HexaSort Two- Matching Template by Blue Thunder VFX
-Hexasort puzzle match 2
- Match 2
-Trending game template
-My plugin utilizes LeanTween, a powerful and free animation library developed and maintained by the LeanTween Team. LeanTween is used to assist in creating motion effects, animations, and tweening within my plugin. I ensure that LeanTween has been integrated properly and complies with the library's usage terms. You can refer to LeanTween at https://assetstore.unity.com/packages/tools/animation/leantween-1.
► Move and Clear super smooth wih music, graphics in halloween theme
► Easy to Reskin
► 100 levels
► Ready for PUBLISH!
► Optimized for Mobile
► Easy to create new level
► Full boosters like Hexa Sort Puzzle from Lion Studio
► Notification of LeanTween Usage
My plugin utilizes LeanTween, a powerful and free animation library developed and maintained by the LeanTween Team. LeanTween is used to assist in creating motion effects, animations, and tweening within my plugin. I ensure that LeanTween has been integrated properly and complies with the library's usage terms. You can refer to LeanTween at https://assetstore.unity.com/packages/tools/animation/leantween-1.
Price $299.00
Bald cypress trees by Dani R
Cypress 1:
- Height: 11.3m
- LOD0: 19,582 Tris
- LOD1: 10,070 Tris
- LOD2: 5,124 Tris
- LOD3: 2,757 Tris
- LOD4: 4 Tris
Cypress 2:
- Height: 13.8m
- LOD0: 17,644 Tris
- LOD1: 9,143 Tris
- LOD2: 4,798 Tris
- LOD3: 2,763 Tris
- LOD4: 4 Tris
Cypress 3:
- Height: 10.5m
- LOD0: 12,320 Tris
- LOD1: 6,422 Tris
- LOD2: 3,492 Tris
- LOD3: 2,072 Tris
- LOD4: 4 Tris
Fbx and obj files. The textures are in png format (base with transparency, normal, AO and metal with smoothness in alpha channel). Size of textures is 4096x4096 for tree trunks and 8192x8192 for leaves.
There are different materials for the tree stems, a shared material with texture atlas for the foliage and a shared material for the billboards.
Three bald cypress trees with the typical spanish moss. There is a simple swaying animation, 4 LODs and billboards.
This package uses the free Lux – Physically Based Shader Framework by forst (https://assetstore.unity.com/packages/vfx/shaders/lux-physically-based-shader-framework-16000). It will be compatible with other render pipelines, if the shaders are changed.
Price $5.99
Stylize Mansion by LowPolyBoy
Number of textures: 24
Number of material: 17
Texture dimensions: (256x256, 1024x1024, 2638x1080) Note 256 for smaller details, 1024 for the PBR style, 2638x1080 for the gradient texture
Minimum polygon count: 200-300 (simple objects)
Maximum polygon count: 1000-2500 (objects with many components)
Number of meshes/prefabs: 258
Rigging: No
Animation count: 0
Animation type list: None
UV mapping: Yes, (Overlapping for stylize objects and Non Overlapping for some house parts)
LOD information (count: 1, number of levels: 1)
Types of materials and texture maps (PBR, Gradient Texturing)
▶️ Key Features ◀️
● 258 stylized assets designed for creating unique and imaginative mansion scenes. Arrange modular components to build distinctive mansion designs and add various props for added detail.
● Demo scene provides a ready-to-use showcase of included assets, making it easy to preview and use directly in your project. Customize or use as a template for your own creations, saving valuable setup time.
● Optimized for game engines with editable, customizable models. Perfect for animations, advertising, VR/AR experiences, and stylized game environments.
▶️ Pack Content ◀️
The demo scene highlights the possibilities within the Stylized Mansion pack.
258 modular models:
● House Parts
Walls (x13), Doors (x16), Windows A (x8), Windows B (x8), Roofs (x8), Gates (x7), Columns (x16), Stairs (x5)
● Furniture
Chairs, tables, cabinets, beds, and other pieces (x79)
● Props
Miscellaneous small objects to enhance detail
Props A (x65), Props B (x50)
● Foliage
Stylized plants and greenery (x25)
Additional Materials and Textures:
17 unique materials, 24 textures
This Stylized Mansion pack brings modular flexibility, providing the components to create vibrant, custom mansion environments!
Price $34.99
VFX Graph - Stat Scroll by TwoUncles
The following prefabs are included:
StatScroll_Common,StatScroll_Epic,StatScroll_Legendary,StatScroll_Mythic,StatScroll_Rare
1 effects 5 colors.
All of them can change color.
This effects made with VFX Graph, which will lead to better visuals and performance.
All color parameters have been opened, creating your own Color effect.
HDRP is not adapted, you can try tweaking ShaderGraph to make it work properly on HDRP.
"com.unity.render-pipelines.core"
"com.unity.render-pipelines.universal"
"com.unity.shadergraph"
"com.unity.visualeffectgraph"
Install the latest version in unity's Package Manager yourself.
Requires Unity 2021.3 or newer with Visual Effect Graph and Shader Graph. Install those via Package Manager before installing this Pack. If you just installed them, restart the editor before installing the VFX pack.
Works in URP. Visual Effect Graph has limited compatibility with mobile devices (including WebGL platform).
If the VFX doesn't show up, it needs to be recompiled. This can be easily fixed by opening the VFX assets in TwoUncleVFX\_Effect\_VfxGraph. When opened in the Visual Effects Graph, the assets are forced to recompile. This should be fixed in Unity 2022.3.6 and newer.
Warn! Please create a new created project or back up your project files before you test it!
If the project doesn't look normal,please check the following points:
1.Click Edit->Project Setting->Graphics,then check the Sciptable Render Pipeline Settings if is none, try select TwoUncleVFX_URP-Balanced to fix it.
2.Click Edit->Project Setting->Quality,then check the Render Pipeline Asset if is none, try select TwoUncleVFX_URP-Balanced to fix it.
3.Fix your Universal RP and Visual Effect Graph version to your ever used version or update it to last version In Package Manager.
if it is ok,try change the settings to your self settings,make sure your have a right URP Settings.
If you want to know more details, add our discord to communicate.
Price $0.00
VFX Graph - Skull Fire by TwoUncles
The following prefabs are included:
SkullFire_Single,SkullFire_Single (1),SkullFire_Single (2),SkullFire_Single (3),SkullFire_Single (4)
1 effects 5 colors.
All of them can change color.
This effects made with VFX Graph, which will lead to better visuals and performance.
All color parameters have been opened, creating your own Color effect.
HDRP is not adapted, you can try tweaking ShaderGraph to make it work properly on HDRP.
"com.unity.render-pipelines.core"
"com.unity.render-pipelines.universal"
"com.unity.shadergraph"
"com.unity.visualeffectgraph"
Install the latest version in unity's Package Manager yourself.
Requires Unity 2021.3 or newer with Visual Effect Graph and Shader Graph. Install those via Package Manager before installing this Pack. If you just installed them, restart the editor before installing the VFX pack.
Works in URP. Visual Effect Graph has limited compatibility with mobile devices (including WebGL platform).
If the VFX doesn't show up, it needs to be recompiled. This can be easily fixed by opening the VFX assets in TwoUncleVFX\_Effect\_VfxGraph. When opened in the Visual Effects Graph, the assets are forced to recompile. This should be fixed in Unity 2022.3.6 and newer.
Warn! Please create a new created project or back up your project files before you test it!
If the project doesn't look normal,please check the following points:
1.Click Edit->Project Setting->Graphics,then check the Sciptable Render Pipeline Settings if is none, try select TwoUncleVFX_URP-Balanced to fix it.
2.Click Edit->Project Setting->Quality,then check the Render Pipeline Asset if is none, try select TwoUncleVFX_URP-Balanced to fix it.
3.Fix your Universal RP and Visual Effect Graph version to your ever used version or update it to last version In Package Manager.
if it is ok,try change the settings to your self settings,make sure your have a right URP Settings.
If you want to know more details, add our discord to communicate.
"Yellow Lantern Demon Skull" (https://skfb.ly/VOCz) by edouard.angebault is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
Price $4.99
Sound Of 80s - Retro Music Pack by Muz Station Productions
Music in 80’s style. This is synthwave style of music with retro synthesizers, retro drums, groovy bass line and warm pads that create 80s vibes.
Preview:
https://soundcloud.com/muzstation-game-music/sets/sound-of-80s
Pack includes:
- 10 different tracks (+ loops)
- High Quality 16 bit WAV files
Price $15.00
Abandoned Facility MODULAR by RETOPO STUDIOS
- High Attention to Details
- HDRP-URP Compatible
- Suitable for Team Deathmatch
- Includes the showcased map
- Unique Concepts of Assets
- High-Quality Assets
- Game-Ready / Optimized
- Modular structures
- Modular walls, floors, and more.
- Exterior Props
- Nature
- LODs: Yes/5LOD's
- Lightmap: Yes
- Collision: Yes - automatically generated
- UV Mapping: Yes
- Animation: No
- Number of Meshes: 131
- Number of Materials: 71
- Number of Textures: 171
- Vertex Count: MIN 242 Triangles (SM_Prop_Garbage_Cardboard_x5), MAX 46392 Triangles (SM_Prop_Crane)
- Texture Resolutions: 1K, 2K, and 4K
- Albedo,Normal Map,Gloss,Speculer,Emission,Occlusion
🔥Abandoned Facility: Exploration of an Abandoned Secret Base🔥
Abandoned Facility is an adrenaline-filled FPS gaming experience designed specifically for team-based battles in TDM (Team Deathmatch) modes.
- Surrounding you with its captivating story, Abandoned Facility represents an abandoned secret base. This base served as a center for the research and development of advanced aircraft technologies.
Abandoned Facility offers a meticulously designed and rich environment that mesmerizes players, particularly with its impressive outdoor areas. The high-quality visuals and immersive atmosphere further enhance the gaming experience.
- This map requires strategic moves in team-based battles. Players must utilize their superior tactical skills to defeat the enemy team, while striving to gain advantageous positions in challenging corridors and hidden areas.
- Are you ready? Take a step into Abandoned Facility with your team and strive towards victory.
Screenshots are unedited and reflect the actual content.
High detailed modular.
Super fast and easy to customize.
Price $49.99
Anemo - Open World Stylized Island Environment by TUFFPOLYGON
Texture dimensions:
generally all textures are 512x512 pixels,
except for the grass and the tree leaves and flower leaves they are 256x256,
also exception for the hills they are 2048x2048,
finally exception for the skybox it is in 4K.
Polygon count:
from 14 to 1,374 poly's
Number of meshes/prefabs:
there is 77 model for all the aforementioned assets, all 77 models have prefabs, total prefabs is 87, meaning plus 10 prefabs for lights, particles, etc.
Rigging: no.
Animation count: 1 animation for the skybox to go from day to night, completely optional feature and can be ignored.
no LOD implemented for small objects except for the barrels, trees (not the shrubs) and some hills, they have 2 LOD levels, for the hills specifically 2 LOD levels for shitou_hill from 1 to 7, another exception is the dashu_3, dashu_4, dashu_5 they have 3 LOD levels because they are very complex,
all objects are naturally very optimized, aiming for good mobile performance.
Welcome to Anemo: Open World Fantasy Island Pack! This exciting asset pack is designed to help you create a magical island full of adventure, beauty, and mystery. Perfect for RPGs or exploration games, with a variety of diverse rocks and hills, unique flora and Fauna, this pack gives you all the assets you need to build an immersive open-world experience, with a stunning shoreline that opens up many possibilites for naval gameplay!
📚Additionally, all shaders are provided for creatives to edit, made using ShaderGraph thus very flexible and easy to work with! more than 100+ prefabs to craft the perfect nature environment! features include but not limited to:
- Stylized trees, bushes, grass and flowers!
- RGB foliage shaders - customizable colors directly in the editor!
- Powerful cliffs and hills, large to small sized rocks!
- props, barrels, barriers, fences stone beacons!
- Custom dynamic skybox and fog, with day/night animation!
- Massive island demo scene!
🎣 all objects are naturally very optimized, aiming for good mobile performance, achieved thanks to quality shaders and smart LOD levels.
Prefabs overview
1. Effect (particle effects)
✨ Cool visual stuff and particles, which includes:
- Fx_shuye_01.prefab: A vibrant effect for the ambiance.
- Fx_shuye_02.prefab: Another variant that adds depth cool for highlights.
- Fx_shuye_03.prefab: Perfect for creating visual feedback for players.
- Fx_xunbao_star_01.prefab: A shimmering star effect ideal for signaling treasures or rewards.
2. Shitou (rocks & hills)
🗿 Craft realistic terrains with our Shitou folder, featuring:
- Shitou_hill_01.prefab: A foundational hill model that provides varied terrain.
- Shitou_hill_02.prefab: Another hill variant to enhance landscape diversity.
- Shitou_hill_03.prefab: A third hill model for added topographical interest.
- (Continues through Shitou_hill_04 to Shitou_hill_16): Additional hill models to enrich your environment.
- shitou_Stone_01.prefab: A basic stone model that adds texture and realism.
- (Continues through shitou_Stone_02 to shitou_Stone_08): Various stone models for detailed environmental design.
3. Wujian (props & items)
🏮 This folder includes props and items to enhance scene detail:
- Scene_ludeng_001.prefab: A beautifully designed lantern to provides illumination.
- Scene_wujian_huapen_001.prefab: A light beacon, also can be used as a decorative flower pot that adds a touch of beauty to any setting.
- Scene_zalan_01.prefab: A sturdy fence model, perfect for enclosing spaces.
- Scene_zalan_02.prefab: An additional fence model for further variety in your environments.
- Wujian_gouhuo_001.prefab: A campfire hotpot, ideal for creating cozy gathering spots within your game.
- (Includes Wujian_mugu_001 and Wujian_mugu_002): Mushroom models that add whimsical charm to forest settings.
- (Includes Wujian_mutong_01): A barrel model for storage areas or decorative elements.
- (Includes Wujian_muzhalan_001): A wood barricade, useful for creating barriers or defensive structures.
- (Includes Wujian_shuzhuang_001 and Wujian_shuzhuang_002): Tree stump models that add detail to wooded areas.
4. Zhiwu (trees, plants & greenery)
🌲 Bring your game to life with lush greenery:
- Scene_cao_001.prefab: A shrub model that provides excellent ground cover.
- (Includes Scene_cao_002 to Scene_cao_019): A variety of shrub models, each adding unique texture and color to your landscapes.
- Scene_dashu_001.prefab: A large tree model that creates shaded areas and adds height to your environment.
- (Includes Scene_dashu_002 to Scene_dashu_006): Additional tree models for further diversity.
- (Includes Scene_guanmu_001 to Scene_guanmu_010): A collection of tree models that enhance forests with variety.
- (Includes Scene_hua_001 to Scene_hua_006): Flower models that introduce vibrant colors and life to your landscapes.
- Zhiwu_1_Perfect.prefab: A meticulously designed plantling that serves as a focal point in any environment.
- Zhiwu_1_Short.prefab: A short plant model, perfect for undergrowth and adding detail to various terrains.
- Zhiwu_xiaocao_01.prefab: A small grass model ideal for realistic ground cover.
- Zhiwu_xiaocao_02.prefab: Another small grass model for added variety.
🌊 Also included is a water shader used for the pond and the sea! do note that it might look slightly different than the pictures due to more optimizations applied, we made this choice in order to balance the shader quality, but keep everything running smoothly even on mobile hardware.
*Character model not included, used for illustrative purposes only.
*This package also includes an animation, to move the skybox and switch from day to night, this is designed to demonstrate the contents of the asset, I recommend making a better implementation. but you can use this at your own discretion.
We update our packs periodically so if you want to see something specific added, please use the support email to make a request, or kindly voice your needs in a review.
We'd love to hear your feedback! If you find these assets useful please rate and review them!
Price $45.00
Gen03 Joshua Trees01 by Mr Andrew Chapman
Gen03 Joshua Trees01
If you experience any issues using our packs, please use the Forum Pages Here to make contact and seek information.
- 3 Small Trees 680 - 720 tris
- 7 Medium Trees 2.1k - 6.2k tris
- 11 Adult Trees 7.8k - 9.8k tris
14 - 1024x1024 texture maps.
4 Materials in UR Pipeline format.
All meshes/materials have Colliders and UV Shadow Maps.
If you wish to use thees models for Landscape Painting, you will need to use one of the Unity Combine Meshes applications.
No AI used in content creation. No AI useage of this and other packs from our Studio, without express permission.
Gen03 Joshua Trees01
21 Unique Seeded Joshua Trees, Small, Medium and Large.
3 Small Trees
7 Medium Trees
11 Adult Trees
Seeded to prevent Duplication
1024x1024 Texture Maps used, plus some extra ones for different Rendering Pipelines. This pack contains FBX Mesh and PNG Texutures makiing them compatable with all current Unity Editors. The Pack workes out of the box with the UR Pipeline, if you want to use it with other Pipelines, you can do so using the built in Atomatic function, or manually by following methods shown on our Forum Pages Here.
If you are still having issues, do not hessitate to post the problem on the forum page (linked above) and we will assist you in any way we can, the forums are monitored daily.
Price $5.99
Min/max Range Attribute by Lazy Squirrel Labs
Supported OS: All OSs that Unity supports.
Link to documentation: https://github.com/lazysquirrellabs/min_max_range_attribute
A bounded (i.e., with a minimum and maximum) range attribute for Unity's Vector2 and Vector2Int fields that draws fields as min/max range sliders, easing the definition of bounded ranges on the inspector.
Features
- Intuitive, compact inspector representation.
- Support for Unity's Vector2 and Vector2Int types.
- Easy to use: just add the attribute to a serialized field of a supported type.
- Custom floating-point decimal places (0 to 3).
- Error prevention. Unlike using separate fields for minimum and maximum, value integrity is guaranteed (e.g., the minimum will never be greater than the maximum) by the inspector.
- Uses built-in Unity's EditorGUILayout.MinMaxSlider under the hood.
Price $0.00
Synesthesure by BeyondVR
Synesthesure outputs normalized values of 0 – 1 for its frequency bands’ dynamics. Values of 0 – 1 are very easy to work with, vs. their actual amplitude/power values.
Dynamics provided for Bass, Mid, Treble, Sibilance, and Volume:
- Raw – the raw value tracks very literally with the level.
- Smoothed – the raw value smoothed a bit, so it’s not so “rough”.
- Average – the raw value averaged over a small amount of time.
- Chase – chases the raw value and set to be more/less sensitive to up/down changes.
- Decay – pushed up by raw level and decays down after a bit if not kept pushed up.
- Attack – spikes with the initial “hit” of sound, and then decays until the actual level has gotten low enough to allow it to be hit harder again. Great for accenting beats, the hits (but not holds) of chords/notes,or the syllables in words.
Access a dynamic’s value by: float value = Bass.Attack;
Synesthesure also provides a more fine-grained method for getting audio info:
It divides the audio spectrum into 64 frequency “bins”. Further, the spectrum can have a Frequency Response Bands component applied to artisiticly change the audio response curve characteristics for an effect.
Dominant Pitch detection moves towards the dominant frequency band.
Beat detection works in real-time, and can work with live (streaming) audio.
Note: Detection does not look foward in an audio file for "beats", but instead looks at moment-to-moment changes in amplitude.
Synesthesure reacts in real-time to audio input, but it can also trigger time-synced events with its Command Events component.
––––––––––––––––––––––––––––––––––––––––––––
Audio-Reactive Components:
These components do not require scripting to use.
––––––––––––––––––––––––––––––––––––––––––––
PositionModulation – Control an object’s position.
ScaleModulation – Control an object’s scale.
RotationModulation – Control an object’s rotation.
TorqueModulation – Control an object’s torque.
LightModulation – Control lights.
ColorModulation – Create color output from a color gradient.
GradientModulation – Create color output from blending two other gradients.
MaterialColorModulation – Create color output from a gradient, and apply it to a *shared* material.
AudioSignal – Displays an audio signal using a Line component.
AudioSignalArc – Displays an audio signal using a Line component, and draws it in an arc.
MeterBars – Displays an audio signal using a prefabs that scale in size.
MeterBars – Displays an audio signal using a prefabs that scale in size, and draws them in an arc.
ObjectsArrangementModulation – Lays out objects in an arrangement defined by an ObjectsArrangement component.
ParticleControl – Control a ParticleSystem component's properties.
Demo scenes for all components. PLUS:
AudioToVisual Dynamics – Displays all the possible dynamics.
MeterBarsScape – Puts together multiple components. Displays an audio signal using a grid of prefabs that scale in size, and create a “landscape” from a scrolling histogram.
Physics Box – Demostrates physics forces reacting to music.
Energy Arcs – Shader Graph demo - HDRP Visual Effects Graph example.
––––––––––––––––––––––––––––––––––––––––––––
Live Input (speakers loopback, mic, line-in) tested with:
AudioStream [PCM audio for Unity] https://assetstore.unity.com/packages/tools/audio/audiostream-pcm-audio-for-unity-65411
Synesthesure’s Audio-Visual component listens to incoming audio, and processes it into dynamics that are easy to use in scripts, and can even control parameters of other game object components without programming or visual scripting.
Synesthesure enables vFX creators to focus on the artistic and creative-exploration process of creating visual effects, instead of FFT signal processing and “massaging” audio values to get “workable” baselines.
Price $15.00
VFX Graph - Thunder Strike by TwoUncles
The following prefabs are included:
_ThunderStrike,_ThunderStrike (1),_ThunderStrike (2),_ThunderStrike (3),_ThunderStrike (4)
1 effects 5 colors.
All of them can change color.
This effects made with VFX Graph, which will lead to better visuals and performance.
All color parameters have been opened, creating your own Color effect.
HDRP is not adapted, you can try tweaking ShaderGraph to make it work properly on HDRP.
"com.unity.render-pipelines.core"
"com.unity.render-pipelines.universal"
"com.unity.shadergraph"
"com.unity.visualeffectgraph"
Install the latest version in unity's Package Manager yourself.
Requires Unity 2021.3 or newer with Visual Effect Graph and Shader Graph. Install those via Package Manager before installing this Pack. If you just installed them, restart the editor before installing the VFX pack.
Works in URP. Visual Effect Graph has limited compatibility with mobile devices (including WebGL platform).
If the VFX doesn't show up, it needs to be recompiled. This can be easily fixed by opening the VFX assets in TwoUncleVFX\_Effect\_VfxGraph. When opened in the Visual Effects Graph, the assets are forced to recompile. This should be fixed in Unity 2022.3.6 and newer.
Warn! Please create a new created project or back up your project files before you test it!
If the project doesn't look normal,please check the following points:
1.Click Edit->Project Setting->Graphics,then check the Sciptable Render Pipeline Settings if is none, try select TwoUncleVFX_URP-Balanced to fix it.
2.Click Edit->Project Setting->Quality,then check the Render Pipeline Asset if is none, try select TwoUncleVFX_URP-Balanced to fix it.
3.Fix your Universal RP and Visual Effect Graph version to your ever used version or update it to last version In Package Manager.
if it is ok,try change the settings to your self settings,make sure your have a right URP Settings.
If you want to know more details, add our discord to communicate.
Price $4.99
VFX Graph - Thunder Mallet by TwoUncles
The following prefabs are included:
ThunderMallet,ThunderMallet (2),ThunderMallet (3),ThunderMalletRotate
1 effects 3 colors.
All of them can change color.
This effects made with VFX Graph, which will lead to better visuals and performance.
All color parameters have been opened, creating your own Color effect.
HDRP is not adapted, you can try tweaking ShaderGraph to make it work properly on HDRP.
"com.unity.render-pipelines.core"
"com.unity.render-pipelines.universal"
"com.unity.shadergraph"
"com.unity.visualeffectgraph"
Install the latest version in unity's Package Manager yourself.
Requires Unity 2021.3 or newer with Visual Effect Graph and Shader Graph. Install those via Package Manager before installing this Pack. If you just installed them, restart the editor before installing the VFX pack.
Works in URP. Visual Effect Graph has limited compatibility with mobile devices (including WebGL platform).
If the VFX doesn't show up, it needs to be recompiled. This can be easily fixed by opening the VFX assets in TwoUncleVFX\_Effect\_VfxGraph. When opened in the Visual Effects Graph, the assets are forced to recompile. This should be fixed in Unity 2022.3.6 and newer.
Warn! Please create a new created project or back up your project files before you test it!
If the project doesn't look normal,please check the following points:
1.Click Edit->Project Setting->Graphics,then check the Sciptable Render Pipeline Settings if is none, try select TwoUncleVFX_URP-Balanced to fix it.
2.Click Edit->Project Setting->Quality,then check the Render Pipeline Asset if is none, try select TwoUncleVFX_URP-Balanced to fix it.
3.Fix your Universal RP and Visual Effect Graph version to your ever used version or update it to last version In Package Manager.
if it is ok,try change the settings to your self settings,make sure your have a right URP Settings.
If you want to know more details, add our discord to communicate.
"Stylized Battle Hammer" (https://skfb.ly/6X8UM) by em_kei is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
Price $4.99
VFX Graph - Shuriken by TwoUncles
The following prefabs are included:
Shuriken,Shuriken (1),Shuriken (2),Shuriken (3),Shuriken (4)
1 effects 5 colors.
All of them can change color.
This effects made with VFX Graph, which will lead to better visuals and performance.
All color parameters have been opened, creating your own Color effect.
HDRP is not adapted, you can try tweaking ShaderGraph to make it work properly on HDRP.
"com.unity.render-pipelines.core"
"com.unity.render-pipelines.universal"
"com.unity.shadergraph"
"com.unity.visualeffectgraph"
Install the latest version in unity's Package Manager yourself.
Requires Unity 2021.3 or newer with Visual Effect Graph and Shader Graph. Install those via Package Manager before installing this Pack. If you just installed them, restart the editor before installing the VFX pack.
Works in URP. Visual Effect Graph has limited compatibility with mobile devices (including WebGL platform).
If the VFX doesn't show up, it needs to be recompiled. This can be easily fixed by opening the VFX assets in TwoUncleVFX\_Effect\_VfxGraph. When opened in the Visual Effects Graph, the assets are forced to recompile. This should be fixed in Unity 2022.3.6 and newer.
Warn! Please create a new created project or back up your project files before you test it!
If the project doesn't look normal,please check the following points:
1.Click Edit->Project Setting->Graphics,then check the Sciptable Render Pipeline Settings if is none, try select TwoUncleVFX_URP-Balanced to fix it.
2.Click Edit->Project Setting->Quality,then check the Render Pipeline Asset if is none, try select TwoUncleVFX_URP-Balanced to fix it.
3.Fix your Universal RP and Visual Effect Graph version to your ever used version or update it to last version In Package Manager.
if it is ok,try change the settings to your self settings,make sure your have a right URP Settings.
If you want to know more details, add our discord to communicate.
Price $4.99
VFX Graph - Shield Wall by TwoUncles
The following prefabs are included:
ShieldWall,ShieldWall (1),ShieldWall (2),ShieldWall (3),ShieldWall (4),ShieldWall (5),ShieldWall (6)
1 effects 7 colors.
All of them can change color.
This effects made with VFX Graph, which will lead to better visuals and performance.
All color parameters have been opened, creating your own Color effect.
HDRP is not adapted, you can try tweaking ShaderGraph to make it work properly on HDRP.
"com.unity.render-pipelines.core"
"com.unity.render-pipelines.universal"
"com.unity.shadergraph"
"com.unity.visualeffectgraph"
Install the latest version in unity's Package Manager yourself.
Requires Unity 2021.3 or newer with Visual Effect Graph and Shader Graph. Install those via Package Manager before installing this Pack. If you just installed them, restart the editor before installing the VFX pack.
Works in URP. Visual Effect Graph has limited compatibility with mobile devices (including WebGL platform).
If the VFX doesn't show up, it needs to be recompiled. This can be easily fixed by opening the VFX assets in TwoUncleVFX\_Effect\_VfxGraph. When opened in the Visual Effects Graph, the assets are forced to recompile. This should be fixed in Unity 2022.3.6 and newer.
Warn! Please create a new created project or back up your project files before you test it!
If the project doesn't look normal,please check the following points:
1.Click Edit->Project Setting->Graphics,then check the Sciptable Render Pipeline Settings if is none, try select TwoUncleVFX_URP-Balanced to fix it.
2.Click Edit->Project Setting->Quality,then check the Render Pipeline Asset if is none, try select TwoUncleVFX_URP-Balanced to fix it.
3.Fix your Universal RP and Visual Effect Graph version to your ever used version or update it to last version In Package Manager.
if it is ok,try change the settings to your self settings,make sure your have a right URP Settings.
If you want to know more details, add our discord to communicate.
"Gil-Galad's Shield" (https://skfb.ly/6vtzt) by PaulCarstens is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
Price $0.00
VFX Graph - Sages Codex by TwoUncles
The following prefabs are included:
SagesCodex,SagesCodex (1),SagesCodex (2),SagesCodex (3),SagesCodex (4)
1 effects 5 colors.
All of them can change color.
This effects made with VFX Graph, which will lead to better visuals and performance.
All color parameters have been opened, creating your own Color effect.
HDRP is not adapted, you can try tweaking ShaderGraph to make it work properly on HDRP.
"com.unity.render-pipelines.core"
"com.unity.render-pipelines.universal"
"com.unity.shadergraph"
"com.unity.visualeffectgraph"
Install the latest version in unity's Package Manager yourself.
Requires Unity 2021.3 or newer with Visual Effect Graph and Shader Graph. Install those via Package Manager before installing this Pack. If you just installed them, restart the editor before installing the VFX pack.
Works in URP. Visual Effect Graph has limited compatibility with mobile devices (including WebGL platform).
If the VFX doesn't show up, it needs to be recompiled. This can be easily fixed by opening the VFX assets in TwoUncleVFX\_Effect\_VfxGraph. When opened in the Visual Effects Graph, the assets are forced to recompile. This should be fixed in Unity 2022.3.6 and newer.
Warn! Please create a new created project or back up your project files before you test it!
If the project doesn't look normal,please check the following points:
1.Click Edit->Project Setting->Graphics,then check the Sciptable Render Pipeline Settings if is none, try select TwoUncleVFX_URP-Balanced to fix it.
2.Click Edit->Project Setting->Quality,then check the Render Pipeline Asset if is none, try select TwoUncleVFX_URP-Balanced to fix it.
3.Fix your Universal RP and Visual Effect Graph version to your ever used version or update it to last version In Package Manager.
if it is ok,try change the settings to your self settings,make sure your have a right URP Settings.
If you want to know more details, add our discord to communicate.
"Dark magic Sickle staff - WoW Inspired weapon." (https://skfb.ly/6RK8N) by Jonathan_van_Baggem is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
Price $4.99
VFX Graph - Meteor by TwoUncles
The following prefabs are included:
_Meteor,_Meteor (1),_Meteor (2)
1 effects 3 colors.
All of them can change color.
This effects made with VFX Graph, which will lead to better visuals and performance.
All color parameters have been opened, creating your own Color effect.
HDRP is not adapted, you can try tweaking ShaderGraph to make it work properly on HDRP.
"com.unity.render-pipelines.core"
"com.unity.render-pipelines.universal"
"com.unity.shadergraph"
"com.unity.visualeffectgraph"
Install the latest version in unity's Package Manager yourself.
Requires Unity 2021.3 or newer with Visual Effect Graph and Shader Graph. Install those via Package Manager before installing this Pack. If you just installed them, restart the editor before installing the VFX pack.
Works in URP. Visual Effect Graph has limited compatibility with mobile devices (including WebGL platform).
If the VFX doesn't show up, it needs to be recompiled. This can be easily fixed by opening the VFX assets in TwoUncleVFX\_Effect\_VfxGraph. When opened in the Visual Effects Graph, the assets are forced to recompile. This should be fixed in Unity 2022.3.6 and newer.
Warn! Please create a new created project or back up your project files before you test it!
If the project doesn't look normal,please check the following points:
1.Click Edit->Project Setting->Graphics,then check the Sciptable Render Pipeline Settings if is none, try select TwoUncleVFX_URP-Balanced to fix it.
2.Click Edit->Project Setting->Quality,then check the Render Pipeline Asset if is none, try select TwoUncleVFX_URP-Balanced to fix it.
3.Fix your Universal RP and Visual Effect Graph version to your ever used version or update it to last version In Package Manager.
if it is ok,try change the settings to your self settings,make sure your have a right URP Settings.
If you want to know more details, add our discord to communicate.
Price $4.99
Female Rifle Animset - Free Run&Sprint by CLAZY
- The mini set provides a female humanoid model and rig created in-house and is compatible with all humanoid skeletons.
- All provided animations are root motion and are set up for immediate use.
- A controller set and demo, used for testing transitions between animations, are included.
*For customer support, please contact me by email or website below.
e-mail : clazyfox64@gmail.com
website : www.biperworks.com
Animation List - YouTube
Idle
**Run Set**
Run_Start_L0
Run_Start_L45
Run_Start_L90
Run_Start_L135
Run_Start_L180
Run_Start_R0
Run_Start_R45
Run_Start_R90
Run_Start_R135
Run_Start_R180
Run_Lfoot
Run_Rfoot
Run_Arc_L
Run_Arc_R
Run_Lean_L
Run_Lean_R
Run_TurnL_Lfoot
Run_TurnL_Rfoot
Run_TurnR_Lfoot
Run_TurnR_Rfoot
Run_Stop_Lfoot
Run_Stop_Rfoot
**Sprint Set**
Sprint_Start_L0
Sprint_Start_L45
Sprint_Start_L90
Sprint_Start_L135
Sprint_Start_L180
Sprint_Start_R0
Sprint_Start_R45
Sprint_Start_R90
Sprint_Start_R135
Sprint_Start_R180
Sprint_Lfoot
Sprint_Rfoot
Sprint_Arc_L
Sprint_Arc_R
Sprint_Lean_L
Sprint_Lean_R
Sprint_TurnL_Lfoot
Sprint_TurnL_Rfoot
Sprint_TurnR_Lfoot
Sprint_TurnR_Rfoot
Sprint_Stop_Lfoot
Sprint_Stop_Rfoot
**Turn Inplace**
TurnIP_L45
TurnIP_L90
TurnIP_L135
TurnIP_L180
TurnIP_R45
TurnIP_R90
TurnIP_R135
TurnIP_R180
Price $18.00
Female Rifle Animset - Free Walk&Jog by CLAZY
- The mini set provides a female humanoid model and rig created in-house and is compatible with all humanoid skeletons.
- All provided animations are root motion and are set up for immediate use.
- A controller set and demo, used for testing transitions between animations, are included.
*For customer support, please contact me by email or website below.
e-mail : clazyfox64@gmail.com
website : www.biperworks.com
Animation List - YouTube
Idle
**Walk Set**
Walk_Start_L0
Walk_Start_L45
Walk_Start_L90
Walk_Start_L135
Walk_Start_L180
Walk_Start_R0
Walk_Start_R45
Walk_Start_R90
Walk_Start_R135
Walk_Start_R180
Walk_Lfoot
Walk_Rfoot
Walk_Arc_L
Walk_Arc_R
Walk_Lean_L
Walk_Lean_R
Walk_TurnL_Lfoot
Walk_TurnL_Rfoot
Walk_TurnR_Lfoot
Walk_TurnR_Rfoot
Walk_Stop_Lfoot
Walk_Stop_Rfoot
**Jog Set**
Jog_Start_L0
Jog_Start_L45
Jog_Start_L90
Jog_Start_L135
Jog_Start_L180
Jog_Start_R0
Jog_Start_R45
Jog_Start_R90
Jog_Start_R135
Jog_Start_R180
Jog_Lfoot
Jog_Rfoot
Jog_Arc_L
Jog_Arc_R
Jog_Lean_L
Jog_Lean_R
Jog_TurnL_Lfoot
Jog_TurnL_Rfoot
Jog_TurnR_Lfoot
Jog_TurnR_Rfoot
Jog_Stop_Lfoot
Jog_Stop_Rfoot
**Turn Inplace**
TurnIP_L45
TurnIP_L90
TurnIP_L135
TurnIP_L180
TurnIP_R45
TurnIP_R90
TurnIP_R135
TurnIP_R180
Price $18.00