Low Polygon Nature Pack by SplendorProAssets
- Number of Textures: 3
- Texture Dimensions: 128x128
- Minimum Polygon Count: 22
- Maximum Polygon Count: 3034
- Number of Meshes/Prefabs: 97
- Rigging: Yes
- Animation Count: 0
- Animation Type List: N/A
- UV Mapping: Yes
This low poly nature pack contains a curated collection of stylized environmental assets, ideal for creating vivid and lightweight outdoor scenes.
- Trees: Includes various shapes such as round canopy, coniferous, and bare trees to suit different biomes.
- Plants: Features diverse grass patches, leafy bushes, and vibrant flowers for ground detail.
- Mushrooms: A mix of whimsical and realistic mushrooms in assorted colors and sizes.
- Rocks: Comes with individual stones, grouped clusters, and sculpted boulders to enhance natural terrain.
- Mountain Parts: Modular cliff faces and mountain blocks designed for stacking and blending to build expansive landscapes.
Price $15.00
Round Corner Image by Swordman
- Supports 2021 and above
- Adds rounded corners to Image and RawImage
- Normal rounded corners and superellipse corners
- Antialiasing
- Supports any aspect ratio
A lightweight plugin for adding smooth rounded corners to Unity's Image/RawImage components. Just 2 steps:
- Drag the script to your UI component
- Adjust the corner radius
Two modes:
- Standard Rounded:Basic circular corners
- Super Elliptical:Advanced curvature
Features:
✔️ Anti-aliased edges
✔️ Works with any aspect ratio
✔️ Minimal performance impact
✔️ Supports Unity 2021+
Price $4.99
Input Kit: Universal Input Manager by DOGAN KIRNAZ
Input Kit is a versatile and fully customizable input solution for Unity, designed to work flawlessly with both the Legacy Input Manager and the New Input System. It supports a wide range of platforms—including 2D and 3D projects on mobile, desktop, and consoles—making it ideal for seamless cross-platform development.
Customizable Joysticks:
Choose from 4 premade joystick types – Fixed, Dynamic, Floating, and Variable. Tailor joystick movement to your game’s unique needs, with customizable settings like axis, snapping, flexibility, and smoothness. You’re in complete control of your character's movement, making your game feel exactly how you want.
Effortless Input Management:
The InputManager prefab is your one-stop solution for handling all inputs. Set up your system in seconds, whether you’re using the New Input System or Legacy. Easily integrate raycasting for 2D, 3D, and UI interactions with just a few simple steps.
Comprehensive Input Handling:
Trigger key actions in your game with ease using the InputHandler script. From shooting and jumping to crouching and interacting, our wide range of input methods – including swipe gestures, directional movement, and UI raycasting – ensures you can react to player input instantly. Plus, with full support for custom input actions, you can fine-tune every aspect of your game’s controls.
Cross-Platform Compatibility:
Input Kit works across all Unity-supported platforms, including desktop, mobile, and console. Whether your game is a fast-paced action title or a touch-driven mobile app, Input Kit ensures smooth and responsive input handling across every device.
Level up your game's controls with Input Kit—your all-in-one solution for smooth, cross-platform input in Unity. Plug in and play across any device!
Price $15.00
TerraWorld Procedural Land Generator by MyNameIsVoo
🌍 Key Features:
- URP
- Procedural
- Chunk-based system with LOD transitions
- Automatic collision generation
- Performance-optimized mesh creation
- Simple water planes for lakes and ponds
- Automatic NavMesh baking
- Ready for NPC pathfinding
- Procedural ore and mineral generation
- Mountain resources for mining gameplay
- 10 unique biomes with appropriate assets
- Intelligent prop distribution (trees, rocks)
- Mountain generation as elevated plateaus
- Desert, Savanna, Tropical Rainforest, Grassland, Woodland, Seasonal Forest, Temperate Rainforest, Boreal Forest, Tundra, Ice
- Toggle between standard and wireframe views
- From 3 to 4 sizes for each vegetation (there are snow trees)
- Each vegetation has its own LOD
- 4 types of textures for rocks (desert, tropics, default, snow)
- There are several types of birds on the map
- More than 50 rocks
- More than 200 vegetation models
DOCUMENTATION | Discord | Demo
TerraWorld is a powerful procedural terrain generator that helps you create beautiful, optimized game worlds with 10 unique biomes. Perfect for open-world games, survival titles, and strategy projects.
Read docs for more info...
🌍 Key Features:
* 🪐 Smart Terrain Generation
- Chunk-based system with LOD transitions
- Automatic collision generation
- Performance-optimized mesh creation
* Basic Water System
- Simple water planes for lakes and ponds
* AI Navigation
- Automatic NavMesh baking
- Ready for NPC pathfinding
* Resource System
- Procedural ore and mineral generation
- Mountain resources for mining gameplay
* 🗺️ Biome-Specific Props
- 10 unique biomes with appropriate assets
- Intelligent prop distribution (trees, rocks)
- Mountain generation as elevated plateaus
- **Desert**
- **Savanna**
- **Tropical Rainforest**
- **Grassland**
- **Woodland**
- **Seasonal Forest**
- **Temperate Rainforest**
- **Boreal Forest**
- **Tundra**
- **Ice**
* 🖼️ Flexible View Modes
- Toggle between standard and wireframe views
* Vegetations
- From 3 to 4 sizes for each vegetation (there are snow trees)
- Each vegetation has its own LOD
- 4 types of textures for rocks (desert, tropics, default, snow)
- There are several types of birds on the map
- More than 50 rocks
- More than 200 vegetation models
* Resource Palettes
- Stone
- Water
- Wind
The asset also includes a simplified life cycle of vegetation. Plants will change their size from the smallest to the largest.
At the moment, you can't create infinite lands because there are internal restrictions. There are plans to add functionality for infinite lands.
Biomes are not generated seamlessly! Each generation corresponds to one biome.
The asset was developed in addition to HexaWorld Grid System Enhanced
Suitable for genres:
- RPG
- TopDown
- Strategy
- Sandbox
- and similar games
Games created using this Asset:
Dependencies:
- ✅ DoTween - not a strong addiction
- ✅ Extenject
- ✅ UniTask
- ✅ MTree (Included) - Free Unity Asset, but deprecated for some reason
Full compatible with:
URP Instanced Indirect Grass Renderer
and othe factory game assets
Limitations:
- ⚠️ URP support (does not work in HDRP). For Built-in - shaders will not work correctly
- ⚠️ Generating extra large lands takes a long time
- ⚠️ Does not support WebGL or Mobiles due to browser computing limitations (but you can always optimize for these platforms)
🔄 REFUND POLICY - Read before buy
⚠️The some screenshots showing this asset show what you can achieve. All the screenshots showing were taken on URP.
⚠️The asset does not include clouds, grass and some game models that are shown in the game footages.
Price $45.99
Kuizo: The Ultimate Quiz & Trivia Game Template by Kamel Mahjoub
Kuizo is a complete quiz game template for Unity, designed to create trivia and quiz games across multiple platforms without writing any code.
✨ Kuizo is fully compatible with Unity 6. ✨
Key Features:
- Simple and Quick Setup: Easily create and implement quizzes with a wide variety of question and answer types, all without writing any code.
- Customizable Game Settings: Customize your game sessions by adjusting the number of questions, enabling or disabling time limits, selecting the player count, and toggling powerups.
- Local Multiplayer: Supports up to 8 players in a turn based mode.
- Complete Game Flow System: Kuizo features complete systems including menu navigation, settings management, pause functionality, countdown timers, player turn alerts, and score calculation.
- Cross Platform Support: Compatible with Android, PC, and WebGL. (iOS support not tested)
- Clean and Expandable Code: Kuizo is built with fully commented code following best practices and design patterns, making it easy to understand, expand, and customize.
- Multiple Examples: Includes a variety of example quizzes with 150 diverse questions across multiple categories.
- Future Updates: More features are actively being planned and developed.
📜 The credits for the Icons, Sounds and Font can be found here.
For support or inquiries feel free to contact me at : KamelMahjoubAssets@gmail.com
🌟 Reviews are much appreciated! 🌟
Price $30.00
Monochromatic Madness by Mr_Command_Coder
Key Features:
• 🎮 Fully functional 2D platformer controller
- Smooth run, jump, and dash mechanics
- Ghost trail, particle FX, and screen shake on actions
• 🧍♂️ Modular, bone-rigged ninja character
- Hand-drawn grayscale limbs with cutout-style animation
- Animations for Idle, Run, Jump, and Dash
- Animator Controller with Blend Tree and trigger-based transitions
• 📷 Camera system with dynamic follow
- Smooth damp movement with optional look-ahead
- Screen shake triggered on dash and land
• 🌄 Parallax background system
- Multi-layer support with separate X and Y parallax control
- Customizable movement factor per layer
- Jitter-free and optimized for platformers
• ✨ Visual polish features
- Jump/dash particle bursts
- Ghost trail effect on dash (instanced or toggled)
- Layered background depth and screen feedback
• 🧱 Clean project structure
- All assets located under `Assets/Coder_Assets/Mr_Command's_Vector_Assets/`
- Unique GUIDs and renamed scenes (no conflicts with Unity templates)
• 🔧 Editor-friendly and customizable
- Easy to replace sprite art with your own
- All values exposed in Inspector for quick tuning
Unity Version: Compatible with 2021.3+
Render Pipelines: Built-In and URP
File Formats: .cs (scripts), .png (sprites), .anim, .controller
Total Scripts: 6 (PlayerController, CameraFollow2D, Parallax, etc.)
Documentation: Included (`Readme.txt`)
This Unity 2D template includes:
🎮 Core Features:
- Fully rigged grayscale ninja character (cutout-style limbs)
- Smooth 2D platformer movement: run, jump, dash
- Blend Tree–driven animations for Idle, Run, Jump, Dash
- Modular, customizable parallax background system
- Dynamic screen shake, ghost trail, and particle FX
🧠 Ideal For:
- Stylized 2D platformers
- Game jam prototypes
- Learning character animation with Unity bones
- High-contrast or monochrome indie titles
📦 Asset Details:
- Total Assets: 10+ (sprites, prefabs, scripts, scenes)
- File Types: PNG (sprites), .anim/.controller (animations), .cs (scripts)
- Includes:
1 hand-drawn character with separated limbs (PNG, 794×1123 px avg)
5 background layers for parallax effect
2 particle FX (dash, jump)
Fully configured Animator Controller + Blend Tree
Sample scene with camera rig, parallax, and player prefab
🧩 Structure:
- All assets organized under Assets/Coder_Assets/Mr_Command's_Vector_Assets/
- No overlap with Unity default templates (no SampleScene, unique GUIDs)
💡 Usage:
- Simply open ExampleScene.unity to begin
- Scripts and prefabs are modular and editable
- Works with Unity 2021.3+ and URP or Built-In RP
- Controls: A/D = move left/right, Space = jump, Shift = dash
🔧 Tech:
- Bone-based character animation using Unity 2D Animation
- Scripted parallax background with X/Y control
- Smooth camera follow with look-ahead and screen shake
Price $4.99
Shores - StampIT! by Rowlan
In order to learn more about the brushes please visit the official Unity documentation about Brushes and in particular the information about Stamping.
Shores as part of the StampIT! Collection consists of 25 high quality textures in stunning 4K resolution. These heightmap textures can be used as brushes with the Unity terrain tools in order to paint features on your Unity terrain. Or you could use these heightmap textures in other assets like MicroVerse, Gaia, Atlas, Map Magic 2, Vista, etc.
The asset consists of the heightmaps and the brush presets, the terrain textures are not included.
You can see a preview of the Stamps in the Package Content tab.
Free Update
If you own my Islands asset you'll get this asset for free. The support of the community is so awesome, I'd like to give back. Enjoy!
MicroVerse Compatibility
This collection of heightmaps is compatible with MicroVerse and contains presets which allow you to conveniently drag the height stamps into MicroVerse directly from the Content Browser.
Stamping
Stamping features on the terrain is a process which is supported by Unity out of the box. Simply put stamping is blending of various textures with each other. This process has been existing for a very long time and has been used in various applications, most notably image processing applications like Photoshop, Krita, Gimp, you name it.
Unity provides a very convenient means to blend those images together with their built-in terrain tools. The Unity terrain tools provide an editor with a brush preview which allows you to adjust a stamp in detail before you apply it.
For an even better experience the free Unity Terrain Tools package which can be installed in addition to the built-in tools via Package Manager is an excellent choice. It extends the terrain tools palette with even more tools which allow you to fine tune your stamped terrain to achieve the look of your personal artistic preference.
World Creator
In case you need complete terrains imported into Unity including textures, then the awesome World Creator is a preferred application. Highly recommended!
Price $15.00
Mossy rocks by Dmitriy Dryzhak
In this pack you'll find several moss-covered rock assemblies that are perfect for a wide variety of biomes, from shady forests to mountain meadows. Assets are presented in two versions - the first is covered with additional polygonal grass, the second version is lightweight, with separate grass assets.
Support, URP and HDRP shaders are here:
Polygon counts:
MossyRocks_B1 - 9682 triangles
MossyRocks_B2 - 5298 triangles
MossyRocks_B3 - 5230 triangles
MossyRocks_B4 - 6496 triangles
MossyRocks_F1 - 3956 triangles
MossyRocks_F2 - 4028 triangles
MRSmall.003 - 32 triangles
MRSmall_1 - 3654 triangles
MRSmall_2 - 4070 triangles
MRSmall_3 - 6648 triangles
MRSmall_4 - 4870 triangles
MRSmall_5 - 1762 triangles
MRSmall_6 - 718 triangles
MRSmall_7 - 248 triangles
MRSmall_8 - 2267 triangles
MRSmall_9 - 1336 triangles
MossyRocksComb_B1 - 56948 triangles
MossyRocksComb_B2 - 33190 triangles
MossyRocksComb_B3 - 20804 triangles
MossyRocksComb_B4 - 33820 triangles
MossyRocksComb_F1 - 22576 triangles
MossyRocksComb_F2 - 20326 triangles
MRSmallComb_1 - 16484 triangles
MRSmallComb_2 - 18802 triangles
MRSmallComb_3 - 32828 triangles
MRSmallComb_4 - 22922 triangles
MRSmallComb_5 - 5590 triangles
MRSmallComb_6 - 4162 triangles
MRSmallComb_7 - 1288 triangles
MRSmallComb_8 - 8043 triangles
MRSmallComb_9 - 7452 triangles
Price $30.00
Bow and Arrow Bag by LuLong Zhang
Material Count: 24
Texture Count: 61
Prefab Count: 31
Model Count: 29
Skinned Model Count: 6
Animation Count: 6
PBR process
2K texture
Triangle: Min 66 - Max 3616
Vertex: Min 106 - Max 3533
SK_BowAndArrow_1 : Vertex: 622 - Triangle : 920
SK_BowAndArrow_2 : Vertex: 1269 - Triangle : 1668
SK_BowAndArrow_3 : Vertex: 736 - Triangle : 1104
SK_BowAndArrow_4 : Vertex: 762 - Triangle : 1052
SK_BowAndArrow_5 : Vertex: 762 - Triangle : 1052
SK_BowAndArrow_6 : Vertex: 2109 - Triangle : 3616
SM_Arrow_1 : Vertex: 356 - Triangle : 255
SM_Arrow_2 : Vertex: 162 - Triangle : 135
SM_Arrow_3 : Vertex: 106 - Triangle : 66
SM_Arrow_4 : Vertex: 160 - Triangle : 106
SM_Arrow_5 : Vertex: 286 - Triangle : 206
SM_Arrow_6 : Vertex: 163 - Triangle : 96
SM_Arrow_7 : Vertex: 244 - Triangle : 216
SM_Arrow_8 : Vertex: 108 - Triangle : 78
SM_Arrow_9 : Vertex: 215 - Triangle : 162
SM_Arrow_10 : Vertex: 335 - Triangle : 320
SM_Arrow_11 : Vertex: 690 - Triangle : 548
SM_Arrow_12 : Vertex: 185 - Triangle : 152
SM_Arrow_13 : Vertex: 381 - Triangle : 216
SM_Arrow_14 : Vertex: 557 - Triangle : 400
SM_Arrow_15 : Vertex: 392 - Triangle : 280
SM_Arrow_16 : Vertex: 154 - Triangle : 136
SM_Arrow_17 : Vertex: 354 - Triangle : 280
SM_Arrow_18 : Vertex: 825 - Triangle : 536
SM_Quiver_1 : Vertex: 3533 - Triangle : 2832
SM_Quiver_2 : Vertex: 780 - Triangle : 972
SM_Quiver_4 : Vertex: 1365 - Triangle : 1226
SM_Shaft : Vertex: 1107 - Triangle : 752
SM_Shaft_2 : Vertex: 1107 - Triangle : 752
- This is a resource pack with bows and arrows. It consists of 6 bows, several arrows and quivers, and several arrows.
- Each bow has a shooting animation*1
- It uses PBR process and 2K textures.
- It has 5 arrow shafts and 15+ arrows, you can combine them at will. You can change the color of the arrow feathers (white has a smaller color difference)
Price $19.99
Simple Godrays by MatthewMer
Supports a day and night cycle system and is implemented as a fullscreen render pass before post processing effects. The light strength and direction automatically syncs with the set light sources but only one is neede, the otherone will get ignored in case its set to null. The details are customizable in the inspector. The package contains two different renderer features using RenderGraph, both having a slightly different approach to get a different but believable result and are easily interchangeable by simply switching the added renderer feature. The shaders will render both light sources in a single shader pass and merge the result with the camera color texture. It is possible to render the godrays at lower resolutions (50%, 25%, 12.5%, and 6.25% of the screen resolution) to improve performance when necessary. Rendering at 50% or 25% resolution typically has little to no visual impact.
It works straigh out of the box with any game using a directional light source. It's build to handle two light sources at the same time in case you are using a day and night cycle system and will sync autoamtically with the light sources.
Price $9.99
Monster Creature Pack 1 - Stylized Devils - Ghoul Woman Rigged Demon Troll - #64 by ExistenceStudios
Attached video (Wear ear protection!) (Unity Demonstration / Switch RP on URP, HDRP, Rigs)
Number of textures - 55
Texture dimensions - 4096x4096
Polygon count:
Polycount Total: 97 023 Tris | 49 404 Points
GhoulWoman: 36 923 Tris | 18 863 Points
Ghoul: 37 856 Tris | 19 369 Points
DemonTroll: 22 244 Tris | 11 172 Points
Number of meshes/prefabs - 35/40
Rigging - Yes (rig is issued personally at your request)
Animation count - 71
Animation type list - In-Place
UV mapping: Yes
Types of materials and texture maps - PBR
Be part of our community on Discord
And Social Links Artstation | LinkedIn
Demonstration Video (Wear ear protection!)
Unity Separate Link on each asset
Features:
- The pack includes products at a fixed price - SAVE 30% OFF!
- Custom Gameready Controller
- Animations (x71)
- Control Rig (Cinema 4D)
- Setup Projects (Maya, Cinema 4d, 3dsMax, Blender)
- PBR Materials, 4K Textures
- Support SRP, URP, HDRP (Unity)
- System Modules
Control Settings (Unity 2019 and higher):
- W, A, S, D - Move
- Shift - Speed
- LBC - Shoot
- Space - Jump
Technical Info:
Polycount:
Polycount Total: 97 023 Tris | 49 404 Points
- GhoulWoman: 36 923 Tris | 18 863 Points
- Ghoul: 37 856 Tris | 19 369 Points
- DemonTroll: 22 244 Tris | 11 172 Points
- Version UnrealEngine - 5.0 and higher support
- Version Unity - 2019, 2021 and higher
- Video&Photo preview render make in another software, background content is not included in the asset
- DISCLAIMER: Video & Photo preview render make in another software - background and other content except for the model is not included in the asset
AnimationsPack consists of custom 71 animations:
- attack
- weapon_equip
- death
- get_hit
- idle (with and without weapon)
- jump
- walk
- run
👻 Introducing the ultimate "Stylized Devils" collection, featuring the Ghoul, Ghoul Woman, and Demon Troll - three creepy, rigged, lowpoly 3D models perfect for horror and fantasy games, animations, and RPGs.
🎃 The Ghoul is a spooky, undead beast, blending eerie mutant features with ghostly, gothic mystery. Animated and rigged to perfection, it transforms from phantom-like haunting movements to swift, nightmare-inducing attacks, making it an unforgettable horror enemy or formidable fantasy boss.
🕷️ Meet the Ghoul Woman, a spectral figure merging traits of a vampire, goblin, and phantom, with a pumpkin accessory on her head perfect for Halloween. Her humanoid form and mutant shapeshifting abilities let her serve as a chilling boss, an undead minion of a necromancer, or a fearsome, gothic enemy challenging players in any creepy encounter.
🔥 The Demon Troll, a monstrous mythical guardian, is the fierce brute of the group. This savage barbarian wields a legendary enchanted hammer, embodying dark magic and brutal strength. Rigged and animation-ready, this ogre-like warrior is ideal for intense RPG dungeon battles or as a legendary centerpiece in fantasy collections.
👾 Each character in this pack - ghoulishly spooky, monstrously gothic, or savagely mythical - brings versatile action and haunting atmospheres to games, animations, and storytelling. Dive into a realm filled with zombies, demons, mutants, shapeshifters, and necromancers, and elevate your project with these animation-ready 3D models designed to captivate, terrify, and enchant.
Successful development to you!
Price $94.99
GameReady Superhero 04 Character - Low Poly 3D Character by Abdurakhman Nurzhan
Number of textures 8
Texture dimensions 2K
Polygon count
Builders: Superhero 04 (Full Mesh):
- Faces: 2026
- Verts: 1917
- Tris: 3750
Rigging: Yes
Animation count:65
Animation type list:0
LOD information (count, number of levels): Not included
Types of materials and texture maps (e.g., PBR): PBR
🦸♂️ Superhero 04 – Action Character
Low Poly | Modular | GameReady | Rigged 3D Character!
Fully rigged and featuring 65 animations, including 56 locomotion animations and 9 attack animations, with modular customization options.
💡 Key Features
⭐ Low-poly
⭐ Completely modular (combine parts to create unique configurations)
⭐ Fully Rigged
⭐ 65 ready-to-use animations (56 locomotion, 9 attack)
⭐ Adjustable body parts
📱 Polygon Count
🔹 Faces: 2026
🔹 Verts: 1917
🔹 Tris: 3750
🖼️ Textures & Materials
🔹 Number of Textures: 8
🔹 Number of Materials: 6
🔹 Texture Dimensions: 2048x2048 (PBR)
🔹 Texture Types: Albedo, Mask
🔹 Color Variations: 3
⚙️ Rigging
✅ Rigged: Yes
🎬 Animations
Total: 65 animations, including:
🔹 Locomotion Animations (56)
- A_Hero_ALS_CLF_GetUp_Back.FBX
- A_Hero_ALS_CLF_GetUp_Front.FBX
- A_Hero_ALS_CLF_Rotate_L90.FBX
- A_Hero_ALS_CLF_Rotate_R90.FBX
- A_Hero_ALS_CLF_TurnIP_L90.FBX
- A_Hero_ALS_CLF_TurnIP_L180.FBX
- A_Hero_ALS_CLF_TurnIP_R90.FBX
- A_Hero_ALS_CLF_TurnIP_R180.FBX
- A_Hero_ALS_CLF_Walk_B.FBX
- A_Hero_ALS_CLF_Walk_F.FBX
- A_Hero_ALS_CLF_Walk_L.FBX
- A_Hero_ALS_CLF_Walk_R.FBX
- A_Hero_ALS_CLF_WalkPose.FBX
- A_Hero_ALS_Flail.FBX
- A_Hero_ALS_Mannequin_T_Pose.FBX
- A_Hero_ALS_N_FallLoop.FBX
- A_Hero_ALS_N_JumpLoop.FBX
- A_Hero_ALS_N_JumpRun_LF.FBX
- A_Hero_ALS_N_JumpRun_RF.FBX
- A_Hero_ALS_N_JumpWalk_LF.FBX
- A_Hero_ALS_N_JumpWalk_RF.FBX
- A_Hero_ALS_N_Land_Heavy.FBX
- A_Hero_ALS_N_LandRoll.FBX
- A_Hero_ALS_N_Mantle_1m_LH.FBX
- A_Hero_ALS_N_Mantle_1m_RH.FBX
- A_Hero_ALS_N_Mantle_2m.FBX
- A_Hero_ALS_N_Pose.FBX
- A_Hero_ALS_N_Rotate_L90.FBX
- A_Hero_ALS_N_Rotate_R90.FBX
- A_Hero_ALS_N_Run_B.FBX
- A_Hero_ALS_N_Run_BasePose.FBX
- A_Hero_ALS_N_Run_F.FBX
- A_Hero_ALS_N_Run_LB.FBX
- A_Hero_ALS_N_Run_LF.FBX
- A_Hero_ALS_N_Run_RB.FBX
- A_Hero_ALS_N_Run_RF.FBX
- A_Hero_ALS_N_RunPose.FBX
- A_Hero_ALS_N_RunPose_F.FBX
- A_Hero_ALS_N_RunPose_LF.FBX
- A_Hero_ALS_N_RunPose_RF.FBX
- A_Hero_ALS_N_Sprint_F.FBX
- A_Hero_ALS_N_Sprint_F_Impulse.FBX
- A_Hero_ALS_N_to_CLF.FBX
- A_Hero_ALS_N_TurnIP_L90.FBX
- A_Hero_ALS_N_TurnIP_L180.FBX
- A_Hero_ALS_N_TurnIP_R90.FBX
- A_Hero_ALS_N_TurnIP_R180.FBX
- A_Hero_ALS_N_Walk_B.FBX
- A_Hero_ALS_N_Walk_F.FBX
- A_Hero_ALS_N_Walk_LB.FBX
- A_Hero_ALS_N_Walk_LF.FBX
- A_Hero_ALS_N_Walk_RB.FBX
- A_Hero_ALS_N_Walk_RF.FBX
- A_Hero_ALS_N_WalkPose.FBX
- A_Hero_ALS_N_WalkPose_F.FBX
- A_Hero_ALS_N_WalkPose_LF.FBX
- A_Hero_ALS_N_WalkPose_RF.FBX
🔹 Attack Animations (9)
- A_Hero_Combat_Attack_01.FBX
- A_Hero_Combat_Attack_02.FBX
- A_Hero_Combat_Attack_03.FBX
- A_Hero_Combat_Attack_04.FBX
- A_Hero_Combat_Attack_05.FBX
- A_Hero_Combat_Attack_06.FBX
- A_Hero_Combat_Fatality_Attacker_01.FBX
- A_Hero_Combat_Fatality_Attacker_02.FBX
- A_Hero_Combat_Fatality_Attacker_03.FBX
📩 For any issues or inquiries, feel free to contact:
✉️ 00001adm@gmail.com
Price $15.00
Analog Noises Vol.1 by MV01
wav.
48000
24 bit
Stereo
This is a compilation of dark noisy ambient pieces, made with care on tape using old modded cassette recorders, it contains sounds made with my synths, AM/FM broadcast noise in addition to selected,worped and distored samples of my own music.
Computers have only been used to process the recordings and edit/export to audio standards.
Price $4.99
Cute Gray Aliens by BEKKOLOCO
humanoid Rig
1 walk animation
small Gray - The smallest, most adorable alien :
- 30 000 triangles (30k tris)
- 1 Diffuse map (512x512)
- 1 Normal map (512x512)
- humanoid Rig
- 1 walk animation
Standard Gray - Classic alien design :
- 30 000 triangles (30k tris)
- 1 Diffuse map (512x512)
- 1 Normal map (512x512)
- humanoid Rig
- 1 walk animation
Techy Gray - With glowing arm accents :
- 44 000 triangles (44k tris)
- 1 Diffuse map (512x512)
- 1 Normal map (512x512)
- 1 Emission map (512x512)
- humanoid Rig
- 1 walk animation
Tall Gray - Featuring a sporty pink/purple outfit :
- 44 000 triangles (44k tris)
- 1 Diffuse map (512x512)
- 1 Normal map (512x512)
- 1 Emission map (512x512)
- humanoid Rig
- 1 walk animation
Tall Gray - Featuring a sporty pink/purple outfit :
- 44 000 triangles (44k tris)
- 1 Diffuse map (512x512)
- 1 Normal map (512x512)
- 1 Emission map (512x512)
- humanoid Rig
- 1 walk animation
Mantis Gray - Taller, slender design with antennas
- 38 000 triangles (38k tris)
- 1 Diffuse map (512x512)
- 1 Normal map (512x512)
- 1 Emission map (512x512)
- humanoid Rig
- 1 walk animation
Cute Alien Grays
Adorable Extraterrestrial Friends for Your Game!
The Cute Aliens collection is part of our charming low-poly series designed for game developers looking for appealing, performance-friendly assets. With optimized polygon counts, these cartoonish alien characters bring otherworldly charm to your projects without heavy resource demands.
Features:
- Collection of 5 adorable alien characters with varying designs and heights
- Optimized for mobile ( LOD version in development! )
- Cute, cartoonish aesthetics perfect for family-friendly games
- Glowing accent details on some models for visual interest
- Easy to integrate into Unity projects
The Collection Includes:
- small Gray - The smallest, most adorable alien
- Standard Gray - Classic alien design
- Techy Gray - With glowing arm accents
- Tall Gray - Featuring a sporty pink/purple outfit
- Mantis Gray - Taller, slender design with antennas
Perfect For:
- Space adventure games
- Casual mobile games
- Educational sci-fi themed applications
- Children's games
- Any project needing adorable extraterrestrial characters!
The Cute Aliens collection uses the URP Shader, making it compatible with the URP render pipeline in Unity, with easy upgrading options for Built-in and HDRP (in development!)
Get your friendly grays companions today and bring charming extraterrestrial life to your game world!
Price $15.00
Mystery Box Open Sounds by ShashiRaj Productions
TOTAL UNIQUE SOUNDS: 92
Number of Audio Waves: 92 + 92
Sample rate / bit rate: 96kHz-24bit/44.1kHz-16bit
Audio file types: Wav
Do Sound FX loop: No
Additional: Stereo
Minutes of audio provided: 5:48
Supported Development Platforms:
Windows: Yes
Mac: Yes
This pack features mystical and fantastical sound effects, perfect for treasure chests, secret boxes, and transition elements. In addition to the fantasy sounds, individual box-opening effects are included, allowing for layering as needed."
- Total Sounds: 92
- Positive Mystery Box_Open = 27
- Suspense Mystery Box Open = 19
- Wooden Trunk Box Foley = 23
- Wet Wooden Trunk Box Foley = 23
Any future upgradations to this pack would be free of charge for the existing buyers. Send us email for suggestions and feedback: shashirajproductions@gmail.com. We respond quickly.
Price $6.99
Crowded by Wembassy
📌 Technical Details
🚀 Key Features
- Dynamic Crowd System – Populate your scene with moving NPCs effortlessly
- Waypoint-Based Navigation – Set up complex movement paths using waypoints and branches
- Flexible Spawning System – Spawn crowds instantly or in staggered waves
- NavMesh Integration – Fully compatible with Unity's built-in NavMesh system for smooth AI movement
- Event System – Trigger custom events when NPCs reach waypoints
- Supports Any 3D Character Model – Works with humanoid, robotic, and custom models
- Optimized for Large Crowds – Performance-friendly even with hundreds of active NPCs
- Multiple Crowd Spawner Support – Create different groups with unique behaviors
- Looping & Branching Pathways – Make NPCs follow dynamic, realistic movement patterns
- Works Across All Render Pipelines – Built-in RP, URP, HDRP supported
📦 Package Contents
TypeQuantityDescriptionScripts✅Core crowd movement, spawner, and waypoint system scriptsEditor Tools✅Custom Crowded Editor Window for waypoint and route managementPrefabs✅Example Crowd Member, Spawner, and Waypoint prefabsDemo Scene✅Fully set up example scene showcasing Crowded in actionDocumentation🚧Full documentation coming soon! (Community support available)
🖥️ System Requirements
RequirementDetailsUnity Version2022.1.23f and newerPlatformsWindows, macOS, Linux, Android, iOS, WebGL, VR, AR, ConsoleRender PipelinesBuilt-in RP, URP, HDRPDependenciesNone (Works out of the box)NavMesh Support✅ Unity’s Built-in NavMeshThird-Party Asset Compatibility✅ Works with external character models & animations
📖 Documentation & Support
- Full documentation coming soon – Join our Discord for assistance!
- Need help? Contact us via:📧 Email: cmcintosh@wembassy.com
🐦 X (Twitter): @TeamWembassy
💬 Discord: Join Here
⭐ Why Choose Crowded?
Crowded is the ultimate crowd simulation tool for Unity. Whether you’re designing realistic cities, sci-fi worlds, or fantasy RPG towns, this system helps you populate your environment effortlessly while keeping performance optimized.
🚀 Get started today and bring your world to life!
Crowded – Dynamic Crowd Generation & Waypoint System for Unity 🚶♂️🚶♀️
Bring your scenes to life with dynamic, intelligent crowds!
Crowded is a versatile crowd simulation system that allows you to quickly and easily populate your environment with moving NPCs. Whether you’re building a bustling city, a busy theme park, a futuristic space station, or a medieval market, Crowded helps you create realistic and efficient crowd movement with minimal effort.
Using Crowded, you can integrate any 3D character model into your crowd, set up waypoint-based movement, and control how individuals spawn and interact within the system. It’s fully compatible with Unity’s built-in NavMesh, ensuring smooth AI pathfinding while keeping performance optimized.
✨ Key Features
✅ Dynamic Waypoint System – Easily create complex movement paths for NPCs
✅ Flexible Spawning Options – Spawn crowds instantly or stagger them over time for realism
✅ Supports Any 3D Model – Works with humanoid, robotic, and creature models
✅ Seamless Unity NavMesh Integration – Uses Unity’s native navigation system
✅ Optimized for Large Crowds – Smooth performance even with high NPC counts
✅ Supports Multiple Crowd Groups – Create different types of NPCs moving in the same scene
✅ Cross-Platform Compatibility – Works on PC, Mobile, VR, AR, and Consoles
✅ Supports All Render Pipelines – Compatible with Built-in, URP, and HDRP
📌 How Crowded Can Be Used in Your Game
🎮 Open-World Cities & Towns
Populate streets with wandering NPCs, shopkeepers, and townsfolk following realistic routes. Perfect for RPGs, adventure games, and simulation experiences.
🏟️ Sports Events & Arenas
Simulate stadiums, racetracks, and arenas by dynamically filling seats with spectators or controlling fan movement around the venue.
🎢 Theme Parks & Public Spaces
Use Crowded to create theme park visitors, museum guests, or passengers moving through airports, train stations, or shopping malls.
🏙️ Sci-Fi & Fantasy Worlds
Add citizens, androids, or aliens to futuristic cities or medieval villages with complex waypoint routes and branching pathways.
🎥 Cinematic Cutscenes & NPC Traffic
Enhance cutscenes and background activity by dynamically controlling NPC movement and interactions in a controlled environment.
🚀 How It Works
1️⃣ Create & Configure Your Crowd Members
- Attach the Crowd Member component to any character model
- Set up animation settings and crowd behavior
- Save it as a Prefab
2️⃣ Build Your Route System
- Add waypoints using the Crowded Editor Window
- Define branches for NPCs to take different paths
- Create looping or non-looping movement patterns
3️⃣ Set Up a Crowd Spawner
- Attach the Crowd Spawner component to an empty GameObject
- Assign a Waypoint System
- Add multiple Crowd Member Prefabs for variation
- Adjust spawn rates, stagger settings, and density
4️⃣ Run Your Scene & Watch the Crowd in Action! 🎭
🎮 Optimized Performance for Large Crowds
Crowded is built for performance and scalability, allowing you to manage hundreds of NPCs with minimal impact on FPS. Using staggered spawning, efficient pathfinding, and batched processing, you can create realistic crowd behavior without performance spikes.
📖 Documentation & Support
📚 Full documentation coming soon! Need help? Join our Discord Community for support and discussions.
💬 Discord: Join Here
📧 Email: cmcintosh@wembassy.com
🐦 X (Twitter): @TeamWembassy
📜 License & Usage
✔️ Allowed: Use in personal and commercial projects
❌ Not Allowed: Reselling, redistributing, or modifying without permission
⭐ Add Lifelike Crowds to Your Game Today!
Make your scenes feel alive and immersive with Crowded! Whether you're building a bustling city, a fantasy village, or a sci-fi metropolis, this asset gives you the tools to create engaging, dynamic crowds effortlessly.
🎉 Get Crowded now and bring your game world to life! 🚀
Price $50.00
Underground Tunnels by Dekogon Studios
Underground Cold War Era Base retrofitted for current year. This project includes everything pictured with all assets and materials created in the Unity. Each asset was created for realistic AAA quality visuals, style, and budget.
Features:
- Over 100 mesh assets
- Master material setup that control the majority of all props and models within the room
- Master material on all tiling surfaces to control dirt, wetness, and a secondary texture set
- Material setups such as fog and lighting rays
- Blueprint for easy light rig setup
- Multiple Look Up Tables (LUTs)
- Wire Splines for cords and cables
- Grunge and Decay Decals
- Cinematic Post Processing
- Glass materials
- Tilable texture sets for concrete, damaged concrete, stained concrete, dirt, rocky dirt, sandy dirt, footprint dirt, and many more.
Art created by Dekogon Kollab Artists
Render Pipeline Disclaimer:
This package was created as HDRP. URP file included.If you want use URP, you can import it.
Price $84.99
AI DevKit - AI Chat, Voice, Image (GPT-4.5, Gemini) by Glitch9 Inc.
AIDevKit empowers beginner developers to effortlessly integrate advanced AI functionalities directly into Unity, dramatically simplifying your game development workflow.
FEATURES
💬 Interactive AI Assistant (Pro Only)
Chat directly with an integrated AI-powered assistant within the Unity Editor. Ask anything from "How do I fix this error?" to "What scripts do I need for character jumping?" The assistant provides clear explanations, coding tips, and even edits existing scripts on command, simplifying your coding process.
🎨 Image & Texture Generation
Generate detailed textures, sprites, icons, and concept art directly from descriptive text prompts using cutting-edge AI like DALL·E and Stable Diffusion. Just input something like "Pixel art icon of a magic sword with blue flames," and receive high-quality assets instantly ready to use.
🔊 Sound Effects Creation (Pro Only)
Quickly create custom sound effects with simple text prompts like "Gentle forest background sounds with birds and wind." AIDevKit enables you to effortlessly create audio effects tailored exactly to your game’s atmosphere, saving time and resources.
🗣️ Speech-to-Text (STT) & Text-to-Speech (TTS)
Easily implement voice commands and speech recognition, transforming spoken words into game actions. Additionally, use advanced text-to-speech to generate natural-sounding voices for dialogues and narrations in multiple languages, eliminating the need for expensive voice recordings.
🎙️ Voice Changer & Audio Isolation (Pro Only)
Enhance your audio assets further with built-in tools for voice modulation (e.g., creating robotic or monster voices) and background noise removal. Perfect for enriching character interactions and improving voice chat quality.
🛡️ AI Content Moderation
Automatically detect and moderate inappropriate text content in player-generated dialogues or chats, keeping your game environment safe and friendly. Integrated seamlessly via OpenAI’s moderation API.
🌐 Extensive AI API Support
AIDevKit uniquely integrates multiple AI providers into one unified system—OpenAI’s GPT-4 and DALL·E, Google Gemini, and ElevenLabs for advanced voice synthesis. Enjoy maximum flexibility to choose and combine services best suited to your game’s needs.
🛠️ Powerful Editor Tools (Pro Only)
Intuitive Unity Editor interface for accessing all AI features without any complicated setup. Easily manage prompts, view AI-generated assets, and tweak settings through dedicated, beginner-friendly panels.
🚀 Runtime Integration & Cross-Platform Compatibility
Use AI features seamlessly in your finished games, not just in the editor. Dynamically generate NPC dialogues, custom names, or sounds at runtime. Fully compatible with all Unity-supported platforms (PC, mobile, consoles).
SUPPORTED APIS
- OpenAI: Chat Completions, Realtime, Audio, Embeddings, Fine-tuning, Files, Uploads, Images, Models, Moderations, Assistants (Pro only), Completions (legacy)
- Google: Text Generation, Image Generation, Files, Tuning, Embeddings
- ElevenLabs (Pro Only): Text to Speech, Speech to Text, Voice Changer, Voice Isolator, Sound Effects, Voices, Voice Library
- More API integrations are on the way: Have something you'd like to see next? Let us know via Discord — your feedback shapes the roadmap.
SUPPORTED PLATFORMS
Windows, OSX, Linux, Unity WebGL, iOS, Android, Windows Phone/Store, PlayStation, Xbox, PS Vita/PSM, Switch
This asset uses UniTask for asynchronous operations under MIT License. See the Third-Party Notices.txt file in the package for license details.
Price $0.00
Synthwave - Volume 2 by Frequently Asked Music
Features:
- Full length tracks: 10
- Loops: 71
- Edits: 31
- Intro 12
- Outro 12
Number of Audio Wavs: 138
Sample rate / bit rate: 44,100 Hz / 16 Bit
Does music loop: Yes
Minutes of audio provided: 1h, 18m, 49s
Supported Development Platforms:
- Windows: Yes
- Mac: Yes
"Synthwave - Volume 2" is the second volume of our Synthwave music collection, perfect for video game developers looking for a retro-futuristic vibe. Featuring 10 main tracks with a total of 128 variations, including loops, intros, outros, and 15/30/60-second edits (perfect for logos and transitions).
With a total duration of 1 hour and 18 minutes, you’ll find tracks suitable for any part of your game, from epic levels to more relaxed moments. If your game has a futuristic or retro vibe, this music is made for you!
Unique Times Full length (01:33), 6 loops, 3 edits
From 80s To Eternity Full length (01:56), 9 loops, 4 edits
Nights Falling Over The 80s Full length (02:18), 8 loops, 4 edits
Shimmering City Light Full length (01:50), 6 loops, 3 edits
Space Vaporwave Glitters Full length (01:22), 5 loops, 3 edits
Synth Vibes From The 80s Full length (01:57), 7 loops, 3 edits
Synthetic Dreams Full length (02:21), 7 loops, 3 edits
That Star So Far Away Full length (03:13), 9 loops, 3 edits
Train Harder Full length (02:01), 7 loops, 3 edits
When We Were Young Full length (01:55), 7 loops, 4 edits
Take a look: Total Game Music Collection - 400 High Quality music themes ideal for any game!
Maybe you might be interested at Synthwave Vol.1 and Arcade EDM - Vol. 1
Hi, I'm Luca Tomassini a composer with more than 20 years of expertise in music production with multiple TV, feature films and multimedia placements.
I sincerely hope my music will help you to elevate your creation!
Price $29.99
Game Sfx Toolkit: Success And Coin Sounds V1 by ShashiRaj Productions
TOTAL UNIQUE SOUNDS: 212
Number of Audio Waves: 212 + 212
Sample rate / bit rate: 96kHz-24bit/44.1kHz-16bit
Audio file types: Wav
Do Sound FX loop: No
Additional: Stereo
Minutes of audio provided: 9:24
Supported Development Platforms:
Windows: Yes
Mac: Yes
Total Sounds: 212
- Cash Register: 24
- Cheerful Ding Bell Run = 4
- Cheerful Ding Short Tune = 2
- Cheerful Ding Single = 6
- Cheerful Tring Ding = 3
- Coin Hit = 24
- Crowd Applause = 8
- Fireworks Victory = 19
- Foley Coin Fall = 6
- Foley Coins Drop = 3
- Foley Coins Friction = 2
- Foley Coins Handling = 14
- Foley Coins Shaking = 3
- Foley Coins Transfer = 4
- Foley Pearls Bag = 4
- Foley Treasure Bag = 13
- Jackpot Celeb = 18
- Orchestral Horns = 3
- Orchestral Strings Short Run = 2
- Orchestral Symphony = 4
- Rising Success Atmospheric = 3
- Rising Success Melodic Rise = 2
- Rising Success Melodic Short = 6
- Simple Stage Clear Bells = 8
- Simple Winning Sounds = 18
- Single Bell Ting = 6
- Success Bells Stab = 1
- Success Soft Bells = 2
Any future upgradations to this pack would be free of charge for the existing buyers. Send us email for suggestions and feedback: shashirajproductions@gmail.com. We respond quickly.
Price $6.99