Insect Firefly by Unluck Software
• Area roaming fireflies
• Many script customization options
• Simple UV map, easy to change texture
• 466 tris model
• 1024x1024px texture
YouTube
* Uses bird flock scripts for behaviour.
Most recently tested in Unity 5.5
Price $9.95
Magic Potions with Liquid Simulation by 2Ginge
Features:
• x4 pre-made bottles with liquid simulation and shatter interactions
• A 'liquid volume animator' script for stylised liquid physics simulation
• A 'bottle smash' script that allows the user to easily set up their own bottle smash interactions
• A cork mesh and texture
• A glass shader with texture and normal overlay channels
• A liquid shader with culled area face fill and texture overlay channel
• Editable PSD documents to create your own labels
• Documentation to guide you through first time set up of your own potion bottles
Documentation:
View Documentation
Support Email: contact@2ginge.com
Web: www.2ginge.com
Price $5.00
Swarm Of Flies by Rivermill Studios
Three different swarm sizes are included, as well as an individual fly. The flies particles are generated at a random size and follow predefined anim paths (which are long varied to appear random).
These swarm prefabs can also be scaled so that the flies move within a specified area.
Sound effects are also included.
Price $5.00
Sci-Fi Ranks - Icons Pack by MPG Ukraine
Included:
-23 ranks in red-orange color style
-Parts for create any ranks
-PSD file with 23 ready to use ranks in 6 colors (138 ranks)
-PSD file where you can create any rank what you want. In file included 10 parts of rank and 7 parts of rank-rame
Price $4.99
Easy Variables by The Topicbird
You can minimize / maximize the UI, select different designs, move / drag the windows and show multiple scripts at the same time.
If you have any suggestions, requests or comments, please feel free to post below or write to talk@thetopicbird.com.
We appreciate it! :)
Price $8.00
Low Poly Car #18 by AGLOBEX-Mobile
Price $39.00
GymInterior by IG BLOCKS
26 Prefabs
Interior - 1
Walls - 4
Column - 1
Barbells - 2
StandBarbell - 1
Dumbbells - 2
Dumbbells group - 2
Treadmill - 1
Bench - 3
Door - 1
Ladder - 1
Loudspeakers - 2
Lamps - 2
Lamps group - 1
Floor - 1
Ceiling - 1
-Please add Standart assets (Effects, Characters) before importing package-
Price $8.00
Low Poly Car #17 by AGLOBEX-Mobile
Price $39.00
Editor Window Fullscreen by Crystal Conflux
• Allows any editor window, including the in-editor game view, to be opened in fullscreen mode.
• Multi-display support. Each window type can be opened in fullscreen on one or more screens.
• Easily customizable hotkeys and settings, via a GUI settings window (shortcut Ctrl+Shift+F8).
• Supports per-monitor display scaling in Windows 10.
• Retains the Scene View state (lighting, world position etc.) when opening the Scene View in fullscreen.
• Exits existing fullscreens on the same screen when opening a new one.
• Ability to fullscreen the main Unity window. It returns to its original size when exiting fullscreen mode.
• Cursor lock is retained when entering fullscreen game view.
• Reloads previous fullscreen state when restarting Unity.
««««««« Fullscreen Settings »»»»»»»
Hotkeys to Create a Fullscreen:
• Main Unity View (Default F8)
• Scene View (Default F10)
• Game View (Default F11)
• Currently Focused Window (Default F9)
• Window Under Cursor (Default Ctrl+F9)
These Hotkeys Have the Options:
• Select fullscreen opening position (At the current window position, mouse position, or a custom position)
• Show the top toolbar by default
Other Hotkeys:
• Show/Hide Tob Toolbar in Fullscreen (Default F12)
• Close All Fullscreen Windows (Default Ctrl+F8)
Game Window Options:
• Start the Game When Entering Fullscreen
• Stop the Game When Exiting Fullscreen
• Open Fullscreen On Game Start
• Close Fullscreen On Game Stop
««««««« Code Examples »»»»»»»
Fullscreen any existing EditorWindow:
myWindow.ToggleFullscreen();
Fullscreen any window type:
ToggleFullscreen(windowType, atPosition);
Additional information on code usage is included in the Readme.
Note: Currently only tested on Windows. Support for Linux and macOS coming soon.
Price $11.95
Toon Griffin by Mesh Tint
Mega Toon Series. The characters are squarish, cartoony and simple.They are also very low poly, therefore it's very suitable for mobile games.
Low poly Simple Toon Griffin
It has only 1124 triangles ! Textures are hand painted and available in 3 colors. They are rigged and animated. It has 17 animations. Generic Mecanim rig set up.
3D and PSD working files are not / will not be included in the package.
Please see images and YouTube video for animations and model preview before making purchase.
Animations:
- Idle
- Walk Without Root Motion
- Walk With Root Motion
- Run Without Root Motion
- Run With Root Motion
- Bite Attack
- Take damage
- Die
- Fly Idle
- Fly Forward Fast
- Fly Forward Slow
- Fly Right
- Fly Left
- Fly Bite Attack
- Fly Spell Cast
- Fly Take damage
- Fly Die
Price $9.90
RV ArchVis Bathroom by Roni's Vision
Note: this is whole project-package(it contains project settings): it is recommended to import it to new Unity project, and then export only needed assets for you project.
Also, after importing to Unity you might have to switch to gamma color space, and then again to linear to have proper lighting. Lightmap baking is needed if you import package in other version of Unity.
Technical details:
Physically-Based Rendering: Yes
Textures sizes:
2x 64
5x 128
6x 256
26x 512
24x 1024
16x 2048
Vertex Count: 95900
LODs: No
Meshes count: 19
Materials count: 28
Textures count: 79
Price $29.00
Coloring Book Algorithm by Playground
This logic is being used in my Coloring Book app and tested over thousands of Android and iOS devices. Works like charm in HTML5 as well. You can see my app in action on: Android and iOS for a sample app created with this algorithm.
While my coloring app is NOT INCLUDED this package, there is a sample app included for you to start with. You can test it here: on Android and look into its code to check the details.
What it does is simple - it allows you to load a Texture2D and provides you with a FillColor(x,y,Color) method. Any questions - let me know.
PS. This code includes a Bradley Local Treshold algorithm implementation which can be used to import a photo and binarize it for coloring book usage. Take a photo of a coloring book or draw something on a piece of paper and import its photo.
Price $28.00
Ultimate Logger by Stan's Assets
FULL FEATURES LIST & DOCUMENTATION
As one of the firts Asset Store publishers we care and support all our customers.
* Do you miss some feature? Let us know!
* Do you have any troubles? Let us know!
Other ways got in touch
Unity Forum Thread | Playmaker Thread
Follow us
Twitter | Facebook | Google+ | LinkedIn
Fully compatible with All Stan's Assets Plugins
Price $10.00
Miniaure Character Pack by nGardensoft
Total 396 Characters.
Each character size is about 150*150 pixel.
PNG file only.
6 armors
36 Arthurian legends
15 boars
27 cats
15 centaurs
16 crystals
16 cubes
17 dogs
36 dragons
18 ects
15 eggs
15 fairies
9 foxes
9 golems
36 Greek mythology
6 imps
15 mushrooms
15 ninjas
25 robots
15 shamans
18 trees
16 wisps
If you have any problems with the asset, feel free to contact us at unity_cs@ngardensoft.com
Price $29.99
Variety Pack 01 - FREE! by Peter Gunder
is a collection of new cues highlighting the various music libraries by composer and audio engineer Peter Gunder. This collection of cues includes full songs similar to the libraries; Atmospheric Sound Design (ASD), KAOS ELEMENTS, TITAN, Kingdom of Light and 2 additional cues!
Listen to all cues here!
FORMAT: WAV 16-Bit / 44.1 kHz
Stereo/Mono: STEREO
Total Length: 22 minutes
Total Cues: 8
Looped Audio: No
License :Multi-Use License covers unlimited projects! Please credit the composer, Peter Gunder!
FREE DOWNLOAD