Stunt Rings 3D Collection by gameVgames
103 Different 3D Stunt Rings
Every stunt rings has a material with a 1024x1024 diffuse texture map.
- Number of textures : 120 (78 Textures / 42 Normal Maps)
- Polygon count of [Model Name] : 66
- Min Polygon Count : 672
- Max Polygon Count : 5.632
- Polygon Count : 107.165
- Number of meshes/prefabs : 66/103
- Rigging : No
- UV mapping : Yes
Polygon Counts:
- Stunt Rings x7 : 1152
- Stunt Rings x5 : 960
- Stunt Rings x4 : 768,864,896,1104,1216
- Stunt Rings x3 : 1200,1280,1408,1920
- Stunt Rings x2 : 1344,1536,3976,5632
- Stunt Rings x1 : 672,1024,1064,1068,1202,1488,1792,1912,2128,2652,2672,2696
Total : 107.165
103 Different Stunt objects are included in a single package. With this package, you can design dozens of levels and make your games more spectacular!
These types of models are generally designed as rings through which players or vehicles pass in stunt (acrobatic) themed projects and are supported by various visual effects.
Areas of Use of 3D Stunt Ring Models:
- Video Games:
- It is used in stunt and racing games as an obstacle or target that vehicles or characters must pass through.
- Often times, it involves a mechanic where players collect points or complete tasks by passing through these rings.
2. Simulation and Training:
- It is used in flight simulators or vehicle training simulations to enable pilots or drivers to perform controlled maneuvers.
3. Animation and Visual Effects:
- It can be a visual element for acrobatic themed scenes in films, commercials or short animation projects.
4. 3D Design and Modeling Projects:
- It can be a simple but visually appealing starter project for those learning 3D modeling.
Features of Stunt Rings 3D Collection:
- The models are round, spiral or in the shape of a rotating ring.
- Modern designs lighting, fire, stars and effective transitions.
- Most of the models in the package appear to be suspended in the air to create a sense of “grand acrobatics.”
- Low polygon, game-optimized and performance-friendly models.
- It is enriched with UV mapping and texture features.
Technical Details of Stunt Rings 3D Collection:
- Number of textures : 120 (78 Textures / 42 Normal Maps)
- Polygon count of [Model Name] : 66
- Min Polygon Count : 672
- Max Polygon Count : 5.632
- Polygon Count : 107.165
- Number of meshes/prefabs : 66/103
- Rigging : No
- UV mapping : Yes
Price $15.99
Props - Potted Plants by Neko Legends
Base Texture size for all models: 2048x2048
Rigging: No
Number of prefabs: 10
🎮Check out the live web demo here.
🎁 This package is currently included in the Neko Legends - All 3D & VFX
📦 The demo scenes will not work unless the free Shared Assets Demo dependency is installed.
✨The materials in the demo will be pink unless Neko Legends - Cel Shader is installed.
10 Unique Hand-Painted Watercolor Asset Pack:
- hangingPlantPothos ~ 4600 Triangles
- hangingPlantSpider ~ 2500 Triangles
- potAnthurium ~ 6400 Triangles
- potBlueFlowersHibiscus ~ 1500 Triangles
- potGeranium ~ 5600 Triangles
- potHeartleafPhilodendron ~7000 Triangles
- potPurpleFlowers ~ 1500 Triangles
- potRedRoses ~1700 Triangles
- potWhiteFlowersLily ~ 2800 Triangles
- potYellowFlowersTulips ~ 1500 Triangles
More will be added in the future when my game requires more variety.
Price $15.00
Venezia - Modular Low Poly Italian Venice Architecture Kit by Meshworks
Compatible with Unity 2022.3+
Textures and Dimensions
- Canal Pole: 512*512
- Concrete A: 1024*1024
- Concrete A Light: 1024*1024
- Concrete A Brick: 1024*1024
- Ivy: 256*256
- Noise: 2048*2048
- RoofAlts: 2048*2048
- Steel: 1024*1024
- Stucco: 2048*2048
- Tiles: 512*512
- WoodPlank: 1024*1024
Meshes and Triangle Counts
- Arches Big: 390 triangles
- Arches Small: 328 triangles
- Balcony 2m: 5348 triangles
- Balcony 4m: 11083 triangles
- Column Short: 280 triangles
- Doorway 2m: 618 triangles
- Facade Corner Bricks: 288 triangles
- Facade Frame: 52 triangles
- Gondola: 3070 triangles
- Hero Venice Bridge: 33197 triangles
- Laundry A: 1791 triangles
- Laundry B: 1739 triangles
- Laundry C: 1387 triangles
- Nature Ivy Ground: 208 triangles
- Nature Ivy Small: 65 triangles
- Platform Ground Tile: 4 triangles
- Platform Stairs: 284 triangles
- Platform Wall: 64 triangles
- Platform Wall Corner: 68 triangles
- Awning: 213 triangles
- Bottle: 268 triangles
- Bunting Lines: 95 triangles
- Cafe Chairs: 996 triangles
- Cafe Table: 240 triangles
- Chimney: 304 triangles
- Crates: 660 triangles
- Docks: 1224 triangles
- Fence: 217 triangles
- Paper Scrap: 77 triangles
- Shutter Top: 288 triangles
- Stone Bench: 1496 triangles
- Vase A: 972 triangles
- Vase B: 786 triangles
- Venice Pole: 867 triangles
- Window Medium: 56 triangles
- Window Short: 56 triangles
- Window Shutter Short: 602 triangles
- Window Shutter Tall: 792 triangles
- Window Tall: 56 triangles
- Flower Pot: 420 triangles
- Lantern Wall: 658 triangles
- Street Light: 2307 triangles
- Wood Pole Water Decor: 190 triangles
- Railing 2m: 3400 triangles
- Roof Corner: 56 triangles
- Roof Mid: 34 triangles
- Roof Mid 1m: 34 triangles
- Trim 1m: 120 triangles
- Trim 2m: 160 triangles
- Trim Corner: 212 triangles
- Venice Tower: 6432 triangles
- Wall Lower 1m: 6 triangles
- Wall Lower 2m: 6 triangles
- Wall Mid A 1m: 4 triangles
- Wall Mid A 2m: 4 triangles
- Wall Mid B 1m: 14 triangles
- Wall Mid B 2m: 14 triangles
- Wall Mid Decor 1m: 72 triangles
- Wall Window A 2m: 156 triangles
- Wall Window B 2m: 1353 triangles
- Wall Window Double 4m: 6002 triangles
- Wall Window Single 2m: 3015 triangles
- Wall Window Single 2m Variant 1: 3000 triangles
- Wall Window Single 2m Variant 2: 3000 triangles
- Wall Window Triple 4m: 8641 triangles
- Wall Window D 2m: 158 triangles
- Water Entry A: 874 triangles
- Water Entry B: 1902 triangles
Meshworks presents: Venezia - Modular Venetian Architecture Kit
Imagine the quiet charm of Venice: the soft lapping of water against ancient stone, sunlight dancing across canals, and streets framed by weathered facades and arched windows. Venezia brings that timeless elegance straight to your creative toolbox.
With over 75 modular prefabs, this low-poly stylized asset kit lets you design your own Venetian-inspired world, from bustling plazas to peaceful waterways. Build stunning digital renditions of Venetian alleys, bridges, and water-soaked structures with ease.
What’s Inside?
Modular Architecture:
- Grand bridges, flowing arches, and detailed balconies
- Roofs, walls, shutters, towers, and decorative columns
- Functional stairs, platforms, and water entries
Pre-Assembled Buildings:
- 8 pre-built structures (3 main designs with variations) to get you started quickly
Props to Bring It to Life:
- Gondolas resting on calm waters
- Classic cafe tables and chairs for outdoor charm
- Weathered wooden poles, delicate bunting, and rustic lanterns
- Details like vases, crates, stone benches, and more
Key Features
✅ 75+ Unique Prefabs
✅ Modular Building System: Snap together walls, arches, and roofs effortlessly
✅ Highly Detailed Demo Scene: A ready-made showcase to inspire your creation
✅ Triplanar Texturing: No UV mapping needed. Customize surfaces and colors easily with our shader (Shader Graph).
Venezia - Modular Venetian Architecture Kit: Simple to use, beautiful to look at, and ready to bring your vision to life.
Price $39.99
Boy with gym animations & BlendShape by MultiTech Studio
Polygon count of [T-Pose_02 (Boy)]: 6656
Polygon count of [T-Pose_01 (Boy)]: 6656
Number of textures: 7
Texture dimensions: 512x512(eye2), 1024x1024(TTBHairD01, TTBHairDN, TTFeetC07, TTLegs01), 2048x2048(TTBoyA01, TTBoyAN)
Blend Shapes: 20
Triangles: 5038
Vertices: 3505
Number of Mesh/prefabs: 2 (T-Pose_01 (Boy), T-Pose_02 (Boy))
Rigging: Yes
Animation count: 24
UV mapping: Yes
A simple low poly boy with 24 Animations.
Gym Animations:
- Air Squat
- Bench Press
- Bicep
- Crunches
- Cycling
- Treadmill Running
- Boxing Warm Up
- One Punching
- Punching
- Tired Punch
- Warming Up
Normal Animations:
- Idle
- Walk
- Jump
- Jump in Style
- Sitting on Chair
- Sitting Up on Chair
- Sleep
- Sleep Back to Stand
- Victory
- Win
- Lose
number of unique assets: 5 (Prefab)
2 Prefab of Boy,1 Prefab of Bench_Press_Barbells, 1 Prefab of Dumbbell, 1 Prefab of Treadmill
Price $0.00
Religious Statuary by Arquebuse
Number of textures: 9
Number of materials: 3
Texture dimensions: 4096x4096
Triangle count (Min/Max):
Angel_01: 1281/10267
Angel_02: 1185/9491
Angel_03: 817/6545
Jesus_01: 1222/9780
Jesus_02: 1005/8051
Mary_01: 921/7385
Mary_02: 813/6523
Mourner_01: 1186/9488
Pieta_01: 1696/13582
Pieta_02: 1652/13216
Rigging: No
Uv mapping: Yes
Material type: Autodesk Interactive
This package contains 10 individual statues representing Jesus Christ, angels, the virgin Mary, a mourning woman and two Pietà scenes.
These models were made through photogrammetry using old, weathered statuary from a victorian graveyard.
They're perfect for any graveyard, church, dungeon, medieval or victorian setting. Each statue comes with 4 LODs.
A great fit with the gravestone pack available on my store!
Price $23.99
THE CARNIVAL by Meshingun Studio
Disclaimer: To switch between day and night light, drag and drop the Night or Day scene into the hierarchy window with LV_Carnival open.
Features:
- Includes Showcased Preassembled Scene
- Sound Effect and Ambiences
- Attention to Detail / AAA Quality
- Modular Assets
- Controllable parameters in Material Instances
- Game ready/Optimized
Texture Sizes:
4096
2048
1024
Collision: Yes, (Generated box and mesh collider in Unity)
LODs: Yes, 5 LODs for complex assets
Average Poly Count: around 60 up to 400K
Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metallic, Opacity
Materials: Each material contains a Base Texture, and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metallic and Opacity Texture Maps according to the material
Props: Balloons, Bench, Bush, and many more
Number of Meshes: 413 Unique Meshes
Number of Shaders and Materials: 424
Number of Textures: 840 High Quality Textures
Supported Development Platforms: All Platforms
─────────────── LINKS ───────────────
Join our Discord to get the latest updates and news about our products, get support, participate in our contests, and win exciting prizes.
🛒Also available for Unreal Engine
🎬 Watch Showcase
───────────── SUMMARY ─────────────
Introducing The Carnival: Creepwood Wonderland — an immersive experience over a year in the making! Featuring the glossiest and most impressive carnival package available on the marketplace, this collection elevates your virtual projects to a new level of realism and fun.
───────────── FEATURES ──────────────
This pack includes :
- With more than 400+ assets and prefabs, these are arguably the glossiest carnival assets on the marketplace for Unity Engine
- Sound Effect and Music
Ride SFX & Music
Park Ambiences & Music - Showcase Maps
Day/Night Lighting Subscenes - 5 Lit Shaders, 2 VFX Graph and 424 Materials
- 413 Unique and Modular Assets
- Foliage such as Trees, Bushes, Flowers and etc..
- 840 High Quality Textures
- Tillable and Trim sheets
Price $199.00
Car Driving & Passenger Animation by SoraKazeStudio
Number of Animations: 105
Animation Types : In-Place / Root Motion
Bring your driving simulation or racing game to life with this expansive animation pack, featuring 105 high-quality animations designed for both drivers and passengers. Whether you're building a realistic car simulation, an action-packed driving game, or adding dynamic interactions in your project, this pack offers everything you need to make your in-game characters and vehicles come to life.
Key Features:
Comprehensive Animation Set:Includes a variety of animations for both the driver and passengers, covering car driving actions, in-vehicle interactions, and passenger behavior.
Driver Actions:Animations for common driving activities such as starting and stopping the car, turning the engine on/off, shifting gears, pressing the horn, operating side indicators,
window up/down, and controlling the wipers.
Passenger Interactions:Passenger seat animations like standing, sitting, talking, and looking around, creating an immersive experience for both the driver and passengers.
Car Interaction Animations:Includes detailed animations like opening and closing the car doors, interacting with the car display, checking the air, and front/back bonnet opening.
Driving Mechanics:Includes realistic driving actions, such as steering, looking left, right, and behind, as well as specific animations for left-side and right-side driving (for international and country-specific configurations).
Advanced Features:Animations for car-related features like side indicator use, dipping headlights, and map searching. Additionally, realistic actions such as the driver falling asleep, car idle states, and getting out of the car are included for added realism.
Passenger Movement:Passenger animations for entering/exiting the vehicle, adjusting seat positions, and reacting to the car's movements (e.g., turns, acceleration).
Animation Categories:
- Driver Actions:Start/stop engine, shift gears, press horn, indicator use, wiper control, air check, car display interaction, and more.
- Passenger Animations:Sitting, standing, talking, adjusting seat, looking around, and exiting the car.
- Car Interactions:Open/close car doors, check car engine, front/back bonnet open, and other car-related movements.
- Vehicle Movement & Reactions:Looking left, right, and back; idle car states; turning; gear shifting; acceleration.
- Special Animations:Sleep, talking, car search/map view, engine checks, and many more.
Why Choose This Pack?
Save time and effort with this easy-to-integrate, ready-to-use animation library designed for both indie developers and larger studios. This pack provides every essential driving and passenger animation you need, ensuring your game features smooth, realistic, and immersive driving experiences. Perfect for creating captivating driving simulators, racing games, or even adventure games with in-vehicle interactions.
Note: Video map & screenshot background is not included in this project.
Price $50.00
Runtime Level Editor 3D by Tegridy Made Games
1. Spawn primitive shapes: cube, plane, quad, sphere, cylinder, capsule
2. Rescale and resize the shapes to make new shapes
3. Color the shapes materials & change their metallic, smoothness, and alpha channel properties
4. Save/Load the objects from custom file names
5. Modify colliders
6. Modify rigidy bodies
7. Custom object names
8. Find/delete object list
9. Use mesh or box collider for all shapes (except cube)
10. Slider and input fields for scale & rotation
11. Modify objects positions using mouse input or more precisely input fields
12. Rotate & move objects to/from camera using mouse wheel
13. Optional keyboard input spawning
Unlock your game development potential with our powerful yet lightweight tool designed specifically for Unity 6 and above. Whether you're a seasoned developer or just starting out, our level editor simplifies the process of creating intricate game levels or other objects for your game's runtime with ease and efficiency.
This easy to use level editor for Unity 6+ is powerful, yet small. It takes advantage of unity's built in primitive shapes to Save/Load them from a JSON file in your appdata.
Price $14.99
MergeTwo by DSJ
- tests coverage
- documentation
- easy to config
- high-quality graphics
- videos that explain how game code was developed
In essence, it's a simple game mechanics of icons merging. A player takes one icon, pulls it to the same icon, and gets an icon with a higher hierarchy.
The fully implemented game is ready for production. You could configure all the data you want, nothing is "hard coded".
- 80+ icons
- four rooms with ten or more objects to put
- three popups
- mobile ready
- all game logic is covered with tests
- clean code
- well documented
Videos about how the game works
Dependencies:
com.unity.nuget.newtonsoft-json
Price $20.00
Low Poly Stylized Dog by DeathWray
Number of textures - 5
Texture dimensions - 306x262, 3660x2620
Polygon count - 784
Number of meshes/prefabs - 1
Rigged - Yes
Animation count - 6
Animation type list - in place
UV mapping: Yes
A simple stylized low poly dog model, highly versatile, customizable, and perfect for any number of applications.
- With only 732 vertices this model will not effect performance.
- The included UV layout template makes it easy to create your own skins.
- 6 animations, including:
- Idle, walk, run, jump, attack, and eat.
Price $12.99
Low Poly Toon Town-Night by Castle Asset
Number of textures:4
Texture dimensions:256
Polygon count of [Model Name]:Below 2500
Minimum polygon count: 200
Maximum polygon count: 2500
Number of meshes/prefabs: 58 Models
UV mapping: No
LOD information (count, number of levels)
Types of materials and texture maps (e.g., PBR):Low Poly
LOW POLY TOON TOWN ENVIRONMENT :
-This is a solution for any type of game genre who wants to create in Unity.
-Also PUZZLE,SPORTS,FPS,TPS,TOP DOWN, EDUCATION,TOON,CARTOON, LOW POLY style game can be achieved in unity.
-This package can be use in severals platforms like Mobile, Desktop,Virtual Reality and Augmented Reality.
COLLECTION INCLUDED:
-58 Models
-58 FBX
-58 plus Prefabs
-4 Texture Set
-1 Scenes
FEATURES INCLUDED:
-All models have Albedo.
-All models are optimized and can be used on Mobile and Desktop platforms.
-All models have a low polygons count, average ranging from 200 polygon to 2500 polygon.
-Easy to implement in the different projects.
NOTE: The Cinemachine and Post Processing packages are needed for the demo scene to work.
Price $30.00
MicroKingdoms 2D Isometric Tileset by DrBlindFish
- Unity 2018+ (Built-in Render Pipeline)
- Includes: Animated water tile, demo scene, and mouse movement script.
- Grid Size: X:1, Y:0.5.
- Transparency Mode: Custom Axis (X:0, Y:1, Z:0).
Customizable hand-drawn isometric tiles for strategy, RPG, and simulation games. Includes animated water, demo scene, and planned updates for more tiles and animations.
The tile sizes are:
width 250px
height 250px (max)
Number of tiles: 68
Format: Unity tileset tile and .PNG
Price $19.99
Easy Footstep System by EnricoBC
- Detects ground automatically using sphere overlaps.
- Optimized for performance.
- Allows triggering audio cues automatically based on physical surface (specified in project settings).
- Obtains physical material information to trigger appropriate sound cues.
- Allows defining properties for any number of feet.
- Exposes unity event to define custom logic on footstep detection.
Easy Footstep System is a plugin for Unity that automatically detects when a foot touches the ground. The plugin was made to easily configure footstep sounds for any character.
The system performs sphere overlaps regularly to detect if ground has been touched by each configured foot, it has a built-in system to detect physical materials and play a sound cue based on the physical surface, it is possible to configure more than two feet. The system contains several configuration variables that allow tweaking it to match your needs, from multiple feet to how the ground detection works.
The package includes a simple audio system to easily handle audio cues to set-up footstep sounds.
Questions? Feel free to contact me via email or join the Discord server!
Price $4.99
Ultimate Music Pack 280 Tracks for Every Game Genre by Hammer dev
The pack at a glance:
- Number of Tracks: 280 unique, non-looping compositions
- Length per Track: Ranges between 1 minute and 4 minutes
- File Format: WAV, 16-bit
- Sample Rate: 44.1 kHz
- Looping: No looping; standalone tracks for scenes or transitions
- License: Royalty-Free for commercial use (requires purchase).
Elevate your game with this comprehensive music asset featuring 280 unique, high-quality tracks spanning genres such as Action, Arcade, Casual, Relaxing, Fantasy, Adventure, Horror, Thriller, and Sci-Fi. Each track is crafted to set the perfect mood for your gameplay, whether it’s intense battles, serene exploration, or thrilling encounters.
Price $119.99
Y2K Lut Pack by niuniu
These LUTs format is 256x16, dark colors at bottom of the texture.
Requires Post-Processing components (see Manual).
Features:
• ready to use with User Lut (Post-Processing)
• ready to use with Color Grading effect (LDR/External, Post Processing v2)
• ready to use with Color Lookup (URP post-processing)
Price $4.99
VRBalls by Afonso Chambel Leitão
Available features:
- Create sound landmarks
- Create VRBalls which can provide sound on impact, for better orientation and exploration of spaces by blind people
- Different sound types on both landmark and thrown VRBalls
- Tha ability to turn landmark VRBalls on and off depending on the distance to them
- The ability to delete the most recent landmark VRBall created
- The ability to control the impact sounds of VRBalls (pitchm reverb and volume)
Developed with Unity 2022.3.
Full documentation in Github at https://github.com/afchmbll/VRBalls.
These tools were created in the context of my Master's Thesis. The package consists in a set of tools that can be implemented in order to increase accessibility for blind users.
The documentation is available in GitHub at https://github.com/afchmbll/VRBalls.
Thank you!
Price $0.00
Firefly | Firefly/ Fly Simulation Framework by Golem Kin Games
This package includes:
- Firefly Models: High-quality, customizable 3D firefly models with animation-ready configurations.
- Dynamic Behavior System: Fireflies dynamically land, move, and interact with the environment using sophisticated AI logic.
- Landing Points: Fully configurable landing points for realistic resting behaviors.
- Obstacle Avoidance: A robust obstacle avoidance system that prevents fireflies from colliding with environmental objects.
- Optimized Performance: Built with Unity's Job System and Burst Compiler for smooth and scalable performance.
- Customizable Visuals: Easily set random colors and glowing effects for your fireflies for added visual variety.
- Gizmos Integration: Visualize firefly interactions in the editor with helpful gizmos for landing and movement.
The Firefly Asset is a complete package designed for creating vibrant and interactive firefly behaviors in your Unity projects. This asset comes fully equipped with optimized AI-driven firefly logic, leveraging Unity's Jobs and Burst systems to ensure maximum performance even with large swarms. Fireflies can dynamically interact with the environment, landing on points, avoiding obstacles, and navigating in a realistic manner.
This package includes:
- Firefly Models: High-quality, customizable 3D firefly models with animation-ready configurations.
- Dynamic Behavior System: Fireflies dynamically land, move, and interact with the environment using sophisticated AI logic.
- Landing Points: Fully configurable landing points for realistic resting behaviors.
- Obstacle Avoidance: A robust obstacle avoidance system that prevents fireflies from colliding with environmental objects.
- Optimized Performance: Built with Unity's Job System and Burst Compiler for smooth and scalable performance.
- Customizable Visuals: Easily set random colors and glowing effects for your fireflies for added visual variety.
- Gizmos Integration: Visualize firefly interactions in the editor with helpful gizmos for landing and movement.
This asset is perfect for games, interactive experiences, and simulations that require beautiful, lifelike swarms of fireflies. Whether you’re building a serene forest scene or an enchanting fantasy world, the Firefly Swarm Asset will elevate your project with realistic AI behaviors and stunning visuals.
Price $4.99
Admin Panel for PC Launcher by AisenCorporation
Features:
- Control over users and developers.
- Information and analytics about the device with the launcher.
- Scene protection.
- Editing and creating new developer roles.
Supported OS: Windows.
Link to documentation: Offline inside the project (Built-in).
What is Admin Panel?
Admin Panel is a powerful add-on for PC Launcher that allows you to manage users and developers right inside Unity. Take advantage of all the moderation and management options: remove users, view their full information and much more in just a few clicks. In addition, the scene provides detailed information about the Launcher and its properties, providing full control over your platform.
___________________
Key Features:
- Comprehensive management of users and developers with intuitive controls.
- Detailed insights and analytics about devices running the launcher.
- Robust scene protection for enhanced security.
- Flexibility to edit existing roles or create new ones for developers.
___________________
Requirements for Full Functionality
To unlock the full potential, you'll need:
PC Launcher (Base Asset)
Please note: This is an add-on and requires the primary PC Launcher base asset to function correctly.
___________________
Support and Contact
If you have any questions or need assistance:
- Email: help@aisencorporation.com
- Join our community on Discord for live support and updates.
We’re here to help you make the most of PC Launcher. Thank you for choosing us!
Price $15.00
Color Replacer by AisenCorporation
Features:
- Quick color change
- Easy-to-use interface
- Demo scene included
- Clean, modular code
- Organized file structure
Supported OS: Unity Editor.
Link to documentation: Offline inside the project (Built-in).
Color Replacer is a powerful and easy-to-use tool for Unity designed to quickly and accurately change colors in your scene. The resource allows developers to easily replace colors on objects using a simple interface. With a couple of clicks, you can select any color in the scene and replace it with a new one, without having to manually adjust materials and textures.
Online Documentation | Discord | Email
Key Features:
- Color Replacement: Replace selected colors with new ones.
- Automatic Save: All changes are saved, ensuring color consistency across your project.
- Intuitive Interface: An easy-to-use Editor window for adjusting and replacing colors without interrupting your main development workflow.
Perfect for:
- Developers who need to quickly replace colors in scenes without having to edit each material manually.
- Game designers who want to easily experiment with color schemes in real time.
- Projects where fine-tuning and replacing colors is an important part of the development process.
Color Replacer simplifies and speeds up color adjustments in Unity scenes by allowing developers to effortlessly replace colors on objects with just a few clicks.
Price $15.00