Peasant's Pack by Tequilabyte Studio
- Cart #1 (1778 tris, lod 678 tris, 2048x2048)
- Cart #2 (2528 tris, lod 1326)
- Wheel (704 tris, lod 364)
- Sack (520 tris, 1024x1024)
- Basket (1360 tris, lod 586 tris, 2048x2048)
- Crate (320 tris, 1024x1024)
- Hay (676 tris, lod 348, 2048x2048)
All models have diffuse (albedo) and normal map.
Price $7.00
Word Search Cookies by Superpow
This game helps you reduce time to build a similar game. We are working hard to make more levels and update them in the next versions.
Game's Features:
- 540 well-made levels. - This is a completed game designer, sound, effects, game-play, full map, full resource, full animation.
- Support you until you feel the most satisfaction for this asset.
- Support multi-platform: Android, iOS, Window Phone 8, Mac, Windows Store, Web Player, ..
- Support for Unity 5.5.3
- Complete package
- Animated GUIs by the latest Unity 5.3.6
- Multiple screen sizing for all mobile devices.
- Level selector.
- Easy customize for all platform.
Documentation
APK Demo
Price $99.00
House Furniture Pack by Finward Studios
High Resolution Screenshots
Decorate your house fully with nextgen high quality interior props. 170 Objects with prefabs and colliders.
- All materials are PBR Standard.
- Kitchen cabinets are modular and can be build fast using Autosnap script.
- Package includes a demo scene that can be used with Suburb Neighborhood House Pack
- Simply drag the house 03 prefab from the Suburb pack to the demo scene and props will fit in their places as in the images.
- Drawers and closets have interiors and can be opened, except kitchen drawers and cabinets have no interior!
NOTE: Package does not include the house model, only interior props! To get the house model you need Suburb Neighborhood House Pack
For questions and feedback: support@finwardstudios.com
Price $65.00
Classic Table01 by Shailendra
Price $2.99
Ace Fighter by Ace
The package includes:
- Scripts
- Scenes
- Shaders,Meshes & Textures
- Sound Effects
- UI
WebGL Demo
Apk Demo
This package comes with the expectation that you already have a basic understanding of Unity C# scripts, the new UI system, and some experience programming assuming you want to modify the scripts.Before purchasing this asset,play the game once on your devices .
Price $40.00
Not Entirely Unconvincing Planets by Rakhama
This Is my effort to make random planets that look pretty spiffy on a budget.
This package includes functionality to build random spherical textures including surface height maps for colouring based on a gradient, land normal maps, cloud alpha maps and cloud normal maps.
Texture maps can be saved for reuse, allowing for all other parameters to be randomised, including land and sea colour gradients, cloud and atmosphere colours, enabling of sea and atmosphere, sea levels, atmosphere intensity and cloud density. See those demo images below? They're all using the same texture maps.
The included shaders provide real-time adjustable sea level, atmosphere effects, roughness and the usual gubbins such as specular and smoothness. Hey, maybe you want a shiny metal Uranus, I dunno.
Because large textures can take a long time to render with LibNoise, I added asynchronous functionality to it. Sorry, I'm not advanced enough to do it at the shader level yet :)
Included in this pack:
Components:
- Planet Builder component to manage the random generation of land, sea and clouds including height maps, colours, and visibility of such as clouds, sea and atmosphere
- Land Builder component to customise and generate land textures against an object and then save them to disk
- Cloud Builder component to do the same for cloud textures
- Gradient Builder component to customise or randomise gradients used for land and sea colouring
- Planet Spinner component to spin an object around an axis over a specified number of hours
Shaders:
- A planet surface shader that renders land, sea, and atmosphere with real-time adjustment
- A cloud shader
Additional:
- A modified version of LibNoise that can work asynchronously
- A high-resolution subdivided dodecahedron with well mapped UV
Price $10.00
Spotlight on Playmaker: Visual scripting that lets you bypass the code and unleash your creative potential
Ratkin Warlord by Mister Necturus
Low polygonal game ready animated model of Ratkin Warlord with his skeleton.
Low polygonal character version (LOD) included(not for skeleton).
Skeletal version included.
There are 3 different ratkin body, armor color textures.
Mecanim rig setup.
PBR shaders.
Model with 4 axes has 10,175 (4,611 LOD) polygons, 20,038 (9,015 LOD) triangles and 10,470 (5,008 LOD) vertexes.
Skeleton: 10,148 polygons, 19,101 triangles and 9,955 vertexes.
Rig has 69 bones.
Textures: diffuse, specular, opacity, self illumination and normals maps.
TIF file format 512x512, 1024x1024, and 2048x2048
Character has 66 animations.
1) Ratking_W_IDLE: 0 - 100 fr.,
2) Ratking_W_anger: 101 - 151 fr.,
3) Ratking_W_Eating: 152 - 272 fr.,
4) Ratking_W_Looking_around: 273 - 449 fr.,
5) Ratking_W_Pick_object: 451 - 491 fr.,
6) Ratking_W_pointing_A: 492 - 552 fr.,
7) Ratking_W_Shrugs: 553 - 598 fr.,
8) Ratking_W_Stretching: 599 - 699 fr.,
9) Ratking_W_Talking_A: 700 - 740 fr.,
10) Ratking_W_Talking_B: 741 - 891 fr.,
11) Ratking_W_warning: 892 - 952 fr.,
12) Ratking_W_Jump_standing: 953 - 1028 fr.,
13) Ratking_W_Climbing_wall: 1033 - 1063 fr.,
14) Ratking_W_Crawling: 1068 - 1098 fr.,
15) Ratking_W_falling_down: 1103 - 1143 fr.,
16) Ratkin_2W_wapons_back: 1148 - 1188 fr.,
17) Ratkin_2W_wapons_ready: 1189 - 1225 fr.,
18) Ratkin_2W_COMBAT_Mode: 1226 - 1276 fr.,
19) Ratkin_2W_moveTOblock: 1277 - 1283 fr.,
20) Ratkin_2W_block: 1284 - 1314 fr.,
21) Ratkin_2W_moveFROMblock: 1315 - 1321 fr.,
22) Ratkin_2W_Combo_360_Smash: 1322 - 1407 fr.,
23) Ratkin_2W_Dodge_Jump_Backward: 1408 - 1433 fr.,
24) Ratkin_2W_Dodge_Jump_Left: 1434 - 1459 fr.,
25) Ratkin_2W_Dodge_Jump_Right: 1460 - 1485 fr.,
26) Ratkin_2W_duck_below_high_swing: 1486 - 1521 fr.,
27) Ratkin_2W_Heavy_Smash: 1522 - 1562 fr.,
28) Ratkin_2W_Hit_from_back: 1563 - 1598 fr.,
29) Ratkin_2W_Hit_from_front: 1599 - 1634 fr.,
30) Ratkin_2W_Hit_from_left: 1635 - 1670 fr.,
31) Ratkin_2W_Hit_from_righ: 1671 - 1706 fr.,
32) Ratkin_2W_L_parry_high_left: 1707 - 1742 fr., 33) Ratkin_2W_L_parry_mid_front: 1743 - 1778 fr.,
34) Ratkin_2W_L_swing_high_straight_down: 1779 - 1814 fr.,
35) Ratkin_2W_L_swing_left: 1816 - 1851 fr.,
36) Ratkin_2W_L_swing_right: 1852 - 1887 fr.,
37) Ratkin_2W_L_thrust: 1888 - 1923 fr.,
38) Ratkin_2W_Moving_left: 1924 - 1944 fr.,
39) Ratkin_2W_Moving_right: 1945 - 1965 fr.,
40) Ratkin_2W_R_parry_high_right: 1966 - 2001 fr., 41) Ratkin_2W_R_parry_mid_front: 2002 - 2037 fr., 42) Ratkin_2W_R_swing_high_straight_down: 2038 - 2073 fr.,
43) Ratkin_2W_R_swing_left: 2074 - 2109 fr.,
44) Ratkin_2W_R_swing_right: 2110 - 2145 fr.,
45) Ratkin_2W_R_thrust_mid: 2146 - 2181 fr.,
46) Ratkin_2W_Scissors_Blow: 2182 - 2217 fr.,
47) Ratkin_2W_Smash Frenzy: 2218 - 2373 fr.,
48) Ratkin_2W_Tracking: 2374 - 2549 fr.,
49) Ratkin_2W_Two_jump_bows: 2550 - 2600 fr.,
50) Ratkin_2W_Windmill_bow: 2601 - 2646 fr.,
51) Ratkin_2W_Knocked_backward: 2647 - 2687 fr.,
52) Ratkin_2W_Down_back: 2688 - 2728 fr.,
53) Ratkin_2W_Recover_from_knocked_backward: 2729 - 2769 fr.,
54) Ratkin_2W_Knocked_forward: 2770 - 2798 fr.,
55) Ratkin_2W_Down_forward: 2799 - 2839 fr.,
56) Ratkin_2W_Recover_from_knocked_forward: 2840 - 2872 fr.,
57) Ratkin_2W_Die_knocked_backward: 2873 - 2890 fr.,
58) Ratkin_2W_Die_knocked_forward: 2895 - 2912 fr.,
59) Ratkin_2W_Dying_A: 2917 - 2982 fr.,
60) Ratkin_2W_Dying_B: 2987 - 3027 fr.,
61) Ratkin_2W_Casual_walk: 3032 - 3068 fr.,
62) Ratkin_2W_Cautious_walk: 3073 - 3113 fr.,
63) Ratkin_2W_combat_run: 3118 - 3140 fr.,
64) Ratkin_2W_Jump_runing: 3145 - 3185 fr.,
65) Ratkin_2W_run: 3190 - 3216 fr.,
66) Ratkin_2W_Walking_back_A: 3221 - 3256 fr.,
Price $20.00
Cherry Tree by AB - line
Here is a tree Cherry (break damage) with LOD transitions more grass 2D texture and skybox.
content of the pack.
Cherry tree Desktop LODgroup.
Model LOD0 is 3224 Triangles.
Model LOD1 is 2264 Triangles.
Model LOD2 is 2028 Triangles.
Model LOD4 is 52 Triangles.
three texture soil.
a grass.
two land.
six texture flowered grass.
-Poppies
-Dandelion
-Flowered dandelion
-Daisies
-Grass dry
-Mushroom
-HDR Skybox cube.
FREE DOWNLOAD
Tiny Lair by VespaWarrior
The package contains lots of modular assets to build your own dungeons in a fast way.
What you get is:
- 24 modules ready to use.
- 1024x1024 pixel art atlas texture.
- Particle systems.
- Mobile friendly assets.
- 1 free music theme from the awesome Fantasy & Merchants Audio Music Pack
- 1 animated character to test your dungeon.
- 1 PC Demo level.
- 1 mobile Demo level.
- Progrid 2 compatible.
Trailer Video - Mobile test Video -
Note: In order to run the demo scenes you need to import Effects and Utility from the Standard Assets.
Alse see
TINY DUNGEON
TINY FANTASY LOOT
Price $39.00
Low Poly Rainforest Pack by Dokyo
Technical Details:
All trees reference one material atlas for leaves and one for bark.PBR albedo, normal, AO/roughness maps. Animated wind.
Mobile versions of materials also included.
Includes collision.
Includes LODs.
Trees range from 76 to 1840 TRIS.
Ground plants range from 18 to 270 TRIS.
Content:
(4) Palm Trees(3) Bamboo Plants
(2) Large Trees
(1) Fern
(3) Ground Palm Plants
(5) Ground Plants
(3) Grass
(2) Large Leaf Plants
(1) Root
(1) Vine
(1) Rock
(15) Modular Hut Pieces
(2) Pre-built Huts
(3) Rope Bridge Sections
(2) Looping Nature Sound Effects
(1) 4096 Leaves Atlas, 1x Albedo/Alpha, 1 x Normal, 1x AO/Roughness
(1) 4096 Bark Atlas, 1x Albedo, 1 x Normal, 1x AO/Roughness
(1) 4096 Wood Atlas, 1x Albedo, 1 x Normal, 1x AO/Roughness
(1) 4096 Thatch Material 1x Albedo, 1 x Normal, 1x AO/Roughness
(1) 4096x2048 Thatch Edge 1x Albedo/Alpha, 1 x Normal, 1x AO/Roughness
(4) Blendable Landscape Textures, 4x Albedo, 4 x Normal, 4x AO/Roughness
(1) Demo Scene
Price $19.99
Sugar Smash by Attitude Audio
Watch the preview!
This Pack Contains:
- Looping Songs: 10
- Instrument Stems: 90
- Transition Cues: 19
- Miscellaneous Cues and Stingers: 10
- Sample rate / bit rate: 44.1 kHz, 16bit Stereo WAVs
- Total Length of Audio provided (incl. stems): 1hr 33mins
- A PDF Reference Manual
For more music in this style, or entirely bespoke music for your project visit: www.attitudeaudio.com
Price $89.99
Political caricatures pack 2 by Veg3D
Politicians in pack: Angela Merkel
Boris Johnson
Kim Jong Un
Theresa May
Nigel Farage
Marine Le Pen
Textures are 4K pbr. Color map, normal map and roughness map are included for each character. Textures can be reduced to 1K without significant loss in quality.
Each character contain one sample animation, except for Kim who contain 6 different special animations. See all animations in demo scene
For mecanim animations use prefabs from "Humanoid rig" folder.
Models are low poly ranged from 5000 - 7000 polygons. Roughly same number of vertices as polygons per character.
Models are rigged in Maya. Basic biped rig was created and weight painted, plus additional facial joints are added.
If you like my style and would need to have custom characters created for your projects, feel free to contact me for freelance work:
tomislav.veg@gmail.com
Price $119.00
A deck of playing cards by Sanndroid S
- 54 cards (52 playing cards + 2 jokers)
- Realistic proportion: 63 x 88 unit
- Image PNG
- 11 unique back sides
- High quality drawing with resolution 315 x 440 pixels
- Bonus: blue background and green table texture
- Available only on Asset Store!
Price $1.99
Essential RPG Music Vol.1 Town Music by Skittlegirl Sound
- The music can be used for commercial and noncommercial projects.
- All of the music tracks except jingles are loop-able. (wav and ogg files).
- Including edited short (1 minute) and long version (3-4 minutes) of mp3 files.
Vol.1 includes 5 town & village music, plus 1 "Sleeping at Inn" jingle!
1. My Hometown
Somewhat nostalgic, calm and heart-warming music. For the hometown, the first town, etc.
2. Buy Something!
Fun and cheerful music for a shop, market, bar, etc.
3. Village By The Sea
Peaceful and beautiful music for a village, town, etc.
4. Deserted Town
Sad and melancholic music for a sad, cursed, or deserted place.
5. Cozy Place
Music for a very cozy place, like in front of fireplace, or on your favorite couch!
6. Jingle - Sleeping At Inn
Jingle for when "sleeping at inn"!
Price $25.00
Essential RPG Music Vol.2 Around The World by Skittlegirl Sound
- The music can be used for commercial and noncommercial projects.
- All of the music tracks except jingles are loop-able. (wav and ogg files).
- Including edited short (1 minute) and long version (3-4 minutes) of mp3 files.
Vol.2 includes 6 music tracks for overworld/map, field and transportation!
1. Across The World
Livery music for field, map/overworld, etc.
2. Regal Hall
Noble music for castle, palace, castle town, etc.
3. Soaring
Energetic track for an airship, airplane, flying boat, etc.
4. Sail To Unknown Lands
Calm and sentimental piece for sailing, etc.
5. Twilight Marsh
Melancholic track for map and field music.
6. Journey To Adventure
Cheerful and energetic track for map and field music.
Price $25.00
Cute Monster Pack2 by Picturefry Games
There are 8 monsters in this pack, all monsters are rigged and animated and mobile Friendly.
Each model has low polygon counts and optimized textures, the total polycount(tris) per model goes from 728 to 2454.
Each texture size is 512*512(png type).
8 Cute Monsters:
- FingerElfe
- Godongi
- Hogs
- Icefairy
- Mocomoco
- Slater
- Spoongky
- Traten
Rigged and Animated - 5 animations(legacy type):
- stand
- run
- attack
- damage
- death
Environment:
- Ground
If you have any problem or question, feel free to contact us at picturefry@gmail.com
Price $25.00
Essential RPG Music Vol.3 Battles by Skittlegirl Sound
- The music can be used for commercial and noncommercial projects.
- All of the music tracks except jingles are loop-able. (wav and ogg files).
- Including edited short (1 minute) and long version (3-4 minutes) of mp3 files.
Vol.3 includes 3 intense battle music tracks and 2 battle-related jingles!
1. Sudden Skirmish
Not too serious but lively battle music.
2. Grand Battle
Intense full-orchestrated battle music.
3. Fated Battle
Intense, somewhat exotic battle music.
* This is a special pair of tracks that include an non-repeating intro section. Here are the steps to set this up in your project:
1. Play 03_Fated_Battle_A without looping.
2. When 3_Fated_Battle_A completes, immediately begin playback of 03_Fated_Battle_B with looping enabled.
4-a. Jingle - Battle Victory
Short version of "Battle Victory" jingle.
4-b. Jingle - Battle Victory (Extended)
Extended version of "Battle Victory" jingle.
5. Jingle - Battle Lost
Jingle for Game Over, Battle Lost, or You Died.
Price $25.00