Autumn Vegetation Pack 01 by TetianaAndronova
Materials
Number of materials — 17
Textures
Number of textures — 31
Textures dimensions
2048*2048 px — 18
1024*1024 px — 7
256*1024 px — 4
512*512 px — 2
Prefabs
Number of prefabs — 42
Meshes
Number of meshes — 86
Polygon count meshes
big_rock_01 — 204 triangles
big_rock_02 — 196 triangles
big_rock_03 — 234 triangles
big_rock_04 — 182 triangles
grass_01_LOD0 — 621 triangles
grass_01_LOD1 — 138 triangles
grass_02_LOD0 — 1392 triangles
grass_02_LOD1 — 351 triangles
grass_03_LOD0 — 805 triangles
grass_03_LOD1 — 196 triangles
grass_04_LOD0 — 1392 triangles
grass_04_LOD1 — 371 triangles
ground — 110 triangles
rock_01 — 142 triangles
rock_02 — 156 triangles
rock_03 — 184 triangles
rock_04 — 82 triangles
shrub_v1_1_LOD0 — 3025 triangles
shrub_v1_1_LOD1 — 1427 triangles
shrub_v1_1_LOD2 — 689 triangles
shrub_v1_2_LOD0 — 5227 triangles
shrub_v1_2_LOD1 — 2348 triangles
shrub_v1_2_LOD2 — 1062 triangles
shrub_v1_3_LOD0 — 4002 triangles
shrub_v1_3_LOD1 — 1563 triangles
shrub_v1_3_LOD2 — 631 triangles
shrub_v1_4_LOD0 — 1530 triangles
shrub_v1_4_LOD1 — 596 triangles
shrub_v1_4_LOD2 — 260 triangles
shrub_v2_1_LOD0 — 378 triangles
shrub_v2_1_LOD1 — 176 triangles
shrub_v2_1_LOD2 — 64 triangles
shrub_v2_2_LOD0 — 943 triangles
shrub_v2_2_LOD1 — 414 triangles
shrub_v2_2_LOD2 — 155 triangles
shrub_v2_3_LOD0 — 1944 triangles
shrub_v2_3_LOD1 — 1021 triangles
shrub_v2_3_LOD2 — 430 triangles
shrub_v2_4_LOD0 — 520 triangles
shrub_v2_4_LOD1 — 286 triangles
shrub_v2_4_LOD2 — 130 triangles
shrub_v3_1_LOD0 — 8878 triangles
shrub_v3_1_LOD1 — 3456 triangles
shrub_v3_1_LOD2 — 1453 triangles
shrub_v3_2_LOD0 — 5443 triangles
shrub_v3_2_LOD1 — 1955 triangles
shrub_v3_2_LOD2 — 814 triangles
shrub_v3_3_LOD0 — 21005 triangles
shrub_v3_3_LOD1 — 8702 triangles
shrub_v3_3_LOD2 — 3626 triangles
shrub_v3_4_LOD0 — 3510 triangles
shrub_v3_4_LOD1 — 1349 triangles
shrub_v3_4_LOD2 — 570 triangles
singl_gras_01 — 11 triangles
singl_gras_02 — 11 triangles
singl_gras_03 — 12 triangles
singl_gras_04 — 13 triangles
singl_gras_05 — 13 triangles
singl_gras_06 — 14 triangles
singl_gras_07 — 11 triangles
singl_gras_08 — 13 triangles
singl_gras_09 — 11 triangles
tree_01_LOD0 — 3659 triangles
tree_01_LOD1 — 1884 triangles
tree_01_LOD2 — 1354 triangles
tree_02_LOD0 — 5033 triangles
tree_02_LOD1 — 2420 triangles
tree_02_LOD2 — 1462 triangles
tree_03_LOD0 — 7535 triangles
tree_03_LOD1 — 3601 triangles
tree_03_LOD2 — 2218 triangles
tree_04_LOD0 — 16659 triangles
tree_04_LOD1 — 7774 triangles
tree_04_LOD2 — 4609 triangles
tree_05_LOD0 — 26155 triangles
tree_05_LOD1 — 8723 triangles
tree_05_LOD2 — 5024 triangles
tree_06_LOD0 — 37714 triangles
tree_06_LOD1 — 19655 triangles
tree_06_LOD2 — 15842 triangles
tree_07_LOD0 — 43013 triangles
tree_07_LOD1 — 14353 triangles
tree_07_LOD2 — 8272 triangles
tree_08_LOD0 — 63304 triangles
tree_08_LOD1 — 20707 triangles
tree_08_LOD2 — 12156 triangles
UV mapping — Yes
PBR materials
Enhance your scenes with the vibrant colors of autumn using this stunning vegetation pack in rich red tones.
Perfect for creating immersive, atmospheric environments, this pack includes a variety of autumn trees, bushes, and grass, all designed to bring seasonal beauty and depth to your levels.
Additionally, detailed rocks and small landscape elements are included to add a natural touch and improve the overall realism of your scenes.
Price $30.00
Classic Survivor by Dary Palasky
Number of textures: 126
Texture dimensions: (512x512,1024x1024,2048x2048,4096x4096)
Polygon count :
Minimum polygon count: 16115
Maximum polygon count: 37688
Number of meshes/prefabs: 3x24
Rigging: Yes
Animation count: 0
Animation type list: 0
UV mapping: Yes
LOD information: No LODs
Types of materials and texture maps:
PBR Texture
Albedo, Normal,
Metallness,Roughness, AO,
Alpha in TGA Format
Disclamer
The weapon in the preview are not included in the project
Please note that the model have no facial bones, facial animation is done by blendshapes
Feature:
- 52 Face blend shapes/morph target
- 5 ready-made facial emotions
- 25 Face blend shapes/morph target customization
- 4 body types: athletic(Base)/skinny/old/fat
- Zombie skin
- Blood mask Face/Body/Cloth
- Changing color Skin/Eyes/Hair/Cloth
- Face customization
Clothing Compatibility:
- Winter Survivor
- Athlete Survivor
Polycount:
- Polygons: 16115 - 37688
- Vertices: 16297 - 64464
- Triangles: 31592 - 74519
Price $119.99
Cartoon Monster Sounds by G-Star
Number of Audio: 118
Sample rate / bit rate: 44,100 Hz / 16 Bit
Do Sound FX loop: No
Minutes of audio provided: 4min
Audio Files Types: WAV
Additional: Stereo
🎶 AUDIO EXAMPLE: Soundcloud link
Take your project to new heights with our extensive collection of high quality cartoon monster sounds
This is a collection of over 100 unique cartoon monster sounds. Our diverse set of sound effects is carefully categorized to meet your every need: The list of sound effect categories is shown below:
- Attacks
- Breath
- Die
- Exertion
- GiveUp
- Hit
- Laugh
- Shouts
Price $9.99
Cartoon Dog - Pitbull by Red Deer
Number of textures: 27
Texture dimensions: 2048x2048 and 512x512
Polygon count: 12000 tris
Number of meshes/prefabs: 7 / 36
Rigging: Yes
Animation count: 113
Animation type list: In Place and Root Motion
UV mapping: Yes
LOD information: No
Types of materials: PBR
This asset has cartoon PITBULL model.
The model has 57 bones and 12000 tris.
Texture maps - albedo, AO / metallic / roughness, normal map (all 2048x2048).
Separate model for mobile phones with 3600 triangles.
100+ animations (IP/RM):
Attack (bite, bite move, front, left, right, jump), hit (front, back, middle), death (left, right), digging (start, loop, end), bark, idle 1-7, eat, eat tear, drink, lie 1-2, lie belly 1-2, sleep, sleep belly, 15 stages jump (start, start forward, start place, fly up, fly up forward, fly horizontal, fly down high, fly down high forward, fly down low, fly down low forward, land, land forward, land place, fall edge, hooked and climbed), jump (forward, run, place), crouch move (front, left, right, back, back left, back right), crouch (idle 1-2, turn left, turn right), walk (front, left, right, back, back left, back right ), trot (front, left, right), run (front, left, right ), run fast (front, left, right ) swim (enter, front, left, right, back, back left, back right ), turn (left, right), turn 180 (left, right ), sitting (start, end, idle 1-2), pissing, defecation, scratch ear, pick up, etc.
This pack includes objects for creating a location. The package contains: barriers for dogs, toys, bowls, beds, dog houses and more.
The animator controller is missing.
If you have questions, then write to the mail:
RedDeer3D@gmail.com
Price $15.00
Stylized Warrior 06 - Magnus Male Fighter Fantasy Characters Medieval - #55 by ExistenceStudios
Be part of our community on Discord
And Social Links Artstation | Youtube | LinkedIn
Demonstration Video (Wear ear protection!)
Number of textures - 20
Texture dimensions - 4096x4096
Polygon count - 25 705 tris
Number of meshes/prefabs - 24/22
Rigging - Yes (rig is issued personally at your request)
Animation count - 20
Animation type list - In-Place
UV mapping: Yes
Types of materials and texture maps - PBR
Be part of our community on Discord
And Social Links Artstation | Youtube | LinkedIn
Demonstration Video (Wear ear protection!)
Features:
- Ready to play Blueprint System Template! (UE, Unity)
- Full ready to retargeting
- Custom animation (x20)
- Module system (20 modules)
- PBR material, 4k Textures
- This product is compatible with the Built-in Render Pipeline, Universal Render Pipeline (URP) and HDRP
- Source files (3DsMax, Maya, Cinema 4D, Blender with textures included) - contact us so we can issue you Rigs
Control Settings (Unity 2019 and higher):
- W, A, S, D - Move
- Shift - Speed
- LBC - Attack
- Space - Jump
Technical Info:
- Polycount: 25 705 Tris | 13 720 Points
- Version Unity - 2019, 2021.3.18f1 ang higher support
- Video&Photo preview render make in another software, background content is not included in the asset
AnimationsPack consists of custom 20 animations:
- attack_inplace (x3)
- idle_inplace (x3)
- jump_inplace (x8)
- run_inplace (x2)
- walk_inplace (x2)
- sword_equip/unequip (x2)
Overview
Stylized Warrior 06: The Ultimate Medieval Fantasy Hero Enter the world of medieval fantasy with Stylized Warrior 06, a dynamic 3D character from the Medieval Fantasy Heroes collection. This rigged and animated model embodies the spirit of a true Norse warrior, inspired by Viking legends and the power of Thor. Designed in a lowpoly style, this character is perfect for any adventure, whether battling monsters, engaging in epic battles, or embarking on heroic quests.
Unleash the Fury of a Viking Stylized Warrior 06 is not just any warrior; he is a Viking, ready to crush his enemies with his mighty axe. Adorned in intricate armor and wielding a powerful weapon, he is a force to be reckoned with. Whether engaging in close combat or leading the charge in a medieval battle, his presence on the battlefield is sure to inspire fear in enemies and loyalty among allies.
A Versatile Character for All Adventures Ideal for any fantasy adventure, Stylized Warrior 06 is perfect for game developers and storytellers looking to add a formidable Viking character to their projects. His detailed armor, barbarian-like strength, and fierce expression make him a compelling protagonist or a dangerous enemy in any setting. From defending his homeland to leading a brutal charge in battle, this character fits seamlessly into any narrative, bringing Norse mythology to life.
Bring Your Stories to Life With high-quality rigging and animation, Stylized Warrior 06 is ready for any scene. His combat skills as a swordsman and his fearless warrior spirit make him an essential addition to any 3D model collection. Whether facing off against monstrous enemies or leading an assault in medieval warfare, this Viking warrior embodies the essence of medieval fantasy and adventure.
A Stylized, Lowpoly Masterpiece Crafted with a focus on stylized, lowpoly design, Stylized Warrior 06 is visually impressive and optimized for performance. This character model is ideal for those seeking a blend of aesthetic appeal and functional animation, making it an excellent choice for video games, animations, and virtual reality experiences. Bring the power of a Viking warrior into your creative projects with this versatile 3D character.
Successful development to you!
Price $34.99
Special Vehicles HQ by VIS Games
Texturesizes:
-Wheels: 2048x2048
-Vehicles Main: 4096x4096
Textures include: Albedo, Normal, Maskmap (AO, Metallic, Smoothness)
Supports BuiltIn-, URP- and HDRP-Renderpipeline.
This package contains 5 different special vehicles like tractor, harvester, unimog, monstertruck and digger.
All of them come with 4 different texture sets.
Wheels are animateable.
Texturesizes:
-Wheels: 2048x2048
-Vehicles Main: 4096x4096
Textures include: Albedo, Normal, Maskmap (AO, Metallic, Smoothness)
Supports BuiltIn-, URP- and HDRP-Renderpipeline.
Price $17.95
AvatarLife – Resources
AvatarLife (https://avatarlife.com/) is an OpenSimulator derived virtual world developed by Gamingverse Private limited registered in India. They have created their own Firestorm derived viewer with added features such as video calls and screen sharing.
Create Avatar: https://grid.avatarlife.com/
LoginURI: http://grid.avatarlife.com:8002/
Add AvatarLife Grid to Firestorm Grid Manager: secondlife:///app/gridmanager/addgrid/http%3A%2F%2Fgrid.avatarlife.com%3A8002
Discord invite Link: https://discord.gg/G8TNHvfewP
Hypergrid Business Blog Post: AvatarLife Viewer adds video calls, screen sharing, Maria Korolov October 19, 2024.
Advanced Door System Kit! by Despair
- 🚪 Advanced Door System: Control doors with various lock mechanisms (keys, keycards, keypads) and even block them with barricades for extra protection!
- 🎒 Inventory Interaction System: Seamlessly add objects to your inventory with custom sounds, object rotations, and specific shaders for picking up and putting back items.
- 🎯 Outline System: Optionally highlight objects with an outline when the player can interact or pick them up, adding visual cues for important items.
- 🎮 Player Controller Systems:
- ⚡ Energy System: Manage stamina or other resources during gameplay.
- 👣 Footstep System: Adds immersive footstep sounds based on player movement and surface type.
- 🔻 Crouch System: Customizable crouching options, with support for both “hold to crouch” and “press to crouch.”
- 🖱️ Mouse Look System: Advanced mouse look controls with head bobbing for first-person perspective.
- 📦 Models:
- Table With Table Cloth
- Thorn Paper
- Key
- Keycard
- Crowbar
- Door With DoorFrame
- Keypad
- Keycard pad
- Baricade
- Drawer
- Sink
- Cabinet
Advanced Door System Kit is a feature-rich and highly customizable Unity asset designed to bring realistic and immersive door mechanics to your game. Perfect for survival games, adventure titles, or any project that requires complex door interactions, this kit goes beyond basic functionality, offering an extensive range of door systems and an integrated inventory system.
Supported Render Pipelines:
✅ Standard/Built-In
❌ Universal
❌ Hdrp
For a list of features, see Technical Details
Price $22.00
URP Advanced Examine System! by Despair
- 🔍 Examine System: A fully customizable object examiner system with raycast detection and extra features like Emission or Outline System(Both can be turned off and on.)!
- 🎮 Player Controller Systems:
- ⚡ Energy System: Manage stamina or other resources during gameplay.
- 👣 Footstep System: Adds immersive footstep sounds based on player movement and surface type.
- 🔻 Crouch System: Customizable crouching options, with support for both “hold to crouch” and “press to crouch.”
- 🖱️ Mouse Look System: Advanced mouse look controls with head bobbing for first-person perspective.
- 📦 Models: 1 Duct Tape, 1 Map And 1 Table With Table Cloth for use in your scenes.
Advanced Examine System With this system, developers can easily implement a smooth and dynamic examination mechanic, allowing players to closely inspect objects in the game world.
Supported Render Pipelines:
❌ Standard/Built-In: BUILT-IN EDITION
✅ Universal
❌ Hdrp
For a list of features, see Technical Details
Price $15.00
2D Monster - Cute & Chibi: Desert (Unique Skill Animated Prefab with SFX) by HUBERT.H ART 2D
- Sprites are hand drawn with Adobe Illustrator
- Sprites are in 36 pixels per unit
- Sprites are in (.png) or (.svg)
8-Directional Sprite
Drawn at a slight angle with front and back sprites, the monster can fit in 8-direction!
It fits perfectly in Top-down scenes, Platformers, and Isometric scenes
Includes General Actions
Idle / Walk / Attack / Die
Specially Designed Skillset
- Each monster is designed based on a Desert archetype and recreated according to commonly found game monster type
- One or more unique skills are designed based on their archetype and monster type
- Extra effect prefabs are also included for certain monsters
5 Unique Monsters: Archetypes & Proposed Type (Attack Variations)
- Mole: Mole/ Animal (1)
- Vulture: Vulture/Animal (1)
- Snake: Snake/ Animal (1)
- Beetle: Beetle/ Insect (1)
- Cactus: Cactus/ Plant (1)
Ready-to-go Prefab
- Sliced Sprite
- Animation
- Sound Effect
Demo
A demo with scripts to demonstrate how to use the prefab flexibly
Archive
- Sprite Sheets Included
- Vector File Included(.svg), you could change the outline thickness of the sprites
Price $15.00
Stylized Daggers by Hekos Studio
Development Render Pipeline: Built-In
Rigged: No
Animated: No
Number of Meshes: 24 Meshes
Triangle Count(Total): 50850 Tris
Number of Textures: 103 Textures
Texture Resolutions: 2048x2048
Number of Materials: 24 Materials
Number of Prefabs: 24 Prefabs
Stylized Daggers is a set of 24 unique low-poly models and PBR textures.
Additionally, we have provided an ID map for each model, allowing you to easily change the texture color to your preference.
As a small bonus, we have added dagger renders that can be used as icons in crafting, inventory, skill bar, etc.
Price $30.00
Xenos5 by Leks
Number of textures 6
Texture dimensions 4096
Maximum polygon count 13496
Number of meshes/prefabs 3
Rigging: Yes
Animation count 17
UV mapping: Yes
LOD information (count, number of levels) no
Types of materials and texture maps (e.g., PBR) yes
Low-poly model of the character Xenos5. Suitable for games of different genre: RPG, strategy, first-person shooter, etc.
Textures pack one 4096x4096 (down to 1024х1-1024)
Materials 3
Textures 6
The model contains animations 17
Attack (x4)
Walking (x4)
Run (x1)
Idle (x2)
Taking damage (x3)
Jump
Death (x2)
Warning:
This pack consists of only 1 characters. It does not include the demo scenes in the screenshots.
Body
faces 13496
verts 12999
tris 25994
Price $50.00
NetworkTimeManager by Bytenado
- Network settings can be changed using const member variables in the NetworkTimeManager script, such as the wait time between NTP server requests and the allowed seconds an app can be paused before resyncing the network time.
- Getting the time from an NTP server is done on a coroutine and asynchronously.
- The network time value is updated each frame.
- A single PlayerPref string saves the next request times for each NTP server to prevent too many consecutive requests.
- Exceptions are caught, logged, and handled.
Features
- Gets the time from a designated and official time server on the internet.
- The time is resynchronized if the device system time changes or if the app is paused for too long.
- Debug log messages and warnings can be disabled and are excluded from final builds.
Included in Example
- Reward buttons on timers.
- Claim a reward early playing a simulated ad.
- Times for reward claims are saved to a binary file with the bits flipped.
- A connecting message when the network time is not in sync.
Price $0.00
Low Poly Female FREE - Low poly 3D by Shokubutsu by Shokubutsu Studios
- 1 texture File
- Textures dimensions: 512x512 pixels.
- Minimum Polygon count: 2300 Polygons.
- Maximum Polygon count: 3500 polygons.
- 5 Meshes and Prefabs( Shaded Smooth and Flat each have 5 meshes and Prefabs ).
- Rigging: Yes
- Animation : No
- UV mapping: Yes
- Types of materials and texture maps : Standard Material and URP Lit
This is the FREE version of the Whole Low Poly female Character.
Please Leave a Review if you can as it helps me out a lot in knowing That people like this Style so I can make more, I appreciate your Time and Thank you.
This Pack Includes :
- 5 Rigged Low Poly Models (Shaded Smooth and Shaded Flat depending on the style that appeals to you most).
- 1 Texture File.
- 1 Material File ( +1 Extra Material for Demo Scene Plane ).
- Prefabs For Each Individual Model For Built-in and URP.
- 2 Demo Scenes For Built-in and URP.
* Models Are Compatible with Mixamo Animations.
Thank you For Downloading This Asset.
Support Email:
Shokubutsualgrym@gmail.com
Happy Game Making.
Price $0.00
Low Poly Female - Low Poly 3D by Shokubutsu by Shokubutsu Studios
- 1 texture File
- Textures dimensions: 512x512 pixels.
- Minimum Polygon count: 2300 Polygons.
- Maximum Polygon count: 3700 polygons.
- 16 Meshes and Prefabs( Shaded Smooth and Flat each have 16 meshes and Prefabs ).
- Rigging: Yes
- Animation : No
- UV mapping: Yes
- Types of materials and texture maps : Standard Material and URP Lit
The Female Characters are here to Spice up your World.
A selection From Druids, Knights, Demons, Wizards, Casual and Martial artist is Offering you enough variety to make something Great.
This Pack Includes :
- 16 Rigged Low Poly Models ( Shaded Smooth and Shaded Flat ).
- 1 Texture File.
- 1 Material File ( +1 Extra Material for Demo Scene Plane ).
- Prefabs For Each Individual Model For Built-in and URP.
- 2 Demo Scenes For Built-in and URP.
* Models Are Compatible with Mixamo Animations.
Thank you For Downloading This Asset, PLEASE leave a Review because it Helps me a Lot and Makes me Want to make more afforadble assets like these for your Games, and Thank you very much again.
Support Email:
Shokubutsualgrym@gmail.com
Happy Game Making.
Price $4.99
Loot | Object Looting/Loot/Treasure Framework by Golem Kin Games
Feature Set
- Configurable Loot Drop Settings:
Multiple spawn modes to diversify gameplay:One-Time (loot can only be gathered once)
Respawn After Delay (loot crate resets after a delay)
Proximity-Based (loot spawns when the player is within a defined radius)
Random Timed Spawn (loot is periodically spawned at random intervals)
Disable After Time (loot spawns, then crate is disabled after a set duration) - Visual Feedback Customization:
Multiple visual feedback types, including:None (no feedback)
Deactivate Object (deactivates the object after loot is gathered)
Spawn Particles (spawns particle effects for visual feedback)
Deactivate with Particles (deactivates the object and spawns particle effects)
Attach Particle Effects to provide visual enhancements. - Loot Animation Types:
Choose from various built-in loot animations:Explosion (loot bursts outward from the crate)
Jump Out (loot jumps up into the air)
Float Up (loot floats and fades out)
Rotate and Drop (loot spins and falls)
None (no animation) - Audio Configuration:
Audio Clips for loot spawning and collection:Separate audio for Loot Spawning and Loot Collection.
Option to toggle playAudioOnLoot to enable or disable sound effects.
Uses AudioSource for easy sound integration. - Player Detection:Layer and Tag-based Player Detection: Use layers and tags to manage player detection.
Proximity Radius: Define a radius for proximity-based spawning, ensuring loot only triggers when a player is close enough. - Persistence Options:Manual and Auto Persistence: Choose between automatically saving and loading crate states on game start and close, or manually controlling it.
Save and Load loot information using PlayerPrefs to maintain the game state between sessions. - Custom Inspector UI:
Foldout sections for intuitive configuration:Loot Settings
Spawn Modes
Visual Feedback
Animation Types
Audio Settings
Player Detection
Built-in help boxes and foldouts to make setup seamless in Unity. - Gizmos for Debugging:Proximity Radius Visualization: Displays a Yellow Sphere to show the player detection area.
Respawn Timer Indicator: A Green Sphere to indicate when the loot crate will respawn.
Disable After Time Indicator: A Red Cube to indicate crates that will be disabled after a specific delay.
Random Timed Spawn and One-Time Mode Indicators to assist during level setup. - Advanced Customizations:Extend existing animations by adding custom behavior in the ApplyLootAnimation method.
Add more audio clips or adjust playback methods for different scenarios. - Debugging and Common Troubleshooting:Visual aids through Gizmos to see how the crate and loot are set up.
Logs and Warnings to ensure correct configuration of loot tables, player detection settings, and audio.
Streamline the management of loot spawning, animations, and player feedback in your games. With this powerful plugin, you can easily create compelling loot drop mechanics that include audio effects, visual feedback, and various spawn modes—all within a few clicks in the Inspector.
Features Include:
- Configurable Loot Drop Settings: Choose from multiple loot spawn modes, including One-Time, Respawn After Delay, Proximity-Based, Random Timed Spawn, and Disable After Time to bring diversity to your gameplay.
- Visual Feedback: Customize loot animations with options like Explosion, Jump Out, Float Up, or use particles for a more visual experience.
- Integrated Audio: Easily add audio effects for loot spawning and collection with customizable Audio Clips and built-in support for AudioSource.
- Persistence Options: Supports both Manual and Auto Persistence for looted crates, ensuring that player progress is always saved.
- Player Detection Settings: Configure Proximity Radius and use layers and tags to manage when and how loot is spawned for the player.
- Debugging Gizmos: Includes visual aids in the Editor like proximity radius spheres, respawn indicators, and timed disable visuals to make setup intuitive.
- Custom Inspector: Easy-to-use foldout sections make managing loot settings, animations, audio, and player detection more accessible directly from Unity's Inspector.
Sample Use Cases:
- Set spawnMode to One-Time and visualFeedbackType to DeactivateObject to simulate a treasure chest that can only be looted once.
- Use Respawn After Delay mode for loot that respawns over time for persistent enemies.
- Set Random Timed Spawn for environmental loot to keep players on their toes.
The Golemkin Loot System Plugin offers incredible flexibility for Unity developers looking to add rich and engaging loot dynamics to their games.
For support or additional inquiries, contact us at: support@golemkin.com.
Price $9.99
Modular Medieval Town (Medieval Town, Medieval Village) by Hivemind
Number of Meshes: 183
Collision: Yes,usually generated in Unity(Box and Mesh Collider).
Vertex Count: 30 - 90K
LODs: (Yes, up to 3)
Number of Materials: 52
Materials: This asset contains PBR based materials which means each material contains a Base Texture, and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.
Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity
Number of Textures: 163
Props: Barks, Barrels, Bench, Cabinet, CandleSticks, Chandelier, Cliff, Fences, Rocks, Table, etc.[Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Texture Resolutions: (2048x2048,4096x4096)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Render Pipeline Disclaimer:
This package was created as HDRP. URP file included.If you want use URP, you can import it.
🖋️ Story
Step into a desolate world where sun-scorched ruins and drifting sands tell the story of humanity's fall. This post-apocalyptic desert environment immerses players in a harsh, unforgiving landscape, perfect for survival and adventure games.
🏚️Features
- 🏚️Interiors/Enterable - All buildings are fully enterable and fully furnished!
- 🏚️Fully Modular - Enjoy a fully modular kit to create your own Medieval towns, cities and everything in between.
- 🏚️Foliage - Enjoy a vast library of photoscaned foliage to be used across all of your projects!
- 🏚️Castle Kit - Build vast backdrops using our modular castle facade kit!
- 🏚️Massive - With over 180 unique meshes, and a powerful modular kit this pirate island asset will be your ally when building your next city, town or island!
Disclaimers
*Renders and showcase were recorded in HDRP project
*Product can be used in your commercial projects.
CONTACT US WEBSITE | JOIN US DISCORD
Price $79.99
Asian Demon 1 by Soba4ka
Number of textures 21
Texture dimensions 4096
Maximum polygon count 3412
Number of meshes/prefabs 3
Rigging: Yes
Animation count 16
Animation type list
UV mapping: Yes
LOD information No
Types of materials and texture maps PBR
Low poly model.
ONLY DEFAULT UNITY SHADER
NO HDRP/URP
Animations: 16
Attack x5
Idle x1
Dead х2
Walking - F, L, R, Back
Hit x1
Stun x1
Jump x1
Turn 180 x1
Additional bones that are added to skeleton:
Jaw (Jaw, Jaw1), Tong, Tong 1-5
Textures:
4K PBR Textures(tga)
7 materials
21 textures
Polycount:
Verts: 3412
Faces: 5120
Tris: 6526
Price $52.00
Skulls and Bones by Arquebuse
Number of textures: 3
Texture dimensions: 4096x4096
Triangle count:
Cranium: 3756
Jaw: 2466
Bone piles: Aprox. 20,000 triangles each.
Number of meshes: 8
Number of prefabs: 11
Rigging: No
UV mapping: Yes
Material type: Autodesk Interactive
Full, realistic human skeletons, laid in six more or less scattered piles, ready to furnish your dungeon, crypt, or any scene where a human body left to the elements for years is needed.
In addition to those piles, a separate skull and jaw is available, also assembled together in three different positions
Price $14.95