Pixel Fantasy Pack 02 by RANTA GRAPHICS
[Pack 02]
- Archer
- Wizard
- Warrior
[Animation]
- Idle
- Walk
- Jump
- Roll
- Attack
- Damaged
- Die
Contact me for any issues
rantagraphics@gmail.com
http://ranta.graphics
Price $4.99
- Archer
- Wizard
- Warrior
[Animation]
- Idle
- Walk
- Jump
- Roll
- Attack
- Damaged
- Die
Contact me for any issues
rantagraphics@gmail.com
http://ranta.graphics
Price $4.99
PBR Butcher Cleaver/Hook/Hammer & Table by Jesper Molander
Butcher weapons with realistic textures. The knives has two different textures. One bloody and one without blood. Perfect for a horror game or general props. I am adding a free table with the package. Low Poly Meshes.
The Obj. mesh comes with 2048X2048 PBR textures(roughness in alpha).
Table - 84 Verts.
Cleaver - 374 Verts.
Hammer - 400 Verts.
MeatHook - 402 Verts.
Works in both Unity and unreal engine!
Price $3.99
The Obj. mesh comes with 2048X2048 PBR textures(roughness in alpha).
Table - 84 Verts.
Cleaver - 374 Verts.
Hammer - 400 Verts.
MeatHook - 402 Verts.
Works in both Unity and unreal engine!
Price $3.99
Xbox One Icon Pack by Sweet, Design Man!
Complete set of XBOX ONE icons for any project. 33 fully editable icons including consoles, controllers and button icons. These icons will go great in any project including game development.
- Free updates!
- Neatly organized icon, file and layer structure.
- Pack covers most commonly used sizes and major formats.
What’s inside the pack?
- 33 XBOX ONE specific icons.
- One Sketch File (editable shapes).
- EPS Files
- SVG files
-PNG files
Ready to use assets:
- Isolated PNG and EPS in 4 sizes of both versions (64px, 128px, 256px, 512px).
- Full sketch file with all icons created as symbols with editable shapes.
Price $28.00
- Free updates!
- Neatly organized icon, file and layer structure.
- Pack covers most commonly used sizes and major formats.
What’s inside the pack?
- 33 XBOX ONE specific icons.
- One Sketch File (editable shapes).
- EPS Files
- SVG files
-PNG files
Ready to use assets:
- Isolated PNG and EPS in 4 sizes of both versions (64px, 128px, 256px, 512px).
- Full sketch file with all icons created as symbols with editable shapes.
Price $28.00
Progress Bar Kit by University of Games Sp. z o.o.
Progress Bar Toolkit is a set of scripts to help you create progress or health bars that you need. It's powerful and simple because you don't need any scripting knowledge to create many kinds of beautiful and functional bars in your games!
< strong >Features: • Unity5 and Unity UI support!
• Atlases support
• Easy positioning in 3D space
• Easy to setup (no scripting!)
• Tested on PC, Mac, iOS, Android and WP8
• Full inspector integration
• No need to hit Play to see the results
• Support for multiple resolutions
• Attachable to 3D objects
• Customizable bar labels
• Works with all Unity editions
Price $5.00
< strong >Features: • Unity5 and Unity UI support!
• Atlases support
• Easy positioning in 3D space
• Easy to setup (no scripting!)
• Tested on PC, Mac, iOS, Android and WP8
• Full inspector integration
• No need to hit Play to see the results
• Support for multiple resolutions
• Attachable to 3D objects
• Customizable bar labels
• Works with all Unity editions
Price $5.00
Voxel Blocks by Moenen
Block models in voxel style. Include obj file, prefab, sprite sheets and vox format source file (can be open with a free tool called MagicaVoxel).
All my voxel artworks in GooglePhoto
Main Item List:
Prefabs: prefabs for each block.
Models: obj file for each block.
Source: vox format source files, can be edit with a free program called MagicaVoxel.
Sprites: sketch style and 8bit style sprite for each block.
Demo: a simple demo scene.
------------∠( ᐛ 」∠)_--------------
Twitter @_Moenen
QQ 1182032752
Price $4.99
Wine Barrel PBR by Johnny's Place
High quality Barrel.
2494 triangles.
Perfect for FPS, RPG, Action and other genres.
Features
> PBR Textures;
> Textures was made special for Unity 5;
> Textures includes:
- AlbedoTransparency Map;
- MetallicSmoothness Map;
- Normal Map;
> Texture maps resolution varieties:
- 4096x4096;
- 2048x2048;
- 1024x1024;
- 512x512.
> Includes an icon for the object.
> Includes package with mesh file varieties:
- fbx;
- obj;
- dae (Collada).
Price $5.00
2494 triangles.
Perfect for FPS, RPG, Action and other genres.
Features
> PBR Textures;
> Textures was made special for Unity 5;
> Textures includes:
- AlbedoTransparency Map;
- MetallicSmoothness Map;
- Normal Map;
> Texture maps resolution varieties:
- 4096x4096;
- 2048x2048;
- 1024x1024;
- 512x512.
> Includes an icon for the object.
> Includes package with mesh file varieties:
- fbx;
- obj;
- dae (Collada).
Price $5.00
Battle Zap by RuneFire Studios
Battle Zap is a 2D, abstract art, mobile friendly 'base defense' game where players tap/click to zap incoming enemies. Enemies spawn in and travel down radial 'lanes', and if one reaches the end of the lane, it's game over!
The project includes full, commented C# source code and documentation. Many level mechanics are data driven, and values are easily modified through the Unity Editor, allowing developers complete control over such per wave lane count, spawn speed, spawn count, and more.
Price $15.00
The project includes full, commented C# source code and documentation. Many level mechanics are data driven, and values are easily modified through the Unity Editor, allowing developers complete control over such per wave lane count, spawn speed, spawn count, and more.
Price $15.00
Simple Ranks - Icons Pack by MPG Ukraine
Nice look in any type of game. Ideally looks in medieval setting. Easy to use constructor in psd format will make many different ranks.
High resolution! (1134x1134)
Included:
-66 ranks (22 bronze, 22 gold, 22 silver)
-PSD file where you can create any rank what you want. In file included all ranks broken by layers and some rames.
Price $4.99
High resolution! (1134x1134)
Included:
-66 ranks (22 bronze, 22 gold, 22 silver)
-PSD file where you can create any rank what you want. In file included all ranks broken by layers and some rames.
Price $4.99
Sci-fi VFX Pack 1.0 by 1cm
Sci-fi package that works perfectly for all games. This package includes 6Type Objects.
- Sci-fi
- Sci-fi Sun
- Sci-fi Planet
- Sci-fi Forceshield
- Sci-fi Twinkle
- Sci-fi Tunnel
It has 8 different colors prefabs.
and particle scaler script to make resize.
Web
- 108+ prefabs
- 6Types sci-fi object
- Optimized textures(512x512)
- Works with only particle system
- Includes scripts for sci-fi effect
- Continuosly updates
contact me coal1220@gmail.com
zhdkffk1220@naver.com
Price $11.00
- Sci-fi
- Sci-fi Sun
- Sci-fi Planet
- Sci-fi Forceshield
- Sci-fi Twinkle
- Sci-fi Tunnel
It has 8 different colors prefabs.
and particle scaler script to make resize.
Web
- 108+ prefabs
- 6Types sci-fi object
- Optimized textures(512x512)
- Works with only particle system
- Includes scripts for sci-fi effect
- Continuosly updates
contact me coal1220@gmail.com
zhdkffk1220@naver.com
Price $11.00
ProtoShape 2D by Andrii
It's an extension that will allow you to quickly and effortlessly create 2D meshes, fill them with color, gradient or texture and generate colliders for them. Intended for quick prototyping of 2D games it can be used for creating vector-styles terrain, decorations and whole scenes.
- Easy and intuitive way to create 2D objects by placing and dragging points right in Unity editor window.
- Fill meshes with solid color, two-color gradient or texture. Color your scene without sprites.
- Generate matching polygon or edge 2D collider. Edge collider will automatically detect upper edge of the polygon and only create points for that part to create platforms.
- Export meshes you've created as a separate prefabs or use your own material on ProtoShape objects if you need to.
- Simple keyboard controls: hold CTRL to delete points, hold SHIFT while dragging a point to snap it to other points.
[@ax23w4 on Twitter]
Price $10.00
- Easy and intuitive way to create 2D objects by placing and dragging points right in Unity editor window.
- Fill meshes with solid color, two-color gradient or texture. Color your scene without sprites.
- Generate matching polygon or edge 2D collider. Edge collider will automatically detect upper edge of the polygon and only create points for that part to create platforms.
- Export meshes you've created as a separate prefabs or use your own material on ProtoShape objects if you need to.
- Simple keyboard controls: hold CTRL to delete points, hold SHIFT while dragging a point to snap it to other points.
[@ax23w4 on Twitter]
Price $10.00
Screen Space Boolean Subtract Shader by Zhen Geng
Unity script and shaders to render model's Boolean-subtract effect. Can be used to show section, create destroy effect or volume decals, etc. Works fine with non-overlap(in screen) multiple meshes and convex meshes in forward shading path. The deferred shade path mode is under testing in current version.
Price $1.99
Price $1.99
Smart Tree A by Mister Necturus
Excellent for any desktop games.
Includes tree, tree stump, root and brunch. There is also rigged versions of tree, root and stump
You can open FBX file in any program like Blender, 3D MAX, Maya or game engine like Unity or Unreal and adjust roots, brunch or trunk accordingly to terrain and envelopment objects.
Original 3D MAX file included
LOD versions included
1. Tree: 19,534 LOD 9815) polygons, 38,706 (LOD 19,568) triangles, 20,113 (LOD 10,341) vertices
2. Stump: 14,013 (LOD 7,417) polygons, 27,978 (LOD 14,709) triangles, 14,353 (LOD 7,581) vertices
3. Brunch: 4,770 (LOD 2,366) polygons, 9,540 (LOD 4,619) triangles, 5,191 (LOD 2,574) vertices
4. Root: 5,597 (LOD 2,767) polygons, 11,192 (LOD 5,487) triangles, 5,776 (LOD 2,854) vertices
Textures are in .TIF file format. (diffuse, normals, and specular) 4096x4096
Price $10.00
Tree LOD System for Unity Terrain by Zelig Games
Unity has a great Tree Creator included in the Editor, and these trees can be painted onto a Terrain with ease, and allow the tree to interact with Wind Zones and have randomised heights and sizes.
There is a problem that trees can only have two levels of detail (LOD), that being the full resolution tree and a billboard of the tree (which is automatically created when being painted onto the terrain).
So if you want more LOD groups for your trees, you need to create a separate game object with various LOD of the tree as child objects and save it as a prefab. If you decide to paint in the prefab as a tree on the terrain, the trees no longer become affect by wind, and the only other option left is to manually paint on the trees as individual game objects.
This asset allows for the user (you) to just put a simple script onto the terrain and you're good to go! The script will let you paint on your tree LOD prefab as a regular tree through the terrain tree painter, with all the different sizes and heights you like, and at runtime it'll create the trees at the correct positions on the terrain, under the same sizes and rotations that you painted on and they will also interact with the wind! Now you can have all the LOD you like for your tree with no need for any expensive tree-creating software for this simple issue to work properly. The script will bunch each tree prototype you add to the tree painter under one parent object per tree, and it'll add it to the correct scene (assuming you're working with multiple additive scenes).
Marvel at the low amount of setpass calls and high frame rate as you see your numerous trees.
Video Demo
Windows x86 Demo ZIP
Price $8.00
There is a problem that trees can only have two levels of detail (LOD), that being the full resolution tree and a billboard of the tree (which is automatically created when being painted onto the terrain).
So if you want more LOD groups for your trees, you need to create a separate game object with various LOD of the tree as child objects and save it as a prefab. If you decide to paint in the prefab as a tree on the terrain, the trees no longer become affect by wind, and the only other option left is to manually paint on the trees as individual game objects.
This asset allows for the user (you) to just put a simple script onto the terrain and you're good to go! The script will let you paint on your tree LOD prefab as a regular tree through the terrain tree painter, with all the different sizes and heights you like, and at runtime it'll create the trees at the correct positions on the terrain, under the same sizes and rotations that you painted on and they will also interact with the wind! Now you can have all the LOD you like for your tree with no need for any expensive tree-creating software for this simple issue to work properly. The script will bunch each tree prototype you add to the tree painter under one parent object per tree, and it'll add it to the correct scene (assuming you're working with multiple additive scenes).
Marvel at the low amount of setpass calls and high frame rate as you see your numerous trees.
Video Demo
Windows x86 Demo ZIP
Price $8.00
Small Animals, Cartoon Critters Pack by Lylek Games
View WebGL Preview!
Critters Pack
Multiple, little hand painted critters ready for use in your games!
- A 'WanderScript' is included to enable the critters to wander around in a general location.
- Ready prefabs are included. Simply drag and drop a critter into your scene to instantly add life to your environment!
- All critters contain at least one idle, movement, and death animation. Some critters may contain an attack, a 'battle stance', a 'take damage' animation, or any other actions we feel are appropriate for the character.
- All critters are low poly and use few bones.
- Critters have not been tested for use on mobile devices.
Website
lylekgames.com
Support
lylekgames.com/contacts
Price $15.00
Critters Pack
Multiple, little hand painted critters ready for use in your games!
- A 'WanderScript' is included to enable the critters to wander around in a general location.
- Ready prefabs are included. Simply drag and drop a critter into your scene to instantly add life to your environment!
- All critters contain at least one idle, movement, and death animation. Some critters may contain an attack, a 'battle stance', a 'take damage' animation, or any other actions we feel are appropriate for the character.
- All critters are low poly and use few bones.
- Critters have not been tested for use on mobile devices.
Website
lylekgames.com
Support
lylekgames.com/contacts
Price $15.00
#010403 T5 Supersports by torque5
Unity collection car model from Torque5. Collection: T5 Supersports. Detailed and optimized Car Model like a real world for High Class Racing Games. Take this model and create a new car simulator with luxury cars. Badges is not modeled. Separated Mesh: Glass, Interior. Added Mesh: Brakes, Collision Mesh Interior: Low Poly. All textures, materials and prefabs included. All Collection: Torque5
Price $20.00
Price $20.00
#010402 T5 Supersports by torque5
Unity collection car model from Torque5. Collection: T5 Supersports. Detailed and optimized Car Model like a real world for High Class Racing Games. Take this model and create a new car simulator with luxury cars. Badges is not modeled. Separated Mesh: Glass, Interior. Added Mesh: Brakes, Collision Mesh Interior: Low Poly. All textures, materials and prefabs included. All Collection: Torque5
Price $20.00
Price $20.00
#010401 T5 Supersports by torque5
Unity collection car model from Torque5. Collection: T5 Supersports. Detailed and optimized Car Model like a real world for High Class Racing Games. Take this model and create a new car simulator with luxury cars. Badges is not modeled. Separated Mesh: Glass, Interior, Spoiler. Added Mesh: Brakes, Collision Mesh Interior: Low Poly. All textures, materials and prefabs included. All Collection: Torque5
Price $27.00
Price $27.00
#010404 T5 Supersports by torque5
Unity collection car model from Torque5. Collection: T5 Supersports. Detailed and optimized Car Model like a real world for High Class Racing Games. Take this model and create a new car simulator with luxury cars. Badges is not modeled. Separated Mesh: Glass, Interior. Added Mesh: Brakes, Collision Mesh Interior: Low Poly. All textures, materials and prefabs included. All Collection: Torque5
Price $20.00
Price $20.00