Blue Marble by GemMine Media
Blue Marble uses an ico sphere with proper UV coordinates for a great look, even at the poles.
Textures were taken from the http://www.shadedrelief.com website and are in the public domain. The skybox is not contained in this package.
Features
- shader for day/night
- separate cloud layer
- night lights
- atmospheric scattering
- c# script to set light to actual time
- sample scene
- fbx models in three different resolutions
- touch script for rotation on android phones
FREE DOWNLOAD
Desert Kits 64 by 256px
Total polycount is 11,636 Tris, the largest model tri-count is 686 for the Sphynx. All structure models are on a single texture atlas (PSD, editable) and are very scale-friendly. The sand meshes are on a tilable texture that can be applied on any terrain you might build.
Price $15.00
Google Maps View by Dead Mosquito Games
Currently works only on Android, iOS coming soon.
Watch Demo Video
Read Documentation
Have questions? Contact me!
PLEASE READ ABOUT FUNCTIONALITY AND LIMITATIONS BEFORE PURCHASING!
Features:
- Display native GoogleMapView, not a web view or texture!
- Display at any place on the screen, view can be any size you want
- Smooth UI and performance
- Completely interactable
- Completely configurable what place to show and how, which gestures enabled etc.
Price $13.00
Procedural MiniMap by youcef abderrahmane boukit
Features :
- A Simple Demo Shooter game included.
- 1 Demo skin and 2 icons.
- The objects farther than the map radius can be hidden or can stick to the border by changing the alpha color.
- Different size and color for objects that are farther than map radius (optional)
-Procedurally instantiate and destroy icons with objects.
-Short documentation
More features will be added in the next update, taking your reviews into account.
Price $2.99
Character Selection Screen by Bruno Mattos
The package contains an example scene and one example script that shows how to communicate with the main script (things such as initializing the screen and instantiating the selected character).
The documentation explains all the fields from the main script and also important stuff about the package as a whole. Click here to see it online
Click here to test the example scene
Price $10.00
Chickenbot by Artcitizen
This is a low poly animated Chickenbot character.
Models:
- 1316 vertices
- 1956 triangle polygons
Textures:
- 2048*2048 png diffuse texture
Animations:
- idle
- walk
- run
- turn_left
- turn_right
- sidestep_left
- sidestep_right
- hit_front
- hit_back
- hit_left
- hit_right
- shot_front
- shot_up
- shot_down
- die_left
- die_right
Price $10.00
Dream Head Soccer by Pony game
Price $25.00
Unity Without Borders
The story of Crash Analyzer: The quest of automating crash handling at Unity
Unity Devs Shine on Switch
Narrative Design in Virtual Reality [VRDC]
Updates from Unity’s GDC 2017 Keynote
Unity Announces Upcoming Releases of 5.6 and Unity 2017 Beta
Unity Technologies Special Keynote, GDC 2017, San Francisco -- February 28, 2017 -- Today at GDC Unity Technologies announced that Unity 5.6 will release on March 31, 2017, marking the final installment of Unity 5. The company also provided an early look at Unity 2017, the next generation of Unity with version 2017.1 Beta arriving in April.
Mr Carton – The world’s first cartoon series MadeWithUnity
Hackers, InterWebz, and Fish Tacos
Sine.space – 2001: a Space Odyssey
A “2001: a Space Odyssey” Sine.space scene has been created using the Unity3D VR Experience which uses 2001 movie related 3D models of the freely available 3D Warehouse Sketchup Models of the 2001 Space Station by Filip and the Orion III PanAm Shuttle made by Daniel M.
Join Unity at GDC 2017
Second Life – Gardens by the Bay
Maddy (Nibby Riddler) has constructed an artistic build in Second Life that is based on the Singapore gardens by the bay with it’s “Supertrees” and night lighting.
Visit via http://maps.secondlife.com/secondlife/LEA15/179/122/22
See also Inara Pey’s Blog Post about the location.
Our own visit to the Gardens by the Bay early in 2016 is depicted here…