase the material.
▨sample list
00:00~grandfather
05:57~gentleman
10:20~gentleman2
Introducing MITSUGETSU eight's Voice Assets lineup
▫Lite Edition: The affordable "ANIME VOICE series"
▫Complete Edition: The enhanced "TSUKAERU series" tailored for game developers
--------
▨Terms of Use
No credit required, commercial use allowed
Can be used in adult-oriented works
Can be processed to suit the scene, including reverbs and effects
▫Prohibited items
Redistribution or sale of the material, distribution of the material itself as the main content, or similar use
Excessive audio re-editing that substantially alters the original intent of the dialogue
Use for AI learning
Use that is deemed to lack consideration for the voice actors, even in cases other than those listed above.
This package is royalty-free material with no additional charge for use after purchase.
No credit statement is required, but copyright is not waived.
It cannot be rewritten and used under someone else's name.
----------
We hope that the audio materials from MITSUGETSU eight, including voice assets, songs, and BGM, can support your creative endeavors.
We will be updating our new products as soon as possible, so please follow us.
Please feel free to contact us if you have any other questions.
mitsugetu8@gmail.com
Price $39.00
Shelf - Realistic 4K PBR Collection Vol.01 by Ditag Design
Number of meshes/prefabs: 12
- Polygon count of Shelf 01 : 60
- Polygon count of Shelf 02 : 86
- Polygon count of Shelf 03 : 136
- Polygon count of Shelf 04 : 205
- Polygon count of Shelf 05 : 1,230
- Polygon count of Shelf 06 : 36
- Polygon count of Shelf 07 : 62
- Polygon count of Shelf 08 : 260
- Polygon count of Shelf 09 : 144
- Polygon count of Shelf 10 : 48
- Polygon count of Shelf 11 : 232
- Polygon count of Shelf 12 : 42
Rigging: No
Animation: No
UV mapping: Yes
Types of materials: PBR
Number of Textures: 60
Texture dimensions: 4096x4096px
Number of Materials: 15
Normal Type: OpenGL
Asset Description:
- Low Poly Assets
- Seamless 4K Textures
- PBR Shader
- Mobile Supported
Realistic shelf Bundle is suitable for any outdoor scenes you want to create! This mesh bundle contains different shelf meshes types of assets in it. You can use it in any of your realistic environments. All of the meeshes have been designed as low poly as possible, so you can use it without worrying about optimization.
The textures are suitable for all pippeles as well, like Built-in, URP and HDRP. In case you want to use seperately, there are Ambient Occlusion and MetallicSmoothness map in the textrure folder as well.
All meshes have their own prefabs! Models that fit real world dimensions.
This pack contains 12 themes of meshes:
- Shelf 01
- Shelf 02
- Shelf 03
- Shelf 04
- Shelf 05
- Shelf 06
- Shelf 07
- Shelf 08
- Shelf 09
- Shelf 10
- Shelf 11
- Shelf 12
Price $15.00
3D Ground Platforms | Platform Terrain Set | Floating Islandas by GameDevDreamer
- 49 Ground platfroms
- 3 Trees
- 2 Skyboxes
- Player controller
- Fire VFX
- Ttriplanar shader
- Demo scene (URP, Cinemachine)
With 49 unique platform props, you can easily create multi-level environments, floating islands, elevated paths, and more.
Designed for modular use, these platforms are perfect for games, simulations, or VR experiences, providing both aesthetic appeal and functionality. Each platform is optimized for performance (LOD) while maintaining high-quality textures and detailed geometry. Whether you're crafting natural landscapes, futuristic settings, or fantasy worlds, this pack gives you the tools to bring your vision to life.
Features:
- 49 unique modular platform props for creating ground structures
- Featuring an average polygon count ranging from 3.5k to 5k per model, and reduced to 0.7k to 1k with LOD enabled for optimized performance
- Triplanar shader + 2 textures (2048x2048px, Albedo)
- 2 Skyboxes
- Ideal for terrain creation, level design, and environmental enhancement
- Suitable for a wide range of styles, from natural to sci-fi or fantasy
- Includes a player controller and a fully-featured demo scene
Bring depth and variety to your worlds with the 3D Ground Platforms Asset Pack!
*The demo scene is made in Universal Render Pipeline
༼ つ◕_◕ ༽つ Good luck on your game development journey! ༼ つ◕_◕ ༽つ
Price $15.00